Logistic regression 2

Percentage Accurate: 99.3% → 99.3%
Time: 9.6s
Alternatives: 9
Speedup: 1.7×

Specification

?
\[\begin{array}{l} \\ \log \left(1 + e^{x}\right) - x \cdot y \end{array} \]
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
	return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
	return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y):
	return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y)
	return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
end
function tmp = code(x, y)
	tmp = log((1.0 + exp(x))) - (x * y);
end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \log \left(1 + e^{x}\right) - x \cdot y \end{array} \]
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
	return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
	return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y):
	return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y)
	return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
end
function tmp = code(x, y)
	tmp = log((1.0 + exp(x))) - (x * y);
end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}

Alternative 1: 99.3% accurate, 1.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \log 2\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -700.0) (- (* x y)) (fma x (- (fma x 0.125 0.5) y) (log 2.0))))
double code(double x, double y) {
	double tmp;
	if (x <= -700.0) {
		tmp = -(x * y);
	} else {
		tmp = fma(x, (fma(x, 0.125, 0.5) - y), log(2.0));
	}
	return tmp;
}
function code(x, y)
	tmp = 0.0
	if (x <= -700.0)
		tmp = Float64(-Float64(x * y));
	else
		tmp = fma(x, Float64(fma(x, 0.125, 0.5) - y), log(2.0));
	end
	return tmp
end
code[x_, y_] := If[LessEqual[x, -700.0], (-N[(x * y), $MachinePrecision]), N[(x * N[(N[(x * 0.125 + 0.5), $MachinePrecision] - y), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -700:\\
\;\;\;\;-x \cdot y\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \log 2\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -700

    1. Initial program 100.0%

      \[\log \left(1 + e^{x}\right) - x \cdot y \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
      2. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      4. lower-neg.f64100.0

        \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

    if -700 < x

    1. Initial program 98.3%

      \[\log \left(1 + e^{x}\right) - x \cdot y \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\log 2 + x \cdot \left(\left(\frac{1}{2} + \frac{1}{8} \cdot x\right) - y\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{2} + \frac{1}{8} \cdot x\right) - y\right) + \log 2} \]
      2. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(x, \left(\frac{1}{2} + \frac{1}{8} \cdot x\right) - y, \log 2\right)} \]
      3. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(\frac{1}{2} + \frac{1}{8} \cdot x\right) - y}, \log 2\right) \]
      4. +-commutativeN/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(\frac{1}{8} \cdot x + \frac{1}{2}\right)} - y, \log 2\right) \]
      5. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(x, \left(\color{blue}{x \cdot \frac{1}{8}} + \frac{1}{2}\right) - y, \log 2\right) \]
      6. lower-fma.f64N/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\mathsf{fma}\left(x, \frac{1}{8}, \frac{1}{2}\right)} - y, \log 2\right) \]
      7. lower-log.f6499.0

        \[\leadsto \mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \color{blue}{\log 2}\right) \]
    5. Applied rewrites99.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \log 2\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, 0.5\right) - y, \log 2\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 97.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\ t_1 := -x \cdot y\\ \mathbf{if}\;t\_0 \leq 0.1:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\mathsf{fma}\left(x, 0.5, \log 2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* x y))) (t_1 (- (* x y))))
   (if (<= t_0 0.1) t_1 (if (<= t_0 1.0) (fma x 0.5 (log 2.0)) t_1))))
double code(double x, double y) {
	double t_0 = log((1.0 + exp(x))) - (x * y);
	double t_1 = -(x * y);
	double tmp;
	if (t_0 <= 0.1) {
		tmp = t_1;
	} else if (t_0 <= 1.0) {
		tmp = fma(x, 0.5, log(2.0));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
	t_1 = Float64(-Float64(x * y))
	tmp = 0.0
	if (t_0 <= 0.1)
		tmp = t_1;
	elseif (t_0 <= 1.0)
		tmp = fma(x, 0.5, log(2.0));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[t$95$0, 0.1], t$95$1, If[LessEqual[t$95$0, 1.0], N[(x * 0.5 + N[Log[2.0], $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\
t_1 := -x \cdot y\\
\mathbf{if}\;t\_0 \leq 0.1:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, \log 2\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 0.10000000000000001 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y))

    1. Initial program 97.6%

      \[\log \left(1 + e^{x}\right) - x \cdot y \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
      2. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      4. lower-neg.f6497.5

        \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
    5. Applied rewrites97.5%

      \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

    if 0.10000000000000001 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1

    1. Initial program 99.9%

      \[\log \left(1 + e^{x}\right) - x \cdot y \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\log \left(1 + e^{x}\right)} \]
    4. Step-by-step derivation
      1. lower-log1p.f64N/A

        \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
      2. lower-exp.f6497.8

        \[\leadsto \mathsf{log1p}\left(\color{blue}{e^{x}}\right) \]
    5. Applied rewrites97.8%

      \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
    6. Taylor expanded in x around 0

      \[\leadsto \log 2 + \color{blue}{\frac{1}{2} \cdot x} \]
    7. Step-by-step derivation
      1. Applied rewrites97.5%

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{0.5}, \log 2\right) \]
    8. Recombined 2 regimes into one program.
    9. Final simplification97.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 0.1:\\ \;\;\;\;-x \cdot y\\ \mathbf{elif}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 1:\\ \;\;\;\;\mathsf{fma}\left(x, 0.5, \log 2\right)\\ \mathbf{else}:\\ \;\;\;\;-x \cdot y\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 97.6% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\ t_1 := -x \cdot y\\ \mathbf{if}\;t\_0 \leq 0.1:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\mathsf{log1p}\left(1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (- (log (+ 1.0 (exp x))) (* x y))) (t_1 (- (* x y))))
       (if (<= t_0 0.1) t_1 (if (<= t_0 1.0) (log1p (+ 1.0 x)) t_1))))
    double code(double x, double y) {
    	double t_0 = log((1.0 + exp(x))) - (x * y);
    	double t_1 = -(x * y);
    	double tmp;
    	if (t_0 <= 0.1) {
    		tmp = t_1;
    	} else if (t_0 <= 1.0) {
    		tmp = log1p((1.0 + x));
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y) {
    	double t_0 = Math.log((1.0 + Math.exp(x))) - (x * y);
    	double t_1 = -(x * y);
    	double tmp;
    	if (t_0 <= 0.1) {
    		tmp = t_1;
    	} else if (t_0 <= 1.0) {
    		tmp = Math.log1p((1.0 + x));
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = math.log((1.0 + math.exp(x))) - (x * y)
    	t_1 = -(x * y)
    	tmp = 0
    	if t_0 <= 0.1:
    		tmp = t_1
    	elif t_0 <= 1.0:
    		tmp = math.log1p((1.0 + x))
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
    	t_1 = Float64(-Float64(x * y))
    	tmp = 0.0
    	if (t_0 <= 0.1)
    		tmp = t_1;
    	elseif (t_0 <= 1.0)
    		tmp = log1p(Float64(1.0 + x));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[t$95$0, 0.1], t$95$1, If[LessEqual[t$95$0, 1.0], N[Log[1 + N[(1.0 + x), $MachinePrecision]], $MachinePrecision], t$95$1]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\
    t_1 := -x \cdot y\\
    \mathbf{if}\;t\_0 \leq 0.1:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 1:\\
    \;\;\;\;\mathsf{log1p}\left(1 + x\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 0.10000000000000001 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y))

      1. Initial program 97.6%

        \[\log \left(1 + e^{x}\right) - x \cdot y \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
        2. distribute-rgt-neg-inN/A

          \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
        4. lower-neg.f6497.5

          \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
      5. Applied rewrites97.5%

        \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

      if 0.10000000000000001 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1

      1. Initial program 99.9%

        \[\log \left(1 + e^{x}\right) - x \cdot y \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\log \left(1 + e^{x}\right)} \]
      4. Step-by-step derivation
        1. lower-log1p.f64N/A

          \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
        2. lower-exp.f6497.8

          \[\leadsto \mathsf{log1p}\left(\color{blue}{e^{x}}\right) \]
      5. Applied rewrites97.8%

        \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
      6. Taylor expanded in x around 0

        \[\leadsto \mathsf{log1p}\left(1 + x\right) \]
      7. Step-by-step derivation
        1. Applied rewrites97.5%

          \[\leadsto \mathsf{log1p}\left(x + 1\right) \]
      8. Recombined 2 regimes into one program.
      9. Final simplification97.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 0.1:\\ \;\;\;\;-x \cdot y\\ \mathbf{elif}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 1:\\ \;\;\;\;\mathsf{log1p}\left(1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;-x \cdot y\\ \end{array} \]
      10. Add Preprocessing

      Alternative 4: 97.3% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\ t_1 := -x \cdot y\\ \mathbf{if}\;t\_0 \leq 0.1:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 1:\\ \;\;\;\;\log 2\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (- (log (+ 1.0 (exp x))) (* x y))) (t_1 (- (* x y))))
         (if (<= t_0 0.1) t_1 (if (<= t_0 1.0) (log 2.0) t_1))))
      double code(double x, double y) {
      	double t_0 = log((1.0 + exp(x))) - (x * y);
      	double t_1 = -(x * y);
      	double tmp;
      	if (t_0 <= 0.1) {
      		tmp = t_1;
      	} else if (t_0 <= 1.0) {
      		tmp = log(2.0);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: t_0
          real(8) :: t_1
          real(8) :: tmp
          t_0 = log((1.0d0 + exp(x))) - (x * y)
          t_1 = -(x * y)
          if (t_0 <= 0.1d0) then
              tmp = t_1
          else if (t_0 <= 1.0d0) then
              tmp = log(2.0d0)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double t_0 = Math.log((1.0 + Math.exp(x))) - (x * y);
      	double t_1 = -(x * y);
      	double tmp;
      	if (t_0 <= 0.1) {
      		tmp = t_1;
      	} else if (t_0 <= 1.0) {
      		tmp = Math.log(2.0);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y):
      	t_0 = math.log((1.0 + math.exp(x))) - (x * y)
      	t_1 = -(x * y)
      	tmp = 0
      	if t_0 <= 0.1:
      		tmp = t_1
      	elif t_0 <= 1.0:
      		tmp = math.log(2.0)
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y)
      	t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
      	t_1 = Float64(-Float64(x * y))
      	tmp = 0.0
      	if (t_0 <= 0.1)
      		tmp = t_1;
      	elseif (t_0 <= 1.0)
      		tmp = log(2.0);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	t_0 = log((1.0 + exp(x))) - (x * y);
      	t_1 = -(x * y);
      	tmp = 0.0;
      	if (t_0 <= 0.1)
      		tmp = t_1;
      	elseif (t_0 <= 1.0)
      		tmp = log(2.0);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[t$95$0, 0.1], t$95$1, If[LessEqual[t$95$0, 1.0], N[Log[2.0], $MachinePrecision], t$95$1]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \log \left(1 + e^{x}\right) - x \cdot y\\
      t_1 := -x \cdot y\\
      \mathbf{if}\;t\_0 \leq 0.1:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_0 \leq 1:\\
      \;\;\;\;\log 2\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 0.10000000000000001 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y))

        1. Initial program 97.6%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          4. lower-neg.f6497.5

            \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
        5. Applied rewrites97.5%

          \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

        if 0.10000000000000001 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1

        1. Initial program 99.9%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\log 2} \]
        4. Step-by-step derivation
          1. lower-log.f6496.6

            \[\leadsto \color{blue}{\log 2} \]
        5. Applied rewrites96.6%

          \[\leadsto \color{blue}{\log 2} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification97.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 0.1:\\ \;\;\;\;-x \cdot y\\ \mathbf{elif}\;\log \left(1 + e^{x}\right) - x \cdot y \leq 1:\\ \;\;\;\;\log 2\\ \mathbf{else}:\\ \;\;\;\;-x \cdot y\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 99.3% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \log \left(1 + e^{x}\right) - x \cdot y \end{array} \]
      (FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
      double code(double x, double y) {
      	return log((1.0 + exp(x))) - (x * y);
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          code = log((1.0d0 + exp(x))) - (x * y)
      end function
      
      public static double code(double x, double y) {
      	return Math.log((1.0 + Math.exp(x))) - (x * y);
      }
      
      def code(x, y):
      	return math.log((1.0 + math.exp(x))) - (x * y)
      
      function code(x, y)
      	return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y))
      end
      
      function tmp = code(x, y)
      	tmp = log((1.0 + exp(x))) - (x * y);
      end
      
      code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \log \left(1 + e^{x}\right) - x \cdot y
      \end{array}
      
      Derivation
      1. Initial program 98.8%

        \[\log \left(1 + e^{x}\right) - x \cdot y \]
      2. Add Preprocessing
      3. Add Preprocessing

      Alternative 6: 99.1% accurate, 1.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, 0.5 - y, \log 2\right)\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= x -700.0) (- (* x y)) (fma x (- 0.5 y) (log 2.0))))
      double code(double x, double y) {
      	double tmp;
      	if (x <= -700.0) {
      		tmp = -(x * y);
      	} else {
      		tmp = fma(x, (0.5 - y), log(2.0));
      	}
      	return tmp;
      }
      
      function code(x, y)
      	tmp = 0.0
      	if (x <= -700.0)
      		tmp = Float64(-Float64(x * y));
      	else
      		tmp = fma(x, Float64(0.5 - y), log(2.0));
      	end
      	return tmp
      end
      
      code[x_, y_] := If[LessEqual[x, -700.0], (-N[(x * y), $MachinePrecision]), N[(x * N[(0.5 - y), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;x \leq -700:\\
      \;\;\;\;-x \cdot y\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(x, 0.5 - y, \log 2\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < -700

        1. Initial program 100.0%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          4. lower-neg.f64100.0

            \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

        if -700 < x

        1. Initial program 98.3%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\log 2 + x \cdot \left(\frac{1}{2} - y\right)} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{x \cdot \left(\frac{1}{2} - y\right) + \log 2} \]
          2. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{1}{2} - y, \log 2\right)} \]
          3. lower--.f64N/A

            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{2} - y}, \log 2\right) \]
          4. lower-log.f6498.8

            \[\leadsto \mathsf{fma}\left(x, 0.5 - y, \color{blue}{\log 2}\right) \]
        5. Applied rewrites98.8%

          \[\leadsto \color{blue}{\mathsf{fma}\left(x, 0.5 - y, \log 2\right)} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification99.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x, 0.5 - y, \log 2\right)\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 98.7% accurate, 1.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\log 2 - x \cdot y\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= x -700.0) (- (* x y)) (- (log 2.0) (* x y))))
      double code(double x, double y) {
      	double tmp;
      	if (x <= -700.0) {
      		tmp = -(x * y);
      	} else {
      		tmp = log(2.0) - (x * y);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: tmp
          if (x <= (-700.0d0)) then
              tmp = -(x * y)
          else
              tmp = log(2.0d0) - (x * y)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double tmp;
      	if (x <= -700.0) {
      		tmp = -(x * y);
      	} else {
      		tmp = Math.log(2.0) - (x * y);
      	}
      	return tmp;
      }
      
      def code(x, y):
      	tmp = 0
      	if x <= -700.0:
      		tmp = -(x * y)
      	else:
      		tmp = math.log(2.0) - (x * y)
      	return tmp
      
      function code(x, y)
      	tmp = 0.0
      	if (x <= -700.0)
      		tmp = Float64(-Float64(x * y));
      	else
      		tmp = Float64(log(2.0) - Float64(x * y));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	tmp = 0.0;
      	if (x <= -700.0)
      		tmp = -(x * y);
      	else
      		tmp = log(2.0) - (x * y);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := If[LessEqual[x, -700.0], (-N[(x * y), $MachinePrecision]), N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;x \leq -700:\\
      \;\;\;\;-x \cdot y\\
      
      \mathbf{else}:\\
      \;\;\;\;\log 2 - x \cdot y\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < -700

        1. Initial program 100.0%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          4. lower-neg.f64100.0

            \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]

        if -700 < x

        1. Initial program 98.3%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \log \color{blue}{2} - x \cdot y \]
        4. Step-by-step derivation
          1. Applied rewrites98.0%

            \[\leadsto \log \color{blue}{2} - x \cdot y \]
        5. Recombined 2 regimes into one program.
        6. Final simplification98.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -700:\\ \;\;\;\;-x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\log 2 - x \cdot y\\ \end{array} \]
        7. Add Preprocessing

        Alternative 8: 51.0% accurate, 26.5× speedup?

        \[\begin{array}{l} \\ -x \cdot y \end{array} \]
        (FPCore (x y) :precision binary64 (- (* x y)))
        double code(double x, double y) {
        	return -(x * y);
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            code = -(x * y)
        end function
        
        public static double code(double x, double y) {
        	return -(x * y);
        }
        
        def code(x, y):
        	return -(x * y)
        
        function code(x, y)
        	return Float64(-Float64(x * y))
        end
        
        function tmp = code(x, y)
        	tmp = -(x * y);
        end
        
        code[x_, y_] := (-N[(x * y), $MachinePrecision])
        
        \begin{array}{l}
        
        \\
        -x \cdot y
        \end{array}
        
        Derivation
        1. Initial program 98.8%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(x \cdot y\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
          4. lower-neg.f6449.1

            \[\leadsto x \cdot \color{blue}{\left(-y\right)} \]
        5. Applied rewrites49.1%

          \[\leadsto \color{blue}{x \cdot \left(-y\right)} \]
        6. Final simplification49.1%

          \[\leadsto -x \cdot y \]
        7. Add Preprocessing

        Alternative 9: 3.6% accurate, 35.3× speedup?

        \[\begin{array}{l} \\ x \cdot 0.5 \end{array} \]
        (FPCore (x y) :precision binary64 (* x 0.5))
        double code(double x, double y) {
        	return x * 0.5;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            code = x * 0.5d0
        end function
        
        public static double code(double x, double y) {
        	return x * 0.5;
        }
        
        def code(x, y):
        	return x * 0.5
        
        function code(x, y)
        	return Float64(x * 0.5)
        end
        
        function tmp = code(x, y)
        	tmp = x * 0.5;
        end
        
        code[x_, y_] := N[(x * 0.5), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        x \cdot 0.5
        \end{array}
        
        Derivation
        1. Initial program 98.8%

          \[\log \left(1 + e^{x}\right) - x \cdot y \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\log \left(1 + e^{x}\right)} \]
        4. Step-by-step derivation
          1. lower-log1p.f64N/A

            \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
          2. lower-exp.f6451.9

            \[\leadsto \mathsf{log1p}\left(\color{blue}{e^{x}}\right) \]
        5. Applied rewrites51.9%

          \[\leadsto \color{blue}{\mathsf{log1p}\left(e^{x}\right)} \]
        6. Taylor expanded in x around 0

          \[\leadsto \log 2 + \color{blue}{\frac{1}{2} \cdot x} \]
        7. Step-by-step derivation
          1. Applied rewrites52.0%

            \[\leadsto \mathsf{fma}\left(x, \color{blue}{0.5}, \log 2\right) \]
          2. Taylor expanded in x around inf

            \[\leadsto \frac{1}{2} \cdot x \]
          3. Step-by-step derivation
            1. Applied rewrites3.4%

              \[\leadsto x \cdot 0.5 \]
            2. Add Preprocessing

            Developer Target 1: 99.9% accurate, 0.9× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 0:\\ \;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\ \mathbf{else}:\\ \;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (if (<= x 0.0)
               (- (log (+ 1.0 (exp x))) (* x y))
               (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
            double code(double x, double y) {
            	double tmp;
            	if (x <= 0.0) {
            		tmp = log((1.0 + exp(x))) - (x * y);
            	} else {
            		tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
            	}
            	return tmp;
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8) :: tmp
                if (x <= 0.0d0) then
                    tmp = log((1.0d0 + exp(x))) - (x * y)
                else
                    tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
                end if
                code = tmp
            end function
            
            public static double code(double x, double y) {
            	double tmp;
            	if (x <= 0.0) {
            		tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
            	} else {
            		tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
            	}
            	return tmp;
            }
            
            def code(x, y):
            	tmp = 0
            	if x <= 0.0:
            		tmp = math.log((1.0 + math.exp(x))) - (x * y)
            	else:
            		tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y))
            	return tmp
            
            function code(x, y)
            	tmp = 0.0
            	if (x <= 0.0)
            		tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y));
            	else
            		tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y)));
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y)
            	tmp = 0.0;
            	if (x <= 0.0)
            		tmp = log((1.0 + exp(x))) - (x * y);
            	else
            		tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq 0:\\
            \;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
            
            \mathbf{else}:\\
            \;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024221 
            (FPCore (x y)
              :name "Logistic regression 2"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
            
              (- (log (+ 1.0 (exp x))) (* x y)))