
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ (* c0 (sqrt (/ A (- l)))) (sqrt (- V)))
(if (<= (* V l) -5e-245)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(* c0 (/ (sqrt (/ 1.0 l)) (sqrt (/ V A))))
(if (<= (* V l) 2e+236)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(* c0 (sqrt (/ (/ A V) l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (c0 * sqrt((A / -l))) / sqrt(-V);
} else if ((V * l) <= -5e-245) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * (sqrt((1.0 / l)) / sqrt((V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 * Math.sqrt((A / -l))) / Math.sqrt(-V);
} else if ((V * l) <= -5e-245) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * (Math.sqrt((1.0 / l)) / Math.sqrt((V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (c0 * math.sqrt((A / -l))) / math.sqrt(-V) elif (V * l) <= -5e-245: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 * (math.sqrt((1.0 / l)) / math.sqrt((V / A))) elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(c0 * sqrt(Float64(A / Float64(-l)))) / sqrt(Float64(-V))); elseif (Float64(V * l) <= -5e-245) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 * Float64(sqrt(Float64(1.0 / l)) / sqrt(Float64(V / A)))); elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (c0 * sqrt((A / -l))) / sqrt(-V);
elseif ((V * l) <= -5e-245)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 * (sqrt((1.0 / l)) / sqrt((V / A)));
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(c0 * N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-245], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[(N[Sqrt[N[(1.0 / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0 \cdot \sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-245}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{1}{\ell}}}{\sqrt{\frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.0
Applied rewrites75.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6447.3
Applied rewrites47.3%
if -inf.0 < (*.f64 V l) < -4.9999999999999997e-245Initial program 82.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -4.9999999999999997e-245 < (*.f64 V l) < 0.0Initial program 52.9%
Applied rewrites50.1%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
if 2.00000000000000011e236 < (*.f64 V l) Initial program 55.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification89.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 2e+269) t_0 (/ c0 (sqrt (* l (/ V A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 2e+269) {
tmp = t_0;
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 2d+269) then
tmp = t_0
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 2e+269) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 2e+269: tmp = t_0 else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 2e+269) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 2e+269)
tmp = t_0;
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+269], t$95$0, N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+269}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 68.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 2.0000000000000001e269Initial program 98.9%
if 2.0000000000000001e269 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 43.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6443.5
Applied rewrites43.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
lower-/.f6443.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.5
Applied rewrites43.5%
Applied rewrites43.5%
Final simplification77.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ (* c0 (sqrt (/ A (- l)))) (sqrt (- V)))
(if (<= (* V l) -5e-245)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(/ c0 (* (sqrt l) (sqrt (/ V A))))
(if (<= (* V l) 2e+236)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(* c0 (sqrt (/ (/ A V) l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (c0 * sqrt((A / -l))) / sqrt(-V);
} else if ((V * l) <= -5e-245) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 * Math.sqrt((A / -l))) / Math.sqrt(-V);
} else if ((V * l) <= -5e-245) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (c0 * math.sqrt((A / -l))) / math.sqrt(-V) elif (V * l) <= -5e-245: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(c0 * sqrt(Float64(A / Float64(-l)))) / sqrt(Float64(-V))); elseif (Float64(V * l) <= -5e-245) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (c0 * sqrt((A / -l))) / sqrt(-V);
elseif ((V * l) <= -5e-245)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 / (sqrt(l) * sqrt((V / A)));
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(c0 * N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-245], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0 \cdot \sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-245}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.0
Applied rewrites75.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6447.3
Applied rewrites47.3%
if -inf.0 < (*.f64 V l) < -4.9999999999999997e-245Initial program 82.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -4.9999999999999997e-245 < (*.f64 V l) < 0.0Initial program 52.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6464.6
Applied rewrites64.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
lower-/.f6452.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.8
Applied rewrites52.8%
Applied rewrites50.1%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
if 2.00000000000000011e236 < (*.f64 V l) Initial program 55.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification89.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (* (sqrt l) (sqrt (/ V A))))))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -5e-245)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
t_0
(if (<= (* V l) 2e+236)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(* c0 (sqrt (/ (/ A V) l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / (sqrt(l) * sqrt((V / A)));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -5e-245) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -5e-245) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / (math.sqrt(l) * math.sqrt((V / A))) tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -5e-245: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = t_0 elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -5e-245) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = t_0; elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / (sqrt(l) * sqrt((V / A)));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -5e-245)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = t_0;
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -5e-245], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-245}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or -4.9999999999999997e-245 < (*.f64 V l) < 0.0Initial program 51.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6468.6
Applied rewrites68.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
lower-/.f6451.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6451.6
Applied rewrites51.6%
Applied rewrites47.0%
if -inf.0 < (*.f64 V l) < -4.9999999999999997e-245Initial program 82.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
if 2.00000000000000011e236 < (*.f64 V l) Initial program 55.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification88.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -5e-246)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
t_0
(if (<= (* V l) 2e+236)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(* c0 (sqrt (/ (/ A V) l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * (sqrt((A / V)) / sqrt(l));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -5e-246) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -5e-246) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * (math.sqrt((A / V)) / math.sqrt(l)) tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -5e-246: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = t_0 elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -5e-246) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = t_0; elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * (sqrt((A / V)) / sqrt(l));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -5e-246)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = t_0;
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -5e-246], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-246}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or -4.9999999999999997e-246 < (*.f64 V l) < 0.0Initial program 50.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6447.0
Applied rewrites47.0%
if -inf.0 < (*.f64 V l) < -4.9999999999999997e-246Initial program 83.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
if 2.00000000000000011e236 < (*.f64 V l) Initial program 55.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification88.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ (/ A V) l)))))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -1e-312)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* l (/ V A))))
(if (<= (* V l) 2e+236) (* c0 (/ (sqrt A) (sqrt (* V l)))) t_0))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt(((A / V) / l));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -1e-312) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt((l * (V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = t_0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt(((A / V) / l));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -1e-312) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt(((A / V) / l)) tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -1e-312: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt((l * (V / A))) elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(Float64(A / V) / l))) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -1e-312) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt(((A / V) / l));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -1e-312)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt((l * (V / A)));
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -1e-312], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -1 \cdot 10^{-312}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or 2.00000000000000011e236 < (*.f64 V l) Initial program 52.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.4
Applied rewrites77.4%
if -inf.0 < (*.f64 V l) < -9.9999999999847e-313Initial program 81.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6474.6
Applied rewrites74.6%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.4
Applied rewrites99.4%
if -9.9999999999847e-313 < (*.f64 V l) < 0.0Initial program 50.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6465.3
Applied rewrites65.3%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
lower-/.f6450.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6450.9
Applied rewrites50.9%
Applied rewrites68.0%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
Final simplification93.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* c0 (sqrt (/ A (* V l)))))) (if (<= t_0 0.0) (* c0 (sqrt (/ (/ A V) l))) t_0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 68.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 86.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -2e-310) (/ (/ (* (sqrt (- A)) c0) (sqrt (- V))) (sqrt l)) (* c0 (/ (sqrt A) (sqrt (* V l))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -2e-310) {
tmp = ((sqrt(-A) * c0) / sqrt(-V)) / sqrt(l);
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-2d-310)) then
tmp = ((sqrt(-a) * c0) / sqrt(-v)) / sqrt(l)
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -2e-310) {
tmp = ((Math.sqrt(-A) * c0) / Math.sqrt(-V)) / Math.sqrt(l);
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -2e-310: tmp = ((math.sqrt(-A) * c0) / math.sqrt(-V)) / math.sqrt(l) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -2e-310) tmp = Float64(Float64(Float64(sqrt(Float64(-A)) * c0) / sqrt(Float64(-V))) / sqrt(l)); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -2e-310)
tmp = ((sqrt(-A) * c0) / sqrt(-V)) / sqrt(l);
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -2e-310], N[(N[(N[(N[Sqrt[(-A)], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{\frac{\sqrt{-A} \cdot c0}{\sqrt{-V}}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if A < -1.999999999999994e-310Initial program 74.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6445.8
Applied rewrites45.8%
if -1.999999999999994e-310 < A Initial program 75.1%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6488.9
Applied rewrites88.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* V (/ l A))))
(if (<= (* V l) 2e+236)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(* c0 (sqrt (/ (/ A V) l))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / sqrt((V * (l / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt((v * (l / a)))
else if ((v * l) <= 2d+236) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 * sqrt(((a / v) / l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else if ((V * l) <= 2e+236) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 / math.sqrt((V * (l / A))) elif (V * l) <= 2e+236: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); elseif (Float64(V * l) <= 2e+236) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 / sqrt((V * (l / A)));
elseif ((V * l) <= 2e+236)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+236], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+236}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < 0.0Initial program 73.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.2
Applied rewrites73.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
lower-/.f6473.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6473.4
Applied rewrites73.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
if 0.0 < (*.f64 V l) < 2.00000000000000011e236Initial program 80.7%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
if 2.00000000000000011e236 < (*.f64 V l) Initial program 55.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification83.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (/ A (* V l)) 4e-317) (* c0 (sqrt (/ (/ A V) l))) (/ c0 (sqrt (/ (* V l) A)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 4e-317) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 / sqrt(((V * l) / A));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((a / (v * l)) <= 4d-317) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 / sqrt(((v * l) / a))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 4e-317) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 / Math.sqrt(((V * l) / A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (A / (V * l)) <= 4e-317: tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 / math.sqrt(((V * l) / A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(A / Float64(V * l)) <= 4e-317) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((A / (V * l)) <= 4e-317)
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 / sqrt(((V * l) / A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision], 4e-317], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{A}{V \cdot \ell} \leq 4 \cdot 10^{-317}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 3.99999993e-317Initial program 46.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6461.0
Applied rewrites61.0%
if 3.99999993e-317 < (/.f64 A (*.f64 V l)) Initial program 82.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6482.8
Applied rewrites82.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 74.6%
herbie shell --seed 2024221
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))