
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (/ (cbrt (- g)) (cbrt a)))
double code(double g, double h, double a) {
return cbrt(-g) / cbrt(a);
}
public static double code(double g, double h, double a) {
return Math.cbrt(-g) / Math.cbrt(a);
}
function code(g, h, a) return Float64(cbrt(Float64(-g)) / cbrt(a)) end
code[g_, h_, a_] := N[(N[Power[(-g), 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{-g}}{\sqrt[3]{a}}
\end{array}
Initial program 42.3%
Applied rewrites47.6%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6469.1
Applied rewrites69.1%
Applied rewrites95.1%
(FPCore (g h a) :precision binary64 (if (<= (/ 1.0 (* 2.0 a)) 2e-276) (/ 1.0 (cbrt (/ a (- g)))) (* (cbrt (- g)) (pow a -0.3333333333333333))))
double code(double g, double h, double a) {
double tmp;
if ((1.0 / (2.0 * a)) <= 2e-276) {
tmp = 1.0 / cbrt((a / -g));
} else {
tmp = cbrt(-g) * pow(a, -0.3333333333333333);
}
return tmp;
}
public static double code(double g, double h, double a) {
double tmp;
if ((1.0 / (2.0 * a)) <= 2e-276) {
tmp = 1.0 / Math.cbrt((a / -g));
} else {
tmp = Math.cbrt(-g) * Math.pow(a, -0.3333333333333333);
}
return tmp;
}
function code(g, h, a) tmp = 0.0 if (Float64(1.0 / Float64(2.0 * a)) <= 2e-276) tmp = Float64(1.0 / cbrt(Float64(a / Float64(-g)))); else tmp = Float64(cbrt(Float64(-g)) * (a ^ -0.3333333333333333)); end return tmp end
code[g_, h_, a_] := If[LessEqual[N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 2e-276], N[(1.0 / N[Power[N[(a / (-g)), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], N[(N[Power[(-g), 1/3], $MachinePrecision] * N[Power[a, -0.3333333333333333], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{1}{2 \cdot a} \leq 2 \cdot 10^{-276}:\\
\;\;\;\;\frac{1}{\sqrt[3]{\frac{a}{-g}}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{-g} \cdot {a}^{-0.3333333333333333}\\
\end{array}
\end{array}
if (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) < 2e-276Initial program 36.9%
Applied rewrites43.3%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6465.2
Applied rewrites65.2%
Applied rewrites95.2%
Applied rewrites67.2%
if 2e-276 < (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) Initial program 48.3%
Applied rewrites52.4%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6473.5
Applied rewrites73.5%
Applied rewrites95.0%
Applied rewrites89.1%
Final simplification77.6%
(FPCore (g h a) :precision binary64 (if (<= (* 2.0 a) -1e-308) (* (pow (- a) -0.3333333333333333) (cbrt g)) (* (cbrt (- g)) (pow a -0.3333333333333333))))
double code(double g, double h, double a) {
double tmp;
if ((2.0 * a) <= -1e-308) {
tmp = pow(-a, -0.3333333333333333) * cbrt(g);
} else {
tmp = cbrt(-g) * pow(a, -0.3333333333333333);
}
return tmp;
}
public static double code(double g, double h, double a) {
double tmp;
if ((2.0 * a) <= -1e-308) {
tmp = Math.pow(-a, -0.3333333333333333) * Math.cbrt(g);
} else {
tmp = Math.cbrt(-g) * Math.pow(a, -0.3333333333333333);
}
return tmp;
}
function code(g, h, a) tmp = 0.0 if (Float64(2.0 * a) <= -1e-308) tmp = Float64((Float64(-a) ^ -0.3333333333333333) * cbrt(g)); else tmp = Float64(cbrt(Float64(-g)) * (a ^ -0.3333333333333333)); end return tmp end
code[g_, h_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], -1e-308], N[(N[Power[(-a), -0.3333333333333333], $MachinePrecision] * N[Power[g, 1/3], $MachinePrecision]), $MachinePrecision], N[(N[Power[(-g), 1/3], $MachinePrecision] * N[Power[a, -0.3333333333333333], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq -1 \cdot 10^{-308}:\\
\;\;\;\;{\left(-a\right)}^{-0.3333333333333333} \cdot \sqrt[3]{g}\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{-g} \cdot {a}^{-0.3333333333333333}\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) a) < -9.9999999999999991e-309Initial program 36.4%
Applied rewrites43.0%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6463.7
Applied rewrites63.7%
Applied rewrites95.1%
Applied rewrites88.9%
if -9.9999999999999991e-309 < (*.f64 #s(literal 2 binary64) a) Initial program 48.2%
Applied rewrites52.2%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6474.7
Applied rewrites74.7%
Applied rewrites95.1%
Applied rewrites89.2%
Final simplification89.1%
(FPCore (g h a) :precision binary64 (/ 1.0 (cbrt (/ a (- g)))))
double code(double g, double h, double a) {
return 1.0 / cbrt((a / -g));
}
public static double code(double g, double h, double a) {
return 1.0 / Math.cbrt((a / -g));
}
function code(g, h, a) return Float64(1.0 / cbrt(Float64(a / Float64(-g)))) end
code[g_, h_, a_] := N[(1.0 / N[Power[N[(a / (-g)), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{\frac{a}{-g}}}
\end{array}
Initial program 42.3%
Applied rewrites47.6%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6469.1
Applied rewrites69.1%
Applied rewrites95.1%
Applied rewrites70.1%
(FPCore (g h a) :precision binary64 (cbrt (/ (- g) a)))
double code(double g, double h, double a) {
return cbrt((-g / a));
}
public static double code(double g, double h, double a) {
return Math.cbrt((-g / a));
}
function code(g, h, a) return cbrt(Float64(Float64(-g) / a)) end
code[g_, h_, a_] := N[Power[N[((-g) / a), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{-g}{a}}
\end{array}
Initial program 42.3%
Applied rewrites47.6%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6469.1
Applied rewrites69.1%
Applied rewrites69.2%
Final simplification69.2%
herbie shell --seed 2024221
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))