
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* dX.u (floor w)) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))
(t_3 (pow (floor w) 2.0))
(t_4 (fma dY.v (* dY.v t_1) (* t_3 (* dY.u dY.u)))))
(log2
(if (>
(/
(/
(fmax
(+ t_0 (pow (* dX.v (floor h)) 2.0))
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
(floor h))
(fabs t_2))
(floor maxAniso))
(/
(sqrt (fmax (fma (* (floor h) (* dX.v dX.v)) (floor h) t_0) t_4))
(floor maxAniso))
(*
(fabs (* (floor h) t_2))
(sqrt
(/ 1.0 (fmax (fma dX.v (* dX.v t_1) (* t_3 (* dX.u dX.u))) t_4))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((dX_46_u * floorf(w)), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v));
float t_3 = powf(floorf(w), 2.0f);
float t_4 = fmaf(dY_46_v, (dY_46_v * t_1), (t_3 * (dY_46_u * dY_46_u)));
float tmp;
if (((fmaxf((t_0 + powf((dX_46_v * floorf(h)), 2.0f)), (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f))) / floorf(h)) / fabsf(t_2)) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf((floorf(h) * (dX_46_v * dX_46_v)), floorf(h), t_0), t_4)) / floorf(maxAniso);
} else {
tmp = fabsf((floorf(h) * t_2)) * sqrtf((1.0f / fmaxf(fmaf(dX_46_v, (dX_46_v * t_1), (t_3 * (dX_46_u * dX_46_u))), t_4)));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))) t_3 = floor(w) ^ Float32(2.0) t_4 = fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_3 * Float32(dY_46_u * dY_46_u))) tmp = Float32(0.0) if (Float32(Float32(((Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) : ((Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) != Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ? Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32(t_0 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))) / floor(h)) / abs(t_2)) > floor(maxAniso)) tmp = Float32(sqrt(((fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_0) != fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_0)) ? t_4 : ((t_4 != t_4) ? fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_0) : max(fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_0), t_4)))) / floor(maxAniso)); else tmp = Float32(abs(Float32(floor(h) * t_2)) * sqrt(Float32(Float32(1.0) / ((fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_3 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_3 * Float32(dX_46_u * dX_46_u)))) ? t_4 : ((t_4 != t_4) ? fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_3 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_3 * Float32(dX_46_u * dX_46_u))), t_4)))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_1, t\_3 \cdot \left(dY.u \cdot dY.u\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left(t\_0 + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}{\left\lfloor h\right\rfloor }}{\left|t\_2\right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloor h\right\rfloor \cdot \left(dX.v \cdot dX.v\right), \left\lfloor h\right\rfloor , t\_0\right), t\_4\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|\left\lfloor h\right\rfloor \cdot t\_2\right| \cdot \sqrt{\frac{1}{\mathsf{max}\left(\mathsf{fma}\left(dX.v, dX.v \cdot t\_1, t\_3 \cdot \left(dX.u \cdot dX.u\right)\right), t\_4\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Applied rewrites74.6%
Applied rewrites74.6%
Final simplification74.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))
(t_1 (pow (floor h) 2.0))
(t_2 (pow (floor w) 2.0))
(t_3
(fmax
(fma dX.v (* dX.v t_1) (* t_2 (* dX.u dX.u)))
(fma dY.v (* dY.v t_1) (* t_2 (* dY.u dY.u))))))
(log2
(if (>
(/
(/
(fmax
(+ (pow (* dX.u (floor w)) 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
(floor h))
(fabs t_0))
(floor maxAniso))
(/ (sqrt t_3) (floor maxAniso))
(* (fabs (* (floor h) t_0)) (sqrt (/ 1.0 t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v));
float t_1 = powf(floorf(h), 2.0f);
float t_2 = powf(floorf(w), 2.0f);
float t_3 = fmaxf(fmaf(dX_46_v, (dX_46_v * t_1), (t_2 * (dX_46_u * dX_46_u))), fmaf(dY_46_v, (dY_46_v * t_1), (t_2 * (dY_46_u * dY_46_u))));
float tmp;
if (((fmaxf((powf((dX_46_u * floorf(w)), 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f))) / floorf(h)) / fabsf(t_0)) > floorf(maxAniso)) {
tmp = sqrtf(t_3) / floorf(maxAniso);
} else {
tmp = fabsf((floorf(h) * t_0)) * sqrtf((1.0f / t_3));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))) t_1 = floor(h) ^ Float32(2.0) t_2 = floor(w) ^ Float32(2.0) t_3 = (fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_2 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_2 * Float32(dX_46_u * dX_46_u)))) ? fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_2 * Float32(dY_46_u * dY_46_u))) : ((fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_2 * Float32(dY_46_u * dY_46_u))) != fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_2 * Float32(dY_46_u * dY_46_u)))) ? fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_2 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, Float32(dX_46_v * t_1), Float32(t_2 * Float32(dX_46_u * dX_46_u))), fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_2 * Float32(dY_46_u * dY_46_u))))) tmp = Float32(0.0) if (Float32(Float32(((Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) : ((Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) != Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ? Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))) / floor(h)) / abs(t_0)) > floor(maxAniso)) tmp = Float32(sqrt(t_3) / floor(maxAniso)); else tmp = Float32(abs(Float32(floor(h) * t_0)) * sqrt(Float32(Float32(1.0) / t_3))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \mathsf{max}\left(\mathsf{fma}\left(dX.v, dX.v \cdot t\_1, t\_2 \cdot \left(dX.u \cdot dX.u\right)\right), \mathsf{fma}\left(dY.v, dY.v \cdot t\_1, t\_2 \cdot \left(dY.u \cdot dY.u\right)\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2} + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}{\left\lfloor h\right\rfloor }}{\left|t\_0\right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{t\_3}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|\left\lfloor h\right\rfloor \cdot t\_0\right| \cdot \sqrt{\frac{1}{t\_3}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Applied rewrites74.6%
Final simplification74.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(fmax
(+ (pow (* dX.u (floor w)) 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0))))
(t_1 (sqrt t_0))
(t_2
(* (* (floor w) (floor h)) (fabs (fma dX.v (- dY.u) (* dX.u dY.v))))))
(log2
(if (> (/ t_0 t_2) (floor maxAniso))
(/ t_1 (floor maxAniso))
(/ t_2 t_1)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaxf((powf((dX_46_u * floorf(w)), 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f)));
float t_1 = sqrtf(t_0);
float t_2 = (floorf(w) * floorf(h)) * fabsf(fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v)));
float tmp;
if ((t_0 / t_2) > floorf(maxAniso)) {
tmp = t_1 / floorf(maxAniso);
} else {
tmp = t_2 / t_1;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) : ((Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) != Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ? Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))))) t_1 = sqrt(t_0) t_2 = Float32(Float32(floor(w) * floor(h)) * abs(fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v)))) tmp = Float32(0.0) if (Float32(t_0 / t_2) > floor(maxAniso)) tmp = Float32(t_1 / floor(maxAniso)); else tmp = Float32(t_2 / t_1); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2} + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)\\
t_1 := \sqrt{t\_0}\\
t_2 := \left(\left\lfloor w\right\rfloor \cdot \left\lfloor h\right\rfloor \right) \cdot \left|\mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_0}{t\_2} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_1}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_1}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Applied rewrites74.6%
Applied rewrites74.6%
Final simplification74.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (pow (floor h) 2.0))
(t_2 (fma dY.v (* dY.v t_1) (* t_0 (* dY.u dY.u))))
(t_3 (* dX.v t_1))
(t_4 (fmax (fma dX.v t_3 (* t_0 (* dX.u dX.u))) t_2))
(t_5
(fabs (* (floor h) (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v)))))))
(log2
(if (> (/ t_4 t_5) (floor maxAniso))
(/ (sqrt t_4) (floor maxAniso))
(* t_5 (sqrt (/ 1.0 (fmax (* dX.v t_3) t_2))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = fmaf(dY_46_v, (dY_46_v * t_1), (t_0 * (dY_46_u * dY_46_u)));
float t_3 = dX_46_v * t_1;
float t_4 = fmaxf(fmaf(dX_46_v, t_3, (t_0 * (dX_46_u * dX_46_u))), t_2);
float t_5 = fabsf((floorf(h) * (floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v)))));
float tmp;
if ((t_4 / t_5) > floorf(maxAniso)) {
tmp = sqrtf(t_4) / floorf(maxAniso);
} else {
tmp = t_5 * sqrtf((1.0f / fmaxf((dX_46_v * t_3), t_2)));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = floor(h) ^ Float32(2.0) t_2 = fma(dY_46_v, Float32(dY_46_v * t_1), Float32(t_0 * Float32(dY_46_u * dY_46_u))) t_3 = Float32(dX_46_v * t_1) t_4 = (fma(dX_46_v, t_3, Float32(t_0 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, t_3, Float32(t_0 * Float32(dX_46_u * dX_46_u)))) ? t_2 : ((t_2 != t_2) ? fma(dX_46_v, t_3, Float32(t_0 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, t_3, Float32(t_0 * Float32(dX_46_u * dX_46_u))), t_2)) t_5 = abs(Float32(floor(h) * Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))))) tmp = Float32(0.0) if (Float32(t_4 / t_5) > floor(maxAniso)) tmp = Float32(sqrt(t_4) / floor(maxAniso)); else tmp = Float32(t_5 * sqrt(Float32(Float32(1.0) / ((Float32(dX_46_v * t_3) != Float32(dX_46_v * t_3)) ? t_2 : ((t_2 != t_2) ? Float32(dX_46_v * t_3) : max(Float32(dX_46_v * t_3), t_2)))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_1, t\_0 \cdot \left(dY.u \cdot dY.u\right)\right)\\
t_3 := dX.v \cdot t\_1\\
t_4 := \mathsf{max}\left(\mathsf{fma}\left(dX.v, t\_3, t\_0 \cdot \left(dX.u \cdot dX.u\right)\right), t\_2\right)\\
t_5 := \left|\left\lfloor h\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right)\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_5} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{t\_4}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;t\_5 \cdot \sqrt{\frac{1}{\mathsf{max}\left(dX.v \cdot t\_3, t\_2\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Taylor expanded in dX.v around inf
Applied rewrites74.5%
Final simplification74.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))
(t_1 (pow (* dX.u (floor w)) 2.0))
(t_2 (pow (floor h) 2.0))
(t_3 (fma dY.v (* dY.v t_2) (* (pow (floor w) 2.0) (* dY.u dY.u)))))
(log2
(if (>
(/
(/
(fmax
(+ t_1 (pow (* dX.v (floor h)) 2.0))
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
(floor h))
(fabs t_0))
(floor maxAniso))
(/
(sqrt (fmax (fma (* (floor h) (* dX.v dX.v)) (floor h) t_1) t_3))
(floor maxAniso))
(*
(fabs (* (floor h) t_0))
(sqrt (/ 1.0 (fmax (* dX.v (* dX.v t_2)) t_3))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v));
float t_1 = powf((dX_46_u * floorf(w)), 2.0f);
float t_2 = powf(floorf(h), 2.0f);
float t_3 = fmaf(dY_46_v, (dY_46_v * t_2), (powf(floorf(w), 2.0f) * (dY_46_u * dY_46_u)));
float tmp;
if (((fmaxf((t_1 + powf((dX_46_v * floorf(h)), 2.0f)), (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f))) / floorf(h)) / fabsf(t_0)) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf((floorf(h) * (dX_46_v * dX_46_v)), floorf(h), t_1), t_3)) / floorf(maxAniso);
} else {
tmp = fabsf((floorf(h) * t_0)) * sqrtf((1.0f / fmaxf((dX_46_v * (dX_46_v * t_2)), t_3)));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))) t_1 = Float32(dX_46_u * floor(w)) ^ Float32(2.0) t_2 = floor(h) ^ Float32(2.0) t_3 = fma(dY_46_v, Float32(dY_46_v * t_2), Float32((floor(w) ^ Float32(2.0)) * Float32(dY_46_u * dY_46_u))) tmp = Float32(0.0) if (Float32(Float32(((Float32(t_1 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32(t_1 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) : ((Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) != Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ? Float32(t_1 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32(t_1 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))) / floor(h)) / abs(t_0)) > floor(maxAniso)) tmp = Float32(sqrt(((fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_1) != fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_1)) ? t_3 : ((t_3 != t_3) ? fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_1) : max(fma(Float32(floor(h) * Float32(dX_46_v * dX_46_v)), floor(h), t_1), t_3)))) / floor(maxAniso)); else tmp = Float32(abs(Float32(floor(h) * t_0)) * sqrt(Float32(Float32(1.0) / ((Float32(dX_46_v * Float32(dX_46_v * t_2)) != Float32(dX_46_v * Float32(dX_46_v * t_2))) ? t_3 : ((t_3 != t_3) ? Float32(dX_46_v * Float32(dX_46_v * t_2)) : max(Float32(dX_46_v * Float32(dX_46_v * t_2)), t_3)))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\\
t_1 := {\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_3 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_2, {\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot \left(dY.u \cdot dY.u\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left(t\_1 + {\left(dX.v \cdot \left\lfloor h\right\rfloor \right)}^{2}, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}{\left\lfloor h\right\rfloor }}{\left|t\_0\right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloor h\right\rfloor \cdot \left(dX.v \cdot dX.v\right), \left\lfloor h\right\rfloor , t\_1\right), t\_3\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|\left\lfloor h\right\rfloor \cdot t\_0\right| \cdot \sqrt{\frac{1}{\mathsf{max}\left(dX.v \cdot \left(dX.v \cdot t\_2\right), t\_3\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Applied rewrites74.6%
Applied rewrites74.6%
Taylor expanded in dX.v around inf
Applied rewrites74.5%
Final simplification74.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor h) 2.0))
(t_1
(fabs (* (floor h) (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))))
(t_2 (pow (floor w) 2.0))
(t_3 (fma dY.v (* dY.v t_0) (* t_2 (* dY.u dY.u))))
(t_4 (fmax (* dX.u (* dX.u t_2)) t_3)))
(log2
(if (> (/ t_4 t_1) (floor maxAniso))
(/
(sqrt (fmax (fma dX.v (* dX.v t_0) (* t_2 (* dX.u dX.u))) t_3))
(floor maxAniso))
(* t_1 (sqrt (/ 1.0 t_4)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(h), 2.0f);
float t_1 = fabsf((floorf(h) * (floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v)))));
float t_2 = powf(floorf(w), 2.0f);
float t_3 = fmaf(dY_46_v, (dY_46_v * t_0), (t_2 * (dY_46_u * dY_46_u)));
float t_4 = fmaxf((dX_46_u * (dX_46_u * t_2)), t_3);
float tmp;
if ((t_4 / t_1) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(dX_46_v, (dX_46_v * t_0), (t_2 * (dX_46_u * dX_46_u))), t_3)) / floorf(maxAniso);
} else {
tmp = t_1 * sqrtf((1.0f / t_4));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) ^ Float32(2.0) t_1 = abs(Float32(floor(h) * Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))))) t_2 = floor(w) ^ Float32(2.0) t_3 = fma(dY_46_v, Float32(dY_46_v * t_0), Float32(t_2 * Float32(dY_46_u * dY_46_u))) t_4 = (Float32(dX_46_u * Float32(dX_46_u * t_2)) != Float32(dX_46_u * Float32(dX_46_u * t_2))) ? t_3 : ((t_3 != t_3) ? Float32(dX_46_u * Float32(dX_46_u * t_2)) : max(Float32(dX_46_u * Float32(dX_46_u * t_2)), t_3)) tmp = Float32(0.0) if (Float32(t_4 / t_1) > floor(maxAniso)) tmp = Float32(sqrt(((fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u)))) ? t_3 : ((t_3 != t_3) ? fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))), t_3)))) / floor(maxAniso)); else tmp = Float32(t_1 * sqrt(Float32(Float32(1.0) / t_4))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_1 := \left|\left\lfloor h\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right)\right|\\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_0, t\_2 \cdot \left(dY.u \cdot dY.u\right)\right)\\
t_4 := \mathsf{max}\left(dX.u \cdot \left(dX.u \cdot t\_2\right), t\_3\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_1} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.v, dX.v \cdot t\_0, t\_2 \cdot \left(dX.u \cdot dX.u\right)\right), t\_3\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \sqrt{\frac{1}{t\_4}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Taylor expanded in dX.v around 0
Applied rewrites68.5%
Taylor expanded in dX.v around 0
Applied rewrites71.0%
Final simplification71.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor h) 2.0))
(t_1 (* dX.v t_0))
(t_2 (pow (floor w) 2.0))
(t_3 (fma dY.v (* dY.v t_0) (* t_2 (* dY.u dY.u)))))
(log2
(if (>
(/
(/
(fmax
(pow (* dX.u (floor w)) 2.0)
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
(floor h))
(fabs (* (floor w) (fma dX.u dY.v (- (* dX.v dY.u))))))
(floor maxAniso))
(/
(sqrt (fmax (fma dX.v t_1 (* t_2 (* dX.u dX.u))) t_3))
(floor maxAniso))
(*
(fabs (* (floor h) (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v)))))
(sqrt (/ 1.0 (fmax (* dX.v t_1) t_3))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(h), 2.0f);
float t_1 = dX_46_v * t_0;
float t_2 = powf(floorf(w), 2.0f);
float t_3 = fmaf(dY_46_v, (dY_46_v * t_0), (t_2 * (dY_46_u * dY_46_u)));
float tmp;
if (((fmaxf(powf((dX_46_u * floorf(w)), 2.0f), (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f))) / floorf(h)) / fabsf((floorf(w) * fmaf(dX_46_u, dY_46_v, -(dX_46_v * dY_46_u))))) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(dX_46_v, t_1, (t_2 * (dX_46_u * dX_46_u))), t_3)) / floorf(maxAniso);
} else {
tmp = fabsf((floorf(h) * (floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v))))) * sqrtf((1.0f / fmaxf((dX_46_v * t_1), t_3)));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) ^ Float32(2.0) t_1 = Float32(dX_46_v * t_0) t_2 = floor(w) ^ Float32(2.0) t_3 = fma(dY_46_v, Float32(dY_46_v * t_0), Float32(t_2 * Float32(dY_46_u * dY_46_u))) tmp = Float32(0.0) if (Float32(Float32((((Float32(dX_46_u * floor(w)) ^ Float32(2.0)) != (Float32(dX_46_u * floor(w)) ^ Float32(2.0))) ? Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) : ((Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0))) != Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ? (Float32(dX_46_u * floor(w)) ^ Float32(2.0)) : max((Float32(dX_46_u * floor(w)) ^ Float32(2.0)), Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))))) / floor(h)) / abs(Float32(floor(w) * fma(dX_46_u, dY_46_v, Float32(-Float32(dX_46_v * dY_46_u)))))) > floor(maxAniso)) tmp = Float32(sqrt(((fma(dX_46_v, t_1, Float32(t_2 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, t_1, Float32(t_2 * Float32(dX_46_u * dX_46_u)))) ? t_3 : ((t_3 != t_3) ? fma(dX_46_v, t_1, Float32(t_2 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, t_1, Float32(t_2 * Float32(dX_46_u * dX_46_u))), t_3)))) / floor(maxAniso)); else tmp = Float32(abs(Float32(floor(h) * Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))))) * sqrt(Float32(Float32(1.0) / ((Float32(dX_46_v * t_1) != Float32(dX_46_v * t_1)) ? t_3 : ((t_3 != t_3) ? Float32(dX_46_v * t_1) : max(Float32(dX_46_v * t_1), t_3)))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_1 := dX.v \cdot t\_0\\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_0, t\_2 \cdot \left(dY.u \cdot dY.u\right)\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left({\left(dX.u \cdot \left\lfloor w\right\rfloor \right)}^{2}, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)}{\left\lfloor h\right\rfloor }}{\left|\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.u, dY.v, -dX.v \cdot dY.u\right)\right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.v, t\_1, t\_2 \cdot \left(dX.u \cdot dX.u\right)\right), t\_3\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|\left\lfloor h\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right)\right| \cdot \sqrt{\frac{1}{\mathsf{max}\left(dX.v \cdot t\_1, t\_3\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Taylor expanded in dX.v around 0
Applied rewrites68.5%
Applied rewrites68.6%
Taylor expanded in dX.v around inf
Applied rewrites68.6%
Final simplification68.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* dX.u (* dX.u t_0)))
(t_2 (* t_0 (* dY.u dY.u)))
(t_3 (pow (floor h) 2.0))
(t_4
(fabs (* (floor h) (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))))
(t_5 (fma dY.v (* dY.v t_3) t_2))
(t_6 (fmax (fma dX.v (* dX.v t_3) (* t_0 (* dX.u dX.u))) t_5))
(t_7 (/ (sqrt t_6) (floor maxAniso))))
(if (<= dY.u 140.0)
(log2
(if (> (/ (fmax t_1 (* t_3 (* dY.v dY.v))) t_4) (floor maxAniso))
t_7
(* t_4 (sqrt (/ 1.0 (fmax t_1 t_5))))))
(log2
(if (> (/ (fmax t_1 t_2) t_4) (floor maxAniso))
t_7
(* t_4 (sqrt (/ 1.0 t_6))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = dX_46_u * (dX_46_u * t_0);
float t_2 = t_0 * (dY_46_u * dY_46_u);
float t_3 = powf(floorf(h), 2.0f);
float t_4 = fabsf((floorf(h) * (floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v)))));
float t_5 = fmaf(dY_46_v, (dY_46_v * t_3), t_2);
float t_6 = fmaxf(fmaf(dX_46_v, (dX_46_v * t_3), (t_0 * (dX_46_u * dX_46_u))), t_5);
float t_7 = sqrtf(t_6) / floorf(maxAniso);
float tmp_1;
if (dY_46_u <= 140.0f) {
float tmp_2;
if ((fmaxf(t_1, (t_3 * (dY_46_v * dY_46_v))) / t_4) > floorf(maxAniso)) {
tmp_2 = t_7;
} else {
tmp_2 = t_4 * sqrtf((1.0f / fmaxf(t_1, t_5)));
}
tmp_1 = log2f(tmp_2);
} else {
float tmp_3;
if ((fmaxf(t_1, t_2) / t_4) > floorf(maxAniso)) {
tmp_3 = t_7;
} else {
tmp_3 = t_4 * sqrtf((1.0f / t_6));
}
tmp_1 = log2f(tmp_3);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(dX_46_u * Float32(dX_46_u * t_0)) t_2 = Float32(t_0 * Float32(dY_46_u * dY_46_u)) t_3 = floor(h) ^ Float32(2.0) t_4 = abs(Float32(floor(h) * Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))))) t_5 = fma(dY_46_v, Float32(dY_46_v * t_3), t_2) t_6 = (fma(dX_46_v, Float32(dX_46_v * t_3), Float32(t_0 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, Float32(dX_46_v * t_3), Float32(t_0 * Float32(dX_46_u * dX_46_u)))) ? t_5 : ((t_5 != t_5) ? fma(dX_46_v, Float32(dX_46_v * t_3), Float32(t_0 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, Float32(dX_46_v * t_3), Float32(t_0 * Float32(dX_46_u * dX_46_u))), t_5)) t_7 = Float32(sqrt(t_6) / floor(maxAniso)) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(140.0)) tmp_2 = Float32(0.0) if (Float32(((t_1 != t_1) ? Float32(t_3 * Float32(dY_46_v * dY_46_v)) : ((Float32(t_3 * Float32(dY_46_v * dY_46_v)) != Float32(t_3 * Float32(dY_46_v * dY_46_v))) ? t_1 : max(t_1, Float32(t_3 * Float32(dY_46_v * dY_46_v))))) / t_4) > floor(maxAniso)) tmp_2 = t_7; else tmp_2 = Float32(t_4 * sqrt(Float32(Float32(1.0) / ((t_1 != t_1) ? t_5 : ((t_5 != t_5) ? t_1 : max(t_1, t_5)))))); end tmp_1 = log2(tmp_2); else tmp_3 = Float32(0.0) if (Float32(((t_1 != t_1) ? t_2 : ((t_2 != t_2) ? t_1 : max(t_1, t_2))) / t_4) > floor(maxAniso)) tmp_3 = t_7; else tmp_3 = Float32(t_4 * sqrt(Float32(Float32(1.0) / t_6))); end tmp_1 = log2(tmp_3); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := dX.u \cdot \left(dX.u \cdot t\_0\right)\\
t_2 := t\_0 \cdot \left(dY.u \cdot dY.u\right)\\
t_3 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_4 := \left|\left\lfloor h\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right)\right|\\
t_5 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_3, t\_2\right)\\
t_6 := \mathsf{max}\left(\mathsf{fma}\left(dX.v, dX.v \cdot t\_3, t\_0 \cdot \left(dX.u \cdot dX.u\right)\right), t\_5\right)\\
t_7 := \frac{\sqrt{t\_6}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{if}\;dY.u \leq 140:\\
\;\;\;\;\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_1, t\_3 \cdot \left(dY.v \cdot dY.v\right)\right)}{t\_4} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_4 \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_1, t\_5\right)}}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_1, t\_2\right)}{t\_4} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_4 \cdot \sqrt{\frac{1}{t\_6}}\\
\end{array}\\
\end{array}
\end{array}
if dY.u < 140Initial program 75.2%
Taylor expanded in w around 0
Applied rewrites75.1%
Taylor expanded in dX.v around 0
Applied rewrites67.9%
Taylor expanded in dY.v around inf
Applied rewrites63.1%
Taylor expanded in dX.v around 0
Applied rewrites66.6%
if 140 < dY.u Initial program 72.3%
Taylor expanded in w around 0
Applied rewrites72.2%
Taylor expanded in dX.v around 0
Applied rewrites70.8%
Taylor expanded in dY.v around 0
Applied rewrites70.7%
Final simplification67.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor h) 2.0))
(t_1
(fabs (* (floor h) (* (floor w) (fma dX.v (- dY.u) (* dX.u dY.v))))))
(t_2 (pow (floor w) 2.0))
(t_3 (fma dY.v (* dY.v t_0) (* t_2 (* dY.u dY.u))))
(t_4 (* dX.u (* dX.u t_2))))
(log2
(if (> (/ (fmax t_4 (* t_0 (* dY.v dY.v))) t_1) (floor maxAniso))
(/
(sqrt (fmax (fma dX.v (* dX.v t_0) (* t_2 (* dX.u dX.u))) t_3))
(floor maxAniso))
(* t_1 (sqrt (/ 1.0 (fmax t_4 t_3))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(h), 2.0f);
float t_1 = fabsf((floorf(h) * (floorf(w) * fmaf(dX_46_v, -dY_46_u, (dX_46_u * dY_46_v)))));
float t_2 = powf(floorf(w), 2.0f);
float t_3 = fmaf(dY_46_v, (dY_46_v * t_0), (t_2 * (dY_46_u * dY_46_u)));
float t_4 = dX_46_u * (dX_46_u * t_2);
float tmp;
if ((fmaxf(t_4, (t_0 * (dY_46_v * dY_46_v))) / t_1) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(fmaf(dX_46_v, (dX_46_v * t_0), (t_2 * (dX_46_u * dX_46_u))), t_3)) / floorf(maxAniso);
} else {
tmp = t_1 * sqrtf((1.0f / fmaxf(t_4, t_3)));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) ^ Float32(2.0) t_1 = abs(Float32(floor(h) * Float32(floor(w) * fma(dX_46_v, Float32(-dY_46_u), Float32(dX_46_u * dY_46_v))))) t_2 = floor(w) ^ Float32(2.0) t_3 = fma(dY_46_v, Float32(dY_46_v * t_0), Float32(t_2 * Float32(dY_46_u * dY_46_u))) t_4 = Float32(dX_46_u * Float32(dX_46_u * t_2)) tmp = Float32(0.0) if (Float32(((t_4 != t_4) ? Float32(t_0 * Float32(dY_46_v * dY_46_v)) : ((Float32(t_0 * Float32(dY_46_v * dY_46_v)) != Float32(t_0 * Float32(dY_46_v * dY_46_v))) ? t_4 : max(t_4, Float32(t_0 * Float32(dY_46_v * dY_46_v))))) / t_1) > floor(maxAniso)) tmp = Float32(sqrt(((fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))) != fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u)))) ? t_3 : ((t_3 != t_3) ? fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))) : max(fma(dX_46_v, Float32(dX_46_v * t_0), Float32(t_2 * Float32(dX_46_u * dX_46_u))), t_3)))) / floor(maxAniso)); else tmp = Float32(t_1 * sqrt(Float32(Float32(1.0) / ((t_4 != t_4) ? t_3 : ((t_3 != t_3) ? t_4 : max(t_4, t_3)))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_1 := \left|\left\lfloor h\right\rfloor \cdot \left(\left\lfloor w\right\rfloor \cdot \mathsf{fma}\left(dX.v, -dY.u, dX.u \cdot dY.v\right)\right)\right|\\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := \mathsf{fma}\left(dY.v, dY.v \cdot t\_0, t\_2 \cdot \left(dY.u \cdot dY.u\right)\right)\\
t_4 := dX.u \cdot \left(dX.u \cdot t\_2\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(t\_4, t\_0 \cdot \left(dY.v \cdot dY.v\right)\right)}{t\_1} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.v, dX.v \cdot t\_0, t\_2 \cdot \left(dX.u \cdot dX.u\right)\right), t\_3\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_4, t\_3\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 74.6%
Taylor expanded in w around 0
Applied rewrites74.5%
Taylor expanded in dX.v around 0
Applied rewrites68.5%
Taylor expanded in dY.v around inf
Applied rewrites59.5%
Taylor expanded in dX.v around 0
Applied rewrites62.0%
Final simplification62.0%
herbie shell --seed 2024221
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(log2 (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))