Curve intersection, scale width based on ribbon orientation

Time bar (total: 14.4s)

analyze375.0ms (2.6%)

Memory
0.5MiB live, 501.5MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.9s (26.8%)

Memory
-49.9MiB live, 4 379.5MiB allocated
Samples
2.1s8 256×0valid
777.0ms2 091×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.4s
ival-mult: 595.0ms (24.8% of total)
ival-sin: 448.0ms (18.7% of total)
ival-add: 328.0ms (13.7% of total)
ival-div: 288.0ms (12% of total)
ival-<=: 269.0ms (11.2% of total)
const: 228.0ms (9.5% of total)
ival-sub: 119.0ms (5% of total)
ival-and: 54.0ms (2.3% of total)
ival-pi: 42.0ms (1.8% of total)
exact: 22.0ms (0.9% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess139.0ms (1%)

Memory
-9.2MiB live, 126.8MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

explain286.0ms (2%)

Memory
13.7MiB live, 446.6MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
180-18(1.7105098354521975e-36 4.542805598362065e-8 6.835825239193127e-10 -0.25721532106399536)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Confusion
Predicted +Predicted -
+07
-0249
Precision
0/0
Recall
0.0
Confusion?
Predicted +Predicted MaybePredicted -
+007
-00249
Precision?
0/0
Recall?
0.0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+001
-000
Precision?
0/0
Recall?
0.0
Samples
78.0ms502×0valid
2.0ms10×1valid
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 40.0ms
ival-mult: 17.0ms (42.1% of total)
ival-sin: 14.0ms (34.7% of total)
ival-div: 4.0ms (9.9% of total)
ival-sub: 3.0ms (7.4% of total)
ival-add: 2.0ms (5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.6MiB live, 1.6MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify75.0ms (0.5%)

Memory
-15.7MiB live, 61.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize57.0ms (0.4%)

Memory
-6.4MiB live, 122.7MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.6%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy98.6%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy97.0%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
36.0ms251×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 26.0ms
ival-mult: 15.0ms (56.8% of total)
ival-sin: 6.0ms (22.7% of total)
ival-div: 2.0ms (7.6% of total)
ival-add: 1.0ms (3.8% of total)
ival-sub: 1.0ms (3.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series34.0ms (0.2%)

Memory
-0.9MiB live, 75.7MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

39 calls:

TimeVariablePointExpression
4.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite340.0ms (2.4%)

Memory
7.8MiB live, 794.2MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

simplify434.0ms (3%)

Memory
3.4MiB live, 731.9MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

eval96.0ms (0.7%)

Memory
0.1MiB live, 75.7MiB allocated
Compiler

Compiled 14 967 to 1 041 computations (93% saved)

prune54.0ms (0.4%)

Memory
9.2MiB live, 131.0MiB allocated
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New37913392
Fresh000
Picked101
Done000
Total38013393
Accuracy
100.0%
Counts
393 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.1%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
98.9%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.5%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
98.1%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
98.1%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u) n1_i))
98.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
80.3%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
74.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
74.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
40.2%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
55.3%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
Compiler

Compiled 788 to 432 computations (45.2% saved)

simplify377.0ms (2.6%)

Memory
9.3MiB live, 602.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
cost-diff96
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff96
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
cost-diff160
(-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (neg.f32 normAngle) normAngle)
cost-diff0
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
cost-diff0
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
cost-diff0
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff96
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(*.f32 normAngle (cos.f32 normAngle))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
12 932×lower-fma.f64
12 906×lower-fma.f32
3 948×lower-*.f64
3 912×lower-*.f32
3 512×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058698
0117694
1255692
2795668
33162643
46492642
08121620
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))))
#s(literal -1/6 binary32)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))
(-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))
(*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))
#s(literal 1/120 binary32)
(fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
#s(literal 5 binary32)
(*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))
(pow.f32 u #s(literal 5 binary32))
(fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))
#s(literal 1/36 binary32)
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(*.f32 u n1_i)
Outputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/36 binary32))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/36 binary32))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))
#s(literal -1/6 binary32)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u))
n0_i
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
n1_i
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(fma.f32 u u #s(literal -1 binary32))
#s(literal -1 binary32)
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/36 binary32))))
(-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))
(fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/36 binary32)))
(*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))
#s(literal 1/120 binary32)
(fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
#s(literal 5 binary32)
(*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))
(pow.f32 u #s(literal 5 binary32))
(fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))
(fma.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i) #s(literal 1/120 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 (-.f32 (*.f32 u u) u) u)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal 1/36 binary32)))
#s(literal 1/36 binary32)
(*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))
(*.f32 (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i) #s(literal 1/120 binary32))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i)
(*.f32 u n1_i)

localize309.0ms (2.1%)

Memory
5.1MiB live, 506.0MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy97.9%
(*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))
accuracy97.5%
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
accuracy80.7%
(-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))
accuracy67.9%
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.4%
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
accuracy99.1%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy98.6%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(neg.f32 normAngle)
accuracy100.0%
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
accuracy99.6%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
accuracy99.1%
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy100.0%
(*.f32 u n1_i)
accuracy99.5%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy99.9%
(/.f32 n1_i (sin.f32 normAngle))
accuracy99.9%
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
accuracy99.9%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.6%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
165.0ms247×0valid
9.0ms1valid
Compiler

Compiled 766 to 72 computations (90.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 145.0ms
ival-mult: 53.0ms (36.5% of total)
ival-div: 31.0ms (21.3% of total)
ival-add: 22.0ms (15.1% of total)
const: 14.0ms (9.6% of total)
ival-sin: 7.0ms (4.8% of total)
ival-cos: 5.0ms (3.4% of total)
ival-pow: 5.0ms (3.4% of total)
ival-neg: 3.0ms (2.1% of total)
ival-sub: 2.0ms (1.4% of total)
adjust: 1.0ms (0.7% of total)
exact: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series118.0ms (0.8%)

Memory
0.0MiB live, 252.1MiB allocated
Counts
26 → 684
Calls
Call 1
Inputs
#<alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)>
#<alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))>
#<alt (*.f32 normAngle (cos.f32 normAngle))>
#<alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (*.f32 u n1_i)>
#<alt (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))>
#<alt (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))>
#<alt (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))>
#<alt (fma.f32 u (neg.f32 normAngle) normAngle)>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))>
#<alt (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))>
#<alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))>
#<alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (/.f32 n1_i (sin.f32 normAngle))>
#<alt (neg.f32 normAngle)>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
#<alt (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))>
#<alt (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))>
#<alt (- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))>
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#<alt (* u (- (+ (* -1/24 n0_i) (* u (- (+ (* 1/12 n0_i) (* u (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))>
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#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))) u)) (* 1/12 n0_i)) (* 1/36 (+ n0_i (* -1 n1_i)))) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))>
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#<alt (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))>
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#<alt (* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))>
#<alt (* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))>
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#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))>
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#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
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#<alt (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))>
#<alt (* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))>
#<alt (* 1/120 (* (pow normAngle 4) (* (pow u 5) (+ n1_i (* -1 n0_i)))))>
#<alt (* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (* 1/24 (/ (* n0_i (pow normAngle 4)) u))))>
#<alt (* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2)))))>
#<alt (* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (+ (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) (pow u 3)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2))))))>
#<alt (* -1/120 (* (pow normAngle 4) (* (pow u 5) (+ n0_i (* -1 n1_i)))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/24 (/ (* n0_i (pow normAngle 4)) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) u)) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i)))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u))>
#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i normAngle)>
#<alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt 1>
#<alt (+ 1 (* -5 u))>
#<alt (+ 1 (* u (- (* 10 u) 5)))>
#<alt (+ 1 (* u (- (* u (+ 10 (* -10 u))) 5)))>
#<alt (* -1 (pow u 5))>
#<alt (* (pow u 5) (- (* 5 (/ 1 u)) 1))>
#<alt (* (pow u 5) (- (* 5 (/ 1 u)) (+ 1 (/ 10 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ (* 5 (/ 1 u)) (* 10 (/ 1 (pow u 3)))) (+ 1 (/ 10 (pow u 2)))))>
#<alt (* -1 (pow u 5))>
#<alt (* -1 (* (pow u 5) (- 1 (* 5 (/ 1 u)))))>
#<alt (* -1 (* (pow u 5) (+ 1 (* -1 (/ (- 5 (* 10 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 5) (+ 1 (* -1 (/ (+ 5 (* -1 (/ (- 10 (* 10 (/ 1 u))) u))) u)))))>
#<alt (* 1/120 (* n1_i (pow u 5)))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (* 1/120 (* n0_i (pow (- 1 u) 5)))>
#<alt (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))>
#<alt (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))>
#<alt (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))>
#<alt (* 1/120 (* n0_i (pow (- 1 u) 5)))>
#<alt (* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))>
#<alt (* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))>
#<alt (* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))>
#<alt (* 1/120 n0_i)>
#<alt (+ (* -1/24 (* n0_i u)) (* 1/120 n0_i))>
#<alt (+ (* 1/120 n0_i) (* u (+ (* -1/24 n0_i) (* 1/12 (* n0_i u)))))>
#<alt (+ (* 1/120 n0_i) (* u (+ (* -1/24 n0_i) (* u (+ (* -1/12 (* n0_i u)) (* 1/12 n0_i))))))>
#<alt (* 1/120 (* (pow u 5) (+ n1_i (* -1 n0_i))))>
#<alt (* (pow u 5) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u))))>
#<alt (* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u)))))>
#<alt (* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))))>
#<alt (* -1/120 (* (pow u 5) (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 (+ n0_i (* -1 n1_i))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1/12 (/ n0_i u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/12 (/ n0_i u)) (* 1/12 n0_i)) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))>
#<alt (* 1/120 (* n0_i (pow (- 1 u) 5)))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))>
#<alt (* 1/120 (* n1_i (pow u 5)))>
#<alt (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))>
#<alt (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))>
#<alt (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))>
#<alt (* 1/120 (* n1_i (pow u 5)))>
#<alt (* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))>
#<alt (* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))>
#<alt (* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))>
Calls

171 calls:

TimeVariablePointExpression
14.0ms
u
@0
(+ (* (* normAngle normAngle) (+ (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) (* (* normAngle normAngle) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/36 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) (* (+ (* n0_i (- 1 u)) (* u n1_i)) 1/120)))))) (+ (* n0_i (- 1 u)) (* u n1_i)))
7.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
3.0ms
normAngle
@inf
(+ (* (* normAngle normAngle) (+ (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) (* (* normAngle normAngle) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/36 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) (* (+ (* n0_i (- 1 u)) (* u n1_i)) 1/120)))))) (+ (* n0_i (- 1 u)) (* u n1_i)))
3.0ms
n1_i
@0
(* u n1_i)
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (+ (* (* normAngle normAngle) (* u (+ (* (* u u) -1/6) 1/6))) u) n1_i))

rewrite378.0ms (2.6%)

Memory
21.6MiB live, 600.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 298×lower-*.f64
5 262×lower-*.f32
5 040×lower-fma.f64
5 014×lower-fma.f32
3 244×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058353
0117339
1490339
24220337
08333334
Stop Event
iter limit
node limit
iter limit
Counts
26 → 472
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(neg.f32 normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
(*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))
Outputs
(+.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) n0_i (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal -1 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(*.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (-.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u))
(+.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) n0_i)
(+.f32 (*.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(+.f32 (+.f32 n0_i (*.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(fma.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 n0_i u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u n0_i)
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) n0_i)
(fma.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) u (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (*.f32 u n0_i) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (*.f32 u (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) n0_i (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(-.f32 (/.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))))
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(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
(fma.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
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(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
(fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))))
(fma.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))))
(fma.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))) normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) normAngle) normAngle (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 1/120 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
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(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 u u) (*.f32 u #s(literal 1/6 binary32)))
(/.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (*.f32 u #s(literal 1/6 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32)))) (-.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (*.f32 u #s(literal 1/6 binary32))))
(/.f32 (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) u) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32)) u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) u)
(+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) u #s(literal 1/6 binary32))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u)))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32)) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))))) (-.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 u (neg.f32 normAngle)))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 u (neg.f32 normAngle)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(exp.f32 (*.f32 #s(literal 5 binary32) (log1p.f32 (neg.f32 u))))
(exp.f32 (*.f32 (log.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 5/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32)) #s(literal 5/2 binary32)))
(exp.f32 (*.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 5/2 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (log1p.f32 (neg.f32 u)) #s(literal 5/2 binary32) (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 5/2 binary32))))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
(pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 5/2 binary32))
(pow.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 #s(literal 5 binary32)) (log1p.f32 (neg.f32 u)))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) #s(literal 5 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) #s(literal 5 binary32)))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 5 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) #s(literal 5 binary32)))
(+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(+.f32 (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 n1_i (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32)) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal 1/120 binary32) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))))
(fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(fma.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n0_i (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32))) #s(literal 1/1728000 binary32) (*.f32 (*.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (pow.f32 u #s(literal 15 binary32))) #s(literal 1/1728000 binary32))) (+.f32 (pow.f32 (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) #s(literal 2 binary32)) (pow.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i) #s(literal 2 binary32))) (-.f32 (*.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) n1_i)))
(/.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (pow.f32 u #s(literal 15 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32))))) (fma.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)))))
(/.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32))) (*.f32 (*.f32 n1_i n1_i) (pow.f32 u #s(literal 10 binary32))))) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (neg.f32 n1_i) (pow.f32 u #s(literal 5 binary32)))))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 n1_i n1_i) n1_i) (pow.f32 u #s(literal 15 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)))) #s(literal 1/120 binary32)) (fma.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)))))
(/.f32 (*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32))) (*.f32 (*.f32 n1_i n1_i) (pow.f32 u #s(literal 10 binary32)))) #s(literal 1/120 binary32)) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (neg.f32 n1_i) (pow.f32 u #s(literal 5 binary32)))))
(*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))
(*.f32 (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) #s(literal 1/120 binary32))

simplify438.0ms (3%)

Memory
-11.9MiB live, 629.6MiB allocated
Algorithm
egg-herbie
Rules
7 760×lower-fma.f64
7 760×lower-fma.f32
6 574×lower-*.f64
6 574×lower-*.f32
5 652×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0110013747
1384813236
0814812557
Stop Event
iter limit
node limit
Counts
684 → 674
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(+ 1 (* -1 u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(* -1 (* n0_i (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(* u (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(* u (- (+ (* -1/24 n0_i) (* u (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(* u (- (+ (* -1/24 n0_i) (* u (- (+ (* 1/12 n0_i) (* u (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(* u (- (+ (* -1/24 n0_i) (* u (- (+ (* 1/12 n0_i) (* u (- (+ (* -1/12 n0_i) (* 1/24 (* n0_i u))) (* 1/36 (+ n1_i (* -1 n0_i)))))) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(* 1/120 (* (pow u 5) (+ n1_i (* -1 n0_i))))
(* (pow u 5) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u))))
(* (pow u 5) (- (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u)))) (* 1/36 (/ (+ n1_i (* -1 n0_i)) (pow u 2)))))
(* (pow u 5) (- (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))) (+ (* 1/36 (/ (+ n0_i (* 2 n0_i)) (pow u 3))) (* 1/36 (/ (+ n1_i (* -1 n0_i)) (pow u 2))))))
(* -1/120 (* (pow u 5) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i)))) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))) u)) (* 1/12 n0_i)) (* 1/36 (+ n0_i (* -1 n1_i)))) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(* -1 (* n1_i (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))
(* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))
(* 1/120 (* (pow normAngle 4) (* (pow u 5) (+ n1_i (* -1 n0_i)))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (* 1/24 (/ (* n0_i (pow normAngle 4)) u))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2)))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (+ (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) (pow u 3)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2))))))
(* -1/120 (* (pow normAngle 4) (* (pow u 5) (+ n0_i (* -1 n1_i)))))
(* -1 (* (pow u 5) (+ (* -1/24 (/ (* n0_i (pow normAngle 4)) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) u)) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i)))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
1/6
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
1
(+ 1 (* -5 u))
(+ 1 (* u (- (* 10 u) 5)))
(+ 1 (* u (- (* u (+ 10 (* -10 u))) 5)))
(* -1 (pow u 5))
(* (pow u 5) (- (* 5 (/ 1 u)) 1))
(* (pow u 5) (- (* 5 (/ 1 u)) (+ 1 (/ 10 (pow u 2)))))
(* (pow u 5) (- (+ (* 5 (/ 1 u)) (* 10 (/ 1 (pow u 3)))) (+ 1 (/ 10 (pow u 2)))))
(* -1 (pow u 5))
(* -1 (* (pow u 5) (- 1 (* 5 (/ 1 u)))))
(* -1 (* (pow u 5) (+ 1 (* -1 (/ (- 5 (* 10 (/ 1 u))) u)))))
(* -1 (* (pow u 5) (+ 1 (* -1 (/ (+ 5 (* -1 (/ (- 10 (* 10 (/ 1 u))) u))) u)))))
(* 1/120 (* n1_i (pow u 5)))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(* 1/120 (* n0_i (pow (- 1 u) 5)))
(* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))
(* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))
(* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))
(* 1/120 (* n0_i (pow (- 1 u) 5)))
(* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))
(* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))
(* -1 (* n0_i (+ (* -1/120 (/ (* n1_i (pow u 5)) n0_i)) (* -1/120 (pow (- 1 u) 5)))))
(* 1/120 n0_i)
(+ (* -1/24 (* n0_i u)) (* 1/120 n0_i))
(+ (* 1/120 n0_i) (* u (+ (* -1/24 n0_i) (* 1/12 (* n0_i u)))))
(+ (* 1/120 n0_i) (* u (+ (* -1/24 n0_i) (* u (+ (* -1/12 (* n0_i u)) (* 1/12 n0_i))))))
(* 1/120 (* (pow u 5) (+ n1_i (* -1 n0_i))))
(* (pow u 5) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u))))
(* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u)))))
(* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))))
(* -1/120 (* (pow u 5) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1/12 (/ n0_i u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/12 (/ n0_i u)) (* 1/12 n0_i)) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(* 1/120 (* n0_i (pow (- 1 u) 5)))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5))))
(* 1/120 (* n1_i (pow u 5)))
(* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))
(* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))
(* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))
(* 1/120 (* n1_i (pow u 5)))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i)))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal -1/5040 binary32) (fma.f32 n1_i #s(literal 1/720 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u)
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) (/.f32 n0_i u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) (/.f32 n0_i u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) (/.f32 n0_i u))) (neg.f32 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 n1_i (neg.f32 (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i))) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 n1_i (neg.f32 (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i))) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 n1_i (neg.f32 (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i))) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(+.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal -1/5040 binary32) (fma.f32 n1_i #s(literal 1/720 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) u)) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (*.f32 (-.f32 n1_i n0_i) u)))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 normAngle u) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))) n1_i))) (neg.f32 n1_i))
-1
#s(literal -1 binary32)
(- (* 1/3 (pow normAngle 2)) 1)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/24 binary32) #s(literal -1/2 binary32))) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
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n0_i
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1
#s(literal 1 binary32)
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(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32)) u)
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
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(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
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(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
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(sin normAngle)
(sin.f32 normAngle)
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(fma.f32 (*.f32 normAngle (neg.f32 u)) (cos.f32 normAngle) (sin.f32 normAngle))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(fma.f32 normAngle (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
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(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
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(* -1 (* normAngle u))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
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(* -1 (* normAngle u))
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(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
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(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
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(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (neg.f32 u) #s(literal -1/120 binary32) #s(literal -1/120 binary32))) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (neg.f32 u) #s(literal -1/120 binary32) #s(literal -1/120 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
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(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 n1_i u)))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
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(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
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(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 n0_i normAngle) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (neg.f32 u)) (cos.f32 normAngle) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 normAngle) u) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(fma.f32 normAngle (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (neg.f32 u)) normAngle)
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(-.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(-.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))
(- (+ (* 1/120 (* n1_i (pow u 5))) (* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))
(-.f32 (fma.f32 n0_i (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))
(* n0_i (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))
(*.f32 n0_i (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (neg.f32 u) #s(literal -1/120 binary32) #s(literal -1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)) n0_i))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (neg.f32 u) #s(literal -1/120 binary32) #s(literal -1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)) n0_i))))
(* n0_i (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* 1/120 (- 1 u)) (+ (* 1/120 (/ (* n1_i u) n0_i)) (+ (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/36 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))))
(*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (neg.f32 u) #s(literal -1/120 binary32) #s(literal -1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)) n0_i))))
(* -1 (* n0_i (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1/120 binary32) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/120 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/120 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))))))
(* -1 (* n0_i (- (+ (* -1 (/ (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))) n0_i)) (* -1/120 (pow (- 1 u) 5))) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/120 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))))))
(* u (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(*.f32 u (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(* u (- (+ (* -1/24 n0_i) (* u (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(*.f32 u (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))))))
(* u (- (+ (* -1/24 n0_i) (* u (- (+ (* 1/12 n0_i) (* u (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(*.f32 u (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 1/12 binary32) (fma.f32 u (fma.f32 n0_i #s(literal -1/12 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32))) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))))))
(* u (- (+ (* -1/24 n0_i) (* u (- (+ (* 1/12 n0_i) (* u (- (+ (* -1/12 n0_i) (* 1/24 (* n0_i u))) (* 1/36 (+ n1_i (* -1 n0_i)))))) (* 1/36 (+ n0_i (* 2 n0_i)))))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))
(*.f32 u (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 1/12 binary32) (fma.f32 u (fma.f32 n0_i #s(literal -1/12 binary32) (fma.f32 #s(literal 1/24 binary32) (*.f32 n0_i u) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32)))) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))))))
(* 1/120 (* (pow u 5) (+ n1_i (* -1 n0_i))))
(*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (-.f32 n1_i n0_i))
(* (pow u 5) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i #s(literal 1/24 binary32)) u)))
(* (pow u 5) (- (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/24 (/ n0_i u)))) (* 1/36 (/ (+ n1_i (* -1 n0_i)) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (fma.f32 #s(literal -1/12 binary32) (/.f32 n0_i (*.f32 u u)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i #s(literal 1/24 binary32)) u))) (/.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32)) (*.f32 u u))))
(* (pow u 5) (- (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))) (+ (* 1/36 (/ (+ n0_i (* 2 n0_i)) (pow u 3))) (* 1/36 (/ (+ n1_i (* -1 n0_i)) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (fma.f32 #s(literal -1/12 binary32) (/.f32 n0_i (*.f32 u u)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/12 binary32) (/.f32 n0_i (*.f32 u (*.f32 u u))) (/.f32 (*.f32 n0_i #s(literal 1/24 binary32)) u)))) (*.f32 #s(literal -1/36 binary32) (+.f32 (/.f32 (*.f32 #s(literal 3 binary32) n0_i) (*.f32 u (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))))
(* -1/120 (* (pow u 5) (+ n0_i (* -1 n1_i))))
(*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32)) (-.f32 n0_i n1_i))
(* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 n0_i n1_i) (/.f32 (*.f32 n0_i #s(literal -1/24 binary32)) u)) (neg.f32 (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i)))) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(neg.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal 1/120 binary32) (-.f32 n0_i n1_i) (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (-.f32 n0_i n1_i))) (neg.f32 u))) (neg.f32 u)))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))) u)) (* 1/12 n0_i)) (* 1/36 (+ n0_i (* -1 n1_i)))) u)) (* 1/24 n0_i)) u)) (* 1/120 (+ n0_i (* -1 n1_i))))))
(*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 n0_i n1_i) (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 (+.f32 (/.f32 (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (neg.f32 u)) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (-.f32 n0_i n1_i)))) (neg.f32 u))) (neg.f32 u))) (neg.f32 (pow.f32 u #s(literal 5 binary32))))
(- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(-.f32 (fma.f32 n1_i (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(-.f32 (fma.f32 n1_i (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(-.f32 (fma.f32 n1_i (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(* n1_i (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))
(*.f32 n1_i (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(*.f32 n1_i (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) u (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) n1_i))) (/.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) n1_i)))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(*.f32 n1_i (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) u (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) n1_i))) (/.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) n1_i)))))
(* n1_i (- (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))) (+ (* 1/120 u) (+ (* 1/120 (/ (* n0_i (- 1 u)) n1_i)) (+ (* 1/36 (* u (- (pow u 2) 1))) (* 1/36 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))))
(*.f32 n1_i (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) u (fma.f32 #s(literal 1/36 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) n1_i))) (/.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) n1_i)))))
(* -1 (* n1_i (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(*.f32 (neg.f32 n1_i) (+.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (*.f32 (*.f32 #s(literal 1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) u)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (neg.f32 n1_i))) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (neg.f32 n1_i))) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) n1_i)) (* -1/120 (pow u 5))) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (neg.f32 n1_i))) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32)))))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* n0_i (- (pow (- 1 u) 2) 1))
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(neg.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(neg.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(neg.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(neg.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))
(* -2 (* n0_i u))
(*.f32 #s(literal -2 binary32) (*.f32 n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(*.f32 u (fma.f32 n0_i u (*.f32 n0_i #s(literal -2 binary32))))
(* u (+ (* -2 n0_i) (* n0_i u)))
(*.f32 u (fma.f32 n0_i u (*.f32 n0_i #s(literal -2 binary32))))
(* u (+ (* -2 n0_i) (* n0_i u)))
(*.f32 u (fma.f32 n0_i u (*.f32 n0_i #s(literal -2 binary32))))
(* n0_i (pow u 2))
(*.f32 n0_i (*.f32 u u))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(* n0_i (pow u 2))
(*.f32 n0_i (*.f32 u u))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* (pow normAngle 2) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 n1_i u)))
(* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 n1_i (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 n1_i (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))))
(* (pow normAngle 4) (- (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i)))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 n1_i (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))))
(* (pow normAngle 4) (- (+ (* -1/6 (/ (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (pow normAngle 2))) (+ (* 1/120 (+ (* n0_i (pow (- 1 u) 5)) (* n1_i (pow u 5)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (/ (* n1_i u) (pow normAngle 4))))) (+ (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/36 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 5 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 n1_i (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i))))))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* (pow normAngle 2) (* u (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i)))))))) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))))) (* (pow normAngle 2) (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* 1/120 (+ n1_i (* -1 n0_i))) (* 1/36 (+ (* -2 n0_i) (* -1 n1_i)))))))))))))
(fma.f32 u (+.f32 (-.f32 n1_i n0_i) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/12 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32))) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) n0_i)
(* 1/120 (* (pow normAngle 4) (* (pow u 5) (+ n1_i (* -1 n0_i)))))
(*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (-.f32 n1_i n0_i) (pow.f32 u #s(literal 5 binary32))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (* 1/24 (/ (* n0_i (pow normAngle 4)) u))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal 1/24 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) u) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (-.f32 n1_i n0_i))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/12 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32))) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 u u)) (/.f32 (*.f32 #s(literal 1/24 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))) u))))
(* (pow u 5) (+ (* 1/120 (* (pow normAngle 4) (+ n1_i (* -1 n0_i)))) (+ (* 1/24 (/ (* n0_i (pow normAngle 4)) u)) (+ (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) (pow u 3)) (/ (* (pow normAngle 2) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* -1/12 n0_i) (* 1/36 (+ n1_i (* -1 n0_i))))))) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 #s(literal 1/24 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/12 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/36 binary32))) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 u (*.f32 u u))))))))
(* -1/120 (* (pow normAngle 4) (* (pow u 5) (+ n0_i (* -1 n1_i)))))
(*.f32 (*.f32 #s(literal -1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (-.f32 n0_i n1_i) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/24 (/ (* n0_i (pow normAngle 4)) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(*.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (-.f32 n0_i n1_i) (/.f32 (*.f32 #s(literal -1/24 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))) u)) (neg.f32 (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(*.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 n0_i n1_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (neg.f32 (*.f32 normAngle normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (-.f32 n0_i n1_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i))) u) (*.f32 #s(literal 1/24 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))) (neg.f32 u))) (neg.f32 (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* 2 n0_i))))))) u)) (* (pow normAngle 2) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* (pow normAngle 2) (- (* 1/12 n0_i) (* 1/36 (+ n0_i (* -1 n1_i)))))))) u)) (* 1/24 (* n0_i (pow normAngle 4)))) u)) (* 1/120 (* (pow normAngle 4) (+ n0_i (* -1 n1_i)))))))
(neg.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 n0_i n1_i) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 1/24 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 (neg.f32 (*.f32 normAngle normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (-.f32 n0_i n1_i))) (*.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i))))) (neg.f32 u))) (neg.f32 u)))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
(fma.f32 n0_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) #s(literal 1 binary32)) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
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(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))))
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(* n0_i (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))) u))
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(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
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(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
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(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* 1/120 (- 1 u)) (* 1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) (+ (/ (* n1_i u) n0_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1))))))))) n0_i)))) u))
(*.f32 n0_i (-.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) n0_i) (/.f32 (*.f32 n1_i u) n0_i))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))))))))
(*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1/120 binary32) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))))) (neg.f32 (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* 1/120 (* n1_i u)) (* 1/36 (* n1_i (* u (- (pow u 2) 1)))))))))) n0_i)) (* (pow normAngle 2) (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* (pow normAngle 2) (- (* -1/120 (pow (- 1 u) 5)) (+ (* -1/120 (- 1 u)) (* 1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))))))))))
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(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))))) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1))))))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) n1_i) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) n1_i) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* 1/120 u) (* 1/36 (* u (- (pow u 2) 1)))))))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))) n1_i)))))
(*.f32 n1_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 u #s(literal -1/120 binary32))) (*.f32 (*.f32 #s(literal -1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) n1_i) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u)))))))))
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (*.f32 (*.f32 #s(literal 1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (neg.f32 u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (*.f32 (*.f32 #s(literal 1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (*.f32 (*.f32 #s(literal 1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))))) n1_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- (pow u 2) 1))) (* (pow normAngle 2) (- (* -1/120 (pow u 5)) (+ (* -1/36 (* u (- (pow u 2) 1))) (* -1/120 u))))))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal -1/120 binary32) (*.f32 (*.f32 #s(literal 1/36 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (neg.f32 u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal -1/5040 binary32) (fma.f32 n1_i #s(literal 1/720 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ n1_i (sin normAngle))
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(*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))))
(* -1 (* n1_i (+ (* -1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* -1/120 (pow u 5)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i) (pow.f32 u #s(literal 5 binary32)))))

eval288.0ms (2%)

Memory
6.3MiB live, 553.7MiB allocated
Compiler

Compiled 107 816 to 4 813 computations (95.5% saved)

prune478.0ms (3.3%)

Memory
-10.1MiB live, 287.3MiB allocated
Pruning

24 alts after pruning (23 fresh and 1 done)

PrunedKeptTotal
New1 716221 738
Fresh718
Picked415
Done000
Total1 727241 751
Accuracy
100.0%
Counts
1 751 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.9%
(fma.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
83.0%
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
98.5%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 u (fma.f32 #s(literal 1/12 binary32) (*.f32 n0_i u) (*.f32 n0_i #s(literal -1/24 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
73.2%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
99.5%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
99.6%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
99.3%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
98.5%
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
55.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
80.4%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
78.7%
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
99.5%
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))))
99.3%
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
98.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n1_i))
80.3%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
40.5%
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
40.9%
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
97.0%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
40.4%
(*.f32 n1_i u)
55.3%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
55.2%
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))))
42.8%
(*.f32 n0_i #s(literal 1 binary32))
Compiler

Compiled 1 299 to 722 computations (44.4% saved)

simplify812.0ms (5.6%)

Memory
28.5MiB live, 691.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 normAngle)
cost-diff0
(*.f32 n1_i normAngle)
cost-diff0
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
cost-diff0
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
cost-diff0
(*.f32 u u)
cost-diff0
(*.f32 u (*.f32 u u))
cost-diff160
(fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
cost-diff352
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
cost-diff0
(neg.f32 u)
cost-diff0
(fma.f32 n0_i (neg.f32 u) n0_i)
cost-diff160
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
cost-diff160
(*.f32 n0_i #s(literal 1 binary32))
cost-diff160
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
cost-diff192
(+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
cost-diff352
(fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
cost-diff352
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
Rules
19 348×lower-fma.f64
19 326×lower-fma.f32
4 110×lower-*.f64
4 082×lower-*.f32
3 576×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049479
098457
1235436
2779414
32843370
44771356
08652329
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
u
(+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i)))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
(fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
n0_i
#s(literal 1/12 binary32)
(*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))
#s(literal -1/36 binary32)
(*.f32 #s(literal 3 binary32) n0_i)
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))
#s(literal -1/6 binary32)
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i)))
#s(literal -1/24 binary32)
(*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))
#s(literal -1/120 binary32)
(-.f32 n1_i n0_i)
(*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))
#s(literal -2 binary32)
(neg.f32 n1_i)
(*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(neg.f32 n0_i)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
#s(literal 1 binary32)
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
n1_i
u
(fma.f32 n0_i (neg.f32 u) n0_i)
n0_i
(neg.f32 u)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(*.f32 u (*.f32 u u))
u
(*.f32 u u)
(fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
n1_i
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/6 binary32)
#s(literal 1 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
#s(literal -1/6 binary32)
(*.f32 n1_i (*.f32 normAngle normAngle))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(*.f32 n1_i normAngle)
n1_i
normAngle
(sin.f32 normAngle)
n0_i
Outputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i)) n0_i)
u
(+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i)))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (neg.f32 n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 n0_i (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
(*.f32 n0_i #s(literal -1/2 binary32))
(fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
#s(literal 0 binary32)
n0_i
#s(literal 1/12 binary32)
(*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))
(*.f32 n0_i #s(literal -1/12 binary32))
#s(literal -1/36 binary32)
(*.f32 #s(literal 3 binary32) n0_i)
(*.f32 n0_i #s(literal 3 binary32))
#s(literal 3 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))
(*.f32 n0_i #s(literal -1/2 binary32))
#s(literal -1/6 binary32)
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n0_i #s(literal 1/3 binary32))))
(+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(fma.f32 n0_i #s(literal -1/24 binary32) (-.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i)))
(fma.f32 n1_i #s(literal -1/120 binary32) (*.f32 n0_i #s(literal -1/30 binary32)))
#s(literal -1/24 binary32)
(*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))
#s(literal -1/120 binary32)
(-.f32 n1_i n0_i)
(*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(*.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i) #s(literal 1/36 binary32))
(fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))
(neg.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i))
#s(literal -2 binary32)
(neg.f32 n1_i)
(*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(*.f32 #s(literal 1/6 binary32) (fma.f32 n0_i #s(literal 2 binary32) n1_i))
(neg.f32 n0_i)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
n0_i
#s(literal 1 binary32)
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n1_i
u
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(neg.f32 u)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(*.f32 u (fma.f32 u (*.f32 u (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))
(*.f32 u (*.f32 u u))
u
(*.f32 u u)
(fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
(*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))))
n1_i
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/6 binary32)
#s(literal 1 binary32)
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
(*.f32 n1_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))))
#s(literal -1/6 binary32)
(*.f32 n1_i (*.f32 normAngle normAngle))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
(fma.f32 u (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
n1_i
normAngle
(sin.f32 normAngle)
n0_i

localize465.0ms (3.2%)

Memory
-20.4MiB live, 486.9MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(*.f32 n1_i normAngle)
accuracy100.0%
(sin.f32 normAngle)
accuracy100.0%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
accuracy66.2%
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
accuracy99.2%
(fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
accuracy99.2%
(*.f32 u (*.f32 u u))
accuracy99.0%
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
accuracy99.0%
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
accuracy100.0%
(fma.f32 n0_i (neg.f32 u) n0_i)
accuracy100.0%
(neg.f32 u)
accuracy99.8%
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
accuracy100.0%
(*.f32 n0_i #s(literal 1 binary32))
accuracy98.9%
(*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
accuracy98.5%
(+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
accuracy98.0%
(*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))
accuracy24.8%
(fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
Samples
244.0ms159×0valid
80.0ms92×1valid
31.0ms5exit
Compiler

Compiled 536 to 64 computations (88.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 326.0ms
ival-mult: 225.0ms (69.1% of total)
ival-sub: 31.0ms (9.5% of total)
const: 25.0ms (7.7% of total)
ival-add: 21.0ms (6.4% of total)
adjust: 12.0ms (3.7% of total)
ival-div: 4.0ms (1.2% of total)
ival-sin: 3.0ms (0.9% of total)
ival-neg: 3.0ms (0.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series132.0ms (0.9%)

Memory
10.7MiB live, 86.2MiB allocated
Counts
19 → 468
Calls
Call 1
Inputs
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)))>
#<alt (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))>
#<alt (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))>
#<alt (*.f32 n0_i #s(literal 1 binary32))>
#<alt (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))>
#<alt (fma.f32 n0_i (neg.f32 u) n0_i)>
#<alt (neg.f32 u)>
#<alt (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))>
#<alt (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))>
#<alt (*.f32 u (*.f32 u u))>
#<alt (*.f32 u u)>
#<alt (fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)>
#<alt (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))>
#<alt (*.f32 n1_i normAngle)>
#<alt (sin.f32 normAngle)>
#<alt (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))>
#<alt (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))>
#<alt (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))>
Outputs
#<alt (* -1/2 n0_i)>
#<alt (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt (* -1/2 n0_i)>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt 0>
#<alt (+ (* -1/120 n1_i) (* 1/36 n1_i))>
#<alt (+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))>
#<alt (+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))>
#<alt (+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))>
#<alt (* 1/45 n0_i)>
#<alt (* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))>
#<alt (* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))>
#<alt (* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))>
#<alt (* 1/45 n0_i)>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))>
#<alt (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))>
#<alt (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))>
#<alt (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))>
#<alt (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))>
#<alt (* 7/360 n1_i)>
#<alt (* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* 7/360 n1_i)>
#<alt (* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))>
#<alt (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))))>
#<alt (+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))>
#<alt (+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))>
#<alt (+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))>
#<alt (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))>
#<alt (* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))>
#<alt (* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))>
#<alt (* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))>
#<alt (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))>
#<alt (+ (* -1/2 (* n0_i u)) (* -1/6 (- (* -2 n0_i) n1_i)))>
#<alt (+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))>
#<alt (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))))>
#<alt (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))>
#<alt (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))>
#<alt (+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))>
#<alt (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2)))))>
#<alt (* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))>
#<alt (* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))>
#<alt (* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))>
#<alt (* -1 (* n0_i (- (+ (* -1/45 (pow normAngle 2)) (* 1/2 u)) 1/3)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))>
#<alt (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))))))>
#<alt (+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))>
#<alt (+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))>
#<alt (+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))>
#<alt (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))>
#<alt (* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
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#<alt n0_i>
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#<alt n0_i>
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#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (* n1_i u)>
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#<alt (* n1_i u)>
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#<alt n0_i>
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#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n1_i u)>
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#<alt (* -1 (* n0_i (- u 1)))>
#<alt n0_i>
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#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 u)>
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#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))>
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#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))>
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#<alt (* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))>
#<alt (* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))>
#<alt (* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))>
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#<alt (* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))>
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#<alt (* n1_i u)>
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#<alt (+ (* n1_i u) (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))))>
#<alt (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))))>
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#<alt (* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (/ n1_i (pow u 2))>
#<alt (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))>
#<alt (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))>
#<alt (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))>
#<alt (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))>
#<alt (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))>
#<alt (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))>
#<alt (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))>
#<alt (* -1/6 (* n1_i (pow normAngle 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (* -1/6 (* n1_i (pow normAngle 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt (pow u 2)>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (* 1/120 n0_i)>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (* -1/120 n1_i)>
#<alt (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))>
#<alt (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))>
#<alt (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))>
#<alt (* -1/120 n1_i)>
#<alt (* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))>
#<alt (* -1/120 n1_i)>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (+ (* -1/120 n1_i) (* 1/120 n0_i))>
#<alt (* 1/120 n0_i)>
#<alt (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))>
#<alt (* 1/120 n0_i)>
#<alt (* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))>
#<alt (* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))>
#<alt (* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))>
#<alt (* 1/6 n1_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* 1/3 n0_i)>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/6 n1_i)>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* 1/6 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (/ 1 (pow u 2))>
#<alt (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))>
#<alt (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))>
#<alt (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))>
#<alt (* 1/6 (/ (pow normAngle 2) (pow u 2)))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (* 1/6 (/ (pow normAngle 2) (pow u 2)))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))>
Calls

117 calls:

TimeVariablePointExpression
72.0ms
n1_i
@0
(* (* u (* u u)) (+ (* n1_i (/ (+ (* (* normAngle normAngle) 1/6) 1) (* u u))) (* -1/6 (* n1_i (* normAngle normAngle)))))
21.0ms
n0_i
@inf
(+ (+ (* n0_i -1/24) (* -1/120 (- n1_i n0_i))) (* -1/36 (+ (* n0_i -2) (neg n1_i))))
2.0ms
n1_i
@inf
(* (* u (* u u)) (+ (* n1_i (/ (+ (* (* normAngle normAngle) 1/6) 1) (* u u))) (* -1/6 (* n1_i (* normAngle normAngle)))))
2.0ms
u
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* n0_i 1/12) (* -1/36 (* 3 n0_i)))) (* -1/6 (* 3 n0_i)))) (+ (* (* normAngle normAngle) (+ (+ (* n0_i -1/24) (* -1/120 (- n1_i n0_i))) (* -1/36 (+ (* n0_i -2) (neg n1_i))))) (* -1/6 (+ (* n0_i -2) (neg n1_i)))))
1.0ms
u
@0
(* (* u (* u u)) (+ (* n1_i (/ (+ (* (* normAngle normAngle) 1/6) 1) (* u u))) (* -1/6 (* n1_i (* normAngle normAngle)))))

rewrite454.0ms (3.2%)

Memory
20.0MiB live, 1 083.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 984×lower-*.f64
6 956×lower-*.f32
6 060×lower-fma.f64
6 038×lower-fma.f32
2 816×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045199
088183
1372174
23422174
09273168
Stop Event
iter limit
node limit
iter limit
Counts
19 → 625
Calls
Call 1
Inputs
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
(fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i)))
(+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(*.f32 n0_i #s(literal 1 binary32))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 n0_i (neg.f32 u) n0_i)
(neg.f32 u)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
(*.f32 u (*.f32 u u))
(*.f32 u u)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(*.f32 n1_i normAngle)
(sin.f32 normAngle)
(*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
Outputs
(+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 0 binary32)))))
(+.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 0 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32)))
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(/.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))
(/.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i)))) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))
(/.f32 (*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))) #s(literal -1/6 binary32)) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))
(/.f32 (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i))) #s(literal -1/6 binary32)) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))
(*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/6 binary32))
(neg.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u (neg.f32 u))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 u u)))
(exp.f32 (*.f32 (log.f32 (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))) #s(literal -1 binary32)))
(pow.f32 (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 u (neg.f32 u)))
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/216 binary32)) #s(literal 1 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (*.f32 u (/.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) #s(literal -1 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal -1 binary32))))
(/.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) u)
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/216 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) (*.f32 u u)))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal -1 binary32)) (*.f32 u u)))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) (neg.f32 (*.f32 u (neg.f32 u))))
(/.f32 (neg.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u)) (neg.f32 u))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) #s(literal 1 binary32)) (*.f32 u u))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/216 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal -1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(*.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u))))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) (/.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 #s(literal 1 binary32) u) (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u))
(*.f32 (pow.f32 (/.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/216 binary32)) #s(literal 1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))))
(*.f32 (pow.f32 (/.f32 (*.f32 u u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/36 binary32) #s(literal -1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal -1 binary32))))

simplify468.0ms (3.3%)

Memory
-15.9MiB live, 780.8MiB allocated
Algorithm
egg-herbie
Rules
12 644×lower-fma.f64
12 644×lower-fma.f32
7 120×lower-*.f64
7 120×lower-*.f32
3 142×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04225800
114225494
251055008
083114646
Stop Event
iter limit
node limit
Counts
468 → 448
Calls
Call 1
Inputs
(* -1/2 n0_i)
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
(* -1/2 n0_i)
0
0
0
0
0
0
0
0
0
0
0
0
(+ (* -1/120 n1_i) (* 1/36 n1_i))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(* 7/360 n1_i)
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(+ (* -1/2 (* n0_i u)) (* -1/6 (- (* -2 n0_i) n1_i)))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2)))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(* -1 (* n0_i (- (+ (* -1/45 (pow normAngle 2)) (* 1/2 u)) 1/3)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
(* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))
(* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(* -1 (* n1_i (- (+ (* -1 (/ (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))) n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2))))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))))
(+ (* n1_i u) (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))))
(+ (* n1_i u) (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* n1_i (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(/ n1_i (pow u 2))
(+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))
(+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))
(+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) (/ n1_i (pow u 2)))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(* (pow normAngle 2) (+ (* -1/6 n1_i) (+ (* 1/6 (/ n1_i (pow u 2))) (/ n1_i (* (pow normAngle 2) (pow u 2))))))
(/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) (pow u 2))
(* -1/6 (* n1_i (pow normAngle 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
(pow u 2)
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(* 1/120 n0_i)
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(* -1/120 n1_i)
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(* -1/120 n1_i)
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(* -1/120 n1_i)
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(* 1/120 n0_i)
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(* 1/120 n0_i)
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(/ 1 (pow u 2))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(* 1/6 (/ (pow normAngle 2) (pow u 2)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(* 1/6 (/ (pow normAngle 2) (pow u 2)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
Outputs
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(*.f32 #s(literal -1/2 binary32) n0_i)
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(*.f32 #s(literal -1/2 binary32) n0_i)
(+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(*.f32 #s(literal -1/2 binary32) n0_i)
(* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))
#s(literal 0 binary32)
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))
#s(literal 0 binary32)
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* (pow normAngle 2) (+ (* -1/2 (/ n0_i (pow normAngle 2))) (+ (* -1/12 n0_i) (* 1/12 n0_i))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
(* -1/2 n0_i)
(*.f32 #s(literal -1/2 binary32) n0_i)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
0
#s(literal 0 binary32)
(+ (* -1/120 n1_i) (* 1/36 n1_i))
(*.f32 n1_i #s(literal 7/360 binary32))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* -1/120 n1_i) (+ (* 1/45 n0_i) (* 1/36 n1_i)))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (+ (* -1/120 (/ n1_i n0_i)) (* 1/36 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* -1 (* n0_i (- (* -1 (/ (+ (* -1/120 n1_i) (* 1/36 n1_i)) n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(*.f32 n0_i #s(literal 1/45 binary32))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* n1_i (+ 7/360 (+ (* -1/24 (/ n0_i n1_i)) (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32))))
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32))))
(* -1 (* n1_i (- (* -1 (/ (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)) 7/360)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(+ (* -1/6 (- (* -2 n0_i) n1_i)) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))
(*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(*.f32 u (fma.f32 (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) u) (*.f32 #s(literal -1/2 binary32) n0_i))))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(*.f32 u (fma.f32 (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) u) (*.f32 #s(literal -1/2 binary32) n0_i))))
(* u (+ (* -1/2 n0_i) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) u)) (+ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i))))) u)))))
(*.f32 u (fma.f32 (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (/.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) u) (*.f32 #s(literal -1/2 binary32) n0_i))))
(* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i)))))
(*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) u)))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) u)))
(* -1 (* u (+ (* -1 (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* -1 (/ (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (* -1/120 (- n1_i n0_i)))))) u)))))
(*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) u)))
(+ (* -1/2 (* n0_i u)) (* -1/6 (- (* -2 n0_i) n1_i)))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u)))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(+ (* -1/2 (* n0_i u)) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u))))
(* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/2 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (/ (- (* -2 n0_i) n1_i) (pow normAngle 2))) (+ (* -1/24 n0_i) (+ (* -1/36 (- (* -2 n0_i) n1_i)) (+ (* -1/120 (- n1_i n0_i)) (* u (+ (* -1/12 n0_i) (* 1/12 n0_i)))))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i) (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/36 binary32)))))))
(+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))))
(+ (* 1/6 n1_i) (+ (* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2))))) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (* 1/45 (pow normAngle 2)))))
(*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) n0_i)) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) n0_i)) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))))
(* n0_i (+ 1/3 (+ (* -1/2 u) (+ (* 1/45 (pow normAngle 2)) (+ (* 1/6 (/ n1_i n0_i)) (/ (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i))) n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) n0_i)) (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32))))
(* -1 (* n0_i (- (+ (* -1/45 (pow normAngle 2)) (* 1/2 u)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/120 n1_i) (* 1/36 n1_i)))) n0_i)) (+ (* -1/45 (pow normAngle 2)) (* 1/2 u))) 1/3)))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) (fma.f32 u #s(literal 1/2 binary32) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
(+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32)))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))))))
(+ (* 1/3 n0_i) (+ (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (fma.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u #s(literal 1/3 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))))))
(* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
(*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u)) n1_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32))))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
(*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i u)) n1_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32))))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (+ (* 1/3 (/ n0_i n1_i)) (+ (/ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/12 n0_i))))) n1_i) (/ (* (pow normAngle 2) (+ (* -1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) n1_i))))))
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(* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))
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(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(*.f32 normAngle (fma.f32 n1_i (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))) n0_i)
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) n0_i)
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 (*.f32 normAngle (neg.f32 u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 (*.f32 normAngle (neg.f32 u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 (*.f32 normAngle (neg.f32 u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) #s(literal -1 binary32))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(* -1/120 n1_i)
(*.f32 #s(literal -1/120 binary32) n1_i)
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/120 binary32) n1_i) #s(literal -1/120 binary32)))
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/120 binary32) n1_i) #s(literal -1/120 binary32)))
(* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/120 binary32) n1_i) #s(literal -1/120 binary32)))
(* -1/120 n1_i)
(*.f32 #s(literal -1/120 binary32) n1_i)
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n0_i n1_i) #s(literal 1/120 binary32))))
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n0_i n1_i) #s(literal 1/120 binary32))))
(* -1 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n0_i n1_i) #s(literal 1/120 binary32))))
(* -1/120 n1_i)
(*.f32 #s(literal -1/120 binary32) n1_i)
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(+ (* -1/120 n1_i) (* 1/120 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) n1_i))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal -1/120 binary32) (/.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 1/120 binary32) #s(literal -1/120 binary32))))
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 1/120 binary32) #s(literal -1/120 binary32))))
(* -1 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 1/120 binary32) #s(literal -1/120 binary32))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(/ 1 (pow u 2))
(/.f32 #s(literal 1 binary32) (*.f32 u u))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* 1/6 (/ (pow normAngle 2) (pow u 2)))
(/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 u u))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* 1/6 (/ (pow normAngle 2) (pow u 2)))
(/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 u u))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(* (pow normAngle 2) (+ (/ 1 (* (pow normAngle 2) (pow u 2))) (* 1/6 (/ 1 (pow u 2)))))
(fma.f32 normAngle (*.f32 normAngle (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))
(/ (+ 1 (* 1/6 (pow normAngle 2))) (pow u 2))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u))

eval212.0ms (1.5%)

Memory
22.9MiB live, 331.0MiB allocated
Compiler

Compiled 76 272 to 3 947 computations (94.8% saved)

prune176.0ms (1.2%)

Memory
-25.7MiB live, 276.5MiB allocated
Pruning

27 alts after pruning (25 fresh and 2 done)

PrunedKeptTotal
New1 079141 093
Fresh71118
Picked415
Done011
Total1 090271 117
Accuracy
100.0%
Counts
1 117 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
83.0%
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
98.5%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 u (fma.f32 #s(literal 1/12 binary32) (*.f32 n0_i u) (*.f32 n0_i #s(literal -1/24 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
81.2%
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))) (fma.f32 n1_i u n0_i))
81.3%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)
81.1%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
81.2%
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
73.2%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
73.2%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
73.1%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
99.3%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
98.8%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))) n0_i)
98.5%
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
80.4%
(fma.f32 n1_i u n0_i)
98.2%
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
55.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
80.4%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
99.3%
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
98.3%
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
98.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n1_i))
40.6%
(*.f32 (*.f32 u (*.f32 u u)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))
40.9%
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
40.4%
(*.f32 n1_i u)
55.3%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
55.2%
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))))
42.8%
n0_i
Compiler

Compiled 1 179 to 657 computations (44.3% saved)

simplify357.0ms (2.5%)

Memory
19.0MiB live, 556.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
cost-diff0
(*.f32 n1_i normAngle)
cost-diff0
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
cost-diff320
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)
cost-diff0
(*.f32 n1_i normAngle)
cost-diff0
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
cost-diff320
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))
cost-diff0
(neg.f32 n0_i)
cost-diff0
(*.f32 (neg.f32 n0_i) u)
cost-diff0
(fma.f32 n1_i u n0_i)
cost-diff224
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
cost-diff0
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))
cost-diff0
(-.f32 n1_i n0_i)
cost-diff0
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
cost-diff224
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
Rules
15 648×lower-fma.f64
15 630×lower-fma.f32
3 984×lower-*.f64
3 968×lower-*.f32
1 980×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
032238
064227
1131224
2275223
3652223
42055217
53962217
66689217
08046210
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
n0_i
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(fma.f32 n1_i u n0_i)
n1_i
u
n0_i
(*.f32 (neg.f32 n0_i) u)
(neg.f32 n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))
(*.f32 n1_i normAngle)
n1_i
normAngle
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)
(*.f32 normAngle normAngle)
(*.f32 #s(literal -1/6 binary32) normAngle)
#s(literal -1/6 binary32)
n0_i
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(*.f32 n1_i normAngle)
n1_i
normAngle
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
#s(literal -1/5040 binary32)
#s(literal 1/120 binary32)
#s(literal -1/6 binary32)
(*.f32 normAngle (*.f32 normAngle normAngle))
n0_i
Outputs
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
n0_i
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n1_i u n0_i)
n1_i
u
n0_i
(*.f32 (neg.f32 n0_i) u)
(*.f32 n0_i (neg.f32 u))
(neg.f32 n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
(fma.f32 n1_i (/.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))
(/.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32)))
(*.f32 n1_i normAngle)
n1_i
normAngle
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)
(fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) normAngle)
(*.f32 normAngle normAngle)
(*.f32 #s(literal -1/6 binary32) normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
#s(literal -1/6 binary32)
n0_i
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 n1_i (/.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) #s(literal 1 binary32))) n0_i)
u
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(/.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) #s(literal 1 binary32)))
(*.f32 n1_i normAngle)
n1_i
normAngle
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
#s(literal -1/5040 binary32)
#s(literal 1/120 binary32)
#s(literal -1/6 binary32)
(*.f32 normAngle (*.f32 normAngle normAngle))
n0_i

localize148.0ms (1%)

Memory
-21.1MiB live, 298.9MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
accuracy99.8%
(*.f32 normAngle (*.f32 normAngle normAngle))
accuracy65.8%
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
accuracy100.0%
(*.f32 n1_i normAngle)
accuracy100.0%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
accuracy99.0%
(*.f32 #s(literal -1/6 binary32) normAngle)
accuracy65.8%
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))
accuracy100.0%
(fma.f32 n1_i u n0_i)
accuracy100.0%
(*.f32 (neg.f32 n0_i) u)
accuracy100.0%
(neg.f32 n0_i)
accuracy99.7%
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
accuracy99.7%
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))
accuracy99.4%
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy99.2%
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
Samples
91.0ms254×0valid
2.0ms5exit
Compiler

Compiled 265 to 43 computations (83.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 76.0ms
ival-mult: 27.0ms (35.5% of total)
const: 18.0ms (23.7% of total)
ival-add: 15.0ms (19.7% of total)
ival-sub: 9.0ms (11.8% of total)
ival-div: 4.0ms (5.3% of total)
adjust: 1.0ms (1.3% of total)
ival-neg: 1.0ms (1.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series46.0ms (0.3%)

Memory
22.3MiB live, 100.4MiB allocated
Counts
22 → 576
Calls
Call 1
Inputs
#<alt (+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))>
#<alt (fma.f32 (-.f32 n1_i n0_i) u n0_i)>
#<alt (-.f32 n1_i n0_i)>
#<alt (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))>
#<alt (+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))>
#<alt (fma.f32 n1_i u n0_i)>
#<alt (*.f32 (neg.f32 n0_i) u)>
#<alt (neg.f32 n0_i)>
#<alt (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))>
#<alt (fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)>
#<alt (*.f32 n1_i normAngle)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)>
#<alt (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))>
#<alt (fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)>
#<alt (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)>
#<alt (*.f32 n1_i #s(literal 1/6 binary32))>
#<alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)>
#<alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))>
#<alt (*.f32 #s(literal -1/6 binary32) normAngle)>
#<alt (*.f32 normAngle (*.f32 normAngle normAngle))>
#<alt (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))>
Outputs
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (* u (- n1_i n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- n1_i n0_i))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 n0_i)>
#<alt (- n1_i n0_i)>
#<alt (- n1_i n0_i)>
#<alt (- n1_i n0_i)>
#<alt n1_i>
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))>
#<alt n1_i>
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))>
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))>
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))>
#<alt n1_i>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (* -1 n0_i)>
#<alt (* n0_i (- (/ n1_i n0_i) 1))>
#<alt (* n0_i (- (/ n1_i n0_i) 1))>
#<alt (* n0_i (- (/ n1_i n0_i) 1))>
#<alt (* -1 n0_i)>
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))>
#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* n1_i u)>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (* -1 n0_i)>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* 1/36 (* n1_i (pow normAngle 2))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (pow normAngle 2))) (* -1/36 n1_i))) (* -1/6 n1_i))))>
#<alt (* -6 (/ n1_i (pow normAngle 2)))>
#<alt (/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))>
#<alt (/ (- (+ (* -216 (/ n1_i (pow normAngle 4))) (* -6 n1_i)) (* 36 (/ n1_i (pow normAngle 2)))) (pow normAngle 2))>
#<alt (/ (- (+ (* -1296 (/ n1_i (pow normAngle 6))) (* -6 n1_i)) (+ (* 36 (/ n1_i (pow normAngle 2))) (* 216 (/ n1_i (pow normAngle 4))))) (pow normAngle 2))>
#<alt (* -6 (/ n1_i (pow normAngle 2)))>
#<alt (/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))>
#<alt (/ (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i))) (pow normAngle 2))>
#<alt (/ (+ (* -1296 (/ n1_i (pow normAngle 6))) (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)))) (pow normAngle 2))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u))))))>
#<alt n0_i>
#<alt (+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))>
#<alt (+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (- (+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (* -6 (/ (* n1_i u) (pow normAngle 2))))) (* 36 (/ (* n1_i u) (pow normAngle 4))))>
#<alt n0_i>
#<alt (+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))>
#<alt (+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt (* n1_i normAngle)>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* -1/6 (pow normAngle 3))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* -1/6 (pow normAngle 3))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (* -5040 (/ n1_i (pow normAngle 6)))>
#<alt (/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))>
#<alt (/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -4233600 n1_i) (* 8890560 n1_i)) (pow normAngle 4)))) (* 211680 (/ n1_i (pow normAngle 2)))) (pow normAngle 6))>
#<alt (/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -177811200 n1_i) (+ (* 42 (+ (* -4233600 n1_i) (* 8890560 n1_i))) (* 25401600 n1_i))) (pow normAngle 6)))) (+ (* -4233600 (/ n1_i (pow normAngle 4))) (+ (* 211680 (/ n1_i (pow normAngle 2))) (* 8890560 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))>
#<alt (* -5040 (/ n1_i (pow normAngle 6)))>
#<alt (/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))>
#<alt (/ (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (* 4233600 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))>
#<alt (/ (+ (* -25401600 (/ n1_i (pow normAngle 6))) (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (+ (* 42 (/ (+ (* -8890560 n1_i) (* 4233600 n1_i)) (pow normAngle 6))) (+ (* 4233600 (/ n1_i (pow normAngle 4))) (* 177811200 (/ n1_i (pow normAngle 6))))))))) (pow normAngle 6))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt n0_i>
#<alt (+ n0_i (* -5040 (/ (* n1_i u) (pow normAngle 6))))>
#<alt (+ n0_i (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (* -5040 (/ (* n1_i u) (pow normAngle 6)))))>
#<alt (- (+ n0_i (+ (* -5040 (/ (* n1_i u) (pow normAngle 6))) (* -1 (/ (+ (* -4233600 (* n1_i u)) (* 8890560 (* n1_i u))) (pow normAngle 10))))) (* 211680 (/ (* n1_i u) (pow normAngle 8))))>
#<alt n0_i>
#<alt (+ n0_i (* -5040 (/ (* n1_i u) (pow normAngle 6))))>
#<alt (+ n0_i (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (* -5040 (/ (* n1_i u) (pow normAngle 6)))))>
#<alt (+ n0_i (+ (* -8890560 (/ (* n1_i u) (pow normAngle 10))) (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (+ (* -5040 (/ (* n1_i u) (pow normAngle 6))) (* 4233600 (/ (* n1_i u) (pow normAngle 10)))))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (* -1/5040 (pow normAngle 7))>
#<alt (* (pow normAngle 7) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 7) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
#<alt (* (pow normAngle 7) (- (+ (* 1/120 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
#<alt (* -1/5040 (pow normAngle 7))>
#<alt (* -1 (* (pow normAngle 7) (- 1/5040 (* 1/120 (/ 1 (pow normAngle 2))))))>
#<alt (* -1 (* (pow normAngle 7) (- (+ 1/5040 (/ 1/6 (pow normAngle 4))) (* 1/120 (/ 1 (pow normAngle 2))))))>
#<alt (* -1 (* (pow normAngle 7) (- (+ 1/5040 (/ 1/6 (pow normAngle 4))) (+ (* 1/120 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 (* n1_i u))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* 1/3 (* n0_i u))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* 1/6 n1_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* 1/3 n0_i)>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/6 n1_i)>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* 1/6 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (* -1/6 normAngle)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt (pow normAngle 3)>
#<alt 1/120>
#<alt (+ 1/120 (* -1/5040 (pow normAngle 2)))>
#<alt (+ 1/120 (* -1/5040 (pow normAngle 2)))>
#<alt (+ 1/120 (* -1/5040 (pow normAngle 2)))>
#<alt (* -1/5040 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* -1/5040 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt -1/6>
#<alt (- (* 1/120 (pow normAngle 2)) 1/6)>
#<alt (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)>
#<alt (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)>
#<alt (* -1/5040 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
#<alt (* -1/5040 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
#<alt (* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))>
Calls

144 calls:

TimeVariablePointExpression
3.0ms
normAngle
@-inf
(/ (* n1_i normAngle) (+ (* (* normAngle normAngle) (* -1/6 normAngle)) normAngle))
2.0ms
normAngle
@0
(* -1/6 normAngle)
2.0ms
n1_i
@0
(/ (* n1_i normAngle) (+ (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) -1/5040) 1/120)) -1/6) (* normAngle (* normAngle normAngle))) normAngle))
1.0ms
n1_i
@0
(/ (* n1_i normAngle) (+ (* (* normAngle normAngle) (* -1/6 normAngle)) normAngle))
1.0ms
normAngle
@-inf
(/ (* n1_i normAngle) (+ (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) -1/5040) 1/120)) -1/6) (* normAngle (* normAngle normAngle))) normAngle))

rewrite666.0ms (4.6%)

Memory
-129.3MiB live, 876.6MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 776×lower-fma.f64
6 758×lower-fma.f32
5 486×lower-*.f64
5 470×lower-*.f32
4 352×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
032204
064193
1283190
22332190
09646186
Stop Event
iter limit
node limit
iter limit
Counts
22 → 641
Calls
Call 1
Inputs
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(fma.f32 n1_i u n0_i)
(*.f32 (neg.f32 n0_i) u)
(neg.f32 n0_i)
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
(*.f32 n1_i normAngle)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)
(/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) normAngle)
(*.f32 normAngle (*.f32 normAngle normAngle))
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
Outputs
(+.f32 n0_i (fma.f32 (-.f32 n1_i n0_i) u (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) n0_i))
(+.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) n0_i) (*.f32 (-.f32 n1_i n0_i) u))
(+.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) u)) n0_i)
(pow.f32 (/.f32 (fma.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (fma.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) (-.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) #s(literal -1 binary32))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) n0_i))
(fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) u))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 n1_i n0_i) u)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (fma.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u (neg.f32 n0_i)) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (-.f32 n1_i n0_i) u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 n1_i n0_i) u (neg.f32 n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (+.f32 (fma.f32 n1_i u n0_i) (*.f32 n0_i u))) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 n1_i u n0_i) (*.f32 n0_i u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) u (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) normAngle (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))))) (-.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))))) #s(literal -1/216 binary32)))) (neg.f32 (neg.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))) #s(literal 1/36 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))) #s(literal -1/36 binary32)))) (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32)))))
(/.f32 (neg.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))))))) (neg.f32 (-.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal -1/128024064000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (pow.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)))) (-.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)))) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32))))))
(/.f32 (+.f32 (pow.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32))))) #s(literal 3 binary32)) (*.f32 #s(literal 1/1728000 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32))))) (+.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32))))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32))) (*.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32))))) (*.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)))))))
(*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32))))) #s(literal -1/216 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))) #s(literal 1/36 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)))) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal 1/6 binary32))))

simplify410.0ms (2.9%)

Memory
6.9MiB live, 626.9MiB allocated
Algorithm
egg-herbie
Rules
12 804×lower-fma.f64
12 804×lower-fma.f32
7 242×lower-*.f64
7 242×lower-*.f32
2 894×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05486921
117476725
256156657
081916088
Stop Event
iter limit
node limit
Counts
576 → 550
Calls
Call 1
Inputs
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
n1_i
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
n1_i
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
n1_i
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(* -1 n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* 1/3 (* (pow normAngle 2) u))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (* (pow normAngle 2) u)) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (* (pow normAngle 2) u))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* 1/36 (* n1_i (pow normAngle 2))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (pow normAngle 2))) (* -1/36 n1_i))) (* -1/6 n1_i))))
(* -6 (/ n1_i (pow normAngle 2)))
(/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))
(/ (- (+ (* -216 (/ n1_i (pow normAngle 4))) (* -6 n1_i)) (* 36 (/ n1_i (pow normAngle 2)))) (pow normAngle 2))
(/ (- (+ (* -1296 (/ n1_i (pow normAngle 6))) (* -6 n1_i)) (+ (* 36 (/ n1_i (pow normAngle 2))) (* 216 (/ n1_i (pow normAngle 4))))) (pow normAngle 2))
(* -6 (/ n1_i (pow normAngle 2)))
(/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))
(/ (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i))) (pow normAngle 2))
(/ (+ (* -1296 (/ n1_i (pow normAngle 6))) (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)))) (pow normAngle 2))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u))))))
n0_i
(+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))
(+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))
(- (+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (* -6 (/ (* n1_i u) (pow normAngle 2))))) (* 36 (/ (* n1_i u) (pow normAngle 4))))
n0_i
(+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))
(+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))
(+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
(* n1_i normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* -1/6 (pow normAngle 3))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* -1/6 (pow normAngle 3))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(* -5040 (/ n1_i (pow normAngle 6)))
(/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))
(/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -4233600 n1_i) (* 8890560 n1_i)) (pow normAngle 4)))) (* 211680 (/ n1_i (pow normAngle 2)))) (pow normAngle 6))
(/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -177811200 n1_i) (+ (* 42 (+ (* -4233600 n1_i) (* 8890560 n1_i))) (* 25401600 n1_i))) (pow normAngle 6)))) (+ (* -4233600 (/ n1_i (pow normAngle 4))) (+ (* 211680 (/ n1_i (pow normAngle 2))) (* 8890560 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))
(* -5040 (/ n1_i (pow normAngle 6)))
(/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))
(/ (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (* 4233600 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))
(/ (+ (* -25401600 (/ n1_i (pow normAngle 6))) (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (+ (* 42 (/ (+ (* -8890560 n1_i) (* 4233600 n1_i)) (pow normAngle 6))) (+ (* 4233600 (/ n1_i (pow normAngle 4))) (* 177811200 (/ n1_i (pow normAngle 6))))))))) (pow normAngle 6))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
n0_i
(+ n0_i (* -5040 (/ (* n1_i u) (pow normAngle 6))))
(+ n0_i (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (* -5040 (/ (* n1_i u) (pow normAngle 6)))))
(- (+ n0_i (+ (* -5040 (/ (* n1_i u) (pow normAngle 6))) (* -1 (/ (+ (* -4233600 (* n1_i u)) (* 8890560 (* n1_i u))) (pow normAngle 10))))) (* 211680 (/ (* n1_i u) (pow normAngle 8))))
n0_i
(+ n0_i (* -5040 (/ (* n1_i u) (pow normAngle 6))))
(+ n0_i (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (* -5040 (/ (* n1_i u) (pow normAngle 6)))))
(+ n0_i (+ (* -8890560 (/ (* n1_i u) (pow normAngle 10))) (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (+ (* -5040 (/ (* n1_i u) (pow normAngle 6))) (* 4233600 (/ (* n1_i u) (pow normAngle 10)))))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))) 1)))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* -1/5040 (pow normAngle 7))
(* (pow normAngle 7) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 7) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(* (pow normAngle 7) (- (+ (* 1/120 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(* -1/5040 (pow normAngle 7))
(* -1 (* (pow normAngle 7) (- 1/5040 (* 1/120 (/ 1 (pow normAngle 2))))))
(* -1 (* (pow normAngle 7) (- (+ 1/5040 (/ 1/6 (pow normAngle 4))) (* 1/120 (/ 1 (pow normAngle 2))))))
(* -1 (* (pow normAngle 7) (- (+ 1/5040 (/ 1/6 (pow normAngle 4))) (+ (* 1/120 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 (* n1_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/3 (* n0_i u))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* 1/3 (* n0_i u))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* 1/3 (* n0_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/6 (* n1_i u))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* 1/6 (* n1_i u))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(* -1/6 normAngle)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
(pow normAngle 3)
1/120
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(* -1/5040 (pow normAngle 2))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* -1/5040 (pow normAngle 2))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
-1/6
(- (* 1/120 (pow normAngle 2)) 1/6)
(- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)
(- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)
(* -1/5040 (pow normAngle 4))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(* -1/5040 (pow normAngle 4))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
Outputs
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 u (+.f32 (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 u (+.f32 (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 u (+.f32 (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (-.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) n1_i)) (neg.f32 n1_i))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32)) (-.f32 (fma.f32 u (/.f32 n1_i n0_i) (*.f32 u (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)))) u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32)) (-.f32 (fma.f32 u (/.f32 n1_i n0_i) (*.f32 u (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)))) u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32)) (-.f32 (fma.f32 u (/.f32 n1_i n0_i) (*.f32 u (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)))) u)) n0_i)
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) u) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
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(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* 1/36 (* n1_i (pow normAngle 2))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle n1_i)) #s(literal 1/36 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (pow normAngle 2))) (* -1/36 n1_i))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle n1_i)) #s(literal 1/216 binary32) (*.f32 n1_i #s(literal 1/36 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(* -6 (/ n1_i (pow normAngle 2)))
(/.f32 (*.f32 n1_i #s(literal -6 binary32)) (*.f32 normAngle normAngle))
(/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))
(/.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -36 binary32) (*.f32 n1_i #s(literal -6 binary32))) (*.f32 normAngle normAngle))
(/ (- (+ (* -216 (/ n1_i (pow normAngle 4))) (* -6 n1_i)) (* 36 (/ n1_i (pow normAngle 2)))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i #s(literal -6 binary32) (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -36 binary32) (/.f32 (*.f32 n1_i #s(literal -216 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 normAngle normAngle))
(/ (- (+ (* -1296 (/ n1_i (pow normAngle 6))) (* -6 n1_i)) (+ (* 36 (/ n1_i (pow normAngle 2))) (* 216 (/ n1_i (pow normAngle 4))))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i #s(literal -6 binary32) (fma.f32 #s(literal -1296 binary32) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32))) (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -36 binary32) (/.f32 (*.f32 n1_i #s(literal -216 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))) (*.f32 normAngle normAngle))
(* -6 (/ n1_i (pow normAngle 2)))
(/.f32 (*.f32 n1_i #s(literal -6 binary32)) (*.f32 normAngle normAngle))
(/ (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)) (pow normAngle 2))
(/.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -36 binary32) (*.f32 n1_i #s(literal -6 binary32))) (*.f32 normAngle normAngle))
(/ (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i #s(literal -6 binary32) (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -36 binary32) (/.f32 (*.f32 n1_i #s(literal -216 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 normAngle normAngle))
(/ (+ (* -1296 (/ n1_i (pow normAngle 6))) (+ (* -216 (/ n1_i (pow normAngle 4))) (+ (* -36 (/ n1_i (pow normAngle 2))) (* -6 n1_i)))) (pow normAngle 2))
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n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
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(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
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(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
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(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(+ n0_i (* n1_i u))
(fma.f32 u n1_i n0_i)
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u))))))
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/36 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))) n0_i))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) #s(literal 1/216 binary32)) (*.f32 (*.f32 u n1_i) #s(literal 1/36 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))) (fma.f32 u n1_i n0_i))
n0_i
(+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) n0_i)
(+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))
(fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -36 binary32)) (/.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) n0_i))
(- (+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (* -6 (/ (* n1_i u) (pow normAngle 2))))) (* 36 (/ (* n1_i u) (pow normAngle 4))))
(fma.f32 n1_i (*.f32 (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) #s(literal -216 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -36 binary32)) (/.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) n0_i)))
n0_i
(+ n0_i (* -6 (/ (* n1_i u) (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) n0_i)
(+ n0_i (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2)))))
(fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -36 binary32)) (/.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) n0_i))
(+ n0_i (+ (* -216 (/ (* n1_i u) (pow normAngle 6))) (+ (* -36 (/ (* n1_i u) (pow normAngle 4))) (* -6 (/ (* n1_i u) (pow normAngle 2))))))
(fma.f32 n1_i (*.f32 (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) #s(literal -216 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -36 binary32)) (/.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) n0_i)))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) u) n0_i)
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))))
(fma.f32 (*.f32 n0_i n1_i) (/.f32 (*.f32 u normAngle) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(fma.f32 (/.f32 (*.f32 u (*.f32 normAngle (neg.f32 n1_i))) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(fma.f32 (/.f32 (*.f32 u (*.f32 normAngle (neg.f32 n1_i))) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (+ normAngle (* -1/6 (pow normAngle 3)))))) 1)))
(fma.f32 (/.f32 (*.f32 u (*.f32 normAngle (neg.f32 n1_i))) (*.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (neg.f32 n0_i) n0_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
(* n1_i normAngle)
(*.f32 normAngle n1_i)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* -1/6 (pow normAngle 3))
(*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle))))
(* -1/6 (pow normAngle 3))
(*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))))))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle n1_i)) #s(literal 7/360 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(* -5040 (/ n1_i (pow normAngle 6)))
(*.f32 n1_i (/.f32 #s(literal -5040 binary32) (pow.f32 normAngle #s(literal 6 binary32))))
(/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))
(/.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -211680 binary32) (*.f32 n1_i #s(literal -5040 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -4233600 n1_i) (* 8890560 n1_i)) (pow normAngle 4)))) (* 211680 (/ n1_i (pow normAngle 2)))) (pow normAngle 6))
(/.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -211680 binary32) (fma.f32 n1_i #s(literal -5040 binary32) (/.f32 (*.f32 n1_i #s(literal -4656960 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (pow.f32 normAngle #s(literal 6 binary32)))
(/ (- (+ (* -5040 n1_i) (* -1 (/ (+ (* -177811200 n1_i) (+ (* 42 (+ (* -4233600 n1_i) (* 8890560 n1_i))) (* 25401600 n1_i))) (pow normAngle 6)))) (+ (* -4233600 (/ n1_i (pow normAngle 4))) (+ (* 211680 (/ n1_i (pow normAngle 2))) (* 8890560 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))
(/.f32 (-.f32 (fma.f32 n1_i #s(literal -5040 binary32) (/.f32 (fma.f32 n1_i #s(literal 25401600 binary32) (fma.f32 n1_i #s(literal -177811200 binary32) (*.f32 n1_i #s(literal 195592320 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 6 binary32))))) (fma.f32 n1_i (/.f32 #s(literal 8890560 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 #s(literal -4233600 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i #s(literal 211680 binary32)) (*.f32 normAngle normAngle))))) (pow.f32 normAngle #s(literal 6 binary32)))
(* -5040 (/ n1_i (pow normAngle 6)))
(*.f32 n1_i (/.f32 #s(literal -5040 binary32) (pow.f32 normAngle #s(literal 6 binary32))))
(/ (+ (* -211680 (/ n1_i (pow normAngle 2))) (* -5040 n1_i)) (pow normAngle 6))
(/.f32 (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -211680 binary32) (*.f32 n1_i #s(literal -5040 binary32))) (pow.f32 normAngle #s(literal 6 binary32)))
(/ (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (* 4233600 (/ n1_i (pow normAngle 4)))))) (pow normAngle 6))
(/.f32 (fma.f32 n1_i (/.f32 #s(literal -8890560 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 #s(literal 4233600 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -211680 binary32) (*.f32 n1_i #s(literal -5040 binary32))))) (pow.f32 normAngle #s(literal 6 binary32)))
(/ (+ (* -25401600 (/ n1_i (pow normAngle 6))) (+ (* -8890560 (/ n1_i (pow normAngle 4))) (+ (* -211680 (/ n1_i (pow normAngle 2))) (+ (* -5040 n1_i) (+ (* 42 (/ (+ (* -8890560 n1_i) (* 4233600 n1_i)) (pow normAngle 6))) (+ (* 4233600 (/ n1_i (pow normAngle 4))) (* 177811200 (/ n1_i (pow normAngle 6))))))))) (pow normAngle 6))
(/.f32 (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32))) #s(literal -25401600 binary32) (fma.f32 n1_i (/.f32 #s(literal -8890560 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 n1_i #s(literal -5040 binary32) (fma.f32 (/.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -211680 binary32) (fma.f32 n1_i (/.f32 #s(literal 4233600 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (fma.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32))) #s(literal 177811200 binary32) (/.f32 (*.f32 #s(literal 42 binary32) (*.f32 n1_i #s(literal -4656960 binary32))) (pow.f32 normAngle #s(literal 6 binary32))))))))) (pow.f32 normAngle #s(literal 6 binary32)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 u (fma.f32 normAngle (/.f32 n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i u)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(+ n0_i (/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))))
(fma.f32 u (/.f32 (*.f32 normAngle n1_i) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) n0_i)
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(/ (* n1_i (* normAngle u)) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(/.f32 (*.f32 normAngle (*.f32 u n1_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (+ normAngle (* (pow normAngle 3) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i n1_i)))
(+ n0_i (* n1_i u))
(fma.f32 u n1_i n0_i)
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 7/360 binary32))) n0_i))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 (*.f32 u n1_i) #s(literal -7/2160 binary32))) (*.f32 (*.f32 u n1_i) #s(literal -7/360 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i))) (fma.f32 u n1_i n0_i))
n0_i
(+ n0_i (* -5040 (/ (* n1_i u) (pow normAngle 6))))
(fma.f32 (*.f32 u (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))) #s(literal -5040 binary32) n0_i)
(+ n0_i (+ (* -211680 (/ (* n1_i u) (pow normAngle 8))) (* -5040 (/ (* n1_i u) (pow normAngle 6)))))
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(- (+ n0_i (+ (* -5040 (/ (* n1_i u) (pow normAngle 6))) (* -1 (/ (+ (* -4233600 (* n1_i u)) (* 8890560 (* n1_i u))) (pow normAngle 10))))) (* 211680 (/ (* n1_i u) (pow normAngle 8))))
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(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
(pow normAngle 3)
(*.f32 normAngle (*.f32 normAngle normAngle))
1/120
#s(literal 1/120 binary32)
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
(+ 1/120 (* -1/5040 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))
(* -1/5040 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
(* -1/5040 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))))
-1/6
#s(literal -1/6 binary32)
(- (* 1/120 (pow normAngle 2)) 1/6)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))
(- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
(- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32))
(* -1/5040 (pow normAngle 4))
(*.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (-.f32 (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))) (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (-.f32 (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))) (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))
(* -1/5040 (pow normAngle 4))
(*.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) 1/5040))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (-.f32 (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))) (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (- (* 1/120 (/ 1 (pow normAngle 2))) (+ 1/5040 (/ 1/6 (pow normAngle 4)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (-.f32 (+.f32 #s(literal -1/5040 binary32) (/.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))) (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))

eval125.0ms (0.9%)

Memory
23.3MiB live, 264.6MiB allocated
Compiler

Compiled 39 707 to 2 610 computations (93.4% saved)

prune147.0ms (1%)

Memory
7.9MiB live, 285.8MiB allocated
Pruning

29 alts after pruning (24 fresh and 5 done)

PrunedKeptTotal
New1 207101 217
Fresh61420
Picked235
Done022
Total1 215291 244
Accuracy
100.0%
Counts
1 244 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
83.0%
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
98.5%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 u (fma.f32 #s(literal 1/12 binary32) (*.f32 n0_i u) (*.f32 n0_i #s(literal -1/24 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.2%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
81.2%
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))) (fma.f32 n1_i u n0_i))
98.3%
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
81.3%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)
81.1%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
81.2%
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
73.2%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
73.2%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
73.1%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
99.3%
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
98.8%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))) n0_i)
80.4%
(fma.f32 u n1_i n0_i)
98.5%
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
98.2%
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
55.4%
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
55.3%
(fma.f32 n0_i (neg.f32 u) n0_i)
80.4%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
98.7%
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))
98.5%
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
98.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n1_i))
40.6%
(*.f32 (*.f32 u (*.f32 u u)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))
40.4%
(*.f32 u n1_i)
40.9%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
55.3%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
55.2%
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))))
42.8%
n0_i
Compiler

Compiled 1 841 to 626 computations (66% saved)

regimes90.0ms (0.6%)

Memory
-33.0MiB live, 137.0MiB allocated
Counts
60 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))) (fma.f32 n1_i u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 u (fma.f32 #s(literal 1/12 binary32) (*.f32 n0_i u) (*.f32 n0_i #s(literal -1/24 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n1_i))
(fma.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
Calls

5 calls:

21.0ms
normAngle
19.0ms
u
17.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
16.0ms
n1_i
15.0ms
n0_i
Results
AccuracySegmentsBranch
99.6%1normAngle
99.6%1u
99.6%1n0_i
99.6%1n1_i
99.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes96.0ms (0.7%)

Memory
13.1MiB live, 87.9MiB allocated
Counts
40 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))) (fma.f32 n1_i u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u))))
Outputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
Calls

5 calls:

34.0ms
n0_i
29.0ms
u
11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
11.0ms
n1_i
10.0ms
normAngle
Results
AccuracySegmentsBranch
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes57.0ms (0.4%)

Memory
19.3MiB live, 99.2MiB allocated
Counts
38 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) normAngle) normAngle)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))) (fma.f32 n1_i u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)))) (neg.f32 n0_i))) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) normAngle) normAngle (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) n0_i)
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
Outputs
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
Calls

5 calls:

14.0ms
n0_i
12.0ms
n1_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
u
10.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes47.0ms (0.3%)

Memory
-17.9MiB live, 89.7MiB allocated
Counts
26 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) n1_i) n0_i)
Outputs
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
Calls

5 calls:

10.0ms
n1_i
10.0ms
n0_i
10.0ms
normAngle
8.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
u
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.3%1n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes37.0ms (0.3%)

Memory
25.9MiB live, 72.7MiB allocated
Counts
21 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i))
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 (neg.f32 n0_i) u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i) n0_i)
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (neg.f32 u)) n0_i)
Outputs
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Calls

5 calls:

12.0ms
n0_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
u
6.0ms
normAngle
6.0ms
n1_i
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes20.0ms (0.1%)

Memory
-29.2MiB live, 45.8MiB allocated
Counts
7 → 2
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
Outputs
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 n1_i u n0_i)
Calls

5 calls:

6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
normAngle
3.0ms
n0_i
3.0ms
n1_i
3.0ms
u
Results
AccuracySegmentsBranch
80.4%1normAngle
80.4%1u
83.7%2n0_i
80.4%1n1_i
80.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes5.0ms (0%)

Memory
11.2MiB live, 11.2MiB allocated
Counts
6 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
(fma.f32 n1_i u n0_i)
(fma.f32 u n1_i n0_i)
Outputs
(fma.f32 n1_i u n0_i)
Calls

2 calls:

3.0ms
n0_i
2.0ms
normAngle
Results
AccuracySegmentsBranch
80.4%1normAngle
80.4%1n0_i
Compiler

Compiled 10 to 8 computations (20% saved)

regimes11.0ms (0.1%)

Memory
22.7MiB live, 22.7MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(*.f32 u n1_i)
Outputs
n0_i
(*.f32 n1_i u)
n0_i
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
normAngle
2.0ms
n0_i
2.0ms
u
2.0ms
n1_i
Results
AccuracySegmentsBranch
51.8%2u
62.9%3n0_i
59.5%3n1_i
46.9%2(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
42.8%1normAngle
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes9.0ms (0.1%)

Memory
-23.9MiB live, 14.7MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
2 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
Outputs
n0_i
Calls

4 calls:

4.0ms
n0_i
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n1_i
1.0ms
u
Results
AccuracySegmentsBranch
42.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
42.8%1u
42.8%1n1_i
42.8%1n0_i
Compiler

Compiled 44 to 29 computations (34.1% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
-3.2311988640287836e-9
-2.6106183881324796e-9
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
7.049797730944969e-19
8.118718775589322e-19
0.0ms
-7.5888236658177e-25
-2.9062049900317316e-25
Compiler

Compiled 32 to 24 computations (25% saved)

simplify8.0ms (0.1%)

Memory
16.0MiB live, 16.0MiB allocated
Algorithm
egg-herbie
Rules
26×*-commutative_binary32
18×+-commutative_binary32
10×sub-neg_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058167
182167
290167
393167
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -13510799/4503599627370496 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n1_i u n0_i))
(fma.f32 n1_i u n0_i)
(if (<=.f32 n0_i #s(literal -10141205/20282409603651670423947251286016 binary32)) n0_i (if (<=.f32 n0_i #s(literal 7737125/9671406556917033397649408 binary32)) (*.f32 n1_i u) n0_i))
n0_i
Outputs
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/12 binary32) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) #s(literal -1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i))) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/36 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i))) n0_i)
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)))
(+.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -13510799/4503599627370496 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n1_i u n0_i))
(fma.f32 n1_i u n0_i)
(if (<=.f32 n0_i #s(literal -10141205/20282409603651670423947251286016 binary32)) n0_i (if (<=.f32 n0_i #s(literal 7737125/9671406556917033397649408 binary32)) (*.f32 n1_i u) n0_i))
(if (<=.f32 n0_i #s(literal -10141205/20282409603651670423947251286016 binary32)) n0_i (if (<=.f32 n0_i #s(literal 7737125/9671406556917033397649408 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness1.1s (7.8%)

Memory
-7.4MiB live, 906.4MiB allocated
Rules
12 804×lower-fma.f64
12 804×lower-fma.f32
12 644×lower-fma.f64
12 644×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045199
088183
1372174
23422174
09273168
05486921
117476725
256156657
081916088
0110013747
1384813236
0814812557
04225800
114225494
251055008
083114646
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 349 to 189 computations (45.8% saved)

preprocess143.0ms (1%)

Memory
-1.3MiB live, 119.5MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 766 to 336 computations (56.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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