
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y x) (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - x) * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + (((y - x) * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - x) * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - x) * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot \left(z - t\right)}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y x) (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - x) * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - x) * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + (((y - x) * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - x) * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - x) * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot \left(z - t\right)}{a - t}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- x y) (/ (- z a) t) y)))
(if (<= t -2.5e+80)
t_1
(if (<= t 1.9e+248) (fma (/ (- z t) (- a t)) (- y x) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x - y), ((z - a) / t), y);
double tmp;
if (t <= -2.5e+80) {
tmp = t_1;
} else if (t <= 1.9e+248) {
tmp = fma(((z - t) / (a - t)), (y - x), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(x - y), Float64(Float64(z - a) / t), y) tmp = 0.0 if (t <= -2.5e+80) tmp = t_1; elseif (t <= 1.9e+248) tmp = fma(Float64(Float64(z - t) / Float64(a - t)), Float64(y - x), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] * N[(N[(z - a), $MachinePrecision] / t), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[t, -2.5e+80], t$95$1, If[LessEqual[t, 1.9e+248], N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(x - y, \frac{z - a}{t}, y\right)\\
\mathbf{if}\;t \leq -2.5 \cdot 10^{+80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.9 \cdot 10^{+248}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a - t}, y - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.4999999999999998e80 or 1.9e248 < t Initial program 20.1%
Taylor expanded in t around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-out--N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites93.9%
if -2.4999999999999998e80 < t < 1.9e248Initial program 79.4%
lift--.f64N/A
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift--.f64N/A
remove-double-negN/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.6
Applied rewrites90.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- y x) (/ (- z t) a) x)))
(if (<= a -3.7e+22)
t_1
(if (<= a 28.0) (fma (- x y) (/ (- z a) t) y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y - x), ((z - t) / a), x);
double tmp;
if (a <= -3.7e+22) {
tmp = t_1;
} else if (a <= 28.0) {
tmp = fma((x - y), ((z - a) / t), y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y - x), Float64(Float64(z - t) / a), x) tmp = 0.0 if (a <= -3.7e+22) tmp = t_1; elseif (a <= 28.0) tmp = fma(Float64(x - y), Float64(Float64(z - a) / t), y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[a, -3.7e+22], t$95$1, If[LessEqual[a, 28.0], N[(N[(x - y), $MachinePrecision] * N[(N[(z - a), $MachinePrecision] / t), $MachinePrecision] + y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y - x, \frac{z - t}{a}, x\right)\\
\mathbf{if}\;a \leq -3.7 \cdot 10^{+22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 28:\\
\;\;\;\;\mathsf{fma}\left(x - y, \frac{z - a}{t}, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.6999999999999998e22 or 28 < a Initial program 70.5%
lift--.f64N/A
lift--.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6470.4
Applied rewrites70.4%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6480.8
Applied rewrites80.8%
if -3.6999999999999998e22 < a < 28Initial program 62.8%
Taylor expanded in t around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-out--N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites77.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma z (/ (- y x) a) x)))
(if (<= a -3.7e+22)
t_1
(if (<= a 47.0) (fma (- x y) (/ (- z a) t) y) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, ((y - x) / a), x);
double tmp;
if (a <= -3.7e+22) {
tmp = t_1;
} else if (a <= 47.0) {
tmp = fma((x - y), ((z - a) / t), y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(Float64(y - x) / a), x) tmp = 0.0 if (a <= -3.7e+22) tmp = t_1; elseif (a <= 47.0) tmp = fma(Float64(x - y), Float64(Float64(z - a) / t), y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[a, -3.7e+22], t$95$1, If[LessEqual[a, 47.0], N[(N[(x - y), $MachinePrecision] * N[(N[(z - a), $MachinePrecision] / t), $MachinePrecision] + y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y - x}{a}, x\right)\\
\mathbf{if}\;a \leq -3.7 \cdot 10^{+22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 47:\\
\;\;\;\;\mathsf{fma}\left(x - y, \frac{z - a}{t}, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.6999999999999998e22 or 47 < a Initial program 70.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6472.9
Applied rewrites72.9%
if -3.6999999999999998e22 < a < 47Initial program 62.8%
Taylor expanded in t around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-out--N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites77.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma z (/ (- y x) a) x))) (if (<= a -9.5e-58) t_1 (if (<= a 1.4e-86) (+ y (/ (* z (- x y)) t)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, ((y - x) / a), x);
double tmp;
if (a <= -9.5e-58) {
tmp = t_1;
} else if (a <= 1.4e-86) {
tmp = y + ((z * (x - y)) / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(Float64(y - x) / a), x) tmp = 0.0 if (a <= -9.5e-58) tmp = t_1; elseif (a <= 1.4e-86) tmp = Float64(y + Float64(Float64(z * Float64(x - y)) / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[a, -9.5e-58], t$95$1, If[LessEqual[a, 1.4e-86], N[(y + N[(N[(z * N[(x - y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y - x}{a}, x\right)\\
\mathbf{if}\;a \leq -9.5 \cdot 10^{-58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{-86}:\\
\;\;\;\;y + \frac{z \cdot \left(x - y\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -9.4999999999999994e-58 or 1.40000000000000005e-86 < a Initial program 68.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6468.5
Applied rewrites68.5%
if -9.4999999999999994e-58 < a < 1.40000000000000005e-86Initial program 63.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
lift--.f64N/A
flip3--N/A
div-invN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites23.0%
Taylor expanded in a around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
Final simplification72.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ (- z t) (- a t))))) (if (<= t -2.3e+19) t_1 (if (<= t 2.7e+134) (fma z (/ (- y x) a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t <= -2.3e+19) {
tmp = t_1;
} else if (t <= 2.7e+134) {
tmp = fma(z, ((y - x) / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if (t <= -2.3e+19) tmp = t_1; elseif (t <= 2.7e+134) tmp = fma(z, Float64(Float64(y - x) / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2.3e+19], t$95$1, If[LessEqual[t, 2.7e+134], N[(z * N[(N[(y - x), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t \leq -2.3 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{+134}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y - x}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.3e19 or 2.7e134 < t Initial program 33.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
Applied rewrites71.6%
lift--.f6471.6
remove-double-divN/A
frac-2negN/A
metadata-evalN/A
associate-/r/N/A
metadata-evalN/A
lower-*.f64N/A
lower-neg.f6471.6
Applied rewrites71.6%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6469.5
Applied rewrites69.5%
if -2.3e19 < t < 2.7e134Initial program 83.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6469.0
Applied rewrites69.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (+ y (- x x)))) (if (<= t -1.8e+45) t_1 (if (<= t 2.7e+134) (fma z (/ (- y x) a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y + (x - x);
double tmp;
if (t <= -1.8e+45) {
tmp = t_1;
} else if (t <= 2.7e+134) {
tmp = fma(z, ((y - x) / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y + Float64(x - x)) tmp = 0.0 if (t <= -1.8e+45) tmp = t_1; elseif (t <= 2.7e+134) tmp = fma(z, Float64(Float64(y - x) / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y + N[(x - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.8e+45], t$95$1, If[LessEqual[t, 2.7e+134], N[(z * N[(N[(y - x), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + \left(x - x\right)\\
\mathbf{if}\;t \leq -1.8 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{+134}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y - x}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.8e45 or 2.7e134 < t Initial program 29.2%
Taylor expanded in t around inf
lower--.f6431.0
Applied rewrites31.0%
lift--.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lower--.f6451.0
Applied rewrites51.0%
if -1.8e45 < t < 2.7e134Initial program 83.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6467.9
Applied rewrites67.9%
Final simplification62.6%
(FPCore (x y z t a) :precision binary64 (+ y (- x x)))
double code(double x, double y, double z, double t, double a) {
return y + (x - x);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + (x - x)
end function
public static double code(double x, double y, double z, double t, double a) {
return y + (x - x);
}
def code(x, y, z, t, a): return y + (x - x)
function code(x, y, z, t, a) return Float64(y + Float64(x - x)) end
function tmp = code(x, y, z, t, a) tmp = y + (x - x); end
code[x_, y_, z_, t_, a_] := N[(y + N[(x - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x - x\right)
\end{array}
Initial program 66.6%
Taylor expanded in t around inf
lower--.f6416.3
Applied rewrites16.3%
lift--.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lower--.f6423.9
Applied rewrites23.9%
Final simplification23.9%
(FPCore (x y z t a) :precision binary64 (+ x (- y x)))
double code(double x, double y, double z, double t, double a) {
return x + (y - x);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y - x)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y - x);
}
def code(x, y, z, t, a): return x + (y - x)
function code(x, y, z, t, a) return Float64(x + Float64(y - x)) end
function tmp = code(x, y, z, t, a) tmp = x + (y - x); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right)
\end{array}
Initial program 66.6%
Taylor expanded in t around inf
lower--.f6416.3
Applied rewrites16.3%
(FPCore (x y z t a) :precision binary64 0.0)
double code(double x, double y, double z, double t, double a) {
return 0.0;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 0.0d0
end function
public static double code(double x, double y, double z, double t, double a) {
return 0.0;
}
def code(x, y, z, t, a): return 0.0
function code(x, y, z, t, a) return 0.0 end
function tmp = code(x, y, z, t, a) tmp = 0.0; end
code[x_, y_, z_, t_, a_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 66.6%
Taylor expanded in t around inf
lower--.f6416.3
Applied rewrites16.3%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f642.8
Applied rewrites2.8%
unsub-negN/A
+-inverses2.8
Applied rewrites2.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y x) 1.0) (/ (- z t) (- a t))))))
(if (< a -1.6153062845442575e-142)
t_1
(if (< a 3.774403170083174e-182) (- y (* (/ z t) (- y x))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - x) / 1.0) * ((z - t) / (a - t)));
double tmp;
if (a < -1.6153062845442575e-142) {
tmp = t_1;
} else if (a < 3.774403170083174e-182) {
tmp = y - ((z / t) * (y - x));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - x) / 1.0d0) * ((z - t) / (a - t)))
if (a < (-1.6153062845442575d-142)) then
tmp = t_1
else if (a < 3.774403170083174d-182) then
tmp = y - ((z / t) * (y - x))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - x) / 1.0) * ((z - t) / (a - t)));
double tmp;
if (a < -1.6153062845442575e-142) {
tmp = t_1;
} else if (a < 3.774403170083174e-182) {
tmp = y - ((z / t) * (y - x));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - x) / 1.0) * ((z - t) / (a - t))) tmp = 0 if a < -1.6153062845442575e-142: tmp = t_1 elif a < 3.774403170083174e-182: tmp = y - ((z / t) * (y - x)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - x) / 1.0) * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (a < -1.6153062845442575e-142) tmp = t_1; elseif (a < 3.774403170083174e-182) tmp = Float64(y - Float64(Float64(z / t) * Float64(y - x))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - x) / 1.0) * ((z - t) / (a - t))); tmp = 0.0; if (a < -1.6153062845442575e-142) tmp = t_1; elseif (a < 3.774403170083174e-182) tmp = y - ((z / t) * (y - x)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - x), $MachinePrecision] / 1.0), $MachinePrecision] * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[a, -1.6153062845442575e-142], t$95$1, If[Less[a, 3.774403170083174e-182], N[(y - N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - x}{1} \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;a < -1.6153062845442575 \cdot 10^{-142}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a < 3.774403170083174 \cdot 10^{-182}:\\
\;\;\;\;y - \frac{z}{t} \cdot \left(y - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.Axis.Types:linMap from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< a -646122513817703/4000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) 1) (/ (- z t) (- a t)))) (if (< a 1887201585041587/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- y (* (/ z t) (- y x))) (+ x (* (/ (- y x) 1) (/ (- z t) (- a t)))))))
(+ x (/ (* (- y x) (- z t)) (- a t))))