
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ (- t z) (- a z)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((t - z) / (a - z)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(t - z) / Float64(a - z)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{t - z}{a - z}, y, x\right)
\end{array}
Initial program 98.4%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
frac-2negN/A
lift-/.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (- 1.0 (/ t z)) x)) (t_2 (/ (- t z) (- a z))))
(if (<= t_2 -1.5e+217)
(* t (/ y (- a z)))
(if (<= t_2 -10000000000.0)
t_1
(if (<= t_2 0.0002)
(fma y (/ (- t z) a) x)
(if (<= t_2 2e+81) t_1 (+ x (/ (* t y) a))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double t_2 = (t - z) / (a - z);
double tmp;
if (t_2 <= -1.5e+217) {
tmp = t * (y / (a - z));
} else if (t_2 <= -10000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.0002) {
tmp = fma(y, ((t - z) / a), x);
} else if (t_2 <= 2e+81) {
tmp = t_1;
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) t_2 = Float64(Float64(t - z) / Float64(a - z)) tmp = 0.0 if (t_2 <= -1.5e+217) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_2 <= -10000000000.0) tmp = t_1; elseif (t_2 <= 0.0002) tmp = fma(y, Float64(Float64(t - z) / a), x); elseif (t_2 <= 2e+81) tmp = t_1; else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1.5e+217], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -10000000000.0], t$95$1, If[LessEqual[t$95$2, 0.0002], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, 2e+81], t$95$1, N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
t_2 := \frac{t - z}{a - z}\\
\mathbf{if}\;t\_2 \leq -1.5 \cdot 10^{+217}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_2 \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.49999999999999988e217Initial program 78.2%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6478.2
Applied rewrites78.2%
lift--.f64N/A
lift--.f64N/A
lift-/.f64N/A
frac-2negN/A
distribute-frac-negN/A
lower-neg.f64N/A
frac-2negN/A
lift-/.f64N/A
distribute-neg-frac2N/A
distribute-frac-negN/A
frac-2negN/A
lift-/.f64N/A
lower-/.f64N/A
lower-neg.f6478.2
Applied rewrites78.2%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
if -1.49999999999999988e217 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1e10 or 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
if -1e10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-4Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6498.2
Applied rewrites98.2%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
Final simplification92.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (- 1.0 (/ t z)) x)) (t_2 (/ (- t z) (- a z))))
(if (<= t_2 -5e+143)
(fma t (/ y a) x)
(if (<= t_2 -10000000000.0)
t_1
(if (<= t_2 0.0002)
(fma y (/ (- t z) a) x)
(if (<= t_2 2e+81) t_1 (+ x (/ (* t y) a))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double t_2 = (t - z) / (a - z);
double tmp;
if (t_2 <= -5e+143) {
tmp = fma(t, (y / a), x);
} else if (t_2 <= -10000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.0002) {
tmp = fma(y, ((t - z) / a), x);
} else if (t_2 <= 2e+81) {
tmp = t_1;
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) t_2 = Float64(Float64(t - z) / Float64(a - z)) tmp = 0.0 if (t_2 <= -5e+143) tmp = fma(t, Float64(y / a), x); elseif (t_2 <= -10000000000.0) tmp = t_1; elseif (t_2 <= 0.0002) tmp = fma(y, Float64(Float64(t - z) / a), x); elseif (t_2 <= 2e+81) tmp = t_1; else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+143], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, -10000000000.0], t$95$1, If[LessEqual[t$95$2, 0.0002], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, 2e+81], t$95$1, N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
t_2 := \frac{t - z}{a - z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+143}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_2 \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t - z}{a}, x\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -5.00000000000000012e143Initial program 87.6%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6487.5
Applied rewrites87.5%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
if -5.00000000000000012e143 < (/.f64 (-.f64 z t) (-.f64 z a)) < -1e10 or 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6492.2
Applied rewrites92.2%
if -1e10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-4Initial program 99.9%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6498.2
Applied rewrites98.2%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
Final simplification91.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- t z) (- a z))))
(if (<= t_1 -5e+143)
(fma t (/ y a) x)
(if (<= t_1 -4.0)
(fma y (- 1.0 (/ t z)) x)
(if (<= t_1 2e+81) (fma y (/ z (- z a)) x) (+ x (/ (* t y) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - z) / (a - z);
double tmp;
if (t_1 <= -5e+143) {
tmp = fma(t, (y / a), x);
} else if (t_1 <= -4.0) {
tmp = fma(y, (1.0 - (t / z)), x);
} else if (t_1 <= 2e+81) {
tmp = fma(y, (z / (z - a)), x);
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - z) / Float64(a - z)) tmp = 0.0 if (t_1 <= -5e+143) tmp = fma(t, Float64(y / a), x); elseif (t_1 <= -4.0) tmp = fma(y, Float64(1.0 - Float64(t / z)), x); elseif (t_1 <= 2e+81) tmp = fma(y, Float64(z / Float64(z - a)), x); else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+143], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, -4.0], N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+81], N[(y * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - z}{a - z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+143}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq -4:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{z - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -5.00000000000000012e143Initial program 87.6%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6487.5
Applied rewrites87.5%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
if -5.00000000000000012e143 < (/.f64 (-.f64 z t) (-.f64 z a)) < -4Initial program 99.7%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6476.4
Applied rewrites76.4%
if -4 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6491.8
Applied rewrites91.8%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
Final simplification87.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- t z) (- a z))))
(if (<= t_1 2e-22)
(fma t (/ y a) x)
(if (<= t_1 2e+81) (+ y x) (+ x (/ (* t y) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - z) / (a - z);
double tmp;
if (t_1 <= 2e-22) {
tmp = fma(t, (y / a), x);
} else if (t_1 <= 2e+81) {
tmp = y + x;
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - z) / Float64(a - z)) tmp = 0.0 if (t_1 <= 2e-22) tmp = fma(t, Float64(y / a), x); elseif (t_1 <= 2e+81) tmp = Float64(y + x); else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-22], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+81], N[(y + x), $MachinePrecision], N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - z}{a - z}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22Initial program 97.8%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.7
Applied rewrites97.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6472.6
Applied rewrites72.6%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6491.5
Applied rewrites91.5%
if 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
Final simplification80.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- t z) (- a z))) (t_2 (fma t (/ y a) x))) (if (<= t_1 2e-22) t_2 (if (<= t_1 2e+81) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - z) / (a - z);
double t_2 = fma(t, (y / a), x);
double tmp;
if (t_1 <= 2e-22) {
tmp = t_2;
} else if (t_1 <= 2e+81) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - z) / Float64(a - z)) t_2 = fma(t, Float64(y / a), x) tmp = 0.0 if (t_1 <= 2e-22) tmp = t_2; elseif (t_1 <= 2e+81) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-22], t$95$2, If[LessEqual[t$95$1, 2e+81], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - z}{a - z}\\
t_2 := \mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+81}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 2.0000000000000001e-22 or 1.99999999999999984e81 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.5%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6473.0
Applied rewrites73.0%
if 2.0000000000000001e-22 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999984e81Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6491.5
Applied rewrites91.5%
Final simplification80.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ t z)) x))) (if (<= z -4.8e-29) t_1 (if (<= z 0.00335) (fma t (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double tmp;
if (z <= -4.8e-29) {
tmp = t_1;
} else if (z <= 0.00335) {
tmp = fma(t, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) tmp = 0.0 if (z <= -4.8e-29) tmp = t_1; elseif (z <= 0.00335) tmp = fma(t, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -4.8e-29], t$95$1, If[LessEqual[z, 0.00335], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{if}\;z \leq -4.8 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.00335:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.79999999999999984e-29 or 0.00335000000000000011 < z Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6488.0
Applied rewrites88.0%
if -4.79999999999999984e-29 < z < 0.00335000000000000011Initial program 96.8%
lift--.f64N/A
lift--.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.0
Applied rewrites79.0%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- z a)) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (z - a)), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(z - a)), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)
\end{array}
Initial program 98.4%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
frac-2negN/A
lift-/.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6495.4
Applied rewrites95.4%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6462.3
Applied rewrites62.3%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (* y (/ (- z t) (- z a)))))