
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos b) (cos a) (- (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(b), cos(a), -(sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a))))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 79.0%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6479.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6479.0
Applied rewrites79.0%
lift-cos.f64N/A
lift-+.f64N/A
+-commutativeN/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
cancel-sign-sub-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (sin b) (cos (+ b a)))))
(if (<= t_0 -1e-6)
(* (sin b) (/ r (cos b)))
(if (<= t_0 0.05) (* r (/ (sin b) (cos a))) (* r (/ (sin b) (cos b)))))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((b + a));
double tmp;
if (t_0 <= -1e-6) {
tmp = sin(b) * (r / cos(b));
} else if (t_0 <= 0.05) {
tmp = r * (sin(b) / cos(a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) / cos((b + a))
if (t_0 <= (-1d-6)) then
tmp = sin(b) * (r / cos(b))
else if (t_0 <= 0.05d0) then
tmp = r * (sin(b) / cos(a))
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((b + a));
double tmp;
if (t_0 <= -1e-6) {
tmp = Math.sin(b) * (r / Math.cos(b));
} else if (t_0 <= 0.05) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((b + a)) tmp = 0 if t_0 <= -1e-6: tmp = math.sin(b) * (r / math.cos(b)) elif t_0 <= 0.05: tmp = r * (math.sin(b) / math.cos(a)) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(b + a))) tmp = 0.0 if (t_0 <= -1e-6) tmp = Float64(sin(b) * Float64(r / cos(b))); elseif (t_0 <= 0.05) tmp = Float64(r * Float64(sin(b) / cos(a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((b + a)); tmp = 0.0; if (t_0 <= -1e-6) tmp = sin(b) * (r / cos(b)); elseif (t_0 <= 0.05) tmp = r * (sin(b) / cos(a)); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-6], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.05], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(b + a\right)}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-6}:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos b}\\
\mathbf{elif}\;t\_0 \leq 0.05:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -9.99999999999999955e-7Initial program 59.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in b around 0
lower-cos.f6412.9
Applied rewrites12.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6412.9
Applied rewrites12.9%
Taylor expanded in a around 0
lower-cos.f6459.9
Applied rewrites59.9%
if -9.99999999999999955e-7 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 0.050000000000000003Initial program 99.0%
Taylor expanded in b around 0
lower-cos.f6499.0
Applied rewrites99.0%
if 0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 59.9%
Taylor expanded in a around 0
lower-cos.f6459.6
Applied rewrites59.6%
Final simplification79.1%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (sin b) (cos (+ b a)))))
(if (<= t_0 -1e-6)
(/ (* r (sin b)) (cos b))
(if (<= t_0 0.05) (* r (/ (sin b) (cos a))) (* r (/ (sin b) (cos b)))))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((b + a));
double tmp;
if (t_0 <= -1e-6) {
tmp = (r * sin(b)) / cos(b);
} else if (t_0 <= 0.05) {
tmp = r * (sin(b) / cos(a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) / cos((b + a))
if (t_0 <= (-1d-6)) then
tmp = (r * sin(b)) / cos(b)
else if (t_0 <= 0.05d0) then
tmp = r * (sin(b) / cos(a))
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((b + a));
double tmp;
if (t_0 <= -1e-6) {
tmp = (r * Math.sin(b)) / Math.cos(b);
} else if (t_0 <= 0.05) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((b + a)) tmp = 0 if t_0 <= -1e-6: tmp = (r * math.sin(b)) / math.cos(b) elif t_0 <= 0.05: tmp = r * (math.sin(b) / math.cos(a)) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(b + a))) tmp = 0.0 if (t_0 <= -1e-6) tmp = Float64(Float64(r * sin(b)) / cos(b)); elseif (t_0 <= 0.05) tmp = Float64(r * Float64(sin(b) / cos(a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((b + a)); tmp = 0.0; if (t_0 <= -1e-6) tmp = (r * sin(b)) / cos(b); elseif (t_0 <= 0.05) tmp = r * (sin(b) / cos(a)); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-6], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.05], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(b + a\right)}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-6}:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\mathbf{elif}\;t\_0 \leq 0.05:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -9.99999999999999955e-7Initial program 59.2%
Taylor expanded in a around 0
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-cos.f6459.9
Applied rewrites59.9%
if -9.99999999999999955e-7 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 0.050000000000000003Initial program 99.0%
Taylor expanded in b around 0
lower-cos.f6499.0
Applied rewrites99.0%
if 0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 59.9%
Taylor expanded in a around 0
lower-cos.f6459.6
Applied rewrites59.6%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ b a)))) (t_1 (/ (* r (sin b)) (cos b)))) (if (<= t_0 -1e-6) t_1 (if (<= t_0 0.05) (* r (/ (sin b) (cos a))) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((b + a));
double t_1 = (r * sin(b)) / cos(b);
double tmp;
if (t_0 <= -1e-6) {
tmp = t_1;
} else if (t_0 <= 0.05) {
tmp = r * (sin(b) / cos(a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((b + a))
t_1 = (r * sin(b)) / cos(b)
if (t_0 <= (-1d-6)) then
tmp = t_1
else if (t_0 <= 0.05d0) then
tmp = r * (sin(b) / cos(a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((b + a));
double t_1 = (r * Math.sin(b)) / Math.cos(b);
double tmp;
if (t_0 <= -1e-6) {
tmp = t_1;
} else if (t_0 <= 0.05) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((b + a)) t_1 = (r * math.sin(b)) / math.cos(b) tmp = 0 if t_0 <= -1e-6: tmp = t_1 elif t_0 <= 0.05: tmp = r * (math.sin(b) / math.cos(a)) else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(b + a))) t_1 = Float64(Float64(r * sin(b)) / cos(b)) tmp = 0.0 if (t_0 <= -1e-6) tmp = t_1; elseif (t_0 <= 0.05) tmp = Float64(r * Float64(sin(b) / cos(a))); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((b + a)); t_1 = (r * sin(b)) / cos(b); tmp = 0.0; if (t_0 <= -1e-6) tmp = t_1; elseif (t_0 <= 0.05) tmp = r * (sin(b) / cos(a)); else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-6], t$95$1, If[LessEqual[t$95$0, 0.05], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(b + a\right)}\\
t_1 := \frac{r \cdot \sin b}{\cos b}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-6}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.05:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -9.99999999999999955e-7 or 0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 59.5%
Taylor expanded in a around 0
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-cos.f6459.7
Applied rewrites59.7%
if -9.99999999999999955e-7 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 0.050000000000000003Initial program 99.0%
Taylor expanded in b around 0
lower-cos.f6499.0
Applied rewrites99.0%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ b a)))) (t_1 (/ (* r (sin b)) (cos b)))) (if (<= t_0 -1e-6) t_1 (if (<= t_0 0.15) (* r (/ b (cos a))) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((b + a));
double t_1 = (r * sin(b)) / cos(b);
double tmp;
if (t_0 <= -1e-6) {
tmp = t_1;
} else if (t_0 <= 0.15) {
tmp = r * (b / cos(a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((b + a))
t_1 = (r * sin(b)) / cos(b)
if (t_0 <= (-1d-6)) then
tmp = t_1
else if (t_0 <= 0.15d0) then
tmp = r * (b / cos(a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((b + a));
double t_1 = (r * Math.sin(b)) / Math.cos(b);
double tmp;
if (t_0 <= -1e-6) {
tmp = t_1;
} else if (t_0 <= 0.15) {
tmp = r * (b / Math.cos(a));
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((b + a)) t_1 = (r * math.sin(b)) / math.cos(b) tmp = 0 if t_0 <= -1e-6: tmp = t_1 elif t_0 <= 0.15: tmp = r * (b / math.cos(a)) else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(b + a))) t_1 = Float64(Float64(r * sin(b)) / cos(b)) tmp = 0.0 if (t_0 <= -1e-6) tmp = t_1; elseif (t_0 <= 0.15) tmp = Float64(r * Float64(b / cos(a))); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((b + a)); t_1 = (r * sin(b)) / cos(b); tmp = 0.0; if (t_0 <= -1e-6) tmp = t_1; elseif (t_0 <= 0.15) tmp = r * (b / cos(a)); else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-6], t$95$1, If[LessEqual[t$95$0, 0.15], N[(r * N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(b + a\right)}\\
t_1 := \frac{r \cdot \sin b}{\cos b}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-6}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.15:\\
\;\;\;\;r \cdot \frac{b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -9.99999999999999955e-7 or 0.149999999999999994 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 60.0%
Taylor expanded in a around 0
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-cos.f6460.2
Applied rewrites60.2%
if -9.99999999999999955e-7 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 0.149999999999999994Initial program 98.3%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.1
Applied rewrites98.1%
Final simplification79.0%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (sin (- b)) (sin a) (* (cos b) (cos a))))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(sin(-b), sin(a), (cos(b) * cos(a))));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(sin(Float64(-b)), sin(a), Float64(cos(b) * cos(a))))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Sin[(-b)], $MachinePrecision] * N[Sin[a], $MachinePrecision] + N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\sin \left(-b\right), \sin a, \cos b \cdot \cos a\right)}
\end{array}
Initial program 79.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (cos b) (cos a) (- (* (sin b) (sin a)))))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(cos(b), cos(a), -(sin(b) * sin(a))));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a)))))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 79.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lower-neg.f64N/A
lift-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (* (cos b) (cos a)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / ((Math.cos(b) * Math.cos(a)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / ((math.cos(b) * math.cos(a)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(Float64(cos(b) * cos(a)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos b \cdot \cos a - \sin b \cdot \sin a}
\end{array}
Initial program 79.0%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ b a)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((b + a)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((b + a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((b + a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right)}
\end{array}
Initial program 79.0%
Final simplification79.0%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* r (/ (sin b) 1.0))))
(if (<= b -4.8)
t_0
(if (<= b 4.5)
(*
r
(/
(fma
(fma
b
(* b (fma (* b b) -0.0001984126984126984 0.008333333333333333))
-0.16666666666666666)
(* b (* b b))
b)
(cos (+ b a))))
t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / 1.0);
double tmp;
if (b <= -4.8) {
tmp = t_0;
} else if (b <= 4.5) {
tmp = r * (fma(fma(b, (b * fma((b * b), -0.0001984126984126984, 0.008333333333333333)), -0.16666666666666666), (b * (b * b)), b) / cos((b + a)));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / 1.0)) tmp = 0.0 if (b <= -4.8) tmp = t_0; elseif (b <= 4.5) tmp = Float64(r * Float64(fma(fma(b, Float64(b * fma(Float64(b * b), -0.0001984126984126984, 0.008333333333333333)), -0.16666666666666666), Float64(b * Float64(b * b)), b) / cos(Float64(b + a)))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.8], t$95$0, If[LessEqual[b, 4.5], N[(r * N[(N[(N[(b * N[(b * N[(N[(b * b), $MachinePrecision] * -0.0001984126984126984 + 0.008333333333333333), $MachinePrecision]), $MachinePrecision] + -0.16666666666666666), $MachinePrecision] * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{1}\\
\mathbf{if}\;b \leq -4.8:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 4.5:\\
\;\;\;\;r \cdot \frac{\mathsf{fma}\left(\mathsf{fma}\left(b, b \cdot \mathsf{fma}\left(b \cdot b, -0.0001984126984126984, 0.008333333333333333\right), -0.16666666666666666\right), b \cdot \left(b \cdot b\right), b\right)}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.79999999999999982 or 4.5 < b Initial program 58.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6412.5
Applied rewrites12.5%
Taylor expanded in a around 0
Applied rewrites13.1%
if -4.79999999999999982 < b < 4.5Initial program 99.0%
Taylor expanded in b around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f64N/A
Applied rewrites97.6%
Final simplification56.0%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* r (/ (sin b) 1.0))))
(if (<= b -4.0)
t_0
(if (<= b 4.4)
(*
r
(/
(fma
(fma (* b b) 0.008333333333333333 -0.16666666666666666)
(* b (* b b))
b)
(cos (+ b a))))
t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / 1.0);
double tmp;
if (b <= -4.0) {
tmp = t_0;
} else if (b <= 4.4) {
tmp = r * (fma(fma((b * b), 0.008333333333333333, -0.16666666666666666), (b * (b * b)), b) / cos((b + a)));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / 1.0)) tmp = 0.0 if (b <= -4.0) tmp = t_0; elseif (b <= 4.4) tmp = Float64(r * Float64(fma(fma(Float64(b * b), 0.008333333333333333, -0.16666666666666666), Float64(b * Float64(b * b)), b) / cos(Float64(b + a)))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.0], t$95$0, If[LessEqual[b, 4.4], N[(r * N[(N[(N[(N[(b * b), $MachinePrecision] * 0.008333333333333333 + -0.16666666666666666), $MachinePrecision] * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{1}\\
\mathbf{if}\;b \leq -4:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 4.4:\\
\;\;\;\;r \cdot \frac{\mathsf{fma}\left(\mathsf{fma}\left(b \cdot b, 0.008333333333333333, -0.16666666666666666\right), b \cdot \left(b \cdot b\right), b\right)}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4 or 4.4000000000000004 < b Initial program 58.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6412.5
Applied rewrites12.5%
Taylor expanded in a around 0
Applied rewrites13.1%
if -4 < b < 4.4000000000000004Initial program 99.0%
Taylor expanded in b around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
*-rgt-identityN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6497.4
Applied rewrites97.4%
Final simplification55.9%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* r (/ (sin b) 1.0))))
(if (<= b -4.8)
t_0
(if (<= b 2.4)
(* r (/ (fma b (* b (* b -0.16666666666666666)) b) (cos (+ b a))))
t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / 1.0);
double tmp;
if (b <= -4.8) {
tmp = t_0;
} else if (b <= 2.4) {
tmp = r * (fma(b, (b * (b * -0.16666666666666666)), b) / cos((b + a)));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / 1.0)) tmp = 0.0 if (b <= -4.8) tmp = t_0; elseif (b <= 2.4) tmp = Float64(r * Float64(fma(b, Float64(b * Float64(b * -0.16666666666666666)), b) / cos(Float64(b + a)))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.8], t$95$0, If[LessEqual[b, 2.4], N[(r * N[(N[(b * N[(b * N[(b * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{1}\\
\mathbf{if}\;b \leq -4.8:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 2.4:\\
\;\;\;\;r \cdot \frac{\mathsf{fma}\left(b, b \cdot \left(b \cdot -0.16666666666666666\right), b\right)}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.79999999999999982 or 2.39999999999999991 < b Initial program 58.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6412.4
Applied rewrites12.4%
Taylor expanded in a around 0
Applied rewrites13.0%
if -4.79999999999999982 < b < 2.39999999999999991Initial program 99.0%
Taylor expanded in b around 0
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6497.9
Applied rewrites97.9%
Final simplification55.8%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* r (/ (sin b) 1.0)))) (if (<= b -3.4) t_0 (if (<= b 37.0) (/ (* r b) (cos (+ b a))) t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / 1.0);
double tmp;
if (b <= -3.4) {
tmp = t_0;
} else if (b <= 37.0) {
tmp = (r * b) / cos((b + a));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r * (sin(b) / 1.0d0)
if (b <= (-3.4d0)) then
tmp = t_0
else if (b <= 37.0d0) then
tmp = (r * b) / cos((b + a))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r * (Math.sin(b) / 1.0);
double tmp;
if (b <= -3.4) {
tmp = t_0;
} else if (b <= 37.0) {
tmp = (r * b) / Math.cos((b + a));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r * (math.sin(b) / 1.0) tmp = 0 if b <= -3.4: tmp = t_0 elif b <= 37.0: tmp = (r * b) / math.cos((b + a)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / 1.0)) tmp = 0.0 if (b <= -3.4) tmp = t_0; elseif (b <= 37.0) tmp = Float64(Float64(r * b) / cos(Float64(b + a))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r * (sin(b) / 1.0); tmp = 0.0; if (b <= -3.4) tmp = t_0; elseif (b <= 37.0) tmp = (r * b) / cos((b + a)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.4], t$95$0, If[LessEqual[b, 37.0], N[(N[(r * b), $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{1}\\
\mathbf{if}\;b \leq -3.4:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 37:\\
\;\;\;\;\frac{r \cdot b}{\cos \left(b + a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -3.39999999999999991 or 37 < b Initial program 58.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6412.5
Applied rewrites12.5%
Taylor expanded in a around 0
Applied rewrites13.1%
if -3.39999999999999991 < b < 37Initial program 99.0%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6499.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.0
Applied rewrites99.0%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6497.0
Applied rewrites97.0%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* r (/ (sin b) 1.0)))) (if (<= b -1.3) t_0 (if (<= b 0.182) (* r (/ b (cos a))) t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / 1.0);
double tmp;
if (b <= -1.3) {
tmp = t_0;
} else if (b <= 0.182) {
tmp = r * (b / cos(a));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r * (sin(b) / 1.0d0)
if (b <= (-1.3d0)) then
tmp = t_0
else if (b <= 0.182d0) then
tmp = r * (b / cos(a))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r * (Math.sin(b) / 1.0);
double tmp;
if (b <= -1.3) {
tmp = t_0;
} else if (b <= 0.182) {
tmp = r * (b / Math.cos(a));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r * (math.sin(b) / 1.0) tmp = 0 if b <= -1.3: tmp = t_0 elif b <= 0.182: tmp = r * (b / math.cos(a)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / 1.0)) tmp = 0.0 if (b <= -1.3) tmp = t_0; elseif (b <= 0.182) tmp = Float64(r * Float64(b / cos(a))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r * (sin(b) / 1.0); tmp = 0.0; if (b <= -1.3) tmp = t_0; elseif (b <= 0.182) tmp = r * (b / cos(a)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.3], t$95$0, If[LessEqual[b, 0.182], N[(r * N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{1}\\
\mathbf{if}\;b \leq -1.3:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 0.182:\\
\;\;\;\;r \cdot \frac{b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -1.30000000000000004 or 0.182 < b Initial program 58.7%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6412.4
Applied rewrites12.4%
Taylor expanded in a around 0
Applied rewrites13.1%
if -1.30000000000000004 < b < 0.182Initial program 99.6%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.9
Applied rewrites98.9%
(FPCore (r a b) :precision binary64 (* r (/ b (cos a))))
double code(double r, double a, double b) {
return r * (b / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (b / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (b / Math.cos(a));
}
def code(r, a, b): return r * (b / math.cos(a))
function code(r, a, b) return Float64(r * Float64(b / cos(a))) end
function tmp = code(r, a, b) tmp = r * (b / cos(a)); end
code[r_, a_, b_] := N[(r * N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{b}{\cos a}
\end{array}
Initial program 79.0%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6451.0
Applied rewrites51.0%
(FPCore (r a b) :precision binary64 (/ (* r b) (cos a)))
double code(double r, double a, double b) {
return (r * b) / cos(a);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * b) / cos(a)
end function
public static double code(double r, double a, double b) {
return (r * b) / Math.cos(a);
}
def code(r, a, b): return (r * b) / math.cos(a)
function code(r, a, b) return Float64(Float64(r * b) / cos(a)) end
function tmp = code(r, a, b) tmp = (r * b) / cos(a); end
code[r_, a_, b_] := N[(N[(r * b), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot b}{\cos a}
\end{array}
Initial program 79.0%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6451.0
Applied rewrites51.0%
Applied rewrites51.0%
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
Initial program 79.0%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6451.0
Applied rewrites51.0%
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
Initial program 79.0%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6451.0
Applied rewrites51.0%
Taylor expanded in a around 0
Applied rewrites36.5%
herbie shell --seed 2024220
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))