
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma z t (fma x y (fma a b (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(z, t, fma(x, y, fma(a, b, (c * i))));
}
function code(x, y, z, t, a, b, c, i) return fma(z, t, fma(x, y, fma(a, b, Float64(c * i)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(z * t + N[(x * y + N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, \mathsf{fma}\left(a, b, c \cdot i\right)\right)\right)
\end{array}
Initial program 94.5%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6498.0
Applied rewrites98.0%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* z t) -5e+107)
(* z t)
(if (<= (* z t) -2e-276)
(* a b)
(if (<= (* z t) 1e-316)
(* c i)
(if (<= (* z t) 2e-87)
(* a b)
(if (<= (* z t) 2e+79) (* x y) (* z t)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = z * t;
} else if ((z * t) <= -2e-276) {
tmp = a * b;
} else if ((z * t) <= 1e-316) {
tmp = c * i;
} else if ((z * t) <= 2e-87) {
tmp = a * b;
} else if ((z * t) <= 2e+79) {
tmp = x * y;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((z * t) <= (-5d+107)) then
tmp = z * t
else if ((z * t) <= (-2d-276)) then
tmp = a * b
else if ((z * t) <= 1d-316) then
tmp = c * i
else if ((z * t) <= 2d-87) then
tmp = a * b
else if ((z * t) <= 2d+79) then
tmp = x * y
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = z * t;
} else if ((z * t) <= -2e-276) {
tmp = a * b;
} else if ((z * t) <= 1e-316) {
tmp = c * i;
} else if ((z * t) <= 2e-87) {
tmp = a * b;
} else if ((z * t) <= 2e+79) {
tmp = x * y;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (z * t) <= -5e+107: tmp = z * t elif (z * t) <= -2e-276: tmp = a * b elif (z * t) <= 1e-316: tmp = c * i elif (z * t) <= 2e-87: tmp = a * b elif (z * t) <= 2e+79: tmp = x * y else: tmp = z * t return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -5e+107) tmp = Float64(z * t); elseif (Float64(z * t) <= -2e-276) tmp = Float64(a * b); elseif (Float64(z * t) <= 1e-316) tmp = Float64(c * i); elseif (Float64(z * t) <= 2e-87) tmp = Float64(a * b); elseif (Float64(z * t) <= 2e+79) tmp = Float64(x * y); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((z * t) <= -5e+107) tmp = z * t; elseif ((z * t) <= -2e-276) tmp = a * b; elseif ((z * t) <= 1e-316) tmp = c * i; elseif ((z * t) <= 2e-87) tmp = a * b; elseif ((z * t) <= 2e+79) tmp = x * y; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+107], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-276], N[(a * b), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-316], N[(c * i), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-87], N[(a * b), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+79], N[(x * y), $MachinePrecision], N[(z * t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+107}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-276}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;z \cdot t \leq 10^{-316}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-87}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+79}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e107 or 1.99999999999999993e79 < (*.f64 z t) Initial program 94.1%
Taylor expanded in z around inf
lower-*.f6462.1
Applied rewrites62.1%
if -5.0000000000000002e107 < (*.f64 z t) < -2e-276 or 9.999999837e-317 < (*.f64 z t) < 2.00000000000000004e-87Initial program 97.8%
Taylor expanded in a around inf
lower-*.f6445.5
Applied rewrites45.5%
if -2e-276 < (*.f64 z t) < 9.999999837e-317Initial program 86.2%
Taylor expanded in c around inf
lower-*.f6459.9
Applied rewrites59.9%
if 2.00000000000000004e-87 < (*.f64 z t) < 1.99999999999999993e79Initial program 94.0%
Taylor expanded in x around inf
lower-*.f6445.4
Applied rewrites45.4%
Final simplification53.7%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* z t) -5e+107)
(* z t)
(if (<= (* z t) -2e-276)
(* a b)
(if (<= (* z t) 1e-316)
(* c i)
(if (<= (* z t) 2e-87)
(* a b)
(if (<= (* z t) 5e+201) (* c i) (* z t)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = z * t;
} else if ((z * t) <= -2e-276) {
tmp = a * b;
} else if ((z * t) <= 1e-316) {
tmp = c * i;
} else if ((z * t) <= 2e-87) {
tmp = a * b;
} else if ((z * t) <= 5e+201) {
tmp = c * i;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((z * t) <= (-5d+107)) then
tmp = z * t
else if ((z * t) <= (-2d-276)) then
tmp = a * b
else if ((z * t) <= 1d-316) then
tmp = c * i
else if ((z * t) <= 2d-87) then
tmp = a * b
else if ((z * t) <= 5d+201) then
tmp = c * i
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = z * t;
} else if ((z * t) <= -2e-276) {
tmp = a * b;
} else if ((z * t) <= 1e-316) {
tmp = c * i;
} else if ((z * t) <= 2e-87) {
tmp = a * b;
} else if ((z * t) <= 5e+201) {
tmp = c * i;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (z * t) <= -5e+107: tmp = z * t elif (z * t) <= -2e-276: tmp = a * b elif (z * t) <= 1e-316: tmp = c * i elif (z * t) <= 2e-87: tmp = a * b elif (z * t) <= 5e+201: tmp = c * i else: tmp = z * t return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -5e+107) tmp = Float64(z * t); elseif (Float64(z * t) <= -2e-276) tmp = Float64(a * b); elseif (Float64(z * t) <= 1e-316) tmp = Float64(c * i); elseif (Float64(z * t) <= 2e-87) tmp = Float64(a * b); elseif (Float64(z * t) <= 5e+201) tmp = Float64(c * i); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((z * t) <= -5e+107) tmp = z * t; elseif ((z * t) <= -2e-276) tmp = a * b; elseif ((z * t) <= 1e-316) tmp = c * i; elseif ((z * t) <= 2e-87) tmp = a * b; elseif ((z * t) <= 5e+201) tmp = c * i; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+107], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-276], N[(a * b), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-316], N[(c * i), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-87], N[(a * b), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+201], N[(c * i), $MachinePrecision], N[(z * t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+107}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-276}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;z \cdot t \leq 10^{-316}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-87}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+201}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e107 or 4.9999999999999995e201 < (*.f64 z t) Initial program 92.6%
Taylor expanded in z around inf
lower-*.f6470.9
Applied rewrites70.9%
if -5.0000000000000002e107 < (*.f64 z t) < -2e-276 or 9.999999837e-317 < (*.f64 z t) < 2.00000000000000004e-87Initial program 97.8%
Taylor expanded in a around inf
lower-*.f6445.5
Applied rewrites45.5%
if -2e-276 < (*.f64 z t) < 9.999999837e-317 or 2.00000000000000004e-87 < (*.f64 z t) < 4.9999999999999995e201Initial program 92.7%
Taylor expanded in c around inf
lower-*.f6445.5
Applied rewrites45.5%
Final simplification53.5%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma z t (* x y))) (t_2 (+ (* x y) (* z t)))) (if (<= t_2 -1e+107) t_1 (if (<= t_2 2e+193) (fma a b (* c i)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, (x * y));
double t_2 = (x * y) + (z * t);
double tmp;
if (t_2 <= -1e+107) {
tmp = t_1;
} else if (t_2 <= 2e+193) {
tmp = fma(a, b, (c * i));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, Float64(x * y)) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (t_2 <= -1e+107) tmp = t_1; elseif (t_2 <= 2e+193) tmp = fma(a, b, Float64(c * i)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+107], t$95$1, If[LessEqual[t$95$2, 2e+193], N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, x \cdot y\right)\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+193}:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -9.9999999999999997e106 or 2.00000000000000013e193 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 90.3%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6496.8
Applied rewrites96.8%
Taylor expanded in x around inf
lower-*.f6485.0
Applied rewrites85.0%
if -9.9999999999999997e106 < (+.f64 (*.f64 x y) (*.f64 z t)) < 2.00000000000000013e193Initial program 98.4%
Taylor expanded in a around inf
lower-*.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6488.9
Applied rewrites88.9%
Taylor expanded in c around inf
Applied rewrites79.2%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* z t) -2e+92)
(fma z t (* c i))
(if (<= (* z t) 2e-87)
(fma a b (* c i))
(if (<= (* z t) 5e+25) (fma i c (* x y)) (fma i c (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -2e+92) {
tmp = fma(z, t, (c * i));
} else if ((z * t) <= 2e-87) {
tmp = fma(a, b, (c * i));
} else if ((z * t) <= 5e+25) {
tmp = fma(i, c, (x * y));
} else {
tmp = fma(i, c, (z * t));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -2e+92) tmp = fma(z, t, Float64(c * i)); elseif (Float64(z * t) <= 2e-87) tmp = fma(a, b, Float64(c * i)); elseif (Float64(z * t) <= 5e+25) tmp = fma(i, c, Float64(x * y)); else tmp = fma(i, c, Float64(z * t)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+92], N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-87], N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+25], N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(i * c + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+92}:\\
\;\;\;\;\mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(i, c, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(i, c, z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000001e92Initial program 91.5%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6497.9
Applied rewrites97.9%
Taylor expanded in c around inf
lower-*.f6474.7
Applied rewrites74.7%
if -2.0000000000000001e92 < (*.f64 z t) < 2.00000000000000004e-87Initial program 95.0%
Taylor expanded in a around inf
lower-*.f6442.2
Applied rewrites42.2%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6475.2
Applied rewrites75.2%
Taylor expanded in c around inf
Applied rewrites72.0%
if 2.00000000000000004e-87 < (*.f64 z t) < 5.00000000000000024e25Initial program 96.2%
Taylor expanded in x around inf
lower-*.f6477.3
Applied rewrites77.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6481.0
Applied rewrites81.0%
if 5.00000000000000024e25 < (*.f64 z t) Initial program 95.1%
Taylor expanded in a around inf
lower-*.f6436.1
Applied rewrites36.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6436.1
Applied rewrites36.1%
Taylor expanded in z around inf
lower-*.f6479.0
Applied rewrites79.0%
Final simplification75.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma i c (* z t))))
(if (<= (* z t) -2e+92)
t_1
(if (<= (* z t) 2e-87)
(fma a b (* c i))
(if (<= (* z t) 5e+25) (fma i c (* x y)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(i, c, (z * t));
double tmp;
if ((z * t) <= -2e+92) {
tmp = t_1;
} else if ((z * t) <= 2e-87) {
tmp = fma(a, b, (c * i));
} else if ((z * t) <= 5e+25) {
tmp = fma(i, c, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(i, c, Float64(z * t)) tmp = 0.0 if (Float64(z * t) <= -2e+92) tmp = t_1; elseif (Float64(z * t) <= 2e-87) tmp = fma(a, b, Float64(c * i)); elseif (Float64(z * t) <= 5e+25) tmp = fma(i, c, Float64(x * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * c + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+92], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e-87], N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+25], N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(i, c, z \cdot t\right)\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(i, c, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000001e92 or 5.00000000000000024e25 < (*.f64 z t) Initial program 93.6%
Taylor expanded in a around inf
lower-*.f6429.6
Applied rewrites29.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6429.6
Applied rewrites29.6%
Taylor expanded in z around inf
lower-*.f6476.2
Applied rewrites76.2%
if -2.0000000000000001e92 < (*.f64 z t) < 2.00000000000000004e-87Initial program 95.0%
Taylor expanded in a around inf
lower-*.f6442.2
Applied rewrites42.2%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6475.2
Applied rewrites75.2%
Taylor expanded in c around inf
Applied rewrites72.0%
if 2.00000000000000004e-87 < (*.f64 z t) < 5.00000000000000024e25Initial program 96.2%
Taylor expanded in x around inf
lower-*.f6477.3
Applied rewrites77.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6481.0
Applied rewrites81.0%
Final simplification74.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma z t (fma x y (* a b)))))
(if (<= (* x y) -1e+107)
t_1
(if (<= (* x y) 1e+112) (fma a b (fma c i (* z t))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, fma(x, y, (a * b)));
double tmp;
if ((x * y) <= -1e+107) {
tmp = t_1;
} else if ((x * y) <= 1e+112) {
tmp = fma(a, b, fma(c, i, (z * t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, fma(x, y, Float64(a * b))) tmp = 0.0 if (Float64(x * y) <= -1e+107) tmp = t_1; elseif (Float64(x * y) <= 1e+112) tmp = fma(a, b, fma(c, i, Float64(z * t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(x * y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+107], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e+112], N[(a * b + N[(c * i + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, a \cdot b\right)\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{+112}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999997e106 or 9.9999999999999993e111 < (*.f64 x y) Initial program 85.1%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6495.9
Applied rewrites95.9%
Taylor expanded in a around inf
lower-*.f6493.4
Applied rewrites93.4%
if -9.9999999999999997e106 < (*.f64 x y) < 9.9999999999999993e111Initial program 98.3%
Taylor expanded in a around inf
lower-*.f6431.8
Applied rewrites31.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6493.6
Applied rewrites93.6%
Final simplification93.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma x y (fma a b (* z t)))))
(if (<= (* x y) -1e+107)
t_1
(if (<= (* x y) 1e+112) (fma a b (fma c i (* z t))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(x, y, fma(a, b, (z * t)));
double tmp;
if ((x * y) <= -1e+107) {
tmp = t_1;
} else if ((x * y) <= 1e+112) {
tmp = fma(a, b, fma(c, i, (z * t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(x, y, fma(a, b, Float64(z * t))) tmp = 0.0 if (Float64(x * y) <= -1e+107) tmp = t_1; elseif (Float64(x * y) <= 1e+112) tmp = fma(a, b, fma(c, i, Float64(z * t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(x * y + N[(a * b + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+107], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e+112], N[(a * b + N[(c * i + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(x, y, \mathsf{fma}\left(a, b, z \cdot t\right)\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{+112}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999997e106 or 9.9999999999999993e111 < (*.f64 x y) Initial program 85.1%
Taylor expanded in c around 0
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6488.0
Applied rewrites88.0%
if -9.9999999999999997e106 < (*.f64 x y) < 9.9999999999999993e111Initial program 98.3%
Taylor expanded in a around inf
lower-*.f6431.8
Applied rewrites31.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6493.6
Applied rewrites93.6%
Final simplification91.9%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* z t) -5e+107)
(fma z t (* x y))
(if (<= (* z t) 5e+25)
(fma a b (fma c i (* x y)))
(fma a b (fma c i (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = fma(z, t, (x * y));
} else if ((z * t) <= 5e+25) {
tmp = fma(a, b, fma(c, i, (x * y)));
} else {
tmp = fma(a, b, fma(c, i, (z * t)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -5e+107) tmp = fma(z, t, Float64(x * y)); elseif (Float64(z * t) <= 5e+25) tmp = fma(a, b, fma(c, i, Float64(x * y))); else tmp = fma(a, b, fma(c, i, Float64(z * t))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+107], N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+25], N[(a * b + N[(c * i + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * b + N[(c * i + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+107}:\\
\;\;\;\;\mathsf{fma}\left(z, t, x \cdot y\right)\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e107Initial program 91.3%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6497.8
Applied rewrites97.8%
Taylor expanded in x around inf
lower-*.f6487.3
Applied rewrites87.3%
if -5.0000000000000002e107 < (*.f64 z t) < 5.00000000000000024e25Initial program 95.2%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6493.3
Applied rewrites93.3%
if 5.00000000000000024e25 < (*.f64 z t) Initial program 95.1%
Taylor expanded in a around inf
lower-*.f6416.4
Applied rewrites16.4%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6490.5
Applied rewrites90.5%
Final simplification91.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma z t (* x y))))
(if (<= (* x y) -1.15e+107)
t_1
(if (<= (* x y) 5.6e+123) (fma a b (fma c i (* z t))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, (x * y));
double tmp;
if ((x * y) <= -1.15e+107) {
tmp = t_1;
} else if ((x * y) <= 5.6e+123) {
tmp = fma(a, b, fma(c, i, (z * t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -1.15e+107) tmp = t_1; elseif (Float64(x * y) <= 5.6e+123) tmp = fma(a, b, fma(c, i, Float64(z * t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.15e+107], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5.6e+123], N[(a * b + N[(c * i + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -1.15 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5.6 \cdot 10^{+123}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.15e107 or 5.60000000000000023e123 < (*.f64 x y) Initial program 85.1%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6495.9
Applied rewrites95.9%
Taylor expanded in x around inf
lower-*.f6485.5
Applied rewrites85.5%
if -1.15e107 < (*.f64 x y) < 5.60000000000000023e123Initial program 98.3%
Taylor expanded in a around inf
lower-*.f6431.8
Applied rewrites31.8%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6493.6
Applied rewrites93.6%
Final simplification91.2%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma i c (* z t)))) (if (<= (* z t) -2e+92) t_1 (if (<= (* z t) 0.02) (fma a b (* c i)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(i, c, (z * t));
double tmp;
if ((z * t) <= -2e+92) {
tmp = t_1;
} else if ((z * t) <= 0.02) {
tmp = fma(a, b, (c * i));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(i, c, Float64(z * t)) tmp = 0.0 if (Float64(z * t) <= -2e+92) tmp = t_1; elseif (Float64(z * t) <= 0.02) tmp = fma(a, b, Float64(c * i)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * c + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+92], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 0.02], N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(i, c, z \cdot t\right)\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 0.02:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000001e92 or 0.0200000000000000004 < (*.f64 z t) Initial program 94.0%
Taylor expanded in a around inf
lower-*.f6430.5
Applied rewrites30.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6430.5
Applied rewrites30.5%
Taylor expanded in z around inf
lower-*.f6474.0
Applied rewrites74.0%
if -2.0000000000000001e92 < (*.f64 z t) < 0.0200000000000000004Initial program 94.9%
Taylor expanded in a around inf
lower-*.f6439.6
Applied rewrites39.6%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6473.0
Applied rewrites73.0%
Taylor expanded in c around inf
Applied rewrites69.7%
Final simplification71.7%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* z t) -5e+107) (* z t) (if (<= (* z t) 5e+201) (fma a b (* c i)) (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -5e+107) {
tmp = z * t;
} else if ((z * t) <= 5e+201) {
tmp = fma(a, b, (c * i));
} else {
tmp = z * t;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -5e+107) tmp = Float64(z * t); elseif (Float64(z * t) <= 5e+201) tmp = fma(a, b, Float64(c * i)); else tmp = Float64(z * t); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+107], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+201], N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(z * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+107}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(a, b, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e107 or 4.9999999999999995e201 < (*.f64 z t) Initial program 92.6%
Taylor expanded in z around inf
lower-*.f6470.9
Applied rewrites70.9%
if -5.0000000000000002e107 < (*.f64 z t) < 4.9999999999999995e201Initial program 95.4%
Taylor expanded in a around inf
lower-*.f6435.4
Applied rewrites35.4%
Taylor expanded in x around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6473.8
Applied rewrites73.8%
Taylor expanded in c around inf
Applied rewrites66.5%
Final simplification67.9%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* a b) -4.4e+106) (* a b) (if (<= (* a b) 3.05e+119) (* c i) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -4.4e+106) {
tmp = a * b;
} else if ((a * b) <= 3.05e+119) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-4.4d+106)) then
tmp = a * b
else if ((a * b) <= 3.05d+119) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -4.4e+106) {
tmp = a * b;
} else if ((a * b) <= 3.05e+119) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -4.4e+106: tmp = a * b elif (a * b) <= 3.05e+119: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -4.4e+106) tmp = Float64(a * b); elseif (Float64(a * b) <= 3.05e+119) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -4.4e+106) tmp = a * b; elseif ((a * b) <= 3.05e+119) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -4.4e+106], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.05e+119], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -4.4 \cdot 10^{+106}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 3.05 \cdot 10^{+119}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -4.39999999999999983e106 or 3.05e119 < (*.f64 a b) Initial program 90.3%
Taylor expanded in a around inf
lower-*.f6469.1
Applied rewrites69.1%
if -4.39999999999999983e106 < (*.f64 a b) < 3.05e119Initial program 96.5%
Taylor expanded in c around inf
lower-*.f6434.5
Applied rewrites34.5%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 94.5%
Taylor expanded in a around inf
lower-*.f6427.1
Applied rewrites27.1%
herbie shell --seed 2024220
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))