
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 5000000.0)
(+
x
(/
y
(-
(fma
z
(fma
z
(fma z 0.18806319451591877 0.5641895835477563)
1.1283791670955126)
1.1283791670955126)
(* x y))))
(fma (exp (- z)) (* y 0.8862269254527579) x))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 5000000.0) {
tmp = x + (y / (fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), 1.1283791670955126) - (x * y)));
} else {
tmp = fma(exp(-z), (y * 0.8862269254527579), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 5000000.0) tmp = Float64(x + Float64(y / Float64(fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), 1.1283791670955126) - Float64(x * y)))); else tmp = fma(exp(Float64(-z)), Float64(y * 0.8862269254527579), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 5000000.0], N[(x + N[(y / N[(N[(z * N[(z * N[(z * 0.18806319451591877 + 0.5641895835477563), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Exp[(-z)], $MachinePrecision] * N[(y * 0.8862269254527579), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 5000000:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.18806319451591877, 0.5641895835477563\right), 1.1283791670955126\right), 1.1283791670955126\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(e^{-z}, y \cdot 0.8862269254527579, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 5e6Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6499.9
Applied rewrites99.9%
if 5e6 < (exp.f64 z) Initial program 91.1%
Taylor expanded in y around 0
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
rec-expN/A
neg-mul-1N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))) 2e+268) (+ x (/ y (fma (exp z) 1.1283791670955126 (- (* x y))))) (+ x (/ -1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x + (y / ((1.1283791670955126 * exp(z)) - (x * y)))) <= 2e+268) {
tmp = x + (y / fma(exp(z), 1.1283791670955126, -(x * y)));
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) <= 2e+268) tmp = Float64(x + Float64(y / fma(exp(z), 1.1283791670955126, Float64(-Float64(x * y))))); else tmp = Float64(x + Float64(-1.0 / x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+268], N[(x + N[(y / N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126 + (-N[(x * y), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y} \leq 2 \cdot 10^{+268}:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(e^{z}, 1.1283791670955126, -x \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{x}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.9999999999999999e268Initial program 98.3%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6498.3
Applied rewrites98.3%
if 1.9999999999999999e268 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 46.7%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))) (if (<= t_0 2e+268) t_0 (+ x (/ -1.0 x)))))
double code(double x, double y, double z) {
double t_0 = x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
double tmp;
if (t_0 <= 2e+268) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
if (t_0 <= 2d+268) then
tmp = t_0
else
tmp = x + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
double tmp;
if (t_0 <= 2e+268) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
def code(x, y, z): t_0 = x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y))) tmp = 0 if t_0 <= 2e+268: tmp = t_0 else: tmp = x + (-1.0 / x) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) tmp = 0.0 if (t_0 <= 2e+268) tmp = t_0; else tmp = Float64(x + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); tmp = 0.0; if (t_0 <= 2e+268) tmp = t_0; else tmp = x + (-1.0 / x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+268], t$95$0, N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+268}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{x}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.9999999999999999e268Initial program 98.3%
if 1.9999999999999999e268 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 46.7%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1.2)
(+ x (/ y (- 1.1283791670955126 (* x y))))
(+ x (/ y (- (* 1.1283791670955126 z) (* x y)))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.2) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x + (y / ((1.1283791670955126 * z) - (x * y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1.2d0) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x + (y / ((1.1283791670955126d0 * z) - (x * y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1.2) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x + (y / ((1.1283791670955126 * z) - (x * y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 1.2: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x + (y / ((1.1283791670955126 * z) - (x * y))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.2) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * z) - Float64(x * y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 1.2) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x + (y / ((1.1283791670955126 * z) - (x * y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.2], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(1.1283791670955126 * z), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1.2:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 \cdot z - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 1.19999999999999996Initial program 99.8%
Taylor expanded in z around 0
Applied rewrites99.3%
if 1.19999999999999996 < (exp.f64 z) Initial program 91.5%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6478.8
Applied rewrites78.8%
Taylor expanded in z around inf
Applied rewrites78.8%
Final simplification94.8%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(+
x
(/
y
(-
(fma
z
(fma
z
(fma z 0.18806319451591877 0.5641895835477563)
1.1283791670955126)
1.1283791670955126)
(* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), 1.1283791670955126) - (x * y)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), 1.1283791670955126) - Float64(x * y)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(z * N[(z * N[(z * 0.18806319451591877 + 0.5641895835477563), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.18806319451591877, 0.5641895835477563\right), 1.1283791670955126\right), 1.1283791670955126\right) - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6495.6
Applied rewrites95.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(+
x
(/
y
(- (fma z (* 0.18806319451591877 (* z z)) 1.1283791670955126) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (fma(z, (0.18806319451591877 * (z * z)), 1.1283791670955126) - (x * y)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(fma(z, Float64(0.18806319451591877 * Float64(z * z)), 1.1283791670955126) - Float64(x * y)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(z * N[(0.18806319451591877 * N[(z * z), $MachinePrecision]), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, 0.18806319451591877 \cdot \left(z \cdot z\right), 1.1283791670955126\right) - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6495.6
Applied rewrites95.6%
Taylor expanded in z around inf
Applied rewrites95.2%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(+
x
(/
y
(-
(fma z (fma z 0.5641895835477563 1.1283791670955126) 1.1283791670955126)
(* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (fma(z, fma(z, 0.5641895835477563, 1.1283791670955126), 1.1283791670955126) - (x * y)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(fma(z, fma(z, 0.5641895835477563, 1.1283791670955126), 1.1283791670955126) - Float64(x * y)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(z * N[(z * 0.5641895835477563 + 1.1283791670955126), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5641895835477563, 1.1283791670955126\right), 1.1283791670955126\right) - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.1%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6495.0
Applied rewrites95.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (+ x (/ y (- (fma z 1.1283791670955126 1.1283791670955126) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (fma(z, 1.1283791670955126, 1.1283791670955126) - (x * y)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(fma(z, 1.1283791670955126, 1.1283791670955126) - Float64(x * y)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(z * 1.1283791670955126 + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, 1.1283791670955126, 1.1283791670955126\right) - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.1%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6492.8
Applied rewrites92.8%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 3.8e-110) (+ x (/ -1.0 x)) (+ x (/ y (- 1.1283791670955126 (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 3.8e-110) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (1.1283791670955126 - (x * y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 3.8d-110) then
tmp = x + ((-1.0d0) / x)
else
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 3.8e-110) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / (1.1283791670955126 - (x * y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 3.8e-110: tmp = x + (-1.0 / x) else: tmp = x + (y / (1.1283791670955126 - (x * y))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 3.8e-110) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 3.8e-110) tmp = x + (-1.0 / x); else tmp = x + (y / (1.1283791670955126 - (x * y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 3.8e-110], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 3.8 \cdot 10^{-110}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 3.7999999999999998e-110Initial program 92.3%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 3.7999999999999998e-110 < (exp.f64 z) Initial program 97.1%
Taylor expanded in z around 0
Applied rewrites90.3%
(FPCore (x y z) :precision binary64 (+ x (/ -1.0 x)))
double code(double x, double y, double z) {
return x + (-1.0 / x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((-1.0d0) / x)
end function
public static double code(double x, double y, double z) {
return x + (-1.0 / x);
}
def code(x, y, z): return x + (-1.0 / x)
function code(x, y, z) return Float64(x + Float64(-1.0 / x)) end
function tmp = code(x, y, z) tmp = x + (-1.0 / x); end
code[x_, y_, z_] := N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{-1}{x}
\end{array}
Initial program 95.7%
Taylor expanded in y around inf
lower-/.f6472.1
Applied rewrites72.1%
(FPCore (x y z) :precision binary64 (/ -1.0 x))
double code(double x, double y, double z) {
return -1.0 / x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (-1.0d0) / x
end function
public static double code(double x, double y, double z) {
return -1.0 / x;
}
def code(x, y, z): return -1.0 / x
function code(x, y, z) return Float64(-1.0 / x) end
function tmp = code(x, y, z) tmp = -1.0 / x; end
code[x_, y_, z_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 95.7%
Taylor expanded in x around inf
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-outN/A
distribute-neg-frac2N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6465.2
Applied rewrites65.2%
Taylor expanded in x around 0
Applied rewrites20.6%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))