
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (/ (- x y) (- 1.0 y)) 0.0001)
(- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0)))))
(-
1.0
(log
(/
(+ (+ x -1.0) (/ (+ (+ x -1.0) (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)) y))
y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0001) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log((((x + -1.0) + (((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.0001d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log((((x + (-1.0d0)) + (((x + (-1.0d0)) + (((-1.0d0) + (x + ((x + (-1.0d0)) / y))) / y)) / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0001) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + (((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0001: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log((((x + -1.0) + (((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0001) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(Float64(x + -1.0) + Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y)) / y)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.0001) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log((((x + -1.0) + (((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0001], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0001:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{\left(x + -1\right) + \frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.00000000000000005e-4Initial program 100.0%
if 1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.3%
Taylor expanded in y around -inf
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0001) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0001) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.0001d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log((((x + (-1.0d0)) + (((-1.0d0) + (x + ((x + (-1.0d0)) / y))) / y)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0001) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0001: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0001) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.0001) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0001], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0001:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.00000000000000005e-4Initial program 100.0%
if 1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.3%
Taylor expanded in y around -inf
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -50000000000000.0)
(- 1.0 (log (/ x (+ y -1.0))))
(if (<= t_0 0.0001)
(- 1.0 (+ y (log1p (- x))))
(- 1.0 (log (/ (+ x -1.0) y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -50000000000000.0) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (t_0 <= 0.0001) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -50000000000000.0) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (t_0 <= 0.0001) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -50000000000000.0: tmp = 1.0 - math.log((x / (y + -1.0))) elif t_0 <= 0.0001: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -50000000000000.0) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (t_0 <= 0.0001) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000000000000.0], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0001], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -50000000000000:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.0001:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e13Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
lower-+.f64100.0
Applied rewrites100.0%
if -5e13 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.00000000000000005e-4Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites99.5%
if 1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.3%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6498.8
Applied rewrites98.8%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -50000000000000.0)
(- 1.0 (log (/ x (+ y -1.0))))
(if (<= t_0 0.0001)
(- 1.0 (+ y (log1p (- x))))
(- 1.0 (log (/ -1.0 y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -50000000000000.0) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (t_0 <= 0.0001) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = 1.0 - log((-1.0 / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -50000000000000.0) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (t_0 <= 0.0001) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = 1.0 - Math.log((-1.0 / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -50000000000000.0: tmp = 1.0 - math.log((x / (y + -1.0))) elif t_0 <= 0.0001: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = 1.0 - math.log((-1.0 / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -50000000000000.0) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (t_0 <= 0.0001) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = Float64(1.0 - log(Float64(-1.0 / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50000000000000.0], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0001], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -50000000000000:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.0001:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e13Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
lower-+.f64100.0
Applied rewrites100.0%
if -5e13 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.00000000000000005e-4Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites99.5%
if 1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.3%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6498.8
Applied rewrites98.8%
Taylor expanded in x around 0
Applied rewrites74.3%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.99996) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99996) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.99996d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log((((-1.0d0) + (x + ((x + (-1.0d0)) / y))) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99996) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.99996: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log(((-1.0 + (x + ((x + -1.0) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.99996) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.99996) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log(((-1.0 + (x + ((x + -1.0) / y))) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.99996], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.99996:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99995999999999996Initial program 99.9%
if 0.99995999999999996 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 6.2%
Taylor expanded in y around -inf
associate-*r/N/A
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.99996) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99996) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 0.99996d0) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log(((x + (-1.0d0)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99996) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.99996: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.99996) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 0.99996) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log(((x + -1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.99996], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.99996:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99995999999999996Initial program 99.9%
if 0.99995999999999996 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 6.2%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y -30.0) (- 1.0 (log (/ -1.0 y))) (if (<= y 1.0) (- 1.0 (+ y (log1p (- x)))) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -30.0) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -30.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -30.0: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 1.0: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -30.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 1.0) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -30.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -30:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -30Initial program 21.0%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6498.8
Applied rewrites98.8%
Taylor expanded in x around 0
Applied rewrites72.6%
if -30 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites98.6%
if 1 < y Initial program 60.4%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
lower-+.f6498.4
Applied rewrites98.4%
Taylor expanded in y around inf
Applied rewrites97.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (/ x y)))))
(if (<= y -440000000000.0)
t_0
(if (<= y 1.0) (- 1.0 (+ y (log1p (- x)))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log((x / y));
double tmp;
if (y <= -440000000000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log((x / y));
double tmp;
if (y <= -440000000000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log((x / y)) tmp = 0 if y <= -440000000000.0: tmp = t_0 elif y <= 1.0: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(x / y))) tmp = 0.0 if (y <= -440000000000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -440000000000.0], t$95$0, If[LessEqual[y, 1.0], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;y \leq -440000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.4e11 or 1 < y Initial program 28.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
lower-+.f6449.5
Applied rewrites49.5%
Taylor expanded in y around inf
Applied rewrites49.3%
if -4.4e11 < y < 1Initial program 99.3%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites96.9%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 72.8%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.9
Applied rewrites63.9%
(FPCore (x y) :precision binary64 (- 1.0 (- x)))
double code(double x, double y) {
return 1.0 - -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - -x
end function
public static double code(double x, double y) {
return 1.0 - -x;
}
def code(x, y): return 1.0 - -x
function code(x, y) return Float64(1.0 - Float64(-x)) end
function tmp = code(x, y) tmp = 1.0 - -x; end
code[x_, y_] := N[(1.0 - (-x)), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(-x\right)
\end{array}
Initial program 72.8%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.9
Applied rewrites63.9%
Taylor expanded in x around 0
Applied rewrites43.6%
(FPCore (x y) :precision binary64 (+ 1.0 (- x)))
double code(double x, double y) {
return 1.0 + -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + -x
end function
public static double code(double x, double y) {
return 1.0 + -x;
}
def code(x, y): return 1.0 + -x
function code(x, y) return Float64(1.0 + Float64(-x)) end
function tmp = code(x, y) tmp = 1.0 + -x; end
code[x_, y_] := N[(1.0 + (-x)), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(-x\right)
\end{array}
Initial program 72.8%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.9
Applied rewrites63.9%
Taylor expanded in x around 0
Applied rewrites43.6%
lift--.f64N/A
flip--N/A
div-invN/A
lower-*.f64N/A
Applied rewrites43.5%
Applied rewrites42.2%
Final simplification42.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))