
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2e+29)
(+ x_m (* z (* x_m (+ y -1.0))))
(fma (* z (+ y -1.0)) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e+29) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = fma((z * (y + -1.0)), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e+29) tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0)))); else tmp = fma(Float64(z * Float64(y + -1.0)), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e+29], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{+29}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot \left(y + -1\right), x\_m, x\_m\right)\\
\end{array}
\end{array}
if x < 1.99999999999999983e29Initial program 96.5%
Applied rewrites97.6%
if 1.99999999999999983e29 < x Initial program 99.9%
Applied rewrites100.0%
Final simplification98.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* z (- 1.0 y))) (t_1 (* x_m (- (* z y) z)))) (* x_s (if (<= t_0 -200.0) t_1 (if (<= t_0 0.4) (- x_m (* x_m z)) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (1.0 - y);
double t_1 = x_m * ((z * y) - z);
double tmp;
if (t_0 <= -200.0) {
tmp = t_1;
} else if (t_0 <= 0.4) {
tmp = x_m - (x_m * z);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (1.0d0 - y)
t_1 = x_m * ((z * y) - z)
if (t_0 <= (-200.0d0)) then
tmp = t_1
else if (t_0 <= 0.4d0) then
tmp = x_m - (x_m * z)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (1.0 - y);
double t_1 = x_m * ((z * y) - z);
double tmp;
if (t_0 <= -200.0) {
tmp = t_1;
} else if (t_0 <= 0.4) {
tmp = x_m - (x_m * z);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = z * (1.0 - y) t_1 = x_m * ((z * y) - z) tmp = 0 if t_0 <= -200.0: tmp = t_1 elif t_0 <= 0.4: tmp = x_m - (x_m * z) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(1.0 - y)) t_1 = Float64(x_m * Float64(Float64(z * y) - z)) tmp = 0.0 if (t_0 <= -200.0) tmp = t_1; elseif (t_0 <= 0.4) tmp = Float64(x_m - Float64(x_m * z)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = z * (1.0 - y); t_1 = x_m * ((z * y) - z); tmp = 0.0; if (t_0 <= -200.0) tmp = t_1; elseif (t_0 <= 0.4) tmp = x_m - (x_m * z); else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m * N[(N[(z * y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -200.0], t$95$1, If[LessEqual[t$95$0, 0.4], N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := z \cdot \left(1 - y\right)\\
t_1 := x\_m \cdot \left(z \cdot y - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -200:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.4:\\
\;\;\;\;x\_m - x\_m \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -200 or 0.40000000000000002 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 95.7%
Taylor expanded in z around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
if -200 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 0.40000000000000002Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.3
Applied rewrites98.3%
Final simplification96.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (fma (* x_m y) z x_m)))
(*
x_s
(if (<= (- 1.0 y) -2000.0)
t_0
(if (<= (- 1.0 y) 1.01) (- x_m (* x_m z)) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = fma((x_m * y), z, x_m);
double tmp;
if ((1.0 - y) <= -2000.0) {
tmp = t_0;
} else if ((1.0 - y) <= 1.01) {
tmp = x_m - (x_m * z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = fma(Float64(x_m * y), z, x_m) tmp = 0.0 if (Float64(1.0 - y) <= -2000.0) tmp = t_0; elseif (Float64(1.0 - y) <= 1.01) tmp = Float64(x_m - Float64(x_m * z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * y), $MachinePrecision] * z + x$95$m), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -2000.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1.01], N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x\_m \cdot y, z, x\_m\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -2000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 1.01:\\
\;\;\;\;x\_m - x\_m \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e3 or 1.01000000000000001 < (-.f64 #s(literal 1 binary64) y) Initial program 94.7%
Applied rewrites92.0%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
Taylor expanded in y around inf
lower-*.f6491.5
Applied rewrites91.5%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6491.4
Applied rewrites91.4%
if -2e3 < (-.f64 #s(literal 1 binary64) y) < 1.01000000000000001Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
Final simplification95.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (- 1.0 y) -4e+45)
(* z (* x_m y))
(if (<= (- 1.0 y) 2e+92) (- x_m (* x_m z)) (* x_m (* z y))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = z * (x_m * y);
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((1.0d0 - y) <= (-4d+45)) then
tmp = z * (x_m * y)
else if ((1.0d0 - y) <= 2d+92) then
tmp = x_m - (x_m * z)
else
tmp = x_m * (z * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = z * (x_m * y);
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = x_m * (z * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (1.0 - y) <= -4e+45: tmp = z * (x_m * y) elif (1.0 - y) <= 2e+92: tmp = x_m - (x_m * z) else: tmp = x_m * (z * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -4e+45) tmp = Float64(z * Float64(x_m * y)); elseif (Float64(1.0 - y) <= 2e+92) tmp = Float64(x_m - Float64(x_m * z)); else tmp = Float64(x_m * Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((1.0 - y) <= -4e+45) tmp = z * (x_m * y); elseif ((1.0 - y) <= 2e+92) tmp = x_m - (x_m * z); else tmp = x_m * (z * y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -4e+45], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 2e+92], N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -4 \cdot 10^{+45}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;1 - y \leq 2 \cdot 10^{+92}:\\
\;\;\;\;x\_m - x\_m \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -3.9999999999999997e45Initial program 90.9%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6487.2
Applied rewrites87.2%
if -3.9999999999999997e45 < (-.f64 #s(literal 1 binary64) y) < 2.0000000000000001e92Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
if 2.0000000000000001e92 < (-.f64 #s(literal 1 binary64) y) Initial program 96.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6476.6
Applied rewrites76.6%
Final simplification89.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (- 1.0 y) -4e+45)
(* z (* x_m y))
(if (<= (- 1.0 y) 2e+92) (- x_m (* x_m z)) (* y (* x_m z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = z * (x_m * y);
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((1.0d0 - y) <= (-4d+45)) then
tmp = z * (x_m * y)
else if ((1.0d0 - y) <= 2d+92) then
tmp = x_m - (x_m * z)
else
tmp = y * (x_m * z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = z * (x_m * y);
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (1.0 - y) <= -4e+45: tmp = z * (x_m * y) elif (1.0 - y) <= 2e+92: tmp = x_m - (x_m * z) else: tmp = y * (x_m * z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -4e+45) tmp = Float64(z * Float64(x_m * y)); elseif (Float64(1.0 - y) <= 2e+92) tmp = Float64(x_m - Float64(x_m * z)); else tmp = Float64(y * Float64(x_m * z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((1.0 - y) <= -4e+45) tmp = z * (x_m * y); elseif ((1.0 - y) <= 2e+92) tmp = x_m - (x_m * z); else tmp = y * (x_m * z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -4e+45], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 2e+92], N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -4 \cdot 10^{+45}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;1 - y \leq 2 \cdot 10^{+92}:\\
\;\;\;\;x\_m - x\_m \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -3.9999999999999997e45Initial program 90.9%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6487.2
Applied rewrites87.2%
if -3.9999999999999997e45 < (-.f64 #s(literal 1 binary64) y) < 2.0000000000000001e92Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
if 2.0000000000000001e92 < (-.f64 #s(literal 1 binary64) y) Initial program 96.0%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6471.4
Applied rewrites71.4%
Applied rewrites75.4%
Final simplification88.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (* x_m y))))
(*
x_s
(if (<= (- 1.0 y) -4e+45)
t_0
(if (<= (- 1.0 y) 2e+92) (- x_m (* x_m z)) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * y);
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = t_0;
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x_m * y)
if ((1.0d0 - y) <= (-4d+45)) then
tmp = t_0
else if ((1.0d0 - y) <= 2d+92) then
tmp = x_m - (x_m * z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * y);
double tmp;
if ((1.0 - y) <= -4e+45) {
tmp = t_0;
} else if ((1.0 - y) <= 2e+92) {
tmp = x_m - (x_m * z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = z * (x_m * y) tmp = 0 if (1.0 - y) <= -4e+45: tmp = t_0 elif (1.0 - y) <= 2e+92: tmp = x_m - (x_m * z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(x_m * y)) tmp = 0.0 if (Float64(1.0 - y) <= -4e+45) tmp = t_0; elseif (Float64(1.0 - y) <= 2e+92) tmp = Float64(x_m - Float64(x_m * z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = z * (x_m * y); tmp = 0.0; if ((1.0 - y) <= -4e+45) tmp = t_0; elseif ((1.0 - y) <= 2e+92) tmp = x_m - (x_m * z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -4e+45], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2e+92], N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := z \cdot \left(x\_m \cdot y\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -4 \cdot 10^{+45}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2 \cdot 10^{+92}:\\
\;\;\;\;x\_m - x\_m \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -3.9999999999999997e45 or 2.0000000000000001e92 < (-.f64 #s(literal 1 binary64) y) Initial program 93.4%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6479.5
Applied rewrites79.5%
if -3.9999999999999997e45 < (-.f64 #s(literal 1 binary64) y) < 2.0000000000000001e92Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6493.9
Applied rewrites93.9%
Final simplification88.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (- z)))) (* x_s (if (<= z -1.0) t_0 (if (<= z 95000000000.0) (* x_m 1.0) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 95000000000.0) {
tmp = x_m * 1.0;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * -z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 95000000000.0d0) then
tmp = x_m * 1.0d0
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 95000000000.0) {
tmp = x_m * 1.0;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * -z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 95000000000.0: tmp = x_m * 1.0 else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(-z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 95000000000.0) tmp = Float64(x_m * 1.0); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * -z; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 95000000000.0) tmp = x_m * 1.0; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * (-z)), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 95000000000.0], N[(x$95$m * 1.0), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(-z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 95000000000:\\
\;\;\;\;x\_m \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -1 or 9.5e10 < z Initial program 94.6%
Taylor expanded in z around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6494.0
Applied rewrites94.0%
Taylor expanded in y around 0
Applied rewrites57.5%
if -1 < z < 9.5e10Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites71.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (fma (+ y -1.0) (* x_m z) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * fma((y + -1.0), (x_m * z), x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * fma(Float64(y + -1.0), Float64(x_m * z), x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(y + -1.0), $MachinePrecision] * N[(x$95$m * z), $MachinePrecision] + x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \mathsf{fma}\left(y + -1, x\_m \cdot z, x\_m\right)
\end{array}
Initial program 97.3%
Applied rewrites98.0%
Final simplification98.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (fma (* z (+ y -1.0)) x_m x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * fma((z * (y + -1.0)), x_m, x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * fma(Float64(z * Float64(y + -1.0)), x_m, x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \mathsf{fma}\left(z \cdot \left(y + -1\right), x\_m, x\_m\right)
\end{array}
Initial program 97.3%
Applied rewrites97.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (* x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m * z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m * z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m * z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m * z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - x\_m \cdot z\right)
\end{array}
Initial program 97.3%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6465.6
Applied rewrites65.6%
Final simplification65.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m 1.0)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * 1.0);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * 1.0d0)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * 1.0);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * 1.0)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * 1.0)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * 1.0); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot 1\right)
\end{array}
Initial program 97.3%
Taylor expanded in z around 0
Applied rewrites37.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))