
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* y b) t) (+ a 1.0))) (t_2 (/ (+ x (/ (* y z) t)) t_1)))
(if (<= t_2 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_2 -2e-313)
t_2
(if (<= t_2 0.0)
(+ (/ z b) (/ (* t (- (/ x b) (/ z (* b b)))) y))
(if (<= t_2 2e+305) (/ (fma (/ 1.0 t) (* y z) x) t_1) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * b) / t) + (a + 1.0);
double t_2 = (x + ((y * z) / t)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_2 <= -2e-313) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (z / b) + ((t * ((x / b) - (z / (b * b)))) / y);
} else if (t_2 <= 2e+305) {
tmp = fma((1.0 / t), (y * z), x) / t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_2 <= -2e-313) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(z / b) + Float64(Float64(t * Float64(Float64(x / b) - Float64(z / Float64(b * b)))) / y)); elseif (t_2 <= 2e+305) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / t_1); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-313], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(z / b), $MachinePrecision] + N[(N[(t * N[(N[(x / b), $MachinePrecision] - N[(z / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+305], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot b}{t} + \left(a + 1\right)\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{z}{b} + \frac{t \cdot \left(\frac{x}{b} - \frac{z}{b \cdot b}\right)}{y}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313Initial program 99.3%
if -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 46.6%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6427.9
Applied rewrites27.9%
Taylor expanded in y around -inf
Applied rewrites77.4%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification94.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (fma a (- (* x a) x) x)))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -1e+87)
t_2
(if (<= t_1 -2e-313)
(/ x a)
(if (<= t_1 5e-196) (/ z b) (if (<= t_1 2e+305) t_2 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(a, ((x * a) - x), x);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -1e+87) {
tmp = t_2;
} else if (t_1 <= -2e-313) {
tmp = x / a;
} else if (t_1 <= 5e-196) {
tmp = z / b;
} else if (t_1 <= 2e+305) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = fma(a, Float64(Float64(x * a) - x), x) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -1e+87) tmp = t_2; elseif (t_1 <= -2e-313) tmp = Float64(x / a); elseif (t_1 <= 5e-196) tmp = Float64(z / b); elseif (t_1 <= 2e+305) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a * N[(N[(x * a), $MachinePrecision] - x), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -1e+87], t$95$2, If[LessEqual[t$95$1, -2e-313], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 5e-196], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 2e+305], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \mathsf{fma}\left(a, x \cdot a - x, x\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+87}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-196}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000005e-196 or 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6463.4
Applied rewrites63.4%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999996e86 or 5.0000000000000005e-196 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6457.0
Applied rewrites57.0%
Taylor expanded in a around 0
Applied rewrites42.1%
if -9.9999999999999996e86 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313Initial program 99.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6452.8
Applied rewrites52.8%
Taylor expanded in a around inf
Applied rewrites38.9%
Final simplification50.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (- x (* x a))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -1e+87)
t_2
(if (<= t_1 -2e-313)
(/ x a)
(if (<= t_1 4e-279) (/ z b) (if (<= t_1 2e+305) t_2 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x - (x * a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -1e+87) {
tmp = t_2;
} else if (t_1 <= -2e-313) {
tmp = x / a;
} else if (t_1 <= 4e-279) {
tmp = z / b;
} else if (t_1 <= 2e+305) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x - (x * a);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z / b;
} else if (t_1 <= -1e+87) {
tmp = t_2;
} else if (t_1 <= -2e-313) {
tmp = x / a;
} else if (t_1 <= 4e-279) {
tmp = z / b;
} else if (t_1 <= 2e+305) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)) t_2 = x - (x * a) tmp = 0 if t_1 <= -math.inf: tmp = z / b elif t_1 <= -1e+87: tmp = t_2 elif t_1 <= -2e-313: tmp = x / a elif t_1 <= 4e-279: tmp = z / b elif t_1 <= 2e+305: tmp = t_2 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(x - Float64(x * a)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -1e+87) tmp = t_2; elseif (t_1 <= -2e-313) tmp = Float64(x / a); elseif (t_1 <= 4e-279) tmp = Float64(z / b); elseif (t_1 <= 2e+305) tmp = t_2; else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)); t_2 = x - (x * a); tmp = 0.0; if (t_1 <= -Inf) tmp = z / b; elseif (t_1 <= -1e+87) tmp = t_2; elseif (t_1 <= -2e-313) tmp = x / a; elseif (t_1 <= 4e-279) tmp = z / b; elseif (t_1 <= 2e+305) tmp = t_2; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -1e+87], t$95$2, If[LessEqual[t$95$1, -2e-313], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 4e-279], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 2e+305], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := x - x \cdot a\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+87}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-279}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.00000000000000022e-279 or 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 31.7%
Taylor expanded in y around inf
lower-/.f6468.0
Applied rewrites68.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999996e86 or 4.00000000000000022e-279 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6456.2
Applied rewrites56.2%
Taylor expanded in a around 0
Applied rewrites39.4%
if -9.9999999999999996e86 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313Initial program 99.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6452.8
Applied rewrites52.8%
Taylor expanded in a around inf
Applied rewrites38.9%
Final simplification50.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_2 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_2 -2e-313)
(/ t_1 (+ a 1.0))
(if (<= t_2 1e-295)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t_2 2e+305)
(/ (fma (/ 1.0 t) (* y z) x) (+ a 1.0))
(/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_2 <= -2e-313) {
tmp = t_1 / (a + 1.0);
} else if (t_2 <= 1e-295) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t_2 <= 2e+305) {
tmp = fma((1.0 / t), (y * z), x) / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_2 <= -2e-313) tmp = Float64(t_1 / Float64(a + 1.0)); elseif (t_2 <= 1e-295) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t_2 <= 2e+305) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / Float64(a + 1.0)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-313], N[(t$95$1 / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e-295], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+305], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;\frac{t\_1}{a + 1}\\
\mathbf{elif}\;t\_2 \leq 10^{-295}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313Initial program 99.3%
Taylor expanded in y around 0
lower-+.f6476.3
Applied rewrites76.3%
if -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000006e-295Initial program 50.3%
Taylor expanded in y around inf
lower-/.f6456.6
Applied rewrites56.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.3
Applied rewrites46.3%
Taylor expanded in t around 0
Applied rewrites67.8%
if 1.00000000000000006e-295 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.5%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6478.1
Applied rewrites78.1%
Applied rewrites78.2%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification79.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ a 1.0)))
(t_3 (/ t_1 (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_3 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_3 -2e-313)
t_2
(if (<= t_3 1e-295)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t_3 2e+305) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (a + 1.0);
double t_3 = t_1 / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_3 <= -2e-313) {
tmp = t_2;
} else if (t_3 <= 1e-295) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t_3 <= 2e+305) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(a + 1.0)) t_3 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_3 <= -2e-313) tmp = t_2; elseif (t_3 <= 1e-295) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t_3 <= 2e+305) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -2e-313], t$95$2, If[LessEqual[t$95$3, 1e-295], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2e+305], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{a + 1}\\
t_3 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_3 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10^{-295}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313 or 1.00000000000000006e-295 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.4%
Taylor expanded in y around 0
lower-+.f6477.2
Applied rewrites77.2%
if -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000006e-295Initial program 50.3%
Taylor expanded in y around inf
lower-/.f6456.6
Applied rewrites56.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.3
Applied rewrites46.3%
Taylor expanded in t around 0
Applied rewrites67.8%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification79.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma z (/ y t) x) (+ a 1.0)))
(t_2 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_2 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_2 -2e-313)
t_1
(if (<= t_2 1e-295)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t_2 2e+305) t_1 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, (y / t), x) / (a + 1.0);
double t_2 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_2 <= -2e-313) {
tmp = t_1;
} else if (t_2 <= 1e-295) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t_2 <= 2e+305) {
tmp = t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_2 <= -2e-313) tmp = t_1; elseif (t_2 <= 1e-295) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t_2 <= 2e+305) tmp = t_1; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-313], t$95$1, If[LessEqual[t$95$2, 1e-295], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+305], t$95$1, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-295}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313 or 1.00000000000000006e-295 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 99.4%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6476.6
Applied rewrites76.6%
if -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000006e-295Initial program 50.3%
Taylor expanded in y around inf
lower-/.f6456.6
Applied rewrites56.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.3
Applied rewrites46.3%
Taylor expanded in t around 0
Applied rewrites67.8%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification78.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ (fma z (/ y t) x) (+ a 1.0))))
(if (<= t_1 -2e-313)
t_2
(if (<= t_1 1e-295)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t_1 2e+305) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(z, (y / t), x) / (a + 1.0);
double tmp;
if (t_1 <= -2e-313) {
tmp = t_2;
} else if (t_1 <= 1e-295) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t_1 <= 2e+305) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= -2e-313) tmp = t_2; elseif (t_1 <= 1e-295) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t_1 <= 2e+305) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-313], t$95$2, If[LessEqual[t$95$1, 1e-295], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+305], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-313}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-295}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999998e-313 or 1.00000000000000006e-295 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 94.2%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6474.3
Applied rewrites74.3%
if -1.99999999998e-313 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000006e-295Initial program 50.3%
Taylor expanded in y around inf
lower-/.f6456.6
Applied rewrites56.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.3
Applied rewrites46.3%
Taylor expanded in t around 0
Applied rewrites67.8%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification76.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_2 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_2 2e+305) (/ t_1 (fma b (/ y t) (+ a 1.0))) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_2 <= 2e+305) {
tmp = t_1 / fma(b, (y / t), (a + 1.0));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_2 <= 2e+305) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(a + 1.0))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+305], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e305Initial program 89.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6490.0
Applied rewrites90.0%
if 1.9999999999999999e305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 3.9%
Taylor expanded in y around inf
lower-/.f6493.1
Applied rewrites93.1%
Final simplification90.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_1 (- INFINITY))
(* y (/ z (fma (* y b) 1.0 (fma t a t))))
(if (<= t_1 1e+303)
(/ (fma y (/ z t) x) (fma y (/ b t) (+ a 1.0)))
(/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z / fma((y * b), 1.0, fma(t, a, t)));
} else if (t_1 <= 1e+303) {
tmp = fma(y, (z / t), x) / fma(y, (b / t), (a + 1.0));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(Float64(y * b), 1.0, fma(t, a, t)))); elseif (t_1 <= 1e+303) tmp = Float64(fma(y, Float64(z / t), x) / fma(y, Float64(b / t), Float64(a + 1.0))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(y * N[(b / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{\mathsf{fma}\left(y, \frac{b}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 37.4%
Taylor expanded in y around inf
lower-/.f6441.8
Applied rewrites41.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites93.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 89.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.0
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.7
Applied rewrites83.7%
if 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 6.4%
Taylor expanded in y around inf
lower-/.f6490.7
Applied rewrites90.7%
Final simplification85.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ a 1.0))))
(if (<= t -5e-54)
t_1
(if (<= t 4.1e-51)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t 2.35e+86) (/ x (/ (fma y b t) t)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (a + 1.0);
double tmp;
if (t <= -5e-54) {
tmp = t_1;
} else if (t <= 4.1e-51) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t <= 2.35e+86) {
tmp = x / (fma(y, b, t) / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t <= -5e-54) tmp = t_1; elseif (t <= 4.1e-51) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t <= 2.35e+86) tmp = Float64(x / Float64(fma(y, b, t) / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -5e-54], t$95$1, If[LessEqual[t, 4.1e-51], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.35e+86], N[(x / N[(N[(y * b + t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{a + 1}\\
\mathbf{if}\;t \leq -5 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.1 \cdot 10^{-51}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t \leq 2.35 \cdot 10^{+86}:\\
\;\;\;\;\frac{x}{\frac{\mathsf{fma}\left(y, b, t\right)}{t}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.00000000000000015e-54 or 2.3500000000000001e86 < t Initial program 82.4%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6465.2
Applied rewrites65.2%
if -5.00000000000000015e-54 < t < 4.09999999999999973e-51Initial program 58.9%
Taylor expanded in y around inf
lower-/.f6459.5
Applied rewrites59.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.9
Applied rewrites46.9%
Taylor expanded in t around 0
Applied rewrites67.7%
if 4.09999999999999973e-51 < t < 2.3500000000000001e86Initial program 86.1%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6464.5
Applied rewrites64.5%
Taylor expanded in z around 0
Applied rewrites46.6%
Taylor expanded in t around 0
Applied rewrites46.9%
Final simplification63.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ (fma y (/ b t) a) 1.0))))
(if (<= t -1.75e-54)
t_1
(if (<= t 2.7e-51) (/ (* y z) (fma y b (fma t a t))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (fma(y, (b / t), a) + 1.0);
double tmp;
if (t <= -1.75e-54) {
tmp = t_1;
} else if (t <= 2.7e-51) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(fma(y, Float64(b / t), a) + 1.0)) tmp = 0.0 if (t <= -1.75e-54) tmp = t_1; elseif (t <= 2.7e-51) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.75e-54], t$95$1, If[LessEqual[t, 2.7e-51], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(y, \frac{b}{t}, a\right) + 1}\\
\mathbf{if}\;t \leq -1.75 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{-51}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.74999999999999991e-54 or 2.6999999999999997e-51 < t Initial program 83.2%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6472.2
Applied rewrites72.2%
if -1.74999999999999991e-54 < t < 2.6999999999999997e-51Initial program 58.9%
Taylor expanded in y around inf
lower-/.f6459.5
Applied rewrites59.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6446.9
Applied rewrites46.9%
Taylor expanded in t around 0
Applied rewrites67.7%
Final simplification70.4%
(FPCore (x y z t a b) :precision binary64 (if (<= y -3e+72) (/ z b) (if (<= y 490000000000.0) (/ x (+ a 1.0)) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -3e+72) {
tmp = z / b;
} else if (y <= 490000000000.0) {
tmp = x / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-3d+72)) then
tmp = z / b
else if (y <= 490000000000.0d0) then
tmp = x / (a + 1.0d0)
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -3e+72) {
tmp = z / b;
} else if (y <= 490000000000.0) {
tmp = x / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -3e+72: tmp = z / b elif y <= 490000000000.0: tmp = x / (a + 1.0) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -3e+72) tmp = Float64(z / b); elseif (y <= 490000000000.0) tmp = Float64(x / Float64(a + 1.0)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -3e+72) tmp = z / b; elseif (y <= 490000000000.0) tmp = x / (a + 1.0); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -3e+72], N[(z / b), $MachinePrecision], If[LessEqual[y, 490000000000.0], N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+72}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 490000000000:\\
\;\;\;\;\frac{x}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -3.00000000000000003e72 or 4.9e11 < y Initial program 46.2%
Taylor expanded in y around inf
lower-/.f6461.9
Applied rewrites61.9%
if -3.00000000000000003e72 < y < 4.9e11Initial program 94.2%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6458.4
Applied rewrites58.4%
Final simplification59.9%
(FPCore (x y z t a b) :precision binary64 (if (<= a -0.62) (/ x a) (if (<= a 3.4e-8) (- x (* x a)) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.62) {
tmp = x / a;
} else if (a <= 3.4e-8) {
tmp = x - (x * a);
} else {
tmp = x / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.62d0)) then
tmp = x / a
else if (a <= 3.4d-8) then
tmp = x - (x * a)
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.62) {
tmp = x / a;
} else if (a <= 3.4e-8) {
tmp = x - (x * a);
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -0.62: tmp = x / a elif a <= 3.4e-8: tmp = x - (x * a) else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -0.62) tmp = Float64(x / a); elseif (a <= 3.4e-8) tmp = Float64(x - Float64(x * a)); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -0.62) tmp = x / a; elseif (a <= 3.4e-8) tmp = x - (x * a); else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -0.62], N[(x / a), $MachinePrecision], If[LessEqual[a, 3.4e-8], N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.62:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 3.4 \cdot 10^{-8}:\\
\;\;\;\;x - x \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -0.619999999999999996 or 3.4e-8 < a Initial program 67.2%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6440.7
Applied rewrites40.7%
Taylor expanded in a around inf
Applied rewrites40.5%
if -0.619999999999999996 < a < 3.4e-8Initial program 80.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6439.6
Applied rewrites39.6%
Taylor expanded in a around 0
Applied rewrites38.7%
Final simplification39.6%
(FPCore (x y z t a b) :precision binary64 (- x (* x a)))
double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x - (x * a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
def code(x, y, z, t, a, b): return x - (x * a)
function code(x, y, z, t, a, b) return Float64(x - Float64(x * a)) end
function tmp = code(x, y, z, t, a, b) tmp = x - (x * a); end
code[x_, y_, z_, t_, a_, b_] := N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot a
\end{array}
Initial program 73.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6440.2
Applied rewrites40.2%
Taylor expanded in a around 0
Applied rewrites21.1%
Final simplification21.1%
(FPCore (x y z t a b) :precision binary64 (* x (- a)))
double code(double x, double y, double z, double t, double a, double b) {
return x * -a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * -a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * -a;
}
def code(x, y, z, t, a, b): return x * -a
function code(x, y, z, t, a, b) return Float64(x * Float64(-a)) end
function tmp = code(x, y, z, t, a, b) tmp = x * -a; end
code[x_, y_, z_, t_, a_, b_] := N[(x * (-a)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-a\right)
\end{array}
Initial program 73.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6440.2
Applied rewrites40.2%
Taylor expanded in a around 0
Applied rewrites21.1%
Taylor expanded in a around inf
Applied rewrites3.9%
Final simplification3.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))