
(FPCore (x y z t a b) :precision binary64 (+ (- (- x (* (- y 1.0) z)) (* (- t 1.0) a)) (* (- (+ y t) 2.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x - ((y - 1.0d0) * z)) - ((t - 1.0d0) * a)) + (((y + t) - 2.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b);
}
def code(x, y, z, t, a, b): return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x - Float64(Float64(y - 1.0) * z)) - Float64(Float64(t - 1.0) * a)) + Float64(Float64(Float64(y + t) - 2.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x - N[(N[(y - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] - N[(N[(t - 1.0), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + t), $MachinePrecision] - 2.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y - 1\right) \cdot z\right) - \left(t - 1\right) \cdot a\right) + \left(\left(y + t\right) - 2\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (- x (* (- y 1.0) z)) (* (- t 1.0) a)) (* (- (+ y t) 2.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x - ((y - 1.0d0) * z)) - ((t - 1.0d0) * a)) + (((y + t) - 2.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b);
}
def code(x, y, z, t, a, b): return ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x - Float64(Float64(y - 1.0) * z)) - Float64(Float64(t - 1.0) * a)) + Float64(Float64(Float64(y + t) - 2.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x - ((y - 1.0) * z)) - ((t - 1.0) * a)) + (((y + t) - 2.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x - N[(N[(y - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] - N[(N[(t - 1.0), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + t), $MachinePrecision] - 2.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y - 1\right) \cdot z\right) - \left(t - 1\right) \cdot a\right) + \left(\left(y + t\right) - 2\right) \cdot b
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(+ (+ (+ x (* z (- 1.0 y))) (* a (- 1.0 t))) (* (- (+ y t) 2.0) b))))
(if (<= t_1 INFINITY) t_1 (* t (- b a)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t * (b - a);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t * (b - a);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = t * (b - a) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(z * Float64(1.0 - y))) + Float64(a * Float64(1.0 - t))) + Float64(Float64(Float64(y + t) - 2.0) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(t * Float64(b - a)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = t * (b - a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + t), $MachinePrecision] - 2.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(t * N[(b - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + z \cdot \left(1 - y\right)\right) + a \cdot \left(1 - t\right)\right) + \left(\left(y + t\right) - 2\right) \cdot b\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(b - a\right)\\
\end{array}
\end{array}
if (+.f64 (-.f64 (-.f64 x (*.f64 (-.f64 y #s(literal 1 binary64)) z)) (*.f64 (-.f64 t #s(literal 1 binary64)) a)) (*.f64 (-.f64 (+.f64 y t) #s(literal 2 binary64)) b)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (-.f64 (-.f64 x (*.f64 (-.f64 y #s(literal 1 binary64)) z)) (*.f64 (-.f64 t #s(literal 1 binary64)) a)) (*.f64 (-.f64 (+.f64 y t) #s(literal 2 binary64)) b)) Initial program 0.0%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6465.5
Applied rewrites65.5%
Final simplification98.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(+ (+ (+ x (* z (- 1.0 y))) (* a (- 1.0 t))) (* (- (+ y t) 2.0) b))))
(if (<= t_1 -5e+302) (* t b) (if (<= t_1 2e+307) (+ x a) (* y b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b);
double tmp;
if (t_1 <= -5e+302) {
tmp = t * b;
} else if (t_1 <= 2e+307) {
tmp = x + a;
} else {
tmp = y * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((x + (z * (1.0d0 - y))) + (a * (1.0d0 - t))) + (((y + t) - 2.0d0) * b)
if (t_1 <= (-5d+302)) then
tmp = t * b
else if (t_1 <= 2d+307) then
tmp = x + a
else
tmp = y * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b);
double tmp;
if (t_1 <= -5e+302) {
tmp = t * b;
} else if (t_1 <= 2e+307) {
tmp = x + a;
} else {
tmp = y * b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b) tmp = 0 if t_1 <= -5e+302: tmp = t * b elif t_1 <= 2e+307: tmp = x + a else: tmp = y * b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(z * Float64(1.0 - y))) + Float64(a * Float64(1.0 - t))) + Float64(Float64(Float64(y + t) - 2.0) * b)) tmp = 0.0 if (t_1 <= -5e+302) tmp = Float64(t * b); elseif (t_1 <= 2e+307) tmp = Float64(x + a); else tmp = Float64(y * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (z * (1.0 - y))) + (a * (1.0 - t))) + (((y + t) - 2.0) * b); tmp = 0.0; if (t_1 <= -5e+302) tmp = t * b; elseif (t_1 <= 2e+307) tmp = x + a; else tmp = y * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y + t), $MachinePrecision] - 2.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+302], N[(t * b), $MachinePrecision], If[LessEqual[t$95$1, 2e+307], N[(x + a), $MachinePrecision], N[(y * b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + z \cdot \left(1 - y\right)\right) + a \cdot \left(1 - t\right)\right) + \left(\left(y + t\right) - 2\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+302}:\\
\;\;\;\;t \cdot b\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;x + a\\
\mathbf{else}:\\
\;\;\;\;y \cdot b\\
\end{array}
\end{array}
if (+.f64 (-.f64 (-.f64 x (*.f64 (-.f64 y #s(literal 1 binary64)) z)) (*.f64 (-.f64 t #s(literal 1 binary64)) a)) (*.f64 (-.f64 (+.f64 y t) #s(literal 2 binary64)) b)) < -5e302Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6452.7
Applied rewrites52.7%
Taylor expanded in b around inf
Applied rewrites21.6%
if -5e302 < (+.f64 (-.f64 (-.f64 x (*.f64 (-.f64 y #s(literal 1 binary64)) z)) (*.f64 (-.f64 t #s(literal 1 binary64)) a)) (*.f64 (-.f64 (+.f64 y t) #s(literal 2 binary64)) b)) < 1.99999999999999997e307Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites78.9%
Taylor expanded in b around 0
Applied rewrites52.9%
Taylor expanded in t around 0
Applied rewrites42.6%
if 1.99999999999999997e307 < (+.f64 (-.f64 (-.f64 x (*.f64 (-.f64 y #s(literal 1 binary64)) z)) (*.f64 (-.f64 t #s(literal 1 binary64)) a)) (*.f64 (-.f64 (+.f64 y t) #s(literal 2 binary64)) b)) Initial program 75.9%
Taylor expanded in z around 0
Applied rewrites71.2%
Taylor expanded in y around inf
Applied rewrites29.2%
Final simplification36.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma t (- b a) (+ a (fma b (+ y -2.0) x)))))
(if (<= b -2.3e+127)
t_1
(if (<= b 9.2e-63) (fma a (- 1.0 t) (fma z (- 1.0 y) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (b - a), (a + fma(b, (y + -2.0), x)));
double tmp;
if (b <= -2.3e+127) {
tmp = t_1;
} else if (b <= 9.2e-63) {
tmp = fma(a, (1.0 - t), fma(z, (1.0 - y), x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(t, Float64(b - a), Float64(a + fma(b, Float64(y + -2.0), x))) tmp = 0.0 if (b <= -2.3e+127) tmp = t_1; elseif (b <= 9.2e-63) tmp = fma(a, Float64(1.0 - t), fma(z, Float64(1.0 - y), x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(b - a), $MachinePrecision] + N[(a + N[(b * N[(y + -2.0), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2.3e+127], t$95$1, If[LessEqual[b, 9.2e-63], N[(a * N[(1.0 - t), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, b - a, a + \mathsf{fma}\left(b, y + -2, x\right)\right)\\
\mathbf{if}\;b \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 9.2 \cdot 10^{-63}:\\
\;\;\;\;\mathsf{fma}\left(a, 1 - t, \mathsf{fma}\left(z, 1 - y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.3000000000000002e127 or 9.2e-63 < b Initial program 90.2%
Taylor expanded in z around 0
Applied rewrites90.5%
if -2.3000000000000002e127 < b < 9.2e-63Initial program 97.9%
Taylor expanded in b around 0
associate--r+N/A
sub-negN/A
+-commutativeN/A
associate-+r-N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites92.1%
Final simplification91.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma b (+ t (+ y -2.0)) x)))
(if (<= b -6.6e+148)
t_1
(if (<= b 2.65e+117) (fma a (- 1.0 t) (fma z (- 1.0 y) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, (t + (y + -2.0)), x);
double tmp;
if (b <= -6.6e+148) {
tmp = t_1;
} else if (b <= 2.65e+117) {
tmp = fma(a, (1.0 - t), fma(z, (1.0 - y), x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(b, Float64(t + Float64(y + -2.0)), x) tmp = 0.0 if (b <= -6.6e+148) tmp = t_1; elseif (b <= 2.65e+117) tmp = fma(a, Float64(1.0 - t), fma(z, Float64(1.0 - y), x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(t + N[(y + -2.0), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[b, -6.6e+148], t$95$1, If[LessEqual[b, 2.65e+117], N[(a * N[(1.0 - t), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, t + \left(y + -2\right), x\right)\\
\mathbf{if}\;b \leq -6.6 \cdot 10^{+148}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 2.65 \cdot 10^{+117}:\\
\;\;\;\;\mathsf{fma}\left(a, 1 - t, \mathsf{fma}\left(z, 1 - y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -6.60000000000000021e148 or 2.6500000000000001e117 < b Initial program 88.0%
Taylor expanded in z around 0
Applied rewrites92.3%
Taylor expanded in a around 0
Applied rewrites88.6%
if -6.60000000000000021e148 < b < 2.6500000000000001e117Initial program 97.2%
Taylor expanded in b around 0
associate--r+N/A
sub-negN/A
+-commutativeN/A
associate-+r-N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites87.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* y (- b z))))
(if (<= y -1.8e+131)
t_1
(if (<= y -1.05e-182)
(fma b (+ t -2.0) x)
(if (<= y 3.1e+31) (fma a (- 1.0 t) x) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * (b - z);
double tmp;
if (y <= -1.8e+131) {
tmp = t_1;
} else if (y <= -1.05e-182) {
tmp = fma(b, (t + -2.0), x);
} else if (y <= 3.1e+31) {
tmp = fma(a, (1.0 - t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(b - z)) tmp = 0.0 if (y <= -1.8e+131) tmp = t_1; elseif (y <= -1.05e-182) tmp = fma(b, Float64(t + -2.0), x); elseif (y <= 3.1e+31) tmp = fma(a, Float64(1.0 - t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(b - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.8e+131], t$95$1, If[LessEqual[y, -1.05e-182], N[(b * N[(t + -2.0), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 3.1e+31], N[(a * N[(1.0 - t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(b - z\right)\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{-182}:\\
\;\;\;\;\mathsf{fma}\left(b, t + -2, x\right)\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+31}:\\
\;\;\;\;\mathsf{fma}\left(a, 1 - t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.80000000000000016e131 or 3.1000000000000002e31 < y Initial program 90.1%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6472.9
Applied rewrites72.9%
if -1.80000000000000016e131 < y < -1.05e-182Initial program 95.4%
Taylor expanded in z around 0
Applied rewrites83.8%
Taylor expanded in a around 0
Applied rewrites64.5%
Taylor expanded in y around 0
Applied rewrites62.8%
if -1.05e-182 < y < 3.1000000000000002e31Initial program 98.8%
Taylor expanded in z around 0
Applied rewrites87.8%
Taylor expanded in b around 0
Applied rewrites63.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* t (- b a)))))
(if (<= t -4.8e-7)
t_1
(if (<= t 5000000.0) (+ a (fma b (+ y -2.0) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * (b - a));
double tmp;
if (t <= -4.8e-7) {
tmp = t_1;
} else if (t <= 5000000.0) {
tmp = a + fma(b, (y + -2.0), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(t * Float64(b - a))) tmp = 0.0 if (t <= -4.8e-7) tmp = t_1; elseif (t <= 5000000.0) tmp = Float64(a + fma(b, Float64(y + -2.0), x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(t * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.8e-7], t$95$1, If[LessEqual[t, 5000000.0], N[(a + N[(b * N[(y + -2.0), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot \left(b - a\right)\\
\mathbf{if}\;t \leq -4.8 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5000000:\\
\;\;\;\;a + \mathsf{fma}\left(b, y + -2, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.79999999999999957e-7 or 5e6 < t Initial program 91.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
sub-negN/A
lower-fma.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
mul-1-negN/A
remove-double-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f6476.1
Applied rewrites76.1%
Taylor expanded in t around inf
Applied rewrites75.6%
if -4.79999999999999957e-7 < t < 5e6Initial program 97.6%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in t around 0
Applied rewrites71.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* y (- b z)))) (if (<= y -6.8e+143) t_1 (if (<= y 3e+31) (+ x (* t (- b a))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * (b - z);
double tmp;
if (y <= -6.8e+143) {
tmp = t_1;
} else if (y <= 3e+31) {
tmp = x + (t * (b - a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y * (b - z)
if (y <= (-6.8d+143)) then
tmp = t_1
else if (y <= 3d+31) then
tmp = x + (t * (b - a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * (b - z);
double tmp;
if (y <= -6.8e+143) {
tmp = t_1;
} else if (y <= 3e+31) {
tmp = x + (t * (b - a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y * (b - z) tmp = 0 if y <= -6.8e+143: tmp = t_1 elif y <= 3e+31: tmp = x + (t * (b - a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(b - z)) tmp = 0.0 if (y <= -6.8e+143) tmp = t_1; elseif (y <= 3e+31) tmp = Float64(x + Float64(t * Float64(b - a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y * (b - z); tmp = 0.0; if (y <= -6.8e+143) tmp = t_1; elseif (y <= 3e+31) tmp = x + (t * (b - a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(b - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.8e+143], t$95$1, If[LessEqual[y, 3e+31], N[(x + N[(t * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(b - z\right)\\
\mathbf{if}\;y \leq -6.8 \cdot 10^{+143}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+31}:\\
\;\;\;\;x + t \cdot \left(b - a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.79999999999999964e143 or 2.99999999999999989e31 < y Initial program 90.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6474.8
Applied rewrites74.8%
if -6.79999999999999964e143 < y < 2.99999999999999989e31Initial program 96.8%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
sub-negN/A
lower-fma.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
mul-1-negN/A
remove-double-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f6493.7
Applied rewrites93.7%
Taylor expanded in t around inf
Applied rewrites62.8%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* y (- b z)))) (if (<= y -1.8e+160) t_1 (if (<= y 3.1e+31) (fma a (- 1.0 t) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * (b - z);
double tmp;
if (y <= -1.8e+160) {
tmp = t_1;
} else if (y <= 3.1e+31) {
tmp = fma(a, (1.0 - t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(b - z)) tmp = 0.0 if (y <= -1.8e+160) tmp = t_1; elseif (y <= 3.1e+31) tmp = fma(a, Float64(1.0 - t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(b - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.8e+160], t$95$1, If[LessEqual[y, 3.1e+31], N[(a * N[(1.0 - t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(b - z\right)\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+31}:\\
\;\;\;\;\mathsf{fma}\left(a, 1 - t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.80000000000000011e160 or 3.1000000000000002e31 < y Initial program 90.1%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6476.4
Applied rewrites76.4%
if -1.80000000000000011e160 < y < 3.1000000000000002e31Initial program 96.9%
Taylor expanded in z around 0
Applied rewrites85.1%
Taylor expanded in b around 0
Applied rewrites58.2%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* y (- b z)))) (if (<= y -1.7e+143) t_1 (if (<= y 1.46e+31) (fma a (- t) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y * (b - z);
double tmp;
if (y <= -1.7e+143) {
tmp = t_1;
} else if (y <= 1.46e+31) {
tmp = fma(a, -t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y * Float64(b - z)) tmp = 0.0 if (y <= -1.7e+143) tmp = t_1; elseif (y <= 1.46e+31) tmp = fma(a, Float64(-t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y * N[(b - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e+143], t$95$1, If[LessEqual[y, 1.46e+31], N[(a * (-t) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(b - z\right)\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+143}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.46 \cdot 10^{+31}:\\
\;\;\;\;\mathsf{fma}\left(a, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.69999999999999991e143 or 1.46e31 < y Initial program 90.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6474.8
Applied rewrites74.8%
if -1.69999999999999991e143 < y < 1.46e31Initial program 96.8%
Taylor expanded in z around 0
Applied rewrites85.8%
Taylor expanded in b around 0
Applied rewrites58.5%
Taylor expanded in t around inf
Applied rewrites48.2%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* t (- b a)))) (if (<= t -7.8e+34) t_1 (if (<= t 4.8e+20) (+ x a) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (b - a);
double tmp;
if (t <= -7.8e+34) {
tmp = t_1;
} else if (t <= 4.8e+20) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = t * (b - a)
if (t <= (-7.8d+34)) then
tmp = t_1
else if (t <= 4.8d+20) then
tmp = x + a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (b - a);
double tmp;
if (t <= -7.8e+34) {
tmp = t_1;
} else if (t <= 4.8e+20) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = t * (b - a) tmp = 0 if t <= -7.8e+34: tmp = t_1 elif t <= 4.8e+20: tmp = x + a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(b - a)) tmp = 0.0 if (t <= -7.8e+34) tmp = t_1; elseif (t <= 4.8e+20) tmp = Float64(x + a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = t * (b - a); tmp = 0.0; if (t <= -7.8e+34) tmp = t_1; elseif (t <= 4.8e+20) tmp = x + a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(b - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.8e+34], t$95$1, If[LessEqual[t, 4.8e+20], N[(x + a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \left(b - a\right)\\
\mathbf{if}\;t \leq -7.8 \cdot 10^{+34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{+20}:\\
\;\;\;\;x + a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -7.80000000000000038e34 or 4.8e20 < t Initial program 90.4%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6466.4
Applied rewrites66.4%
if -7.80000000000000038e34 < t < 4.8e20Initial program 97.9%
Taylor expanded in z around 0
Applied rewrites72.4%
Taylor expanded in b around 0
Applied rewrites42.1%
Taylor expanded in t around 0
Applied rewrites40.5%
Final simplification52.1%
(FPCore (x y z t a b) :precision binary64 (if (<= b -6.2e+112) (* b (+ t -2.0)) (if (<= b 1.1e+117) (fma a (- t) x) (* b (+ y -2.0)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -6.2e+112) {
tmp = b * (t + -2.0);
} else if (b <= 1.1e+117) {
tmp = fma(a, -t, x);
} else {
tmp = b * (y + -2.0);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -6.2e+112) tmp = Float64(b * Float64(t + -2.0)); elseif (b <= 1.1e+117) tmp = fma(a, Float64(-t), x); else tmp = Float64(b * Float64(y + -2.0)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -6.2e+112], N[(b * N[(t + -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.1e+117], N[(a * (-t) + x), $MachinePrecision], N[(b * N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6.2 \cdot 10^{+112}:\\
\;\;\;\;b \cdot \left(t + -2\right)\\
\mathbf{elif}\;b \leq 1.1 \cdot 10^{+117}:\\
\;\;\;\;\mathsf{fma}\left(a, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(y + -2\right)\\
\end{array}
\end{array}
if b < -6.19999999999999965e112Initial program 97.8%
Taylor expanded in b around inf
lower-*.f64N/A
associate--l+N/A
lower-+.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval75.1
Applied rewrites75.1%
Taylor expanded in y around 0
Applied rewrites52.0%
if -6.19999999999999965e112 < b < 1.10000000000000007e117Initial program 97.1%
Taylor expanded in z around 0
Applied rewrites69.3%
Taylor expanded in b around 0
Applied rewrites59.2%
Taylor expanded in t around inf
Applied rewrites49.7%
if 1.10000000000000007e117 < b Initial program 77.1%
Taylor expanded in b around inf
lower-*.f64N/A
associate--l+N/A
lower-+.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval75.9
Applied rewrites75.9%
Taylor expanded in t around 0
Applied rewrites53.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (+ y -2.0)))) (if (<= b -4e+182) t_1 (if (<= b 1.1e+117) (fma a (- t) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (y + -2.0);
double tmp;
if (b <= -4e+182) {
tmp = t_1;
} else if (b <= 1.1e+117) {
tmp = fma(a, -t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(y + -2.0)) tmp = 0.0 if (b <= -4e+182) tmp = t_1; elseif (b <= 1.1e+117) tmp = fma(a, Float64(-t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(y + -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4e+182], t$95$1, If[LessEqual[b, 1.1e+117], N[(a * (-t) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(y + -2\right)\\
\mathbf{if}\;b \leq -4 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 1.1 \cdot 10^{+117}:\\
\;\;\;\;\mathsf{fma}\left(a, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.0000000000000003e182 or 1.10000000000000007e117 < b Initial program 87.3%
Taylor expanded in b around inf
lower-*.f64N/A
associate--l+N/A
lower-+.f64N/A
sub-negN/A
lower-+.f64N/A
metadata-eval77.5
Applied rewrites77.5%
Taylor expanded in t around 0
Applied rewrites52.9%
if -4.0000000000000003e182 < b < 1.10000000000000007e117Initial program 97.3%
Taylor expanded in z around 0
Applied rewrites69.9%
Taylor expanded in b around 0
Applied rewrites57.7%
Taylor expanded in t around inf
Applied rewrites48.7%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (- y)))) (if (<= z -9.2e+128) t_1 (if (<= z 1.32e+185) (fma a (- t) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * -y;
double tmp;
if (z <= -9.2e+128) {
tmp = t_1;
} else if (z <= 1.32e+185) {
tmp = fma(a, -t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(-y)) tmp = 0.0 if (z <= -9.2e+128) tmp = t_1; elseif (z <= 1.32e+185) tmp = fma(a, Float64(-t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * (-y)), $MachinePrecision]}, If[LessEqual[z, -9.2e+128], t$95$1, If[LessEqual[z, 1.32e+185], N[(a * (-t) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(-y\right)\\
\mathbf{if}\;z \leq -9.2 \cdot 10^{+128}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.32 \cdot 10^{+185}:\\
\;\;\;\;\mathsf{fma}\left(a, -t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -9.19999999999999992e128 or 1.3199999999999999e185 < z Initial program 85.2%
Taylor expanded in b around 0
associate--r+N/A
sub-negN/A
+-commutativeN/A
associate-+r-N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites80.8%
Taylor expanded in y around inf
Applied rewrites49.4%
if -9.19999999999999992e128 < z < 1.3199999999999999e185Initial program 97.4%
Taylor expanded in z around 0
Applied rewrites88.1%
Taylor expanded in b around 0
Applied rewrites55.6%
Taylor expanded in t around inf
Applied rewrites46.7%
Final simplification47.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* t (- a)))) (if (<= t -1.8e+33) t_1 (if (<= t 1e+24) (+ x a) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * -a;
double tmp;
if (t <= -1.8e+33) {
tmp = t_1;
} else if (t <= 1e+24) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = t * -a
if (t <= (-1.8d+33)) then
tmp = t_1
else if (t <= 1d+24) then
tmp = x + a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * -a;
double tmp;
if (t <= -1.8e+33) {
tmp = t_1;
} else if (t <= 1e+24) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = t * -a tmp = 0 if t <= -1.8e+33: tmp = t_1 elif t <= 1e+24: tmp = x + a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(-a)) tmp = 0.0 if (t <= -1.8e+33) tmp = t_1; elseif (t <= 1e+24) tmp = Float64(x + a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = t * -a; tmp = 0.0; if (t <= -1.8e+33) tmp = t_1; elseif (t <= 1e+24) tmp = x + a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * (-a)), $MachinePrecision]}, If[LessEqual[t, -1.8e+33], t$95$1, If[LessEqual[t, 1e+24], N[(x + a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \left(-a\right)\\
\mathbf{if}\;t \leq -1.8 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 10^{+24}:\\
\;\;\;\;x + a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.8000000000000001e33 or 9.9999999999999998e23 < t Initial program 90.5%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6465.8
Applied rewrites65.8%
Taylor expanded in b around 0
Applied rewrites43.3%
if -1.8000000000000001e33 < t < 9.9999999999999998e23Initial program 97.8%
Taylor expanded in z around 0
Applied rewrites72.9%
Taylor expanded in b around 0
Applied rewrites42.4%
Taylor expanded in t around 0
Applied rewrites40.7%
Final simplification41.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (- y)))) (if (<= y -1.8e+131) t_1 (if (<= y 75000.0) (+ x a) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * -y;
double tmp;
if (y <= -1.8e+131) {
tmp = t_1;
} else if (y <= 75000.0) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * -y
if (y <= (-1.8d+131)) then
tmp = t_1
else if (y <= 75000.0d0) then
tmp = x + a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * -y;
double tmp;
if (y <= -1.8e+131) {
tmp = t_1;
} else if (y <= 75000.0) {
tmp = x + a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * -y tmp = 0 if y <= -1.8e+131: tmp = t_1 elif y <= 75000.0: tmp = x + a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(-y)) tmp = 0.0 if (y <= -1.8e+131) tmp = t_1; elseif (y <= 75000.0) tmp = Float64(x + a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * -y; tmp = 0.0; if (y <= -1.8e+131) tmp = t_1; elseif (y <= 75000.0) tmp = x + a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * (-y)), $MachinePrecision]}, If[LessEqual[y, -1.8e+131], t$95$1, If[LessEqual[y, 75000.0], N[(x + a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(-y\right)\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 75000:\\
\;\;\;\;x + a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.80000000000000016e131 or 75000 < y Initial program 90.6%
Taylor expanded in b around 0
associate--r+N/A
sub-negN/A
+-commutativeN/A
associate-+r-N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-commutativeN/A
neg-mul-1N/A
sub-negN/A
lower--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites69.6%
Taylor expanded in y around inf
Applied rewrites42.7%
if -1.80000000000000016e131 < y < 75000Initial program 97.3%
Taylor expanded in z around 0
Applied rewrites86.2%
Taylor expanded in b around 0
Applied rewrites58.0%
Taylor expanded in t around 0
Applied rewrites37.3%
Final simplification39.6%
(FPCore (x y z t a b) :precision binary64 (if (<= t -9.2e+154) (* t b) (if (<= t 4.3e+23) (+ x a) (* t b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -9.2e+154) {
tmp = t * b;
} else if (t <= 4.3e+23) {
tmp = x + a;
} else {
tmp = t * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-9.2d+154)) then
tmp = t * b
else if (t <= 4.3d+23) then
tmp = x + a
else
tmp = t * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -9.2e+154) {
tmp = t * b;
} else if (t <= 4.3e+23) {
tmp = x + a;
} else {
tmp = t * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -9.2e+154: tmp = t * b elif t <= 4.3e+23: tmp = x + a else: tmp = t * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -9.2e+154) tmp = Float64(t * b); elseif (t <= 4.3e+23) tmp = Float64(x + a); else tmp = Float64(t * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -9.2e+154) tmp = t * b; elseif (t <= 4.3e+23) tmp = x + a; else tmp = t * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -9.2e+154], N[(t * b), $MachinePrecision], If[LessEqual[t, 4.3e+23], N[(x + a), $MachinePrecision], N[(t * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.2 \cdot 10^{+154}:\\
\;\;\;\;t \cdot b\\
\mathbf{elif}\;t \leq 4.3 \cdot 10^{+23}:\\
\;\;\;\;x + a\\
\mathbf{else}:\\
\;\;\;\;t \cdot b\\
\end{array}
\end{array}
if t < -9.1999999999999999e154 or 4.2999999999999999e23 < t Initial program 88.1%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6468.9
Applied rewrites68.9%
Taylor expanded in b around inf
Applied rewrites33.5%
if -9.1999999999999999e154 < t < 4.2999999999999999e23Initial program 98.1%
Taylor expanded in z around 0
Applied rewrites73.8%
Taylor expanded in b around 0
Applied rewrites45.2%
Taylor expanded in t around 0
Applied rewrites38.0%
Final simplification36.4%
(FPCore (x y z t a b) :precision binary64 (+ x a))
double code(double x, double y, double z, double t, double a, double b) {
return x + a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x + a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x + a;
}
def code(x, y, z, t, a, b): return x + a
function code(x, y, z, t, a, b) return Float64(x + a) end
function tmp = code(x, y, z, t, a, b) tmp = x + a; end
code[x_, y_, z_, t_, a_, b_] := N[(x + a), $MachinePrecision]
\begin{array}{l}
\\
x + a
\end{array}
Initial program 94.5%
Taylor expanded in z around 0
Applied rewrites76.0%
Taylor expanded in b around 0
Applied rewrites47.0%
Taylor expanded in t around 0
Applied rewrites27.9%
Final simplification27.9%
herbie shell --seed 2024220
(FPCore (x y z t a b)
:name "Statistics.Distribution.Beta:$centropy from math-functions-0.1.5.2"
:precision binary64
(+ (- (- x (* (- y 1.0) z)) (* (- t 1.0) a)) (* (- (+ y t) 2.0) b)))