
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))))
(if (<= (/ (- x (* y z)) t_1) INFINITY)
(fma y (/ z (fma z a (- t))) (/ x t_1))
(/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double tmp;
if (((x - (y * z)) / t_1) <= ((double) INFINITY)) {
tmp = fma(y, (z / fma(z, a, -t)), (x / t_1));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) tmp = 0.0 if (Float64(Float64(x - Float64(y * z)) / t_1) <= Inf) tmp = fma(y, Float64(z / fma(z, a, Float64(-t))), Float64(x / t_1)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(y * N[(z / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
\mathbf{if}\;\frac{x - y \cdot z}{t\_1} \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{\mathsf{fma}\left(z, a, -t\right)}, \frac{x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 87.3%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites92.0%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= a -4.6e+224)
(/ y a)
(if (<= a -1.6e-58)
t_1
(if (<= a 1.35e-90)
(/ (- x (* y z)) t)
(if (<= a 1.5e+164) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (a <= -4.6e+224) {
tmp = y / a;
} else if (a <= -1.6e-58) {
tmp = t_1;
} else if (a <= 1.35e-90) {
tmp = (x - (y * z)) / t;
} else if (a <= 1.5e+164) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t - (z * a))
if (a <= (-4.6d+224)) then
tmp = y / a
else if (a <= (-1.6d-58)) then
tmp = t_1
else if (a <= 1.35d-90) then
tmp = (x - (y * z)) / t
else if (a <= 1.5d+164) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (a <= -4.6e+224) {
tmp = y / a;
} else if (a <= -1.6e-58) {
tmp = t_1;
} else if (a <= 1.35e-90) {
tmp = (x - (y * z)) / t;
} else if (a <= 1.5e+164) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) tmp = 0 if a <= -4.6e+224: tmp = y / a elif a <= -1.6e-58: tmp = t_1 elif a <= 1.35e-90: tmp = (x - (y * z)) / t elif a <= 1.5e+164: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (a <= -4.6e+224) tmp = Float64(y / a); elseif (a <= -1.6e-58) tmp = t_1; elseif (a <= 1.35e-90) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (a <= 1.5e+164) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); tmp = 0.0; if (a <= -4.6e+224) tmp = y / a; elseif (a <= -1.6e-58) tmp = t_1; elseif (a <= 1.35e-90) tmp = (x - (y * z)) / t; elseif (a <= 1.5e+164) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.6e+224], N[(y / a), $MachinePrecision], If[LessEqual[a, -1.6e-58], t$95$1, If[LessEqual[a, 1.35e-90], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[a, 1.5e+164], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;a \leq -4.6 \cdot 10^{+224}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;a \leq -1.6 \cdot 10^{-58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.35 \cdot 10^{-90}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;a \leq 1.5 \cdot 10^{+164}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if a < -4.60000000000000039e224 or 1.5e164 < a Initial program 60.0%
Taylor expanded in z around inf
lower-/.f6466.2
Applied rewrites66.2%
if -4.60000000000000039e224 < a < -1.6e-58 or 1.34999999999999998e-90 < a < 1.5e164Initial program 83.7%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6467.5
Applied rewrites67.5%
if -1.6e-58 < a < 1.34999999999999998e-90Initial program 93.7%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6481.6
Applied rewrites81.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -5.6e+16)
t_1
(if (<= z -1.35e-186)
(/ x (- t (* z a)))
(if (<= z 1.2e-57) (/ (- x (* y z)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5.6e+16) {
tmp = t_1;
} else if (z <= -1.35e-186) {
tmp = x / (t - (z * a));
} else if (z <= 1.2e-57) {
tmp = (x - (y * z)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-5.6d+16)) then
tmp = t_1
else if (z <= (-1.35d-186)) then
tmp = x / (t - (z * a))
else if (z <= 1.2d-57) then
tmp = (x - (y * z)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5.6e+16) {
tmp = t_1;
} else if (z <= -1.35e-186) {
tmp = x / (t - (z * a));
} else if (z <= 1.2e-57) {
tmp = (x - (y * z)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -5.6e+16: tmp = t_1 elif z <= -1.35e-186: tmp = x / (t - (z * a)) elif z <= 1.2e-57: tmp = (x - (y * z)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -5.6e+16) tmp = t_1; elseif (z <= -1.35e-186) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 1.2e-57) tmp = Float64(Float64(x - Float64(y * z)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -5.6e+16) tmp = t_1; elseif (z <= -1.35e-186) tmp = x / (t - (z * a)); elseif (z <= 1.2e-57) tmp = (x - (y * z)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -5.6e+16], t$95$1, If[LessEqual[z, -1.35e-186], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e-57], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-186}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-57}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.6e16 or 1.20000000000000003e-57 < z Initial program 67.4%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites80.3%
Taylor expanded in a around inf
Applied rewrites72.9%
if -5.6e16 < z < -1.3499999999999999e-186Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6485.0
Applied rewrites85.0%
if -1.3499999999999999e-186 < z < 1.20000000000000003e-57Initial program 99.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.9
Applied rewrites83.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -8.6e+144)
t_1
(if (<= z 5.8e+168) (/ (fma (- z) y x) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -8.6e+144) {
tmp = t_1;
} else if (z <= 5.8e+168) {
tmp = fma(-z, y, x) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -8.6e+144) tmp = t_1; elseif (z <= 5.8e+168) tmp = Float64(fma(Float64(-z), y, x) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -8.6e+144], t$95$1, If[LessEqual[z, 5.8e+168], N[(N[((-z) * y + x), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -8.6 \cdot 10^{+144}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{+168}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.59999999999999968e144 or 5.8e168 < z Initial program 45.8%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites64.1%
Taylor expanded in a around inf
Applied rewrites81.8%
if -8.59999999999999968e144 < z < 5.8e168Initial program 95.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6495.0
Applied rewrites95.0%
Final simplification91.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -8.6e+144)
t_1
(if (<= z 5.8e+168) (/ (- x (* y z)) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -8.6e+144) {
tmp = t_1;
} else if (z <= 5.8e+168) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-8.6d+144)) then
tmp = t_1
else if (z <= 5.8d+168) then
tmp = (x - (y * z)) / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -8.6e+144) {
tmp = t_1;
} else if (z <= 5.8e+168) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -8.6e+144: tmp = t_1 elif z <= 5.8e+168: tmp = (x - (y * z)) / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -8.6e+144) tmp = t_1; elseif (z <= 5.8e+168) tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -8.6e+144) tmp = t_1; elseif (z <= 5.8e+168) tmp = (x - (y * z)) / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -8.6e+144], t$95$1, If[LessEqual[z, 5.8e+168], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -8.6 \cdot 10^{+144}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{+168}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.59999999999999968e144 or 5.8e168 < z Initial program 45.8%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites64.1%
Taylor expanded in a around inf
Applied rewrites81.8%
if -8.59999999999999968e144 < z < 5.8e168Initial program 95.0%
Final simplification91.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.2e+105) (/ y a) (if (<= z 7.5e+155) (/ x (- t (* z a))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.2e+105) {
tmp = y / a;
} else if (z <= 7.5e+155) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.2d+105)) then
tmp = y / a
else if (z <= 7.5d+155) then
tmp = x / (t - (z * a))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.2e+105) {
tmp = y / a;
} else if (z <= 7.5e+155) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.2e+105: tmp = y / a elif z <= 7.5e+155: tmp = x / (t - (z * a)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.2e+105) tmp = Float64(y / a); elseif (z <= 7.5e+155) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.2e+105) tmp = y / a; elseif (z <= 7.5e+155) tmp = x / (t - (z * a)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.2e+105], N[(y / a), $MachinePrecision], If[LessEqual[z, 7.5e+155], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+105}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+155}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.2000000000000004e105 or 7.4999999999999999e155 < z Initial program 51.9%
Taylor expanded in z around inf
lower-/.f6463.8
Applied rewrites63.8%
if -5.2000000000000004e105 < z < 7.4999999999999999e155Initial program 95.7%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.4
Applied rewrites68.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.28e+57) (/ y a) (if (<= z 1.2e-57) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.28e+57) {
tmp = y / a;
} else if (z <= 1.2e-57) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.28d+57)) then
tmp = y / a
else if (z <= 1.2d-57) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.28e+57) {
tmp = y / a;
} else if (z <= 1.2e-57) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.28e+57: tmp = y / a elif z <= 1.2e-57: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.28e+57) tmp = Float64(y / a); elseif (z <= 1.2e-57) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.28e+57) tmp = y / a; elseif (z <= 1.2e-57) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.28e+57], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.2e-57], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.28 \cdot 10^{+57}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.28000000000000001e57 or 1.20000000000000003e-57 < z Initial program 67.4%
Taylor expanded in z around inf
lower-/.f6453.8
Applied rewrites53.8%
if -1.28000000000000001e57 < z < 1.20000000000000003e-57Initial program 98.4%
Taylor expanded in z around 0
lower-/.f6460.3
Applied rewrites60.3%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 82.9%
Taylor expanded in z around 0
lower-/.f6437.2
Applied rewrites37.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))