Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.1% → 95.4%
Time: 12.5s
Alternatives: 14
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 95.4% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+232}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
   (if (<= t_1 -5e+232)
     (/ y (* t (+ x 1.0)))
     (if (<= t_1 4e+250)
       t_1
       (+ (/ y (fma t x t)) (- (/ x (+ x 1.0)) (/ x (* t (fma x z z)))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
	double tmp;
	if (t_1 <= -5e+232) {
		tmp = y / (t * (x + 1.0));
	} else if (t_1 <= 4e+250) {
		tmp = t_1;
	} else {
		tmp = (y / fma(t, x, t)) + ((x / (x + 1.0)) - (x / (t * fma(x, z, z))));
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
	tmp = 0.0
	if (t_1 <= -5e+232)
		tmp = Float64(y / Float64(t * Float64(x + 1.0)));
	elseif (t_1 <= 4e+250)
		tmp = t_1;
	else
		tmp = Float64(Float64(y / fma(t, x, t)) + Float64(Float64(x / Float64(x + 1.0)) - Float64(x / Float64(t * fma(x, z, z)))));
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+232], N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+250], t$95$1, N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] + N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(x / N[(t * N[(x * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+232}:\\
\;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+250}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999987e232

    1. Initial program 59.3%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites7.9%

        \[\leadsto \color{blue}{1} \]
      2. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      3. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
        4. *-commutativeN/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        5. lower-*.f64N/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        6. lower--.f64N/A

          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
        7. *-commutativeN/A

          \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
        8. lower-*.f64N/A

          \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
        9. lower-+.f6459.3

          \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
      4. Applied rewrites59.3%

        \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
      5. Taylor expanded in z around inf

        \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
      6. Step-by-step derivation
        1. Applied rewrites92.9%

          \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

        if -4.99999999999999987e232 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

        1. Initial program 99.4%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing

        if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 11.7%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{\left(\frac{x}{1 + x} + \frac{y}{t \cdot \left(1 + x\right)}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{y}{t \cdot \left(1 + x\right)} + \frac{x}{1 + x}\right)} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
          2. associate--l+N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot \left(1 + x\right)} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right)} \]
          3. lower-+.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot \left(1 + x\right)} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right)} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot \left(1 + x\right)}} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          5. +-commutativeN/A

            \[\leadsto \frac{y}{t \cdot \color{blue}{\left(x + 1\right)}} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          6. distribute-lft-inN/A

            \[\leadsto \frac{y}{\color{blue}{t \cdot x + t \cdot 1}} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          7. *-rgt-identityN/A

            \[\leadsto \frac{y}{t \cdot x + \color{blue}{t}} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          8. lower-fma.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} + \left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          9. lower--.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \color{blue}{\left(\frac{x}{1 + x} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right)} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\color{blue}{\frac{x}{1 + x}} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          11. +-commutativeN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{\color{blue}{x + 1}} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          12. lower-+.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{\color{blue}{x + 1}} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}\right) \]
          13. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \color{blue}{\frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}}\right) \]
          14. lower-*.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{\color{blue}{t \cdot \left(z \cdot \left(1 + x\right)\right)}}\right) \]
          15. +-commutativeN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \left(z \cdot \color{blue}{\left(x + 1\right)}\right)}\right) \]
          16. distribute-rgt-inN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \color{blue}{\left(x \cdot z + 1 \cdot z\right)}}\right) \]
          17. *-lft-identityN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \left(x \cdot z + \color{blue}{z}\right)}\right) \]
          18. lower-fma.f6495.0

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \color{blue}{\mathsf{fma}\left(x, z, z\right)}}\right) \]
        5. Applied rewrites95.0%

          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification98.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -5 \cdot 10^{+232}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)\\ \end{array} \]
      9. Add Preprocessing

      Alternative 2: 95.9% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := x - z \cdot t\\ t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
              (t_2 (- x (* z t)))
              (t_3 (/ (+ x (/ (- x (* y z)) t_2)) (+ x 1.0))))
         (if (<= t_3 -1e+17)
           t_1
           (if (<= t_3 5e-10)
             (/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0))
             (if (<= t_3 2.0)
               (/ (+ x (/ x t_2)) (+ x 1.0))
               (if (<= t_3 4e+250) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
      	double t_2 = x - (z * t);
      	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
      	double tmp;
      	if (t_3 <= -1e+17) {
      		tmp = t_1;
      	} else if (t_3 <= 5e-10) {
      		tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
      	} else if (t_3 <= 2.0) {
      		tmp = (x + (x / t_2)) / (x + 1.0);
      	} else if (t_3 <= 4e+250) {
      		tmp = t_1;
      	} else {
      		tmp = (x + (y / t)) / (x + 1.0);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: t_3
          real(8) :: tmp
          t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
          t_2 = x - (z * t)
          t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0d0)
          if (t_3 <= (-1d+17)) then
              tmp = t_1
          else if (t_3 <= 5d-10) then
              tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
          else if (t_3 <= 2.0d0) then
              tmp = (x + (x / t_2)) / (x + 1.0d0)
          else if (t_3 <= 4d+250) then
              tmp = t_1
          else
              tmp = (x + (y / t)) / (x + 1.0d0)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
      	double t_2 = x - (z * t);
      	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
      	double tmp;
      	if (t_3 <= -1e+17) {
      		tmp = t_1;
      	} else if (t_3 <= 5e-10) {
      		tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
      	} else if (t_3 <= 2.0) {
      		tmp = (x + (x / t_2)) / (x + 1.0);
      	} else if (t_3 <= 4e+250) {
      		tmp = t_1;
      	} else {
      		tmp = (x + (y / t)) / (x + 1.0);
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
      	t_2 = x - (z * t)
      	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0)
      	tmp = 0
      	if t_3 <= -1e+17:
      		tmp = t_1
      	elif t_3 <= 5e-10:
      		tmp = (x + ((y - (x / z)) / t)) / (x + 1.0)
      	elif t_3 <= 2.0:
      		tmp = (x + (x / t_2)) / (x + 1.0)
      	elif t_3 <= 4e+250:
      		tmp = t_1
      	else:
      		tmp = (x + (y / t)) / (x + 1.0)
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
      	t_2 = Float64(x - Float64(z * t))
      	t_3 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_2)) / Float64(x + 1.0))
      	tmp = 0.0
      	if (t_3 <= -1e+17)
      		tmp = t_1;
      	elseif (t_3 <= 5e-10)
      		tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0));
      	elseif (t_3 <= 2.0)
      		tmp = Float64(Float64(x + Float64(x / t_2)) / Float64(x + 1.0));
      	elseif (t_3 <= 4e+250)
      		tmp = t_1;
      	else
      		tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
      	t_2 = x - (z * t);
      	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
      	tmp = 0.0;
      	if (t_3 <= -1e+17)
      		tmp = t_1;
      	elseif (t_3 <= 5e-10)
      		tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
      	elseif (t_3 <= 2.0)
      		tmp = (x + (x / t_2)) / (x + 1.0);
      	elseif (t_3 <= 4e+250)
      		tmp = t_1;
      	else
      		tmp = (x + (y / t)) / (x + 1.0);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+17], t$95$1, If[LessEqual[t$95$3, 5e-10], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+250], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
      t_2 := x - z \cdot t\\
      t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\
      \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\
      \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
      
      \mathbf{elif}\;t\_3 \leq 2:\\
      \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\
      
      \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

        1. Initial program 87.2%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites5.5%

            \[\leadsto \color{blue}{1} \]
          2. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          3. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
            4. *-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            5. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            6. lower--.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
            7. *-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
            8. lower-*.f64N/A

              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
            9. lower-+.f6483.6

              \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
          4. Applied rewrites83.6%

            \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
          5. Step-by-step derivation
            1. Applied rewrites93.9%

              \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

            if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10

            1. Initial program 98.1%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in t around -inf

              \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
              2. unsub-negN/A

                \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
              3. lower--.f64N/A

                \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
              4. sub-negN/A

                \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{x + 1} \]
              5. mul-1-negN/A

                \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{x + 1} \]
              6. remove-double-negN/A

                \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
              7. lower-/.f64N/A

                \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
              8. +-commutativeN/A

                \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
              9. mul-1-negN/A

                \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
              10. unsub-negN/A

                \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
              11. lower--.f64N/A

                \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
              12. lower-/.f6499.9

                \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
            5. Applied rewrites99.9%

              \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

            if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

            1. Initial program 100.0%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            4. Step-by-step derivation
              1. lower--.f64N/A

                \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
              2. lower-/.f64N/A

                \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
              3. lower--.f64N/A

                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
              4. lower-*.f6499.5

                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
            5. Applied rewrites99.5%

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

            if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

            1. Initial program 11.7%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
            4. Step-by-step derivation
              1. lower-/.f6490.0

                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
            5. Applied rewrites90.0%

              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
          6. Recombined 4 regimes into one program.
          7. Final simplification97.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{x - z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
          8. Add Preprocessing

          Alternative 3: 95.1% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := x - z \cdot t\\ t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
                  (t_2 (- x (* z t)))
                  (t_3 (/ (+ x (/ (- x (* y z)) t_2)) (+ x 1.0))))
             (if (<= t_3 -1e+17)
               t_1
               (if (<= t_3 5e-10)
                 (/ (+ x (/ (- (* y z) x) (* z t))) (+ x 1.0))
                 (if (<= t_3 2.0)
                   (/ (+ x (/ x t_2)) (+ x 1.0))
                   (if (<= t_3 4e+250) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
          	double t_2 = x - (z * t);
          	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
          	double tmp;
          	if (t_3 <= -1e+17) {
          		tmp = t_1;
          	} else if (t_3 <= 5e-10) {
          		tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0);
          	} else if (t_3 <= 2.0) {
          		tmp = (x + (x / t_2)) / (x + 1.0);
          	} else if (t_3 <= 4e+250) {
          		tmp = t_1;
          	} else {
          		tmp = (x + (y / t)) / (x + 1.0);
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: t_3
              real(8) :: tmp
              t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
              t_2 = x - (z * t)
              t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0d0)
              if (t_3 <= (-1d+17)) then
                  tmp = t_1
              else if (t_3 <= 5d-10) then
                  tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0d0)
              else if (t_3 <= 2.0d0) then
                  tmp = (x + (x / t_2)) / (x + 1.0d0)
              else if (t_3 <= 4d+250) then
                  tmp = t_1
              else
                  tmp = (x + (y / t)) / (x + 1.0d0)
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
          	double t_2 = x - (z * t);
          	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
          	double tmp;
          	if (t_3 <= -1e+17) {
          		tmp = t_1;
          	} else if (t_3 <= 5e-10) {
          		tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0);
          	} else if (t_3 <= 2.0) {
          		tmp = (x + (x / t_2)) / (x + 1.0);
          	} else if (t_3 <= 4e+250) {
          		tmp = t_1;
          	} else {
          		tmp = (x + (y / t)) / (x + 1.0);
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
          	t_2 = x - (z * t)
          	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0)
          	tmp = 0
          	if t_3 <= -1e+17:
          		tmp = t_1
          	elif t_3 <= 5e-10:
          		tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0)
          	elif t_3 <= 2.0:
          		tmp = (x + (x / t_2)) / (x + 1.0)
          	elif t_3 <= 4e+250:
          		tmp = t_1
          	else:
          		tmp = (x + (y / t)) / (x + 1.0)
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
          	t_2 = Float64(x - Float64(z * t))
          	t_3 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_2)) / Float64(x + 1.0))
          	tmp = 0.0
          	if (t_3 <= -1e+17)
          		tmp = t_1;
          	elseif (t_3 <= 5e-10)
          		tmp = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(z * t))) / Float64(x + 1.0));
          	elseif (t_3 <= 2.0)
          		tmp = Float64(Float64(x + Float64(x / t_2)) / Float64(x + 1.0));
          	elseif (t_3 <= 4e+250)
          		tmp = t_1;
          	else
          		tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
          	t_2 = x - (z * t);
          	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
          	tmp = 0.0;
          	if (t_3 <= -1e+17)
          		tmp = t_1;
          	elseif (t_3 <= 5e-10)
          		tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0);
          	elseif (t_3 <= 2.0)
          		tmp = (x + (x / t_2)) / (x + 1.0);
          	elseif (t_3 <= 4e+250)
          		tmp = t_1;
          	else
          		tmp = (x + (y / t)) / (x + 1.0);
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+17], t$95$1, If[LessEqual[t$95$3, 5e-10], N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+250], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
          t_2 := x - z \cdot t\\
          t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\
          \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\
          \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{x + 1}\\
          
          \mathbf{elif}\;t\_3 \leq 2:\\
          \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\
          
          \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

            1. Initial program 87.2%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites5.5%

                \[\leadsto \color{blue}{1} \]
              2. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
              3. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                3. lower-*.f64N/A

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                6. lower--.f64N/A

                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                7. *-commutativeN/A

                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                8. lower-*.f64N/A

                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                9. lower-+.f6483.6

                  \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
              4. Applied rewrites83.6%

                \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
              5. Step-by-step derivation
                1. Applied rewrites93.9%

                  \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

                if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10

                1. Initial program 98.1%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower-*.f6498.1

                    \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]
                5. Applied rewrites98.1%

                  \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{x + 1} \]

                if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower--.f64N/A

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  2. lower-/.f64N/A

                    \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                  3. lower--.f64N/A

                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                  4. lower-*.f6499.5

                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                5. Applied rewrites99.5%

                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

                if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 11.7%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower-/.f6490.0

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                5. Applied rewrites90.0%

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
              6. Recombined 4 regimes into one program.
              7. Final simplification97.5%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{x - z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
              8. Add Preprocessing

              Alternative 4: 95.7% accurate, 0.2× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := x - z \cdot t\\ t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
                      (t_2 (- x (* z t)))
                      (t_3 (/ (+ x (/ (- x (* y z)) t_2)) (+ x 1.0))))
                 (if (<= t_3 -1e+17)
                   t_1
                   (if (<= t_3 5e-10)
                     (/ (+ x (/ (- y (/ x z)) t)) 1.0)
                     (if (<= t_3 2.0)
                       (/ (+ x (/ x t_2)) (+ x 1.0))
                       (if (<= t_3 4e+250) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))))
              double code(double x, double y, double z, double t) {
              	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
              	double t_2 = x - (z * t);
              	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
              	double tmp;
              	if (t_3 <= -1e+17) {
              		tmp = t_1;
              	} else if (t_3 <= 5e-10) {
              		tmp = (x + ((y - (x / z)) / t)) / 1.0;
              	} else if (t_3 <= 2.0) {
              		tmp = (x + (x / t_2)) / (x + 1.0);
              	} else if (t_3 <= 4e+250) {
              		tmp = t_1;
              	} else {
              		tmp = (x + (y / t)) / (x + 1.0);
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: t_2
                  real(8) :: t_3
                  real(8) :: tmp
                  t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
                  t_2 = x - (z * t)
                  t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0d0)
                  if (t_3 <= (-1d+17)) then
                      tmp = t_1
                  else if (t_3 <= 5d-10) then
                      tmp = (x + ((y - (x / z)) / t)) / 1.0d0
                  else if (t_3 <= 2.0d0) then
                      tmp = (x + (x / t_2)) / (x + 1.0d0)
                  else if (t_3 <= 4d+250) then
                      tmp = t_1
                  else
                      tmp = (x + (y / t)) / (x + 1.0d0)
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
              	double t_2 = x - (z * t);
              	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
              	double tmp;
              	if (t_3 <= -1e+17) {
              		tmp = t_1;
              	} else if (t_3 <= 5e-10) {
              		tmp = (x + ((y - (x / z)) / t)) / 1.0;
              	} else if (t_3 <= 2.0) {
              		tmp = (x + (x / t_2)) / (x + 1.0);
              	} else if (t_3 <= 4e+250) {
              		tmp = t_1;
              	} else {
              		tmp = (x + (y / t)) / (x + 1.0);
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
              	t_2 = x - (z * t)
              	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0)
              	tmp = 0
              	if t_3 <= -1e+17:
              		tmp = t_1
              	elif t_3 <= 5e-10:
              		tmp = (x + ((y - (x / z)) / t)) / 1.0
              	elif t_3 <= 2.0:
              		tmp = (x + (x / t_2)) / (x + 1.0)
              	elif t_3 <= 4e+250:
              		tmp = t_1
              	else:
              		tmp = (x + (y / t)) / (x + 1.0)
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
              	t_2 = Float64(x - Float64(z * t))
              	t_3 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_2)) / Float64(x + 1.0))
              	tmp = 0.0
              	if (t_3 <= -1e+17)
              		tmp = t_1;
              	elseif (t_3 <= 5e-10)
              		tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / 1.0);
              	elseif (t_3 <= 2.0)
              		tmp = Float64(Float64(x + Float64(x / t_2)) / Float64(x + 1.0));
              	elseif (t_3 <= 4e+250)
              		tmp = t_1;
              	else
              		tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0));
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
              	t_2 = x - (z * t);
              	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
              	tmp = 0.0;
              	if (t_3 <= -1e+17)
              		tmp = t_1;
              	elseif (t_3 <= 5e-10)
              		tmp = (x + ((y - (x / z)) / t)) / 1.0;
              	elseif (t_3 <= 2.0)
              		tmp = (x + (x / t_2)) / (x + 1.0);
              	elseif (t_3 <= 4e+250)
              		tmp = t_1;
              	else
              		tmp = (x + (y / t)) / (x + 1.0);
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+17], t$95$1, If[LessEqual[t$95$3, 5e-10], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+250], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
              t_2 := x - z \cdot t\\
              t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\
              \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\
              \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{1}\\
              
              \mathbf{elif}\;t\_3 \leq 2:\\
              \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\
              
              \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 4 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

                1. Initial program 87.2%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites5.5%

                    \[\leadsto \color{blue}{1} \]
                  2. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                  3. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                    3. lower-*.f64N/A

                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                    7. *-commutativeN/A

                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                    8. lower-*.f64N/A

                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                    9. lower-+.f6483.6

                      \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                  4. Applied rewrites83.6%

                    \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                  5. Step-by-step derivation
                    1. Applied rewrites93.9%

                      \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

                    if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10

                    1. Initial program 98.1%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    4. Step-by-step derivation
                      1. lower-/.f6486.3

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    5. Applied rewrites86.3%

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites84.0%

                        \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                      2. Taylor expanded in t around -inf

                        \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
                      3. Step-by-step derivation
                        1. mul-1-negN/A

                          \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{1} \]
                        2. unsub-negN/A

                          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
                        3. lower--.f64N/A

                          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
                        4. lower-/.f64N/A

                          \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
                        5. sub-negN/A

                          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{1} \]
                        6. mul-1-negN/A

                          \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{1} \]
                        7. remove-double-negN/A

                          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{1} \]
                        8. lower-+.f64N/A

                          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \frac{x}{z}}}{t}}{1} \]
                        9. mul-1-negN/A

                          \[\leadsto \frac{x - \frac{\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} + \frac{x}{z}}{t}}{1} \]
                        10. lower-neg.f64N/A

                          \[\leadsto \frac{x - \frac{\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} + \frac{x}{z}}{t}}{1} \]
                        11. lower-/.f6497.7

                          \[\leadsto \frac{x - \frac{\left(-y\right) + \color{blue}{\frac{x}{z}}}{t}}{1} \]
                      4. Applied rewrites97.7%

                        \[\leadsto \frac{\color{blue}{x - \frac{\left(-y\right) + \frac{x}{z}}{t}}}{1} \]

                      if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                      1. Initial program 100.0%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                      4. Step-by-step derivation
                        1. lower--.f64N/A

                          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                        2. lower-/.f64N/A

                          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                        3. lower--.f64N/A

                          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                        4. lower-*.f6499.5

                          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                      5. Applied rewrites99.5%

                        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

                      if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 11.7%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                      4. Step-by-step derivation
                        1. lower-/.f6490.0

                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                      5. Applied rewrites90.0%

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                    8. Recombined 4 regimes into one program.
                    9. Final simplification97.4%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{x - z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 5: 94.9% accurate, 0.2× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := x - z \cdot t\\ t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
                            (t_2 (- x (* z t)))
                            (t_3 (/ (+ x (/ (- x (* y z)) t_2)) (+ x 1.0))))
                       (if (<= t_3 -1e+17)
                         t_1
                         (if (<= t_3 5e-10)
                           (/ (+ x (/ (- (* y z) x) (* z t))) 1.0)
                           (if (<= t_3 2.0)
                             (/ (+ x (/ x t_2)) (+ x 1.0))
                             (if (<= t_3 4e+250) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                    	double t_2 = x - (z * t);
                    	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
                    	double tmp;
                    	if (t_3 <= -1e+17) {
                    		tmp = t_1;
                    	} else if (t_3 <= 5e-10) {
                    		tmp = (x + (((y * z) - x) / (z * t))) / 1.0;
                    	} else if (t_3 <= 2.0) {
                    		tmp = (x + (x / t_2)) / (x + 1.0);
                    	} else if (t_3 <= 4e+250) {
                    		tmp = t_1;
                    	} else {
                    		tmp = (x + (y / t)) / (x + 1.0);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: t_3
                        real(8) :: tmp
                        t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
                        t_2 = x - (z * t)
                        t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0d0)
                        if (t_3 <= (-1d+17)) then
                            tmp = t_1
                        else if (t_3 <= 5d-10) then
                            tmp = (x + (((y * z) - x) / (z * t))) / 1.0d0
                        else if (t_3 <= 2.0d0) then
                            tmp = (x + (x / t_2)) / (x + 1.0d0)
                        else if (t_3 <= 4d+250) then
                            tmp = t_1
                        else
                            tmp = (x + (y / t)) / (x + 1.0d0)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                    	double t_2 = x - (z * t);
                    	double t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
                    	double tmp;
                    	if (t_3 <= -1e+17) {
                    		tmp = t_1;
                    	} else if (t_3 <= 5e-10) {
                    		tmp = (x + (((y * z) - x) / (z * t))) / 1.0;
                    	} else if (t_3 <= 2.0) {
                    		tmp = (x + (x / t_2)) / (x + 1.0);
                    	} else if (t_3 <= 4e+250) {
                    		tmp = t_1;
                    	} else {
                    		tmp = (x + (y / t)) / (x + 1.0);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
                    	t_2 = x - (z * t)
                    	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0)
                    	tmp = 0
                    	if t_3 <= -1e+17:
                    		tmp = t_1
                    	elif t_3 <= 5e-10:
                    		tmp = (x + (((y * z) - x) / (z * t))) / 1.0
                    	elif t_3 <= 2.0:
                    		tmp = (x + (x / t_2)) / (x + 1.0)
                    	elif t_3 <= 4e+250:
                    		tmp = t_1
                    	else:
                    		tmp = (x + (y / t)) / (x + 1.0)
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
                    	t_2 = Float64(x - Float64(z * t))
                    	t_3 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_2)) / Float64(x + 1.0))
                    	tmp = 0.0
                    	if (t_3 <= -1e+17)
                    		tmp = t_1;
                    	elseif (t_3 <= 5e-10)
                    		tmp = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(z * t))) / 1.0);
                    	elseif (t_3 <= 2.0)
                    		tmp = Float64(Float64(x + Float64(x / t_2)) / Float64(x + 1.0));
                    	elseif (t_3 <= 4e+250)
                    		tmp = t_1;
                    	else
                    		tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                    	t_2 = x - (z * t);
                    	t_3 = (x + ((x - (y * z)) / t_2)) / (x + 1.0);
                    	tmp = 0.0;
                    	if (t_3 <= -1e+17)
                    		tmp = t_1;
                    	elseif (t_3 <= 5e-10)
                    		tmp = (x + (((y * z) - x) / (z * t))) / 1.0;
                    	elseif (t_3 <= 2.0)
                    		tmp = (x + (x / t_2)) / (x + 1.0);
                    	elseif (t_3 <= 4e+250)
                    		tmp = t_1;
                    	else
                    		tmp = (x + (y / t)) / (x + 1.0);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+17], t$95$1, If[LessEqual[t$95$3, 5e-10], N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+250], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
                    t_2 := x - z \cdot t\\
                    t_3 := \frac{x + \frac{x - y \cdot z}{t\_2}}{x + 1}\\
                    \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+17}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-10}:\\
                    \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{1}\\
                    
                    \mathbf{elif}\;t\_3 \leq 2:\\
                    \;\;\;\;\frac{x + \frac{x}{t\_2}}{x + 1}\\
                    
                    \mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+250}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 4 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

                      1. Initial program 87.2%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites5.5%

                          \[\leadsto \color{blue}{1} \]
                        2. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                        3. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                          2. *-commutativeN/A

                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                          3. lower-*.f64N/A

                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                          4. *-commutativeN/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                          5. lower-*.f64N/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                          6. lower--.f64N/A

                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                          7. *-commutativeN/A

                            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                          8. lower-*.f64N/A

                            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                          9. lower-+.f6483.6

                            \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                        4. Applied rewrites83.6%

                          \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                        5. Step-by-step derivation
                          1. Applied rewrites93.9%

                            \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

                          if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10

                          1. Initial program 98.1%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                          4. Step-by-step derivation
                            1. lower-/.f6486.3

                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                          5. Applied rewrites86.3%

                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                          7. Step-by-step derivation
                            1. Applied rewrites84.0%

                              \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                            2. Taylor expanded in t around inf

                              \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z}}}{1} \]
                            3. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z}}}{1} \]
                              2. lower--.f64N/A

                                \[\leadsto \frac{x + \frac{\color{blue}{y \cdot z - x}}{t \cdot z}}{1} \]
                              3. lower-*.f64N/A

                                \[\leadsto \frac{x + \frac{\color{blue}{y \cdot z} - x}{t \cdot z}}{1} \]
                              4. lower-*.f6495.9

                                \[\leadsto \frac{x + \frac{y \cdot z - x}{\color{blue}{t \cdot z}}}{1} \]
                            4. Applied rewrites95.9%

                              \[\leadsto \frac{x + \color{blue}{\frac{y \cdot z - x}{t \cdot z}}}{1} \]

                            if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                            1. Initial program 100.0%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                            4. Step-by-step derivation
                              1. lower--.f64N/A

                                \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                              2. lower-/.f64N/A

                                \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                              3. lower--.f64N/A

                                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                              4. lower-*.f6499.5

                                \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                            5. Applied rewrites99.5%

                              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

                            if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                            1. Initial program 11.7%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                            4. Step-by-step derivation
                              1. lower-/.f6490.0

                                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                            5. Applied rewrites90.0%

                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                          8. Recombined 4 regimes into one program.
                          9. Final simplification97.0%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{x - z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                          10. Add Preprocessing

                          Alternative 6: 93.5% accurate, 0.2× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := \frac{x + \frac{y}{t}}{x + 1}\\ t_3 := x - z \cdot t\\ t_4 := \frac{x + \frac{x - y \cdot z}{t\_3}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{t\_3}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
                                  (t_2 (/ (+ x (/ y t)) (+ x 1.0)))
                                  (t_3 (- x (* z t)))
                                  (t_4 (/ (+ x (/ (- x (* y z)) t_3)) (+ x 1.0))))
                             (if (<= t_4 -1e+17)
                               t_1
                               (if (<= t_4 5e-10)
                                 t_2
                                 (if (<= t_4 2.0)
                                   (/ (+ x (/ x t_3)) (+ x 1.0))
                                   (if (<= t_4 4e+250) t_1 t_2))))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                          	double t_2 = (x + (y / t)) / (x + 1.0);
                          	double t_3 = x - (z * t);
                          	double t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0);
                          	double tmp;
                          	if (t_4 <= -1e+17) {
                          		tmp = t_1;
                          	} else if (t_4 <= 5e-10) {
                          		tmp = t_2;
                          	} else if (t_4 <= 2.0) {
                          		tmp = (x + (x / t_3)) / (x + 1.0);
                          	} else if (t_4 <= 4e+250) {
                          		tmp = t_1;
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8) :: t_1
                              real(8) :: t_2
                              real(8) :: t_3
                              real(8) :: t_4
                              real(8) :: tmp
                              t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
                              t_2 = (x + (y / t)) / (x + 1.0d0)
                              t_3 = x - (z * t)
                              t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0d0)
                              if (t_4 <= (-1d+17)) then
                                  tmp = t_1
                              else if (t_4 <= 5d-10) then
                                  tmp = t_2
                              else if (t_4 <= 2.0d0) then
                                  tmp = (x + (x / t_3)) / (x + 1.0d0)
                              else if (t_4 <= 4d+250) then
                                  tmp = t_1
                              else
                                  tmp = t_2
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z, double t) {
                          	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                          	double t_2 = (x + (y / t)) / (x + 1.0);
                          	double t_3 = x - (z * t);
                          	double t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0);
                          	double tmp;
                          	if (t_4 <= -1e+17) {
                          		tmp = t_1;
                          	} else if (t_4 <= 5e-10) {
                          		tmp = t_2;
                          	} else if (t_4 <= 2.0) {
                          		tmp = (x + (x / t_3)) / (x + 1.0);
                          	} else if (t_4 <= 4e+250) {
                          		tmp = t_1;
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z, t):
                          	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
                          	t_2 = (x + (y / t)) / (x + 1.0)
                          	t_3 = x - (z * t)
                          	t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0)
                          	tmp = 0
                          	if t_4 <= -1e+17:
                          		tmp = t_1
                          	elif t_4 <= 5e-10:
                          		tmp = t_2
                          	elif t_4 <= 2.0:
                          		tmp = (x + (x / t_3)) / (x + 1.0)
                          	elif t_4 <= 4e+250:
                          		tmp = t_1
                          	else:
                          		tmp = t_2
                          	return tmp
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
                          	t_2 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0))
                          	t_3 = Float64(x - Float64(z * t))
                          	t_4 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_3)) / Float64(x + 1.0))
                          	tmp = 0.0
                          	if (t_4 <= -1e+17)
                          		tmp = t_1;
                          	elseif (t_4 <= 5e-10)
                          		tmp = t_2;
                          	elseif (t_4 <= 2.0)
                          		tmp = Float64(Float64(x + Float64(x / t_3)) / Float64(x + 1.0));
                          	elseif (t_4 <= 4e+250)
                          		tmp = t_1;
                          	else
                          		tmp = t_2;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z, t)
                          	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                          	t_2 = (x + (y / t)) / (x + 1.0);
                          	t_3 = x - (z * t);
                          	t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0);
                          	tmp = 0.0;
                          	if (t_4 <= -1e+17)
                          		tmp = t_1;
                          	elseif (t_4 <= 5e-10)
                          		tmp = t_2;
                          	elseif (t_4 <= 2.0)
                          		tmp = (x + (x / t_3)) / (x + 1.0);
                          	elseif (t_4 <= 4e+250)
                          		tmp = t_1;
                          	else
                          		tmp = t_2;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+17], t$95$1, If[LessEqual[t$95$4, 5e-10], t$95$2, If[LessEqual[t$95$4, 2.0], N[(N[(x + N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 4e+250], t$95$1, t$95$2]]]]]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
                          t_2 := \frac{x + \frac{y}{t}}{x + 1}\\
                          t_3 := x - z \cdot t\\
                          t_4 := \frac{x + \frac{x - y \cdot z}{t\_3}}{x + 1}\\
                          \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+17}:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-10}:\\
                          \;\;\;\;t\_2\\
                          
                          \mathbf{elif}\;t\_4 \leq 2:\\
                          \;\;\;\;\frac{x + \frac{x}{t\_3}}{x + 1}\\
                          
                          \mathbf{elif}\;t\_4 \leq 4 \cdot 10^{+250}:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_2\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

                            1. Initial program 87.2%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites5.5%

                                \[\leadsto \color{blue}{1} \]
                              2. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                              3. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                2. *-commutativeN/A

                                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                4. *-commutativeN/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                5. lower-*.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                6. lower--.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                7. *-commutativeN/A

                                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                8. lower-*.f64N/A

                                  \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                9. lower-+.f6483.6

                                  \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                              4. Applied rewrites83.6%

                                \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                              5. Step-by-step derivation
                                1. Applied rewrites93.9%

                                  \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

                                if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10 or 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                1. Initial program 76.2%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around inf

                                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                4. Step-by-step derivation
                                  1. lower-/.f6487.2

                                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                5. Applied rewrites87.2%

                                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                1. Initial program 100.0%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                                4. Step-by-step derivation
                                  1. lower--.f64N/A

                                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                                  2. lower-/.f64N/A

                                    \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                                  3. lower--.f64N/A

                                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                                  4. lower-*.f6499.5

                                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                                5. Applied rewrites99.5%

                                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                              6. Recombined 3 regimes into one program.
                              7. Final simplification94.9%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x + \frac{x}{x - z \cdot t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                              8. Add Preprocessing

                              Alternative 7: 92.8% accurate, 0.2× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ t_3 := \frac{x + \frac{y}{t}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.002:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (* y (/ z (* (- (* z t) x) (+ x 1.0)))))
                                      (t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
                                      (t_3 (/ (+ x (/ y t)) (+ x 1.0))))
                                 (if (<= t_2 -1e+17)
                                   t_1
                                   (if (<= t_2 0.002)
                                     t_3
                                     (if (<= t_2 2.0) 1.0 (if (<= t_2 4e+250) t_1 t_3))))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                              	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                              	double t_3 = (x + (y / t)) / (x + 1.0);
                              	double tmp;
                              	if (t_2 <= -1e+17) {
                              		tmp = t_1;
                              	} else if (t_2 <= 0.002) {
                              		tmp = t_3;
                              	} else if (t_2 <= 2.0) {
                              		tmp = 1.0;
                              	} else if (t_2 <= 4e+250) {
                              		tmp = t_1;
                              	} else {
                              		tmp = t_3;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8) :: t_1
                                  real(8) :: t_2
                                  real(8) :: t_3
                                  real(8) :: tmp
                                  t_1 = y * (z / (((z * t) - x) * (x + 1.0d0)))
                                  t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                  t_3 = (x + (y / t)) / (x + 1.0d0)
                                  if (t_2 <= (-1d+17)) then
                                      tmp = t_1
                                  else if (t_2 <= 0.002d0) then
                                      tmp = t_3
                                  else if (t_2 <= 2.0d0) then
                                      tmp = 1.0d0
                                  else if (t_2 <= 4d+250) then
                                      tmp = t_1
                                  else
                                      tmp = t_3
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	double t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                              	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                              	double t_3 = (x + (y / t)) / (x + 1.0);
                              	double tmp;
                              	if (t_2 <= -1e+17) {
                              		tmp = t_1;
                              	} else if (t_2 <= 0.002) {
                              		tmp = t_3;
                              	} else if (t_2 <= 2.0) {
                              		tmp = 1.0;
                              	} else if (t_2 <= 4e+250) {
                              		tmp = t_1;
                              	} else {
                              		tmp = t_3;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	t_1 = y * (z / (((z * t) - x) * (x + 1.0)))
                              	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                              	t_3 = (x + (y / t)) / (x + 1.0)
                              	tmp = 0
                              	if t_2 <= -1e+17:
                              		tmp = t_1
                              	elif t_2 <= 0.002:
                              		tmp = t_3
                              	elif t_2 <= 2.0:
                              		tmp = 1.0
                              	elif t_2 <= 4e+250:
                              		tmp = t_1
                              	else:
                              		tmp = t_3
                              	return tmp
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(y * Float64(z / Float64(Float64(Float64(z * t) - x) * Float64(x + 1.0))))
                              	t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                              	t_3 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0))
                              	tmp = 0.0
                              	if (t_2 <= -1e+17)
                              		tmp = t_1;
                              	elseif (t_2 <= 0.002)
                              		tmp = t_3;
                              	elseif (t_2 <= 2.0)
                              		tmp = 1.0;
                              	elseif (t_2 <= 4e+250)
                              		tmp = t_1;
                              	else
                              		tmp = t_3;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	t_1 = y * (z / (((z * t) - x) * (x + 1.0)));
                              	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                              	t_3 = (x + (y / t)) / (x + 1.0);
                              	tmp = 0.0;
                              	if (t_2 <= -1e+17)
                              		tmp = t_1;
                              	elseif (t_2 <= 0.002)
                              		tmp = t_3;
                              	elseif (t_2 <= 2.0)
                              		tmp = 1.0;
                              	elseif (t_2 <= 4e+250)
                              		tmp = t_1;
                              	else
                              		tmp = t_3;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+17], t$95$1, If[LessEqual[t$95$2, 0.002], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 4e+250], t$95$1, t$95$3]]]]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\
                              t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                              t_3 := \frac{x + \frac{y}{t}}{x + 1}\\
                              \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+17}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;t\_2 \leq 0.002:\\
                              \;\;\;\;t\_3\\
                              
                              \mathbf{elif}\;t\_2 \leq 2:\\
                              \;\;\;\;1\\
                              
                              \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+250}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_3\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 3 regimes
                              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e17 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

                                1. Initial program 87.2%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites5.5%

                                    \[\leadsto \color{blue}{1} \]
                                  2. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                  3. Step-by-step derivation
                                    1. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                    2. *-commutativeN/A

                                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                    4. *-commutativeN/A

                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                    5. lower-*.f64N/A

                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                    6. lower--.f64N/A

                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                    7. *-commutativeN/A

                                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                    8. lower-*.f64N/A

                                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                    9. lower-+.f6483.6

                                      \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                                  4. Applied rewrites83.6%

                                    \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                                  5. Step-by-step derivation
                                    1. Applied rewrites93.9%

                                      \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(z \cdot t - x\right)}} \]

                                    if -1e17 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-3 or 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                    1. Initial program 76.8%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around inf

                                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6486.3

                                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                    5. Applied rewrites86.3%

                                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                    if 2e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                    1. Initial program 100.0%

                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{1} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites98.9%

                                        \[\leadsto \color{blue}{1} \]
                                    5. Recombined 3 regimes into one program.
                                    6. Final simplification94.2%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -1 \cdot 10^{+17}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;y \cdot \frac{z}{\left(z \cdot t - x\right) \cdot \left(x + 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                                    7. Add Preprocessing

                                    Alternative 8: 95.3% accurate, 0.3× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+232}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+250}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \end{array} \]
                                    (FPCore (x y z t)
                                     :precision binary64
                                     (let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
                                       (if (<= t_1 -5e+232)
                                         (/ y (* t (+ x 1.0)))
                                         (if (<= t_1 4e+250) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))
                                    double code(double x, double y, double z, double t) {
                                    	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                    	double tmp;
                                    	if (t_1 <= -5e+232) {
                                    		tmp = y / (t * (x + 1.0));
                                    	} else if (t_1 <= 4e+250) {
                                    		tmp = t_1;
                                    	} else {
                                    		tmp = (x + (y / t)) / (x + 1.0);
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y, z, t)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8) :: t_1
                                        real(8) :: tmp
                                        t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                        if (t_1 <= (-5d+232)) then
                                            tmp = y / (t * (x + 1.0d0))
                                        else if (t_1 <= 4d+250) then
                                            tmp = t_1
                                        else
                                            tmp = (x + (y / t)) / (x + 1.0d0)
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t) {
                                    	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                    	double tmp;
                                    	if (t_1 <= -5e+232) {
                                    		tmp = y / (t * (x + 1.0));
                                    	} else if (t_1 <= 4e+250) {
                                    		tmp = t_1;
                                    	} else {
                                    		tmp = (x + (y / t)) / (x + 1.0);
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y, z, t):
                                    	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                                    	tmp = 0
                                    	if t_1 <= -5e+232:
                                    		tmp = y / (t * (x + 1.0))
                                    	elif t_1 <= 4e+250:
                                    		tmp = t_1
                                    	else:
                                    		tmp = (x + (y / t)) / (x + 1.0)
                                    	return tmp
                                    
                                    function code(x, y, z, t)
                                    	t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                                    	tmp = 0.0
                                    	if (t_1 <= -5e+232)
                                    		tmp = Float64(y / Float64(t * Float64(x + 1.0)));
                                    	elseif (t_1 <= 4e+250)
                                    		tmp = t_1;
                                    	else
                                    		tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0));
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y, z, t)
                                    	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                    	tmp = 0.0;
                                    	if (t_1 <= -5e+232)
                                    		tmp = y / (t * (x + 1.0));
                                    	elseif (t_1 <= 4e+250)
                                    		tmp = t_1;
                                    	else
                                    		tmp = (x + (y / t)) / (x + 1.0);
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+232], N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+250], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                                    \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+232}:\\
                                    \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\
                                    
                                    \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+250}:\\
                                    \;\;\;\;t\_1\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 3 regimes
                                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999987e232

                                      1. Initial program 59.3%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites7.9%

                                          \[\leadsto \color{blue}{1} \]
                                        2. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                        3. Step-by-step derivation
                                          1. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                          2. *-commutativeN/A

                                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                          3. lower-*.f64N/A

                                            \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                          4. *-commutativeN/A

                                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                          5. lower-*.f64N/A

                                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                          6. lower--.f64N/A

                                            \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                          7. *-commutativeN/A

                                            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                          8. lower-*.f64N/A

                                            \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                          9. lower-+.f6459.3

                                            \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                                        4. Applied rewrites59.3%

                                          \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                                        5. Taylor expanded in z around inf

                                          \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                                        6. Step-by-step derivation
                                          1. Applied rewrites92.9%

                                            \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

                                          if -4.99999999999999987e232 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 3.9999999999999997e250

                                          1. Initial program 99.4%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing

                                          if 3.9999999999999997e250 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                          1. Initial program 11.7%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around inf

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f6490.0

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          5. Applied rewrites90.0%

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                        7. Recombined 3 regimes into one program.
                                        8. Final simplification98.4%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq -5 \cdot 10^{+232}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 4 \cdot 10^{+250}:\\ \;\;\;\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                                        9. Add Preprocessing

                                        Alternative 9: 86.1% accurate, 0.3× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y}{t}}{x + 1}\\ t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_2 \leq 0.002:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 1.002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                        (FPCore (x y z t)
                                         :precision binary64
                                         (let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
                                                (t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
                                           (if (<= t_2 0.002) t_1 (if (<= t_2 1.002) 1.0 t_1))))
                                        double code(double x, double y, double z, double t) {
                                        	double t_1 = (x + (y / t)) / (x + 1.0);
                                        	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                        	double tmp;
                                        	if (t_2 <= 0.002) {
                                        		tmp = t_1;
                                        	} else if (t_2 <= 1.002) {
                                        		tmp = 1.0;
                                        	} else {
                                        		tmp = t_1;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            real(8) :: t_1
                                            real(8) :: t_2
                                            real(8) :: tmp
                                            t_1 = (x + (y / t)) / (x + 1.0d0)
                                            t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                            if (t_2 <= 0.002d0) then
                                                tmp = t_1
                                            else if (t_2 <= 1.002d0) then
                                                tmp = 1.0d0
                                            else
                                                tmp = t_1
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	double t_1 = (x + (y / t)) / (x + 1.0);
                                        	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                        	double tmp;
                                        	if (t_2 <= 0.002) {
                                        		tmp = t_1;
                                        	} else if (t_2 <= 1.002) {
                                        		tmp = 1.0;
                                        	} else {
                                        		tmp = t_1;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y, z, t):
                                        	t_1 = (x + (y / t)) / (x + 1.0)
                                        	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                                        	tmp = 0
                                        	if t_2 <= 0.002:
                                        		tmp = t_1
                                        	elif t_2 <= 1.002:
                                        		tmp = 1.0
                                        	else:
                                        		tmp = t_1
                                        	return tmp
                                        
                                        function code(x, y, z, t)
                                        	t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0))
                                        	t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                                        	tmp = 0.0
                                        	if (t_2 <= 0.002)
                                        		tmp = t_1;
                                        	elseif (t_2 <= 1.002)
                                        		tmp = 1.0;
                                        	else
                                        		tmp = t_1;
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y, z, t)
                                        	t_1 = (x + (y / t)) / (x + 1.0);
                                        	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                        	tmp = 0.0;
                                        	if (t_2 <= 0.002)
                                        		tmp = t_1;
                                        	elseif (t_2 <= 1.002)
                                        		tmp = 1.0;
                                        	else
                                        		tmp = t_1;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.002], t$95$1, If[LessEqual[t$95$2, 1.002], 1.0, t$95$1]]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
                                        t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                                        \mathbf{if}\;t\_2 \leq 0.002:\\
                                        \;\;\;\;t\_1\\
                                        
                                        \mathbf{elif}\;t\_2 \leq 1.002:\\
                                        \;\;\;\;1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;t\_1\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-3 or 1.002 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                          1. Initial program 80.9%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around inf

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          4. Step-by-step derivation
                                            1. lower-/.f6476.6

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                          5. Applied rewrites76.6%

                                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                                          if 2e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.002

                                          1. Initial program 100.0%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{1} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites99.4%

                                              \[\leadsto \color{blue}{1} \]
                                          5. Recombined 2 regimes into one program.
                                          6. Final simplification88.4%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 1.002:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\ \end{array} \]
                                          7. Add Preprocessing

                                          Alternative 10: 81.4% accurate, 0.4× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 0.002:\\ \;\;\;\;\frac{x + \frac{y}{t}}{1}\\ \mathbf{elif}\;t\_1 \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \end{array} \end{array} \]
                                          (FPCore (x y z t)
                                           :precision binary64
                                           (let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
                                             (if (<= t_1 0.002)
                                               (/ (+ x (/ y t)) 1.0)
                                               (if (<= t_1 1e+43) 1.0 (/ y (* t (+ x 1.0)))))))
                                          double code(double x, double y, double z, double t) {
                                          	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                          	double tmp;
                                          	if (t_1 <= 0.002) {
                                          		tmp = (x + (y / t)) / 1.0;
                                          	} else if (t_1 <= 1e+43) {
                                          		tmp = 1.0;
                                          	} else {
                                          		tmp = y / (t * (x + 1.0));
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y, z, t)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8), intent (in) :: z
                                              real(8), intent (in) :: t
                                              real(8) :: t_1
                                              real(8) :: tmp
                                              t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                              if (t_1 <= 0.002d0) then
                                                  tmp = (x + (y / t)) / 1.0d0
                                              else if (t_1 <= 1d+43) then
                                                  tmp = 1.0d0
                                              else
                                                  tmp = y / (t * (x + 1.0d0))
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y, double z, double t) {
                                          	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                          	double tmp;
                                          	if (t_1 <= 0.002) {
                                          		tmp = (x + (y / t)) / 1.0;
                                          	} else if (t_1 <= 1e+43) {
                                          		tmp = 1.0;
                                          	} else {
                                          		tmp = y / (t * (x + 1.0));
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y, z, t):
                                          	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                                          	tmp = 0
                                          	if t_1 <= 0.002:
                                          		tmp = (x + (y / t)) / 1.0
                                          	elif t_1 <= 1e+43:
                                          		tmp = 1.0
                                          	else:
                                          		tmp = y / (t * (x + 1.0))
                                          	return tmp
                                          
                                          function code(x, y, z, t)
                                          	t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                                          	tmp = 0.0
                                          	if (t_1 <= 0.002)
                                          		tmp = Float64(Float64(x + Float64(y / t)) / 1.0);
                                          	elseif (t_1 <= 1e+43)
                                          		tmp = 1.0;
                                          	else
                                          		tmp = Float64(y / Float64(t * Float64(x + 1.0)));
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y, z, t)
                                          	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                          	tmp = 0.0;
                                          	if (t_1 <= 0.002)
                                          		tmp = (x + (y / t)) / 1.0;
                                          	elseif (t_1 <= 1e+43)
                                          		tmp = 1.0;
                                          	else
                                          		tmp = y / (t * (x + 1.0));
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+43], 1.0, N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                                          \mathbf{if}\;t\_1 \leq 0.002:\\
                                          \;\;\;\;\frac{x + \frac{y}{t}}{1}\\
                                          
                                          \mathbf{elif}\;t\_1 \leq 10^{+43}:\\
                                          \;\;\;\;1\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 3 regimes
                                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-3

                                            1. Initial program 92.1%

                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in z around inf

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                            4. Step-by-step derivation
                                              1. lower-/.f6479.8

                                                \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                            5. Applied rewrites79.8%

                                              \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                                            6. Taylor expanded in x around 0

                                              \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                                            7. Step-by-step derivation
                                              1. Applied rewrites73.2%

                                                \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]

                                              if 2e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000001e43

                                              1. Initial program 100.0%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around inf

                                                \[\leadsto \color{blue}{1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites95.7%

                                                  \[\leadsto \color{blue}{1} \]

                                                if 1.00000000000000001e43 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                1. Initial program 47.2%

                                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around inf

                                                  \[\leadsto \color{blue}{1} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites19.7%

                                                    \[\leadsto \color{blue}{1} \]
                                                  2. Taylor expanded in y around inf

                                                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                  3. Step-by-step derivation
                                                    1. lower-/.f64N/A

                                                      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                    2. *-commutativeN/A

                                                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                                    3. lower-*.f64N/A

                                                      \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                                    4. *-commutativeN/A

                                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                    5. lower-*.f64N/A

                                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                    6. lower--.f64N/A

                                                      \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                                    7. *-commutativeN/A

                                                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                                    8. lower-*.f64N/A

                                                      \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                                    9. lower-+.f6447.0

                                                      \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                                                  4. Applied rewrites47.0%

                                                    \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                                                  5. Taylor expanded in z around inf

                                                    \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                                                  6. Step-by-step derivation
                                                    1. Applied rewrites65.6%

                                                      \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]
                                                  7. Recombined 3 regimes into one program.
                                                  8. Final simplification84.4%

                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\ \;\;\;\;\frac{x + \frac{y}{t}}{1}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \end{array} \]
                                                  9. Add Preprocessing

                                                  Alternative 11: 72.4% accurate, 0.4× speedup?

                                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{t \cdot \left(x + 1\right)}\\ t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_2 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                                  (FPCore (x y z t)
                                                   :precision binary64
                                                   (let* ((t_1 (/ y (* t (+ x 1.0))))
                                                          (t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
                                                     (if (<= t_2 5e-10) t_1 (if (<= t_2 1e+43) 1.0 t_1))))
                                                  double code(double x, double y, double z, double t) {
                                                  	double t_1 = y / (t * (x + 1.0));
                                                  	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                  	double tmp;
                                                  	if (t_2 <= 5e-10) {
                                                  		tmp = t_1;
                                                  	} else if (t_2 <= 1e+43) {
                                                  		tmp = 1.0;
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  real(8) function code(x, y, z, t)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8), intent (in) :: z
                                                      real(8), intent (in) :: t
                                                      real(8) :: t_1
                                                      real(8) :: t_2
                                                      real(8) :: tmp
                                                      t_1 = y / (t * (x + 1.0d0))
                                                      t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                                      if (t_2 <= 5d-10) then
                                                          tmp = t_1
                                                      else if (t_2 <= 1d+43) then
                                                          tmp = 1.0d0
                                                      else
                                                          tmp = t_1
                                                      end if
                                                      code = tmp
                                                  end function
                                                  
                                                  public static double code(double x, double y, double z, double t) {
                                                  	double t_1 = y / (t * (x + 1.0));
                                                  	double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                  	double tmp;
                                                  	if (t_2 <= 5e-10) {
                                                  		tmp = t_1;
                                                  	} else if (t_2 <= 1e+43) {
                                                  		tmp = 1.0;
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  def code(x, y, z, t):
                                                  	t_1 = y / (t * (x + 1.0))
                                                  	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                                                  	tmp = 0
                                                  	if t_2 <= 5e-10:
                                                  		tmp = t_1
                                                  	elif t_2 <= 1e+43:
                                                  		tmp = 1.0
                                                  	else:
                                                  		tmp = t_1
                                                  	return tmp
                                                  
                                                  function code(x, y, z, t)
                                                  	t_1 = Float64(y / Float64(t * Float64(x + 1.0)))
                                                  	t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                                                  	tmp = 0.0
                                                  	if (t_2 <= 5e-10)
                                                  		tmp = t_1;
                                                  	elseif (t_2 <= 1e+43)
                                                  		tmp = 1.0;
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	return tmp
                                                  end
                                                  
                                                  function tmp_2 = code(x, y, z, t)
                                                  	t_1 = y / (t * (x + 1.0));
                                                  	t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                  	tmp = 0.0;
                                                  	if (t_2 <= 5e-10)
                                                  		tmp = t_1;
                                                  	elseif (t_2 <= 1e+43)
                                                  		tmp = 1.0;
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	tmp_2 = tmp;
                                                  end
                                                  
                                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 5e-10], t$95$1, If[LessEqual[t$95$2, 1e+43], 1.0, t$95$1]]]]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  t_1 := \frac{y}{t \cdot \left(x + 1\right)}\\
                                                  t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                                                  \mathbf{if}\;t\_2 \leq 5 \cdot 10^{-10}:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  \mathbf{elif}\;t\_2 \leq 10^{+43}:\\
                                                  \;\;\;\;1\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  
                                                  \end{array}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 2 regimes
                                                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10 or 1.00000000000000001e43 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                    1. Initial program 79.6%

                                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around inf

                                                      \[\leadsto \color{blue}{1} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites8.6%

                                                        \[\leadsto \color{blue}{1} \]
                                                      2. Taylor expanded in y around inf

                                                        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                      3. Step-by-step derivation
                                                        1. lower-/.f64N/A

                                                          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                        2. *-commutativeN/A

                                                          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                                        3. lower-*.f64N/A

                                                          \[\leadsto \frac{\color{blue}{z \cdot y}}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \]
                                                        4. *-commutativeN/A

                                                          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                        5. lower-*.f64N/A

                                                          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                        6. lower--.f64N/A

                                                          \[\leadsto \frac{z \cdot y}{\color{blue}{\left(t \cdot z - x\right)} \cdot \left(1 + x\right)} \]
                                                        7. *-commutativeN/A

                                                          \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                                        8. lower-*.f64N/A

                                                          \[\leadsto \frac{z \cdot y}{\left(\color{blue}{z \cdot t} - x\right) \cdot \left(1 + x\right)} \]
                                                        9. lower-+.f6452.8

                                                          \[\leadsto \frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \color{blue}{\left(1 + x\right)}} \]
                                                      4. Applied rewrites52.8%

                                                        \[\leadsto \color{blue}{\frac{z \cdot y}{\left(z \cdot t - x\right) \cdot \left(1 + x\right)}} \]
                                                      5. Taylor expanded in z around inf

                                                        \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                                                      6. Step-by-step derivation
                                                        1. Applied rewrites56.3%

                                                          \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

                                                        if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000001e43

                                                        1. Initial program 100.0%

                                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                        2. Add Preprocessing
                                                        3. Taylor expanded in x around inf

                                                          \[\leadsto \color{blue}{1} \]
                                                        4. Step-by-step derivation
                                                          1. Applied rewrites94.5%

                                                            \[\leadsto \color{blue}{1} \]
                                                        5. Recombined 2 regimes into one program.
                                                        6. Final simplification77.2%

                                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\ \end{array} \]
                                                        7. Add Preprocessing

                                                        Alternative 12: 70.7% accurate, 0.4× speedup?

                                                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                                                        (FPCore (x y z t)
                                                         :precision binary64
                                                         (let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
                                                           (if (<= t_1 5e-10) (/ y t) (if (<= t_1 1e+43) 1.0 (/ y t)))))
                                                        double code(double x, double y, double z, double t) {
                                                        	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                        	double tmp;
                                                        	if (t_1 <= 5e-10) {
                                                        		tmp = y / t;
                                                        	} else if (t_1 <= 1e+43) {
                                                        		tmp = 1.0;
                                                        	} else {
                                                        		tmp = y / t;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        real(8) function code(x, y, z, t)
                                                            real(8), intent (in) :: x
                                                            real(8), intent (in) :: y
                                                            real(8), intent (in) :: z
                                                            real(8), intent (in) :: t
                                                            real(8) :: t_1
                                                            real(8) :: tmp
                                                            t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
                                                            if (t_1 <= 5d-10) then
                                                                tmp = y / t
                                                            else if (t_1 <= 1d+43) then
                                                                tmp = 1.0d0
                                                            else
                                                                tmp = y / t
                                                            end if
                                                            code = tmp
                                                        end function
                                                        
                                                        public static double code(double x, double y, double z, double t) {
                                                        	double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                        	double tmp;
                                                        	if (t_1 <= 5e-10) {
                                                        		tmp = y / t;
                                                        	} else if (t_1 <= 1e+43) {
                                                        		tmp = 1.0;
                                                        	} else {
                                                        		tmp = y / t;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        def code(x, y, z, t):
                                                        	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)
                                                        	tmp = 0
                                                        	if t_1 <= 5e-10:
                                                        		tmp = y / t
                                                        	elif t_1 <= 1e+43:
                                                        		tmp = 1.0
                                                        	else:
                                                        		tmp = y / t
                                                        	return tmp
                                                        
                                                        function code(x, y, z, t)
                                                        	t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0))
                                                        	tmp = 0.0
                                                        	if (t_1 <= 5e-10)
                                                        		tmp = Float64(y / t);
                                                        	elseif (t_1 <= 1e+43)
                                                        		tmp = 1.0;
                                                        	else
                                                        		tmp = Float64(y / t);
                                                        	end
                                                        	return tmp
                                                        end
                                                        
                                                        function tmp_2 = code(x, y, z, t)
                                                        	t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
                                                        	tmp = 0.0;
                                                        	if (t_1 <= 5e-10)
                                                        		tmp = y / t;
                                                        	elseif (t_1 <= 1e+43)
                                                        		tmp = 1.0;
                                                        	else
                                                        		tmp = y / t;
                                                        	end
                                                        	tmp_2 = tmp;
                                                        end
                                                        
                                                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-10], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e+43], 1.0, N[(y / t), $MachinePrecision]]]]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \begin{array}{l}
                                                        t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
                                                        \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-10}:\\
                                                        \;\;\;\;\frac{y}{t}\\
                                                        
                                                        \mathbf{elif}\;t\_1 \leq 10^{+43}:\\
                                                        \;\;\;\;1\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;\frac{y}{t}\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 2 regimes
                                                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000031e-10 or 1.00000000000000001e43 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                          1. Initial program 79.6%

                                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around 0

                                                            \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                          4. Step-by-step derivation
                                                            1. lower-/.f6450.0

                                                              \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                          5. Applied rewrites50.0%

                                                            \[\leadsto \color{blue}{\frac{y}{t}} \]

                                                          if 5.00000000000000031e-10 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00000000000000001e43

                                                          1. Initial program 100.0%

                                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around inf

                                                            \[\leadsto \color{blue}{1} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites94.5%

                                                              \[\leadsto \color{blue}{1} \]
                                                          5. Recombined 2 regimes into one program.
                                                          6. Final simplification74.4%

                                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 10^{+43}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                                                          7. Add Preprocessing

                                                          Alternative 13: 62.8% accurate, 0.8× speedup?

                                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\ \;\;\;\;x \cdot \left(1 - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                          (FPCore (x y z t)
                                                           :precision binary64
                                                           (if (<= (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)) 0.002)
                                                             (* x (- 1.0 x))
                                                             1.0))
                                                          double code(double x, double y, double z, double t) {
                                                          	double tmp;
                                                          	if (((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)) <= 0.002) {
                                                          		tmp = x * (1.0 - x);
                                                          	} else {
                                                          		tmp = 1.0;
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          real(8) function code(x, y, z, t)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              real(8), intent (in) :: z
                                                              real(8), intent (in) :: t
                                                              real(8) :: tmp
                                                              if (((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)) <= 0.002d0) then
                                                                  tmp = x * (1.0d0 - x)
                                                              else
                                                                  tmp = 1.0d0
                                                              end if
                                                              code = tmp
                                                          end function
                                                          
                                                          public static double code(double x, double y, double z, double t) {
                                                          	double tmp;
                                                          	if (((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)) <= 0.002) {
                                                          		tmp = x * (1.0 - x);
                                                          	} else {
                                                          		tmp = 1.0;
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          def code(x, y, z, t):
                                                          	tmp = 0
                                                          	if ((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)) <= 0.002:
                                                          		tmp = x * (1.0 - x)
                                                          	else:
                                                          		tmp = 1.0
                                                          	return tmp
                                                          
                                                          function code(x, y, z, t)
                                                          	tmp = 0.0
                                                          	if (Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) <= 0.002)
                                                          		tmp = Float64(x * Float64(1.0 - x));
                                                          	else
                                                          		tmp = 1.0;
                                                          	end
                                                          	return tmp
                                                          end
                                                          
                                                          function tmp_2 = code(x, y, z, t)
                                                          	tmp = 0.0;
                                                          	if (((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)) <= 0.002)
                                                          		tmp = x * (1.0 - x);
                                                          	else
                                                          		tmp = 1.0;
                                                          	end
                                                          	tmp_2 = tmp;
                                                          end
                                                          
                                                          code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.002], N[(x * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]
                                                          
                                                          \begin{array}{l}
                                                          
                                                          \\
                                                          \begin{array}{l}
                                                          \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\
                                                          \;\;\;\;x \cdot \left(1 - x\right)\\
                                                          
                                                          \mathbf{else}:\\
                                                          \;\;\;\;1\\
                                                          
                                                          
                                                          \end{array}
                                                          \end{array}
                                                          
                                                          Derivation
                                                          1. Split input into 2 regimes
                                                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-3

                                                            1. Initial program 92.1%

                                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in t around inf

                                                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                            4. Step-by-step derivation
                                                              1. lower-/.f64N/A

                                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                              2. +-commutativeN/A

                                                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                                              3. lower-+.f6430.9

                                                                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                                            5. Applied rewrites30.9%

                                                              \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                                                            6. Taylor expanded in x around 0

                                                              \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                                            7. Step-by-step derivation
                                                              1. Applied rewrites28.6%

                                                                \[\leadsto x \cdot \color{blue}{\left(1 - x\right)} \]

                                                              if 2e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                              1. Initial program 90.0%

                                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around inf

                                                                \[\leadsto \color{blue}{1} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites81.4%

                                                                  \[\leadsto \color{blue}{1} \]
                                                              5. Recombined 2 regimes into one program.
                                                              6. Final simplification63.7%

                                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 0.002:\\ \;\;\;\;x \cdot \left(1 - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                              7. Add Preprocessing

                                                              Alternative 14: 53.4% accurate, 45.0× speedup?

                                                              \[\begin{array}{l} \\ 1 \end{array} \]
                                                              (FPCore (x y z t) :precision binary64 1.0)
                                                              double code(double x, double y, double z, double t) {
                                                              	return 1.0;
                                                              }
                                                              
                                                              real(8) function code(x, y, z, t)
                                                                  real(8), intent (in) :: x
                                                                  real(8), intent (in) :: y
                                                                  real(8), intent (in) :: z
                                                                  real(8), intent (in) :: t
                                                                  code = 1.0d0
                                                              end function
                                                              
                                                              public static double code(double x, double y, double z, double t) {
                                                              	return 1.0;
                                                              }
                                                              
                                                              def code(x, y, z, t):
                                                              	return 1.0
                                                              
                                                              function code(x, y, z, t)
                                                              	return 1.0
                                                              end
                                                              
                                                              function tmp = code(x, y, z, t)
                                                              	tmp = 1.0;
                                                              end
                                                              
                                                              code[x_, y_, z_, t_] := 1.0
                                                              
                                                              \begin{array}{l}
                                                              
                                                              \\
                                                              1
                                                              \end{array}
                                                              
                                                              Derivation
                                                              1. Initial program 90.7%

                                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around inf

                                                                \[\leadsto \color{blue}{1} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites55.6%

                                                                  \[\leadsto \color{blue}{1} \]
                                                                2. Add Preprocessing

                                                                Developer Target 1: 99.4% accurate, 0.7× speedup?

                                                                \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                                                (FPCore (x y z t)
                                                                 :precision binary64
                                                                 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                                                double code(double x, double y, double z, double t) {
                                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                }
                                                                
                                                                real(8) function code(x, y, z, t)
                                                                    real(8), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    real(8), intent (in) :: z
                                                                    real(8), intent (in) :: t
                                                                    code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                                                end function
                                                                
                                                                public static double code(double x, double y, double z, double t) {
                                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                }
                                                                
                                                                def code(x, y, z, t):
                                                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                                                
                                                                function code(x, y, z, t)
                                                                	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                                                end
                                                                
                                                                function tmp = code(x, y, z, t)
                                                                	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                end
                                                                
                                                                code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                                                \end{array}
                                                                

                                                                Reproduce

                                                                ?
                                                                herbie shell --seed 2024220 
                                                                (FPCore (x y z t)
                                                                  :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                                                  :precision binary64
                                                                
                                                                  :alt
                                                                  (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                                                
                                                                  (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))