Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.1% → 96.3%
Time: 11.3s
Alternatives: 8
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 96.3% accurate, 0.6× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;y \cdot \left(2 \cdot \frac{\sqrt{\left(-x\right) - z}}{-\sqrt{-y}}\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{2 \cdot \sqrt{x + z}}{\sqrt{y}}\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -5e-310)
   (* y (* 2.0 (/ (sqrt (- (- x) z)) (- (sqrt (- y))))))
   (* y (/ (* 2.0 (sqrt (+ x z))) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e-310) {
		tmp = y * (2.0 * (sqrt((-x - z)) / -sqrt(-y)));
	} else {
		tmp = y * ((2.0 * sqrt((x + z))) / sqrt(y));
	}
	return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-5d-310)) then
        tmp = y * (2.0d0 * (sqrt((-x - z)) / -sqrt(-y)))
    else
        tmp = y * ((2.0d0 * sqrt((x + z))) / sqrt(y))
    end if
    code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e-310) {
		tmp = y * (2.0 * (Math.sqrt((-x - z)) / -Math.sqrt(-y)));
	} else {
		tmp = y * ((2.0 * Math.sqrt((x + z))) / Math.sqrt(y));
	}
	return tmp;
}
[x, y, z] = sort([x, y, z])
def code(x, y, z):
	tmp = 0
	if y <= -5e-310:
		tmp = y * (2.0 * (math.sqrt((-x - z)) / -math.sqrt(-y)))
	else:
		tmp = y * ((2.0 * math.sqrt((x + z))) / math.sqrt(y))
	return tmp
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -5e-310)
		tmp = Float64(y * Float64(2.0 * Float64(sqrt(Float64(Float64(-x) - z)) / Float64(-sqrt(Float64(-y))))));
	else
		tmp = Float64(y * Float64(Float64(2.0 * sqrt(Float64(x + z))) / sqrt(y)));
	end
	return tmp
end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -5e-310)
		tmp = y * (2.0 * (sqrt((-x - z)) / -sqrt(-y)));
	else
		tmp = y * ((2.0 * sqrt((x + z))) / sqrt(y));
	end
	tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(y * N[(2.0 * N[(N[Sqrt[N[((-x) - z), $MachinePrecision]], $MachinePrecision] / (-N[Sqrt[(-y)], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(2.0 * N[Sqrt[N[(x + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;y \cdot \left(2 \cdot \frac{\sqrt{\left(-x\right) - z}}{-\sqrt{-y}}\right)\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{2 \cdot \sqrt{x + z}}{\sqrt{y}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.999999999999985e-310

    1. Initial program 69.3%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
    4. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
      2. +-commutativeN/A

        \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
      3. associate-*l*N/A

        \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
      4. lower-fma.f64N/A

        \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
    5. Applied rewrites0.8%

      \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
    6. Taylor expanded in y around -inf

      \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \]
    7. Step-by-step derivation
      1. Applied rewrites60.6%

        \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(-1 \cdot \sqrt{\frac{z + x}{y}}\right)}\right) \]
      2. Step-by-step derivation
        1. Applied rewrites66.1%

          \[\leadsto y \cdot \left(2 \cdot \left(-1 \cdot \frac{\sqrt{-\left(x + z\right)}}{\sqrt{-y}}\right)\right) \]

        if -4.999999999999985e-310 < y

        1. Initial program 65.7%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
        4. Step-by-step derivation
          1. lower-*.f64N/A

            \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
          2. +-commutativeN/A

            \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
          3. associate-*l*N/A

            \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
          4. lower-fma.f64N/A

            \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
        5. Applied rewrites56.8%

          \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
        6. Taylor expanded in y around inf

          \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{x + z}{y}}}\right) \]
        7. Step-by-step derivation
          1. Applied rewrites63.8%

            \[\leadsto y \cdot \left(2 \cdot \color{blue}{\sqrt{\frac{z + x}{y}}}\right) \]
          2. Step-by-step derivation
            1. Applied rewrites70.5%

              \[\leadsto y \cdot \frac{\sqrt{z + x} \cdot 2}{\sqrt{y}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification68.3%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;y \cdot \left(2 \cdot \frac{\sqrt{\left(-x\right) - z}}{-\sqrt{-y}}\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{2 \cdot \sqrt{x + z}}{\sqrt{y}}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 2: 96.3% accurate, 0.8× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{+23}:\\ \;\;\;\;y \cdot \left(-2 \cdot \sqrt{\frac{x}{y}}\right)\\ \mathbf{elif}\;y \leq 1.18 \cdot 10^{-7}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -2e+23)
             (* y (* -2.0 (sqrt (/ x y))))
             (if (<= y 1.18e-7)
               (* 2.0 (sqrt (fma x y (* z (+ y x)))))
               (* z (* 2.0 (sqrt (/ y z)))))))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -2e+23) {
          		tmp = y * (-2.0 * sqrt((x / y)));
          	} else if (y <= 1.18e-7) {
          		tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
          	} else {
          		tmp = z * (2.0 * sqrt((y / z)));
          	}
          	return tmp;
          }
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -2e+23)
          		tmp = Float64(y * Float64(-2.0 * sqrt(Float64(x / y))));
          	elseif (y <= 1.18e-7)
          		tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x)))));
          	else
          		tmp = Float64(z * Float64(2.0 * sqrt(Float64(y / z))));
          	end
          	return tmp
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -2e+23], N[(y * N[(-2.0 * N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.18e-7], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 * N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -2 \cdot 10^{+23}:\\
          \;\;\;\;y \cdot \left(-2 \cdot \sqrt{\frac{x}{y}}\right)\\
          
          \mathbf{elif}\;y \leq 1.18 \cdot 10^{-7}:\\
          \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
          
          \mathbf{else}:\\
          \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if y < -1.9999999999999998e23

            1. Initial program 60.2%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
            4. Step-by-step derivation
              1. lower-*.f64N/A

                \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
              2. +-commutativeN/A

                \[\leadsto y \cdot \color{blue}{\left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}} + 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
              3. associate-*l*N/A

                \[\leadsto y \cdot \left(\color{blue}{x \cdot \left(z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} + 2 \cdot \sqrt{\frac{x + z}{y}}\right) \]
              4. lower-fma.f64N/A

                \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
            5. Applied rewrites0.9%

              \[\leadsto \color{blue}{y \cdot \mathsf{fma}\left(x, z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot \left(y \cdot \left(y \cdot y\right)\right)}}, 2 \cdot \sqrt{\frac{x + z}{y}}\right)} \]
            6. Taylor expanded in y around -inf

              \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \]
            7. Step-by-step derivation
              1. Applied rewrites84.1%

                \[\leadsto y \cdot \left(2 \cdot \color{blue}{\left(-1 \cdot \sqrt{\frac{z + x}{y}}\right)}\right) \]
              2. Taylor expanded in z around 0

                \[\leadsto y \cdot \left(-2 \cdot \sqrt{\frac{x}{y}}\right) \]
              3. Step-by-step derivation
                1. Applied rewrites41.3%

                  \[\leadsto y \cdot \left(-2 \cdot \sqrt{\frac{x}{y}}\right) \]

                if -1.9999999999999998e23 < y < 1.18e-7

                1. Initial program 80.3%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                  3. lower-*.f6480.3

                    \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                  4. lift-+.f64N/A

                    \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                  5. lift-+.f64N/A

                    \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                  6. associate-+l+N/A

                    \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                  7. lift-*.f64N/A

                    \[\leadsto \sqrt{\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)} \cdot 2 \]
                  8. lower-fma.f64N/A

                    \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)}} \cdot 2 \]
                  9. lift-*.f64N/A

                    \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)} \cdot 2 \]
                  10. lift-*.f64N/A

                    \[\leadsto \sqrt{\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)} \cdot 2 \]
                  11. distribute-rgt-outN/A

                    \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                  12. lower-*.f64N/A

                    \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                  13. lower-+.f6480.3

                    \[\leadsto \sqrt{\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)} \cdot 2 \]
                4. Applied rewrites80.3%

                  \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)} \cdot 2} \]

                if 1.18e-7 < y

                1. Initial program 53.2%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{2 \cdot \sqrt{y \cdot z} + \left(x \cdot \left(y + z\right)\right) \cdot \sqrt{\frac{1}{y \cdot z}}} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(x \cdot \left(y + z\right)\right) \cdot \sqrt{\frac{1}{y \cdot z}} + 2 \cdot \sqrt{y \cdot z}} \]
                  2. associate-*l*N/A

                    \[\leadsto \color{blue}{x \cdot \left(\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}\right)} + 2 \cdot \sqrt{y \cdot z} \]
                  3. *-commutativeN/A

                    \[\leadsto x \cdot \color{blue}{\left(\sqrt{\frac{1}{y \cdot z}} \cdot \left(y + z\right)\right)} + 2 \cdot \sqrt{y \cdot z} \]
                  4. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(x, \sqrt{\frac{1}{y \cdot z}} \cdot \left(y + z\right), 2 \cdot \sqrt{y \cdot z}\right)} \]
                  5. *-commutativeN/A

                    \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  6. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  7. lower-+.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right)} \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  8. lower-sqrt.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \color{blue}{\sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  9. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\color{blue}{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  10. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{\color{blue}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                  11. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, \color{blue}{2 \cdot \sqrt{y \cdot z}}\right) \]
                  12. lower-sqrt.f64N/A

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \color{blue}{\sqrt{y \cdot z}}\right) \]
                  13. lower-*.f6435.7

                    \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{\color{blue}{y \cdot z}}\right) \]
                5. Applied rewrites35.7%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{y \cdot z}\right)} \]
                6. Taylor expanded in z around inf

                  \[\leadsto z \cdot \color{blue}{\left(2 \cdot \sqrt{\frac{y}{z}} + x \cdot \sqrt{\frac{1}{y \cdot z}}\right)} \]
                7. Step-by-step derivation
                  1. Applied rewrites49.1%

                    \[\leadsto z \cdot \color{blue}{\mathsf{fma}\left(2, \sqrt{\frac{y}{z}}, x \cdot \sqrt{\frac{1}{y \cdot z}}\right)} \]
                  2. Taylor expanded in y around inf

                    \[\leadsto z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right) \]
                  3. Step-by-step derivation
                    1. Applied rewrites48.8%

                      \[\leadsto z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right) \]
                  4. Recombined 3 regimes into one program.
                  5. Final simplification61.3%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2 \cdot 10^{+23}:\\ \;\;\;\;y \cdot \left(-2 \cdot \sqrt{\frac{x}{y}}\right)\\ \mathbf{elif}\;y \leq 1.18 \cdot 10^{-7}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\ \end{array} \]
                  6. Add Preprocessing

                  Alternative 3: 83.6% accurate, 1.0× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 1.18 \cdot 10^{-7}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y 1.18e-7)
                     (* 2.0 (sqrt (fma x y (* z (+ y x)))))
                     (* z (* 2.0 (sqrt (/ y z))))))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= 1.18e-7) {
                  		tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
                  	} else {
                  		tmp = z * (2.0 * sqrt((y / z)));
                  	}
                  	return tmp;
                  }
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= 1.18e-7)
                  		tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x)))));
                  	else
                  		tmp = Float64(z * Float64(2.0 * sqrt(Float64(y / z))));
                  	end
                  	return tmp
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, 1.18e-7], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 * N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq 1.18 \cdot 10^{-7}:\\
                  \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < 1.18e-7

                    1. Initial program 72.9%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      3. lower-*.f6472.9

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      4. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                      5. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                      6. associate-+l+N/A

                        \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                      7. lift-*.f64N/A

                        \[\leadsto \sqrt{\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)} \cdot 2 \]
                      8. lower-fma.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)}} \cdot 2 \]
                      9. lift-*.f64N/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)} \cdot 2 \]
                      10. lift-*.f64N/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)} \cdot 2 \]
                      11. distribute-rgt-outN/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                      12. lower-*.f64N/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                      13. lower-+.f6472.9

                        \[\leadsto \sqrt{\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)} \cdot 2 \]
                    4. Applied rewrites72.9%

                      \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)} \cdot 2} \]

                    if 1.18e-7 < y

                    1. Initial program 53.2%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{2 \cdot \sqrt{y \cdot z} + \left(x \cdot \left(y + z\right)\right) \cdot \sqrt{\frac{1}{y \cdot z}}} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{\left(x \cdot \left(y + z\right)\right) \cdot \sqrt{\frac{1}{y \cdot z}} + 2 \cdot \sqrt{y \cdot z}} \]
                      2. associate-*l*N/A

                        \[\leadsto \color{blue}{x \cdot \left(\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}\right)} + 2 \cdot \sqrt{y \cdot z} \]
                      3. *-commutativeN/A

                        \[\leadsto x \cdot \color{blue}{\left(\sqrt{\frac{1}{y \cdot z}} \cdot \left(y + z\right)\right)} + 2 \cdot \sqrt{y \cdot z} \]
                      4. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(x, \sqrt{\frac{1}{y \cdot z}} \cdot \left(y + z\right), 2 \cdot \sqrt{y \cdot z}\right)} \]
                      5. *-commutativeN/A

                        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      6. lower-*.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      7. lower-+.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\left(y + z\right)} \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      8. lower-sqrt.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \color{blue}{\sqrt{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      9. lower-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\color{blue}{\frac{1}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      10. lower-*.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{\color{blue}{y \cdot z}}}, 2 \cdot \sqrt{y \cdot z}\right) \]
                      11. lower-*.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, \color{blue}{2 \cdot \sqrt{y \cdot z}}\right) \]
                      12. lower-sqrt.f64N/A

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \color{blue}{\sqrt{y \cdot z}}\right) \]
                      13. lower-*.f6435.7

                        \[\leadsto \mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{\color{blue}{y \cdot z}}\right) \]
                    5. Applied rewrites35.7%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(x, \left(y + z\right) \cdot \sqrt{\frac{1}{y \cdot z}}, 2 \cdot \sqrt{y \cdot z}\right)} \]
                    6. Taylor expanded in z around inf

                      \[\leadsto z \cdot \color{blue}{\left(2 \cdot \sqrt{\frac{y}{z}} + x \cdot \sqrt{\frac{1}{y \cdot z}}\right)} \]
                    7. Step-by-step derivation
                      1. Applied rewrites49.1%

                        \[\leadsto z \cdot \color{blue}{\mathsf{fma}\left(2, \sqrt{\frac{y}{z}}, x \cdot \sqrt{\frac{1}{y \cdot z}}\right)} \]
                      2. Taylor expanded in y around inf

                        \[\leadsto z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right) \]
                      3. Step-by-step derivation
                        1. Applied rewrites48.8%

                          \[\leadsto z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right) \]
                      4. Recombined 2 regimes into one program.
                      5. Final simplification66.4%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1.18 \cdot 10^{-7}:\\ \;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(2 \cdot \sqrt{\frac{y}{z}}\right)\\ \end{array} \]
                      6. Add Preprocessing

                      Alternative 4: 70.3% accurate, 1.2× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 2.1 \cdot 10^{-297}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\ \end{array} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z)
                       :precision binary64
                       (if (<= y 2.1e-297)
                         (* 2.0 (sqrt (* x (+ y z))))
                         (* 2.0 (sqrt (* z (+ y x))))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 2.1e-297) {
                      		tmp = 2.0 * sqrt((x * (y + z)));
                      	} else {
                      		tmp = 2.0 * sqrt((z * (y + x)));
                      	}
                      	return tmp;
                      }
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: tmp
                          if (y <= 2.1d-297) then
                              tmp = 2.0d0 * sqrt((x * (y + z)))
                          else
                              tmp = 2.0d0 * sqrt((z * (y + x)))
                          end if
                          code = tmp
                      end function
                      
                      assert x < y && y < z;
                      public static double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 2.1e-297) {
                      		tmp = 2.0 * Math.sqrt((x * (y + z)));
                      	} else {
                      		tmp = 2.0 * Math.sqrt((z * (y + x)));
                      	}
                      	return tmp;
                      }
                      
                      [x, y, z] = sort([x, y, z])
                      def code(x, y, z):
                      	tmp = 0
                      	if y <= 2.1e-297:
                      		tmp = 2.0 * math.sqrt((x * (y + z)))
                      	else:
                      		tmp = 2.0 * math.sqrt((z * (y + x)))
                      	return tmp
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	tmp = 0.0
                      	if (y <= 2.1e-297)
                      		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                      	else
                      		tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x))));
                      	end
                      	return tmp
                      end
                      
                      x, y, z = num2cell(sort([x, y, z])){:}
                      function tmp_2 = code(x, y, z)
                      	tmp = 0.0;
                      	if (y <= 2.1e-297)
                      		tmp = 2.0 * sqrt((x * (y + z)));
                      	else
                      		tmp = 2.0 * sqrt((z * (y + x)));
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := If[LessEqual[y, 2.1e-297], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;y \leq 2.1 \cdot 10^{-297}:\\
                      \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if y < 2.10000000000000013e-297

                        1. Initial program 68.4%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                        4. Step-by-step derivation
                          1. lower-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                          2. lower-+.f6446.1

                            \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                        5. Applied rewrites46.1%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                        if 2.10000000000000013e-297 < y

                        1. Initial program 66.7%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                        4. Step-by-step derivation
                          1. lower-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                          2. lower-+.f6448.3

                            \[\leadsto 2 \cdot \sqrt{z \cdot \color{blue}{\left(x + y\right)}} \]
                        5. Applied rewrites48.3%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                      3. Recombined 2 regimes into one program.
                      4. Final simplification47.1%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2.1 \cdot 10^{-297}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\ \end{array} \]
                      5. Add Preprocessing

                      Alternative 5: 68.9% accurate, 1.2× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 8.2 \cdot 10^{-265}:\\ \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z)
                       :precision binary64
                       (if (<= y 8.2e-265) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 8.2e-265) {
                      		tmp = 2.0 * sqrt((x * (y + z)));
                      	} else {
                      		tmp = 2.0 * sqrt((y * z));
                      	}
                      	return tmp;
                      }
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: tmp
                          if (y <= 8.2d-265) then
                              tmp = 2.0d0 * sqrt((x * (y + z)))
                          else
                              tmp = 2.0d0 * sqrt((y * z))
                          end if
                          code = tmp
                      end function
                      
                      assert x < y && y < z;
                      public static double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 8.2e-265) {
                      		tmp = 2.0 * Math.sqrt((x * (y + z)));
                      	} else {
                      		tmp = 2.0 * Math.sqrt((y * z));
                      	}
                      	return tmp;
                      }
                      
                      [x, y, z] = sort([x, y, z])
                      def code(x, y, z):
                      	tmp = 0
                      	if y <= 8.2e-265:
                      		tmp = 2.0 * math.sqrt((x * (y + z)))
                      	else:
                      		tmp = 2.0 * math.sqrt((y * z))
                      	return tmp
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	tmp = 0.0
                      	if (y <= 8.2e-265)
                      		tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z))));
                      	else
                      		tmp = Float64(2.0 * sqrt(Float64(y * z)));
                      	end
                      	return tmp
                      end
                      
                      x, y, z = num2cell(sort([x, y, z])){:}
                      function tmp_2 = code(x, y, z)
                      	tmp = 0.0;
                      	if (y <= 8.2e-265)
                      		tmp = 2.0 * sqrt((x * (y + z)));
                      	else
                      		tmp = 2.0 * sqrt((y * z));
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := If[LessEqual[y, 8.2e-265], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;y \leq 8.2 \cdot 10^{-265}:\\
                      \;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;2 \cdot \sqrt{y \cdot z}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if y < 8.2e-265

                        1. Initial program 67.9%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                        4. Step-by-step derivation
                          1. lower-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]
                          2. lower-+.f6446.7

                            \[\leadsto 2 \cdot \sqrt{x \cdot \color{blue}{\left(y + z\right)}} \]
                        5. Applied rewrites46.7%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot \left(y + z\right)}} \]

                        if 8.2e-265 < y

                        1. Initial program 67.1%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                        4. Step-by-step derivation
                          1. lower-*.f6431.3

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                        5. Applied rewrites31.3%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 6: 70.2% accurate, 1.2× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ 2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (fma x y (* z (+ y x))))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	return 2.0 * sqrt(fma(x, y, (z * (y + x))));
                      }
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	return Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x)))))
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}
                      \end{array}
                      
                      Derivation
                      1. Initial program 67.6%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-*.f64N/A

                          \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                        2. *-commutativeN/A

                          \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                        3. lower-*.f6467.6

                          \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                        4. lift-+.f64N/A

                          \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                        5. lift-+.f64N/A

                          \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                        6. associate-+l+N/A

                          \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                        7. lift-*.f64N/A

                          \[\leadsto \sqrt{\color{blue}{x \cdot y} + \left(x \cdot z + y \cdot z\right)} \cdot 2 \]
                        8. lower-fma.f64N/A

                          \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x, y, x \cdot z + y \cdot z\right)}} \cdot 2 \]
                        9. lift-*.f64N/A

                          \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{x \cdot z} + y \cdot z\right)} \cdot 2 \]
                        10. lift-*.f64N/A

                          \[\leadsto \sqrt{\mathsf{fma}\left(x, y, x \cdot z + \color{blue}{y \cdot z}\right)} \cdot 2 \]
                        11. distribute-rgt-outN/A

                          \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                        12. lower-*.f64N/A

                          \[\leadsto \sqrt{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(x + y\right)}\right)} \cdot 2 \]
                        13. lower-+.f6467.6

                          \[\leadsto \sqrt{\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(x + y\right)}\right)} \cdot 2 \]
                      4. Applied rewrites67.6%

                        \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(x, y, z \cdot \left(x + y\right)\right)} \cdot 2} \]
                      5. Final simplification67.6%

                        \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)} \]
                      6. Add Preprocessing

                      Alternative 7: 67.7% accurate, 1.4× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 8.5 \cdot 10^{-265}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z)
                       :precision binary64
                       (if (<= y 8.5e-265) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 8.5e-265) {
                      		tmp = 2.0 * sqrt((y * x));
                      	} else {
                      		tmp = 2.0 * sqrt((y * z));
                      	}
                      	return tmp;
                      }
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: tmp
                          if (y <= 8.5d-265) then
                              tmp = 2.0d0 * sqrt((y * x))
                          else
                              tmp = 2.0d0 * sqrt((y * z))
                          end if
                          code = tmp
                      end function
                      
                      assert x < y && y < z;
                      public static double code(double x, double y, double z) {
                      	double tmp;
                      	if (y <= 8.5e-265) {
                      		tmp = 2.0 * Math.sqrt((y * x));
                      	} else {
                      		tmp = 2.0 * Math.sqrt((y * z));
                      	}
                      	return tmp;
                      }
                      
                      [x, y, z] = sort([x, y, z])
                      def code(x, y, z):
                      	tmp = 0
                      	if y <= 8.5e-265:
                      		tmp = 2.0 * math.sqrt((y * x))
                      	else:
                      		tmp = 2.0 * math.sqrt((y * z))
                      	return tmp
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	tmp = 0.0
                      	if (y <= 8.5e-265)
                      		tmp = Float64(2.0 * sqrt(Float64(y * x)));
                      	else
                      		tmp = Float64(2.0 * sqrt(Float64(y * z)));
                      	end
                      	return tmp
                      end
                      
                      x, y, z = num2cell(sort([x, y, z])){:}
                      function tmp_2 = code(x, y, z)
                      	tmp = 0.0;
                      	if (y <= 8.5e-265)
                      		tmp = 2.0 * sqrt((y * x));
                      	else
                      		tmp = 2.0 * sqrt((y * z));
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := If[LessEqual[y, 8.5e-265], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;y \leq 8.5 \cdot 10^{-265}:\\
                      \;\;\;\;2 \cdot \sqrt{y \cdot x}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;2 \cdot \sqrt{y \cdot z}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if y < 8.4999999999999997e-265

                        1. Initial program 67.9%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                        4. Step-by-step derivation
                          1. lower-*.f6423.7

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                        5. Applied rewrites23.7%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]

                        if 8.4999999999999997e-265 < y

                        1. Initial program 67.1%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                        4. Step-by-step derivation
                          1. lower-*.f6431.3

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                        5. Applied rewrites31.3%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                      3. Recombined 2 regimes into one program.
                      4. Final simplification27.2%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 8.5 \cdot 10^{-265}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot z}\\ \end{array} \]
                      5. Add Preprocessing

                      Alternative 8: 35.5% accurate, 1.8× speedup?

                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ 2 \cdot \sqrt{y \cdot x} \end{array} \]
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
                      assert(x < y && y < z);
                      double code(double x, double y, double z) {
                      	return 2.0 * sqrt((y * x));
                      }
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          code = 2.0d0 * sqrt((y * x))
                      end function
                      
                      assert x < y && y < z;
                      public static double code(double x, double y, double z) {
                      	return 2.0 * Math.sqrt((y * x));
                      }
                      
                      [x, y, z] = sort([x, y, z])
                      def code(x, y, z):
                      	return 2.0 * math.sqrt((y * x))
                      
                      x, y, z = sort([x, y, z])
                      function code(x, y, z)
                      	return Float64(2.0 * sqrt(Float64(y * x)))
                      end
                      
                      x, y, z = num2cell(sort([x, y, z])){:}
                      function tmp = code(x, y, z)
                      	tmp = 2.0 * sqrt((y * x));
                      end
                      
                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                      code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                      \\
                      2 \cdot \sqrt{y \cdot x}
                      \end{array}
                      
                      Derivation
                      1. Initial program 67.6%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                      4. Step-by-step derivation
                        1. lower-*.f6422.3

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                      5. Applied rewrites22.3%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{x \cdot y}} \]
                      6. Final simplification22.3%

                        \[\leadsto 2 \cdot \sqrt{y \cdot x} \]
                      7. Add Preprocessing

                      Developer Target 1: 83.1% accurate, 0.0× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                      (FPCore (x y z)
                       :precision binary64
                       (let* ((t_0
                               (+
                                (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                                (* (pow z 0.25) (pow y 0.25)))))
                         (if (< z 7.636950090573675e+176)
                           (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                           (* (* t_0 t_0) 2.0))))
                      double code(double x, double y, double z) {
                      	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                      	double tmp;
                      	if (z < 7.636950090573675e+176) {
                      		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                      	} else {
                      		tmp = (t_0 * t_0) * 2.0;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: t_0
                          real(8) :: tmp
                          t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                          if (z < 7.636950090573675d+176) then
                              tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                          else
                              tmp = (t_0 * t_0) * 2.0d0
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z) {
                      	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                      	double tmp;
                      	if (z < 7.636950090573675e+176) {
                      		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                      	} else {
                      		tmp = (t_0 * t_0) * 2.0;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z):
                      	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                      	tmp = 0
                      	if z < 7.636950090573675e+176:
                      		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                      	else:
                      		tmp = (t_0 * t_0) * 2.0
                      	return tmp
                      
                      function code(x, y, z)
                      	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                      	tmp = 0.0
                      	if (z < 7.636950090573675e+176)
                      		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                      	else
                      		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z)
                      	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                      	tmp = 0.0;
                      	if (z < 7.636950090573675e+176)
                      		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                      	else
                      		tmp = (t_0 * t_0) * 2.0;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                      \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                      \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                      
                      
                      \end{array}
                      \end{array}
                      

                      Reproduce

                      ?
                      herbie shell --seed 2024220 
                      (FPCore (x y z)
                        :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                        :precision binary64
                      
                        :alt
                        (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                      
                        (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))