Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1

Percentage Accurate: 66.0% → 97.0%
Time: 10.7s
Alternatives: 15
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t):
	return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t)
	return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t)))
end
function tmp = code(x, y, z, t)
	tmp = ((x * x) / (y * y)) + ((z * z) / (t * t));
end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 66.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t):
	return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t)
	return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t)))
end
function tmp = code(x, y, z, t)
	tmp = ((x * x) / (y * y)) + ((z * z) / (t * t));
end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}

Alternative 1: 97.0% accurate, 0.6× speedup?

\[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;z\_m \leq 3.5 \cdot 10^{+248}:\\ \;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \left(z\_m \cdot \frac{z\_m}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;z\_m \cdot \left(\frac{1}{t} \cdot \frac{z\_m}{t}\right)\\ \end{array} \end{array} \]
z_m = (fabs.f64 z)
(FPCore (x y z_m t)
 :precision binary64
 (if (<= z_m 3.5e+248)
   (+ (/ (/ x y) (/ y x)) (* (/ 1.0 t) (* z_m (/ z_m t))))
   (* z_m (* (/ 1.0 t) (/ z_m t)))))
z_m = fabs(z);
double code(double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 3.5e+248) {
		tmp = ((x / y) / (y / x)) + ((1.0 / t) * (z_m * (z_m / t)));
	} else {
		tmp = z_m * ((1.0 / t) * (z_m / t));
	}
	return tmp;
}
z_m = abs(z)
real(8) function code(x, y, z_m, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z_m <= 3.5d+248) then
        tmp = ((x / y) / (y / x)) + ((1.0d0 / t) * (z_m * (z_m / t)))
    else
        tmp = z_m * ((1.0d0 / t) * (z_m / t))
    end if
    code = tmp
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 3.5e+248) {
		tmp = ((x / y) / (y / x)) + ((1.0 / t) * (z_m * (z_m / t)));
	} else {
		tmp = z_m * ((1.0 / t) * (z_m / t));
	}
	return tmp;
}
z_m = math.fabs(z)
def code(x, y, z_m, t):
	tmp = 0
	if z_m <= 3.5e+248:
		tmp = ((x / y) / (y / x)) + ((1.0 / t) * (z_m * (z_m / t)))
	else:
		tmp = z_m * ((1.0 / t) * (z_m / t))
	return tmp
z_m = abs(z)
function code(x, y, z_m, t)
	tmp = 0.0
	if (z_m <= 3.5e+248)
		tmp = Float64(Float64(Float64(x / y) / Float64(y / x)) + Float64(Float64(1.0 / t) * Float64(z_m * Float64(z_m / t))));
	else
		tmp = Float64(z_m * Float64(Float64(1.0 / t) * Float64(z_m / t)));
	end
	return tmp
end
z_m = abs(z);
function tmp_2 = code(x, y, z_m, t)
	tmp = 0.0;
	if (z_m <= 3.5e+248)
		tmp = ((x / y) / (y / x)) + ((1.0 / t) * (z_m * (z_m / t)));
	else
		tmp = z_m * ((1.0 / t) * (z_m / t));
	end
	tmp_2 = tmp;
end
z_m = N[Abs[z], $MachinePrecision]
code[x_, y_, z$95$m_, t_] := If[LessEqual[z$95$m, 3.5e+248], N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / t), $MachinePrecision] * N[(z$95$m * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z$95$m * N[(N[(1.0 / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|

\\
\begin{array}{l}
\mathbf{if}\;z\_m \leq 3.5 \cdot 10^{+248}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \left(z\_m \cdot \frac{z\_m}{t}\right)\\

\mathbf{else}:\\
\;\;\;\;z\_m \cdot \left(\frac{1}{t} \cdot \frac{z\_m}{t}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 3.50000000000000022e248

    1. Initial program 67.2%

      \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
      4. times-fracN/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
      5. clear-numN/A

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
      6. un-div-invN/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
      7. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
      9. lower-/.f6482.2

        \[\leadsto \frac{\frac{x}{y}}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    4. Applied rewrites82.2%

      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
      2. *-lft-identityN/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{\color{blue}{1 \cdot \left(z \cdot z\right)}}{t \cdot t} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1 \cdot \left(z \cdot z\right)}{\color{blue}{t \cdot t}} \]
      4. times-fracN/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{1}{t} \cdot \frac{z \cdot z}{t}} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \frac{\color{blue}{z \cdot z}}{t} \]
      6. associate-*l/N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \color{blue}{\left(\frac{z}{t} \cdot z\right)} \]
      7. lift-/.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \left(\color{blue}{\frac{z}{t}} \cdot z\right) \]
      8. lift-*.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \color{blue}{\left(\frac{z}{t} \cdot z\right)} \]
      9. lower-*.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{1}{t} \cdot \left(\frac{z}{t} \cdot z\right)} \]
      10. lower-/.f6497.4

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{1}{t}} \cdot \left(\frac{z}{t} \cdot z\right) \]
      11. lift-*.f64N/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \color{blue}{\left(\frac{z}{t} \cdot z\right)} \]
      12. *-commutativeN/A

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \color{blue}{\left(z \cdot \frac{z}{t}\right)} \]
      13. lower-*.f6497.4

        \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \color{blue}{\left(z \cdot \frac{z}{t}\right)} \]
    6. Applied rewrites97.4%

      \[\leadsto \frac{\frac{x}{y}}{\frac{y}{x}} + \color{blue}{\frac{1}{t} \cdot \left(z \cdot \frac{z}{t}\right)} \]

    if 3.50000000000000022e248 < z

    1. Initial program 42.9%

      \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
      4. lower-/.f64N/A

        \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
      5. unpow2N/A

        \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
      6. lower-*.f6472.2

        \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
    5. Applied rewrites72.2%

      \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
    6. Step-by-step derivation
      1. Applied rewrites100.0%

        \[\leadsto z \cdot \left(\frac{z}{t} \cdot \color{blue}{\frac{1}{t}}\right) \]
    7. Recombined 2 regimes into one program.
    8. Final simplification97.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 3.5 \cdot 10^{+248}:\\ \;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{1}{t} \cdot \left(z \cdot \frac{z}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(\frac{1}{t} \cdot \frac{z}{t}\right)\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 92.9% accurate, 0.4× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-138}:\\ \;\;\;\;t\_1 + \frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z\_m \cdot z\_m}{t \cdot t}\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    (FPCore (x y z_m t)
     :precision binary64
     (let* ((t_1 (/ (* x x) (* y y))))
       (if (<= t_1 5e-138)
         (+ t_1 (/ (/ z_m t) (/ t z_m)))
         (if (<= t_1 INFINITY)
           (+ (* x (/ x (* y y))) (/ (* z_m (/ z_m t)) t))
           (+ (/ (/ x y) (/ y x)) (/ (* z_m z_m) (* t t)))))))
    z_m = fabs(z);
    double code(double x, double y, double z_m, double t) {
    	double t_1 = (x * x) / (y * y);
    	double tmp;
    	if (t_1 <= 5e-138) {
    		tmp = t_1 + ((z_m / t) / (t / z_m));
    	} else if (t_1 <= ((double) INFINITY)) {
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t);
    	} else {
    		tmp = ((x / y) / (y / x)) + ((z_m * z_m) / (t * t));
    	}
    	return tmp;
    }
    
    z_m = Math.abs(z);
    public static double code(double x, double y, double z_m, double t) {
    	double t_1 = (x * x) / (y * y);
    	double tmp;
    	if (t_1 <= 5e-138) {
    		tmp = t_1 + ((z_m / t) / (t / z_m));
    	} else if (t_1 <= Double.POSITIVE_INFINITY) {
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t);
    	} else {
    		tmp = ((x / y) / (y / x)) + ((z_m * z_m) / (t * t));
    	}
    	return tmp;
    }
    
    z_m = math.fabs(z)
    def code(x, y, z_m, t):
    	t_1 = (x * x) / (y * y)
    	tmp = 0
    	if t_1 <= 5e-138:
    		tmp = t_1 + ((z_m / t) / (t / z_m))
    	elif t_1 <= math.inf:
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t)
    	else:
    		tmp = ((x / y) / (y / x)) + ((z_m * z_m) / (t * t))
    	return tmp
    
    z_m = abs(z)
    function code(x, y, z_m, t)
    	t_1 = Float64(Float64(x * x) / Float64(y * y))
    	tmp = 0.0
    	if (t_1 <= 5e-138)
    		tmp = Float64(t_1 + Float64(Float64(z_m / t) / Float64(t / z_m)));
    	elseif (t_1 <= Inf)
    		tmp = Float64(Float64(x * Float64(x / Float64(y * y))) + Float64(Float64(z_m * Float64(z_m / t)) / t));
    	else
    		tmp = Float64(Float64(Float64(x / y) / Float64(y / x)) + Float64(Float64(z_m * z_m) / Float64(t * t)));
    	end
    	return tmp
    end
    
    z_m = abs(z);
    function tmp_2 = code(x, y, z_m, t)
    	t_1 = (x * x) / (y * y);
    	tmp = 0.0;
    	if (t_1 <= 5e-138)
    		tmp = t_1 + ((z_m / t) / (t / z_m));
    	elseif (t_1 <= Inf)
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t);
    	else
    		tmp = ((x / y) / (y / x)) + ((z_m * z_m) / (t * t));
    	end
    	tmp_2 = tmp;
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-138], N[(t$95$1 + N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z$95$m * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    
    \\
    \begin{array}{l}
    t_1 := \frac{x \cdot x}{y \cdot y}\\
    \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-138}:\\
    \;\;\;\;t\_1 + \frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
    
    \mathbf{elif}\;t\_1 \leq \infty:\\
    \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z\_m \cdot z\_m}{t \cdot t}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999989e-138

      1. Initial program 64.1%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
        4. times-fracN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
        5. clear-numN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z}{t} \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
        6. un-div-invN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]
        8. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t}}}{\frac{t}{z}} \]
        9. lower-/.f6494.3

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\frac{z}{t}}{\color{blue}{\frac{t}{z}}} \]
      4. Applied rewrites94.3%

        \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]

      if 4.99999999999999989e-138 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

      1. Initial program 87.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
        4. times-fracN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
        5. associate-*r/N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        6. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        7. lower-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t} \cdot z}}{t} \]
        8. lower-/.f6494.1

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t}} \cdot z}{t} \]
      4. Applied rewrites94.1%

        \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
      5. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{\frac{z}{t} \cdot z}{t} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{\frac{z}{t} \cdot z}{t} \]
        3. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
        4. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y}} \cdot x + \frac{\frac{z}{t} \cdot z}{t} \]
        5. lower-*.f6497.7

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
      6. Applied rewrites97.7%

        \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]

      if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

      1. Initial program 0.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        4. times-fracN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
        5. clear-numN/A

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
        6. un-div-invN/A

          \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
        7. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
        8. lower-/.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t} \]
        9. lower-/.f6479.5

          \[\leadsto \frac{\frac{x}{y}}{\color{blue}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
      4. Applied rewrites79.5%

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{\frac{y}{x}}} + \frac{z \cdot z}{t \cdot t} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification93.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-138}:\\ \;\;\;\;\frac{x \cdot x}{y \cdot y} + \frac{\frac{z}{t}}{\frac{t}{z}}\\ \mathbf{elif}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z \cdot \frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z \cdot z}{t \cdot t}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 3: 92.9% accurate, 0.4× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-138}:\\ \;\;\;\;t\_1 + \frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    (FPCore (x y z_m t)
     :precision binary64
     (let* ((t_1 (/ (* x x) (* y y))))
       (if (<= t_1 5e-138)
         (+ t_1 (/ (/ z_m t) (/ t z_m)))
         (if (<= t_1 INFINITY)
           (+ (* x (/ x (* y y))) (/ (* z_m (/ z_m t)) t))
           (fma (/ x y) (/ x y) (/ (* z_m z_m) (* t t)))))))
    z_m = fabs(z);
    double code(double x, double y, double z_m, double t) {
    	double t_1 = (x * x) / (y * y);
    	double tmp;
    	if (t_1 <= 5e-138) {
    		tmp = t_1 + ((z_m / t) / (t / z_m));
    	} else if (t_1 <= ((double) INFINITY)) {
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t);
    	} else {
    		tmp = fma((x / y), (x / y), ((z_m * z_m) / (t * t)));
    	}
    	return tmp;
    }
    
    z_m = abs(z)
    function code(x, y, z_m, t)
    	t_1 = Float64(Float64(x * x) / Float64(y * y))
    	tmp = 0.0
    	if (t_1 <= 5e-138)
    		tmp = Float64(t_1 + Float64(Float64(z_m / t) / Float64(t / z_m)));
    	elseif (t_1 <= Inf)
    		tmp = Float64(Float64(x * Float64(x / Float64(y * y))) + Float64(Float64(z_m * Float64(z_m / t)) / t));
    	else
    		tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z_m * z_m) / Float64(t * t)));
    	end
    	return tmp
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-138], N[(t$95$1 + N[(N[(z$95$m / t), $MachinePrecision] / N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z$95$m * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    
    \\
    \begin{array}{l}
    t_1 := \frac{x \cdot x}{y \cdot y}\\
    \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-138}:\\
    \;\;\;\;t\_1 + \frac{\frac{z\_m}{t}}{\frac{t}{z\_m}}\\
    
    \mathbf{elif}\;t\_1 \leq \infty:\\
    \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999989e-138

      1. Initial program 64.1%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
        4. times-fracN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
        5. clear-numN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z}{t} \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
        6. un-div-invN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]
        8. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t}}}{\frac{t}{z}} \]
        9. lower-/.f6494.3

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\frac{z}{t}}{\color{blue}{\frac{t}{z}}} \]
      4. Applied rewrites94.3%

        \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t}}{\frac{t}{z}}} \]

      if 4.99999999999999989e-138 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

      1. Initial program 87.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
        4. times-fracN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
        5. associate-*r/N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        6. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        7. lower-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t} \cdot z}}{t} \]
        8. lower-/.f6494.1

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t}} \cdot z}{t} \]
      4. Applied rewrites94.1%

        \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
      5. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{\frac{z}{t} \cdot z}{t} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{\frac{z}{t} \cdot z}{t} \]
        3. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
        4. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y}} \cdot x + \frac{\frac{z}{t} \cdot z}{t} \]
        5. lower-*.f6497.7

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
      6. Applied rewrites97.7%

        \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]

      if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

      1. Initial program 0.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
        4. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        5. times-fracN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
        6. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
        7. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
        8. lower-/.f6479.4

          \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
      4. Applied rewrites79.4%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification93.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-138}:\\ \;\;\;\;\frac{x \cdot x}{y \cdot y} + \frac{\frac{z}{t}}{\frac{t}{z}}\\ \mathbf{elif}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z \cdot \frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 93.0% accurate, 0.4× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{+48}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t}, \frac{z\_m}{t}, t\_1\right)\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    (FPCore (x y z_m t)
     :precision binary64
     (let* ((t_1 (/ (* x x) (* y y))))
       (if (<= t_1 5e+48)
         (fma (/ z_m t) (/ z_m t) t_1)
         (if (<= t_1 INFINITY)
           (+ (* x (/ x (* y y))) (/ (* z_m (/ z_m t)) t))
           (fma (/ x y) (/ x y) (/ (* z_m z_m) (* t t)))))))
    z_m = fabs(z);
    double code(double x, double y, double z_m, double t) {
    	double t_1 = (x * x) / (y * y);
    	double tmp;
    	if (t_1 <= 5e+48) {
    		tmp = fma((z_m / t), (z_m / t), t_1);
    	} else if (t_1 <= ((double) INFINITY)) {
    		tmp = (x * (x / (y * y))) + ((z_m * (z_m / t)) / t);
    	} else {
    		tmp = fma((x / y), (x / y), ((z_m * z_m) / (t * t)));
    	}
    	return tmp;
    }
    
    z_m = abs(z)
    function code(x, y, z_m, t)
    	t_1 = Float64(Float64(x * x) / Float64(y * y))
    	tmp = 0.0
    	if (t_1 <= 5e+48)
    		tmp = fma(Float64(z_m / t), Float64(z_m / t), t_1);
    	elseif (t_1 <= Inf)
    		tmp = Float64(Float64(x * Float64(x / Float64(y * y))) + Float64(Float64(z_m * Float64(z_m / t)) / t));
    	else
    		tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z_m * z_m) / Float64(t * t)));
    	end
    	return tmp
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+48], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z$95$m * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    
    \\
    \begin{array}{l}
    t_1 := \frac{x \cdot x}{y \cdot y}\\
    \mathbf{if}\;t\_1 \leq 5 \cdot 10^{+48}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t}, \frac{z\_m}{t}, t\_1\right)\\
    
    \mathbf{elif}\;t\_1 \leq \infty:\\
    \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z\_m \cdot \frac{z\_m}{t}}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999973e48

      1. Initial program 70.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
        2. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t} + \frac{x \cdot x}{y \cdot y}} \]
        3. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
        4. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{z \cdot z}}{t \cdot t} + \frac{x \cdot x}{y \cdot y} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{z \cdot z}{\color{blue}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
        6. times-fracN/A

          \[\leadsto \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} + \frac{x \cdot x}{y \cdot y} \]
        7. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \]
        8. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right) \]
        9. lower-/.f6495.3

          \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \color{blue}{\frac{z}{t}}, \frac{x \cdot x}{y \cdot y}\right) \]
      4. Applied rewrites95.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \]

      if 4.99999999999999973e48 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

      1. Initial program 85.5%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z \cdot z}{t \cdot t}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{z \cdot z}}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{\color{blue}{t \cdot t}} \]
        4. times-fracN/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} \]
        5. associate-*r/N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        6. lower-/.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
        7. lower-*.f64N/A

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t} \cdot z}}{t} \]
        8. lower-/.f6493.0

          \[\leadsto \frac{x \cdot x}{y \cdot y} + \frac{\color{blue}{\frac{z}{t}} \cdot z}{t} \]
      4. Applied rewrites93.0%

        \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\frac{\frac{z}{t} \cdot z}{t}} \]
      5. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{\frac{z}{t} \cdot z}{t} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{\frac{z}{t} \cdot z}{t} \]
        3. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
        4. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y \cdot y}} \cdot x + \frac{\frac{z}{t} \cdot z}{t} \]
        5. lower-*.f6497.3

          \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]
      6. Applied rewrites97.3%

        \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{\frac{z}{t} \cdot z}{t} \]

      if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

      1. Initial program 0.0%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
        4. lift-*.f64N/A

          \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
        5. times-fracN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
        6. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
        7. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
        8. lower-/.f6479.4

          \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
      4. Applied rewrites79.4%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification93.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{+48}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)\\ \mathbf{elif}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y} + \frac{z \cdot \frac{z}{t}}{t}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\ \end{array} \]
    5. Add Preprocessing

    Alternative 5: 86.6% accurate, 0.5× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 10^{-202}:\\ \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+190}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, t\_1\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    (FPCore (x y z_m t)
     :precision binary64
     (let* ((t_1 (/ (* z_m z_m) (* t t))))
       (if (<= t_1 1e-202)
         (* (/ x y) (* x (/ 1.0 y)))
         (if (<= t_1 2e+190) (fma (/ x (* y y)) x t_1) (* (/ z_m t) (/ z_m t))))))
    z_m = fabs(z);
    double code(double x, double y, double z_m, double t) {
    	double t_1 = (z_m * z_m) / (t * t);
    	double tmp;
    	if (t_1 <= 1e-202) {
    		tmp = (x / y) * (x * (1.0 / y));
    	} else if (t_1 <= 2e+190) {
    		tmp = fma((x / (y * y)), x, t_1);
    	} else {
    		tmp = (z_m / t) * (z_m / t);
    	}
    	return tmp;
    }
    
    z_m = abs(z)
    function code(x, y, z_m, t)
    	t_1 = Float64(Float64(z_m * z_m) / Float64(t * t))
    	tmp = 0.0
    	if (t_1 <= 1e-202)
    		tmp = Float64(Float64(x / y) * Float64(x * Float64(1.0 / y)));
    	elseif (t_1 <= 2e+190)
    		tmp = fma(Float64(x / Float64(y * y)), x, t_1);
    	else
    		tmp = Float64(Float64(z_m / t) * Float64(z_m / t));
    	end
    	return tmp
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-202], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+190], N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x + t$95$1), $MachinePrecision], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    
    \\
    \begin{array}{l}
    t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
    \mathbf{if}\;t\_1 \leq 10^{-202}:\\
    \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\
    
    \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+190}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, t\_1\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 1e-202

      1. Initial program 76.7%

        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
        4. lower-/.f64N/A

          \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
        5. unpow2N/A

          \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
        6. lower-*.f6479.2

          \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
      5. Applied rewrites79.2%

        \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
      6. Step-by-step derivation
        1. Applied rewrites94.2%

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]
        2. Step-by-step derivation
          1. Applied rewrites94.3%

            \[\leadsto \frac{x}{y} \cdot \left(\frac{1}{y} \cdot \color{blue}{x}\right) \]

          if 1e-202 < (/.f64 (*.f64 z z) (*.f64 t t)) < 2.0000000000000001e190

          1. Initial program 81.4%

            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-+.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
            2. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
            3. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
            4. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
            5. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{y \cdot y} \cdot x} + \frac{z \cdot z}{t \cdot t} \]
            6. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)} \]
            7. lower-/.f6488.5

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y \cdot y}}, x, \frac{z \cdot z}{t \cdot t}\right) \]
          4. Applied rewrites88.5%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)} \]

          if 2.0000000000000001e190 < (/.f64 (*.f64 z z) (*.f64 t t))

          1. Initial program 52.8%

            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
          4. Step-by-step derivation
            1. unpow2N/A

              \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
            4. lower-/.f64N/A

              \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
            5. unpow2N/A

              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
            6. lower-*.f6470.7

              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
          5. Applied rewrites70.7%

            \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
          6. Step-by-step derivation
            1. Applied rewrites86.4%

              \[\leadsto \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
          7. Recombined 3 regimes into one program.
          8. Final simplification89.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 10^{-202}:\\ \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\ \mathbf{elif}\;\frac{z \cdot z}{t \cdot t} \leq 2 \cdot 10^{+190}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 6: 78.5% accurate, 0.6× speedup?

          \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\ t_2 := x \cdot \frac{\frac{x}{y}}{y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-161}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          z_m = (fabs.f64 z)
          (FPCore (x y z_m t)
           :precision binary64
           (let* ((t_1 (/ (* z_m z_m) (* t t))) (t_2 (* x (/ (/ x y) y))))
             (if (<= t_1 5e-161)
               t_2
               (if (<= t_1 INFINITY) (* z_m (/ z_m (* t t))) t_2))))
          z_m = fabs(z);
          double code(double x, double y, double z_m, double t) {
          	double t_1 = (z_m * z_m) / (t * t);
          	double t_2 = x * ((x / y) / y);
          	double tmp;
          	if (t_1 <= 5e-161) {
          		tmp = t_2;
          	} else if (t_1 <= ((double) INFINITY)) {
          		tmp = z_m * (z_m / (t * t));
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          z_m = Math.abs(z);
          public static double code(double x, double y, double z_m, double t) {
          	double t_1 = (z_m * z_m) / (t * t);
          	double t_2 = x * ((x / y) / y);
          	double tmp;
          	if (t_1 <= 5e-161) {
          		tmp = t_2;
          	} else if (t_1 <= Double.POSITIVE_INFINITY) {
          		tmp = z_m * (z_m / (t * t));
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          z_m = math.fabs(z)
          def code(x, y, z_m, t):
          	t_1 = (z_m * z_m) / (t * t)
          	t_2 = x * ((x / y) / y)
          	tmp = 0
          	if t_1 <= 5e-161:
          		tmp = t_2
          	elif t_1 <= math.inf:
          		tmp = z_m * (z_m / (t * t))
          	else:
          		tmp = t_2
          	return tmp
          
          z_m = abs(z)
          function code(x, y, z_m, t)
          	t_1 = Float64(Float64(z_m * z_m) / Float64(t * t))
          	t_2 = Float64(x * Float64(Float64(x / y) / y))
          	tmp = 0.0
          	if (t_1 <= 5e-161)
          		tmp = t_2;
          	elseif (t_1 <= Inf)
          		tmp = Float64(z_m * Float64(z_m / Float64(t * t)));
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          z_m = abs(z);
          function tmp_2 = code(x, y, z_m, t)
          	t_1 = (z_m * z_m) / (t * t);
          	t_2 = x * ((x / y) / y);
          	tmp = 0.0;
          	if (t_1 <= 5e-161)
          		tmp = t_2;
          	elseif (t_1 <= Inf)
          		tmp = z_m * (z_m / (t * t));
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          z_m = N[Abs[z], $MachinePrecision]
          code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-161], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z$95$m * N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
          
          \begin{array}{l}
          z_m = \left|z\right|
          
          \\
          \begin{array}{l}
          t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
          t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
          \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-161}:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_1 \leq \infty:\\
          \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999999e-161 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

            1. Initial program 57.9%

              \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
            4. Step-by-step derivation
              1. unpow2N/A

                \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
              2. associate-/l*N/A

                \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
              4. lower-/.f64N/A

                \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
              5. unpow2N/A

                \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
              6. lower-*.f6467.9

                \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
            5. Applied rewrites67.9%

              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
            6. Step-by-step derivation
              1. Applied rewrites75.8%

                \[\leadsto x \cdot \frac{\frac{x}{y}}{\color{blue}{y}} \]

              if 4.9999999999999999e-161 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

              1. Initial program 76.0%

                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                4. lower-/.f64N/A

                  \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                5. unpow2N/A

                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                6. lower-*.f6489.8

                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
              5. Applied rewrites89.8%

                \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
            7. Recombined 2 regimes into one program.
            8. Add Preprocessing

            Alternative 7: 72.9% accurate, 0.6× speedup?

            \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 10^{-183}:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \end{array} \end{array} \]
            z_m = (fabs.f64 z)
            (FPCore (x y z_m t)
             :precision binary64
             (let* ((t_1 (/ (* z_m z_m) (* t t))))
               (if (<= t_1 1e-183)
                 (* x (/ x (* y y)))
                 (if (<= t_1 INFINITY)
                   (* z_m (/ z_m (* t t)))
                   (* x (* x (/ 1.0 (* y y))))))))
            z_m = fabs(z);
            double code(double x, double y, double z_m, double t) {
            	double t_1 = (z_m * z_m) / (t * t);
            	double tmp;
            	if (t_1 <= 1e-183) {
            		tmp = x * (x / (y * y));
            	} else if (t_1 <= ((double) INFINITY)) {
            		tmp = z_m * (z_m / (t * t));
            	} else {
            		tmp = x * (x * (1.0 / (y * y)));
            	}
            	return tmp;
            }
            
            z_m = Math.abs(z);
            public static double code(double x, double y, double z_m, double t) {
            	double t_1 = (z_m * z_m) / (t * t);
            	double tmp;
            	if (t_1 <= 1e-183) {
            		tmp = x * (x / (y * y));
            	} else if (t_1 <= Double.POSITIVE_INFINITY) {
            		tmp = z_m * (z_m / (t * t));
            	} else {
            		tmp = x * (x * (1.0 / (y * y)));
            	}
            	return tmp;
            }
            
            z_m = math.fabs(z)
            def code(x, y, z_m, t):
            	t_1 = (z_m * z_m) / (t * t)
            	tmp = 0
            	if t_1 <= 1e-183:
            		tmp = x * (x / (y * y))
            	elif t_1 <= math.inf:
            		tmp = z_m * (z_m / (t * t))
            	else:
            		tmp = x * (x * (1.0 / (y * y)))
            	return tmp
            
            z_m = abs(z)
            function code(x, y, z_m, t)
            	t_1 = Float64(Float64(z_m * z_m) / Float64(t * t))
            	tmp = 0.0
            	if (t_1 <= 1e-183)
            		tmp = Float64(x * Float64(x / Float64(y * y)));
            	elseif (t_1 <= Inf)
            		tmp = Float64(z_m * Float64(z_m / Float64(t * t)));
            	else
            		tmp = Float64(x * Float64(x * Float64(1.0 / Float64(y * y))));
            	end
            	return tmp
            end
            
            z_m = abs(z);
            function tmp_2 = code(x, y, z_m, t)
            	t_1 = (z_m * z_m) / (t * t);
            	tmp = 0.0;
            	if (t_1 <= 1e-183)
            		tmp = x * (x / (y * y));
            	elseif (t_1 <= Inf)
            		tmp = z_m * (z_m / (t * t));
            	else
            		tmp = x * (x * (1.0 / (y * y)));
            	end
            	tmp_2 = tmp;
            end
            
            z_m = N[Abs[z], $MachinePrecision]
            code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-183], N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(z$95$m * N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[(1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
            
            \begin{array}{l}
            z_m = \left|z\right|
            
            \\
            \begin{array}{l}
            t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
            \mathbf{if}\;t\_1 \leq 10^{-183}:\\
            \;\;\;\;x \cdot \frac{x}{y \cdot y}\\
            
            \mathbf{elif}\;t\_1 \leq \infty:\\
            \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\
            
            \mathbf{else}:\\
            \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 1.00000000000000001e-183

              1. Initial program 77.3%

                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                4. lower-/.f64N/A

                  \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                5. unpow2N/A

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                6. lower-*.f6478.9

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
              5. Applied rewrites78.9%

                \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]

              if 1.00000000000000001e-183 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

              1. Initial program 75.3%

                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                4. lower-/.f64N/A

                  \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                5. unpow2N/A

                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                6. lower-*.f6489.0

                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
              5. Applied rewrites89.0%

                \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]

              if +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

              1. Initial program 0.0%

                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                4. lower-/.f64N/A

                  \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                5. unpow2N/A

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                6. lower-*.f6436.3

                  \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
              5. Applied rewrites36.3%

                \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
              6. Step-by-step derivation
                1. Applied rewrites36.3%

                  \[\leadsto x \cdot \left(\frac{1}{y \cdot y} \cdot \color{blue}{x}\right) \]
              7. Recombined 3 regimes into one program.
              8. Final simplification77.6%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 10^{-183}:\\ \;\;\;\;x \cdot \frac{x}{y \cdot y}\\ \mathbf{elif}\;\frac{z \cdot z}{t \cdot t} \leq \infty:\\ \;\;\;\;z \cdot \frac{z}{t \cdot t}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(x \cdot \frac{1}{y \cdot y}\right)\\ \end{array} \]
              9. Add Preprocessing

              Alternative 8: 91.2% accurate, 0.6× speedup?

              \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{x \cdot x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq \infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t}, \frac{z\_m}{t}, t\_1\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\ \end{array} \end{array} \]
              z_m = (fabs.f64 z)
              (FPCore (x y z_m t)
               :precision binary64
               (let* ((t_1 (/ (* x x) (* y y))))
                 (if (<= t_1 INFINITY)
                   (fma (/ z_m t) (/ z_m t) t_1)
                   (fma (/ x y) (/ x y) (/ (* z_m z_m) (* t t))))))
              z_m = fabs(z);
              double code(double x, double y, double z_m, double t) {
              	double t_1 = (x * x) / (y * y);
              	double tmp;
              	if (t_1 <= ((double) INFINITY)) {
              		tmp = fma((z_m / t), (z_m / t), t_1);
              	} else {
              		tmp = fma((x / y), (x / y), ((z_m * z_m) / (t * t)));
              	}
              	return tmp;
              }
              
              z_m = abs(z)
              function code(x, y, z_m, t)
              	t_1 = Float64(Float64(x * x) / Float64(y * y))
              	tmp = 0.0
              	if (t_1 <= Inf)
              		tmp = fma(Float64(z_m / t), Float64(z_m / t), t_1);
              	else
              		tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z_m * z_m) / Float64(t * t)));
              	end
              	return tmp
              end
              
              z_m = N[Abs[z], $MachinePrecision]
              code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
              
              \begin{array}{l}
              z_m = \left|z\right|
              
              \\
              \begin{array}{l}
              t_1 := \frac{x \cdot x}{y \cdot y}\\
              \mathbf{if}\;t\_1 \leq \infty:\\
              \;\;\;\;\mathsf{fma}\left(\frac{z\_m}{t}, \frac{z\_m}{t}, t\_1\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z\_m \cdot z\_m}{t \cdot t}\right)\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0

                1. Initial program 77.7%

                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t} + \frac{x \cdot x}{y \cdot y}} \]
                  3. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{z \cdot z}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
                  4. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{z \cdot z}}{t \cdot t} + \frac{x \cdot x}{y \cdot y} \]
                  5. lift-*.f64N/A

                    \[\leadsto \frac{z \cdot z}{\color{blue}{t \cdot t}} + \frac{x \cdot x}{y \cdot y} \]
                  6. times-fracN/A

                    \[\leadsto \color{blue}{\frac{z}{t} \cdot \frac{z}{t}} + \frac{x \cdot x}{y \cdot y} \]
                  7. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \]
                  8. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right) \]
                  9. lower-/.f6494.2

                    \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \color{blue}{\frac{z}{t}}, \frac{x \cdot x}{y \cdot y}\right) \]
                4. Applied rewrites94.2%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)} \]

                if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y))

                1. Initial program 0.0%

                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
                  2. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  4. lift-*.f64N/A

                    \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                  5. times-fracN/A

                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                  6. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
                  7. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
                  8. lower-/.f6479.4

                    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
                4. Applied rewrites79.4%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
              3. Recombined 2 regimes into one program.
              4. Add Preprocessing

              Alternative 9: 89.4% accurate, 0.6× speedup?

              \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{+281}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\ \end{array} \end{array} \]
              z_m = (fabs.f64 z)
              (FPCore (x y z_m t)
               :precision binary64
               (let* ((t_1 (/ (* z_m z_m) (* t t))))
                 (if (<= t_1 5e+281) (fma (/ x y) (/ x y) t_1) (* (/ z_m t) (/ z_m t)))))
              z_m = fabs(z);
              double code(double x, double y, double z_m, double t) {
              	double t_1 = (z_m * z_m) / (t * t);
              	double tmp;
              	if (t_1 <= 5e+281) {
              		tmp = fma((x / y), (x / y), t_1);
              	} else {
              		tmp = (z_m / t) * (z_m / t);
              	}
              	return tmp;
              }
              
              z_m = abs(z)
              function code(x, y, z_m, t)
              	t_1 = Float64(Float64(z_m * z_m) / Float64(t * t))
              	tmp = 0.0
              	if (t_1 <= 5e+281)
              		tmp = fma(Float64(x / y), Float64(x / y), t_1);
              	else
              		tmp = Float64(Float64(z_m / t) * Float64(z_m / t));
              	end
              	return tmp
              end
              
              z_m = N[Abs[z], $MachinePrecision]
              code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+281], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]]]
              
              \begin{array}{l}
              z_m = \left|z\right|
              
              \\
              \begin{array}{l}
              t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
              \mathbf{if}\;t\_1 \leq 5 \cdot 10^{+281}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 5.00000000000000016e281

                1. Initial program 78.3%

                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}} \]
                  2. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot x}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  4. lift-*.f64N/A

                    \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot y}} + \frac{z \cdot z}{t \cdot t} \]
                  5. times-fracN/A

                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t} \]
                  6. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]
                  7. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right) \]
                  8. lower-/.f6495.9

                    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{\frac{x}{y}}, \frac{z \cdot z}{t \cdot t}\right) \]
                4. Applied rewrites95.9%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)} \]

                if 5.00000000000000016e281 < (/.f64 (*.f64 z z) (*.f64 t t))

                1. Initial program 50.4%

                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                4. Step-by-step derivation
                  1. unpow2N/A

                    \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                  2. associate-/l*N/A

                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                  4. lower-/.f64N/A

                    \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                  5. unpow2N/A

                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                  6. lower-*.f6468.7

                    \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                5. Applied rewrites68.7%

                  \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                6. Step-by-step derivation
                  1. Applied rewrites85.5%

                    \[\leadsto \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
                7. Recombined 2 regimes into one program.
                8. Add Preprocessing

                Alternative 10: 73.0% accurate, 0.6× speedup?

                \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\ t_2 := x \cdot \frac{x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq 10^{-183}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                z_m = (fabs.f64 z)
                (FPCore (x y z_m t)
                 :precision binary64
                 (let* ((t_1 (/ (* z_m z_m) (* t t))) (t_2 (* x (/ x (* y y)))))
                   (if (<= t_1 1e-183)
                     t_2
                     (if (<= t_1 INFINITY) (* z_m (/ z_m (* t t))) t_2))))
                z_m = fabs(z);
                double code(double x, double y, double z_m, double t) {
                	double t_1 = (z_m * z_m) / (t * t);
                	double t_2 = x * (x / (y * y));
                	double tmp;
                	if (t_1 <= 1e-183) {
                		tmp = t_2;
                	} else if (t_1 <= ((double) INFINITY)) {
                		tmp = z_m * (z_m / (t * t));
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                z_m = Math.abs(z);
                public static double code(double x, double y, double z_m, double t) {
                	double t_1 = (z_m * z_m) / (t * t);
                	double t_2 = x * (x / (y * y));
                	double tmp;
                	if (t_1 <= 1e-183) {
                		tmp = t_2;
                	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                		tmp = z_m * (z_m / (t * t));
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                z_m = math.fabs(z)
                def code(x, y, z_m, t):
                	t_1 = (z_m * z_m) / (t * t)
                	t_2 = x * (x / (y * y))
                	tmp = 0
                	if t_1 <= 1e-183:
                		tmp = t_2
                	elif t_1 <= math.inf:
                		tmp = z_m * (z_m / (t * t))
                	else:
                		tmp = t_2
                	return tmp
                
                z_m = abs(z)
                function code(x, y, z_m, t)
                	t_1 = Float64(Float64(z_m * z_m) / Float64(t * t))
                	t_2 = Float64(x * Float64(x / Float64(y * y)))
                	tmp = 0.0
                	if (t_1 <= 1e-183)
                		tmp = t_2;
                	elseif (t_1 <= Inf)
                		tmp = Float64(z_m * Float64(z_m / Float64(t * t)));
                	else
                		tmp = t_2;
                	end
                	return tmp
                end
                
                z_m = abs(z);
                function tmp_2 = code(x, y, z_m, t)
                	t_1 = (z_m * z_m) / (t * t);
                	t_2 = x * (x / (y * y));
                	tmp = 0.0;
                	if (t_1 <= 1e-183)
                		tmp = t_2;
                	elseif (t_1 <= Inf)
                		tmp = z_m * (z_m / (t * t));
                	else
                		tmp = t_2;
                	end
                	tmp_2 = tmp;
                end
                
                z_m = N[Abs[z], $MachinePrecision]
                code[x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-183], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z$95$m * N[(z$95$m / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                
                \begin{array}{l}
                z_m = \left|z\right|
                
                \\
                \begin{array}{l}
                t_1 := \frac{z\_m \cdot z\_m}{t \cdot t}\\
                t_2 := x \cdot \frac{x}{y \cdot y}\\
                \mathbf{if}\;t\_1 \leq 10^{-183}:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_1 \leq \infty:\\
                \;\;\;\;z\_m \cdot \frac{z\_m}{t \cdot t}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 1.00000000000000001e-183 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t))

                  1. Initial program 58.3%

                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                    4. lower-/.f64N/A

                      \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                    5. unpow2N/A

                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                    6. lower-*.f6468.4

                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                  5. Applied rewrites68.4%

                    \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]

                  if 1.00000000000000001e-183 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0

                  1. Initial program 75.3%

                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                    4. lower-/.f64N/A

                      \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                    5. unpow2N/A

                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                    6. lower-*.f6489.0

                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                  5. Applied rewrites89.0%

                    \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 11: 81.9% accurate, 0.8× speedup?

                \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\ \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\ \end{array} \end{array} \]
                z_m = (fabs.f64 z)
                (FPCore (x y z_m t)
                 :precision binary64
                 (if (<= (/ (* z_m z_m) (* t t)) 5e-161)
                   (* (/ x y) (* x (/ 1.0 y)))
                   (* (/ z_m t) (/ z_m t))))
                z_m = fabs(z);
                double code(double x, double y, double z_m, double t) {
                	double tmp;
                	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                		tmp = (x / y) * (x * (1.0 / y));
                	} else {
                		tmp = (z_m / t) * (z_m / t);
                	}
                	return tmp;
                }
                
                z_m = abs(z)
                real(8) function code(x, y, z_m, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (((z_m * z_m) / (t * t)) <= 5d-161) then
                        tmp = (x / y) * (x * (1.0d0 / y))
                    else
                        tmp = (z_m / t) * (z_m / t)
                    end if
                    code = tmp
                end function
                
                z_m = Math.abs(z);
                public static double code(double x, double y, double z_m, double t) {
                	double tmp;
                	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                		tmp = (x / y) * (x * (1.0 / y));
                	} else {
                		tmp = (z_m / t) * (z_m / t);
                	}
                	return tmp;
                }
                
                z_m = math.fabs(z)
                def code(x, y, z_m, t):
                	tmp = 0
                	if ((z_m * z_m) / (t * t)) <= 5e-161:
                		tmp = (x / y) * (x * (1.0 / y))
                	else:
                		tmp = (z_m / t) * (z_m / t)
                	return tmp
                
                z_m = abs(z)
                function code(x, y, z_m, t)
                	tmp = 0.0
                	if (Float64(Float64(z_m * z_m) / Float64(t * t)) <= 5e-161)
                		tmp = Float64(Float64(x / y) * Float64(x * Float64(1.0 / y)));
                	else
                		tmp = Float64(Float64(z_m / t) * Float64(z_m / t));
                	end
                	return tmp
                end
                
                z_m = abs(z);
                function tmp_2 = code(x, y, z_m, t)
                	tmp = 0.0;
                	if (((z_m * z_m) / (t * t)) <= 5e-161)
                		tmp = (x / y) * (x * (1.0 / y));
                	else
                		tmp = (z_m / t) * (z_m / t);
                	end
                	tmp_2 = tmp;
                end
                
                z_m = N[Abs[z], $MachinePrecision]
                code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 5e-161], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                z_m = \left|z\right|
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\
                \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999999e-161

                  1. Initial program 76.6%

                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                    4. lower-/.f64N/A

                      \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                    5. unpow2N/A

                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                    6. lower-*.f6478.2

                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                  5. Applied rewrites78.2%

                    \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites93.5%

                      \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]
                    2. Step-by-step derivation
                      1. Applied rewrites93.5%

                        \[\leadsto \frac{x}{y} \cdot \left(\frac{1}{y} \cdot \color{blue}{x}\right) \]

                      if 4.9999999999999999e-161 < (/.f64 (*.f64 z z) (*.f64 t t))

                      1. Initial program 58.0%

                        \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                      4. Step-by-step derivation
                        1. unpow2N/A

                          \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                        2. associate-/l*N/A

                          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                        4. lower-/.f64N/A

                          \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                        5. unpow2N/A

                          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                        6. lower-*.f6470.6

                          \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                      5. Applied rewrites70.6%

                        \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites83.8%

                          \[\leadsto \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
                      7. Recombined 2 regimes into one program.
                      8. Final simplification87.9%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 5 \cdot 10^{-161}:\\ \;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\ \end{array} \]
                      9. Add Preprocessing

                      Alternative 12: 81.9% accurate, 0.8× speedup?

                      \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\ \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\ \end{array} \end{array} \]
                      z_m = (fabs.f64 z)
                      (FPCore (x y z_m t)
                       :precision binary64
                       (if (<= (/ (* z_m z_m) (* t t)) 5e-161)
                         (* (/ x y) (/ x y))
                         (* (/ z_m t) (/ z_m t))))
                      z_m = fabs(z);
                      double code(double x, double y, double z_m, double t) {
                      	double tmp;
                      	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                      		tmp = (x / y) * (x / y);
                      	} else {
                      		tmp = (z_m / t) * (z_m / t);
                      	}
                      	return tmp;
                      }
                      
                      z_m = abs(z)
                      real(8) function code(x, y, z_m, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z_m
                          real(8), intent (in) :: t
                          real(8) :: tmp
                          if (((z_m * z_m) / (t * t)) <= 5d-161) then
                              tmp = (x / y) * (x / y)
                          else
                              tmp = (z_m / t) * (z_m / t)
                          end if
                          code = tmp
                      end function
                      
                      z_m = Math.abs(z);
                      public static double code(double x, double y, double z_m, double t) {
                      	double tmp;
                      	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                      		tmp = (x / y) * (x / y);
                      	} else {
                      		tmp = (z_m / t) * (z_m / t);
                      	}
                      	return tmp;
                      }
                      
                      z_m = math.fabs(z)
                      def code(x, y, z_m, t):
                      	tmp = 0
                      	if ((z_m * z_m) / (t * t)) <= 5e-161:
                      		tmp = (x / y) * (x / y)
                      	else:
                      		tmp = (z_m / t) * (z_m / t)
                      	return tmp
                      
                      z_m = abs(z)
                      function code(x, y, z_m, t)
                      	tmp = 0.0
                      	if (Float64(Float64(z_m * z_m) / Float64(t * t)) <= 5e-161)
                      		tmp = Float64(Float64(x / y) * Float64(x / y));
                      	else
                      		tmp = Float64(Float64(z_m / t) * Float64(z_m / t));
                      	end
                      	return tmp
                      end
                      
                      z_m = abs(z);
                      function tmp_2 = code(x, y, z_m, t)
                      	tmp = 0.0;
                      	if (((z_m * z_m) / (t * t)) <= 5e-161)
                      		tmp = (x / y) * (x / y);
                      	else
                      		tmp = (z_m / t) * (z_m / t);
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      z_m = N[Abs[z], $MachinePrecision]
                      code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 5e-161], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(z$95$m / t), $MachinePrecision] * N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      z_m = \left|z\right|
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\
                      \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{z\_m}{t} \cdot \frac{z\_m}{t}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999999e-161

                        1. Initial program 76.6%

                          \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                        4. Step-by-step derivation
                          1. unpow2N/A

                            \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                          2. associate-/l*N/A

                            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                          3. lower-*.f64N/A

                            \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                          4. lower-/.f64N/A

                            \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                          5. unpow2N/A

                            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                          6. lower-*.f6478.2

                            \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                        5. Applied rewrites78.2%

                          \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                        6. Step-by-step derivation
                          1. Applied rewrites93.5%

                            \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]

                          if 4.9999999999999999e-161 < (/.f64 (*.f64 z z) (*.f64 t t))

                          1. Initial program 58.0%

                            \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                          4. Step-by-step derivation
                            1. unpow2N/A

                              \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                            2. associate-/l*N/A

                              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                            3. lower-*.f64N/A

                              \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                            4. lower-/.f64N/A

                              \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                            5. unpow2N/A

                              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                            6. lower-*.f6470.6

                              \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                          5. Applied rewrites70.6%

                            \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                          6. Step-by-step derivation
                            1. Applied rewrites83.8%

                              \[\leadsto \frac{z}{t} \cdot \color{blue}{\frac{z}{t}} \]
                          7. Recombined 2 regimes into one program.
                          8. Add Preprocessing

                          Alternative 13: 80.6% accurate, 0.8× speedup?

                          \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\ \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;z\_m \cdot \frac{\frac{z\_m}{t}}{t}\\ \end{array} \end{array} \]
                          z_m = (fabs.f64 z)
                          (FPCore (x y z_m t)
                           :precision binary64
                           (if (<= (/ (* z_m z_m) (* t t)) 5e-161)
                             (* (/ x y) (/ x y))
                             (* z_m (/ (/ z_m t) t))))
                          z_m = fabs(z);
                          double code(double x, double y, double z_m, double t) {
                          	double tmp;
                          	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                          		tmp = (x / y) * (x / y);
                          	} else {
                          		tmp = z_m * ((z_m / t) / t);
                          	}
                          	return tmp;
                          }
                          
                          z_m = abs(z)
                          real(8) function code(x, y, z_m, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z_m
                              real(8), intent (in) :: t
                              real(8) :: tmp
                              if (((z_m * z_m) / (t * t)) <= 5d-161) then
                                  tmp = (x / y) * (x / y)
                              else
                                  tmp = z_m * ((z_m / t) / t)
                              end if
                              code = tmp
                          end function
                          
                          z_m = Math.abs(z);
                          public static double code(double x, double y, double z_m, double t) {
                          	double tmp;
                          	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                          		tmp = (x / y) * (x / y);
                          	} else {
                          		tmp = z_m * ((z_m / t) / t);
                          	}
                          	return tmp;
                          }
                          
                          z_m = math.fabs(z)
                          def code(x, y, z_m, t):
                          	tmp = 0
                          	if ((z_m * z_m) / (t * t)) <= 5e-161:
                          		tmp = (x / y) * (x / y)
                          	else:
                          		tmp = z_m * ((z_m / t) / t)
                          	return tmp
                          
                          z_m = abs(z)
                          function code(x, y, z_m, t)
                          	tmp = 0.0
                          	if (Float64(Float64(z_m * z_m) / Float64(t * t)) <= 5e-161)
                          		tmp = Float64(Float64(x / y) * Float64(x / y));
                          	else
                          		tmp = Float64(z_m * Float64(Float64(z_m / t) / t));
                          	end
                          	return tmp
                          end
                          
                          z_m = abs(z);
                          function tmp_2 = code(x, y, z_m, t)
                          	tmp = 0.0;
                          	if (((z_m * z_m) / (t * t)) <= 5e-161)
                          		tmp = (x / y) * (x / y);
                          	else
                          		tmp = z_m * ((z_m / t) / t);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          z_m = N[Abs[z], $MachinePrecision]
                          code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 5e-161], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(z$95$m * N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          z_m = \left|z\right|
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\
                          \;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;z\_m \cdot \frac{\frac{z\_m}{t}}{t}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999999e-161

                            1. Initial program 76.6%

                              \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                            4. Step-by-step derivation
                              1. unpow2N/A

                                \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                              2. associate-/l*N/A

                                \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                              4. lower-/.f64N/A

                                \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                              5. unpow2N/A

                                \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                              6. lower-*.f6478.2

                                \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                            5. Applied rewrites78.2%

                              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites93.5%

                                \[\leadsto \frac{x}{y} \cdot \color{blue}{\frac{x}{y}} \]

                              if 4.9999999999999999e-161 < (/.f64 (*.f64 z z) (*.f64 t t))

                              1. Initial program 58.0%

                                \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                              4. Step-by-step derivation
                                1. unpow2N/A

                                  \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                                2. associate-/l*N/A

                                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                4. lower-/.f64N/A

                                  \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                                5. unpow2N/A

                                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                6. lower-*.f6470.6

                                  \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                              5. Applied rewrites70.6%

                                \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                              6. Step-by-step derivation
                                1. Applied rewrites81.0%

                                  \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
                              7. Recombined 2 regimes into one program.
                              8. Add Preprocessing

                              Alternative 14: 78.6% accurate, 0.8× speedup?

                              \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\ \;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\ \mathbf{else}:\\ \;\;\;\;z\_m \cdot \frac{\frac{z\_m}{t}}{t}\\ \end{array} \end{array} \]
                              z_m = (fabs.f64 z)
                              (FPCore (x y z_m t)
                               :precision binary64
                               (if (<= (/ (* z_m z_m) (* t t)) 5e-161)
                                 (* x (/ (/ x y) y))
                                 (* z_m (/ (/ z_m t) t))))
                              z_m = fabs(z);
                              double code(double x, double y, double z_m, double t) {
                              	double tmp;
                              	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                              		tmp = x * ((x / y) / y);
                              	} else {
                              		tmp = z_m * ((z_m / t) / t);
                              	}
                              	return tmp;
                              }
                              
                              z_m = abs(z)
                              real(8) function code(x, y, z_m, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z_m
                                  real(8), intent (in) :: t
                                  real(8) :: tmp
                                  if (((z_m * z_m) / (t * t)) <= 5d-161) then
                                      tmp = x * ((x / y) / y)
                                  else
                                      tmp = z_m * ((z_m / t) / t)
                                  end if
                                  code = tmp
                              end function
                              
                              z_m = Math.abs(z);
                              public static double code(double x, double y, double z_m, double t) {
                              	double tmp;
                              	if (((z_m * z_m) / (t * t)) <= 5e-161) {
                              		tmp = x * ((x / y) / y);
                              	} else {
                              		tmp = z_m * ((z_m / t) / t);
                              	}
                              	return tmp;
                              }
                              
                              z_m = math.fabs(z)
                              def code(x, y, z_m, t):
                              	tmp = 0
                              	if ((z_m * z_m) / (t * t)) <= 5e-161:
                              		tmp = x * ((x / y) / y)
                              	else:
                              		tmp = z_m * ((z_m / t) / t)
                              	return tmp
                              
                              z_m = abs(z)
                              function code(x, y, z_m, t)
                              	tmp = 0.0
                              	if (Float64(Float64(z_m * z_m) / Float64(t * t)) <= 5e-161)
                              		tmp = Float64(x * Float64(Float64(x / y) / y));
                              	else
                              		tmp = Float64(z_m * Float64(Float64(z_m / t) / t));
                              	end
                              	return tmp
                              end
                              
                              z_m = abs(z);
                              function tmp_2 = code(x, y, z_m, t)
                              	tmp = 0.0;
                              	if (((z_m * z_m) / (t * t)) <= 5e-161)
                              		tmp = x * ((x / y) / y);
                              	else
                              		tmp = z_m * ((z_m / t) / t);
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              z_m = N[Abs[z], $MachinePrecision]
                              code[x_, y_, z$95$m_, t_] := If[LessEqual[N[(N[(z$95$m * z$95$m), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 5e-161], N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(z$95$m * N[(N[(z$95$m / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
                              
                              \begin{array}{l}
                              z_m = \left|z\right|
                              
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;\frac{z\_m \cdot z\_m}{t \cdot t} \leq 5 \cdot 10^{-161}:\\
                              \;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;z\_m \cdot \frac{\frac{z\_m}{t}}{t}\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 (*.f64 z z) (*.f64 t t)) < 4.9999999999999999e-161

                                1. Initial program 76.6%

                                  \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                                4. Step-by-step derivation
                                  1. unpow2N/A

                                    \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                  4. lower-/.f64N/A

                                    \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                  5. unpow2N/A

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                  6. lower-*.f6478.2

                                    \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                5. Applied rewrites78.2%

                                  \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                                6. Step-by-step derivation
                                  1. Applied rewrites84.9%

                                    \[\leadsto x \cdot \frac{\frac{x}{y}}{\color{blue}{y}} \]

                                  if 4.9999999999999999e-161 < (/.f64 (*.f64 z z) (*.f64 t t))

                                  1. Initial program 58.0%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{\frac{{z}^{2}}{{t}^{2}}} \]
                                  4. Step-by-step derivation
                                    1. unpow2N/A

                                      \[\leadsto \frac{\color{blue}{z \cdot z}}{{t}^{2}} \]
                                    2. associate-/l*N/A

                                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{z \cdot \frac{z}{{t}^{2}}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto z \cdot \color{blue}{\frac{z}{{t}^{2}}} \]
                                    5. unpow2N/A

                                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                    6. lower-*.f6470.6

                                      \[\leadsto z \cdot \frac{z}{\color{blue}{t \cdot t}} \]
                                  5. Applied rewrites70.6%

                                    \[\leadsto \color{blue}{z \cdot \frac{z}{t \cdot t}} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites81.0%

                                      \[\leadsto z \cdot \frac{\frac{z}{t}}{\color{blue}{t}} \]
                                  7. Recombined 2 regimes into one program.
                                  8. Add Preprocessing

                                  Alternative 15: 51.9% accurate, 2.1× speedup?

                                  \[\begin{array}{l} z_m = \left|z\right| \\ x \cdot \frac{x}{y \cdot y} \end{array} \]
                                  z_m = (fabs.f64 z)
                                  (FPCore (x y z_m t) :precision binary64 (* x (/ x (* y y))))
                                  z_m = fabs(z);
                                  double code(double x, double y, double z_m, double t) {
                                  	return x * (x / (y * y));
                                  }
                                  
                                  z_m = abs(z)
                                  real(8) function code(x, y, z_m, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z_m
                                      real(8), intent (in) :: t
                                      code = x * (x / (y * y))
                                  end function
                                  
                                  z_m = Math.abs(z);
                                  public static double code(double x, double y, double z_m, double t) {
                                  	return x * (x / (y * y));
                                  }
                                  
                                  z_m = math.fabs(z)
                                  def code(x, y, z_m, t):
                                  	return x * (x / (y * y))
                                  
                                  z_m = abs(z)
                                  function code(x, y, z_m, t)
                                  	return Float64(x * Float64(x / Float64(y * y)))
                                  end
                                  
                                  z_m = abs(z);
                                  function tmp = code(x, y, z_m, t)
                                  	tmp = x * (x / (y * y));
                                  end
                                  
                                  z_m = N[Abs[z], $MachinePrecision]
                                  code[x_, y_, z$95$m_, t_] := N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  z_m = \left|z\right|
                                  
                                  \\
                                  x \cdot \frac{x}{y \cdot y}
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 65.9%

                                    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{\frac{{x}^{2}}{{y}^{2}}} \]
                                  4. Step-by-step derivation
                                    1. unpow2N/A

                                      \[\leadsto \frac{\color{blue}{x \cdot x}}{{y}^{2}} \]
                                    2. associate-/l*N/A

                                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{x \cdot \frac{x}{{y}^{2}}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto x \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                                    5. unpow2N/A

                                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                    6. lower-*.f6452.6

                                      \[\leadsto x \cdot \frac{x}{\color{blue}{y \cdot y}} \]
                                  5. Applied rewrites52.6%

                                    \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot y}} \]
                                  6. Add Preprocessing

                                  Developer Target 1: 99.6% accurate, 0.2× speedup?

                                  \[\begin{array}{l} \\ {\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2} \end{array} \]
                                  (FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
                                  double code(double x, double y, double z, double t) {
                                  	return pow((x / y), 2.0) + pow((z / t), 2.0);
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
                                  }
                                  
                                  def code(x, y, z, t):
                                  	return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
                                  
                                  function code(x, y, z, t)
                                  	return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0))
                                  end
                                  
                                  function tmp = code(x, y, z, t)
                                  	tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0);
                                  end
                                  
                                  code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  {\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
                                  \end{array}
                                  

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024220 
                                  (FPCore (x y z t)
                                    :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
                                    :precision binary64
                                  
                                    :alt
                                    (! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
                                  
                                    (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))