
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -1.65e+145) t_0 (if (<= x 1.95e+182) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -1.65e+145) {
tmp = t_0;
} else if (x <= 1.95e+182) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-1.65d+145)) then
tmp = t_0
else if (x <= 1.95d+182) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -1.65e+145) {
tmp = t_0;
} else if (x <= 1.95e+182) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -1.65e+145: tmp = t_0 elif x <= 1.95e+182: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.65e+145) tmp = t_0; elseif (x <= 1.95e+182) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -1.65e+145) tmp = t_0; elseif (x <= 1.95e+182) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.65e+145], t$95$0, If[LessEqual[x, 1.95e+182], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{+145}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.95 \cdot 10^{+182}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.65000000000000013e145 or 1.9499999999999999e182 < x Initial program 99.5%
Taylor expanded in x around inf
lower-*.f64N/A
lower-log.f6490.5
Applied rewrites90.5%
if -1.65000000000000013e145 < x < 1.9499999999999999e182Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6478.1
Applied rewrites78.1%
(FPCore (x y z) :precision binary64 (if (<= y 4e+70) (- (* x (log y)) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4e+70) {
tmp = (x * log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4d+70) then
tmp = (x * log(y)) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4e+70) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4e+70: tmp = (x * math.log(y)) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4e+70) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4e+70) tmp = (x * log(y)) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4e+70], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{+70}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 4.00000000000000029e70Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6493.0
Applied rewrites93.0%
if 4.00000000000000029e70 < y Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6486.1
Applied rewrites86.1%
(FPCore (x y z) :precision binary64 (if (<= y 4.3e+40) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+40) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.3d+40) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.3e+40) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.3e+40: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.3e+40) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.3e+40) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.3e+40], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.3 \cdot 10^{+40}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 4.3000000000000002e40Initial program 99.7%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6441.4
Applied rewrites41.4%
if 4.3000000000000002e40 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6462.0
Applied rewrites62.0%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6461.9
Applied rewrites61.9%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6430.9
Applied rewrites30.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6432.8
Applied rewrites32.8%
Applied rewrites9.8%
Applied rewrites2.3%
herbie shell --seed 2024220
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))