
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.98e+34)
(* (/ (* z_m y_m) (sqrt (- (* z_m z_m) (* t a)))) x_m)
(*
(* (pow (/ (fma a (* -0.5 (/ t z_m)) z_m) z_m) -0.5) 1.0)
(* y_m x_m)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.98e+34) {
tmp = ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a)))) * x_m;
} else {
tmp = (pow((fma(a, (-0.5 * (t / z_m)), z_m) / z_m), -0.5) * 1.0) * (y_m * x_m);
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.98e+34) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) * x_m); else tmp = Float64(Float64((Float64(fma(a, Float64(-0.5 * Float64(t / z_m)), z_m) / z_m) ^ -0.5) * 1.0) * Float64(y_m * x_m)); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.98e+34], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[Power[N[(N[(a * N[(-0.5 * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision] / z$95$m), $MachinePrecision], -0.5], $MachinePrecision] * 1.0), $MachinePrecision] * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.98 \cdot 10^{+34}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\left({\left(\frac{\mathsf{fma}\left(a, -0.5 \cdot \frac{t}{z\_m}, z\_m\right)}{z\_m}\right)}^{-0.5} \cdot 1\right) \cdot \left(y\_m \cdot x\_m\right)\\
\end{array}\right)\right)
\end{array}
if z < 1.97999999999999997e34Initial program 70.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6470.7
Applied rewrites70.7%
if 1.97999999999999997e34 < z Initial program 45.2%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6479.8
Applied rewrites79.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
lower-*.f64N/A
metadata-evalN/A
lower-pow.f64N/A
lower-/.f64N/A
metadata-evalN/A
lower-pow.f64N/A
Applied rewrites98.7%
Taylor expanded in z around inf
Applied rewrites98.9%
Final simplification78.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 5.4e-121)
(* x_m (/ (* z_m y_m) (sqrt (* t (- a)))))
(if (<= z_m 6.8e+36)
(* z_m (* x_m (/ y_m (sqrt (fma t (- a) (* z_m z_m))))))
(* (* y_m x_m) (/ z_m (fma a (* -0.5 (/ t z_m)) z_m)))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 5.4e-121) {
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
} else if (z_m <= 6.8e+36) {
tmp = z_m * (x_m * (y_m / sqrt(fma(t, -a, (z_m * z_m)))));
} else {
tmp = (y_m * x_m) * (z_m / fma(a, (-0.5 * (t / z_m)), z_m));
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 5.4e-121) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(t * Float64(-a))))); elseif (z_m <= 6.8e+36) tmp = Float64(z_m * Float64(x_m * Float64(y_m / sqrt(fma(t, Float64(-a), Float64(z_m * z_m)))))); else tmp = Float64(Float64(y_m * x_m) * Float64(z_m / fma(a, Float64(-0.5 * Float64(t / z_m)), z_m))); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 5.4e-121], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z$95$m, 6.8e+36], N[(z$95$m * N[(x$95$m * N[(y$95$m / N[Sqrt[N[(t * (-a) + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] * N[(z$95$m / N[(a * N[(-0.5 * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5.4 \cdot 10^{-121}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{elif}\;z\_m \leq 6.8 \cdot 10^{+36}:\\
\;\;\;\;z\_m \cdot \left(x\_m \cdot \frac{y\_m}{\sqrt{\mathsf{fma}\left(t, -a, z\_m \cdot z\_m\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y\_m \cdot x\_m\right) \cdot \frac{z\_m}{\mathsf{fma}\left(a, -0.5 \cdot \frac{t}{z\_m}, z\_m\right)}\\
\end{array}\right)\right)
\end{array}
if z < 5.4000000000000004e-121Initial program 67.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6468.8
Applied rewrites68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.6
Applied rewrites40.6%
if 5.4000000000000004e-121 < z < 6.7999999999999996e36Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6482.9
Applied rewrites82.9%
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
Applied rewrites81.4%
if 6.7999999999999996e36 < z Initial program 45.2%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6479.8
Applied rewrites79.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
Final simplification60.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.5e+48)
(* (/ (* z_m y_m) (sqrt (- (* z_m z_m) (* t a)))) x_m)
(* x_m (* y_m (/ z_m (fma a (* -0.5 (/ t z_m)) z_m)))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.5e+48) {
tmp = ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a)))) * x_m;
} else {
tmp = x_m * (y_m * (z_m / fma(a, (-0.5 * (t / z_m)), z_m)));
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.5e+48) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) * x_m); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / fma(a, Float64(-0.5 * Float64(t / z_m)), z_m)))); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.5e+48], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(a * N[(-0.5 * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.5 \cdot 10^{+48}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\mathsf{fma}\left(a, -0.5 \cdot \frac{t}{z\_m}, z\_m\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 2.49999999999999987e48Initial program 70.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6471.2
Applied rewrites71.2%
if 2.49999999999999987e48 < z Initial program 42.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6478.9
Applied rewrites78.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification78.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.25e-116)
(* x_m (/ (* z_m y_m) (sqrt (* t (- a)))))
(* (* y_m x_m) (/ z_m (fma a (* -0.5 (/ t z_m)) z_m))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.25e-116) {
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
} else {
tmp = (y_m * x_m) * (z_m / fma(a, (-0.5 * (t / z_m)), z_m));
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.25e-116) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(t * Float64(-a))))); else tmp = Float64(Float64(y_m * x_m) * Float64(z_m / fma(a, Float64(-0.5 * Float64(t / z_m)), z_m))); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.25e-116], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] * N[(z$95$m / N[(a * N[(-0.5 * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.25 \cdot 10^{-116}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left(y\_m \cdot x\_m\right) \cdot \frac{z\_m}{\mathsf{fma}\left(a, -0.5 \cdot \frac{t}{z\_m}, z\_m\right)}\\
\end{array}\right)\right)
\end{array}
if z < 1.2500000000000001e-116Initial program 67.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6468.8
Applied rewrites68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.6
Applied rewrites40.6%
if 1.2500000000000001e-116 < z Initial program 56.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
Final simplification58.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.25e-116)
(* x_m (/ (* z_m y_m) (sqrt (* t (- a)))))
(* x_m (* y_m (/ z_m (fma t (* a (/ -0.5 z_m)) z_m)))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.25e-116) {
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
} else {
tmp = x_m * (y_m * (z_m / fma(t, (a * (-0.5 / z_m)), z_m)));
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.25e-116) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(t * Float64(-a))))); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / fma(t, Float64(a * Float64(-0.5 / z_m)), z_m)))); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.25e-116], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(t * N[(a * N[(-0.5 / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.25 \cdot 10^{-116}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\mathsf{fma}\left(t, a \cdot \frac{-0.5}{z\_m}, z\_m\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 1.2500000000000001e-116Initial program 67.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6468.8
Applied rewrites68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.6
Applied rewrites40.6%
if 1.2500000000000001e-116 < z Initial program 56.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
lower-*.f64N/A
metadata-evalN/A
lower-pow.f64N/A
lower-/.f64N/A
metadata-evalN/A
lower-pow.f64N/A
Applied rewrites88.7%
Applied rewrites87.8%
Final simplification58.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.25e-116)
(* x_m (/ (* z_m y_m) (sqrt (* t (- a)))))
(* x_m (* y_m (/ z_m (fma a (* -0.5 (/ t z_m)) z_m)))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.25e-116) {
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
} else {
tmp = x_m * (y_m * (z_m / fma(a, (-0.5 * (t / z_m)), z_m)));
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.25e-116) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(t * Float64(-a))))); else tmp = Float64(x_m * Float64(y_m * Float64(z_m / fma(a, Float64(-0.5 * Float64(t / z_m)), z_m)))); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.25e-116], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[(a * N[(-0.5 * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.25 \cdot 10^{-116}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\mathsf{fma}\left(a, -0.5 \cdot \frac{t}{z\_m}, z\_m\right)}\right)\\
\end{array}\right)\right)
\end{array}
if z < 1.2500000000000001e-116Initial program 67.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6468.8
Applied rewrites68.8%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.6
Applied rewrites40.6%
if 1.2500000000000001e-116 < z Initial program 56.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6487.8
Applied rewrites87.8%
Final simplification58.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.6e-91)
(* x_m (/ (* z_m y_m) (sqrt (* t (- a)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.6d-91) then
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = x_m * ((z_m * y_m) / Math.sqrt((t * -a)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.6e-91: tmp = x_m * ((z_m * y_m) / math.sqrt((t * -a))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.6e-91) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(t * Float64(-a))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.6e-91)
tmp = x_m * ((z_m * y_m) / sqrt((t * -a)));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.6e-91], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.6 \cdot 10^{-91}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.60000000000000014e-91Initial program 67.6%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.0
Applied rewrites69.0%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.9
Applied rewrites40.9%
if 2.60000000000000014e-91 < z Initial program 55.2%
Taylor expanded in z around inf
lower-*.f6487.6
Applied rewrites87.6%
Final simplification57.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.6e-91)
(* (* z_m y_m) (/ x_m (sqrt (* t (- a)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = (z_m * y_m) * (x_m / sqrt((t * -a)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.6d-91) then
tmp = (z_m * y_m) * (x_m / sqrt((t * -a)))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = (z_m * y_m) * (x_m / Math.sqrt((t * -a)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.6e-91: tmp = (z_m * y_m) * (x_m / math.sqrt((t * -a))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.6e-91) tmp = Float64(Float64(z_m * y_m) * Float64(x_m / sqrt(Float64(t * Float64(-a))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.6e-91)
tmp = (z_m * y_m) * (x_m / sqrt((t * -a)));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.6e-91], N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.6 \cdot 10^{-91}:\\
\;\;\;\;\left(z\_m \cdot y\_m\right) \cdot \frac{x\_m}{\sqrt{t \cdot \left(-a\right)}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.60000000000000014e-91Initial program 67.6%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6442.3
Applied rewrites42.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6442.3
Applied rewrites42.3%
if 2.60000000000000014e-91 < z Initial program 55.2%
Taylor expanded in z around inf
lower-*.f6487.6
Applied rewrites87.6%
Final simplification58.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.6e-91)
(* z_m (* x_m (/ y_m (sqrt (* t (- a))))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = z_m * (x_m * (y_m / sqrt((t * -a))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.6d-91) then
tmp = z_m * (x_m * (y_m / sqrt((t * -a))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.6e-91) {
tmp = z_m * (x_m * (y_m / Math.sqrt((t * -a))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.6e-91: tmp = z_m * (x_m * (y_m / math.sqrt((t * -a)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.6e-91) tmp = Float64(z_m * Float64(x_m * Float64(y_m / sqrt(Float64(t * Float64(-a)))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.6e-91)
tmp = z_m * (x_m * (y_m / sqrt((t * -a))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.6e-91], N[(z$95$m * N[(x$95$m * N[(y$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.6 \cdot 10^{-91}:\\
\;\;\;\;z\_m \cdot \left(x\_m \cdot \frac{y\_m}{\sqrt{t \cdot \left(-a\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.60000000000000014e-91Initial program 67.6%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.0
Applied rewrites69.0%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6440.9
Applied rewrites40.9%
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
Applied rewrites42.6%
if 2.60000000000000014e-91 < z Initial program 55.2%
Taylor expanded in z around inf
lower-*.f6487.6
Applied rewrites87.6%
Final simplification58.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.9e-162) (/ (* y_m (* z_m x_m)) (- z_m)) (* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.9e-162) {
tmp = (y_m * (z_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.9d-162) then
tmp = (y_m * (z_m * x_m)) / -z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.9e-162) {
tmp = (y_m * (z_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.9e-162: tmp = (y_m * (z_m * x_m)) / -z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.9e-162) tmp = Float64(Float64(y_m * Float64(z_m * x_m)) / Float64(-z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.9e-162)
tmp = (y_m * (z_m * x_m)) / -z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.9e-162], N[(N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.9 \cdot 10^{-162}:\\
\;\;\;\;\frac{y\_m \cdot \left(z\_m \cdot x\_m\right)}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.9000000000000001e-162Initial program 65.3%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6464.6
Applied rewrites64.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6464.5
Applied rewrites64.5%
if 2.9000000000000001e-162 < z Initial program 60.2%
Taylor expanded in z around inf
lower-*.f6480.7
Applied rewrites80.7%
Final simplification71.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.9e-162) (/ (* z_m (* y_m x_m)) (- z_m)) (* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.9e-162) {
tmp = (z_m * (y_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.9d-162) then
tmp = (z_m * (y_m * x_m)) / -z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.9e-162) {
tmp = (z_m * (y_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.9e-162: tmp = (z_m * (y_m * x_m)) / -z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.9e-162) tmp = Float64(Float64(z_m * Float64(y_m * x_m)) / Float64(-z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.9e-162)
tmp = (z_m * (y_m * x_m)) / -z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.9e-162], N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.9 \cdot 10^{-162}:\\
\;\;\;\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.9000000000000001e-162Initial program 65.3%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6464.6
Applied rewrites64.6%
if 2.9000000000000001e-162 < z Initial program 60.2%
Taylor expanded in z around inf
lower-*.f6480.7
Applied rewrites80.7%
Final simplification71.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (if (<= z_m 7e-162) (* (* z_m x_m) (/ y_m z_m)) (* y_m x_m))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-162) {
tmp = (z_m * x_m) * (y_m / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7d-162) then
tmp = (z_m * x_m) * (y_m / z_m)
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 7e-162) {
tmp = (z_m * x_m) * (y_m / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 7e-162: tmp = (z_m * x_m) * (y_m / z_m) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 7e-162) tmp = Float64(Float64(z_m * x_m) * Float64(y_m / z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 7e-162)
tmp = (z_m * x_m) * (y_m / z_m);
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 7e-162], N[(N[(z$95$m * x$95$m), $MachinePrecision] * N[(y$95$m / z$95$m), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{-162}:\\
\;\;\;\;\left(z\_m \cdot x\_m\right) \cdot \frac{y\_m}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 6.9999999999999998e-162Initial program 65.3%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6464.6
Applied rewrites64.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6458.0
Applied rewrites58.0%
Taylor expanded in z around inf
lower-/.f6419.0
Applied rewrites19.0%
if 6.9999999999999998e-162 < z Initial program 60.2%
Taylor expanded in z around inf
lower-*.f6480.7
Applied rewrites80.7%
Final simplification44.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (* y_m x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (y_s * (z_s * (y_m * x_m)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): return x_s * (y_s * (z_s * (y_m * x_m)))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) return Float64(x_s * Float64(y_s * Float64(z_s * Float64(y_m * x_m)))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = x_s * (y_s * (z_s * (y_m * x_m)));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \left(y\_m \cdot x\_m\right)\right)\right)
\end{array}
Initial program 63.2%
Taylor expanded in z around inf
lower-*.f6441.1
Applied rewrites41.1%
Final simplification41.1%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))