
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))) (t_1 (* x (/ (* 2.0 y) (- x y)))))
(if (<= t_0 -5e+144)
t_1
(if (<= t_0 -1e-306)
t_0
(if (<= t_0 0.0) t_1 (if (<= t_0 2e-32) t_0 t_1))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * ((2.0 * y) / (x - y));
double tmp;
if (t_0 <= -5e+144) {
tmp = t_1;
} else if (t_0 <= -1e-306) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e-32) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
t_1 = x * ((2.0d0 * y) / (x - y))
if (t_0 <= (-5d+144)) then
tmp = t_1
else if (t_0 <= (-1d-306)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2d-32) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = x * ((2.0 * y) / (x - y));
double tmp;
if (t_0 <= -5e+144) {
tmp = t_1;
} else if (t_0 <= -1e-306) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e-32) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) t_1 = x * ((2.0 * y) / (x - y)) tmp = 0 if t_0 <= -5e+144: tmp = t_1 elif t_0 <= -1e-306: tmp = t_0 elif t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e-32: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) t_1 = Float64(x * Float64(Float64(2.0 * y) / Float64(x - y))) tmp = 0.0 if (t_0 <= -5e+144) tmp = t_1; elseif (t_0 <= -1e-306) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e-32) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); t_1 = x * ((2.0 * y) / (x - y)); tmp = 0.0; if (t_0 <= -5e+144) tmp = t_1; elseif (t_0 <= -1e-306) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e-32) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(N[(2.0 * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+144], t$95$1, If[LessEqual[t$95$0, -1e-306], t$95$0, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e-32], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
t_1 := x \cdot \frac{2 \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+144}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-306}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-32}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -4.9999999999999999e144 or -1.00000000000000003e-306 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -0.0 or 2.00000000000000011e-32 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 29.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
if -4.9999999999999999e144 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -1.00000000000000003e-306 or -0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 2.00000000000000011e-32Initial program 99.6%
Final simplification99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (* x (/ (* 2.0 y) (- x y))))) (if (<= y -1.7e-194) t_0 (if (<= y 4.7e-158) (* 2.0 y) t_0))))
double code(double x, double y) {
double t_0 = x * ((2.0 * y) / (x - y));
double tmp;
if (y <= -1.7e-194) {
tmp = t_0;
} else if (y <= 4.7e-158) {
tmp = 2.0 * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * ((2.0d0 * y) / (x - y))
if (y <= (-1.7d-194)) then
tmp = t_0
else if (y <= 4.7d-158) then
tmp = 2.0d0 * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * ((2.0 * y) / (x - y));
double tmp;
if (y <= -1.7e-194) {
tmp = t_0;
} else if (y <= 4.7e-158) {
tmp = 2.0 * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x * ((2.0 * y) / (x - y)) tmp = 0 if y <= -1.7e-194: tmp = t_0 elif y <= 4.7e-158: tmp = 2.0 * y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x * Float64(Float64(2.0 * y) / Float64(x - y))) tmp = 0.0 if (y <= -1.7e-194) tmp = t_0; elseif (y <= 4.7e-158) tmp = Float64(2.0 * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x * ((2.0 * y) / (x - y)); tmp = 0.0; if (y <= -1.7e-194) tmp = t_0; elseif (y <= 4.7e-158) tmp = 2.0 * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(N[(2.0 * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e-194], t$95$0, If[LessEqual[y, 4.7e-158], N[(2.0 * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{2 \cdot y}{x - y}\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{-194}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{-158}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.70000000000000005e-194 or 4.70000000000000036e-158 < y Initial program 80.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6495.7
Applied rewrites95.7%
if -1.70000000000000005e-194 < y < 4.70000000000000036e-158Initial program 72.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
Final simplification94.9%
(FPCore (x y) :precision binary64 (if (<= y -5.2e-29) (* -2.0 (fma x (/ x y) x)) (if (<= y 1.25e-34) (* 2.0 y) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -5.2e-29) {
tmp = -2.0 * fma(x, (x / y), x);
} else if (y <= 1.25e-34) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -5.2e-29) tmp = Float64(-2.0 * fma(x, Float64(x / y), x)); elseif (y <= 1.25e-34) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -5.2e-29], N[(-2.0 * N[(x * N[(x / y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.25e-34], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-29}:\\
\;\;\;\;-2 \cdot \mathsf{fma}\left(x, \frac{x}{y}, x\right)\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-34}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -5.2000000000000004e-29Initial program 86.2%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
unpow2N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.0
Applied rewrites81.0%
if -5.2000000000000004e-29 < y < 1.2500000000000001e-34Initial program 76.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6480.3
Applied rewrites80.3%
if 1.2500000000000001e-34 < y Initial program 75.5%
Taylor expanded in x around 0
lower-*.f6483.1
Applied rewrites83.1%
Final simplification81.3%
(FPCore (x y) :precision binary64 (if (<= y -2.25e-29) (* x -2.0) (if (<= y 1.25e-34) (* 2.0 y) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -2.25e-29) {
tmp = x * -2.0;
} else if (y <= 1.25e-34) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.25d-29)) then
tmp = x * (-2.0d0)
else if (y <= 1.25d-34) then
tmp = 2.0d0 * y
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.25e-29) {
tmp = x * -2.0;
} else if (y <= 1.25e-34) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.25e-29: tmp = x * -2.0 elif y <= 1.25e-34: tmp = 2.0 * y else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.25e-29) tmp = Float64(x * -2.0); elseif (y <= 1.25e-34) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.25e-29) tmp = x * -2.0; elseif (y <= 1.25e-34) tmp = 2.0 * y; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.25e-29], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 1.25e-34], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{-29}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-34}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -2.2499999999999999e-29 or 1.2500000000000001e-34 < y Initial program 80.4%
Taylor expanded in x around 0
lower-*.f6482.0
Applied rewrites82.0%
if -2.2499999999999999e-29 < y < 1.2500000000000001e-34Initial program 76.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6480.3
Applied rewrites80.3%
Final simplification81.2%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 78.6%
Taylor expanded in x around 0
lower-*.f6454.1
Applied rewrites54.1%
Final simplification54.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024220
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))