
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)) -0.5) -1.0 (+ m (/ m v))))
double code(double m, double v) {
double tmp;
if (((1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)) <= -0.5) {
tmp = -1.0;
} else {
tmp = m + (m / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (((1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))) <= (-0.5d0)) then
tmp = -1.0d0
else
tmp = m + (m / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (((1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)) <= -0.5) {
tmp = -1.0;
} else {
tmp = m + (m / v);
}
return tmp;
}
def code(m, v): tmp = 0 if ((1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)) <= -0.5: tmp = -1.0 else: tmp = m + (m / v) return tmp
function code(m, v) tmp = 0.0 if (Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) <= -0.5) tmp = -1.0; else tmp = Float64(m + Float64(m / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (((1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)) <= -0.5) tmp = -1.0; else tmp = m + (m / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], -0.5], -1.0, N[(m + N[(m / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right) \leq -0.5:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m + \frac{m}{v}\\
\end{array}
\end{array}
if (*.f64 (-.f64 (/.f64 (*.f64 m (-.f64 #s(literal 1 binary64) m)) v) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) m)) < -0.5Initial program 100.0%
Taylor expanded in m around 0
Applied rewrites96.6%
if -0.5 < (*.f64 (-.f64 (/.f64 (*.f64 m (-.f64 #s(literal 1 binary64) m)) v) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) m)) Initial program 99.9%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64N/A
distribute-rgt-inN/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower-+.f64N/A
lower-/.f6468.3
Applied rewrites68.3%
Taylor expanded in m around inf
Applied rewrites66.7%
Final simplification74.2%
herbie shell --seed 2024219
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))