
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (* z -4.0) y x))
double code(double x, double y, double z) {
return fma((z * -4.0), y, x);
}
function code(x, y, z) return fma(Float64(z * -4.0), y, x) end
code[x_, y_, z_] := N[(N[(z * -4.0), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot -4, y, x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (* -4.0 (* z y)))
double code(double x, double y, double z) {
return -4.0 * (z * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (-4.0d0) * (z * y)
end function
public static double code(double x, double y, double z) {
return -4.0 * (z * y);
}
def code(x, y, z): return -4.0 * (z * y)
function code(x, y, z) return Float64(-4.0 * Float64(z * y)) end
function tmp = code(x, y, z) tmp = -4.0 * (z * y); end
code[x_, y_, z_] := N[(-4.0 * N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4 \cdot \left(z \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f64N/A
lower-*.f6448.4
Applied rewrites48.4%
Final simplification48.4%
herbie shell --seed 2024219
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4.0) z)))