Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 9.0s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 98.0% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-7}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;\left(x - y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
   (if (<= t_0 -5e-7)
     (/ x (- 2.0 x))
     (if (<= t_0 0.001) (* (- x y) 0.5) (/ y (+ y -2.0))))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -5e-7) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 0.001) {
		tmp = (x - y) * 0.5;
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x - y) / (2.0d0 - (x + y))
    if (t_0 <= (-5d-7)) then
        tmp = x / (2.0d0 - x)
    else if (t_0 <= 0.001d0) then
        tmp = (x - y) * 0.5d0
    else
        tmp = y / (y + (-2.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -5e-7) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 0.001) {
		tmp = (x - y) * 0.5;
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
def code(x, y):
	t_0 = (x - y) / (2.0 - (x + y))
	tmp = 0
	if t_0 <= -5e-7:
		tmp = x / (2.0 - x)
	elif t_0 <= 0.001:
		tmp = (x - y) * 0.5
	else:
		tmp = y / (y + -2.0)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
	tmp = 0.0
	if (t_0 <= -5e-7)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_0 <= 0.001)
		tmp = Float64(Float64(x - y) * 0.5);
	else
		tmp = Float64(y / Float64(y + -2.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (x - y) / (2.0 - (x + y));
	tmp = 0.0;
	if (t_0 <= -5e-7)
		tmp = x / (2.0 - x);
	elseif (t_0 <= 0.001)
		tmp = (x - y) * 0.5;
	else
		tmp = y / (y + -2.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-7], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[(N[(x - y), $MachinePrecision] * 0.5), $MachinePrecision], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_0 \leq 0.001:\\
\;\;\;\;\left(x - y\right) \cdot 0.5\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.99999999999999977e-7

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6497.0

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites97.0%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -4.99999999999999977e-7 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
    4. Step-by-step derivation
      1. lower--.f6498.9

        \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
    5. Applied rewrites98.9%

      \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
    6. Taylor expanded in x around 0

      \[\leadsto \frac{x - y}{\color{blue}{2}} \]
    7. Step-by-step derivation
      1. Applied rewrites96.4%

        \[\leadsto \frac{x - y}{\color{blue}{2}} \]
      2. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \frac{\color{blue}{x - y}}{2} \]
        2. div-invN/A

          \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{1}{2}} \]
        3. metadata-evalN/A

          \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{1}{2}} \]
        4. lower-*.f6496.4

          \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]
      3. Applied rewrites96.4%

        \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]

      if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        10. mul-1-negN/A

          \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        11. associate-*r*N/A

          \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        12. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
        13. *-lft-identityN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        14. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        15. metadata-eval99.6

          \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
      5. Applied rewrites99.6%

        \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
    8. Recombined 3 regimes into one program.
    9. Add Preprocessing

    Alternative 3: 97.4% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-7}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;\left(x - y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
       (if (<= t_0 -5e-7)
         (/ x (- 2.0 x))
         (if (<= t_0 0.001) (* (- x y) 0.5) 1.0))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double tmp;
    	if (t_0 <= -5e-7) {
    		tmp = x / (2.0 - x);
    	} else if (t_0 <= 0.001) {
    		tmp = (x - y) * 0.5;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: tmp
        t_0 = (x - y) / (2.0d0 - (x + y))
        if (t_0 <= (-5d-7)) then
            tmp = x / (2.0d0 - x)
        else if (t_0 <= 0.001d0) then
            tmp = (x - y) * 0.5d0
        else
            tmp = 1.0d0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double tmp;
    	if (t_0 <= -5e-7) {
    		tmp = x / (2.0 - x);
    	} else if (t_0 <= 0.001) {
    		tmp = (x - y) * 0.5;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (x - y) / (2.0 - (x + y))
    	tmp = 0
    	if t_0 <= -5e-7:
    		tmp = x / (2.0 - x)
    	elif t_0 <= 0.001:
    		tmp = (x - y) * 0.5
    	else:
    		tmp = 1.0
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
    	tmp = 0.0
    	if (t_0 <= -5e-7)
    		tmp = Float64(x / Float64(2.0 - x));
    	elseif (t_0 <= 0.001)
    		tmp = Float64(Float64(x - y) * 0.5);
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (x - y) / (2.0 - (x + y));
    	tmp = 0.0;
    	if (t_0 <= -5e-7)
    		tmp = x / (2.0 - x);
    	elseif (t_0 <= 0.001)
    		tmp = (x - y) * 0.5;
    	else
    		tmp = 1.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-7], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[(N[(x - y), $MachinePrecision] * 0.5), $MachinePrecision], 1.0]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-7}:\\
    \;\;\;\;\frac{x}{2 - x}\\
    
    \mathbf{elif}\;t\_0 \leq 0.001:\\
    \;\;\;\;\left(x - y\right) \cdot 0.5\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.99999999999999977e-7

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        2. lower--.f6497.0

          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
      5. Applied rewrites97.0%

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

      if -4.99999999999999977e-7 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
      4. Step-by-step derivation
        1. lower--.f6498.9

          \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
      5. Applied rewrites98.9%

        \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
      6. Taylor expanded in x around 0

        \[\leadsto \frac{x - y}{\color{blue}{2}} \]
      7. Step-by-step derivation
        1. Applied rewrites96.4%

          \[\leadsto \frac{x - y}{\color{blue}{2}} \]
        2. Step-by-step derivation
          1. lift--.f64N/A

            \[\leadsto \frac{\color{blue}{x - y}}{2} \]
          2. div-invN/A

            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{1}{2}} \]
          3. metadata-evalN/A

            \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{1}{2}} \]
          4. lower-*.f6496.4

            \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]
        3. Applied rewrites96.4%

          \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]

        if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.9%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Add Preprocessing

        Alternative 4: 96.9% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{y}{x} + -1\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;\left(x - y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
           (if (<= t_0 -0.5)
             (+ (/ y x) -1.0)
             (if (<= t_0 0.001) (* (- x y) 0.5) 1.0))))
        double code(double x, double y) {
        	double t_0 = (x - y) / (2.0 - (x + y));
        	double tmp;
        	if (t_0 <= -0.5) {
        		tmp = (y / x) + -1.0;
        	} else if (t_0 <= 0.001) {
        		tmp = (x - y) * 0.5;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8) :: t_0
            real(8) :: tmp
            t_0 = (x - y) / (2.0d0 - (x + y))
            if (t_0 <= (-0.5d0)) then
                tmp = (y / x) + (-1.0d0)
            else if (t_0 <= 0.001d0) then
                tmp = (x - y) * 0.5d0
            else
                tmp = 1.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y) {
        	double t_0 = (x - y) / (2.0 - (x + y));
        	double tmp;
        	if (t_0 <= -0.5) {
        		tmp = (y / x) + -1.0;
        	} else if (t_0 <= 0.001) {
        		tmp = (x - y) * 0.5;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        def code(x, y):
        	t_0 = (x - y) / (2.0 - (x + y))
        	tmp = 0
        	if t_0 <= -0.5:
        		tmp = (y / x) + -1.0
        	elif t_0 <= 0.001:
        		tmp = (x - y) * 0.5
        	else:
        		tmp = 1.0
        	return tmp
        
        function code(x, y)
        	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
        	tmp = 0.0
        	if (t_0 <= -0.5)
        		tmp = Float64(Float64(y / x) + -1.0);
        	elseif (t_0 <= 0.001)
        		tmp = Float64(Float64(x - y) * 0.5);
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y)
        	t_0 = (x - y) / (2.0 - (x + y));
        	tmp = 0.0;
        	if (t_0 <= -0.5)
        		tmp = (y / x) + -1.0;
        	elseif (t_0 <= 0.001)
        		tmp = (x - y) * 0.5;
        	else
        		tmp = 1.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(N[(y / x), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[(N[(x - y), $MachinePrecision] * 0.5), $MachinePrecision], 1.0]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
        \mathbf{if}\;t\_0 \leq -0.5:\\
        \;\;\;\;\frac{y}{x} + -1\\
        
        \mathbf{elif}\;t\_0 \leq 0.001:\\
        \;\;\;\;\left(x - y\right) \cdot 0.5\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \frac{x - y}{\color{blue}{-1 \cdot x}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \frac{x - y}{\color{blue}{\mathsf{neg}\left(x\right)}} \]
            2. lower-neg.f6495.4

              \[\leadsto \frac{x - y}{\color{blue}{-x}} \]
          5. Applied rewrites95.4%

            \[\leadsto \frac{x - y}{\color{blue}{-x}} \]
          6. Step-by-step derivation
            1. lift--.f64N/A

              \[\leadsto \frac{\color{blue}{x - y}}{\mathsf{neg}\left(x\right)} \]
            2. lift-neg.f64N/A

              \[\leadsto \frac{x - y}{\color{blue}{\mathsf{neg}\left(x\right)}} \]
            3. clear-numN/A

              \[\leadsto \color{blue}{\frac{1}{\frac{\mathsf{neg}\left(x\right)}{x - y}}} \]
            4. associate-/r/N/A

              \[\leadsto \color{blue}{\frac{1}{\mathsf{neg}\left(x\right)} \cdot \left(x - y\right)} \]
            5. lift--.f64N/A

              \[\leadsto \frac{1}{\mathsf{neg}\left(x\right)} \cdot \color{blue}{\left(x - y\right)} \]
            6. sub-negN/A

              \[\leadsto \frac{1}{\mathsf{neg}\left(x\right)} \cdot \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)} \]
            7. +-commutativeN/A

              \[\leadsto \frac{1}{\mathsf{neg}\left(x\right)} \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)} \]
            8. distribute-rgt-inN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + x \cdot \frac{1}{\mathsf{neg}\left(x\right)}} \]
            9. div-invN/A

              \[\leadsto \left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + \color{blue}{\frac{x}{\mathsf{neg}\left(x\right)}} \]
            10. lift-neg.f64N/A

              \[\leadsto \left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + \frac{x}{\color{blue}{\mathsf{neg}\left(x\right)}} \]
            11. distribute-frac-neg2N/A

              \[\leadsto \left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{x}\right)\right)} \]
            12. *-inversesN/A

              \[\leadsto \left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right) \]
            13. metadata-evalN/A

              \[\leadsto \left(\mathsf{neg}\left(y\right)\right) \cdot \frac{1}{\mathsf{neg}\left(x\right)} + \color{blue}{-1} \]
            14. distribute-lft-neg-inN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y \cdot \frac{1}{\mathsf{neg}\left(x\right)}\right)\right)} + -1 \]
            15. div-invN/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y}{\mathsf{neg}\left(x\right)}}\right)\right) + -1 \]
            16. lift-neg.f64N/A

              \[\leadsto \left(\mathsf{neg}\left(\frac{y}{\color{blue}{\mathsf{neg}\left(x\right)}}\right)\right) + -1 \]
            17. distribute-frac-neg2N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)}\right)\right) + -1 \]
            18. remove-double-negN/A

              \[\leadsto \color{blue}{\frac{y}{x}} + -1 \]
            19. lower-+.f64N/A

              \[\leadsto \color{blue}{\frac{y}{x} + -1} \]
            20. lower-/.f6495.4

              \[\leadsto \color{blue}{\frac{y}{x}} + -1 \]
          7. Applied rewrites95.4%

            \[\leadsto \color{blue}{\frac{y}{x} + -1} \]

          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
          4. Step-by-step derivation
            1. lower--.f6498.2

              \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
          5. Applied rewrites98.2%

            \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
          6. Taylor expanded in x around 0

            \[\leadsto \frac{x - y}{\color{blue}{2}} \]
          7. Step-by-step derivation
            1. Applied rewrites94.8%

              \[\leadsto \frac{x - y}{\color{blue}{2}} \]
            2. Step-by-step derivation
              1. lift--.f64N/A

                \[\leadsto \frac{\color{blue}{x - y}}{2} \]
              2. div-invN/A

                \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{1}{2}} \]
              3. metadata-evalN/A

                \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{1}{2}} \]
              4. lower-*.f6494.8

                \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]
            3. Applied rewrites94.8%

              \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]

            if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites97.9%

                \[\leadsto \color{blue}{1} \]
            5. Recombined 3 regimes into one program.
            6. Add Preprocessing

            Alternative 5: 96.9% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;\left(x - y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
               (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.001) (* (- x y) 0.5) 1.0))))
            double code(double x, double y) {
            	double t_0 = (x - y) / (2.0 - (x + y));
            	double tmp;
            	if (t_0 <= -0.5) {
            		tmp = -1.0;
            	} else if (t_0 <= 0.001) {
            		tmp = (x - y) * 0.5;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8) :: t_0
                real(8) :: tmp
                t_0 = (x - y) / (2.0d0 - (x + y))
                if (t_0 <= (-0.5d0)) then
                    tmp = -1.0d0
                else if (t_0 <= 0.001d0) then
                    tmp = (x - y) * 0.5d0
                else
                    tmp = 1.0d0
                end if
                code = tmp
            end function
            
            public static double code(double x, double y) {
            	double t_0 = (x - y) / (2.0 - (x + y));
            	double tmp;
            	if (t_0 <= -0.5) {
            		tmp = -1.0;
            	} else if (t_0 <= 0.001) {
            		tmp = (x - y) * 0.5;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            def code(x, y):
            	t_0 = (x - y) / (2.0 - (x + y))
            	tmp = 0
            	if t_0 <= -0.5:
            		tmp = -1.0
            	elif t_0 <= 0.001:
            		tmp = (x - y) * 0.5
            	else:
            		tmp = 1.0
            	return tmp
            
            function code(x, y)
            	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
            	tmp = 0.0
            	if (t_0 <= -0.5)
            		tmp = -1.0;
            	elseif (t_0 <= 0.001)
            		tmp = Float64(Float64(x - y) * 0.5);
            	else
            		tmp = 1.0;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y)
            	t_0 = (x - y) / (2.0 - (x + y));
            	tmp = 0.0;
            	if (t_0 <= -0.5)
            		tmp = -1.0;
            	elseif (t_0 <= 0.001)
            		tmp = (x - y) * 0.5;
            	else
            		tmp = 1.0;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.001], N[(N[(x - y), $MachinePrecision] * 0.5), $MachinePrecision], 1.0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
            \mathbf{if}\;t\_0 \leq -0.5:\\
            \;\;\;\;-1\\
            
            \mathbf{elif}\;t\_0 \leq 0.001:\\
            \;\;\;\;\left(x - y\right) \cdot 0.5\\
            
            \mathbf{else}:\\
            \;\;\;\;1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

              1. Initial program 100.0%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1} \]
              4. Step-by-step derivation
                1. Applied rewrites95.3%

                  \[\leadsto \color{blue}{-1} \]

                if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                4. Step-by-step derivation
                  1. lower--.f6498.2

                    \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                5. Applied rewrites98.2%

                  \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                6. Taylor expanded in x around 0

                  \[\leadsto \frac{x - y}{\color{blue}{2}} \]
                7. Step-by-step derivation
                  1. Applied rewrites94.8%

                    \[\leadsto \frac{x - y}{\color{blue}{2}} \]
                  2. Step-by-step derivation
                    1. lift--.f64N/A

                      \[\leadsto \frac{\color{blue}{x - y}}{2} \]
                    2. div-invN/A

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{1}{2}} \]
                    3. metadata-evalN/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{1}{2}} \]
                    4. lower-*.f6494.8

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]
                  3. Applied rewrites94.8%

                    \[\leadsto \color{blue}{\left(x - y\right) \cdot 0.5} \]

                  if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.9%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 3 regimes into one program.
                  6. Add Preprocessing

                  Alternative 6: 85.6% accurate, 0.4× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.001:\\ \;\;\;\;x \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                     (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.001) (* x 0.5) 1.0))))
                  double code(double x, double y) {
                  	double t_0 = (x - y) / (2.0 - (x + y));
                  	double tmp;
                  	if (t_0 <= -0.5) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 0.001) {
                  		tmp = x * 0.5;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8) :: t_0
                      real(8) :: tmp
                      t_0 = (x - y) / (2.0d0 - (x + y))
                      if (t_0 <= (-0.5d0)) then
                          tmp = -1.0d0
                      else if (t_0 <= 0.001d0) then
                          tmp = x * 0.5d0
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y) {
                  	double t_0 = (x - y) / (2.0 - (x + y));
                  	double tmp;
                  	if (t_0 <= -0.5) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 0.001) {
                  		tmp = x * 0.5;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	t_0 = (x - y) / (2.0 - (x + y))
                  	tmp = 0
                  	if t_0 <= -0.5:
                  		tmp = -1.0
                  	elif t_0 <= 0.001:
                  		tmp = x * 0.5
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                  	tmp = 0.0
                  	if (t_0 <= -0.5)
                  		tmp = -1.0;
                  	elseif (t_0 <= 0.001)
                  		tmp = Float64(x * 0.5);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	t_0 = (x - y) / (2.0 - (x + y));
                  	tmp = 0.0;
                  	if (t_0 <= -0.5)
                  		tmp = -1.0;
                  	elseif (t_0 <= 0.001)
                  		tmp = x * 0.5;
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.001], N[(x * 0.5), $MachinePrecision], 1.0]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                  \mathbf{if}\;t\_0 \leq -0.5:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq 0.001:\\
                  \;\;\;\;x \cdot 0.5\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites95.3%

                        \[\leadsto \color{blue}{-1} \]

                      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        2. lower--.f6451.5

                          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                      5. Applied rewrites51.5%

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{1}{2} \cdot x} \]
                      7. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{x \cdot \frac{1}{2}} \]
                        2. lower-*.f6448.3

                          \[\leadsto \color{blue}{x \cdot 0.5} \]
                      8. Applied rewrites48.3%

                        \[\leadsto \color{blue}{x \cdot 0.5} \]

                      if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites97.9%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 3 regimes into one program.
                      6. Add Preprocessing

                      Alternative 7: 98.4% accurate, 0.5× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq 0.001:\\ \;\;\;\;\frac{x - y}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (if (<= (/ (- x y) (- 2.0 (+ x y))) 0.001)
                         (/ (- x y) (- 2.0 x))
                         (/ y (+ y -2.0))))
                      double code(double x, double y) {
                      	double tmp;
                      	if (((x - y) / (2.0 - (x + y))) <= 0.001) {
                      		tmp = (x - y) / (2.0 - x);
                      	} else {
                      		tmp = y / (y + -2.0);
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8) :: tmp
                          if (((x - y) / (2.0d0 - (x + y))) <= 0.001d0) then
                              tmp = (x - y) / (2.0d0 - x)
                          else
                              tmp = y / (y + (-2.0d0))
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y) {
                      	double tmp;
                      	if (((x - y) / (2.0 - (x + y))) <= 0.001) {
                      		tmp = (x - y) / (2.0 - x);
                      	} else {
                      		tmp = y / (y + -2.0);
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y):
                      	tmp = 0
                      	if ((x - y) / (2.0 - (x + y))) <= 0.001:
                      		tmp = (x - y) / (2.0 - x)
                      	else:
                      		tmp = y / (y + -2.0)
                      	return tmp
                      
                      function code(x, y)
                      	tmp = 0.0
                      	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= 0.001)
                      		tmp = Float64(Float64(x - y) / Float64(2.0 - x));
                      	else
                      		tmp = Float64(y / Float64(y + -2.0));
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y)
                      	tmp = 0.0;
                      	if (((x - y) / (2.0 - (x + y))) <= 0.001)
                      		tmp = (x - y) / (2.0 - x);
                      	else
                      		tmp = y / (y + -2.0);
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.001], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq 0.001:\\
                      \;\;\;\;\frac{x - y}{2 - x}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{y}{y + -2}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1e-3

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                        4. Step-by-step derivation
                          1. lower--.f6497.9

                            \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]
                        5. Applied rewrites97.9%

                          \[\leadsto \frac{x - y}{\color{blue}{2 - x}} \]

                        if 1e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                        4. Step-by-step derivation
                          1. mul-1-negN/A

                            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                          2. distribute-neg-frac2N/A

                            \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          3. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                          4. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                          5. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                          6. sub-negN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                          7. +-commutativeN/A

                            \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                          8. distribute-neg-inN/A

                            \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                          9. mul-1-negN/A

                            \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                          10. mul-1-negN/A

                            \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                          11. associate-*r*N/A

                            \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                          12. metadata-evalN/A

                            \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
                          13. *-lft-identityN/A

                            \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                          14. lower-+.f64N/A

                            \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                          15. metadata-eval99.6

                            \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
                        5. Applied rewrites99.6%

                          \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 8: 74.9% accurate, 0.8× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -1 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (if (<= (/ (- x y) (- 2.0 (+ x y))) -1e-310) -1.0 1.0))
                      double code(double x, double y) {
                      	double tmp;
                      	if (((x - y) / (2.0 - (x + y))) <= -1e-310) {
                      		tmp = -1.0;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8) :: tmp
                          if (((x - y) / (2.0d0 - (x + y))) <= (-1d-310)) then
                              tmp = -1.0d0
                          else
                              tmp = 1.0d0
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y) {
                      	double tmp;
                      	if (((x - y) / (2.0 - (x + y))) <= -1e-310) {
                      		tmp = -1.0;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y):
                      	tmp = 0
                      	if ((x - y) / (2.0 - (x + y))) <= -1e-310:
                      		tmp = -1.0
                      	else:
                      		tmp = 1.0
                      	return tmp
                      
                      function code(x, y)
                      	tmp = 0.0
                      	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -1e-310)
                      		tmp = -1.0;
                      	else
                      		tmp = 1.0;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y)
                      	tmp = 0.0;
                      	if (((x - y) / (2.0 - (x + y))) <= -1e-310)
                      		tmp = -1.0;
                      	else
                      		tmp = 1.0;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-310], -1.0, 1.0]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -1 \cdot 10^{-310}:\\
                      \;\;\;\;-1\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -9.999999999999969e-311

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{-1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites67.6%

                            \[\leadsto \color{blue}{-1} \]

                          if -9.999999999999969e-311 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites75.9%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 2 regimes into one program.
                          6. Add Preprocessing

                          Alternative 9: 37.9% accurate, 21.0× speedup?

                          \[\begin{array}{l} \\ -1 \end{array} \]
                          (FPCore (x y) :precision binary64 -1.0)
                          double code(double x, double y) {
                          	return -1.0;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              code = -1.0d0
                          end function
                          
                          public static double code(double x, double y) {
                          	return -1.0;
                          }
                          
                          def code(x, y):
                          	return -1.0
                          
                          function code(x, y)
                          	return -1.0
                          end
                          
                          function tmp = code(x, y)
                          	tmp = -1.0;
                          end
                          
                          code[x_, y_] := -1.0
                          
                          \begin{array}{l}
                          
                          \\
                          -1
                          \end{array}
                          
                          Derivation
                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{-1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites38.8%

                              \[\leadsto \color{blue}{-1} \]
                            2. Add Preprocessing

                            Developer Target 1: 100.0% accurate, 0.6× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                            (FPCore (x y)
                             :precision binary64
                             (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                            double code(double x, double y) {
                            	double t_0 = 2.0 - (x + y);
                            	return (x / t_0) - (y / t_0);
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8) :: t_0
                                t_0 = 2.0d0 - (x + y)
                                code = (x / t_0) - (y / t_0)
                            end function
                            
                            public static double code(double x, double y) {
                            	double t_0 = 2.0 - (x + y);
                            	return (x / t_0) - (y / t_0);
                            }
                            
                            def code(x, y):
                            	t_0 = 2.0 - (x + y)
                            	return (x / t_0) - (y / t_0)
                            
                            function code(x, y)
                            	t_0 = Float64(2.0 - Float64(x + y))
                            	return Float64(Float64(x / t_0) - Float64(y / t_0))
                            end
                            
                            function tmp = code(x, y)
                            	t_0 = 2.0 - (x + y);
                            	tmp = (x / t_0) - (y / t_0);
                            end
                            
                            code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_0 := 2 - \left(x + y\right)\\
                            \frac{x}{t\_0} - \frac{y}{t\_0}
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024219 
                            (FPCore (x y)
                              :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                            
                              (/ (- x y) (- 2.0 (+ x y))))