
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.re x.im (* x.re y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_re, x_46_im, (x_46_re * y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_re, x_46_im, Float64(x_46_re * y_46_im)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$im + N[(x$46$re * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.re, x.im, x.re \cdot y.im\right)
\end{array}
Initial program 98.8%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= (* x.re y.im) -1.12e+14) (* x.re y.im) (if (<= (* x.re y.im) 3.5e-55) (* y.re x.im) (* x.re y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.12e+14) {
tmp = x_46_re * y_46_im;
} else if ((x_46_re * y_46_im) <= 3.5e-55) {
tmp = y_46_re * x_46_im;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46im) <= (-1.12d+14)) then
tmp = x_46re * y_46im
else if ((x_46re * y_46im) <= 3.5d-55) then
tmp = y_46re * x_46im
else
tmp = x_46re * y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.12e+14) {
tmp = x_46_re * y_46_im;
} else if ((x_46_re * y_46_im) <= 3.5e-55) {
tmp = y_46_re * x_46_im;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_im) <= -1.12e+14: tmp = x_46_re * y_46_im elif (x_46_re * y_46_im) <= 3.5e-55: tmp = y_46_re * x_46_im else: tmp = x_46_re * y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_im) <= -1.12e+14) tmp = Float64(x_46_re * y_46_im); elseif (Float64(x_46_re * y_46_im) <= 3.5e-55) tmp = Float64(y_46_re * x_46_im); else tmp = Float64(x_46_re * y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_im) <= -1.12e+14) tmp = x_46_re * y_46_im; elseif ((x_46_re * y_46_im) <= 3.5e-55) tmp = y_46_re * x_46_im; else tmp = x_46_re * y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -1.12e+14], N[(x$46$re * y$46$im), $MachinePrecision], If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 3.5e-55], N[(y$46$re * x$46$im), $MachinePrecision], N[(x$46$re * y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -1.12 \cdot 10^{+14}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{elif}\;x.re \cdot y.im \leq 3.5 \cdot 10^{-55}:\\
\;\;\;\;y.re \cdot x.im\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.im\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -1.12e14 or 3.50000000000000025e-55 < (*.f64 x.re y.im) Initial program 97.8%
Taylor expanded in x.re around inf
lower-*.f6481.5
Applied rewrites81.5%
if -1.12e14 < (*.f64 x.re y.im) < 3.50000000000000025e-55Initial program 100.0%
Taylor expanded in x.re around 0
lower-*.f6480.8
Applied rewrites80.8%
Final simplification81.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.im x.re (* y.re x.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_im, x_46_re, (y_46_re * x_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_im, x_46_re, Float64(y_46_re * x_46_im)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$im * x$46$re + N[(y$46$re * x$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.im, x.re, y.re \cdot x.im\right)
\end{array}
Initial program 98.8%
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.2
Applied rewrites99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* y.re x.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = y_46re * x_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return y_46_re * x_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(y_46_re * x_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = y_46_re * x_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$im), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.im
\end{array}
Initial program 98.8%
Taylor expanded in x.re around 0
lower-*.f6450.0
Applied rewrites50.0%
Final simplification50.0%
herbie shell --seed 2024219
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))