
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 30 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2 (- (sqrt (+ 1.0 y)) (sqrt y)))
(t_3 (- (sqrt (+ 1.0 t)) (sqrt t))))
(if (<= t_2 5e-7)
(+
t_3
(+
(- t_1 (sqrt z))
(fma 0.5 (sqrt (/ 1.0 y)) (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))))
(+
t_3
(+
(+ t_2 (- (fma x 0.5 1.0) (sqrt x)))
(/ (- (+ 1.0 z) z) (+ (sqrt z) t_1)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = sqrt((1.0 + y)) - sqrt(y);
double t_3 = sqrt((1.0 + t)) - sqrt(t);
double tmp;
if (t_2 <= 5e-7) {
tmp = t_3 + ((t_1 - sqrt(z)) + fma(0.5, sqrt((1.0 / y)), (1.0 / (sqrt(x) + sqrt((1.0 + x))))));
} else {
tmp = t_3 + ((t_2 + (fma(x, 0.5, 1.0) - sqrt(x))) + (((1.0 + z) - z) / (sqrt(z) + t_1)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) t_3 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) tmp = 0.0 if (t_2 <= 5e-7) tmp = Float64(t_3 + Float64(Float64(t_1 - sqrt(z)) + fma(0.5, sqrt(Float64(1.0 / y)), Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x))))))); else tmp = Float64(t_3 + Float64(Float64(t_2 + Float64(fma(x, 0.5, 1.0) - sqrt(x))) + Float64(Float64(Float64(1.0 + z) - z) / Float64(sqrt(z) + t_1)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 5e-7], N[(t$95$3 + N[(N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(N[(t$95$2 + N[(N[(x * 0.5 + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 + z), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \sqrt{1 + y} - \sqrt{y}\\
t_3 := \sqrt{1 + t} - \sqrt{t}\\
\mathbf{if}\;t\_2 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_3 + \left(\left(t\_1 - \sqrt{z}\right) + \mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, \frac{1}{\sqrt{x} + \sqrt{1 + x}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \left(\left(t\_2 + \left(\mathsf{fma}\left(x, 0.5, 1\right) - \sqrt{x}\right)\right) + \frac{\left(1 + z\right) - z}{\sqrt{z} + t\_1}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 4.99999999999999977e-7Initial program 91.2%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6491.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6491.7
Applied rewrites91.7%
Applied rewrites94.0%
Taylor expanded in y around inf
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6495.0
Applied rewrites95.0%
if 4.99999999999999977e-7 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 97.9%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6498.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.5
Applied rewrites98.5%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6453.6
Applied rewrites53.6%
Final simplification73.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 t)))
(t_2 (sqrt (+ 1.0 z)))
(t_3
(+
(- t_1 (sqrt t))
(+
(- t_2 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_3 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_3 1.5)
(+ 1.0 (- t_2 (+ (sqrt y) (sqrt z))))
(if (<= t_3 2.005)
(- (fma 0.5 (sqrt (/ 1.0 z)) 2.0) (+ (sqrt y) (sqrt x)))
(if (<= t_3 3.0000005)
(- (+ t_2 2.0) (+ (sqrt x) (sqrt z)))
(- (+ t_2 (+ t_1 2.0)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t));
double t_2 = sqrt((1.0 + z));
double t_3 = (t_1 - sqrt(t)) + ((t_2 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_3 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_3 <= 1.5) {
tmp = 1.0 + (t_2 - (sqrt(y) + sqrt(z)));
} else if (t_3 <= 2.005) {
tmp = fma(0.5, sqrt((1.0 / z)), 2.0) - (sqrt(y) + sqrt(x));
} else if (t_3 <= 3.0000005) {
tmp = (t_2 + 2.0) - (sqrt(x) + sqrt(z));
} else {
tmp = (t_2 + (t_1 + 2.0)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + t)) t_2 = sqrt(Float64(1.0 + z)) t_3 = Float64(Float64(t_1 - sqrt(t)) + Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_3 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_3 <= 1.5) tmp = Float64(1.0 + Float64(t_2 - Float64(sqrt(y) + sqrt(z)))); elseif (t_3 <= 2.005) tmp = Float64(fma(0.5, sqrt(Float64(1.0 / z)), 2.0) - Float64(sqrt(y) + sqrt(x))); elseif (t_3 <= 3.0000005) tmp = Float64(Float64(t_2 + 2.0) - Float64(sqrt(x) + sqrt(z))); else tmp = Float64(Float64(t_2 + Float64(t_1 + 2.0)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(t$95$1 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1.5], N[(1.0 + N[(t$95$2 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.005], N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + 2.0), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 3.0000005], N[(N[(t$95$2 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + N[(t$95$1 + 2.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t}\\
t_2 := \sqrt{1 + z}\\
t_3 := \left(t\_1 - \sqrt{t}\right) + \left(\left(t\_2 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_3 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_3 \leq 1.5:\\
\;\;\;\;1 + \left(t\_2 - \left(\sqrt{y} + \sqrt{z}\right)\right)\\
\mathbf{elif}\;t\_3 \leq 2.005:\\
\;\;\;\;\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, 2\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{elif}\;t\_3 \leq 3.0000005:\\
\;\;\;\;\left(t\_2 + 2\right) - \left(\sqrt{x} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + \left(t\_1 + 2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 97.9%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f644.5
Applied rewrites4.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.4
Applied rewrites58.4%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 97.1%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.8
Applied rewrites13.8%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.7
Applied rewrites13.7%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6416.8
Applied rewrites16.8%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 98.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.5
Applied rewrites31.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.3
Applied rewrites31.3%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.1
Applied rewrites22.1%
Taylor expanded in z around inf
lower-sqrt.f6445.6
Applied rewrites45.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in t around inf
lower-sqrt.f6483.5
Applied rewrites83.5%
Final simplification36.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 t)))
(t_2 (sqrt (+ 1.0 z)))
(t_3
(+
(- t_1 (sqrt t))
(+
(- t_2 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_3 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_3 1.5)
(+ 1.0 (- t_2 (+ (sqrt y) (sqrt z))))
(if (<= t_3 2.0)
(- (- 2.0 (sqrt x)) (sqrt y))
(if (<= t_3 3.0000005)
(- (+ t_2 2.0) (+ (sqrt x) (sqrt z)))
(- (+ t_2 (+ t_1 2.0)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t));
double t_2 = sqrt((1.0 + z));
double t_3 = (t_1 - sqrt(t)) + ((t_2 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_3 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_3 <= 1.5) {
tmp = 1.0 + (t_2 - (sqrt(y) + sqrt(z)));
} else if (t_3 <= 2.0) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else if (t_3 <= 3.0000005) {
tmp = (t_2 + 2.0) - (sqrt(x) + sqrt(z));
} else {
tmp = (t_2 + (t_1 + 2.0)) - sqrt(t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((1.0d0 + t))
t_2 = sqrt((1.0d0 + z))
t_3 = (t_1 - sqrt(t)) + ((t_2 - sqrt(z)) + ((sqrt((1.0d0 + y)) - sqrt(y)) + (sqrt((1.0d0 + x)) - sqrt(x))))
if (t_3 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_3 <= 1.5d0) then
tmp = 1.0d0 + (t_2 - (sqrt(y) + sqrt(z)))
else if (t_3 <= 2.0d0) then
tmp = (2.0d0 - sqrt(x)) - sqrt(y)
else if (t_3 <= 3.0000005d0) then
tmp = (t_2 + 2.0d0) - (sqrt(x) + sqrt(z))
else
tmp = (t_2 + (t_1 + 2.0d0)) - sqrt(t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + t));
double t_2 = Math.sqrt((1.0 + z));
double t_3 = (t_1 - Math.sqrt(t)) + ((t_2 - Math.sqrt(z)) + ((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + (Math.sqrt((1.0 + x)) - Math.sqrt(x))));
double tmp;
if (t_3 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_3 <= 1.5) {
tmp = 1.0 + (t_2 - (Math.sqrt(y) + Math.sqrt(z)));
} else if (t_3 <= 2.0) {
tmp = (2.0 - Math.sqrt(x)) - Math.sqrt(y);
} else if (t_3 <= 3.0000005) {
tmp = (t_2 + 2.0) - (Math.sqrt(x) + Math.sqrt(z));
} else {
tmp = (t_2 + (t_1 + 2.0)) - Math.sqrt(t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + t)) t_2 = math.sqrt((1.0 + z)) t_3 = (t_1 - math.sqrt(t)) + ((t_2 - math.sqrt(z)) + ((math.sqrt((1.0 + y)) - math.sqrt(y)) + (math.sqrt((1.0 + x)) - math.sqrt(x)))) tmp = 0 if t_3 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_3 <= 1.5: tmp = 1.0 + (t_2 - (math.sqrt(y) + math.sqrt(z))) elif t_3 <= 2.0: tmp = (2.0 - math.sqrt(x)) - math.sqrt(y) elif t_3 <= 3.0000005: tmp = (t_2 + 2.0) - (math.sqrt(x) + math.sqrt(z)) else: tmp = (t_2 + (t_1 + 2.0)) - math.sqrt(t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + t)) t_2 = sqrt(Float64(1.0 + z)) t_3 = Float64(Float64(t_1 - sqrt(t)) + Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_3 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_3 <= 1.5) tmp = Float64(1.0 + Float64(t_2 - Float64(sqrt(y) + sqrt(z)))); elseif (t_3 <= 2.0) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); elseif (t_3 <= 3.0000005) tmp = Float64(Float64(t_2 + 2.0) - Float64(sqrt(x) + sqrt(z))); else tmp = Float64(Float64(t_2 + Float64(t_1 + 2.0)) - sqrt(t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + t));
t_2 = sqrt((1.0 + z));
t_3 = (t_1 - sqrt(t)) + ((t_2 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
tmp = 0.0;
if (t_3 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_3 <= 1.5)
tmp = 1.0 + (t_2 - (sqrt(y) + sqrt(z)));
elseif (t_3 <= 2.0)
tmp = (2.0 - sqrt(x)) - sqrt(y);
elseif (t_3 <= 3.0000005)
tmp = (t_2 + 2.0) - (sqrt(x) + sqrt(z));
else
tmp = (t_2 + (t_1 + 2.0)) - sqrt(t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(t$95$1 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1.5], N[(1.0 + N[(t$95$2 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 3.0000005], N[(N[(t$95$2 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + N[(t$95$1 + 2.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t}\\
t_2 := \sqrt{1 + z}\\
t_3 := \left(t\_1 - \sqrt{t}\right) + \left(\left(t\_2 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_3 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_3 \leq 1.5:\\
\;\;\;\;1 + \left(t\_2 - \left(\sqrt{y} + \sqrt{z}\right)\right)\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{elif}\;t\_3 \leq 3.0000005:\\
\;\;\;\;\left(t\_2 + 2\right) - \left(\sqrt{x} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + \left(t\_1 + 2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 97.9%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f644.5
Applied rewrites4.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.4
Applied rewrites58.4%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6412.7
Applied rewrites12.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6412.6
Applied rewrites12.6%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6416.6
Applied rewrites16.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.2
Applied rewrites20.2%
Taylor expanded in z around inf
lower-sqrt.f6441.6
Applied rewrites41.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in t around inf
lower-sqrt.f6483.5
Applied rewrites83.5%
Final simplification35.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+
(- t_1 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_2 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_2 1.5)
(+ 1.0 (- t_1 (+ (sqrt y) (sqrt z))))
(if (<= t_2 2.0)
(- (- 2.0 (sqrt x)) (sqrt y))
(if (<= t_2 3.5)
(- (+ t_1 2.0) (+ (sqrt x) (sqrt z)))
(- (+ 3.0 (fma t 0.5 t_1)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = (sqrt((1.0 + t)) - sqrt(t)) + ((t_1 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_2 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_2 <= 1.5) {
tmp = 1.0 + (t_1 - (sqrt(y) + sqrt(z)));
} else if (t_2 <= 2.0) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else if (t_2 <= 3.5) {
tmp = (t_1 + 2.0) - (sqrt(x) + sqrt(z));
} else {
tmp = (3.0 + fma(t, 0.5, t_1)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(Float64(t_1 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_2 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_2 <= 1.5) tmp = Float64(1.0 + Float64(t_1 - Float64(sqrt(y) + sqrt(z)))); elseif (t_2 <= 2.0) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); elseif (t_2 <= 3.5) tmp = Float64(Float64(t_1 + 2.0) - Float64(sqrt(x) + sqrt(z))); else tmp = Float64(Float64(3.0 + fma(t, 0.5, t_1)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1.5], N[(1.0 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.5], N[(N[(t$95$1 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(t * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \left(\sqrt{1 + t} - \sqrt{t}\right) + \left(\left(t\_1 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_2 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_2 \leq 1.5:\\
\;\;\;\;1 + \left(t\_1 - \left(\sqrt{y} + \sqrt{z}\right)\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{elif}\;t\_2 \leq 3.5:\\
\;\;\;\;\left(t\_1 + 2\right) - \left(\sqrt{x} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(3 + \mathsf{fma}\left(t, 0.5, t\_1\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 97.9%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f644.5
Applied rewrites4.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.4
Applied rewrites58.4%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6412.7
Applied rewrites12.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6412.6
Applied rewrites12.6%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6416.6
Applied rewrites16.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 96.3%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.7
Applied rewrites30.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.2
Applied rewrites30.2%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6419.5
Applied rewrites19.5%
Taylor expanded in z around inf
lower-sqrt.f6441.0
Applied rewrites41.0%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.8%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
Taylor expanded in t around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
lower-sqrt.f6493.1
Applied rewrites93.1%
Final simplification35.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt y) (sqrt z)))
(t_2 (sqrt (+ 1.0 z)))
(t_3
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+
(- t_2 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_3 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_3 1.5)
(+ 1.0 (- t_2 t_1))
(if (<= t_3 2.5)
(- (- 2.0 (sqrt x)) (sqrt y))
(if (<= t_3 3.5)
(- (- 3.0 (sqrt x)) t_1)
(- (+ 3.0 (fma t 0.5 t_2)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(y) + sqrt(z);
double t_2 = sqrt((1.0 + z));
double t_3 = (sqrt((1.0 + t)) - sqrt(t)) + ((t_2 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_3 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_3 <= 1.5) {
tmp = 1.0 + (t_2 - t_1);
} else if (t_3 <= 2.5) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else if (t_3 <= 3.5) {
tmp = (3.0 - sqrt(x)) - t_1;
} else {
tmp = (3.0 + fma(t, 0.5, t_2)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(y) + sqrt(z)) t_2 = sqrt(Float64(1.0 + z)) t_3 = Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_3 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_3 <= 1.5) tmp = Float64(1.0 + Float64(t_2 - t_1)); elseif (t_3 <= 2.5) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); elseif (t_3 <= 3.5) tmp = Float64(Float64(3.0 - sqrt(x)) - t_1); else tmp = Float64(Float64(3.0 + fma(t, 0.5, t_2)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1.5], N[(1.0 + N[(t$95$2 - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.5], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 3.5], N[(N[(3.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(3.0 + N[(t * 0.5 + t$95$2), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y} + \sqrt{z}\\
t_2 := \sqrt{1 + z}\\
t_3 := \left(\sqrt{1 + t} - \sqrt{t}\right) + \left(\left(t\_2 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_3 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_3 \leq 1.5:\\
\;\;\;\;1 + \left(t\_2 - t\_1\right)\\
\mathbf{elif}\;t\_3 \leq 2.5:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{elif}\;t\_3 \leq 3.5:\\
\;\;\;\;\left(3 - \sqrt{x}\right) - t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(3 + \mathsf{fma}\left(t, 0.5, t\_2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 97.9%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f644.5
Applied rewrites4.5%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6458.4
Applied rewrites58.4%
Taylor expanded in x around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 97.2%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.7
Applied rewrites15.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6414.6
Applied rewrites14.6%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f641.9
Applied rewrites1.9%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.5
Applied rewrites15.5%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 98.2%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.3
Applied rewrites29.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.1
Applied rewrites30.1%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.2
Applied rewrites22.2%
Taylor expanded in z around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.3
Applied rewrites20.3%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.8%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
Taylor expanded in t around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
lower-sqrt.f6493.1
Applied rewrites93.1%
Final simplification28.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.005)
(+ t_3 (- (fma 0.5 (sqrt (/ 1.0 z)) t_1) (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.00005)
(+
2.0
(-
(fma 0.5 (sqrt (/ 1.0 t)) t_4)
(+ (sqrt x) (+ (sqrt y) (sqrt z)))))
(- (+ t_4 (+ t_2 2.0)) (+ (sqrt t) (+ (sqrt x) (sqrt z)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.005) {
tmp = t_3 + (fma(0.5, sqrt((1.0 / z)), t_1) - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.00005) {
tmp = 2.0 + (fma(0.5, sqrt((1.0 / t)), t_4) - (sqrt(x) + (sqrt(y) + sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - (sqrt(t) + (sqrt(x) + sqrt(z)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.005) tmp = Float64(t_3 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_1) - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.00005) tmp = Float64(2.0 + Float64(fma(0.5, sqrt(Float64(1.0 / t)), t_4) - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); else tmp = Float64(Float64(t_4 + Float64(t_2 + 2.0)) - Float64(sqrt(t) + Float64(sqrt(x) + sqrt(z)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.005], N[(t$95$3 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.00005], N[(2.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / t), $MachinePrecision]], $MachinePrecision] + t$95$4), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(t$95$2 + 2.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[t], $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2.005:\\
\;\;\;\;t\_3 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.00005:\\
\;\;\;\;2 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{t}}, t\_4\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(t\_2 + 2\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \sqrt{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 97.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.3
Applied rewrites10.3%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6426.7
Applied rewrites26.7%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0000499999999999Initial program 98.3%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6450.3
Applied rewrites50.3%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f646.6
Applied rewrites6.6%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6423.9
Applied rewrites23.9%
if 3.0000499999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.3%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.9
Applied rewrites94.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6488.4
Applied rewrites88.4%
Taylor expanded in z around inf
lower-sqrt.f6489.3
Applied rewrites89.3%
Final simplification30.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 1.9999999999979958)
(+ t_3 (- t_1 (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.00005)
(+
2.0
(-
(fma 0.5 (sqrt (/ 1.0 t)) t_4)
(+ (sqrt x) (+ (sqrt y) (sqrt z)))))
(- (+ t_4 (+ t_2 2.0)) (+ (sqrt t) (+ (sqrt x) (sqrt z)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 1.9999999999979958) {
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.00005) {
tmp = 2.0 + (fma(0.5, sqrt((1.0 / t)), t_4) - (sqrt(x) + (sqrt(y) + sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - (sqrt(t) + (sqrt(x) + sqrt(z)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 1.9999999999979958) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.00005) tmp = Float64(2.0 + Float64(fma(0.5, sqrt(Float64(1.0 / t)), t_4) - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); else tmp = Float64(Float64(t_4 + Float64(t_2 + 2.0)) - Float64(sqrt(t) + Float64(sqrt(x) + sqrt(z)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 1.9999999999979958], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.00005], N[(2.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / t), $MachinePrecision]], $MachinePrecision] + t$95$4), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(t$95$2 + 2.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[t], $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 1.9999999999979958:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.00005:\\
\;\;\;\;2 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{t}}, t\_4\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(t\_2 + 2\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \sqrt{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9999999999979958Initial program 98.1%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f646.1
Applied rewrites6.1%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
if 1.9999999999979958 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0000499999999999Initial program 97.5%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.4
Applied rewrites36.4%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f644.2
Applied rewrites4.2%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.9
Applied rewrites21.9%
if 3.0000499999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.3%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.9
Applied rewrites94.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6488.4
Applied rewrites88.4%
Taylor expanded in z around inf
lower-sqrt.f6489.3
Applied rewrites89.3%
Final simplification30.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.0)
(+ t_3 (- t_1 (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.0000005)
(+ (+ t_1 t_4) (- 1.0 (+ (sqrt x) (+ (sqrt y) (sqrt z)))))
(- (+ t_4 (+ t_2 2.0)) (+ (sqrt t) (+ (sqrt x) (sqrt z)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_1 + t_4) + (1.0 - (sqrt(x) + (sqrt(y) + sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - (sqrt(t) + (sqrt(x) + sqrt(z)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t))
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
if (t_5 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_5 <= 2.0d0) then
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)))
else if (t_5 <= 3.0000005d0) then
tmp = (t_1 + t_4) + (1.0d0 - (sqrt(x) + (sqrt(y) + sqrt(z))))
else
tmp = (t_4 + (t_2 + 2.0d0)) - (sqrt(t) + (sqrt(x) + sqrt(z)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t));
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = (t_2 - Math.sqrt(t)) + ((t_4 - Math.sqrt(z)) + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (Math.sqrt(y) + Math.sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_1 + t_4) + (1.0 - (Math.sqrt(x) + (Math.sqrt(y) + Math.sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - (Math.sqrt(t) + (Math.sqrt(x) + Math.sqrt(z)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = (t_2 - math.sqrt(t)) + ((t_4 - math.sqrt(z)) + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) tmp = 0 if t_5 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_5 <= 2.0: tmp = t_3 + (t_1 - (math.sqrt(y) + math.sqrt(x))) elif t_5 <= 3.0000005: tmp = (t_1 + t_4) + (1.0 - (math.sqrt(x) + (math.sqrt(y) + math.sqrt(z)))) else: tmp = (t_4 + (t_2 + 2.0)) - (math.sqrt(t) + (math.sqrt(x) + math.sqrt(z))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.0) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.0000005) tmp = Float64(Float64(t_1 + t_4) + Float64(1.0 - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); else tmp = Float64(Float64(t_4 + Float64(t_2 + 2.0)) - Float64(sqrt(t) + Float64(sqrt(x) + sqrt(z)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t));
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
tmp = 0.0;
if (t_5 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_5 <= 2.0)
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
elseif (t_5 <= 3.0000005)
tmp = (t_1 + t_4) + (1.0 - (sqrt(x) + (sqrt(y) + sqrt(z))));
else
tmp = (t_4 + (t_2 + 2.0)) - (sqrt(t) + (sqrt(x) + sqrt(z)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0000005], N[(N[(t$95$1 + t$95$4), $MachinePrecision] + N[(1.0 - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(t$95$2 + 2.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[t], $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.0000005:\\
\;\;\;\;\left(t\_1 + t\_4\right) + \left(1 - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(t\_2 + 2\right)\right) - \left(\sqrt{t} + \left(\sqrt{x} + \sqrt{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
Taylor expanded in x around 0
Applied rewrites22.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in z around inf
lower-sqrt.f6486.3
Applied rewrites86.3%
Final simplification31.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x))))))
(t_6 (+ (sqrt y) (sqrt z))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.0)
(+ t_3 (- t_1 (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.0000005)
(+ (+ t_1 t_4) (- 1.0 (+ (sqrt x) t_6)))
(- (+ t_2 3.0) (+ t_6 (+ (sqrt x) (sqrt t)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double t_6 = sqrt(y) + sqrt(z);
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_1 + t_4) + (1.0 - (sqrt(x) + t_6));
} else {
tmp = (t_2 + 3.0) - (t_6 + (sqrt(x) + sqrt(t)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t))
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
t_6 = sqrt(y) + sqrt(z)
if (t_5 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_5 <= 2.0d0) then
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)))
else if (t_5 <= 3.0000005d0) then
tmp = (t_1 + t_4) + (1.0d0 - (sqrt(x) + t_6))
else
tmp = (t_2 + 3.0d0) - (t_6 + (sqrt(x) + sqrt(t)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t));
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = (t_2 - Math.sqrt(t)) + ((t_4 - Math.sqrt(z)) + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double t_6 = Math.sqrt(y) + Math.sqrt(z);
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (Math.sqrt(y) + Math.sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_1 + t_4) + (1.0 - (Math.sqrt(x) + t_6));
} else {
tmp = (t_2 + 3.0) - (t_6 + (Math.sqrt(x) + Math.sqrt(t)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = (t_2 - math.sqrt(t)) + ((t_4 - math.sqrt(z)) + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) t_6 = math.sqrt(y) + math.sqrt(z) tmp = 0 if t_5 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_5 <= 2.0: tmp = t_3 + (t_1 - (math.sqrt(y) + math.sqrt(x))) elif t_5 <= 3.0000005: tmp = (t_1 + t_4) + (1.0 - (math.sqrt(x) + t_6)) else: tmp = (t_2 + 3.0) - (t_6 + (math.sqrt(x) + math.sqrt(t))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) t_6 = Float64(sqrt(y) + sqrt(z)) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.0) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.0000005) tmp = Float64(Float64(t_1 + t_4) + Float64(1.0 - Float64(sqrt(x) + t_6))); else tmp = Float64(Float64(t_2 + 3.0) - Float64(t_6 + Float64(sqrt(x) + sqrt(t)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t));
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
t_6 = sqrt(y) + sqrt(z);
tmp = 0.0;
if (t_5 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_5 <= 2.0)
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
elseif (t_5 <= 3.0000005)
tmp = (t_1 + t_4) + (1.0 - (sqrt(x) + t_6));
else
tmp = (t_2 + 3.0) - (t_6 + (sqrt(x) + sqrt(t)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0000005], N[(N[(t$95$1 + t$95$4), $MachinePrecision] + N[(1.0 - N[(N[Sqrt[x], $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + 3.0), $MachinePrecision] - N[(t$95$6 + N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
t_6 := \sqrt{y} + \sqrt{z}\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.0000005:\\
\;\;\;\;\left(t\_1 + t\_4\right) + \left(1 - \left(\sqrt{x} + t\_6\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + 3\right) - \left(t\_6 + \left(\sqrt{x} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
Taylor expanded in x around 0
Applied rewrites22.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in z around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.2
Applied rewrites84.2%
Final simplification31.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (+ (sqrt y) (sqrt x)))
(t_3 (sqrt (+ 1.0 t)))
(t_4 (sqrt (+ 1.0 x)))
(t_5 (sqrt (+ 1.0 z)))
(t_6
(+
(- t_3 (sqrt t))
(+ (- t_5 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_4 (sqrt x)))))))
(if (<= t_6 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_6 2.0)
(+ t_4 (- t_1 t_2))
(if (<= t_6 3.0000005)
(- (+ 2.0 (fma 0.5 (+ y x) t_5)) (+ (sqrt z) t_2))
(- (+ t_3 3.0) (+ (+ (sqrt y) (sqrt z)) (+ (sqrt x) (sqrt t)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt(y) + sqrt(x);
double t_3 = sqrt((1.0 + t));
double t_4 = sqrt((1.0 + x));
double t_5 = sqrt((1.0 + z));
double t_6 = (t_3 - sqrt(t)) + ((t_5 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_4 - sqrt(x))));
double tmp;
if (t_6 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_6 <= 2.0) {
tmp = t_4 + (t_1 - t_2);
} else if (t_6 <= 3.0000005) {
tmp = (2.0 + fma(0.5, (y + x), t_5)) - (sqrt(z) + t_2);
} else {
tmp = (t_3 + 3.0) - ((sqrt(y) + sqrt(z)) + (sqrt(x) + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(y) + sqrt(x)) t_3 = sqrt(Float64(1.0 + t)) t_4 = sqrt(Float64(1.0 + x)) t_5 = sqrt(Float64(1.0 + z)) t_6 = Float64(Float64(t_3 - sqrt(t)) + Float64(Float64(t_5 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_4 - sqrt(x))))) tmp = 0.0 if (t_6 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_6 <= 2.0) tmp = Float64(t_4 + Float64(t_1 - t_2)); elseif (t_6 <= 3.0000005) tmp = Float64(Float64(2.0 + fma(0.5, Float64(y + x), t_5)) - Float64(sqrt(z) + t_2)); else tmp = Float64(Float64(t_3 + 3.0) - Float64(Float64(sqrt(y) + sqrt(z)) + Float64(sqrt(x) + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$5 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 2.0], N[(t$95$4 + N[(t$95$1 - t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 3.0000005], N[(N[(2.0 + N[(0.5 * N[(y + x), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$3 + 3.0), $MachinePrecision] - N[(N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{y} + \sqrt{x}\\
t_3 := \sqrt{1 + t}\\
t_4 := \sqrt{1 + x}\\
t_5 := \sqrt{1 + z}\\
t_6 := \left(t\_3 - \sqrt{t}\right) + \left(\left(t\_5 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_4 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_6 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_6 \leq 2:\\
\;\;\;\;t\_4 + \left(t\_1 - t\_2\right)\\
\mathbf{elif}\;t\_6 \leq 3.0000005:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(0.5, y + x, t\_5\right)\right) - \left(\sqrt{z} + t\_2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_3 + 3\right) - \left(\left(\sqrt{y} + \sqrt{z}\right) + \left(\sqrt{x} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6449.5
Applied rewrites49.5%
Taylor expanded in y around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6444.2
Applied rewrites44.2%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6423.3
Applied rewrites23.3%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in z around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.2
Applied rewrites84.2%
Final simplification31.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (+ (sqrt y) (sqrt x)))
(t_3 (sqrt (+ 1.0 t)))
(t_4 (sqrt (+ 1.0 x)))
(t_5 (sqrt (+ 1.0 z)))
(t_6
(+
(- t_3 (sqrt t))
(+ (- t_5 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_4 (sqrt x)))))))
(if (<= t_6 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_6 2.0)
(+ t_4 (- t_1 t_2))
(if (<= t_6 3.0000005)
(- (+ 2.0 (fma 0.5 (+ y x) t_5)) (+ (sqrt z) t_2))
(- (+ t_5 (+ t_3 2.0)) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt(y) + sqrt(x);
double t_3 = sqrt((1.0 + t));
double t_4 = sqrt((1.0 + x));
double t_5 = sqrt((1.0 + z));
double t_6 = (t_3 - sqrt(t)) + ((t_5 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_4 - sqrt(x))));
double tmp;
if (t_6 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_6 <= 2.0) {
tmp = t_4 + (t_1 - t_2);
} else if (t_6 <= 3.0000005) {
tmp = (2.0 + fma(0.5, (y + x), t_5)) - (sqrt(z) + t_2);
} else {
tmp = (t_5 + (t_3 + 2.0)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(y) + sqrt(x)) t_3 = sqrt(Float64(1.0 + t)) t_4 = sqrt(Float64(1.0 + x)) t_5 = sqrt(Float64(1.0 + z)) t_6 = Float64(Float64(t_3 - sqrt(t)) + Float64(Float64(t_5 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_4 - sqrt(x))))) tmp = 0.0 if (t_6 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_6 <= 2.0) tmp = Float64(t_4 + Float64(t_1 - t_2)); elseif (t_6 <= 3.0000005) tmp = Float64(Float64(2.0 + fma(0.5, Float64(y + x), t_5)) - Float64(sqrt(z) + t_2)); else tmp = Float64(Float64(t_5 + Float64(t_3 + 2.0)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$5 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 2.0], N[(t$95$4 + N[(t$95$1 - t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 3.0000005], N[(N[(2.0 + N[(0.5 * N[(y + x), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$5 + N[(t$95$3 + 2.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{y} + \sqrt{x}\\
t_3 := \sqrt{1 + t}\\
t_4 := \sqrt{1 + x}\\
t_5 := \sqrt{1 + z}\\
t_6 := \left(t\_3 - \sqrt{t}\right) + \left(\left(t\_5 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_4 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_6 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_6 \leq 2:\\
\;\;\;\;t\_4 + \left(t\_1 - t\_2\right)\\
\mathbf{elif}\;t\_6 \leq 3.0000005:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(0.5, y + x, t\_5\right)\right) - \left(\sqrt{z} + t\_2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_5 + \left(t\_3 + 2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6449.5
Applied rewrites49.5%
Taylor expanded in y around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6444.2
Applied rewrites44.2%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6423.3
Applied rewrites23.3%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in t around inf
lower-sqrt.f6483.5
Applied rewrites83.5%
Final simplification31.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.0)
(+ t_3 (- t_1 (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.0000005)
(+ t_4 (- 2.0 (+ (sqrt x) (+ (sqrt y) (sqrt z)))))
(- (+ t_4 (+ t_2 2.0)) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = t_4 + (2.0 - (sqrt(x) + (sqrt(y) + sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - sqrt(t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t))
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
if (t_5 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_5 <= 2.0d0) then
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)))
else if (t_5 <= 3.0000005d0) then
tmp = t_4 + (2.0d0 - (sqrt(x) + (sqrt(y) + sqrt(z))))
else
tmp = (t_4 + (t_2 + 2.0d0)) - sqrt(t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t));
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = (t_2 - Math.sqrt(t)) + ((t_4 - Math.sqrt(z)) + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (Math.sqrt(y) + Math.sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = t_4 + (2.0 - (Math.sqrt(x) + (Math.sqrt(y) + Math.sqrt(z))));
} else {
tmp = (t_4 + (t_2 + 2.0)) - Math.sqrt(t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = (t_2 - math.sqrt(t)) + ((t_4 - math.sqrt(z)) + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) tmp = 0 if t_5 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_5 <= 2.0: tmp = t_3 + (t_1 - (math.sqrt(y) + math.sqrt(x))) elif t_5 <= 3.0000005: tmp = t_4 + (2.0 - (math.sqrt(x) + (math.sqrt(y) + math.sqrt(z)))) else: tmp = (t_4 + (t_2 + 2.0)) - math.sqrt(t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.0) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.0000005) tmp = Float64(t_4 + Float64(2.0 - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); else tmp = Float64(Float64(t_4 + Float64(t_2 + 2.0)) - sqrt(t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t));
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
tmp = 0.0;
if (t_5 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_5 <= 2.0)
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
elseif (t_5 <= 3.0000005)
tmp = t_4 + (2.0 - (sqrt(x) + (sqrt(y) + sqrt(z))));
else
tmp = (t_4 + (t_2 + 2.0)) - sqrt(t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0000005], N[(t$95$4 + N[(2.0 - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(t$95$2 + 2.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.0000005:\\
\;\;\;\;t\_4 + \left(2 - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(t\_2 + 2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.2
Applied rewrites20.2%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate--l+N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6420.2
Applied rewrites20.2%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in t around inf
lower-sqrt.f6483.5
Applied rewrites83.5%
Final simplification30.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.0)
(+ t_3 (- t_1 (+ (sqrt y) (sqrt x))))
(if (<= t_5 3.0000005)
(- (+ t_4 2.0) (+ (sqrt x) (sqrt z)))
(- (+ t_4 (+ t_2 2.0)) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_4 + 2.0) - (sqrt(x) + sqrt(z));
} else {
tmp = (t_4 + (t_2 + 2.0)) - sqrt(t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t))
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
if (t_5 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_5 <= 2.0d0) then
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)))
else if (t_5 <= 3.0000005d0) then
tmp = (t_4 + 2.0d0) - (sqrt(x) + sqrt(z))
else
tmp = (t_4 + (t_2 + 2.0d0)) - sqrt(t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t));
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = (t_2 - Math.sqrt(t)) + ((t_4 - Math.sqrt(z)) + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_3 + (t_1 - (Math.sqrt(y) + Math.sqrt(x)));
} else if (t_5 <= 3.0000005) {
tmp = (t_4 + 2.0) - (Math.sqrt(x) + Math.sqrt(z));
} else {
tmp = (t_4 + (t_2 + 2.0)) - Math.sqrt(t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = (t_2 - math.sqrt(t)) + ((t_4 - math.sqrt(z)) + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) tmp = 0 if t_5 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_5 <= 2.0: tmp = t_3 + (t_1 - (math.sqrt(y) + math.sqrt(x))) elif t_5 <= 3.0000005: tmp = (t_4 + 2.0) - (math.sqrt(x) + math.sqrt(z)) else: tmp = (t_4 + (t_2 + 2.0)) - math.sqrt(t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.0) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(y) + sqrt(x)))); elseif (t_5 <= 3.0000005) tmp = Float64(Float64(t_4 + 2.0) - Float64(sqrt(x) + sqrt(z))); else tmp = Float64(Float64(t_4 + Float64(t_2 + 2.0)) - sqrt(t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t));
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
tmp = 0.0;
if (t_5 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_5 <= 2.0)
tmp = t_3 + (t_1 - (sqrt(y) + sqrt(x)));
elseif (t_5 <= 3.0000005)
tmp = (t_4 + 2.0) - (sqrt(x) + sqrt(z));
else
tmp = (t_4 + (t_2 + 2.0)) - sqrt(t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0000005], N[(N[(t$95$4 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(t$95$2 + 2.0), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3.0000005:\\
\;\;\;\;\left(t\_4 + 2\right) - \left(\sqrt{x} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(t\_2 + 2\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f649.5
Applied rewrites9.5%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 96.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.1
Applied rewrites31.1%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.2
Applied rewrites20.2%
Taylor expanded in z around inf
lower-sqrt.f6441.6
Applied rewrites41.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.6
Applied rewrites84.6%
Taylor expanded in t around inf
lower-sqrt.f6483.5
Applied rewrites83.5%
Final simplification36.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+
(- t_1 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_2 1.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_2 2.5)
(- (- 2.0 (sqrt x)) (sqrt y))
(if (<= t_2 3.5)
(- (- 3.0 (sqrt x)) (+ (sqrt y) (sqrt z)))
(- (+ 3.0 (fma t 0.5 t_1)) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = (sqrt((1.0 + t)) - sqrt(t)) + ((t_1 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_2 <= 1.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_2 <= 2.5) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else if (t_2 <= 3.5) {
tmp = (3.0 - sqrt(x)) - (sqrt(y) + sqrt(z));
} else {
tmp = (3.0 + fma(t, 0.5, t_1)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(Float64(t_1 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_2 <= 1.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_2 <= 2.5) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); elseif (t_2 <= 3.5) tmp = Float64(Float64(3.0 - sqrt(x)) - Float64(sqrt(y) + sqrt(z))); else tmp = Float64(Float64(3.0 + fma(t, 0.5, t_1)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.5], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.5], N[(N[(3.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(t * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \left(\sqrt{1 + t} - \sqrt{t}\right) + \left(\left(t\_1 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_2 \leq 1.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_2 \leq 2.5:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{elif}\;t\_2 \leq 3.5:\\
\;\;\;\;\left(3 - \sqrt{x}\right) - \left(\sqrt{y} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(3 + \mathsf{fma}\left(t, 0.5, t\_1\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 86.2%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6464.2
Applied rewrites64.2%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f648.4
Applied rewrites8.4%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 97.2%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.7
Applied rewrites15.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6414.6
Applied rewrites14.6%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f641.9
Applied rewrites1.9%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.5
Applied rewrites15.5%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 98.2%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.3
Applied rewrites29.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.1
Applied rewrites30.1%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.2
Applied rewrites22.2%
Taylor expanded in z around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.3
Applied rewrites20.3%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.8%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
Taylor expanded in t around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
lower-sqrt.f6493.1
Applied rewrites93.1%
Final simplification21.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5 (- t_4 (sqrt z)))
(t_6 (+ t_2 (+ t_5 (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_6 1.0)
(+ t_2 (+ t_5 (/ 1.0 (+ (sqrt x) t_3))))
(if (<= t_6 3.0000005)
(+ t_3 (- (+ t_1 (/ 1.0 (+ (sqrt z) t_4))) (+ (sqrt y) (sqrt x))))
(+ t_2 (- (+ t_4 2.0) (+ (sqrt x) (+ (sqrt y) (sqrt z)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = t_4 - sqrt(z);
double t_6 = t_2 + (t_5 + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_6 <= 1.0) {
tmp = t_2 + (t_5 + (1.0 / (sqrt(x) + t_3)));
} else if (t_6 <= 3.0000005) {
tmp = t_3 + ((t_1 + (1.0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)));
} else {
tmp = t_2 + ((t_4 + 2.0) - (sqrt(x) + (sqrt(y) + sqrt(z))));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t)) - sqrt(t)
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = t_4 - sqrt(z)
t_6 = t_2 + (t_5 + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
if (t_6 <= 1.0d0) then
tmp = t_2 + (t_5 + (1.0d0 / (sqrt(x) + t_3)))
else if (t_6 <= 3.0000005d0) then
tmp = t_3 + ((t_1 + (1.0d0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)))
else
tmp = t_2 + ((t_4 + 2.0d0) - (sqrt(x) + (sqrt(y) + sqrt(z))))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t)) - Math.sqrt(t);
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = t_4 - Math.sqrt(z);
double t_6 = t_2 + (t_5 + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double tmp;
if (t_6 <= 1.0) {
tmp = t_2 + (t_5 + (1.0 / (Math.sqrt(x) + t_3)));
} else if (t_6 <= 3.0000005) {
tmp = t_3 + ((t_1 + (1.0 / (Math.sqrt(z) + t_4))) - (Math.sqrt(y) + Math.sqrt(x)));
} else {
tmp = t_2 + ((t_4 + 2.0) - (Math.sqrt(x) + (Math.sqrt(y) + Math.sqrt(z))));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) - math.sqrt(t) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = t_4 - math.sqrt(z) t_6 = t_2 + (t_5 + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) tmp = 0 if t_6 <= 1.0: tmp = t_2 + (t_5 + (1.0 / (math.sqrt(x) + t_3))) elif t_6 <= 3.0000005: tmp = t_3 + ((t_1 + (1.0 / (math.sqrt(z) + t_4))) - (math.sqrt(y) + math.sqrt(x))) else: tmp = t_2 + ((t_4 + 2.0) - (math.sqrt(x) + (math.sqrt(y) + math.sqrt(z)))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(t_4 - sqrt(z)) t_6 = Float64(t_2 + Float64(t_5 + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_6 <= 1.0) tmp = Float64(t_2 + Float64(t_5 + Float64(1.0 / Float64(sqrt(x) + t_3)))); elseif (t_6 <= 3.0000005) tmp = Float64(t_3 + Float64(Float64(t_1 + Float64(1.0 / Float64(sqrt(z) + t_4))) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(t_2 + Float64(Float64(t_4 + 2.0) - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t)) - sqrt(t);
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = t_4 - sqrt(z);
t_6 = t_2 + (t_5 + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
tmp = 0.0;
if (t_6 <= 1.0)
tmp = t_2 + (t_5 + (1.0 / (sqrt(x) + t_3)));
elseif (t_6 <= 3.0000005)
tmp = t_3 + ((t_1 + (1.0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)));
else
tmp = t_2 + ((t_4 + 2.0) - (sqrt(x) + (sqrt(y) + sqrt(z))));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(t$95$2 + N[(t$95$5 + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, 1.0], N[(t$95$2 + N[(t$95$5 + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 3.0000005], N[(t$95$3 + N[(N[(t$95$1 + N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(N[(t$95$4 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := t\_4 - \sqrt{z}\\
t_6 := t\_2 + \left(t\_5 + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_6 \leq 1:\\
\;\;\;\;t\_2 + \left(t\_5 + \frac{1}{\sqrt{x} + t\_3}\right)\\
\mathbf{elif}\;t\_6 \leq 3.0000005:\\
\;\;\;\;t\_3 + \left(\left(t\_1 + \frac{1}{\sqrt{z} + t\_4}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(\left(t\_4 + 2\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 86.6%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6486.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6486.6
Applied rewrites86.6%
Applied rewrites90.2%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6468.5
Applied rewrites68.5%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 97.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6497.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6497.9
Applied rewrites97.9%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.7
Applied rewrites29.7%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.8
Applied rewrites84.8%
Final simplification44.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (- (sqrt (+ 1.0 z)) (sqrt z)))
(t_5 (+ t_2 (+ t_4 (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.0)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.0)
(+ t_2 (+ t_3 (- (/ 1.0 (+ t_1 (sqrt y))) (sqrt x))))
(+ t_2 (+ t_4 (- (- (fma 0.5 (+ y x) 2.0) (sqrt x)) (sqrt y))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z)) - sqrt(z);
double t_5 = t_2 + (t_4 + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.0) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.0) {
tmp = t_2 + (t_3 + ((1.0 / (t_1 + sqrt(y))) - sqrt(x)));
} else {
tmp = t_2 + (t_4 + ((fma(0.5, (y + x), 2.0) - sqrt(x)) - sqrt(y)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) t_5 = Float64(t_2 + Float64(t_4 + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.0) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.0) tmp = Float64(t_2 + Float64(t_3 + Float64(Float64(1.0 / Float64(t_1 + sqrt(y))) - sqrt(x)))); else tmp = Float64(t_2 + Float64(t_4 + Float64(Float64(fma(0.5, Float64(y + x), 2.0) - sqrt(x)) - sqrt(y)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + N[(t$95$4 + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.0], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0], N[(t$95$2 + N[(t$95$3 + N[(N[(1.0 / N[(t$95$1 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(t$95$4 + N[(N[(N[(0.5 * N[(y + x), $MachinePrecision] + 2.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z} - \sqrt{z}\\
t_5 := t\_2 + \left(t\_4 + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2:\\
\;\;\;\;t\_2 + \left(t\_3 + \left(\frac{1}{t\_1 + \sqrt{y}} - \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(t\_4 + \left(\left(\mathsf{fma}\left(0.5, y + x, 2\right) - \sqrt{x}\right) - \sqrt{y}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6416.4
Applied rewrites16.4%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6416.4
Applied rewrites16.4%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.1%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6498.4
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.4
Applied rewrites98.4%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6449.5
Applied rewrites49.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.0%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6459.8
Applied rewrites59.8%
Taylor expanded in y around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6454.3
Applied rewrites54.3%
Final simplification50.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 z)))
(t_5
(+ t_2 (+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 3.0000005)
(+ t_3 (- (+ t_1 (/ 1.0 (+ (sqrt z) t_4))) (+ (sqrt y) (sqrt x))))
(+ t_2 (- (+ t_4 2.0) (+ (sqrt x) (+ (sqrt y) (sqrt z)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z));
double t_5 = t_2 + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 3.0000005) {
tmp = t_3 + ((t_1 + (1.0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)));
} else {
tmp = t_2 + ((t_4 + 2.0) - (sqrt(x) + (sqrt(y) + sqrt(z))));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((1.0d0 + y))
t_2 = sqrt((1.0d0 + t)) - sqrt(t)
t_3 = sqrt((1.0d0 + x))
t_4 = sqrt((1.0d0 + z))
t_5 = t_2 + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))))
if (t_5 <= 0.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else if (t_5 <= 3.0000005d0) then
tmp = t_3 + ((t_1 + (1.0d0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)))
else
tmp = t_2 + ((t_4 + 2.0d0) - (sqrt(x) + (sqrt(y) + sqrt(z))))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + y));
double t_2 = Math.sqrt((1.0 + t)) - Math.sqrt(t);
double t_3 = Math.sqrt((1.0 + x));
double t_4 = Math.sqrt((1.0 + z));
double t_5 = t_2 + ((t_4 - Math.sqrt(z)) + ((t_1 - Math.sqrt(y)) + (t_3 - Math.sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else if (t_5 <= 3.0000005) {
tmp = t_3 + ((t_1 + (1.0 / (Math.sqrt(z) + t_4))) - (Math.sqrt(y) + Math.sqrt(x)));
} else {
tmp = t_2 + ((t_4 + 2.0) - (Math.sqrt(x) + (Math.sqrt(y) + Math.sqrt(z))));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + y)) t_2 = math.sqrt((1.0 + t)) - math.sqrt(t) t_3 = math.sqrt((1.0 + x)) t_4 = math.sqrt((1.0 + z)) t_5 = t_2 + ((t_4 - math.sqrt(z)) + ((t_1 - math.sqrt(y)) + (t_3 - math.sqrt(x)))) tmp = 0 if t_5 <= 0.5: tmp = 0.5 * math.sqrt((1.0 / x)) elif t_5 <= 3.0000005: tmp = t_3 + ((t_1 + (1.0 / (math.sqrt(z) + t_4))) - (math.sqrt(y) + math.sqrt(x))) else: tmp = t_2 + ((t_4 + 2.0) - (math.sqrt(x) + (math.sqrt(y) + math.sqrt(z)))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + z)) t_5 = Float64(t_2 + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 3.0000005) tmp = Float64(t_3 + Float64(Float64(t_1 + Float64(1.0 / Float64(sqrt(z) + t_4))) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(t_2 + Float64(Float64(t_4 + 2.0) - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z))))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + y));
t_2 = sqrt((1.0 + t)) - sqrt(t);
t_3 = sqrt((1.0 + x));
t_4 = sqrt((1.0 + z));
t_5 = t_2 + ((t_4 - sqrt(z)) + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
tmp = 0.0;
if (t_5 <= 0.5)
tmp = 0.5 * sqrt((1.0 / x));
elseif (t_5 <= 3.0000005)
tmp = t_3 + ((t_1 + (1.0 / (sqrt(z) + t_4))) - (sqrt(y) + sqrt(x)));
else
tmp = t_2 + ((t_4 + 2.0) - (sqrt(x) + (sqrt(y) + sqrt(z))));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0000005], N[(t$95$3 + N[(N[(t$95$1 + N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(N[(t$95$4 + 2.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z}\\
t_5 := t\_2 + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 3.0000005:\\
\;\;\;\;t\_3 + \left(\left(t\_1 + \frac{1}{\sqrt{z} + t\_4}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(\left(t\_4 + 2\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.00000050000000007Initial program 97.8%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6498.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.2
Applied rewrites98.2%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.6
Applied rewrites30.6%
if 3.00000050000000007 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6484.8
Applied rewrites84.8%
Final simplification34.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (- (sqrt (+ 1.0 z)) (sqrt z)))
(t_5 (+ t_2 (+ t_4 (+ (- t_1 (sqrt y)) (- t_3 (sqrt x)))))))
(if (<= t_5 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_5 2.005)
(+ t_3 (- (fma 0.5 (sqrt (/ 1.0 z)) t_1) (+ (sqrt y) (sqrt x))))
(+ t_2 (+ t_4 (- (- (fma 0.5 (+ y x) 2.0) (sqrt x)) (sqrt y))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + z)) - sqrt(z);
double t_5 = t_2 + (t_4 + ((t_1 - sqrt(y)) + (t_3 - sqrt(x))));
double tmp;
if (t_5 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_5 <= 2.005) {
tmp = t_3 + (fma(0.5, sqrt((1.0 / z)), t_1) - (sqrt(y) + sqrt(x)));
} else {
tmp = t_2 + (t_4 + ((fma(0.5, (y + x), 2.0) - sqrt(x)) - sqrt(y)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_3 = sqrt(Float64(1.0 + x)) t_4 = Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) t_5 = Float64(t_2 + Float64(t_4 + Float64(Float64(t_1 - sqrt(y)) + Float64(t_3 - sqrt(x))))) tmp = 0.0 if (t_5 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_5 <= 2.005) tmp = Float64(t_3 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_1) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(t_2 + Float64(t_4 + Float64(Float64(fma(0.5, Float64(y + x), 2.0) - sqrt(x)) - sqrt(y)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + N[(t$95$4 + N[(N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.005], N[(t$95$3 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(t$95$4 + N[(N[(N[(0.5 * N[(y + x), $MachinePrecision] + 2.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + z} - \sqrt{z}\\
t_5 := t\_2 + \left(t\_4 + \left(\left(t\_1 - \sqrt{y}\right) + \left(t\_3 - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_5 \leq 2.005:\\
\;\;\;\;t\_3 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_1\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(t\_4 + \left(\left(\mathsf{fma}\left(0.5, y + x, 2\right) - \sqrt{x}\right) - \sqrt{y}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.5Initial program 25.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.9
Applied rewrites31.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6417.0
Applied rewrites17.0%
if 0.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 97.4%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.3
Applied rewrites10.3%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6426.7
Applied rewrites26.7%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.5%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6463.1
Applied rewrites63.1%
Taylor expanded in y around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6457.2
Applied rewrites57.2%
Final simplification37.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+
(- t_1 (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))))
(if (<= t_2 1.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_2 3.5)
(- (- 2.0 (sqrt x)) (sqrt y))
(- (+ 3.0 (fma t 0.5 t_1)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = (sqrt((1.0 + t)) - sqrt(t)) + ((t_1 - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
double tmp;
if (t_2 <= 1.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_2 <= 3.5) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else {
tmp = (3.0 + fma(t, 0.5, t_1)) - sqrt(t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(Float64(t_1 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) tmp = 0.0 if (t_2 <= 1.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_2 <= 3.5) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); else tmp = Float64(Float64(3.0 + fma(t, 0.5, t_1)) - sqrt(t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.5], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(t * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \left(\sqrt{1 + t} - \sqrt{t}\right) + \left(\left(t\_1 - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{if}\;t\_2 \leq 1.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_2 \leq 3.5:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 + \mathsf{fma}\left(t, 0.5, t\_1\right)\right) - \sqrt{t}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 86.2%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6464.2
Applied rewrites64.2%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f648.4
Applied rewrites8.4%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 97.6%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.3
Applied rewrites21.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.0
Applied rewrites21.0%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.2
Applied rewrites10.2%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.3
Applied rewrites13.3%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.8%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
Taylor expanded in t around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
lower-sqrt.f6493.1
Applied rewrites93.1%
Final simplification18.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (sqrt (+ 1.0 z)))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (+ (- t_2 (sqrt z)) (+ (- t_3 (sqrt y)) (- t_1 (sqrt x))))))
(if (<= t_4 0.5)
(* 0.5 (sqrt (/ 1.0 x)))
(if (<= t_4 2.005)
(+ t_1 (- (fma 0.5 (sqrt (/ 1.0 z)) t_3) (+ (sqrt y) (sqrt x))))
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+ 2.0 (- t_2 (+ (sqrt x) (+ (sqrt y) (sqrt z))))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + z));
double t_3 = sqrt((1.0 + y));
double t_4 = (t_2 - sqrt(z)) + ((t_3 - sqrt(y)) + (t_1 - sqrt(x)));
double tmp;
if (t_4 <= 0.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else if (t_4 <= 2.005) {
tmp = t_1 + (fma(0.5, sqrt((1.0 / z)), t_3) - (sqrt(y) + sqrt(x)));
} else {
tmp = (sqrt((1.0 + t)) - sqrt(t)) + (2.0 + (t_2 - (sqrt(x) + (sqrt(y) + sqrt(z)))));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = sqrt(Float64(1.0 + z)) t_3 = sqrt(Float64(1.0 + y)) t_4 = Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(t_3 - sqrt(y)) + Float64(t_1 - sqrt(x)))) tmp = 0.0 if (t_4 <= 0.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); elseif (t_4 <= 2.005) tmp = Float64(t_1 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_3) - Float64(sqrt(y) + sqrt(x)))); else tmp = Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(2.0 + Float64(t_2 - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z)))))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 0.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.005], N[(t$95$1 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(2.0 + N[(t$95$2 - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + z}\\
t_3 := \sqrt{1 + y}\\
t_4 := \left(t\_2 - \sqrt{z}\right) + \left(\left(t\_3 - \sqrt{y}\right) + \left(t\_1 - \sqrt{x}\right)\right)\\
\mathbf{if}\;t\_4 \leq 0.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{elif}\;t\_4 \leq 2.005:\\
\;\;\;\;t\_1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_3\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{1 + t} - \sqrt{t}\right) + \left(2 + \left(t\_2 - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 0.5Initial program 64.1%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6465.3
Applied rewrites65.3%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6411.3
Applied rewrites11.3%
if 0.5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.0049999999999999Initial program 97.6%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.6
Applied rewrites10.6%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6424.0
Applied rewrites24.0%
if 2.0049999999999999 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.6%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6493.1
Applied rewrites93.1%
Taylor expanded in x around 0
Applied rewrites88.4%
Final simplification32.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (+ 1.0 y)) (sqrt y)))
(t_2 (+ (sqrt x) (sqrt (+ 1.0 x)))))
(+
(+ (/ (/ (fma 1.0 t_1 t_2) t_1) t_2) (- (sqrt (+ 1.0 z)) (sqrt z)))
(- (sqrt (+ 1.0 t)) (sqrt t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y)) + sqrt(y);
double t_2 = sqrt(x) + sqrt((1.0 + x));
return (((fma(1.0, t_1, t_2) / t_1) / t_2) + (sqrt((1.0 + z)) - sqrt(z))) + (sqrt((1.0 + t)) - sqrt(t));
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + y)) + sqrt(y)) t_2 = Float64(sqrt(x) + sqrt(Float64(1.0 + x))) return Float64(Float64(Float64(Float64(fma(1.0, t_1, t_2) / t_1) / t_2) + Float64(sqrt(Float64(1.0 + z)) - sqrt(z))) + Float64(sqrt(Float64(1.0 + t)) - sqrt(t))) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(1.0 * t$95$1 + t$95$2), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y} + \sqrt{y}\\
t_2 := \sqrt{x} + \sqrt{1 + x}\\
\left(\frac{\frac{\mathsf{fma}\left(1, t\_1, t\_2\right)}{t\_1}}{t\_2} + \left(\sqrt{1 + z} - \sqrt{z}\right)\right) + \left(\sqrt{1 + t} - \sqrt{t}\right)
\end{array}
\end{array}
Initial program 94.7%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6495.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.2
Applied rewrites95.2%
Applied rewrites96.3%
Applied rewrites96.9%
Final simplification96.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (+ 1.0 y)) (sqrt y)))
(t_2 (+ (sqrt x) (sqrt (+ 1.0 x)))))
(fma
(fma 1.0 t_1 t_2)
(/ 1.0 (* t_1 t_2))
(+ (- (sqrt (+ 1.0 z)) (sqrt z)) (- (sqrt (+ 1.0 t)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y)) + sqrt(y);
double t_2 = sqrt(x) + sqrt((1.0 + x));
return fma(fma(1.0, t_1, t_2), (1.0 / (t_1 * t_2)), ((sqrt((1.0 + z)) - sqrt(z)) + (sqrt((1.0 + t)) - sqrt(t))));
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + y)) + sqrt(y)) t_2 = Float64(sqrt(x) + sqrt(Float64(1.0 + x))) return fma(fma(1.0, t_1, t_2), Float64(1.0 / Float64(t_1 * t_2)), Float64(Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) + Float64(sqrt(Float64(1.0 + t)) - sqrt(t)))) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 * t$95$1 + t$95$2), $MachinePrecision] * N[(1.0 / N[(t$95$1 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y} + \sqrt{y}\\
t_2 := \sqrt{x} + \sqrt{1 + x}\\
\mathsf{fma}\left(\mathsf{fma}\left(1, t\_1, t\_2\right), \frac{1}{t\_1 \cdot t\_2}, \left(\sqrt{1 + z} - \sqrt{z}\right) + \left(\sqrt{1 + t} - \sqrt{t}\right)\right)
\end{array}
\end{array}
Initial program 94.7%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6495.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.2
Applied rewrites95.2%
Applied rewrites96.3%
Applied rewrites96.9%
Final simplification96.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (sqrt (+ 1.0 z)))
(t_3 (- (sqrt (+ 1.0 t)) (sqrt t))))
(if (<= (- (sqrt (+ 1.0 y)) (sqrt y)) 0.01)
(+
t_3
(+ (- t_2 (sqrt z)) (fma 0.5 (sqrt (/ 1.0 y)) (/ 1.0 (+ (sqrt x) t_1)))))
(+
t_3
(-
(+ (+ 1.0 t_1) (fma y 0.5 (/ 1.0 (+ (sqrt z) t_2))))
(+ (sqrt y) (sqrt x)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + z));
double t_3 = sqrt((1.0 + t)) - sqrt(t);
double tmp;
if ((sqrt((1.0 + y)) - sqrt(y)) <= 0.01) {
tmp = t_3 + ((t_2 - sqrt(z)) + fma(0.5, sqrt((1.0 / y)), (1.0 / (sqrt(x) + t_1))));
} else {
tmp = t_3 + (((1.0 + t_1) + fma(y, 0.5, (1.0 / (sqrt(z) + t_2)))) - (sqrt(y) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = sqrt(Float64(1.0 + z)) t_3 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) <= 0.01) tmp = Float64(t_3 + Float64(Float64(t_2 - sqrt(z)) + fma(0.5, sqrt(Float64(1.0 / y)), Float64(1.0 / Float64(sqrt(x) + t_1))))); else tmp = Float64(t_3 + Float64(Float64(Float64(1.0 + t_1) + fma(y, 0.5, Float64(1.0 / Float64(sqrt(z) + t_2)))) - Float64(sqrt(y) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], 0.01], N[(t$95$3 + N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(N[(N[(1.0 + t$95$1), $MachinePrecision] + N[(y * 0.5 + N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + z}\\
t_3 := \sqrt{1 + t} - \sqrt{t}\\
\mathbf{if}\;\sqrt{1 + y} - \sqrt{y} \leq 0.01:\\
\;\;\;\;t\_3 + \left(\left(t\_2 - \sqrt{z}\right) + \mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, \frac{1}{\sqrt{x} + t\_1}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \left(\left(\left(1 + t\_1\right) + \mathsf{fma}\left(y, 0.5, \frac{1}{\sqrt{z} + t\_2}\right)\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 0.0100000000000000002Initial program 91.0%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6491.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6491.8
Applied rewrites91.8%
Applied rewrites94.1%
Taylor expanded in y around inf
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6494.9
Applied rewrites94.9%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 98.2%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6498.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.8
Applied rewrites98.8%
Taylor expanded in y around 0
lower--.f64N/A
Applied rewrites60.0%
Final simplification76.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<=
(+
(- (sqrt (+ 1.0 t)) (sqrt t))
(+
(- (sqrt (+ 1.0 z)) (sqrt z))
(+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))
1.5)
(* 0.5 (sqrt (/ 1.0 x)))
(- 1.0 (sqrt y))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((sqrt((1.0 + t)) - sqrt(t)) + ((sqrt((1.0 + z)) - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))))) <= 1.5) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = 1.0 - sqrt(y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((sqrt((1.0d0 + t)) - sqrt(t)) + ((sqrt((1.0d0 + z)) - sqrt(z)) + ((sqrt((1.0d0 + y)) - sqrt(y)) + (sqrt((1.0d0 + x)) - sqrt(x))))) <= 1.5d0) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = 1.0d0 - sqrt(y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((Math.sqrt((1.0 + t)) - Math.sqrt(t)) + ((Math.sqrt((1.0 + z)) - Math.sqrt(z)) + ((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + (Math.sqrt((1.0 + x)) - Math.sqrt(x))))) <= 1.5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = 1.0 - Math.sqrt(y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((math.sqrt((1.0 + t)) - math.sqrt(t)) + ((math.sqrt((1.0 + z)) - math.sqrt(z)) + ((math.sqrt((1.0 + y)) - math.sqrt(y)) + (math.sqrt((1.0 + x)) - math.sqrt(x))))) <= 1.5: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = 1.0 - math.sqrt(y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) + Float64(Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))) <= 1.5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = Float64(1.0 - sqrt(y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((sqrt((1.0 + t)) - sqrt(t)) + ((sqrt((1.0 + z)) - sqrt(z)) + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))))) <= 1.5)
tmp = 0.5 * sqrt((1.0 / x));
else
tmp = 1.0 - sqrt(y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(\sqrt{1 + t} - \sqrt{t}\right) + \left(\left(\sqrt{1 + z} - \sqrt{z}\right) + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right) \leq 1.5:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{y}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 86.2%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6464.2
Applied rewrites64.2%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f648.4
Applied rewrites8.4%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.8%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.2
Applied rewrites21.2%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6420.9
Applied rewrites20.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6411.9
Applied rewrites11.9%
Final simplification10.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ 1.0 z)) (sqrt z)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t))))
(if (<= x 2.2e+19)
(+
t_2
(+ t_1 (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (sqrt (+ 1.0 x)) (sqrt x)))))
(+ t_2 (+ t_1 (* 0.5 (+ (sqrt (/ 1.0 y)) (sqrt (/ 1.0 x)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z)) - sqrt(z);
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double tmp;
if (x <= 2.2e+19) {
tmp = t_2 + (t_1 + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
} else {
tmp = t_2 + (t_1 + (0.5 * (sqrt((1.0 / y)) + sqrt((1.0 / x)))));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((1.0d0 + z)) - sqrt(z)
t_2 = sqrt((1.0d0 + t)) - sqrt(t)
if (x <= 2.2d+19) then
tmp = t_2 + (t_1 + ((sqrt((1.0d0 + y)) - sqrt(y)) + (sqrt((1.0d0 + x)) - sqrt(x))))
else
tmp = t_2 + (t_1 + (0.5d0 * (sqrt((1.0d0 / y)) + sqrt((1.0d0 / x)))))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + z)) - Math.sqrt(z);
double t_2 = Math.sqrt((1.0 + t)) - Math.sqrt(t);
double tmp;
if (x <= 2.2e+19) {
tmp = t_2 + (t_1 + ((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + (Math.sqrt((1.0 + x)) - Math.sqrt(x))));
} else {
tmp = t_2 + (t_1 + (0.5 * (Math.sqrt((1.0 / y)) + Math.sqrt((1.0 / x)))));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + z)) - math.sqrt(z) t_2 = math.sqrt((1.0 + t)) - math.sqrt(t) tmp = 0 if x <= 2.2e+19: tmp = t_2 + (t_1 + ((math.sqrt((1.0 + y)) - math.sqrt(y)) + (math.sqrt((1.0 + x)) - math.sqrt(x)))) else: tmp = t_2 + (t_1 + (0.5 * (math.sqrt((1.0 / y)) + math.sqrt((1.0 / x))))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) tmp = 0.0 if (x <= 2.2e+19) tmp = Float64(t_2 + Float64(t_1 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(sqrt(Float64(1.0 + x)) - sqrt(x))))); else tmp = Float64(t_2 + Float64(t_1 + Float64(0.5 * Float64(sqrt(Float64(1.0 / y)) + sqrt(Float64(1.0 / x)))))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + z)) - sqrt(z);
t_2 = sqrt((1.0 + t)) - sqrt(t);
tmp = 0.0;
if (x <= 2.2e+19)
tmp = t_2 + (t_1 + ((sqrt((1.0 + y)) - sqrt(y)) + (sqrt((1.0 + x)) - sqrt(x))));
else
tmp = t_2 + (t_1 + (0.5 * (sqrt((1.0 / y)) + sqrt((1.0 / x)))));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 2.2e+19], N[(t$95$2 + N[(t$95$1 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(t$95$1 + N[(0.5 * N[(N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z} - \sqrt{z}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
\mathbf{if}\;x \leq 2.2 \cdot 10^{+19}:\\
\;\;\;\;t\_2 + \left(t\_1 + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\sqrt{1 + x} - \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(t\_1 + 0.5 \cdot \left(\sqrt{\frac{1}{y}} + \sqrt{\frac{1}{x}}\right)\right)\\
\end{array}
\end{array}
if x < 2.2e19Initial program 98.0%
if 2.2e19 < x Initial program 90.5%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6492.0
Applied rewrites92.0%
Taylor expanded in y around inf
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6444.1
Applied rewrites44.1%
Final simplification74.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ 1.0 z)) (sqrt z)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t))))
(if (<= x 5.2e-13)
(+ t_2 (+ t_1 (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- 1.0 (sqrt x)))))
(+ t_2 (+ t_1 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z)) - sqrt(z);
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double tmp;
if (x <= 5.2e-13) {
tmp = t_2 + (t_1 + ((sqrt((1.0 + y)) - sqrt(y)) + (1.0 - sqrt(x))));
} else {
tmp = t_2 + (t_1 + (1.0 / (sqrt(x) + sqrt((1.0 + x)))));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((1.0d0 + z)) - sqrt(z)
t_2 = sqrt((1.0d0 + t)) - sqrt(t)
if (x <= 5.2d-13) then
tmp = t_2 + (t_1 + ((sqrt((1.0d0 + y)) - sqrt(y)) + (1.0d0 - sqrt(x))))
else
tmp = t_2 + (t_1 + (1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + z)) - Math.sqrt(z);
double t_2 = Math.sqrt((1.0 + t)) - Math.sqrt(t);
double tmp;
if (x <= 5.2e-13) {
tmp = t_2 + (t_1 + ((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + (1.0 - Math.sqrt(x))));
} else {
tmp = t_2 + (t_1 + (1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)))));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + z)) - math.sqrt(z) t_2 = math.sqrt((1.0 + t)) - math.sqrt(t) tmp = 0 if x <= 5.2e-13: tmp = t_2 + (t_1 + ((math.sqrt((1.0 + y)) - math.sqrt(y)) + (1.0 - math.sqrt(x)))) else: tmp = t_2 + (t_1 + (1.0 / (math.sqrt(x) + math.sqrt((1.0 + x))))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + z)) - sqrt(z)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) tmp = 0.0 if (x <= 5.2e-13) tmp = Float64(t_2 + Float64(t_1 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(1.0 - sqrt(x))))); else tmp = Float64(t_2 + Float64(t_1 + Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + z)) - sqrt(z);
t_2 = sqrt((1.0 + t)) - sqrt(t);
tmp = 0.0;
if (x <= 5.2e-13)
tmp = t_2 + (t_1 + ((sqrt((1.0 + y)) - sqrt(y)) + (1.0 - sqrt(x))));
else
tmp = t_2 + (t_1 + (1.0 / (sqrt(x) + sqrt((1.0 + x)))));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 5.2e-13], N[(t$95$2 + N[(t$95$1 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(t$95$1 + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z} - \sqrt{z}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
\mathbf{if}\;x \leq 5.2 \cdot 10^{-13}:\\
\;\;\;\;t\_2 + \left(t\_1 + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(1 - \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(t\_1 + \frac{1}{\sqrt{x} + \sqrt{1 + x}}\right)\\
\end{array}
\end{array}
if x < 5.2000000000000001e-13Initial program 98.3%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
+-commutativeN/A
associate--r+N/A
associate-+l-N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower--.f64N/A
lower-sqrt.f6498.3
Applied rewrites98.3%
if 5.2000000000000001e-13 < x Initial program 90.8%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6491.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6491.5
Applied rewrites91.5%
Applied rewrites93.7%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6447.3
Applied rewrites47.3%
Final simplification73.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 4.0) (- (- 2.0 (sqrt x)) (sqrt y)) (* 0.5 (sqrt (/ 1.0 x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.0) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 4.0d0) then
tmp = (2.0d0 - sqrt(x)) - sqrt(y)
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.0) {
tmp = (2.0 - Math.sqrt(x)) - Math.sqrt(y);
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= 4.0: tmp = (2.0 - math.sqrt(x)) - math.sqrt(y) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 4.0) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= 4.0)
tmp = (2.0 - sqrt(x)) - sqrt(y);
else
tmp = 0.5 * sqrt((1.0 / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 4.0], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if y < 4Initial program 98.2%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6427.1
Applied rewrites27.1%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.1
Applied rewrites37.1%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.6
Applied rewrites15.6%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6419.2
Applied rewrites19.2%
if 4 < y Initial program 91.1%
Taylor expanded in x around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6438.6
Applied rewrites38.6%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f647.6
Applied rewrites7.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* z (* (* z z) 0.0625)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return z * ((z * z) * 0.0625);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * ((z * z) * 0.0625d0)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return z * ((z * z) * 0.0625);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return z * ((z * z) * 0.0625)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(z * Float64(Float64(z * z) * 0.0625)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = z * ((z * z) * 0.0625);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(z * N[(N[(z * z), $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
z \cdot \left(\left(z \cdot z\right) \cdot 0.0625\right)
\end{array}
Initial program 94.7%
Taylor expanded in z around 0
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
lower-sqrt.f6452.8
Applied rewrites52.8%
Taylor expanded in z around inf
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f643.8
Applied rewrites3.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- 1.0 (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 - \sqrt{y}
\end{array}
Initial program 94.7%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6416.7
Applied rewrites16.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.7
Applied rewrites28.7%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6414.3
Applied rewrites14.3%
Final simplification14.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return -sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return -Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return -math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(-sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = -sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
-\sqrt{x}
\end{array}
Initial program 94.7%
Taylor expanded in y around 0
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6434.4
Applied rewrites34.4%
Taylor expanded in x around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6410.7
Applied rewrites10.7%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f641.6
Applied rewrites1.6%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))