
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 95.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* (- y x) z) t))) (t_2 (* z (/ (- y x) t)))) (if (<= t_1 -4e+305) t_2 (if (<= t_1 5e+300) (+ x (/ (* y z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y - x) * z) / t);
double t_2 = z * ((y - x) / t);
double tmp;
if (t_1 <= -4e+305) {
tmp = t_2;
} else if (t_1 <= 5e+300) {
tmp = x + ((y * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + (((y - x) * z) / t)
t_2 = z * ((y - x) / t)
if (t_1 <= (-4d+305)) then
tmp = t_2
else if (t_1 <= 5d+300) then
tmp = x + ((y * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y - x) * z) / t);
double t_2 = z * ((y - x) / t);
double tmp;
if (t_1 <= -4e+305) {
tmp = t_2;
} else if (t_1 <= 5e+300) {
tmp = x + ((y * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y - x) * z) / t) t_2 = z * ((y - x) / t) tmp = 0 if t_1 <= -4e+305: tmp = t_2 elif t_1 <= 5e+300: tmp = x + ((y * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y - x) * z) / t)) t_2 = Float64(z * Float64(Float64(y - x) / t)) tmp = 0.0 if (t_1 <= -4e+305) tmp = t_2; elseif (t_1 <= 5e+300) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y - x) * z) / t); t_2 = z * ((y - x) / t); tmp = 0.0; if (t_1 <= -4e+305) tmp = t_2; elseif (t_1 <= 5e+300) tmp = x + ((y * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+305], t$95$2, If[LessEqual[t$95$1, 5e+300], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y - x\right) \cdot z}{t}\\
t_2 := z \cdot \frac{y - x}{t}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+305}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -3.9999999999999998e305 or 5.00000000000000026e300 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 87.6%
Taylor expanded in z around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.1
Applied rewrites93.1%
if -3.9999999999999998e305 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 5.00000000000000026e300Initial program 98.7%
Taylor expanded in y around inf
lower-*.f6487.0
Applied rewrites87.0%
(FPCore (x y z t) :precision binary64 (if (<= t -9.2e-16) (fma (/ y t) z x) (if (<= t 7.2e-106) (/ (* (- y x) z) t) (fma (/ z t) y x))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -9.2e-16) {
tmp = fma((y / t), z, x);
} else if (t <= 7.2e-106) {
tmp = ((y - x) * z) / t;
} else {
tmp = fma((z / t), y, x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (t <= -9.2e-16) tmp = fma(Float64(y / t), z, x); elseif (t <= 7.2e-106) tmp = Float64(Float64(Float64(y - x) * z) / t); else tmp = fma(Float64(z / t), y, x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[t, -9.2e-16], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], If[LessEqual[t, 7.2e-106], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.2 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{elif}\;t \leq 7.2 \cdot 10^{-106}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\end{array}
\end{array}
if t < -9.1999999999999996e-16Initial program 91.6%
Taylor expanded in y around inf
lower-*.f6485.6
Applied rewrites85.6%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6489.8
Applied rewrites89.8%
if -9.1999999999999996e-16 < t < 7.20000000000000025e-106Initial program 98.0%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f6488.6
Applied rewrites88.6%
if 7.20000000000000025e-106 < t Initial program 94.2%
Taylor expanded in y around inf
lower-*.f6489.1
Applied rewrites89.1%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-fma.f6491.3
Applied rewrites91.3%
Final simplification89.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* z (/ (- y x) t)))) (if (<= z -9.5e+101) t_1 (if (<= z 3.5e+179) (fma (/ z t) y x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = z * ((y - x) / t);
double tmp;
if (z <= -9.5e+101) {
tmp = t_1;
} else if (z <= 3.5e+179) {
tmp = fma((z / t), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(z * Float64(Float64(y - x) / t)) tmp = 0.0 if (z <= -9.5e+101) tmp = t_1; elseif (z <= 3.5e+179) tmp = fma(Float64(z / t), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -9.5e+101], t$95$1, If[LessEqual[z, 3.5e+179], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y - x}{t}\\
\mathbf{if}\;z \leq -9.5 \cdot 10^{+101}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{+179}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -9.49999999999999947e101 or 3.50000000000000015e179 < z Initial program 92.1%
Taylor expanded in z around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6491.3
Applied rewrites91.3%
if -9.49999999999999947e101 < z < 3.50000000000000015e179Initial program 96.3%
Taylor expanded in y around inf
lower-*.f6486.7
Applied rewrites86.7%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-fma.f6487.9
Applied rewrites87.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ y t) z x))) (if (<= t -1.15e-111) t_1 (if (<= t 2.55e-102) (* y (/ z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / t), z, x);
double tmp;
if (t <= -1.15e-111) {
tmp = t_1;
} else if (t <= 2.55e-102) {
tmp = y * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / t), z, x) tmp = 0.0 if (t <= -1.15e-111) tmp = t_1; elseif (t <= 2.55e-102) tmp = Float64(y * Float64(z / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t, -1.15e-111], t$95$1, If[LessEqual[t, 2.55e-102], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{if}\;t \leq -1.15 \cdot 10^{-111}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.55 \cdot 10^{-102}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.15e-111 or 2.55e-102 < t Initial program 93.9%
Taylor expanded in y around inf
lower-*.f6484.6
Applied rewrites84.6%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6486.3
Applied rewrites86.3%
if -1.15e-111 < t < 2.55e-102Initial program 97.6%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6453.4
Applied rewrites53.4%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6467.0
Applied rewrites67.0%
Final simplification79.9%
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 95.1%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
(FPCore (x y z t) :precision binary64 (fma (/ z t) y x))
double code(double x, double y, double z, double t) {
return fma((z / t), y, x);
}
function code(x, y, z, t) return fma(Float64(z / t), y, x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y, x\right)
\end{array}
Initial program 95.1%
Taylor expanded in y around inf
lower-*.f6479.7
Applied rewrites79.7%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-fma.f6481.5
Applied rewrites81.5%
(FPCore (x y z t) :precision binary64 (* y (/ z t)))
double code(double x, double y, double z, double t) {
return y * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return y * (z / t);
}
def code(x, y, z, t): return y * (z / t)
function code(x, y, z, t) return Float64(y * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = y * (z / t); end
code[x_, y_, z_, t_] := N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{z}{t}
\end{array}
Initial program 95.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6437.4
Applied rewrites37.4%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6442.2
Applied rewrites42.2%
Final simplification42.2%
(FPCore (x y z t) :precision binary64 (* z (/ y t)))
double code(double x, double y, double z, double t) {
return z * (y / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * (y / t)
end function
public static double code(double x, double y, double z, double t) {
return z * (y / t);
}
def code(x, y, z, t): return z * (y / t)
function code(x, y, z, t) return Float64(z * Float64(y / t)) end
function tmp = code(x, y, z, t) tmp = z * (y / t); end
code[x_, y_, z_, t_] := N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{y}{t}
\end{array}
Initial program 95.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6437.4
Applied rewrites37.4%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))