
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (fma (+ x 1.0) y x))
double code(double x, double y) {
return fma((x + 1.0), y, x);
}
function code(x, y) return fma(Float64(x + 1.0), y, x) end
code[x_, y_] := N[(N[(x + 1.0), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + 1, y, x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ y (+ x (* x y))))) (if (<= t_0 -1e+295) (* x y) (if (<= t_0 5e+305) (+ x y) (* x y)))))
double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -1e+295) {
tmp = x * y;
} else if (t_0 <= 5e+305) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y + (x + (x * y))
if (t_0 <= (-1d+295)) then
tmp = x * y
else if (t_0 <= 5d+305) then
tmp = x + y
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y + (x + (x * y));
double tmp;
if (t_0 <= -1e+295) {
tmp = x * y;
} else if (t_0 <= 5e+305) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = y + (x + (x * y)) tmp = 0 if t_0 <= -1e+295: tmp = x * y elif t_0 <= 5e+305: tmp = x + y else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(y + Float64(x + Float64(x * y))) tmp = 0.0 if (t_0 <= -1e+295) tmp = Float64(x * y); elseif (t_0 <= 5e+305) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = y + (x + (x * y)); tmp = 0.0; if (t_0 <= -1e+295) tmp = x * y; elseif (t_0 <= 5e+305) tmp = x + y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+295], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 5e+305], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \left(x + x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+295}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+305}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -9.9999999999999998e294 or 5.00000000000000009e305 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
lower-*.f6497.2
Applied rewrites97.2%
if -9.9999999999999998e294 < (+.f64 (+.f64 (*.f64 x y) x) y) < 5.00000000000000009e305Initial program 100.0%
lift-*.f64N/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites87.2%
lower-+.f64N/A
*-lft-identity87.2
Applied rewrites87.2%
Final simplification88.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ x (* x y)))) (if (<= (+ y t_0) -1e-249) t_0 (fma x y y))))
double code(double x, double y) {
double t_0 = x + (x * y);
double tmp;
if ((y + t_0) <= -1e-249) {
tmp = t_0;
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(x * y)) tmp = 0.0 if (Float64(y + t_0) <= -1e-249) tmp = t_0; else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y + t$95$0), $MachinePrecision], -1e-249], t$95$0, N[(x * y + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + x \cdot y\\
\mathbf{if}\;y + t\_0 \leq -1 \cdot 10^{-249}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -1.00000000000000005e-249Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6469.6
Applied rewrites69.6%
lower-+.f64N/A
lower-*.f6469.6
Applied rewrites69.6%
if -1.00000000000000005e-249 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lower-fma.f6462.6
Applied rewrites62.6%
Final simplification65.9%
(FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* x y))) -1e-249) (fma x y x) (fma x y y)))
double code(double x, double y) {
double tmp;
if ((y + (x + (x * y))) <= -1e-249) {
tmp = fma(x, y, x);
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(x * y))) <= -1e-249) tmp = fma(x, y, x); else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-249], N[(x * y + x), $MachinePrecision], N[(x * y + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + x \cdot y\right) \leq -1 \cdot 10^{-249}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -1.00000000000000005e-249Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6469.6
Applied rewrites69.6%
if -1.00000000000000005e-249 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lower-fma.f6462.6
Applied rewrites62.6%
Final simplification65.9%
(FPCore (x y) :precision binary64 (if (<= x -59.0) (fma x y x) (if (<= x 950000.0) (+ x y) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -59.0) {
tmp = fma(x, y, x);
} else if (x <= 950000.0) {
tmp = x + y;
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -59.0) tmp = fma(x, y, x); elseif (x <= 950000.0) tmp = Float64(x + y); else tmp = Float64(x * y); end return tmp end
code[x_, y_] := If[LessEqual[x, -59.0], N[(x * y + x), $MachinePrecision], If[LessEqual[x, 950000.0], N[(x + y), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -59:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;x \leq 950000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -59Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64100.0
Applied rewrites100.0%
if -59 < x < 9.5e5Initial program 100.0%
lift-*.f64N/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites98.2%
lower-+.f64N/A
*-lft-identity98.2
Applied rewrites98.2%
if 9.5e5 < x Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in y around inf
lower-*.f6446.6
Applied rewrites46.6%
Final simplification85.3%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
lift-*.f64N/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites76.0%
lower-+.f64N/A
*-lft-identity76.0
Applied rewrites76.0%
Final simplification76.0%
herbie shell --seed 2024219
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))