
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt x) (+ (fma 3.0 y (/ 0.3333333333333333 x)) -3.0)))
double code(double x, double y) {
return sqrt(x) * (fma(3.0, y, (0.3333333333333333 / x)) + -3.0);
}
function code(x, y) return Float64(sqrt(x) * Float64(fma(3.0, y, Float64(0.3333333333333333 / x)) + -3.0)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(N[(3.0 * y + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, \frac{0.3333333333333333}{x}\right) + -3\right)
\end{array}
Initial program 99.4%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
lift-/.f64N/A
+-commutativeN/A
associate-+r+N/A
lower-+.f64N/A
lower-fma.f6499.5
Applied rewrites99.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (+ (+ y (/ 1.0 (* x 9.0))) -1.0) (* (sqrt x) 3.0))))
(if (<= t_0 -5e+73)
(* (sqrt x) (fma 3.0 y -3.0))
(if (<= t_0 1e+153)
(* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0))
(* 3.0 (* (sqrt x) y))))))
double code(double x, double y) {
double t_0 = ((y + (1.0 / (x * 9.0))) + -1.0) * (sqrt(x) * 3.0);
double tmp;
if (t_0 <= -5e+73) {
tmp = sqrt(x) * fma(3.0, y, -3.0);
} else if (t_0 <= 1e+153) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = 3.0 * (sqrt(x) * y);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0) * Float64(sqrt(x) * 3.0)) tmp = 0.0 if (t_0 <= -5e+73) tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); elseif (t_0 <= 1e+153) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(3.0 * Float64(sqrt(x) * y)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+73], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+153], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right) \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+73}:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+153}:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -4.99999999999999976e73Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6498.9
Applied rewrites98.9%
if -4.99999999999999976e73 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e153Initial program 99.4%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f6485.8
Applied rewrites85.8%
if 1e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.7%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
lift-sqrt.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6497.4
Applied rewrites97.4%
Final simplification91.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (+ (+ y (/ 1.0 (* x 9.0))) -1.0) (* (sqrt x) 3.0))))
(if (<= t_0 -0.4)
(* (sqrt x) (fma 3.0 y -3.0))
(if (<= t_0 1e+153)
(/ 0.3333333333333333 (sqrt x))
(* 3.0 (* (sqrt x) y))))))
double code(double x, double y) {
double t_0 = ((y + (1.0 / (x * 9.0))) + -1.0) * (sqrt(x) * 3.0);
double tmp;
if (t_0 <= -0.4) {
tmp = sqrt(x) * fma(3.0, y, -3.0);
} else if (t_0 <= 1e+153) {
tmp = 0.3333333333333333 / sqrt(x);
} else {
tmp = 3.0 * (sqrt(x) * y);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0) * Float64(sqrt(x) * 3.0)) tmp = 0.0 if (t_0 <= -0.4) tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); elseif (t_0 <= 1e+153) tmp = Float64(0.3333333333333333 / sqrt(x)); else tmp = Float64(3.0 * Float64(sqrt(x) * y)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.4], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+153], N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right) \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{if}\;t\_0 \leq -0.4:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+153}:\\
\;\;\;\;\frac{0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -0.40000000000000002Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6497.8
Applied rewrites97.8%
if -0.40000000000000002 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e153Initial program 99.4%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6482.6
Applied rewrites82.6%
if 1e153 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.7%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.3
Applied rewrites97.3%
lift-sqrt.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6497.4
Applied rewrites97.4%
Final simplification91.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)))
(if (<= (* (+ (+ y (/ 1.0 (* x 9.0))) -1.0) t_0) -0.4)
(* (sqrt x) -3.0)
t_0)))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double tmp;
if ((((y + (1.0 / (x * 9.0))) + -1.0) * t_0) <= -0.4) {
tmp = sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
if ((((y + (1.0d0 / (x * 9.0d0))) + (-1.0d0)) * t_0) <= (-0.4d0)) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double tmp;
if ((((y + (1.0 / (x * 9.0))) + -1.0) * t_0) <= -0.4) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 tmp = 0 if (((y + (1.0 / (x * 9.0))) + -1.0) * t_0) <= -0.4: tmp = math.sqrt(x) * -3.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) tmp = 0.0 if (Float64(Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0) * t_0) <= -0.4) tmp = Float64(sqrt(x) * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; tmp = 0.0; if ((((y + (1.0 / (x * 9.0))) + -1.0) * t_0) <= -0.4) tmp = sqrt(x) * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * t$95$0), $MachinePrecision], -0.4], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
\mathbf{if}\;\left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right) \cdot t\_0 \leq -0.4:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -0.40000000000000002Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6463.8
Applied rewrites63.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6462.9
Applied rewrites62.9%
if -0.40000000000000002 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6465.5
Applied rewrites65.5%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6465.4
Applied rewrites65.4%
Taylor expanded in x around -inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f645.1
Applied rewrites5.1%
Final simplification31.7%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (* (sqrt x) (fma 3.0 y (/ 0.3333333333333333 x))) (* (sqrt x) (fma 3.0 y -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = sqrt(x) * fma(3.0, y, (0.3333333333333333 / x));
} else {
tmp = sqrt(x) * fma(3.0, y, -3.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(sqrt(x) * fma(3.0, y, Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.4%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
lower-/.f6498.9
Applied rewrites98.9%
if 0.110000000000000001 < x Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6498.5
Applied rewrites98.5%
(FPCore (x y) :precision binary64 (if (<= y -8.8e-24) (* (sqrt x) (* 3.0 y)) (if (<= y 7.5e-6) (* (sqrt x) -3.0) (* 3.0 (* (sqrt x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -8.8e-24) {
tmp = sqrt(x) * (3.0 * y);
} else if (y <= 7.5e-6) {
tmp = sqrt(x) * -3.0;
} else {
tmp = 3.0 * (sqrt(x) * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8.8d-24)) then
tmp = sqrt(x) * (3.0d0 * y)
else if (y <= 7.5d-6) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = 3.0d0 * (sqrt(x) * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8.8e-24) {
tmp = Math.sqrt(x) * (3.0 * y);
} else if (y <= 7.5e-6) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = 3.0 * (Math.sqrt(x) * y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8.8e-24: tmp = math.sqrt(x) * (3.0 * y) elif y <= 7.5e-6: tmp = math.sqrt(x) * -3.0 else: tmp = 3.0 * (math.sqrt(x) * y) return tmp
function code(x, y) tmp = 0.0 if (y <= -8.8e-24) tmp = Float64(sqrt(x) * Float64(3.0 * y)); elseif (y <= 7.5e-6) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(3.0 * Float64(sqrt(x) * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8.8e-24) tmp = sqrt(x) * (3.0 * y); elseif (y <= 7.5e-6) tmp = sqrt(x) * -3.0; else tmp = 3.0 * (sqrt(x) * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8.8e-24], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.5e-6], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-24}:\\
\;\;\;\;\sqrt{x} \cdot \left(3 \cdot y\right)\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\end{array}
\end{array}
if y < -8.80000000000000006e-24Initial program 99.2%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6467.8
Applied rewrites67.8%
lift-sqrt.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6468.0
Applied rewrites68.0%
if -8.80000000000000006e-24 < y < 7.50000000000000019e-6Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6499.1
Applied rewrites99.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6457.2
Applied rewrites57.2%
if 7.50000000000000019e-6 < y Initial program 99.6%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6463.8
Applied rewrites63.8%
lift-sqrt.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6463.9
Applied rewrites63.9%
Final simplification61.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (sqrt x) (* 3.0 y)))) (if (<= y -8.8e-24) t_0 (if (<= y 7.5e-6) (* (sqrt x) -3.0) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * (3.0 * y);
double tmp;
if (y <= -8.8e-24) {
tmp = t_0;
} else if (y <= 7.5e-6) {
tmp = sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * (3.0d0 * y)
if (y <= (-8.8d-24)) then
tmp = t_0
else if (y <= 7.5d-6) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * (3.0 * y);
double tmp;
if (y <= -8.8e-24) {
tmp = t_0;
} else if (y <= 7.5e-6) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * (3.0 * y) tmp = 0 if y <= -8.8e-24: tmp = t_0 elif y <= 7.5e-6: tmp = math.sqrt(x) * -3.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * Float64(3.0 * y)) tmp = 0.0 if (y <= -8.8e-24) tmp = t_0; elseif (y <= 7.5e-6) tmp = Float64(sqrt(x) * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * (3.0 * y); tmp = 0.0; if (y <= -8.8e-24) tmp = t_0; elseif (y <= 7.5e-6) tmp = sqrt(x) * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.8e-24], t$95$0, If[LessEqual[y, 7.5e-6], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot \left(3 \cdot y\right)\\
\mathbf{if}\;y \leq -8.8 \cdot 10^{-24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.80000000000000006e-24 or 7.50000000000000019e-6 < y Initial program 99.4%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6465.7
Applied rewrites65.7%
lift-sqrt.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.9
Applied rewrites65.9%
if -8.80000000000000006e-24 < y < 7.50000000000000019e-6Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6499.1
Applied rewrites99.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6457.2
Applied rewrites57.2%
Final simplification61.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (* (sqrt x) 3.0)))) (if (<= y -8.8e-24) t_0 (if (<= y 7.5e-6) (* (sqrt x) -3.0) t_0))))
double code(double x, double y) {
double t_0 = y * (sqrt(x) * 3.0);
double tmp;
if (y <= -8.8e-24) {
tmp = t_0;
} else if (y <= 7.5e-6) {
tmp = sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (sqrt(x) * 3.0d0)
if (y <= (-8.8d-24)) then
tmp = t_0
else if (y <= 7.5d-6) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (Math.sqrt(x) * 3.0);
double tmp;
if (y <= -8.8e-24) {
tmp = t_0;
} else if (y <= 7.5e-6) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (math.sqrt(x) * 3.0) tmp = 0 if y <= -8.8e-24: tmp = t_0 elif y <= 7.5e-6: tmp = math.sqrt(x) * -3.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(sqrt(x) * 3.0)) tmp = 0.0 if (y <= -8.8e-24) tmp = t_0; elseif (y <= 7.5e-6) tmp = Float64(sqrt(x) * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (sqrt(x) * 3.0); tmp = 0.0; if (y <= -8.8e-24) tmp = t_0; elseif (y <= 7.5e-6) tmp = sqrt(x) * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.8e-24], t$95$0, If[LessEqual[y, 7.5e-6], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{if}\;y \leq -8.8 \cdot 10^{-24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-6}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.80000000000000006e-24 or 7.50000000000000019e-6 < y Initial program 99.4%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6465.7
Applied rewrites65.7%
if -8.80000000000000006e-24 < y < 7.50000000000000019e-6Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6499.1
Applied rewrites99.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6457.2
Applied rewrites57.2%
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y -3.0)))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, -3.0);
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, -3.0)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6462.7
Applied rewrites62.7%
(FPCore (x y) :precision binary64 (* (sqrt x) -3.0))
double code(double x, double y) {
return sqrt(x) * -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (-3.0d0)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * -3.0;
}
def code(x, y): return math.sqrt(x) * -3.0
function code(x, y) return Float64(sqrt(x) * -3.0) end
function tmp = code(x, y) tmp = sqrt(x) * -3.0; end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot -3
\end{array}
Initial program 99.4%
Taylor expanded in y around 0
lower-/.f6464.7
Applied rewrites64.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6429.7
Applied rewrites29.7%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024219
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))