
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x (+ y -1.0)) y)))
(if (<= x -28500000000000.0)
t_0
(if (<= x 820000000.0) (/ (fma (/ x y) x x) (+ x 1.0)) t_0))))
double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double tmp;
if (x <= -28500000000000.0) {
tmp = t_0;
} else if (x <= 820000000.0) {
tmp = fma((x / y), x, x) / (x + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + Float64(y + -1.0)) / y) tmp = 0.0 if (x <= -28500000000000.0) tmp = t_0; elseif (x <= 820000000.0) tmp = Float64(fma(Float64(x / y), x, x) / Float64(x + 1.0)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -28500000000000.0], t$95$0, If[LessEqual[x, 820000000.0], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + \left(y + -1\right)}{y}\\
\mathbf{if}\;x \leq -28500000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 820000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.85e13 or 8.2e8 < x Initial program 77.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6499.8
Applied rewrites99.8%
Taylor expanded in y around 0
lower-/.f64N/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
sub-negN/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
sub-negN/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -2.85e13 < x < 8.2e8Initial program 99.8%
lift-/.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
(if (<= t_0 -1e+21)
(/ x y)
(if (<= t_0 0.001)
(- x (* x x))
(if (<= t_0 2.0) (+ 1.0 (/ -1.0 x)) (/ x y))))))
double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 0.001) {
tmp = x - (x * x);
} else if (t_0 <= 2.0) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * (1.0d0 + (x / y))) / (x + 1.0d0)
if (t_0 <= (-1d+21)) then
tmp = x / y
else if (t_0 <= 0.001d0) then
tmp = x - (x * x)
else if (t_0 <= 2.0d0) then
tmp = 1.0d0 + ((-1.0d0) / x)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 0.001) {
tmp = x - (x * x);
} else if (t_0 <= 2.0) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (x * (1.0 + (x / y))) / (x + 1.0) tmp = 0 if t_0 <= -1e+21: tmp = x / y elif t_0 <= 0.001: tmp = x - (x * x) elif t_0 <= 2.0: tmp = 1.0 + (-1.0 / x) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -1e+21) tmp = Float64(x / y); elseif (t_0 <= 0.001) tmp = Float64(x - Float64(x * x)); elseif (t_0 <= 2.0) tmp = Float64(1.0 + Float64(-1.0 / x)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * (1.0 + (x / y))) / (x + 1.0); tmp = 0.0; if (t_0 <= -1e+21) tmp = x / y; elseif (t_0 <= 0.001) tmp = x - (x * x); elseif (t_0 <= 2.0) tmp = 1.0 + (-1.0 / x); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+21], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.001:\\
\;\;\;\;x - x \cdot x\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1 + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e21 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.2%
Taylor expanded in x around inf
lower-/.f6486.0
Applied rewrites86.0%
if -1e21 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6483.5
Applied rewrites83.5%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6482.8
Applied rewrites82.8%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6494.6
Applied rewrites94.6%
Taylor expanded in x around inf
sub-negN/A
lower-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6491.8
Applied rewrites91.8%
Final simplification85.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
(if (<= t_0 -1e+21)
(/ x y)
(if (<= t_0 0.001) (- x (* x x)) (if (<= t_0 1000000.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 0.001) {
tmp = x - (x * x);
} else if (t_0 <= 1000000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * (1.0d0 + (x / y))) / (x + 1.0d0)
if (t_0 <= (-1d+21)) then
tmp = x / y
else if (t_0 <= 0.001d0) then
tmp = x - (x * x)
else if (t_0 <= 1000000.0d0) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 0.001) {
tmp = x - (x * x);
} else if (t_0 <= 1000000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (x * (1.0 + (x / y))) / (x + 1.0) tmp = 0 if t_0 <= -1e+21: tmp = x / y elif t_0 <= 0.001: tmp = x - (x * x) elif t_0 <= 1000000.0: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -1e+21) tmp = Float64(x / y); elseif (t_0 <= 0.001) tmp = Float64(x - Float64(x * x)); elseif (t_0 <= 1000000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * (1.0 + (x / y))) / (x + 1.0); tmp = 0.0; if (t_0 <= -1e+21) tmp = x / y; elseif (t_0 <= 0.001) tmp = x - (x * x); elseif (t_0 <= 1000000.0) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+21], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.001], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1000000.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.001:\\
\;\;\;\;x - x \cdot x\\
\mathbf{elif}\;t\_0 \leq 1000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e21 or 1e6 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.0%
Taylor expanded in x around inf
lower-/.f6486.8
Applied rewrites86.8%
if -1e21 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6483.5
Applied rewrites83.5%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6482.8
Applied rewrites82.8%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e6Initial program 100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6493.5
Applied rewrites93.5%
Taylor expanded in y around inf
Applied rewrites88.5%
Final simplification85.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))) (t_1 (/ (+ x -1.0) y))) (if (<= t_0 -1e+21) t_1 (if (<= t_0 1000000.0) (/ x (+ x 1.0)) t_1))))
double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double t_1 = (x + -1.0) / y;
double tmp;
if (t_0 <= -1e+21) {
tmp = t_1;
} else if (t_0 <= 1000000.0) {
tmp = x / (x + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x * (1.0d0 + (x / y))) / (x + 1.0d0)
t_1 = (x + (-1.0d0)) / y
if (t_0 <= (-1d+21)) then
tmp = t_1
else if (t_0 <= 1000000.0d0) then
tmp = x / (x + 1.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double t_1 = (x + -1.0) / y;
double tmp;
if (t_0 <= -1e+21) {
tmp = t_1;
} else if (t_0 <= 1000000.0) {
tmp = x / (x + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (x * (1.0 + (x / y))) / (x + 1.0) t_1 = (x + -1.0) / y tmp = 0 if t_0 <= -1e+21: tmp = t_1 elif t_0 <= 1000000.0: tmp = x / (x + 1.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) t_1 = Float64(Float64(x + -1.0) / y) tmp = 0.0 if (t_0 <= -1e+21) tmp = t_1; elseif (t_0 <= 1000000.0) tmp = Float64(x / Float64(x + 1.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (x * (1.0 + (x / y))) / (x + 1.0); t_1 = (x + -1.0) / y; tmp = 0.0; if (t_0 <= -1e+21) tmp = t_1; elseif (t_0 <= 1000000.0) tmp = x / (x + 1.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+21], t$95$1, If[LessEqual[t$95$0, 1000000.0], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
t_1 := \frac{x + -1}{y}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1000000:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e21 or 1e6 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6488.3
Applied rewrites88.3%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f6488.1
Applied rewrites88.1%
if -1e21 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e6Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6485.4
Applied rewrites85.4%
Final simplification86.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0)))) (if (<= t_0 -1e+21) (/ x y) (if (<= t_0 2.0) (/ x (+ x 1.0)) (/ x y)))))
double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 2.0) {
tmp = x / (x + 1.0);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * (1.0d0 + (x / y))) / (x + 1.0d0)
if (t_0 <= (-1d+21)) then
tmp = x / y
else if (t_0 <= 2.0d0) then
tmp = x / (x + 1.0d0)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
double tmp;
if (t_0 <= -1e+21) {
tmp = x / y;
} else if (t_0 <= 2.0) {
tmp = x / (x + 1.0);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (x * (1.0 + (x / y))) / (x + 1.0) tmp = 0 if t_0 <= -1e+21: tmp = x / y elif t_0 <= 2.0: tmp = x / (x + 1.0) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) tmp = 0.0 if (t_0 <= -1e+21) tmp = Float64(x / y); elseif (t_0 <= 2.0) tmp = Float64(x / Float64(x + 1.0)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * (1.0 + (x / y))) / (x + 1.0); tmp = 0.0; if (t_0 <= -1e+21) tmp = x / y; elseif (t_0 <= 2.0) tmp = x / (x + 1.0); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+21], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e21 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 74.2%
Taylor expanded in x around inf
lower-/.f6486.0
Applied rewrites86.0%
if -1e21 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6485.9
Applied rewrites85.9%
Final simplification86.0%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ 1.0 (/ x y))) (+ x 1.0)) 0.001) (- x (* x x)) 1.0))
double code(double x, double y) {
double tmp;
if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.001) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * (1.0d0 + (x / y))) / (x + 1.0d0)) <= 0.001d0) then
tmp = x - (x * x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.001) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.001: tmp = x - (x * x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) <= 0.001) tmp = Float64(x - Float64(x * x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.001) tmp = x - (x * x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.001], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.001:\\
\;\;\;\;x - x \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 92.0%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.9
Applied rewrites59.9%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6466.4
Applied rewrites66.4%
if 1e-3 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 85.1%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6489.3
Applied rewrites89.3%
Taylor expanded in y around inf
Applied rewrites38.5%
Final simplification56.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x (+ y -1.0)) y)) (t_1 (* (/ x y) (+ x y))))
(if (<= x -1.0)
t_0
(if (<= x -3.9e-191)
t_1
(if (<= x 3.1e-196) (- x (* x x)) (if (<= x 1.25) t_1 t_0))))))
double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double t_1 = (x / y) * (x + y);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= -3.9e-191) {
tmp = t_1;
} else if (x <= 3.1e-196) {
tmp = x - (x * x);
} else if (x <= 1.25) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x + (y + (-1.0d0))) / y
t_1 = (x / y) * (x + y)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= (-3.9d-191)) then
tmp = t_1
else if (x <= 3.1d-196) then
tmp = x - (x * x)
else if (x <= 1.25d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double t_1 = (x / y) * (x + y);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= -3.9e-191) {
tmp = t_1;
} else if (x <= 3.1e-196) {
tmp = x - (x * x);
} else if (x <= 1.25) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x + (y + -1.0)) / y t_1 = (x / y) * (x + y) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= -3.9e-191: tmp = t_1 elif x <= 3.1e-196: tmp = x - (x * x) elif x <= 1.25: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x + Float64(y + -1.0)) / y) t_1 = Float64(Float64(x / y) * Float64(x + y)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= -3.9e-191) tmp = t_1; elseif (x <= 3.1e-196) tmp = Float64(x - Float64(x * x)); elseif (x <= 1.25) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + (y + -1.0)) / y; t_1 = (x / y) * (x + y); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= -3.9e-191) tmp = t_1; elseif (x <= 3.1e-196) tmp = x - (x * x); elseif (x <= 1.25) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, -3.9e-191], t$95$1, If[LessEqual[x, 3.1e-196], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + \left(y + -1\right)}{y}\\
t_1 := \frac{x}{y} \cdot \left(x + y\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -3.9 \cdot 10^{-191}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-196}:\\
\;\;\;\;x - x \cdot x\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.25 < x Initial program 78.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.3
Applied rewrites98.3%
Taylor expanded in y around 0
lower-/.f64N/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
sub-negN/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
sub-negN/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6498.5
Applied rewrites98.5%
if -1 < x < -3.8999999999999999e-191 or 3.09999999999999993e-196 < x < 1.25Initial program 99.8%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6492.7
Applied rewrites92.7%
lift-+.f64N/A
lift-/.f64N/A
lift-+.f64N/A
*-commutativeN/A
associate-/l*N/A
div-invN/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
*-rgt-identityN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6486.4
Applied rewrites86.4%
Taylor expanded in x around 0
lower-/.f6483.4
Applied rewrites83.4%
if -3.8999999999999999e-191 < x < 3.09999999999999993e-196Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6495.5
Applied rewrites95.5%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6495.5
Applied rewrites95.5%
Final simplification92.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x (+ y -1.0)) y)))
(if (<= x -1.25e+16)
t_0
(if (<= x 70000000.0) (* x (/ (+ x y) (fma x y y))) t_0))))
double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double tmp;
if (x <= -1.25e+16) {
tmp = t_0;
} else if (x <= 70000000.0) {
tmp = x * ((x + y) / fma(x, y, y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + Float64(y + -1.0)) / y) tmp = 0.0 if (x <= -1.25e+16) tmp = t_0; elseif (x <= 70000000.0) tmp = Float64(x * Float64(Float64(x + y) / fma(x, y, y))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.25e+16], t$95$0, If[LessEqual[x, 70000000.0], N[(x * N[(N[(x + y), $MachinePrecision] / N[(x * y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + \left(y + -1\right)}{y}\\
\mathbf{if}\;x \leq -1.25 \cdot 10^{+16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 70000000:\\
\;\;\;\;x \cdot \frac{x + y}{\mathsf{fma}\left(x, y, y\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.25e16 or 7e7 < x Initial program 77.7%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
lower-/.f64N/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
sub-negN/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
sub-negN/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -1.25e16 < x < 7e7Initial program 99.8%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
lift-+.f64N/A
lift-/.f64N/A
lift-+.f64N/A
*-commutativeN/A
associate-/l*N/A
div-invN/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
*-rgt-identityN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6480.4
Applied rewrites80.4%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
div-invN/A
associate-*r*N/A
div-invN/A
lift-*.f64N/A
times-fracN/A
clear-numN/A
times-fracN/A
associate-/l*N/A
lift-*.f64N/A
div-invN/A
times-fracN/A
*-lft-identityN/A
associate-*l/N/A
clear-numN/A
/-rgt-identityN/A
lower-*.f64N/A
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* (/ x (+ x 1.0)) (+ 1.0 (/ x y))))
double code(double x, double y) {
return (x / (x + 1.0)) * (1.0 + (x / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + 1.0d0)) * (1.0d0 + (x / y))
end function
public static double code(double x, double y) {
return (x / (x + 1.0)) * (1.0 + (x / y));
}
def code(x, y): return (x / (x + 1.0)) * (1.0 + (x / y))
function code(x, y) return Float64(Float64(x / Float64(x + 1.0)) * Float64(1.0 + Float64(x / y))) end
function tmp = code(x, y) tmp = (x / (x + 1.0)) * (1.0 + (x / y)); end
code[x_, y_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} \cdot \left(1 + \frac{x}{y}\right)
\end{array}
Initial program 89.6%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
remove-double-negN/A
lift-+.f64N/A
remove-double-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x (+ y -1.0)) y))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma x (- (/ x y) x) x) t_0))))
double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(x, ((x / y) - x), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + Float64(y + -1.0)) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(x, Float64(Float64(x / y) - x), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(x * N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + \left(y + -1\right)}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 78.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.3
Applied rewrites98.3%
Taylor expanded in y around 0
lower-/.f64N/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
sub-negN/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
sub-negN/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6498.5
Applied rewrites98.5%
if -1 < x < 1Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x (+ y -1.0)) y))) (if (<= x -6200.0) t_0 (if (<= x 3700000.0) (/ x (+ x 1.0)) t_0))))
double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double tmp;
if (x <= -6200.0) {
tmp = t_0;
} else if (x <= 3700000.0) {
tmp = x / (x + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + (y + (-1.0d0))) / y
if (x <= (-6200.0d0)) then
tmp = t_0
else if (x <= 3700000.0d0) then
tmp = x / (x + 1.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + (y + -1.0)) / y;
double tmp;
if (x <= -6200.0) {
tmp = t_0;
} else if (x <= 3700000.0) {
tmp = x / (x + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x + (y + -1.0)) / y tmp = 0 if x <= -6200.0: tmp = t_0 elif x <= 3700000.0: tmp = x / (x + 1.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x + Float64(y + -1.0)) / y) tmp = 0.0 if (x <= -6200.0) tmp = t_0; elseif (x <= 3700000.0) tmp = Float64(x / Float64(x + 1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + (y + -1.0)) / y; tmp = 0.0; if (x <= -6200.0) tmp = t_0; elseif (x <= 3700000.0) tmp = x / (x + 1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -6200.0], t$95$0, If[LessEqual[x, 3700000.0], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + \left(y + -1\right)}{y}\\
\mathbf{if}\;x \leq -6200:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3700000:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6200 or 3.7e6 < x Initial program 78.4%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in y around 0
lower-/.f64N/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
sub-negN/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
lower-+.f64N/A
mul-1-negN/A
neg-sub0N/A
mul-1-negN/A
sub-negN/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
if -6200 < x < 3.7e6Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6476.5
Applied rewrites76.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 89.6%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6449.1
Applied rewrites49.1%
Taylor expanded in y around inf
Applied rewrites15.2%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024219
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))