
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -500.0 (* 500.0 x)))
double code(double x, double y) {
return fma(y, -500.0, (500.0 * x));
}
function code(x, y) return fma(y, -500.0, Float64(500.0 * x)) end
code[x_, y_] := N[(y * -500.0 + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -500, 500 \cdot x\right)
\end{array}
Initial program 100.0%
sub-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.95e+29) (* 500.0 x) (if (<= x 2.15e-60) (* y -500.0) (* 500.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 500.0 * x;
} else if (x <= 2.15e-60) {
tmp = y * -500.0;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.95d+29)) then
tmp = 500.0d0 * x
else if (x <= 2.15d-60) then
tmp = y * (-500.0d0)
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 500.0 * x;
} else if (x <= 2.15e-60) {
tmp = y * -500.0;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.95e+29: tmp = 500.0 * x elif x <= 2.15e-60: tmp = y * -500.0 else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.95e+29) tmp = Float64(500.0 * x); elseif (x <= 2.15e-60) tmp = Float64(y * -500.0); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.95e+29) tmp = 500.0 * x; elseif (x <= 2.15e-60) tmp = y * -500.0; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.95e+29], N[(500.0 * x), $MachinePrecision], If[LessEqual[x, 2.15e-60], N[(y * -500.0), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{+29}:\\
\;\;\;\;500 \cdot x\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{-60}:\\
\;\;\;\;y \cdot -500\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if x < -1.94999999999999984e29 or 2.15e-60 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6477.7
Applied rewrites77.7%
if -1.94999999999999984e29 < x < 2.15e-60Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6478.2
Applied rewrites78.2%
Final simplification77.9%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* y -500.0))
double code(double x, double y) {
return y * -500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-500.0d0)
end function
public static double code(double x, double y) {
return y * -500.0;
}
def code(x, y): return y * -500.0
function code(x, y) return Float64(y * -500.0) end
function tmp = code(x, y) tmp = y * -500.0; end
code[x_, y_] := N[(y * -500.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -500
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6449.3
Applied rewrites49.3%
Final simplification49.3%
herbie shell --seed 2024219
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))