
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- y z)) (- t z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (y - z)) / (t - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (y - z)) / (t - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (y - z)) / (t - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (y - z)) / (t - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(y - z)) / Float64(t - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (y - z)) / (t - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{y - z}}{t - z}
\end{array}
Initial program 84.4%
lift--.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(if (<= t_1 (- INFINITY))
(/ (/ x (- y z)) t)
(if (<= t_1 1e+296) (/ x t_1) (/ (/ x (- z t)) z)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 1e+296) {
tmp = x / t_1;
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 1e+296) {
tmp = x / t_1;
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x / (y - z)) / t elif t_1 <= 1e+296: tmp = x / t_1 else: tmp = (x / (z - t)) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(y - z)) / t); elseif (t_1 <= 1e+296) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / Float64(z - t)) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (y - z)) / t;
elseif (t_1 <= 1e+296)
tmp = x / t_1;
else
tmp = (x / (z - t)) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$1, 1e+296], N[(x / t$95$1), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{+296}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 72.4%
Taylor expanded in t around inf
lower-/.f64N/A
lower-*.f64N/A
lower--.f6464.9
Applied rewrites64.9%
lift--.f64N/A
*-commutativeN/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 9.99999999999999981e295Initial program 97.7%
if 9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 67.9%
lift--.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6482.2
Applied rewrites82.2%
Final simplification91.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -5.5e+65)
t_1
(if (<= z -1.45)
(/ (- x) (* y z))
(if (<= z 47000000000000.0) (/ x (* (- y z) t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5.5e+65) {
tmp = t_1;
} else if (z <= -1.45) {
tmp = -x / (y * z);
} else if (z <= 47000000000000.0) {
tmp = x / ((y - z) * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-5.5d+65)) then
tmp = t_1
else if (z <= (-1.45d0)) then
tmp = -x / (y * z)
else if (z <= 47000000000000.0d0) then
tmp = x / ((y - z) * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5.5e+65) {
tmp = t_1;
} else if (z <= -1.45) {
tmp = -x / (y * z);
} else if (z <= 47000000000000.0) {
tmp = x / ((y - z) * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -5.5e+65: tmp = t_1 elif z <= -1.45: tmp = -x / (y * z) elif z <= 47000000000000.0: tmp = x / ((y - z) * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -5.5e+65) tmp = t_1; elseif (z <= -1.45) tmp = Float64(Float64(-x) / Float64(y * z)); elseif (z <= 47000000000000.0) tmp = Float64(x / Float64(Float64(y - z) * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -5.5e+65)
tmp = t_1;
elseif (z <= -1.45)
tmp = -x / (y * z);
elseif (z <= 47000000000000.0)
tmp = x / ((y - z) * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e+65], t$95$1, If[LessEqual[z, -1.45], N[((-x) / N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 47000000000000.0], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{+65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.45:\\
\;\;\;\;\frac{-x}{y \cdot z}\\
\mathbf{elif}\;z \leq 47000000000000:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.4999999999999996e65 or 4.7e13 < z Initial program 77.5%
Taylor expanded in z around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6470.8
Applied rewrites70.8%
if -5.4999999999999996e65 < z < -1.44999999999999996Initial program 84.8%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6440.0
Applied rewrites40.0%
Taylor expanded in t around 0
mul-1-negN/A
lower-neg.f6429.4
Applied rewrites29.4%
if -1.44999999999999996 < z < 4.7e13Initial program 91.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower-*.f64N/A
lower--.f6472.6
Applied rewrites72.6%
Final simplification68.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -5.5e+65)
t_1
(if (<= z -4.15e-7)
(/ (- x) (* y z))
(if (<= z 7000000000000.0) (/ x (* y t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5.5e+65) {
tmp = t_1;
} else if (z <= -4.15e-7) {
tmp = -x / (y * z);
} else if (z <= 7000000000000.0) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-5.5d+65)) then
tmp = t_1
else if (z <= (-4.15d-7)) then
tmp = -x / (y * z)
else if (z <= 7000000000000.0d0) then
tmp = x / (y * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -5.5e+65) {
tmp = t_1;
} else if (z <= -4.15e-7) {
tmp = -x / (y * z);
} else if (z <= 7000000000000.0) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -5.5e+65: tmp = t_1 elif z <= -4.15e-7: tmp = -x / (y * z) elif z <= 7000000000000.0: tmp = x / (y * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -5.5e+65) tmp = t_1; elseif (z <= -4.15e-7) tmp = Float64(Float64(-x) / Float64(y * z)); elseif (z <= 7000000000000.0) tmp = Float64(x / Float64(y * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -5.5e+65)
tmp = t_1;
elseif (z <= -4.15e-7)
tmp = -x / (y * z);
elseif (z <= 7000000000000.0)
tmp = x / (y * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e+65], t$95$1, If[LessEqual[z, -4.15e-7], N[((-x) / N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7000000000000.0], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{+65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -4.15 \cdot 10^{-7}:\\
\;\;\;\;\frac{-x}{y \cdot z}\\
\mathbf{elif}\;z \leq 7000000000000:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.4999999999999996e65 or 7e12 < z Initial program 77.5%
Taylor expanded in z around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6470.8
Applied rewrites70.8%
if -5.4999999999999996e65 < z < -4.14999999999999997e-7Initial program 84.8%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6440.0
Applied rewrites40.0%
Taylor expanded in t around 0
mul-1-negN/A
lower-neg.f6429.4
Applied rewrites29.4%
if -4.14999999999999997e-7 < z < 7e12Initial program 91.1%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6462.9
Applied rewrites62.9%
Final simplification64.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x z) z)))
(if (<= z -1.2e+162)
t_1
(if (<= z 6.2e+155) (/ x (* (- y z) (- t z))) t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / z) / z;
double tmp;
if (z <= -1.2e+162) {
tmp = t_1;
} else if (z <= 6.2e+155) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z) / z
if (z <= (-1.2d+162)) then
tmp = t_1
else if (z <= 6.2d+155) then
tmp = x / ((y - z) * (t - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / z) / z;
double tmp;
if (z <= -1.2e+162) {
tmp = t_1;
} else if (z <= 6.2e+155) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / z) / z tmp = 0 if z <= -1.2e+162: tmp = t_1 elif z <= 6.2e+155: tmp = x / ((y - z) * (t - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / z) / z) tmp = 0.0 if (z <= -1.2e+162) tmp = t_1; elseif (z <= 6.2e+155) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / z) / z;
tmp = 0.0;
if (z <= -1.2e+162)
tmp = t_1;
elseif (z <= 6.2e+155)
tmp = x / ((y - z) * (t - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[z, -1.2e+162], t$95$1, If[LessEqual[z, 6.2e+155], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z}}{z}\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+162}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+155}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.20000000000000005e162 or 6.19999999999999978e155 < z Initial program 73.1%
Taylor expanded in z around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6473.1
Applied rewrites73.1%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.5
Applied rewrites94.5%
if -1.20000000000000005e162 < z < 6.19999999999999978e155Initial program 88.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -3.1e-86) (/ x (* y (- t z))) (if (<= y 2.9e-208) (/ x (* z (- z t))) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.1e-86) {
tmp = x / (y * (t - z));
} else if (y <= 2.9e-208) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.1d-86)) then
tmp = x / (y * (t - z))
else if (y <= 2.9d-208) then
tmp = x / (z * (z - t))
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.1e-86) {
tmp = x / (y * (t - z));
} else if (y <= 2.9e-208) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -3.1e-86: tmp = x / (y * (t - z)) elif y <= 2.9e-208: tmp = x / (z * (z - t)) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -3.1e-86) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (y <= 2.9e-208) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -3.1e-86)
tmp = x / (y * (t - z));
elseif (y <= 2.9e-208)
tmp = x / (z * (z - t));
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -3.1e-86], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.9e-208], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-86}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-208}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -3.09999999999999989e-86Initial program 84.4%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6477.1
Applied rewrites77.1%
if -3.09999999999999989e-86 < y < 2.8999999999999999e-208Initial program 86.8%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6476.6
Applied rewrites76.6%
if 2.8999999999999999e-208 < y Initial program 83.0%
Taylor expanded in t around inf
lower-/.f64N/A
lower-*.f64N/A
lower--.f6460.3
Applied rewrites60.3%
Final simplification69.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z (- z t)))))
(if (<= z -260000.0)
t_1
(if (<= z 6000000000000.0) (/ x (* (- y z) t)) t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -260000.0) {
tmp = t_1;
} else if (z <= 6000000000000.0) {
tmp = x / ((y - z) * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * (z - t))
if (z <= (-260000.0d0)) then
tmp = t_1
else if (z <= 6000000000000.0d0) then
tmp = x / ((y - z) * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -260000.0) {
tmp = t_1;
} else if (z <= 6000000000000.0) {
tmp = x / ((y - z) * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * (z - t)) tmp = 0 if z <= -260000.0: tmp = t_1 elif z <= 6000000000000.0: tmp = x / ((y - z) * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * Float64(z - t))) tmp = 0.0 if (z <= -260000.0) tmp = t_1; elseif (z <= 6000000000000.0) tmp = Float64(x / Float64(Float64(y - z) * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * (z - t));
tmp = 0.0;
if (z <= -260000.0)
tmp = t_1;
elseif (z <= 6000000000000.0)
tmp = x / ((y - z) * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -260000.0], t$95$1, If[LessEqual[z, 6000000000000.0], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{if}\;z \leq -260000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6000000000000:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.6e5 or 6e12 < z Initial program 78.2%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6474.5
Applied rewrites74.5%
if -2.6e5 < z < 6e12Initial program 91.3%
Taylor expanded in t around inf
lower-/.f64N/A
lower-*.f64N/A
lower--.f6473.0
Applied rewrites73.0%
Final simplification73.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -3.6e+157) (/ (/ x y) (- t z)) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.6e+157) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.6d+157)) then
tmp = (x / y) / (t - z)
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.6e+157) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -3.6e+157: tmp = (x / y) / (t - z) else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -3.6e+157) tmp = Float64(Float64(x / y) / Float64(t - z)); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -3.6e+157)
tmp = (x / y) / (t - z);
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -3.6e+157], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{+157}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if y < -3.60000000000000024e157Initial program 76.5%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.5
Applied rewrites76.5%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
if -3.60000000000000024e157 < y Initial program 85.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -350000.0) t_1 (if (<= z 7000000000000.0) (/ x (* y t)) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -350000.0) {
tmp = t_1;
} else if (z <= 7000000000000.0) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-350000.0d0)) then
tmp = t_1
else if (z <= 7000000000000.0d0) then
tmp = x / (y * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -350000.0) {
tmp = t_1;
} else if (z <= 7000000000000.0) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -350000.0: tmp = t_1 elif z <= 7000000000000.0: tmp = x / (y * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -350000.0) tmp = t_1; elseif (z <= 7000000000000.0) tmp = Float64(x / Float64(y * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -350000.0)
tmp = t_1;
elseif (z <= 7000000000000.0)
tmp = x / (y * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -350000.0], t$95$1, If[LessEqual[z, 7000000000000.0], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -350000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7000000000000:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.5e5 or 7e12 < z Initial program 78.2%
Taylor expanded in z around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
if -3.5e5 < z < 7e12Initial program 91.3%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6462.7
Applied rewrites62.7%
Final simplification64.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -3.7e+84) (/ (/ x y) t) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.7e+84) {
tmp = (x / y) / t;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.7d+84)) then
tmp = (x / y) / t
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.7e+84) {
tmp = (x / y) / t;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -3.7e+84: tmp = (x / y) / t else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -3.7e+84) tmp = Float64(Float64(x / y) / t); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -3.7e+84)
tmp = (x / y) / t;
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -3.7e+84], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.7 \cdot 10^{+84}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if t < -3.7e84Initial program 69.1%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6438.2
Applied rewrites38.2%
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6458.5
Applied rewrites58.5%
if -3.7e84 < t Initial program 87.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -6e+111) (/ (/ x t) y) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6e+111) {
tmp = (x / t) / y;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-6d+111)) then
tmp = (x / t) / y
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6e+111) {
tmp = (x / t) / y;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -6e+111: tmp = (x / t) / y else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -6e+111) tmp = Float64(Float64(x / t) / y); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -6e+111)
tmp = (x / t) / y;
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -6e+111], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6 \cdot 10^{+111}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if t < -6e111Initial program 67.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6440.2
Applied rewrites40.2%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6480.0
Applied rewrites80.0%
if -6e111 < t Initial program 87.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 84.4%
lift--.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / ((y - z) * (t - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / ((y - z) * (t - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Initial program 84.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* y t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (y * t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y * t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (y * t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (y * t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(y * t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (y * t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y \cdot t}
\end{array}
Initial program 84.4%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6439.3
Applied rewrites39.3%
Final simplification39.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))