Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1

Percentage Accurate: 100.0% → 100.0%
Time: 8.6s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{z - y} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 68.2% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := -\frac{x}{y}\\ t_1 := \frac{x - y}{z - y}\\ t_2 := -\frac{y}{z}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+119}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq 0.0005:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1 + \frac{z}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (/ x y))) (t_1 (/ (- x y) (- z y))) (t_2 (- (/ y z))))
   (if (<= t_1 -5e+119)
     t_0
     (if (<= t_1 -10000000.0)
       (/ x z)
       (if (<= t_1 -1e-135)
         t_2
         (if (<= t_1 1e-178)
           (/ x z)
           (if (<= t_1 0.0005) t_2 (if (<= t_1 2.0) (+ 1.0 (/ z y)) t_0))))))))
double code(double x, double y, double z) {
	double t_0 = -(x / y);
	double t_1 = (x - y) / (z - y);
	double t_2 = -(y / z);
	double tmp;
	if (t_1 <= -5e+119) {
		tmp = t_0;
	} else if (t_1 <= -10000000.0) {
		tmp = x / z;
	} else if (t_1 <= -1e-135) {
		tmp = t_2;
	} else if (t_1 <= 1e-178) {
		tmp = x / z;
	} else if (t_1 <= 0.0005) {
		tmp = t_2;
	} else if (t_1 <= 2.0) {
		tmp = 1.0 + (z / y);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = -(x / y)
    t_1 = (x - y) / (z - y)
    t_2 = -(y / z)
    if (t_1 <= (-5d+119)) then
        tmp = t_0
    else if (t_1 <= (-10000000.0d0)) then
        tmp = x / z
    else if (t_1 <= (-1d-135)) then
        tmp = t_2
    else if (t_1 <= 1d-178) then
        tmp = x / z
    else if (t_1 <= 0.0005d0) then
        tmp = t_2
    else if (t_1 <= 2.0d0) then
        tmp = 1.0d0 + (z / y)
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -(x / y);
	double t_1 = (x - y) / (z - y);
	double t_2 = -(y / z);
	double tmp;
	if (t_1 <= -5e+119) {
		tmp = t_0;
	} else if (t_1 <= -10000000.0) {
		tmp = x / z;
	} else if (t_1 <= -1e-135) {
		tmp = t_2;
	} else if (t_1 <= 1e-178) {
		tmp = x / z;
	} else if (t_1 <= 0.0005) {
		tmp = t_2;
	} else if (t_1 <= 2.0) {
		tmp = 1.0 + (z / y);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -(x / y)
	t_1 = (x - y) / (z - y)
	t_2 = -(y / z)
	tmp = 0
	if t_1 <= -5e+119:
		tmp = t_0
	elif t_1 <= -10000000.0:
		tmp = x / z
	elif t_1 <= -1e-135:
		tmp = t_2
	elif t_1 <= 1e-178:
		tmp = x / z
	elif t_1 <= 0.0005:
		tmp = t_2
	elif t_1 <= 2.0:
		tmp = 1.0 + (z / y)
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(-Float64(x / y))
	t_1 = Float64(Float64(x - y) / Float64(z - y))
	t_2 = Float64(-Float64(y / z))
	tmp = 0.0
	if (t_1 <= -5e+119)
		tmp = t_0;
	elseif (t_1 <= -10000000.0)
		tmp = Float64(x / z);
	elseif (t_1 <= -1e-135)
		tmp = t_2;
	elseif (t_1 <= 1e-178)
		tmp = Float64(x / z);
	elseif (t_1 <= 0.0005)
		tmp = t_2;
	elseif (t_1 <= 2.0)
		tmp = Float64(1.0 + Float64(z / y));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -(x / y);
	t_1 = (x - y) / (z - y);
	t_2 = -(y / z);
	tmp = 0.0;
	if (t_1 <= -5e+119)
		tmp = t_0;
	elseif (t_1 <= -10000000.0)
		tmp = x / z;
	elseif (t_1 <= -1e-135)
		tmp = t_2;
	elseif (t_1 <= 1e-178)
		tmp = x / z;
	elseif (t_1 <= 0.0005)
		tmp = t_2;
	elseif (t_1 <= 2.0)
		tmp = 1.0 + (z / y);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(x / y), $MachinePrecision])}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = (-N[(y / z), $MachinePrecision])}, If[LessEqual[t$95$1, -5e+119], t$95$0, If[LessEqual[t$95$1, -10000000.0], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, -1e-135], t$95$2, If[LessEqual[t$95$1, 1e-178], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, 0.0005], t$95$2, If[LessEqual[t$95$1, 2.0], N[(1.0 + N[(z / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := -\frac{x}{y}\\
t_1 := \frac{x - y}{z - y}\\
t_2 := -\frac{y}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+119}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq -10000000:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10^{-178}:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_1 \leq 0.0005:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1 + \frac{z}{y}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999999e119 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 99.9%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x - y}{y}\right)} \]
      2. neg-sub0N/A

        \[\leadsto \color{blue}{0 - \frac{x - y}{y}} \]
      3. div-subN/A

        \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)} \]
      4. sub-negN/A

        \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)} \]
      5. *-inversesN/A

        \[\leadsto 0 - \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
      6. metadata-evalN/A

        \[\leadsto 0 - \left(\frac{x}{y} + \color{blue}{-1}\right) \]
      7. +-commutativeN/A

        \[\leadsto 0 - \color{blue}{\left(-1 + \frac{x}{y}\right)} \]
      8. associate--r+N/A

        \[\leadsto \color{blue}{\left(0 - -1\right) - \frac{x}{y}} \]
      9. metadata-evalN/A

        \[\leadsto \color{blue}{1} - \frac{x}{y} \]
      10. lower--.f64N/A

        \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
      11. lower-/.f6465.7

        \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
    5. Applied rewrites65.7%

      \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
    6. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{y}} \]
    7. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(y\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{-1 \cdot y}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{-1 \cdot y}} \]
      5. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
      6. lower-neg.f6464.5

        \[\leadsto \frac{x}{\color{blue}{-y}} \]
    8. Applied rewrites64.5%

      \[\leadsto \color{blue}{\frac{x}{-y}} \]

    if -4.9999999999999999e119 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or -1e-135 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999995e-179

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f6475.8

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites75.8%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e-135 or 9.9999999999999995e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      4. sub-negN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
      5. +-commutativeN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
      6. distribute-neg-inN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
      8. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      9. lower--.f6470.2

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
    5. Applied rewrites70.2%

      \[\leadsto \color{blue}{\frac{y}{y - z}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{z}} \]
    7. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
      4. lower-neg.f6467.3

        \[\leadsto \frac{y}{\color{blue}{-z}} \]
    8. Applied rewrites67.3%

      \[\leadsto \color{blue}{\frac{y}{-z}} \]

    if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      4. sub-negN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
      5. +-commutativeN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
      6. distribute-neg-inN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
      8. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      9. lower--.f6498.6

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
    5. Applied rewrites98.6%

      \[\leadsto \color{blue}{\frac{y}{y - z}} \]
    6. Taylor expanded in y around inf

      \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
    7. Step-by-step derivation
      1. lower-+.f64N/A

        \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
      2. lower-/.f6497.5

        \[\leadsto 1 + \color{blue}{\frac{z}{y}} \]
    8. Applied rewrites97.5%

      \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification78.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -5 \cdot 10^{+119}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -1 \cdot 10^{-135}:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.0005:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;1 + \frac{z}{y}\\ \mathbf{else}:\\ \;\;\;\;-\frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 68.0% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := -\frac{x}{y}\\ t_1 := \frac{x - y}{z - y}\\ t_2 := -\frac{y}{z}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+119}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq 0.0005:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (/ x y))) (t_1 (/ (- x y) (- z y))) (t_2 (- (/ y z))))
   (if (<= t_1 -5e+119)
     t_0
     (if (<= t_1 -10000000.0)
       (/ x z)
       (if (<= t_1 -1e-135)
         t_2
         (if (<= t_1 1e-178)
           (/ x z)
           (if (<= t_1 0.0005) t_2 (if (<= t_1 2.0) 1.0 t_0))))))))
double code(double x, double y, double z) {
	double t_0 = -(x / y);
	double t_1 = (x - y) / (z - y);
	double t_2 = -(y / z);
	double tmp;
	if (t_1 <= -5e+119) {
		tmp = t_0;
	} else if (t_1 <= -10000000.0) {
		tmp = x / z;
	} else if (t_1 <= -1e-135) {
		tmp = t_2;
	} else if (t_1 <= 1e-178) {
		tmp = x / z;
	} else if (t_1 <= 0.0005) {
		tmp = t_2;
	} else if (t_1 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = -(x / y)
    t_1 = (x - y) / (z - y)
    t_2 = -(y / z)
    if (t_1 <= (-5d+119)) then
        tmp = t_0
    else if (t_1 <= (-10000000.0d0)) then
        tmp = x / z
    else if (t_1 <= (-1d-135)) then
        tmp = t_2
    else if (t_1 <= 1d-178) then
        tmp = x / z
    else if (t_1 <= 0.0005d0) then
        tmp = t_2
    else if (t_1 <= 2.0d0) then
        tmp = 1.0d0
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -(x / y);
	double t_1 = (x - y) / (z - y);
	double t_2 = -(y / z);
	double tmp;
	if (t_1 <= -5e+119) {
		tmp = t_0;
	} else if (t_1 <= -10000000.0) {
		tmp = x / z;
	} else if (t_1 <= -1e-135) {
		tmp = t_2;
	} else if (t_1 <= 1e-178) {
		tmp = x / z;
	} else if (t_1 <= 0.0005) {
		tmp = t_2;
	} else if (t_1 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -(x / y)
	t_1 = (x - y) / (z - y)
	t_2 = -(y / z)
	tmp = 0
	if t_1 <= -5e+119:
		tmp = t_0
	elif t_1 <= -10000000.0:
		tmp = x / z
	elif t_1 <= -1e-135:
		tmp = t_2
	elif t_1 <= 1e-178:
		tmp = x / z
	elif t_1 <= 0.0005:
		tmp = t_2
	elif t_1 <= 2.0:
		tmp = 1.0
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(-Float64(x / y))
	t_1 = Float64(Float64(x - y) / Float64(z - y))
	t_2 = Float64(-Float64(y / z))
	tmp = 0.0
	if (t_1 <= -5e+119)
		tmp = t_0;
	elseif (t_1 <= -10000000.0)
		tmp = Float64(x / z);
	elseif (t_1 <= -1e-135)
		tmp = t_2;
	elseif (t_1 <= 1e-178)
		tmp = Float64(x / z);
	elseif (t_1 <= 0.0005)
		tmp = t_2;
	elseif (t_1 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -(x / y);
	t_1 = (x - y) / (z - y);
	t_2 = -(y / z);
	tmp = 0.0;
	if (t_1 <= -5e+119)
		tmp = t_0;
	elseif (t_1 <= -10000000.0)
		tmp = x / z;
	elseif (t_1 <= -1e-135)
		tmp = t_2;
	elseif (t_1 <= 1e-178)
		tmp = x / z;
	elseif (t_1 <= 0.0005)
		tmp = t_2;
	elseif (t_1 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(x / y), $MachinePrecision])}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = (-N[(y / z), $MachinePrecision])}, If[LessEqual[t$95$1, -5e+119], t$95$0, If[LessEqual[t$95$1, -10000000.0], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, -1e-135], t$95$2, If[LessEqual[t$95$1, 1e-178], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, 0.0005], t$95$2, If[LessEqual[t$95$1, 2.0], 1.0, t$95$0]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := -\frac{x}{y}\\
t_1 := \frac{x - y}{z - y}\\
t_2 := -\frac{y}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+119}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq -10000000:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10^{-178}:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_1 \leq 0.0005:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999999e119 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 99.9%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x - y}{y}\right)} \]
      2. neg-sub0N/A

        \[\leadsto \color{blue}{0 - \frac{x - y}{y}} \]
      3. div-subN/A

        \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)} \]
      4. sub-negN/A

        \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)} \]
      5. *-inversesN/A

        \[\leadsto 0 - \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
      6. metadata-evalN/A

        \[\leadsto 0 - \left(\frac{x}{y} + \color{blue}{-1}\right) \]
      7. +-commutativeN/A

        \[\leadsto 0 - \color{blue}{\left(-1 + \frac{x}{y}\right)} \]
      8. associate--r+N/A

        \[\leadsto \color{blue}{\left(0 - -1\right) - \frac{x}{y}} \]
      9. metadata-evalN/A

        \[\leadsto \color{blue}{1} - \frac{x}{y} \]
      10. lower--.f64N/A

        \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
      11. lower-/.f6465.7

        \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
    5. Applied rewrites65.7%

      \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
    6. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{y}} \]
    7. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(y\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{-1 \cdot y}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{-1 \cdot y}} \]
      5. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
      6. lower-neg.f6464.5

        \[\leadsto \frac{x}{\color{blue}{-y}} \]
    8. Applied rewrites64.5%

      \[\leadsto \color{blue}{\frac{x}{-y}} \]

    if -4.9999999999999999e119 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or -1e-135 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999995e-179

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f6475.8

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites75.8%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e-135 or 9.9999999999999995e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
      4. sub-negN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
      5. +-commutativeN/A

        \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
      6. distribute-neg-inN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
      8. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      9. lower--.f6470.2

        \[\leadsto \frac{y}{\color{blue}{y - z}} \]
    5. Applied rewrites70.2%

      \[\leadsto \color{blue}{\frac{y}{y - z}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{z}} \]
    7. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
      4. lower-neg.f6467.3

        \[\leadsto \frac{y}{\color{blue}{-z}} \]
    8. Applied rewrites67.3%

      \[\leadsto \color{blue}{\frac{y}{-z}} \]

    if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites97.1%

        \[\leadsto \color{blue}{1} \]
    5. Recombined 4 regimes into one program.
    6. Final simplification78.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -5 \cdot 10^{+119}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -1 \cdot 10^{-135}:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.0005:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;-\frac{x}{y}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 4: 82.7% accurate, 0.1× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := -\frac{y}{z}\\ t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{x}{z - y}\\ \mathbf{if}\;t\_1 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq 0.0005:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 1.5:\\ \;\;\;\;1 + \frac{z}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (- (/ y z))) (t_1 (/ (- x y) (- z y))) (t_2 (/ x (- z y))))
       (if (<= t_1 -10000000.0)
         t_2
         (if (<= t_1 -1e-135)
           t_0
           (if (<= t_1 1e-178)
             (/ x z)
             (if (<= t_1 0.0005) t_0 (if (<= t_1 1.5) (+ 1.0 (/ z y)) t_2)))))))
    double code(double x, double y, double z) {
    	double t_0 = -(y / z);
    	double t_1 = (x - y) / (z - y);
    	double t_2 = x / (z - y);
    	double tmp;
    	if (t_1 <= -10000000.0) {
    		tmp = t_2;
    	} else if (t_1 <= -1e-135) {
    		tmp = t_0;
    	} else if (t_1 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_1 <= 0.0005) {
    		tmp = t_0;
    	} else if (t_1 <= 1.5) {
    		tmp = 1.0 + (z / y);
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_0 = -(y / z)
        t_1 = (x - y) / (z - y)
        t_2 = x / (z - y)
        if (t_1 <= (-10000000.0d0)) then
            tmp = t_2
        else if (t_1 <= (-1d-135)) then
            tmp = t_0
        else if (t_1 <= 1d-178) then
            tmp = x / z
        else if (t_1 <= 0.0005d0) then
            tmp = t_0
        else if (t_1 <= 1.5d0) then
            tmp = 1.0d0 + (z / y)
        else
            tmp = t_2
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = -(y / z);
    	double t_1 = (x - y) / (z - y);
    	double t_2 = x / (z - y);
    	double tmp;
    	if (t_1 <= -10000000.0) {
    		tmp = t_2;
    	} else if (t_1 <= -1e-135) {
    		tmp = t_0;
    	} else if (t_1 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_1 <= 0.0005) {
    		tmp = t_0;
    	} else if (t_1 <= 1.5) {
    		tmp = 1.0 + (z / y);
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = -(y / z)
    	t_1 = (x - y) / (z - y)
    	t_2 = x / (z - y)
    	tmp = 0
    	if t_1 <= -10000000.0:
    		tmp = t_2
    	elif t_1 <= -1e-135:
    		tmp = t_0
    	elif t_1 <= 1e-178:
    		tmp = x / z
    	elif t_1 <= 0.0005:
    		tmp = t_0
    	elif t_1 <= 1.5:
    		tmp = 1.0 + (z / y)
    	else:
    		tmp = t_2
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(-Float64(y / z))
    	t_1 = Float64(Float64(x - y) / Float64(z - y))
    	t_2 = Float64(x / Float64(z - y))
    	tmp = 0.0
    	if (t_1 <= -10000000.0)
    		tmp = t_2;
    	elseif (t_1 <= -1e-135)
    		tmp = t_0;
    	elseif (t_1 <= 1e-178)
    		tmp = Float64(x / z);
    	elseif (t_1 <= 0.0005)
    		tmp = t_0;
    	elseif (t_1 <= 1.5)
    		tmp = Float64(1.0 + Float64(z / y));
    	else
    		tmp = t_2;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = -(y / z);
    	t_1 = (x - y) / (z - y);
    	t_2 = x / (z - y);
    	tmp = 0.0;
    	if (t_1 <= -10000000.0)
    		tmp = t_2;
    	elseif (t_1 <= -1e-135)
    		tmp = t_0;
    	elseif (t_1 <= 1e-178)
    		tmp = x / z;
    	elseif (t_1 <= 0.0005)
    		tmp = t_0;
    	elseif (t_1 <= 1.5)
    		tmp = 1.0 + (z / y);
    	else
    		tmp = t_2;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = (-N[(y / z), $MachinePrecision])}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10000000.0], t$95$2, If[LessEqual[t$95$1, -1e-135], t$95$0, If[LessEqual[t$95$1, 1e-178], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, 0.0005], t$95$0, If[LessEqual[t$95$1, 1.5], N[(1.0 + N[(z / y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := -\frac{y}{z}\\
    t_1 := \frac{x - y}{z - y}\\
    t_2 := \frac{x}{z - y}\\
    \mathbf{if}\;t\_1 \leq -10000000:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;t\_1 \leq 10^{-178}:\\
    \;\;\;\;\frac{x}{z}\\
    
    \mathbf{elif}\;t\_1 \leq 0.0005:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;t\_1 \leq 1.5:\\
    \;\;\;\;1 + \frac{z}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 1.5 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - y}} \]
        2. lower--.f6498.6

          \[\leadsto \frac{x}{\color{blue}{z - y}} \]
      5. Applied rewrites98.6%

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]

      if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e-135 or 9.9999999999999995e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
        9. lower--.f6470.2

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      5. Applied rewrites70.2%

        \[\leadsto \color{blue}{\frac{y}{y - z}} \]
      6. Taylor expanded in y around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z}} \]
      7. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
        4. lower-neg.f6467.3

          \[\leadsto \frac{y}{\color{blue}{-z}} \]
      8. Applied rewrites67.3%

        \[\leadsto \color{blue}{\frac{y}{-z}} \]

      if -1e-135 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999995e-179

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f6477.1

          \[\leadsto \color{blue}{\frac{x}{z}} \]
      5. Applied rewrites77.1%

        \[\leadsto \color{blue}{\frac{x}{z}} \]

      if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.5

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
        9. lower--.f6499.9

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      5. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{y}{y - z}} \]
      6. Taylor expanded in y around inf

        \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
      7. Step-by-step derivation
        1. lower-+.f64N/A

          \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
        2. lower-/.f6498.7

          \[\leadsto 1 + \color{blue}{\frac{z}{y}} \]
      8. Applied rewrites98.7%

        \[\leadsto \color{blue}{1 + \frac{z}{y}} \]
    3. Recombined 4 regimes into one program.
    4. Final simplification88.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -1 \cdot 10^{-135}:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.0005:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 1.5:\\ \;\;\;\;1 + \frac{z}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 5: 68.7% accurate, 0.1× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := -\frac{y}{z}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+119}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;t\_0 \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-135}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 0.0005:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- z y))) (t_1 (- (/ y z))))
       (if (<= t_0 -5e+119)
         (- (/ x y))
         (if (<= t_0 -10000000.0)
           (/ x z)
           (if (<= t_0 -1e-135)
             t_1
             (if (<= t_0 1e-178)
               (/ x z)
               (if (<= t_0 0.0005) t_1 (- 1.0 (/ x y)))))))))
    double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = -(y / z);
    	double tmp;
    	if (t_0 <= -5e+119) {
    		tmp = -(x / y);
    	} else if (t_0 <= -10000000.0) {
    		tmp = x / z;
    	} else if (t_0 <= -1e-135) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_0 <= 0.0005) {
    		tmp = t_1;
    	} else {
    		tmp = 1.0 - (x / y);
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (x - y) / (z - y)
        t_1 = -(y / z)
        if (t_0 <= (-5d+119)) then
            tmp = -(x / y)
        else if (t_0 <= (-10000000.0d0)) then
            tmp = x / z
        else if (t_0 <= (-1d-135)) then
            tmp = t_1
        else if (t_0 <= 1d-178) then
            tmp = x / z
        else if (t_0 <= 0.0005d0) then
            tmp = t_1
        else
            tmp = 1.0d0 - (x / y)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = -(y / z);
    	double tmp;
    	if (t_0 <= -5e+119) {
    		tmp = -(x / y);
    	} else if (t_0 <= -10000000.0) {
    		tmp = x / z;
    	} else if (t_0 <= -1e-135) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_0 <= 0.0005) {
    		tmp = t_1;
    	} else {
    		tmp = 1.0 - (x / y);
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = (x - y) / (z - y)
    	t_1 = -(y / z)
    	tmp = 0
    	if t_0 <= -5e+119:
    		tmp = -(x / y)
    	elif t_0 <= -10000000.0:
    		tmp = x / z
    	elif t_0 <= -1e-135:
    		tmp = t_1
    	elif t_0 <= 1e-178:
    		tmp = x / z
    	elif t_0 <= 0.0005:
    		tmp = t_1
    	else:
    		tmp = 1.0 - (x / y)
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(Float64(x - y) / Float64(z - y))
    	t_1 = Float64(-Float64(y / z))
    	tmp = 0.0
    	if (t_0 <= -5e+119)
    		tmp = Float64(-Float64(x / y));
    	elseif (t_0 <= -10000000.0)
    		tmp = Float64(x / z);
    	elseif (t_0 <= -1e-135)
    		tmp = t_1;
    	elseif (t_0 <= 1e-178)
    		tmp = Float64(x / z);
    	elseif (t_0 <= 0.0005)
    		tmp = t_1;
    	else
    		tmp = Float64(1.0 - Float64(x / y));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = (x - y) / (z - y);
    	t_1 = -(y / z);
    	tmp = 0.0;
    	if (t_0 <= -5e+119)
    		tmp = -(x / y);
    	elseif (t_0 <= -10000000.0)
    		tmp = x / z;
    	elseif (t_0 <= -1e-135)
    		tmp = t_1;
    	elseif (t_0 <= 1e-178)
    		tmp = x / z;
    	elseif (t_0 <= 0.0005)
    		tmp = t_1;
    	else
    		tmp = 1.0 - (x / y);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(y / z), $MachinePrecision])}, If[LessEqual[t$95$0, -5e+119], (-N[(x / y), $MachinePrecision]), If[LessEqual[t$95$0, -10000000.0], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, -1e-135], t$95$1, If[LessEqual[t$95$0, 1e-178], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], t$95$1, N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{z - y}\\
    t_1 := -\frac{y}{z}\\
    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+119}:\\
    \;\;\;\;-\frac{x}{y}\\
    
    \mathbf{elif}\;t\_0 \leq -10000000:\\
    \;\;\;\;\frac{x}{z}\\
    
    \mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-135}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 10^{-178}:\\
    \;\;\;\;\frac{x}{z}\\
    
    \mathbf{elif}\;t\_0 \leq 0.0005:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;1 - \frac{x}{y}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999999e119

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x - y}{y}\right)} \]
        2. neg-sub0N/A

          \[\leadsto \color{blue}{0 - \frac{x - y}{y}} \]
        3. div-subN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)} \]
        4. sub-negN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)} \]
        5. *-inversesN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
        6. metadata-evalN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \color{blue}{-1}\right) \]
        7. +-commutativeN/A

          \[\leadsto 0 - \color{blue}{\left(-1 + \frac{x}{y}\right)} \]
        8. associate--r+N/A

          \[\leadsto \color{blue}{\left(0 - -1\right) - \frac{x}{y}} \]
        9. metadata-evalN/A

          \[\leadsto \color{blue}{1} - \frac{x}{y} \]
        10. lower--.f64N/A

          \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
        11. lower-/.f6473.2

          \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
      5. Applied rewrites73.2%

        \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
      6. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \frac{x}{y}} \]
      7. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(y\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{x}{\color{blue}{-1 \cdot y}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{-1 \cdot y}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
        6. lower-neg.f6473.2

          \[\leadsto \frac{x}{\color{blue}{-y}} \]
      8. Applied rewrites73.2%

        \[\leadsto \color{blue}{\frac{x}{-y}} \]

      if -4.9999999999999999e119 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or -1e-135 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999995e-179

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f6475.8

          \[\leadsto \color{blue}{\frac{x}{z}} \]
      5. Applied rewrites75.8%

        \[\leadsto \color{blue}{\frac{x}{z}} \]

      if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e-135 or 9.9999999999999995e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
        9. lower--.f6470.2

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      5. Applied rewrites70.2%

        \[\leadsto \color{blue}{\frac{y}{y - z}} \]
      6. Taylor expanded in y around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z}} \]
      7. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(z\right)}} \]
        4. lower-neg.f6467.3

          \[\leadsto \frac{y}{\color{blue}{-z}} \]
      8. Applied rewrites67.3%

        \[\leadsto \color{blue}{\frac{y}{-z}} \]

      if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 99.9%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x - y}{y}\right)} \]
        2. neg-sub0N/A

          \[\leadsto \color{blue}{0 - \frac{x - y}{y}} \]
        3. div-subN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)} \]
        4. sub-negN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)} \]
        5. *-inversesN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
        6. metadata-evalN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \color{blue}{-1}\right) \]
        7. +-commutativeN/A

          \[\leadsto 0 - \color{blue}{\left(-1 + \frac{x}{y}\right)} \]
        8. associate--r+N/A

          \[\leadsto \color{blue}{\left(0 - -1\right) - \frac{x}{y}} \]
        9. metadata-evalN/A

          \[\leadsto \color{blue}{1} - \frac{x}{y} \]
        10. lower--.f64N/A

          \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
        11. lower-/.f6485.1

          \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
      5. Applied rewrites85.1%

        \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
    3. Recombined 4 regimes into one program.
    4. Final simplification78.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -5 \cdot 10^{+119}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq -1 \cdot 10^{-135}:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.0005:\\ \;\;\;\;-\frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 6: 83.4% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{y - z}\\ t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{x}{z - y}\\ \mathbf{if}\;t\_1 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-178}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_1 \leq 1.5:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (/ y (- y z))) (t_1 (/ (- x y) (- z y))) (t_2 (/ x (- z y))))
       (if (<= t_1 -10000000.0)
         t_2
         (if (<= t_1 -1e-135)
           t_0
           (if (<= t_1 1e-178) (/ x z) (if (<= t_1 1.5) t_0 t_2))))))
    double code(double x, double y, double z) {
    	double t_0 = y / (y - z);
    	double t_1 = (x - y) / (z - y);
    	double t_2 = x / (z - y);
    	double tmp;
    	if (t_1 <= -10000000.0) {
    		tmp = t_2;
    	} else if (t_1 <= -1e-135) {
    		tmp = t_0;
    	} else if (t_1 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_1 <= 1.5) {
    		tmp = t_0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_0 = y / (y - z)
        t_1 = (x - y) / (z - y)
        t_2 = x / (z - y)
        if (t_1 <= (-10000000.0d0)) then
            tmp = t_2
        else if (t_1 <= (-1d-135)) then
            tmp = t_0
        else if (t_1 <= 1d-178) then
            tmp = x / z
        else if (t_1 <= 1.5d0) then
            tmp = t_0
        else
            tmp = t_2
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = y / (y - z);
    	double t_1 = (x - y) / (z - y);
    	double t_2 = x / (z - y);
    	double tmp;
    	if (t_1 <= -10000000.0) {
    		tmp = t_2;
    	} else if (t_1 <= -1e-135) {
    		tmp = t_0;
    	} else if (t_1 <= 1e-178) {
    		tmp = x / z;
    	} else if (t_1 <= 1.5) {
    		tmp = t_0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = y / (y - z)
    	t_1 = (x - y) / (z - y)
    	t_2 = x / (z - y)
    	tmp = 0
    	if t_1 <= -10000000.0:
    		tmp = t_2
    	elif t_1 <= -1e-135:
    		tmp = t_0
    	elif t_1 <= 1e-178:
    		tmp = x / z
    	elif t_1 <= 1.5:
    		tmp = t_0
    	else:
    		tmp = t_2
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(y / Float64(y - z))
    	t_1 = Float64(Float64(x - y) / Float64(z - y))
    	t_2 = Float64(x / Float64(z - y))
    	tmp = 0.0
    	if (t_1 <= -10000000.0)
    		tmp = t_2;
    	elseif (t_1 <= -1e-135)
    		tmp = t_0;
    	elseif (t_1 <= 1e-178)
    		tmp = Float64(x / z);
    	elseif (t_1 <= 1.5)
    		tmp = t_0;
    	else
    		tmp = t_2;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = y / (y - z);
    	t_1 = (x - y) / (z - y);
    	t_2 = x / (z - y);
    	tmp = 0.0;
    	if (t_1 <= -10000000.0)
    		tmp = t_2;
    	elseif (t_1 <= -1e-135)
    		tmp = t_0;
    	elseif (t_1 <= 1e-178)
    		tmp = x / z;
    	elseif (t_1 <= 1.5)
    		tmp = t_0;
    	else
    		tmp = t_2;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -10000000.0], t$95$2, If[LessEqual[t$95$1, -1e-135], t$95$0, If[LessEqual[t$95$1, 1e-178], N[(x / z), $MachinePrecision], If[LessEqual[t$95$1, 1.5], t$95$0, t$95$2]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{y}{y - z}\\
    t_1 := \frac{x - y}{z - y}\\
    t_2 := \frac{x}{z - y}\\
    \mathbf{if}\;t\_1 \leq -10000000:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-135}:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;t\_1 \leq 10^{-178}:\\
    \;\;\;\;\frac{x}{z}\\
    
    \mathbf{elif}\;t\_1 \leq 1.5:\\
    \;\;\;\;t\_0\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 1.5 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - y}} \]
        2. lower--.f6498.6

          \[\leadsto \frac{x}{\color{blue}{z - y}} \]
      5. Applied rewrites98.6%

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]

      if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < -1e-135 or 9.9999999999999995e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.5

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
        9. lower--.f6488.6

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      5. Applied rewrites88.6%

        \[\leadsto \color{blue}{\frac{y}{y - z}} \]

      if -1e-135 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999995e-179

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f6477.1

          \[\leadsto \color{blue}{\frac{x}{z}} \]
      5. Applied rewrites77.1%

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    3. Recombined 3 regimes into one program.
    4. Add Preprocessing

    Alternative 7: 97.7% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{z - y}\\ \mathbf{if}\;t\_0 \leq -10000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 10^{-23}:\\ \;\;\;\;\frac{x - y}{z}\\ \mathbf{elif}\;t\_0 \leq 1.5:\\ \;\;\;\;\frac{y}{y - z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- z y))))
       (if (<= t_0 -10000000.0)
         t_1
         (if (<= t_0 1e-23) (/ (- x y) z) (if (<= t_0 1.5) (/ y (- y z)) t_1)))))
    double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = x / (z - y);
    	double tmp;
    	if (t_0 <= -10000000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-23) {
    		tmp = (x - y) / z;
    	} else if (t_0 <= 1.5) {
    		tmp = y / (y - z);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (x - y) / (z - y)
        t_1 = x / (z - y)
        if (t_0 <= (-10000000.0d0)) then
            tmp = t_1
        else if (t_0 <= 1d-23) then
            tmp = (x - y) / z
        else if (t_0 <= 1.5d0) then
            tmp = y / (y - z)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = x / (z - y);
    	double tmp;
    	if (t_0 <= -10000000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-23) {
    		tmp = (x - y) / z;
    	} else if (t_0 <= 1.5) {
    		tmp = y / (y - z);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = (x - y) / (z - y)
    	t_1 = x / (z - y)
    	tmp = 0
    	if t_0 <= -10000000.0:
    		tmp = t_1
    	elif t_0 <= 1e-23:
    		tmp = (x - y) / z
    	elif t_0 <= 1.5:
    		tmp = y / (y - z)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(Float64(x - y) / Float64(z - y))
    	t_1 = Float64(x / Float64(z - y))
    	tmp = 0.0
    	if (t_0 <= -10000000.0)
    		tmp = t_1;
    	elseif (t_0 <= 1e-23)
    		tmp = Float64(Float64(x - y) / z);
    	elseif (t_0 <= 1.5)
    		tmp = Float64(y / Float64(y - z));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = (x - y) / (z - y);
    	t_1 = x / (z - y);
    	tmp = 0.0;
    	if (t_0 <= -10000000.0)
    		tmp = t_1;
    	elseif (t_0 <= 1e-23)
    		tmp = (x - y) / z;
    	elseif (t_0 <= 1.5)
    		tmp = y / (y - z);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10000000.0], t$95$1, If[LessEqual[t$95$0, 1e-23], N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1.5], N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{z - y}\\
    t_1 := \frac{x}{z - y}\\
    \mathbf{if}\;t\_0 \leq -10000000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 10^{-23}:\\
    \;\;\;\;\frac{x - y}{z}\\
    
    \mathbf{elif}\;t\_0 \leq 1.5:\\
    \;\;\;\;\frac{y}{y - z}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 1.5 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - y}} \]
        2. lower--.f6498.6

          \[\leadsto \frac{x}{\color{blue}{z - y}} \]
      5. Applied rewrites98.6%

        \[\leadsto \color{blue}{\frac{x}{z - y}} \]

      if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999996e-24

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{x - y}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x - y}{z}} \]
        2. lower--.f6499.2

          \[\leadsto \frac{\color{blue}{x - y}}{z} \]
      5. Applied rewrites99.2%

        \[\leadsto \color{blue}{\frac{x - y}{z}} \]

      if 9.9999999999999996e-24 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.5

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{z - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(z - y\right)\right)}} \]
        4. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        5. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(z\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(z\right)\right)} \]
        8. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
        9. lower--.f6499.9

          \[\leadsto \frac{y}{\color{blue}{y - z}} \]
      5. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{y}{y - z}} \]
    3. Recombined 3 regimes into one program.
    4. Add Preprocessing

    Alternative 8: 69.4% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := -\frac{x}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+119}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 10^{-23}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- z y))) (t_1 (- (/ x y))))
       (if (<= t_0 -5e+119)
         t_1
         (if (<= t_0 1e-23) (/ x z) (if (<= t_0 2.0) 1.0 t_1)))))
    double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = -(x / y);
    	double tmp;
    	if (t_0 <= -5e+119) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-23) {
    		tmp = x / z;
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (x - y) / (z - y)
        t_1 = -(x / y)
        if (t_0 <= (-5d+119)) then
            tmp = t_1
        else if (t_0 <= 1d-23) then
            tmp = x / z
        else if (t_0 <= 2.0d0) then
            tmp = 1.0d0
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = (x - y) / (z - y);
    	double t_1 = -(x / y);
    	double tmp;
    	if (t_0 <= -5e+119) {
    		tmp = t_1;
    	} else if (t_0 <= 1e-23) {
    		tmp = x / z;
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = (x - y) / (z - y)
    	t_1 = -(x / y)
    	tmp = 0
    	if t_0 <= -5e+119:
    		tmp = t_1
    	elif t_0 <= 1e-23:
    		tmp = x / z
    	elif t_0 <= 2.0:
    		tmp = 1.0
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(Float64(x - y) / Float64(z - y))
    	t_1 = Float64(-Float64(x / y))
    	tmp = 0.0
    	if (t_0 <= -5e+119)
    		tmp = t_1;
    	elseif (t_0 <= 1e-23)
    		tmp = Float64(x / z);
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = (x - y) / (z - y);
    	t_1 = -(x / y);
    	tmp = 0.0;
    	if (t_0 <= -5e+119)
    		tmp = t_1;
    	elseif (t_0 <= 1e-23)
    		tmp = x / z;
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x / y), $MachinePrecision])}, If[LessEqual[t$95$0, -5e+119], t$95$1, If[LessEqual[t$95$0, 1e-23], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{z - y}\\
    t_1 := -\frac{x}{y}\\
    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+119}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 10^{-23}:\\
    \;\;\;\;\frac{x}{z}\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999999e119 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 99.9%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x - y}{y}\right)} \]
        2. neg-sub0N/A

          \[\leadsto \color{blue}{0 - \frac{x - y}{y}} \]
        3. div-subN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)} \]
        4. sub-negN/A

          \[\leadsto 0 - \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)} \]
        5. *-inversesN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
        6. metadata-evalN/A

          \[\leadsto 0 - \left(\frac{x}{y} + \color{blue}{-1}\right) \]
        7. +-commutativeN/A

          \[\leadsto 0 - \color{blue}{\left(-1 + \frac{x}{y}\right)} \]
        8. associate--r+N/A

          \[\leadsto \color{blue}{\left(0 - -1\right) - \frac{x}{y}} \]
        9. metadata-evalN/A

          \[\leadsto \color{blue}{1} - \frac{x}{y} \]
        10. lower--.f64N/A

          \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
        11. lower-/.f6465.7

          \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
      5. Applied rewrites65.7%

        \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
      6. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \frac{x}{y}} \]
      7. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(y\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{x}{\color{blue}{-1 \cdot y}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{-1 \cdot y}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
        6. lower-neg.f6464.5

          \[\leadsto \frac{x}{\color{blue}{-y}} \]
      8. Applied rewrites64.5%

        \[\leadsto \color{blue}{\frac{x}{-y}} \]

      if -4.9999999999999999e119 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999996e-24

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f6459.9

          \[\leadsto \color{blue}{\frac{x}{z}} \]
      5. Applied rewrites59.9%

        \[\leadsto \color{blue}{\frac{x}{z}} \]

      if 9.9999999999999996e-24 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

      1. Initial program 100.0%

        \[\frac{x - y}{z - y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites93.9%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification71.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -5 \cdot 10^{+119}:\\ \;\;\;\;-\frac{x}{y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-23}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;-\frac{x}{y}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 9: 69.1% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_0 \leq 10^{-23}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 1.5:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (/ (- x y) (- z y))))
         (if (<= t_0 1e-23) (/ x z) (if (<= t_0 1.5) 1.0 (/ x z)))))
      double code(double x, double y, double z) {
      	double t_0 = (x - y) / (z - y);
      	double tmp;
      	if (t_0 <= 1e-23) {
      		tmp = x / z;
      	} else if (t_0 <= 1.5) {
      		tmp = 1.0;
      	} else {
      		tmp = x / z;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (x - y) / (z - y)
          if (t_0 <= 1d-23) then
              tmp = x / z
          else if (t_0 <= 1.5d0) then
              tmp = 1.0d0
          else
              tmp = x / z
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = (x - y) / (z - y);
      	double tmp;
      	if (t_0 <= 1e-23) {
      		tmp = x / z;
      	} else if (t_0 <= 1.5) {
      		tmp = 1.0;
      	} else {
      		tmp = x / z;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = (x - y) / (z - y)
      	tmp = 0
      	if t_0 <= 1e-23:
      		tmp = x / z
      	elif t_0 <= 1.5:
      		tmp = 1.0
      	else:
      		tmp = x / z
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(x - y) / Float64(z - y))
      	tmp = 0.0
      	if (t_0 <= 1e-23)
      		tmp = Float64(x / z);
      	elseif (t_0 <= 1.5)
      		tmp = 1.0;
      	else
      		tmp = Float64(x / z);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = (x - y) / (z - y);
      	tmp = 0.0;
      	if (t_0 <= 1e-23)
      		tmp = x / z;
      	elseif (t_0 <= 1.5)
      		tmp = 1.0;
      	else
      		tmp = x / z;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-23], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 1.5], 1.0, N[(x / z), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x - y}{z - y}\\
      \mathbf{if}\;t\_0 \leq 10^{-23}:\\
      \;\;\;\;\frac{x}{z}\\
      
      \mathbf{elif}\;t\_0 \leq 1.5:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{z}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999996e-24 or 1.5 < (/.f64 (-.f64 x y) (-.f64 z y))

        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{x}{z}} \]
        4. Step-by-step derivation
          1. lower-/.f6453.8

            \[\leadsto \color{blue}{\frac{x}{z}} \]
        5. Applied rewrites53.8%

          \[\leadsto \color{blue}{\frac{x}{z}} \]

        if 9.9999999999999996e-24 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.5

        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites94.9%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Add Preprocessing

        Alternative 10: 35.2% accurate, 18.0× speedup?

        \[\begin{array}{l} \\ 1 \end{array} \]
        (FPCore (x y z) :precision binary64 1.0)
        double code(double x, double y, double z) {
        	return 1.0;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            code = 1.0d0
        end function
        
        public static double code(double x, double y, double z) {
        	return 1.0;
        }
        
        def code(x, y, z):
        	return 1.0
        
        function code(x, y, z)
        	return 1.0
        end
        
        function tmp = code(x, y, z)
        	tmp = 1.0;
        end
        
        code[x_, y_, z_] := 1.0
        
        \begin{array}{l}
        
        \\
        1
        \end{array}
        
        Derivation
        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites32.4%

            \[\leadsto \color{blue}{1} \]
          2. Add Preprocessing

          Developer Target 1: 100.0% accurate, 0.6× speedup?

          \[\begin{array}{l} \\ \frac{x}{z - y} - \frac{y}{z - y} \end{array} \]
          (FPCore (x y z) :precision binary64 (- (/ x (- z y)) (/ y (- z y))))
          double code(double x, double y, double z) {
          	return (x / (z - y)) - (y / (z - y));
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = (x / (z - y)) - (y / (z - y))
          end function
          
          public static double code(double x, double y, double z) {
          	return (x / (z - y)) - (y / (z - y));
          }
          
          def code(x, y, z):
          	return (x / (z - y)) - (y / (z - y))
          
          function code(x, y, z)
          	return Float64(Float64(x / Float64(z - y)) - Float64(y / Float64(z - y)))
          end
          
          function tmp = code(x, y, z)
          	tmp = (x / (z - y)) - (y / (z - y));
          end
          
          code[x_, y_, z_] := N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{x}{z - y} - \frac{y}{z - y}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024219 
          (FPCore (x y z)
            :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
            :precision binary64
          
            :alt
            (! :herbie-platform default (- (/ x (- z y)) (/ y (- z y))))
          
            (/ (- x y) (- z y)))