
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (/ z t) (/ (* x (/ x y)) y)))
double code(double x, double y, double z, double t) {
return fma((z / t), (z / t), ((x * (x / y)) / y));
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(z / t), Float64(Float64(x * Float64(x / y)) / y)) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot \frac{x}{y}}{y}\right)
\end{array}
Initial program 71.1%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6484.6
Applied rewrites84.6%
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(* (/ z t) (/ z t))
(if (<= t_1 2e+303)
(fma (/ z (* t t)) z t_1)
(if (<= t_1 INFINITY)
(/ 1.0 (/ y (* x (/ x y))))
(fma (/ x y) (/ x y) (/ (* z z) (* t t))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) * (z / t);
} else if (t_1 <= 2e+303) {
tmp = fma((z / (t * t)), z, t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = 1.0 / (y / (x * (x / y)));
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) * Float64(z / t)); elseif (t_1 <= 2e+303) tmp = fma(Float64(z / Float64(t * t)), z, t_1); elseif (t_1 <= Inf) tmp = Float64(1.0 / Float64(y / Float64(x * Float64(x / y)))); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+303], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(1.0 / N[(y / N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{1}{\frac{y}{x \cdot \frac{x}{y}}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 67.0%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Applied rewrites75.2%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6497.4
Applied rewrites97.4%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 2e303Initial program 88.6%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
if 2e303 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 85.6%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6493.5
Applied rewrites93.5%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
associate-*r/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6492.5
Applied rewrites92.5%
Final simplification96.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 2e+303)
(fma (/ z t) (/ z t) t_1)
(if (<= t_1 INFINITY)
(/ 1.0 (/ y (* x (/ x y))))
(fma (/ x y) (/ x y) (/ (* z z) (* t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 2e+303) {
tmp = fma((z / t), (z / t), t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = 1.0 / (y / (x * (x / y)));
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 2e+303) tmp = fma(Float64(z / t), Float64(z / t), t_1); elseif (t_1 <= Inf) tmp = Float64(1.0 / Float64(y / Float64(x * Float64(x / y)))); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+303], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(1.0 / N[(y / N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{1}{\frac{y}{x \cdot \frac{x}{y}}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2e303Initial program 75.9%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 2e303 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 85.6%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6493.5
Applied rewrites93.5%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
associate-*r/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6492.5
Applied rewrites92.5%
Final simplification97.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(* (/ z t) (/ z t))
(if (<= t_1 2e+251)
(fma (/ z (* t t)) z t_1)
(* (/ x y) (* x (/ 1.0 y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) * (z / t);
} else if (t_1 <= 2e+251) {
tmp = fma((z / (t * t)), z, t_1);
} else {
tmp = (x / y) * (x * (1.0 / y));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) * Float64(z / t)); elseif (t_1 <= 2e+251) tmp = fma(Float64(z / Float64(t * t)), z, t_1); else tmp = Float64(Float64(x / y) * Float64(x * Float64(1.0 / y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+251], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 67.0%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Applied rewrites75.2%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6497.4
Applied rewrites97.4%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 2.0000000000000001e251Initial program 88.4%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.2
Applied rewrites94.2%
if 2.0000000000000001e251 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 66.8%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6473.5
Applied rewrites73.5%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
lower-*.f6487.7
Applied rewrites87.7%
Final simplification91.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(* (/ z t) (/ z t))
(if (<= t_1 2e+152)
(fma (/ x (* y y)) x (/ (* z z) (* t t)))
(/ (/ x y) (/ y x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) * (z / t);
} else if (t_1 <= 2e+152) {
tmp = fma((x / (y * y)), x, ((z * z) / (t * t)));
} else {
tmp = (x / y) / (y / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) * Float64(z / t)); elseif (t_1 <= 2e+152) tmp = fma(Float64(x / Float64(y * y)), x, Float64(Float64(z * z) / Float64(t * t))); else tmp = Float64(Float64(x / y) / Float64(y / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+152], N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+152}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 67.0%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Applied rewrites75.2%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6497.4
Applied rewrites97.4%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 2.0000000000000001e152Initial program 90.7%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f6490.7
Applied rewrites90.7%
if 2.0000000000000001e152 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 67.3%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6473.6
Applied rewrites73.6%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6487.0
Applied rewrites87.0%
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6487.1
Applied rewrites87.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ (/ x y) y)))) (if (<= t_1 1e+135) t_2 (if (<= t_1 INFINITY) (* z (/ z (* t t))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 1e+135) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 1e+135) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * ((x / y) / y) tmp = 0 if t_1 <= 1e+135: tmp = t_2 elif t_1 <= math.inf: tmp = z * (z / (t * t)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(Float64(x / y) / y)) tmp = 0.0 if (t_1 <= 1e+135) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(z * Float64(z / Float64(t * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * ((x / y) / y); tmp = 0.0; if (t_1 <= 1e+135) tmp = t_2; elseif (t_1 <= Inf) tmp = z * (z / (t * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+135], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
\mathbf{if}\;t\_1 \leq 10^{+135}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;z \cdot \frac{z}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 9.99999999999999962e134 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 65.4%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6467.3
Applied rewrites67.3%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6478.4
Applied rewrites78.4%
if 9.99999999999999962e134 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 79.5%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6491.9
Applied rewrites91.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 0.01) (* (/ z t) (/ z t)) (/ (/ x y) (/ y x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 0.01) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) / (y / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 0.01d0) then
tmp = (z / t) * (z / t)
else
tmp = (x / y) / (y / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 0.01) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) / (y / x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 0.01: tmp = (z / t) * (z / t) else: tmp = (x / y) / (y / x) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 0.01) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(x / y) / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 0.01) tmp = (z / t) * (z / t); else tmp = (x / y) / (y / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 0.01:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0100000000000000002Initial program 72.2%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6470.7
Applied rewrites70.7%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6488.7
Applied rewrites88.7%
if 0.0100000000000000002 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 70.4%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.4
Applied rewrites72.4%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+34) (* (/ z t) (/ z t)) (* (/ x y) (* x (/ 1.0 y)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+34) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x * (1.0 / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+34) then
tmp = (z / t) * (z / t)
else
tmp = (x / y) * (x * (1.0d0 / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+34) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x * (1.0 / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+34: tmp = (z / t) * (z / t) else: tmp = (x / y) * (x * (1.0 / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+34) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(x / y) * Float64(x * Float64(1.0 / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+34) tmp = (z / t) * (z / t); else tmp = (x / y) * (x * (1.0 / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+34], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+34}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999989e34Initial program 73.7%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6469.6
Applied rewrites69.6%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6486.6
Applied rewrites86.6%
if 1.99999999999999989e34 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 69.2%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6473.3
Applied rewrites73.3%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
lower-*.f6485.9
Applied rewrites85.9%
Final simplification86.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 0.01) (* (/ z t) (/ z t)) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 0.01) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 0.01d0) then
tmp = (z / t) * (z / t)
else
tmp = (x / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 0.01) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 0.01: tmp = (z / t) * (z / t) else: tmp = (x / y) * (x / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 0.01) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 0.01) tmp = (z / t) * (z / t); else tmp = (x / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 0.01:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0100000000000000002Initial program 72.2%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6470.7
Applied rewrites70.7%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6488.7
Applied rewrites88.7%
if 0.0100000000000000002 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 70.4%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.4
Applied rewrites72.4%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* z z) (* t t)) 2e-62) (* (/ x y) (/ x y)) (* z (/ (/ z t) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 2e-62) {
tmp = (x / y) * (x / y);
} else {
tmp = z * ((z / t) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * z) / (t * t)) <= 2d-62) then
tmp = (x / y) * (x / y)
else
tmp = z * ((z / t) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 2e-62) {
tmp = (x / y) * (x / y);
} else {
tmp = z * ((z / t) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * z) / (t * t)) <= 2e-62: tmp = (x / y) * (x / y) else: tmp = z * ((z / t) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(z * z) / Float64(t * t)) <= 2e-62) tmp = Float64(Float64(x / y) * Float64(x / y)); else tmp = Float64(z * Float64(Float64(z / t) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * z) / (t * t)) <= 2e-62) tmp = (x / y) * (x / y); else tmp = z * ((z / t) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 2e-62], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 2 \cdot 10^{-62}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.0000000000000001e-62Initial program 80.8%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6478.6
Applied rewrites78.6%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6492.4
Applied rewrites92.4%
if 2.0000000000000001e-62 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.7%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.6
Applied rewrites74.6%
associate-/r*N/A
lift-/.f64N/A
lower-/.f6480.7
Applied rewrites80.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* z z) (* t t)) 1e+135) (* x (/ (/ x y) y)) (* z (/ (/ z t) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 1e+135) {
tmp = x * ((x / y) / y);
} else {
tmp = z * ((z / t) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * z) / (t * t)) <= 1d+135) then
tmp = x * ((x / y) / y)
else
tmp = z * ((z / t) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 1e+135) {
tmp = x * ((x / y) / y);
} else {
tmp = z * ((z / t) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * z) / (t * t)) <= 1e+135: tmp = x * ((x / y) / y) else: tmp = z * ((z / t) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(z * z) / Float64(t * t)) <= 1e+135) tmp = Float64(x * Float64(Float64(x / y) / y)); else tmp = Float64(z * Float64(Float64(z / t) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * z) / (t * t)) <= 1e+135) tmp = x * ((x / y) / y); else tmp = z * ((z / t) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 1e+135], N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 10^{+135}:\\
\;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 9.99999999999999962e134Initial program 79.5%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.1
Applied rewrites74.1%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6485.7
Applied rewrites85.7%
if 9.99999999999999962e134 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.1%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.3
Applied rewrites77.3%
associate-/r*N/A
lift-/.f64N/A
lower-/.f6483.7
Applied rewrites83.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* z z) (* t t)) 2e-62) (* x (/ x (* y y))) (* z (/ z (* t t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 2e-62) {
tmp = x * (x / (y * y));
} else {
tmp = z * (z / (t * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * z) / (t * t)) <= 2d-62) then
tmp = x * (x / (y * y))
else
tmp = z * (z / (t * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * z) / (t * t)) <= 2e-62) {
tmp = x * (x / (y * y));
} else {
tmp = z * (z / (t * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * z) / (t * t)) <= 2e-62: tmp = x * (x / (y * y)) else: tmp = z * (z / (t * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(z * z) / Float64(t * t)) <= 2e-62) tmp = Float64(x * Float64(x / Float64(y * y))); else tmp = Float64(z * Float64(z / Float64(t * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * z) / (t * t)) <= 2e-62) tmp = x * (x / (y * y)); else tmp = z * (z / (t * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision], 2e-62], N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot z}{t \cdot t} \leq 2 \cdot 10^{-62}:\\
\;\;\;\;x \cdot \frac{x}{y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{z}{t \cdot t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.0000000000000001e-62Initial program 80.8%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6478.6
Applied rewrites78.6%
if 2.0000000000000001e-62 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.7%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.6
Applied rewrites74.6%
(FPCore (x y z t) :precision binary64 (* x (/ x (* y y))))
double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (x / (y * y))
end function
public static double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
def code(x, y, z, t): return x * (x / (y * y))
function code(x, y, z, t) return Float64(x * Float64(x / Float64(y * y))) end
function tmp = code(x, y, z, t) tmp = x * (x / (y * y)); end
code[x_, y_, z_, t_] := N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{x}{y \cdot y}
\end{array}
Initial program 71.1%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6456.2
Applied rewrites56.2%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))