
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -3.8e+125) (- t_0 y) (if (<= x 7e+48) (- (- y) z) (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -3.8e+125) {
tmp = t_0 - y;
} else if (x <= 7e+48) {
tmp = -y - z;
} else {
tmp = t_0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-3.8d+125)) then
tmp = t_0 - y
else if (x <= 7d+48) then
tmp = -y - z
else
tmp = t_0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -3.8e+125) {
tmp = t_0 - y;
} else if (x <= 7e+48) {
tmp = -y - z;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -3.8e+125: tmp = t_0 - y elif x <= 7e+48: tmp = -y - z else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -3.8e+125) tmp = Float64(t_0 - y); elseif (x <= 7e+48) tmp = Float64(Float64(-y) - z); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -3.8e+125) tmp = t_0 - y; elseif (x <= 7e+48) tmp = -y - z; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.8e+125], N[(t$95$0 - y), $MachinePrecision], If[LessEqual[x, 7e+48], N[((-y) - z), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -3.8 \cdot 10^{+125}:\\
\;\;\;\;t\_0 - y\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+48}:\\
\;\;\;\;\left(-y\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if x < -3.80000000000000002e125Initial program 99.6%
Taylor expanded in z around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6492.1
Applied rewrites92.1%
if -3.80000000000000002e125 < x < 6.9999999999999995e48Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
lower-neg.f6491.0
Applied rewrites91.0%
if 6.9999999999999995e48 < x Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6489.0
Applied rewrites89.0%
Final simplification90.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (* x (log y)) y))) (if (<= x -3.8e+125) t_0 (if (<= x 2.95e+38) (- (- y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * log(y)) - y;
double tmp;
if (x <= -3.8e+125) {
tmp = t_0;
} else if (x <= 2.95e+38) {
tmp = -y - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * log(y)) - y
if (x <= (-3.8d+125)) then
tmp = t_0
else if (x <= 2.95d+38) then
tmp = -y - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * Math.log(y)) - y;
double tmp;
if (x <= -3.8e+125) {
tmp = t_0;
} else if (x <= 2.95e+38) {
tmp = -y - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x * math.log(y)) - y tmp = 0 if x <= -3.8e+125: tmp = t_0 elif x <= 2.95e+38: tmp = -y - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if (x <= -3.8e+125) tmp = t_0; elseif (x <= 2.95e+38) tmp = Float64(Float64(-y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * log(y)) - y; tmp = 0.0; if (x <= -3.8e+125) tmp = t_0; elseif (x <= 2.95e+38) tmp = -y - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[x, -3.8e+125], t$95$0, If[LessEqual[x, 2.95e+38], N[((-y) - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y - y\\
\mathbf{if}\;x \leq -3.8 \cdot 10^{+125}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.95 \cdot 10^{+38}:\\
\;\;\;\;\left(-y\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.80000000000000002e125 or 2.94999999999999991e38 < x Initial program 99.6%
Taylor expanded in z around 0
lower--.f64N/A
lower-*.f64N/A
lower-log.f6486.7
Applied rewrites86.7%
if -3.80000000000000002e125 < x < 2.94999999999999991e38Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
lower-neg.f6490.8
Applied rewrites90.8%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -4.2e+136) t_0 (if (<= x 3.5e+55) (- (- y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -4.2e+136) {
tmp = t_0;
} else if (x <= 3.5e+55) {
tmp = -y - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-4.2d+136)) then
tmp = t_0
else if (x <= 3.5d+55) then
tmp = -y - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -4.2e+136) {
tmp = t_0;
} else if (x <= 3.5e+55) {
tmp = -y - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -4.2e+136: tmp = t_0 elif x <= 3.5e+55: tmp = -y - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -4.2e+136) tmp = t_0; elseif (x <= 3.5e+55) tmp = Float64(Float64(-y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -4.2e+136) tmp = t_0; elseif (x <= 3.5e+55) tmp = -y - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.2e+136], t$95$0, If[LessEqual[x, 3.5e+55], N[((-y) - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -4.2 \cdot 10^{+136}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{+55}:\\
\;\;\;\;\left(-y\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.1999999999999998e136 or 3.5000000000000001e55 < x Initial program 99.6%
Taylor expanded in x around inf
lower-*.f64N/A
lower-log.f6475.8
Applied rewrites75.8%
if -4.1999999999999998e136 < x < 3.5000000000000001e55Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
lower-neg.f6490.5
Applied rewrites90.5%
Final simplification85.5%
(FPCore (x y z) :precision binary64 (if (<= y 5.2e+73) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e+73) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d+73) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e+73) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.2e+73: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.2e+73) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.2e+73) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.2e+73], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{+73}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 5.2000000000000001e73Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6447.3
Applied rewrites47.3%
if 5.2000000000000001e73 < y Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6469.2
Applied rewrites69.2%
(FPCore (x y z) :precision binary64 (- (- y) z))
double code(double x, double y, double z) {
return -y - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y - z
end function
public static double code(double x, double y, double z) {
return -y - z;
}
def code(x, y, z): return -y - z
function code(x, y, z) return Float64(Float64(-y) - z) end
function tmp = code(x, y, z) tmp = -y - z; end
code[x_, y_, z_] := N[((-y) - z), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
lower-neg.f6467.3
Applied rewrites67.3%
Final simplification67.3%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6434.9
Applied rewrites34.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6433.9
Applied rewrites33.9%
neg-mul-1N/A
metadata-evalN/A
unpow1N/A
remove-double-negN/A
lift-neg.f64N/A
neg-mul-1N/A
unpow-prod-downN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
sqr-powN/A
unpow-prod-downN/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
unpow-prod-downN/A
sqr-powN/A
pow2N/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
lift-*.f64N/A
times-fracN/A
Applied rewrites2.3%
herbie shell --seed 2024219
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))