
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (fma x y z) y t))
double code(double x, double y, double z, double t) {
return fma(fma(x, y, z), y, t);
}
function code(x, y, z, t) return fma(fma(x, y, z), y, t) end
code[x_, y_, z_, t_] := N[(N[(x * y + z), $MachinePrecision] * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(x, y, z\right), y, t\right)
\end{array}
Initial program 99.9%
lift-*.f64N/A
lift-+.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (+ z (* x y)))) (t_2 (* y (fma y x z)))) (if (<= t_1 -5e+128) t_2 (if (<= t_1 2e+165) (fma y z t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z + (x * y));
double t_2 = y * fma(y, x, z);
double tmp;
if (t_1 <= -5e+128) {
tmp = t_2;
} else if (t_1 <= 2e+165) {
tmp = fma(y, z, t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(z + Float64(x * y))) t_2 = Float64(y * fma(y, x, z)) tmp = 0.0 if (t_1 <= -5e+128) tmp = t_2; elseif (t_1 <= 2e+165) tmp = fma(y, z, t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(y * x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+128], t$95$2, If[LessEqual[t$95$1, 2e+165], N[(y * z + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z + x \cdot y\right)\\
t_2 := y \cdot \mathsf{fma}\left(y, x, z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+128}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+165}:\\
\;\;\;\;\mathsf{fma}\left(y, z, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -5e128 or 1.9999999999999998e165 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites96.4%
if -5e128 < (*.f64 (+.f64 (*.f64 x y) z) y) < 1.9999999999999998e165Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6489.7
Applied rewrites89.7%
Final simplification92.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (+ z (* x y)))) (t_2 (* y (* x y)))) (if (<= t_1 -1e+298) t_2 (if (<= t_1 5e+185) (fma y z t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z + (x * y));
double t_2 = y * (x * y);
double tmp;
if (t_1 <= -1e+298) {
tmp = t_2;
} else if (t_1 <= 5e+185) {
tmp = fma(y, z, t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(z + Float64(x * y))) t_2 = Float64(y * Float64(x * y)) tmp = 0.0 if (t_1 <= -1e+298) tmp = t_2; elseif (t_1 <= 5e+185) tmp = fma(y, z, t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+298], t$95$2, If[LessEqual[t$95$1, 5e+185], N[(y * z + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z + x \cdot y\right)\\
t_2 := y \cdot \left(x \cdot y\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+298}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+185}:\\
\;\;\;\;\mathsf{fma}\left(y, z, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -9.9999999999999996e297 or 4.9999999999999999e185 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6486.7
Applied rewrites86.7%
if -9.9999999999999996e297 < (*.f64 (+.f64 (*.f64 x y) z) y) < 4.9999999999999999e185Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6485.8
Applied rewrites85.8%
Final simplification86.1%
(FPCore (x y z t) :precision binary64 (if (<= z -3e+47) (fma y z t) (if (<= z 1.4e+56) (fma y (* x y) t) (fma y z t))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3e+47) {
tmp = fma(y, z, t);
} else if (z <= 1.4e+56) {
tmp = fma(y, (x * y), t);
} else {
tmp = fma(y, z, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (z <= -3e+47) tmp = fma(y, z, t); elseif (z <= 1.4e+56) tmp = fma(y, Float64(x * y), t); else tmp = fma(y, z, t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[z, -3e+47], N[(y * z + t), $MachinePrecision], If[LessEqual[z, 1.4e+56], N[(y * N[(x * y), $MachinePrecision] + t), $MachinePrecision], N[(y * z + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+47}:\\
\;\;\;\;\mathsf{fma}\left(y, z, t\right)\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+56}:\\
\;\;\;\;\mathsf{fma}\left(y, x \cdot y, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, z, t\right)\\
\end{array}
\end{array}
if z < -3.0000000000000001e47 or 1.40000000000000004e56 < z Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6489.1
Applied rewrites89.1%
if -3.0000000000000001e47 < z < 1.40000000000000004e56Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6496.3
Applied rewrites96.3%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (fma y z t))
double code(double x, double y, double z, double t) {
return fma(y, z, t);
}
function code(x, y, z, t) return fma(y, z, t) end
code[x_, y_, z_, t_] := N[(y * z + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z, t\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6466.7
Applied rewrites66.7%
(FPCore (x y z t) :precision binary64 (* y z))
double code(double x, double y, double z, double t) {
return y * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * z
end function
public static double code(double x, double y, double z, double t) {
return y * z;
}
def code(x, y, z, t): return y * z
function code(x, y, z, t) return Float64(y * z) end
function tmp = code(x, y, z, t) tmp = y * z; end
code[x_, y_, z_, t_] := N[(y * z), $MachinePrecision]
\begin{array}{l}
\\
y \cdot z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6430.6
Applied rewrites30.6%
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))