
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (* e (/ (sin v) (fma e (cos v) 1.0))))
double code(double e, double v) {
return e * (sin(v) / fma(e, cos(v), 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) / fma(e, cos(v), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{\mathsf{fma}\left(e, \cos v, 1\right)}
\end{array}
Initial program 99.8%
lift-sin.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-+.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* e (* (sin v) (fma (cos v) (- e) 1.0))))
double code(double e, double v) {
return e * (sin(v) * fma(cos(v), -e, 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) * fma(cos(v), Float64(-e), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] * N[(N[Cos[v], $MachinePrecision] * (-e) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(\sin v \cdot \mathsf{fma}\left(\cos v, -e, 1\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.3
Simplified99.3%
Final simplification99.3%
(FPCore (e v) :precision binary64 (* e (/ (sin v) (fma e 1.0 1.0))))
double code(double e, double v) {
return e * (sin(v) / fma(e, 1.0, 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) / fma(e, 1.0, 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e * 1.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{\mathsf{fma}\left(e, 1, 1\right)}
\end{array}
Initial program 99.8%
lift-sin.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-+.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied egg-rr99.8%
Taylor expanded in v around 0
Simplified99.1%
Final simplification99.1%
(FPCore (e v) :precision binary64 (* e (* (sin v) (fma 1.0 (- e) 1.0))))
double code(double e, double v) {
return e * (sin(v) * fma(1.0, -e, 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) * fma(1.0, Float64(-e), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] * N[(1.0 * (-e) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(\sin v \cdot \mathsf{fma}\left(1, -e, 1\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.3
Simplified99.3%
Taylor expanded in v around 0
Simplified98.8%
Final simplification98.8%
(FPCore (e v) :precision binary64 (* (sin v) e))
double code(double e, double v) {
return sin(v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * e
end function
public static double code(double e, double v) {
return Math.sin(v) * e;
}
def code(e, v): return math.sin(v) * e
function code(e, v) return Float64(sin(v) * e) end
function tmp = code(e, v) tmp = sin(v) * e; end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
lower-sin.f6498.4
Simplified98.4%
Final simplification98.4%
(FPCore (e v)
:precision binary64
(if (<= v 2400000.0)
(*
e
(fma
v
(*
(* v v)
(+
(* (/ e (* (+ e 1.0) (+ e 1.0))) 0.5)
(/ 0.16666666666666666 (- -1.0 e))))
(/ v (+ e 1.0))))
(* e (* v (- e)))))
double code(double e, double v) {
double tmp;
if (v <= 2400000.0) {
tmp = e * fma(v, ((v * v) * (((e / ((e + 1.0) * (e + 1.0))) * 0.5) + (0.16666666666666666 / (-1.0 - e)))), (v / (e + 1.0)));
} else {
tmp = e * (v * -e);
}
return tmp;
}
function code(e, v) tmp = 0.0 if (v <= 2400000.0) tmp = Float64(e * fma(v, Float64(Float64(v * v) * Float64(Float64(Float64(e / Float64(Float64(e + 1.0) * Float64(e + 1.0))) * 0.5) + Float64(0.16666666666666666 / Float64(-1.0 - e)))), Float64(v / Float64(e + 1.0)))); else tmp = Float64(e * Float64(v * Float64(-e))); end return tmp end
code[e_, v_] := If[LessEqual[v, 2400000.0], N[(e * N[(v * N[(N[(v * v), $MachinePrecision] * N[(N[(N[(e / N[(N[(e + 1.0), $MachinePrecision] * N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + N[(0.16666666666666666 / N[(-1.0 - e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(v / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(e * N[(v * (-e)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 2400000:\\
\;\;\;\;e \cdot \mathsf{fma}\left(v, \left(v \cdot v\right) \cdot \left(\frac{e}{\left(e + 1\right) \cdot \left(e + 1\right)} \cdot 0.5 + \frac{0.16666666666666666}{-1 - e}\right), \frac{v}{e + 1}\right)\\
\mathbf{else}:\\
\;\;\;\;e \cdot \left(v \cdot \left(-e\right)\right)\\
\end{array}
\end{array}
if v < 2.4e6Initial program 99.8%
lift-sin.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-+.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
Applied egg-rr99.9%
Taylor expanded in v around 0
distribute-lft-inN/A
lower-fma.f64N/A
Simplified68.3%
if 2.4e6 < v Initial program 99.6%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.4
Simplified99.4%
Taylor expanded in v around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
cancel-sign-sub-invN/A
lower--.f64N/A
lower-*.f643.3
Simplified3.3%
Taylor expanded in e around inf
*-commutativeN/A
unpow2N/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f645.9
Simplified5.9%
Final simplification50.8%
(FPCore (e v) :precision binary64 (* e (/ v (+ e 1.0))))
double code(double e, double v) {
return e * (v / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v / (e + 1.0d0))
end function
public static double code(double e, double v) {
return e * (v / (e + 1.0));
}
def code(e, v): return e * (v / (e + 1.0))
function code(e, v) return Float64(e * Float64(v / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = e * (v / (e + 1.0)); end
code[e_, v_] := N[(e * N[(v / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{v}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6450.0
Simplified50.0%
lift-+.f64N/A
clear-numN/A
un-div-invN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6450.0
Applied egg-rr50.0%
Final simplification50.0%
(FPCore (e v) :precision binary64 (* v (/ e (+ e 1.0))))
double code(double e, double v) {
return v * (e / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e / (e + 1.0d0))
end function
public static double code(double e, double v) {
return v * (e / (e + 1.0));
}
def code(e, v): return v * (e / (e + 1.0))
function code(e, v) return Float64(v * Float64(e / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = v * (e / (e + 1.0)); end
code[e_, v_] := N[(v * N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \frac{e}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6450.0
Simplified50.0%
(FPCore (e v) :precision binary64 (* e (- v (* v e))))
double code(double e, double v) {
return e * (v - (v * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v - (v * e))
end function
public static double code(double e, double v) {
return e * (v - (v * e));
}
def code(e, v): return e * (v - (v * e))
function code(e, v) return Float64(e * Float64(v - Float64(v * e))) end
function tmp = code(e, v) tmp = e * (v - (v * e)); end
code[e_, v_] := N[(e * N[(v - N[(v * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v - v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.3
Simplified99.3%
Taylor expanded in v around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
cancel-sign-sub-invN/A
lower--.f64N/A
lower-*.f6449.7
Simplified49.7%
Final simplification49.7%
(FPCore (e v) :precision binary64 (* v e))
double code(double e, double v) {
return v * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * e
end function
public static double code(double e, double v) {
return v * e;
}
def code(e, v): return v * e
function code(e, v) return Float64(v * e) end
function tmp = code(e, v) tmp = v * e; end
code[e_, v_] := N[(v * e), $MachinePrecision]
\begin{array}{l}
\\
v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6450.0
Simplified50.0%
Taylor expanded in e around 0
lower-*.f6449.3
Simplified49.3%
Final simplification49.3%
herbie shell --seed 2024219
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))