
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (* e (/ (sin v) (fma e (cos v) 1.0))))
double code(double e, double v) {
return e * (sin(v) / fma(e, cos(v), 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) / fma(e, cos(v), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{\mathsf{fma}\left(e, \cos v, 1\right)}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* e (* (sin v) (- 1.0 (* e (cos v))))))
double code(double e, double v) {
return e * (sin(v) * (1.0 - (e * cos(v))));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (sin(v) * (1.0d0 - (e * cos(v))))
end function
public static double code(double e, double v) {
return e * (Math.sin(v) * (1.0 - (e * Math.cos(v))));
}
def code(e, v): return e * (math.sin(v) * (1.0 - (e * math.cos(v))))
function code(e, v) return Float64(e * Float64(sin(v) * Float64(1.0 - Float64(e * cos(v))))) end
function tmp = code(e, v) tmp = e * (sin(v) * (1.0 - (e * cos(v)))); end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] * N[(1.0 - N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(\sin v \cdot \left(1 - e \cdot \cos v\right)\right)
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in e around 0
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-sin.f6499.3
Applied rewrites99.3%
Final simplification99.3%
(FPCore (e v) :precision binary64 (* (sin v) (fma (cos v) (* e (- e)) e)))
double code(double e, double v) {
return sin(v) * fma(cos(v), (e * -e), e);
}
function code(e, v) return Float64(sin(v) * fma(cos(v), Float64(e * Float64(-e)), e)) end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * N[(N[Cos[v], $MachinePrecision] * N[(e * (-e)), $MachinePrecision] + e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot \mathsf{fma}\left(\cos v, e \cdot \left(-e\right), e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites99.3%
(FPCore (e v) :precision binary64 (* e (/ (sin v) (+ e 1.0))))
double code(double e, double v) {
return e * (sin(v) / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (sin(v) / (e + 1.0d0))
end function
public static double code(double e, double v) {
return e * (Math.sin(v) / (e + 1.0));
}
def code(e, v): return e * (math.sin(v) / (e + 1.0))
function code(e, v) return Float64(e * Float64(sin(v) / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = e * (sin(v) / (e + 1.0)); end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{\sin v}{e + 1}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
Final simplification99.1%
(FPCore (e v) :precision binary64 (* (sin v) (- e (* e e))))
double code(double e, double v) {
return sin(v) * (e - (e * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * (e - (e * e))
end function
public static double code(double e, double v) {
return Math.sin(v) * (e - (e * e));
}
def code(e, v): return math.sin(v) * (e - (e * e))
function code(e, v) return Float64(sin(v) * Float64(e - Float64(e * e))) end
function tmp = code(e, v) tmp = sin(v) * (e - (e * e)); end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * N[(e - N[(e * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot \left(e - e \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites99.3%
Taylor expanded in v around 0
Applied rewrites98.8%
(FPCore (e v) :precision binary64 (* (sin v) e))
double code(double e, double v) {
return sin(v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * e
end function
public static double code(double e, double v) {
return Math.sin(v) * e;
}
def code(e, v): return math.sin(v) * e
function code(e, v) return Float64(sin(v) * e) end
function tmp = code(e, v) tmp = sin(v) * e; end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
lower-sin.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (e v)
:precision binary64
(/
1.0
(/
(fma
(* v v)
(fma 0.16666666666666666 (/ (+ e 1.0) e) -0.5)
(+ 1.0 (/ 1.0 e)))
v)))
double code(double e, double v) {
return 1.0 / (fma((v * v), fma(0.16666666666666666, ((e + 1.0) / e), -0.5), (1.0 + (1.0 / e))) / v);
}
function code(e, v) return Float64(1.0 / Float64(fma(Float64(v * v), fma(0.16666666666666666, Float64(Float64(e + 1.0) / e), -0.5), Float64(1.0 + Float64(1.0 / e))) / v)) end
code[e_, v_] := N[(1.0 / N[(N[(N[(v * v), $MachinePrecision] * N[(0.16666666666666666 * N[(N[(e + 1.0), $MachinePrecision] / e), $MachinePrecision] + -0.5), $MachinePrecision] + N[(1.0 + N[(1.0 / e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\mathsf{fma}\left(v \cdot v, \mathsf{fma}\left(0.16666666666666666, \frac{e + 1}{e}, -0.5\right), 1 + \frac{1}{e}\right)}{v}}
\end{array}
Initial program 99.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6498.9
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.9
Applied rewrites98.9%
Taylor expanded in v around 0
lower-/.f64N/A
Applied rewrites50.5%
(FPCore (e v)
:precision binary64
(/
1.0
(/
(/
(+
e
(fma
v
(* v (fma e -0.5 (fma e 0.16666666666666666 0.16666666666666666)))
1.0))
v)
e)))
double code(double e, double v) {
return 1.0 / (((e + fma(v, (v * fma(e, -0.5, fma(e, 0.16666666666666666, 0.16666666666666666))), 1.0)) / v) / e);
}
function code(e, v) return Float64(1.0 / Float64(Float64(Float64(e + fma(v, Float64(v * fma(e, -0.5, fma(e, 0.16666666666666666, 0.16666666666666666))), 1.0)) / v) / e)) end
code[e_, v_] := N[(1.0 / N[(N[(N[(e + N[(v * N[(v * N[(e * -0.5 + N[(e * 0.16666666666666666 + 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] / e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\frac{e + \mathsf{fma}\left(v, v \cdot \mathsf{fma}\left(e, -0.5, \mathsf{fma}\left(e, 0.16666666666666666, 0.16666666666666666\right)\right), 1\right)}{v}}{e}}
\end{array}
Initial program 99.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6498.9
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.9
Applied rewrites98.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Taylor expanded in v around 0
lower-/.f64N/A
Applied rewrites50.5%
(FPCore (e v) :precision binary64 (* e (/ v (+ e 1.0))))
double code(double e, double v) {
return e * (v / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v / (e + 1.0d0))
end function
public static double code(double e, double v) {
return e * (v / (e + 1.0));
}
def code(e, v): return e * (v / (e + 1.0))
function code(e, v) return Float64(e * Float64(v / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = e * (v / (e + 1.0)); end
code[e_, v_] := N[(e * N[(v / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \frac{v}{e + 1}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in v around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f6450.0
Applied rewrites50.0%
Final simplification50.0%
(FPCore (e v) :precision binary64 (/ (* v e) (+ e 1.0)))
double code(double e, double v) {
return (v * e) / (e + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (v * e) / (e + 1.0d0)
end function
public static double code(double e, double v) {
return (v * e) / (e + 1.0);
}
def code(e, v): return (v * e) / (e + 1.0)
function code(e, v) return Float64(Float64(v * e) / Float64(e + 1.0)) end
function tmp = code(e, v) tmp = (v * e) / (e + 1.0); end
code[e_, v_] := N[(N[(v * e), $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{v \cdot e}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6450.0
Applied rewrites50.0%
Final simplification50.0%
(FPCore (e v) :precision binary64 (* v (* e (- 1.0 e))))
double code(double e, double v) {
return v * (e * (1.0 - e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e * (1.0d0 - e))
end function
public static double code(double e, double v) {
return v * (e * (1.0 - e));
}
def code(e, v): return v * (e * (1.0 - e))
function code(e, v) return Float64(v * Float64(e * Float64(1.0 - e))) end
function tmp = code(e, v) tmp = v * (e * (1.0 - e)); end
code[e_, v_] := N[(v * N[(e * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \left(e \cdot \left(1 - e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6450.0
Applied rewrites50.0%
Taylor expanded in e around 0
Applied rewrites49.3%
Taylor expanded in e around 0
Applied rewrites49.7%
Applied rewrites49.7%
Final simplification49.7%
(FPCore (e v) :precision binary64 (* e (- v (* v e))))
double code(double e, double v) {
return e * (v - (v * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v - (v * e))
end function
public static double code(double e, double v) {
return e * (v - (v * e));
}
def code(e, v): return e * (v - (v * e))
function code(e, v) return Float64(e * Float64(v - Float64(v * e))) end
function tmp = code(e, v) tmp = e * (v - (v * e)); end
code[e_, v_] := N[(e * N[(v - N[(v * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v - v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6450.0
Applied rewrites50.0%
Taylor expanded in e around 0
Applied rewrites49.3%
Taylor expanded in e around 0
Applied rewrites49.7%
Final simplification49.7%
(FPCore (e v) :precision binary64 (* v e))
double code(double e, double v) {
return v * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * e
end function
public static double code(double e, double v) {
return v * e;
}
def code(e, v): return v * e
function code(e, v) return Float64(v * e) end
function tmp = code(e, v) tmp = v * e; end
code[e_, v_] := N[(v * e), $MachinePrecision]
\begin{array}{l}
\\
v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f6450.0
Applied rewrites50.0%
Taylor expanded in e around 0
Applied rewrites49.3%
Final simplification49.3%
herbie shell --seed 2024219
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))