
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (/ (- z t) (/ y x))))
double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) / (y / x))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
def code(x, y, z, t): return t + ((z - t) / (y / x))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) / Float64(y / x))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) / (y / x)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{z - t}{\frac{y}{x}}
\end{array}
Initial program 98.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.1
Applied rewrites98.1%
Final simplification98.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* (- z t) x) y)))
(if (<= (/ x y) -100000.0)
t_1
(if (<= (/ x y) 0.02) (+ t (/ (* z x) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -100000.0) {
tmp = t_1;
} else if ((x / y) <= 0.02) {
tmp = t + ((z * x) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) * x) / y
if ((x / y) <= (-100000.0d0)) then
tmp = t_1
else if ((x / y) <= 0.02d0) then
tmp = t + ((z * x) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -100000.0) {
tmp = t_1;
} else if ((x / y) <= 0.02) {
tmp = t + ((z * x) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((z - t) * x) / y tmp = 0 if (x / y) <= -100000.0: tmp = t_1 elif (x / y) <= 0.02: tmp = t + ((z * x) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - t) * x) / y) tmp = 0.0 if (Float64(x / y) <= -100000.0) tmp = t_1; elseif (Float64(x / y) <= 0.02) tmp = Float64(t + Float64(Float64(z * x) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((z - t) * x) / y; tmp = 0.0; if ((x / y) <= -100000.0) tmp = t_1; elseif ((x / y) <= 0.02) tmp = t + ((z * x) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -100000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.02], N[(t + N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -100000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.02:\\
\;\;\;\;t + \frac{z \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e5 or 0.0200000000000000004 < (/.f64 x y) Initial program 97.6%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6493.9
Applied rewrites93.9%
if -1e5 < (/.f64 x y) < 0.0200000000000000004Initial program 98.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6496.3
Applied rewrites96.3%
Final simplification95.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* (- z t) x) y)))
(if (<= (/ x y) -400000000000.0)
t_1
(if (<= (/ x y) 500000.0) (- t (/ (* t x) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -400000000000.0) {
tmp = t_1;
} else if ((x / y) <= 500000.0) {
tmp = t - ((t * x) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) * x) / y
if ((x / y) <= (-400000000000.0d0)) then
tmp = t_1
else if ((x / y) <= 500000.0d0) then
tmp = t - ((t * x) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -400000000000.0) {
tmp = t_1;
} else if ((x / y) <= 500000.0) {
tmp = t - ((t * x) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((z - t) * x) / y tmp = 0 if (x / y) <= -400000000000.0: tmp = t_1 elif (x / y) <= 500000.0: tmp = t - ((t * x) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - t) * x) / y) tmp = 0.0 if (Float64(x / y) <= -400000000000.0) tmp = t_1; elseif (Float64(x / y) <= 500000.0) tmp = Float64(t - Float64(Float64(t * x) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((z - t) * x) / y; tmp = 0.0; if ((x / y) <= -400000000000.0) tmp = t_1; elseif ((x / y) <= 500000.0) tmp = t - ((t * x) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -400000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 500000.0], N[(t - N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -400000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 500000:\\
\;\;\;\;t - \frac{t \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -4e11 or 5e5 < (/.f64 x y) Initial program 97.6%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6495.3
Applied rewrites95.3%
if -4e11 < (/.f64 x y) < 5e5Initial program 98.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6471.0
Applied rewrites71.0%
Final simplification82.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- t (/ (* t x) y)))) (if (<= t -4.4e-19) t_1 (if (<= t 2.55e-67) (* z (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = t - ((t * x) / y);
double tmp;
if (t <= -4.4e-19) {
tmp = t_1;
} else if (t <= 2.55e-67) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t - ((t * x) / y)
if (t <= (-4.4d-19)) then
tmp = t_1
else if (t <= 2.55d-67) then
tmp = z * (x / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t - ((t * x) / y);
double tmp;
if (t <= -4.4e-19) {
tmp = t_1;
} else if (t <= 2.55e-67) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = t - ((t * x) / y) tmp = 0 if t <= -4.4e-19: tmp = t_1 elif t <= 2.55e-67: tmp = z * (x / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(t - Float64(Float64(t * x) / y)) tmp = 0.0 if (t <= -4.4e-19) tmp = t_1; elseif (t <= 2.55e-67) tmp = Float64(z * Float64(x / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t - ((t * x) / y); tmp = 0.0; if (t <= -4.4e-19) tmp = t_1; elseif (t <= 2.55e-67) tmp = z * (x / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t - N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.4e-19], t$95$1, If[LessEqual[t, 2.55e-67], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{t \cdot x}{y}\\
\mathbf{if}\;t \leq -4.4 \cdot 10^{-19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.55 \cdot 10^{-67}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.3999999999999997e-19 or 2.54999999999999991e-67 < t Initial program 99.9%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6487.1
Applied rewrites87.1%
if -4.3999999999999997e-19 < t < 2.54999999999999991e-67Initial program 95.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6462.7
Applied rewrites62.7%
Applied rewrites65.9%
Final simplification78.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) (- t)))) (if (<= t -90000000000000.0) t_1 (if (<= t 5e-36) (* z (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * -t;
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * -t
if (t <= (-90000000000000.0d0)) then
tmp = t_1
else if (t <= 5d-36) then
tmp = z * (x / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * -t;
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * -t tmp = 0 if t <= -90000000000000.0: tmp = t_1 elif t <= 5e-36: tmp = z * (x / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(-t)) tmp = 0.0 if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = Float64(z * Float64(x / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * -t; tmp = 0.0; if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = z * (x / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]}, If[LessEqual[t, -90000000000000.0], t$95$1, If[LessEqual[t, 5e-36], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(-t\right)\\
\mathbf{if}\;t \leq -90000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-36}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -9e13 or 5.00000000000000004e-36 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6454.3
Applied rewrites54.3%
Taylor expanded in z around 0
Applied rewrites48.1%
Applied rewrites49.5%
if -9e13 < t < 5.00000000000000004e-36Initial program 95.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6461.2
Applied rewrites61.2%
Applied rewrites64.1%
Final simplification56.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* x (- t)) y))) (if (<= t -90000000000000.0) t_1 (if (<= t 5e-36) (* z (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * -t) / y;
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * -t) / y
if (t <= (-90000000000000.0d0)) then
tmp = t_1
else if (t <= 5d-36) then
tmp = z * (x / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * -t) / y;
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * -t) / y tmp = 0 if t <= -90000000000000.0: tmp = t_1 elif t <= 5e-36: tmp = z * (x / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * Float64(-t)) / y) tmp = 0.0 if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = Float64(z * Float64(x / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * -t) / y; tmp = 0.0; if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = z * (x / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t, -90000000000000.0], t$95$1, If[LessEqual[t, 5e-36], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot \left(-t\right)}{y}\\
\mathbf{if}\;t \leq -90000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-36}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -9e13 or 5.00000000000000004e-36 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6454.3
Applied rewrites54.3%
Taylor expanded in z around 0
Applied rewrites48.1%
if -9e13 < t < 5.00000000000000004e-36Initial program 95.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6461.2
Applied rewrites61.2%
Applied rewrites64.1%
Final simplification55.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ (- t) y)))) (if (<= t -90000000000000.0) t_1 (if (<= t 5e-36) (* z (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (-t / y);
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (-t / y)
if (t <= (-90000000000000.0d0)) then
tmp = t_1
else if (t <= 5d-36) then
tmp = z * (x / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (-t / y);
double tmp;
if (t <= -90000000000000.0) {
tmp = t_1;
} else if (t <= 5e-36) {
tmp = z * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (-t / y) tmp = 0 if t <= -90000000000000.0: tmp = t_1 elif t <= 5e-36: tmp = z * (x / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(-t) / y)) tmp = 0.0 if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = Float64(z * Float64(x / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (-t / y); tmp = 0.0; if (t <= -90000000000000.0) tmp = t_1; elseif (t <= 5e-36) tmp = z * (x / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[((-t) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -90000000000000.0], t$95$1, If[LessEqual[t, 5e-36], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{-t}{y}\\
\mathbf{if}\;t \leq -90000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-36}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -9e13 or 5.00000000000000004e-36 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6454.3
Applied rewrites54.3%
Taylor expanded in z around 0
Applied rewrites48.1%
Applied rewrites45.5%
if -9e13 < t < 5.00000000000000004e-36Initial program 95.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6461.2
Applied rewrites61.2%
Applied rewrites64.1%
Final simplification53.8%
(FPCore (x y z t) :precision binary64 (+ t (* (- z t) (/ x y))))
double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) * (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
def code(x, y, z, t): return t + ((z - t) * (x / y))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) * Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) * (x / y)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(z - t\right) \cdot \frac{x}{y}
\end{array}
Initial program 98.0%
Final simplification98.0%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 98.0%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.0
Applied rewrites98.0%
(FPCore (x y z t) :precision binary64 (* z (/ x y)))
double code(double x, double y, double z, double t) {
return z * (x / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * (x / y)
end function
public static double code(double x, double y, double z, double t) {
return z * (x / y);
}
def code(x, y, z, t): return z * (x / y)
function code(x, y, z, t) return Float64(z * Float64(x / y)) end
function tmp = code(x, y, z, t) tmp = z * (x / y); end
code[x_, y_, z_, t_] := N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{x}{y}
\end{array}
Initial program 98.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6437.7
Applied rewrites37.7%
Applied rewrites40.8%
Final simplification40.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))