Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1

Percentage Accurate: 97.4% → 97.0%
Time: 10.4s
Alternatives: 17
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 17 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Alternative 1: 97.0% accurate, 0.7× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_m \leq 40000:\\ \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z - y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{\frac{z - y}{t\_m}}\\ \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (*
  t_s
  (if (<= t_m 40000.0)
    (/ (* t_m (- x y)) (- z y))
    (/ (- x y) (/ (- z y) t_m)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double tmp;
	if (t_m <= 40000.0) {
		tmp = (t_m * (x - y)) / (z - y);
	} else {
		tmp = (x - y) / ((z - y) / t_m);
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if (t_m <= 40000.0d0) then
        tmp = (t_m * (x - y)) / (z - y)
    else
        tmp = (x - y) / ((z - y) / t_m)
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double tmp;
	if (t_m <= 40000.0) {
		tmp = (t_m * (x - y)) / (z - y);
	} else {
		tmp = (x - y) / ((z - y) / t_m);
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	tmp = 0
	if t_m <= 40000.0:
		tmp = (t_m * (x - y)) / (z - y)
	else:
		tmp = (x - y) / ((z - y) / t_m)
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	tmp = 0.0
	if (t_m <= 40000.0)
		tmp = Float64(Float64(t_m * Float64(x - y)) / Float64(z - y));
	else
		tmp = Float64(Float64(x - y) / Float64(Float64(z - y) / t_m));
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	tmp = 0.0;
	if (t_m <= 40000.0)
		tmp = (t_m * (x - y)) / (z - y);
	else
		tmp = (x - y) / ((z - y) / t_m);
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 40000.0], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 40000:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z - y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{z - y}{t\_m}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 4e4

    1. Initial program 95.9%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
      3. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
      5. lower-*.f6489.1

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z - y} \]
    4. Applied rewrites89.1%

      \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]

    if 4e4 < t

    1. Initial program 98.2%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. lower-/.f6498.2

        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
    4. Applied rewrites98.2%

      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      2. lift-/.f64N/A

        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
      3. associate-/r/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
      5. clear-numN/A

        \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{1}{\frac{z - y}{t}}} \]
      6. un-div-invN/A

        \[\leadsto \color{blue}{\frac{x - y}{\frac{z - y}{t}}} \]
      7. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{\frac{z - y}{t}}} \]
      8. lower-/.f6499.7

        \[\leadsto \frac{x - y}{\color{blue}{\frac{z - y}{t}}} \]
    6. Applied rewrites99.7%

      \[\leadsto \color{blue}{\frac{x - y}{\frac{z - y}{t}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification91.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 40000:\\ \;\;\;\;\frac{t \cdot \left(x - y\right)}{z - y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{\frac{z - y}{t}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 93.8% accurate, 0.2× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := t\_m \cdot \frac{x}{z - y}\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -0.0002:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+192}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t\_m}{z - y}\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* t_m (/ x (- z y)))) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -0.0002)
      t_2
      (if (<= t_3 0.4)
        (* (- x y) (/ t_m z))
        (if (<= t_3 2.0)
          (fma t_m (/ z y) t_m)
          (if (<= t_3 2e+192) t_2 (* x (/ t_m (- z y))))))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = t_m * (x / (z - y));
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -0.0002) {
		tmp = t_2;
	} else if (t_3 <= 0.4) {
		tmp = (x - y) * (t_m / z);
	} else if (t_3 <= 2.0) {
		tmp = fma(t_m, (z / y), t_m);
	} else if (t_3 <= 2e+192) {
		tmp = t_2;
	} else {
		tmp = x * (t_m / (z - y));
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(t_m * Float64(x / Float64(z - y)))
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -0.0002)
		tmp = t_2;
	elseif (t_3 <= 0.4)
		tmp = Float64(Float64(x - y) * Float64(t_m / z));
	elseif (t_3 <= 2.0)
		tmp = fma(t_m, Float64(z / y), t_m);
	elseif (t_3 <= 2e+192)
		tmp = t_2;
	else
		tmp = Float64(x * Float64(t_m / Float64(z - y)));
	end
	return Float64(t_s * tmp)
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.0002], t$95$2, If[LessEqual[t$95$3, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 2e+192], t$95$2, N[(x * N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := t\_m \cdot \frac{x}{z - y}\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -0.0002:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 0.4:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\

\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\

\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+192}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t\_m}{z - y}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.00000000000000008e192

    1. Initial program 98.1%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. lower-/.f6498.1

        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
    4. Applied rewrites98.1%

      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
    5. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    6. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
      3. lower--.f6488.1

        \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
    7. Applied rewrites88.1%

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    8. Step-by-step derivation
      1. Applied rewrites83.4%

        \[\leadsto \frac{x}{\color{blue}{\frac{z - y}{t}}} \]
      2. Step-by-step derivation
        1. Applied rewrites95.5%

          \[\leadsto \frac{x}{z - y} \cdot \color{blue}{t} \]

        if -2.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

        1. Initial program 96.0%

          \[\frac{x - y}{z - y} \cdot t \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
          4. lower--.f64N/A

            \[\leadsto \color{blue}{\left(x - y\right)} \cdot \frac{t}{z} \]
          5. lower-/.f6492.5

            \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{t}{z}} \]
        5. Applied rewrites92.5%

          \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]

        if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \cdot t \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
        4. Step-by-step derivation
          1. associate--l+N/A

            \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
          2. distribute-lft-out--N/A

            \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
          3. div-subN/A

            \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
          4. +-commutativeN/A

            \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
          5. mul-1-negN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
          6. distribute-lft-out--N/A

            \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
          7. associate-/l*N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
          8. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
          9. mul-1-negN/A

            \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
          10. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
        6. Taylor expanded in z around inf

          \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
        7. Step-by-step derivation
          1. Applied rewrites99.8%

            \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

          if 2.00000000000000008e192 < (/.f64 (-.f64 x y) (-.f64 z y))

          1. Initial program 80.8%

            \[\frac{x - y}{z - y} \cdot t \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-*.f64N/A

              \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
            3. lift-/.f64N/A

              \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
            4. clear-numN/A

              \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
            5. un-div-invN/A

              \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
            6. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
            7. lower-/.f6483.4

              \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
          4. Applied rewrites83.4%

            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
          5. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
          6. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
            2. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
            3. lower--.f6499.8

              \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
          7. Applied rewrites99.8%

            \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
          8. Step-by-step derivation
            1. Applied rewrites99.8%

              \[\leadsto \frac{t}{z - y} \cdot \color{blue}{x} \]
          9. Recombined 4 regimes into one program.
          10. Final simplification96.5%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -0.0002:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2 \cdot 10^{+192}:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t}{z - y}\\ \end{array} \]
          11. Add Preprocessing

          Alternative 3: 95.1% accurate, 0.3× speedup?

          \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -50:\\ \;\;\;\;t\_m \cdot \frac{x}{z - y}\\ \mathbf{elif}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x - y}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z - y}\\ \end{array} \end{array} \end{array} \]
          t\_m = (fabs.f64 t)
          t\_s = (copysign.f64 #s(literal 1 binary64) t)
          (FPCore (t_s x y z t_m)
           :precision binary64
           (let* ((t_2 (/ (- x y) (- z y))))
             (*
              t_s
              (if (<= t_2 -50.0)
                (* t_m (/ x (- z y)))
                (if (<= t_2 0.4)
                  (* t_m (/ (- x y) z))
                  (if (<= t_2 20.0)
                    (fma t_m (/ (- z x) y) t_m)
                    (/ (* t_m x) (- z y))))))))
          t\_m = fabs(t);
          t\_s = copysign(1.0, t);
          double code(double t_s, double x, double y, double z, double t_m) {
          	double t_2 = (x - y) / (z - y);
          	double tmp;
          	if (t_2 <= -50.0) {
          		tmp = t_m * (x / (z - y));
          	} else if (t_2 <= 0.4) {
          		tmp = t_m * ((x - y) / z);
          	} else if (t_2 <= 20.0) {
          		tmp = fma(t_m, ((z - x) / y), t_m);
          	} else {
          		tmp = (t_m * x) / (z - y);
          	}
          	return t_s * tmp;
          }
          
          t\_m = abs(t)
          t\_s = copysign(1.0, t)
          function code(t_s, x, y, z, t_m)
          	t_2 = Float64(Float64(x - y) / Float64(z - y))
          	tmp = 0.0
          	if (t_2 <= -50.0)
          		tmp = Float64(t_m * Float64(x / Float64(z - y)));
          	elseif (t_2 <= 0.4)
          		tmp = Float64(t_m * Float64(Float64(x - y) / z));
          	elseif (t_2 <= 20.0)
          		tmp = fma(t_m, Float64(Float64(z - x) / y), t_m);
          	else
          		tmp = Float64(Float64(t_m * x) / Float64(z - y));
          	end
          	return Float64(t_s * tmp)
          end
          
          t\_m = N[Abs[t], $MachinePrecision]
          t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -50.0], N[(t$95$m * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
          
          \begin{array}{l}
          t\_m = \left|t\right|
          \\
          t\_s = \mathsf{copysign}\left(1, t\right)
          
          \\
          \begin{array}{l}
          t_2 := \frac{x - y}{z - y}\\
          t\_s \cdot \begin{array}{l}
          \mathbf{if}\;t\_2 \leq -50:\\
          \;\;\;\;t\_m \cdot \frac{x}{z - y}\\
          
          \mathbf{elif}\;t\_2 \leq 0.4:\\
          \;\;\;\;t\_m \cdot \frac{x - y}{z}\\
          
          \mathbf{elif}\;t\_2 \leq 20:\\
          \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{t\_m \cdot x}{z - y}\\
          
          
          \end{array}
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -50

            1. Initial program 96.7%

              \[\frac{x - y}{z - y} \cdot t \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-*.f64N/A

                \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
              3. lift-/.f64N/A

                \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
              4. clear-numN/A

                \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
              5. un-div-invN/A

                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
              6. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
              7. lower-/.f6496.6

                \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
            4. Applied rewrites96.6%

              \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
            5. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
            6. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
              2. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
              3. lower--.f6486.1

                \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
            7. Applied rewrites86.1%

              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
            8. Step-by-step derivation
              1. Applied rewrites85.2%

                \[\leadsto \frac{x}{\color{blue}{\frac{z - y}{t}}} \]
              2. Step-by-step derivation
                1. Applied rewrites94.4%

                  \[\leadsto \frac{x}{z - y} \cdot \color{blue}{t} \]

                if -50 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                1. Initial program 96.1%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                  2. lower--.f6493.9

                    \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
                5. Applied rewrites93.9%

                  \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

                if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                1. Initial program 100.0%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                4. Step-by-step derivation
                  1. associate--l+N/A

                    \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                  2. distribute-lft-out--N/A

                    \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                  3. div-subN/A

                    \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                  4. +-commutativeN/A

                    \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                  5. mul-1-negN/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                  6. distribute-lft-out--N/A

                    \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                  7. associate-/l*N/A

                    \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                  8. distribute-rgt-neg-inN/A

                    \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                  9. mul-1-negN/A

                    \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                  10. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                5. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]

                if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                1. Initial program 91.1%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                  3. lift-/.f64N/A

                    \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                  4. clear-numN/A

                    \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                  5. un-div-invN/A

                    \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                  6. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                  7. lower-/.f6492.4

                    \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                4. Applied rewrites92.4%

                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                5. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                6. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                  3. lower--.f6495.4

                    \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                7. Applied rewrites95.4%

                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
              3. Recombined 4 regimes into one program.
              4. Final simplification96.5%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -50:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x - y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z - y}\\ \end{array} \]
              5. Add Preprocessing

              Alternative 4: 94.8% accurate, 0.3× speedup?

              \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -50:\\ \;\;\;\;t\_m \cdot \frac{x}{z - y}\\ \mathbf{elif}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x - y}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;t\_m \cdot \left(1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z - y}\\ \end{array} \end{array} \end{array} \]
              t\_m = (fabs.f64 t)
              t\_s = (copysign.f64 #s(literal 1 binary64) t)
              (FPCore (t_s x y z t_m)
               :precision binary64
               (let* ((t_2 (/ (- x y) (- z y))))
                 (*
                  t_s
                  (if (<= t_2 -50.0)
                    (* t_m (/ x (- z y)))
                    (if (<= t_2 0.4)
                      (* t_m (/ (- x y) z))
                      (if (<= t_2 20.0) (* t_m (- 1.0 (/ x y))) (/ (* t_m x) (- z y))))))))
              t\_m = fabs(t);
              t\_s = copysign(1.0, t);
              double code(double t_s, double x, double y, double z, double t_m) {
              	double t_2 = (x - y) / (z - y);
              	double tmp;
              	if (t_2 <= -50.0) {
              		tmp = t_m * (x / (z - y));
              	} else if (t_2 <= 0.4) {
              		tmp = t_m * ((x - y) / z);
              	} else if (t_2 <= 20.0) {
              		tmp = t_m * (1.0 - (x / y));
              	} else {
              		tmp = (t_m * x) / (z - y);
              	}
              	return t_s * tmp;
              }
              
              t\_m = abs(t)
              t\_s = copysign(1.0d0, t)
              real(8) function code(t_s, x, y, z, t_m)
                  real(8), intent (in) :: t_s
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t_m
                  real(8) :: t_2
                  real(8) :: tmp
                  t_2 = (x - y) / (z - y)
                  if (t_2 <= (-50.0d0)) then
                      tmp = t_m * (x / (z - y))
                  else if (t_2 <= 0.4d0) then
                      tmp = t_m * ((x - y) / z)
                  else if (t_2 <= 20.0d0) then
                      tmp = t_m * (1.0d0 - (x / y))
                  else
                      tmp = (t_m * x) / (z - y)
                  end if
                  code = t_s * tmp
              end function
              
              t\_m = Math.abs(t);
              t\_s = Math.copySign(1.0, t);
              public static double code(double t_s, double x, double y, double z, double t_m) {
              	double t_2 = (x - y) / (z - y);
              	double tmp;
              	if (t_2 <= -50.0) {
              		tmp = t_m * (x / (z - y));
              	} else if (t_2 <= 0.4) {
              		tmp = t_m * ((x - y) / z);
              	} else if (t_2 <= 20.0) {
              		tmp = t_m * (1.0 - (x / y));
              	} else {
              		tmp = (t_m * x) / (z - y);
              	}
              	return t_s * tmp;
              }
              
              t\_m = math.fabs(t)
              t\_s = math.copysign(1.0, t)
              def code(t_s, x, y, z, t_m):
              	t_2 = (x - y) / (z - y)
              	tmp = 0
              	if t_2 <= -50.0:
              		tmp = t_m * (x / (z - y))
              	elif t_2 <= 0.4:
              		tmp = t_m * ((x - y) / z)
              	elif t_2 <= 20.0:
              		tmp = t_m * (1.0 - (x / y))
              	else:
              		tmp = (t_m * x) / (z - y)
              	return t_s * tmp
              
              t\_m = abs(t)
              t\_s = copysign(1.0, t)
              function code(t_s, x, y, z, t_m)
              	t_2 = Float64(Float64(x - y) / Float64(z - y))
              	tmp = 0.0
              	if (t_2 <= -50.0)
              		tmp = Float64(t_m * Float64(x / Float64(z - y)));
              	elseif (t_2 <= 0.4)
              		tmp = Float64(t_m * Float64(Float64(x - y) / z));
              	elseif (t_2 <= 20.0)
              		tmp = Float64(t_m * Float64(1.0 - Float64(x / y)));
              	else
              		tmp = Float64(Float64(t_m * x) / Float64(z - y));
              	end
              	return Float64(t_s * tmp)
              end
              
              t\_m = abs(t);
              t\_s = sign(t) * abs(1.0);
              function tmp_2 = code(t_s, x, y, z, t_m)
              	t_2 = (x - y) / (z - y);
              	tmp = 0.0;
              	if (t_2 <= -50.0)
              		tmp = t_m * (x / (z - y));
              	elseif (t_2 <= 0.4)
              		tmp = t_m * ((x - y) / z);
              	elseif (t_2 <= 20.0)
              		tmp = t_m * (1.0 - (x / y));
              	else
              		tmp = (t_m * x) / (z - y);
              	end
              	tmp_2 = t_s * tmp;
              end
              
              t\_m = N[Abs[t], $MachinePrecision]
              t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -50.0], N[(t$95$m * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
              
              \begin{array}{l}
              t\_m = \left|t\right|
              \\
              t\_s = \mathsf{copysign}\left(1, t\right)
              
              \\
              \begin{array}{l}
              t_2 := \frac{x - y}{z - y}\\
              t\_s \cdot \begin{array}{l}
              \mathbf{if}\;t\_2 \leq -50:\\
              \;\;\;\;t\_m \cdot \frac{x}{z - y}\\
              
              \mathbf{elif}\;t\_2 \leq 0.4:\\
              \;\;\;\;t\_m \cdot \frac{x - y}{z}\\
              
              \mathbf{elif}\;t\_2 \leq 20:\\
              \;\;\;\;t\_m \cdot \left(1 - \frac{x}{y}\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{t\_m \cdot x}{z - y}\\
              
              
              \end{array}
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 4 regimes
              2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -50

                1. Initial program 96.7%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                  3. lift-/.f64N/A

                    \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                  4. clear-numN/A

                    \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                  5. un-div-invN/A

                    \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                  6. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                  7. lower-/.f6496.6

                    \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                4. Applied rewrites96.6%

                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                5. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                6. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                  3. lower--.f6486.1

                    \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                7. Applied rewrites86.1%

                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                8. Step-by-step derivation
                  1. Applied rewrites85.2%

                    \[\leadsto \frac{x}{\color{blue}{\frac{z - y}{t}}} \]
                  2. Step-by-step derivation
                    1. Applied rewrites94.4%

                      \[\leadsto \frac{x}{z - y} \cdot \color{blue}{t} \]

                    if -50 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                    1. Initial program 96.1%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                      2. lower--.f6493.9

                        \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
                    5. Applied rewrites93.9%

                      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

                    if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                    1. Initial program 100.0%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\left(-1 \cdot \frac{x - y}{y}\right)} \cdot t \]
                    4. Step-by-step derivation
                      1. div-subN/A

                        \[\leadsto \left(-1 \cdot \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)}\right) \cdot t \]
                      2. sub-negN/A

                        \[\leadsto \left(-1 \cdot \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)}\right) \cdot t \]
                      3. *-inversesN/A

                        \[\leadsto \left(-1 \cdot \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right)\right) \cdot t \]
                      4. metadata-evalN/A

                        \[\leadsto \left(-1 \cdot \left(\frac{x}{y} + \color{blue}{-1}\right)\right) \cdot t \]
                      5. distribute-lft-inN/A

                        \[\leadsto \color{blue}{\left(-1 \cdot \frac{x}{y} + -1 \cdot -1\right)} \cdot t \]
                      6. metadata-evalN/A

                        \[\leadsto \left(-1 \cdot \frac{x}{y} + \color{blue}{1}\right) \cdot t \]
                      7. +-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right)} \cdot t \]
                      8. mul-1-negN/A

                        \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)}\right) \cdot t \]
                      9. unsub-negN/A

                        \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
                      10. lower--.f64N/A

                        \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
                      11. lower-/.f6499.1

                        \[\leadsto \left(1 - \color{blue}{\frac{x}{y}}\right) \cdot t \]
                    5. Applied rewrites99.1%

                      \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]

                    if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                    1. Initial program 91.1%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                      3. lift-/.f64N/A

                        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                      4. clear-numN/A

                        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                      5. un-div-invN/A

                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                      6. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                      7. lower-/.f6492.4

                        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                    4. Applied rewrites92.4%

                      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                    5. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                    6. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                      3. lower--.f6495.4

                        \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                    7. Applied rewrites95.4%

                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                  3. Recombined 4 regimes into one program.
                  4. Final simplification96.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -50:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x - y}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z - y}\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 5: 92.6% accurate, 0.3× speedup?

                  \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -0.0002:\\ \;\;\;\;t\_m \cdot \frac{x}{z - y}\\ \mathbf{elif}\;t\_2 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;t\_m \cdot \left(1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z - y}\\ \end{array} \end{array} \end{array} \]
                  t\_m = (fabs.f64 t)
                  t\_s = (copysign.f64 #s(literal 1 binary64) t)
                  (FPCore (t_s x y z t_m)
                   :precision binary64
                   (let* ((t_2 (/ (- x y) (- z y))))
                     (*
                      t_s
                      (if (<= t_2 -0.0002)
                        (* t_m (/ x (- z y)))
                        (if (<= t_2 0.4)
                          (* (- x y) (/ t_m z))
                          (if (<= t_2 20.0) (* t_m (- 1.0 (/ x y))) (/ (* t_m x) (- z y))))))))
                  t\_m = fabs(t);
                  t\_s = copysign(1.0, t);
                  double code(double t_s, double x, double y, double z, double t_m) {
                  	double t_2 = (x - y) / (z - y);
                  	double tmp;
                  	if (t_2 <= -0.0002) {
                  		tmp = t_m * (x / (z - y));
                  	} else if (t_2 <= 0.4) {
                  		tmp = (x - y) * (t_m / z);
                  	} else if (t_2 <= 20.0) {
                  		tmp = t_m * (1.0 - (x / y));
                  	} else {
                  		tmp = (t_m * x) / (z - y);
                  	}
                  	return t_s * tmp;
                  }
                  
                  t\_m = abs(t)
                  t\_s = copysign(1.0d0, t)
                  real(8) function code(t_s, x, y, z, t_m)
                      real(8), intent (in) :: t_s
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t_m
                      real(8) :: t_2
                      real(8) :: tmp
                      t_2 = (x - y) / (z - y)
                      if (t_2 <= (-0.0002d0)) then
                          tmp = t_m * (x / (z - y))
                      else if (t_2 <= 0.4d0) then
                          tmp = (x - y) * (t_m / z)
                      else if (t_2 <= 20.0d0) then
                          tmp = t_m * (1.0d0 - (x / y))
                      else
                          tmp = (t_m * x) / (z - y)
                      end if
                      code = t_s * tmp
                  end function
                  
                  t\_m = Math.abs(t);
                  t\_s = Math.copySign(1.0, t);
                  public static double code(double t_s, double x, double y, double z, double t_m) {
                  	double t_2 = (x - y) / (z - y);
                  	double tmp;
                  	if (t_2 <= -0.0002) {
                  		tmp = t_m * (x / (z - y));
                  	} else if (t_2 <= 0.4) {
                  		tmp = (x - y) * (t_m / z);
                  	} else if (t_2 <= 20.0) {
                  		tmp = t_m * (1.0 - (x / y));
                  	} else {
                  		tmp = (t_m * x) / (z - y);
                  	}
                  	return t_s * tmp;
                  }
                  
                  t\_m = math.fabs(t)
                  t\_s = math.copysign(1.0, t)
                  def code(t_s, x, y, z, t_m):
                  	t_2 = (x - y) / (z - y)
                  	tmp = 0
                  	if t_2 <= -0.0002:
                  		tmp = t_m * (x / (z - y))
                  	elif t_2 <= 0.4:
                  		tmp = (x - y) * (t_m / z)
                  	elif t_2 <= 20.0:
                  		tmp = t_m * (1.0 - (x / y))
                  	else:
                  		tmp = (t_m * x) / (z - y)
                  	return t_s * tmp
                  
                  t\_m = abs(t)
                  t\_s = copysign(1.0, t)
                  function code(t_s, x, y, z, t_m)
                  	t_2 = Float64(Float64(x - y) / Float64(z - y))
                  	tmp = 0.0
                  	if (t_2 <= -0.0002)
                  		tmp = Float64(t_m * Float64(x / Float64(z - y)));
                  	elseif (t_2 <= 0.4)
                  		tmp = Float64(Float64(x - y) * Float64(t_m / z));
                  	elseif (t_2 <= 20.0)
                  		tmp = Float64(t_m * Float64(1.0 - Float64(x / y)));
                  	else
                  		tmp = Float64(Float64(t_m * x) / Float64(z - y));
                  	end
                  	return Float64(t_s * tmp)
                  end
                  
                  t\_m = abs(t);
                  t\_s = sign(t) * abs(1.0);
                  function tmp_2 = code(t_s, x, y, z, t_m)
                  	t_2 = (x - y) / (z - y);
                  	tmp = 0.0;
                  	if (t_2 <= -0.0002)
                  		tmp = t_m * (x / (z - y));
                  	elseif (t_2 <= 0.4)
                  		tmp = (x - y) * (t_m / z);
                  	elseif (t_2 <= 20.0)
                  		tmp = t_m * (1.0 - (x / y));
                  	else
                  		tmp = (t_m * x) / (z - y);
                  	end
                  	tmp_2 = t_s * tmp;
                  end
                  
                  t\_m = N[Abs[t], $MachinePrecision]
                  t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -0.0002], N[(t$95$m * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
                  
                  \begin{array}{l}
                  t\_m = \left|t\right|
                  \\
                  t\_s = \mathsf{copysign}\left(1, t\right)
                  
                  \\
                  \begin{array}{l}
                  t_2 := \frac{x - y}{z - y}\\
                  t\_s \cdot \begin{array}{l}
                  \mathbf{if}\;t\_2 \leq -0.0002:\\
                  \;\;\;\;t\_m \cdot \frac{x}{z - y}\\
                  
                  \mathbf{elif}\;t\_2 \leq 0.4:\\
                  \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\
                  
                  \mathbf{elif}\;t\_2 \leq 20:\\
                  \;\;\;\;t\_m \cdot \left(1 - \frac{x}{y}\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{t\_m \cdot x}{z - y}\\
                  
                  
                  \end{array}
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 4 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-4

                    1. Initial program 96.8%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                      3. lift-/.f64N/A

                        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                      4. clear-numN/A

                        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                      5. un-div-invN/A

                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                      6. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                      7. lower-/.f6496.6

                        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                    4. Applied rewrites96.6%

                      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                    5. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                    6. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                      3. lower--.f6486.4

                        \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                    7. Applied rewrites86.4%

                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                    8. Step-by-step derivation
                      1. Applied rewrites85.6%

                        \[\leadsto \frac{x}{\color{blue}{\frac{z - y}{t}}} \]
                      2. Step-by-step derivation
                        1. Applied rewrites94.6%

                          \[\leadsto \frac{x}{z - y} \cdot \color{blue}{t} \]

                        if -2.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                        1. Initial program 96.0%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                          2. associate-/l*N/A

                            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                          3. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                          4. lower--.f64N/A

                            \[\leadsto \color{blue}{\left(x - y\right)} \cdot \frac{t}{z} \]
                          5. lower-/.f6492.5

                            \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{t}{z}} \]
                        5. Applied rewrites92.5%

                          \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]

                        if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                        1. Initial program 100.0%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{\left(-1 \cdot \frac{x - y}{y}\right)} \cdot t \]
                        4. Step-by-step derivation
                          1. div-subN/A

                            \[\leadsto \left(-1 \cdot \color{blue}{\left(\frac{x}{y} - \frac{y}{y}\right)}\right) \cdot t \]
                          2. sub-negN/A

                            \[\leadsto \left(-1 \cdot \color{blue}{\left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{y}{y}\right)\right)\right)}\right) \cdot t \]
                          3. *-inversesN/A

                            \[\leadsto \left(-1 \cdot \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right)\right) \cdot t \]
                          4. metadata-evalN/A

                            \[\leadsto \left(-1 \cdot \left(\frac{x}{y} + \color{blue}{-1}\right)\right) \cdot t \]
                          5. distribute-lft-inN/A

                            \[\leadsto \color{blue}{\left(-1 \cdot \frac{x}{y} + -1 \cdot -1\right)} \cdot t \]
                          6. metadata-evalN/A

                            \[\leadsto \left(-1 \cdot \frac{x}{y} + \color{blue}{1}\right) \cdot t \]
                          7. +-commutativeN/A

                            \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right)} \cdot t \]
                          8. mul-1-negN/A

                            \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)}\right) \cdot t \]
                          9. unsub-negN/A

                            \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
                          10. lower--.f64N/A

                            \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
                          11. lower-/.f6499.1

                            \[\leadsto \left(1 - \color{blue}{\frac{x}{y}}\right) \cdot t \]
                        5. Applied rewrites99.1%

                          \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]

                        if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                        1. Initial program 91.1%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-*.f64N/A

                            \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                          2. *-commutativeN/A

                            \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                          3. lift-/.f64N/A

                            \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                          4. clear-numN/A

                            \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                          5. un-div-invN/A

                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                          6. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                          7. lower-/.f6492.4

                            \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                        4. Applied rewrites92.4%

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        5. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                        6. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                          2. lower-*.f64N/A

                            \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                          3. lower--.f6495.4

                            \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                        7. Applied rewrites95.4%

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      3. Recombined 4 regimes into one program.
                      4. Final simplification95.8%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -0.0002:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z - y}\\ \end{array} \]
                      5. Add Preprocessing

                      Alternative 6: 92.3% accurate, 0.3× speedup?

                      \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -0.0002:\\ \;\;\;\;t\_m \cdot \frac{x}{z - y}\\ \mathbf{elif}\;t\_2 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z - y}\\ \end{array} \end{array} \end{array} \]
                      t\_m = (fabs.f64 t)
                      t\_s = (copysign.f64 #s(literal 1 binary64) t)
                      (FPCore (t_s x y z t_m)
                       :precision binary64
                       (let* ((t_2 (/ (- x y) (- z y))))
                         (*
                          t_s
                          (if (<= t_2 -0.0002)
                            (* t_m (/ x (- z y)))
                            (if (<= t_2 0.4)
                              (* (- x y) (/ t_m z))
                              (if (<= t_2 2.0) (fma t_m (/ z y) t_m) (/ (* t_m x) (- z y))))))))
                      t\_m = fabs(t);
                      t\_s = copysign(1.0, t);
                      double code(double t_s, double x, double y, double z, double t_m) {
                      	double t_2 = (x - y) / (z - y);
                      	double tmp;
                      	if (t_2 <= -0.0002) {
                      		tmp = t_m * (x / (z - y));
                      	} else if (t_2 <= 0.4) {
                      		tmp = (x - y) * (t_m / z);
                      	} else if (t_2 <= 2.0) {
                      		tmp = fma(t_m, (z / y), t_m);
                      	} else {
                      		tmp = (t_m * x) / (z - y);
                      	}
                      	return t_s * tmp;
                      }
                      
                      t\_m = abs(t)
                      t\_s = copysign(1.0, t)
                      function code(t_s, x, y, z, t_m)
                      	t_2 = Float64(Float64(x - y) / Float64(z - y))
                      	tmp = 0.0
                      	if (t_2 <= -0.0002)
                      		tmp = Float64(t_m * Float64(x / Float64(z - y)));
                      	elseif (t_2 <= 0.4)
                      		tmp = Float64(Float64(x - y) * Float64(t_m / z));
                      	elseif (t_2 <= 2.0)
                      		tmp = fma(t_m, Float64(z / y), t_m);
                      	else
                      		tmp = Float64(Float64(t_m * x) / Float64(z - y));
                      	end
                      	return Float64(t_s * tmp)
                      end
                      
                      t\_m = N[Abs[t], $MachinePrecision]
                      t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                      code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -0.0002], N[(t$95$m * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
                      
                      \begin{array}{l}
                      t\_m = \left|t\right|
                      \\
                      t\_s = \mathsf{copysign}\left(1, t\right)
                      
                      \\
                      \begin{array}{l}
                      t_2 := \frac{x - y}{z - y}\\
                      t\_s \cdot \begin{array}{l}
                      \mathbf{if}\;t\_2 \leq -0.0002:\\
                      \;\;\;\;t\_m \cdot \frac{x}{z - y}\\
                      
                      \mathbf{elif}\;t\_2 \leq 0.4:\\
                      \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\
                      
                      \mathbf{elif}\;t\_2 \leq 2:\\
                      \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{t\_m \cdot x}{z - y}\\
                      
                      
                      \end{array}
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 4 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-4

                        1. Initial program 96.8%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-*.f64N/A

                            \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                          2. *-commutativeN/A

                            \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                          3. lift-/.f64N/A

                            \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                          4. clear-numN/A

                            \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                          5. un-div-invN/A

                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                          6. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                          7. lower-/.f6496.6

                            \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                        4. Applied rewrites96.6%

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        5. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                        6. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                          2. lower-*.f64N/A

                            \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                          3. lower--.f6486.4

                            \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                        7. Applied rewrites86.4%

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                        8. Step-by-step derivation
                          1. Applied rewrites85.6%

                            \[\leadsto \frac{x}{\color{blue}{\frac{z - y}{t}}} \]
                          2. Step-by-step derivation
                            1. Applied rewrites94.6%

                              \[\leadsto \frac{x}{z - y} \cdot \color{blue}{t} \]

                            if -2.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                            1. Initial program 96.0%

                              \[\frac{x - y}{z - y} \cdot t \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                              2. associate-/l*N/A

                                \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                              4. lower--.f64N/A

                                \[\leadsto \color{blue}{\left(x - y\right)} \cdot \frac{t}{z} \]
                              5. lower-/.f6492.5

                                \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{t}{z}} \]
                            5. Applied rewrites92.5%

                              \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]

                            if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                            1. Initial program 100.0%

                              \[\frac{x - y}{z - y} \cdot t \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                            4. Step-by-step derivation
                              1. associate--l+N/A

                                \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                              2. distribute-lft-out--N/A

                                \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                              3. div-subN/A

                                \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                              4. +-commutativeN/A

                                \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                              5. mul-1-negN/A

                                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                              6. distribute-lft-out--N/A

                                \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                              7. associate-/l*N/A

                                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                              8. distribute-rgt-neg-inN/A

                                \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                              9. mul-1-negN/A

                                \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                              10. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                            5. Applied rewrites100.0%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                            6. Taylor expanded in z around inf

                              \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                            7. Step-by-step derivation
                              1. Applied rewrites99.8%

                                \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                              if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                              1. Initial program 91.3%

                                \[\frac{x - y}{z - y} \cdot t \]
                              2. Add Preprocessing
                              3. Step-by-step derivation
                                1. lift-*.f64N/A

                                  \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                2. *-commutativeN/A

                                  \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                3. lift-/.f64N/A

                                  \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                4. clear-numN/A

                                  \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                5. un-div-invN/A

                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                6. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                7. lower-/.f6492.6

                                  \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                              4. Applied rewrites92.6%

                                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                              5. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                              6. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                3. lower--.f6494.1

                                  \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                              7. Applied rewrites94.1%

                                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                            8. Recombined 4 regimes into one program.
                            9. Final simplification95.7%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -0.0002:\\ \;\;\;\;t \cdot \frac{x}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z - y}\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 7: 91.3% accurate, 0.3× speedup?

                            \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := x \cdot \frac{t\_m}{z - y}\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -50:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\ \mathbf{elif}\;t\_3 \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
                            t\_m = (fabs.f64 t)
                            t\_s = (copysign.f64 #s(literal 1 binary64) t)
                            (FPCore (t_s x y z t_m)
                             :precision binary64
                             (let* ((t_2 (* x (/ t_m (- z y)))) (t_3 (/ (- x y) (- z y))))
                               (*
                                t_s
                                (if (<= t_3 -50.0)
                                  t_2
                                  (if (<= t_3 0.4)
                                    (* (- x y) (/ t_m z))
                                    (if (<= t_3 20.0) (fma t_m (/ z y) t_m) t_2))))))
                            t\_m = fabs(t);
                            t\_s = copysign(1.0, t);
                            double code(double t_s, double x, double y, double z, double t_m) {
                            	double t_2 = x * (t_m / (z - y));
                            	double t_3 = (x - y) / (z - y);
                            	double tmp;
                            	if (t_3 <= -50.0) {
                            		tmp = t_2;
                            	} else if (t_3 <= 0.4) {
                            		tmp = (x - y) * (t_m / z);
                            	} else if (t_3 <= 20.0) {
                            		tmp = fma(t_m, (z / y), t_m);
                            	} else {
                            		tmp = t_2;
                            	}
                            	return t_s * tmp;
                            }
                            
                            t\_m = abs(t)
                            t\_s = copysign(1.0, t)
                            function code(t_s, x, y, z, t_m)
                            	t_2 = Float64(x * Float64(t_m / Float64(z - y)))
                            	t_3 = Float64(Float64(x - y) / Float64(z - y))
                            	tmp = 0.0
                            	if (t_3 <= -50.0)
                            		tmp = t_2;
                            	elseif (t_3 <= 0.4)
                            		tmp = Float64(Float64(x - y) * Float64(t_m / z));
                            	elseif (t_3 <= 20.0)
                            		tmp = fma(t_m, Float64(z / y), t_m);
                            	else
                            		tmp = t_2;
                            	end
                            	return Float64(t_s * tmp)
                            end
                            
                            t\_m = N[Abs[t], $MachinePrecision]
                            t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                            code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(x * N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -50.0], t$95$2, If[LessEqual[t$95$3, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 20.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            t\_m = \left|t\right|
                            \\
                            t\_s = \mathsf{copysign}\left(1, t\right)
                            
                            \\
                            \begin{array}{l}
                            t_2 := x \cdot \frac{t\_m}{z - y}\\
                            t_3 := \frac{x - y}{z - y}\\
                            t\_s \cdot \begin{array}{l}
                            \mathbf{if}\;t\_3 \leq -50:\\
                            \;\;\;\;t\_2\\
                            
                            \mathbf{elif}\;t\_3 \leq 0.4:\\
                            \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\
                            
                            \mathbf{elif}\;t\_3 \leq 20:\\
                            \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_2\\
                            
                            
                            \end{array}
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -50 or 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                              1. Initial program 93.2%

                                \[\frac{x - y}{z - y} \cdot t \]
                              2. Add Preprocessing
                              3. Step-by-step derivation
                                1. lift-*.f64N/A

                                  \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                2. *-commutativeN/A

                                  \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                3. lift-/.f64N/A

                                  \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                4. clear-numN/A

                                  \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                5. un-div-invN/A

                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                6. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                7. lower-/.f6493.9

                                  \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                              4. Applied rewrites93.9%

                                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                              5. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                              6. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                2. lower-*.f64N/A

                                  \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                3. lower--.f6492.0

                                  \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                              7. Applied rewrites92.0%

                                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                              8. Step-by-step derivation
                                1. Applied rewrites87.9%

                                  \[\leadsto \frac{t}{z - y} \cdot \color{blue}{x} \]

                                if -50 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                1. Initial program 96.1%

                                  \[\frac{x - y}{z - y} \cdot t \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around inf

                                  \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                                  2. associate-/l*N/A

                                    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                                  3. lower-*.f64N/A

                                    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                                  4. lower--.f64N/A

                                    \[\leadsto \color{blue}{\left(x - y\right)} \cdot \frac{t}{z} \]
                                  5. lower-/.f6492.6

                                    \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{t}{z}} \]
                                5. Applied rewrites92.6%

                                  \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]

                                if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                1. Initial program 100.0%

                                  \[\frac{x - y}{z - y} \cdot t \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                4. Step-by-step derivation
                                  1. associate--l+N/A

                                    \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                  2. distribute-lft-out--N/A

                                    \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                  3. div-subN/A

                                    \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                  4. +-commutativeN/A

                                    \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                  5. mul-1-negN/A

                                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                  6. distribute-lft-out--N/A

                                    \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                  7. associate-/l*N/A

                                    \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                  8. distribute-rgt-neg-inN/A

                                    \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                  9. mul-1-negN/A

                                    \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                  10. lower-fma.f64N/A

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                5. Applied rewrites100.0%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                6. Taylor expanded in z around inf

                                  \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                7. Step-by-step derivation
                                  1. Applied rewrites98.9%

                                    \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                8. Recombined 3 regimes into one program.
                                9. Final simplification93.2%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -50:\\ \;\;\;\;x \cdot \frac{t}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t}{z - y}\\ \end{array} \]
                                10. Add Preprocessing

                                Alternative 8: 92.5% accurate, 0.3× speedup?

                                \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z - y}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z - y}\\ \end{array} \end{array} \end{array} \]
                                t\_m = (fabs.f64 t)
                                t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                (FPCore (t_s x y z t_m)
                                 :precision binary64
                                 (let* ((t_2 (/ (- x y) (- z y))))
                                   (*
                                    t_s
                                    (if (<= t_2 0.4)
                                      (* (- x y) (/ t_m (- z y)))
                                      (if (<= t_2 20.0) (fma t_m (/ (- z x) y) t_m) (/ (* t_m x) (- z y)))))))
                                t\_m = fabs(t);
                                t\_s = copysign(1.0, t);
                                double code(double t_s, double x, double y, double z, double t_m) {
                                	double t_2 = (x - y) / (z - y);
                                	double tmp;
                                	if (t_2 <= 0.4) {
                                		tmp = (x - y) * (t_m / (z - y));
                                	} else if (t_2 <= 20.0) {
                                		tmp = fma(t_m, ((z - x) / y), t_m);
                                	} else {
                                		tmp = (t_m * x) / (z - y);
                                	}
                                	return t_s * tmp;
                                }
                                
                                t\_m = abs(t)
                                t\_s = copysign(1.0, t)
                                function code(t_s, x, y, z, t_m)
                                	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                	tmp = 0.0
                                	if (t_2 <= 0.4)
                                		tmp = Float64(Float64(x - y) * Float64(t_m / Float64(z - y)));
                                	elseif (t_2 <= 20.0)
                                		tmp = fma(t_m, Float64(Float64(z - x) / y), t_m);
                                	else
                                		tmp = Float64(Float64(t_m * x) / Float64(z - y));
                                	end
                                	return Float64(t_s * tmp)
                                end
                                
                                t\_m = N[Abs[t], $MachinePrecision]
                                t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                t\_m = \left|t\right|
                                \\
                                t\_s = \mathsf{copysign}\left(1, t\right)
                                
                                \\
                                \begin{array}{l}
                                t_2 := \frac{x - y}{z - y}\\
                                t\_s \cdot \begin{array}{l}
                                \mathbf{if}\;t\_2 \leq 0.4:\\
                                \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z - y}\\
                                
                                \mathbf{elif}\;t\_2 \leq 20:\\
                                \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{t\_m \cdot x}{z - y}\\
                                
                                
                                \end{array}
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                  1. Initial program 96.3%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Step-by-step derivation
                                    1. lift-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                    2. lift-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
                                    3. associate-*l/N/A

                                      \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
                                    4. associate-/l*N/A

                                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
                                    5. *-commutativeN/A

                                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
                                    6. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
                                    7. lower-/.f6492.0

                                      \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot \left(x - y\right) \]
                                  4. Applied rewrites92.0%

                                    \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]

                                  if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                  1. Initial program 100.0%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                  4. Step-by-step derivation
                                    1. associate--l+N/A

                                      \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                    2. distribute-lft-out--N/A

                                      \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                    3. div-subN/A

                                      \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                    4. +-commutativeN/A

                                      \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                    5. mul-1-negN/A

                                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                    6. distribute-lft-out--N/A

                                      \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                    7. associate-/l*N/A

                                      \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                    8. distribute-rgt-neg-inN/A

                                      \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                    9. mul-1-negN/A

                                      \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                    10. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                  5. Applied rewrites100.0%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]

                                  if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                                  1. Initial program 91.1%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Step-by-step derivation
                                    1. lift-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                    2. *-commutativeN/A

                                      \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                    3. lift-/.f64N/A

                                      \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                    4. clear-numN/A

                                      \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                    5. un-div-invN/A

                                      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                    6. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                    7. lower-/.f6492.4

                                      \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                                  4. Applied rewrites92.4%

                                    \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                  5. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                  6. Step-by-step derivation
                                    1. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                    2. lower-*.f64N/A

                                      \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                    3. lower--.f6495.4

                                      \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                                  7. Applied rewrites95.4%

                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                3. Recombined 3 regimes into one program.
                                4. Final simplification95.6%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z - y}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z - y}\\ \end{array} \]
                                5. Add Preprocessing

                                Alternative 9: 78.8% accurate, 0.4× speedup?

                                \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{-y}\\ \end{array} \end{array} \end{array} \]
                                t\_m = (fabs.f64 t)
                                t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                (FPCore (t_s x y z t_m)
                                 :precision binary64
                                 (let* ((t_2 (/ (- x y) (- z y))))
                                   (*
                                    t_s
                                    (if (<= t_2 0.4)
                                      (* (- x y) (/ t_m z))
                                      (if (<= t_2 2.0) (fma t_m (/ z y) t_m) (/ (* t_m x) (- y)))))))
                                t\_m = fabs(t);
                                t\_s = copysign(1.0, t);
                                double code(double t_s, double x, double y, double z, double t_m) {
                                	double t_2 = (x - y) / (z - y);
                                	double tmp;
                                	if (t_2 <= 0.4) {
                                		tmp = (x - y) * (t_m / z);
                                	} else if (t_2 <= 2.0) {
                                		tmp = fma(t_m, (z / y), t_m);
                                	} else {
                                		tmp = (t_m * x) / -y;
                                	}
                                	return t_s * tmp;
                                }
                                
                                t\_m = abs(t)
                                t\_s = copysign(1.0, t)
                                function code(t_s, x, y, z, t_m)
                                	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                	tmp = 0.0
                                	if (t_2 <= 0.4)
                                		tmp = Float64(Float64(x - y) * Float64(t_m / z));
                                	elseif (t_2 <= 2.0)
                                		tmp = fma(t_m, Float64(z / y), t_m);
                                	else
                                		tmp = Float64(Float64(t_m * x) / Float64(-y));
                                	end
                                	return Float64(t_s * tmp)
                                end
                                
                                t\_m = N[Abs[t], $MachinePrecision]
                                t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / (-y)), $MachinePrecision]]]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                t\_m = \left|t\right|
                                \\
                                t\_s = \mathsf{copysign}\left(1, t\right)
                                
                                \\
                                \begin{array}{l}
                                t_2 := \frac{x - y}{z - y}\\
                                t\_s \cdot \begin{array}{l}
                                \mathbf{if}\;t\_2 \leq 0.4:\\
                                \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z}\\
                                
                                \mathbf{elif}\;t\_2 \leq 2:\\
                                \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{t\_m \cdot x}{-y}\\
                                
                                
                                \end{array}
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                  1. Initial program 96.3%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around inf

                                    \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                                    2. associate-/l*N/A

                                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]
                                    4. lower--.f64N/A

                                      \[\leadsto \color{blue}{\left(x - y\right)} \cdot \frac{t}{z} \]
                                    5. lower-/.f6480.0

                                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{t}{z}} \]
                                  5. Applied rewrites80.0%

                                    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z}} \]

                                  if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                                  1. Initial program 100.0%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                  4. Step-by-step derivation
                                    1. associate--l+N/A

                                      \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                    2. distribute-lft-out--N/A

                                      \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                    3. div-subN/A

                                      \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                    4. +-commutativeN/A

                                      \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                    5. mul-1-negN/A

                                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                    6. distribute-lft-out--N/A

                                      \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                    7. associate-/l*N/A

                                      \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                    8. distribute-rgt-neg-inN/A

                                      \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                    9. mul-1-negN/A

                                      \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                    10. lower-fma.f64N/A

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                  5. Applied rewrites100.0%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                  6. Taylor expanded in z around inf

                                    \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites99.8%

                                      \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                                    if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                                    1. Initial program 91.3%

                                      \[\frac{x - y}{z - y} \cdot t \]
                                    2. Add Preprocessing
                                    3. Step-by-step derivation
                                      1. lift-*.f64N/A

                                        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                      2. *-commutativeN/A

                                        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                      3. lift-/.f64N/A

                                        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                      4. clear-numN/A

                                        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                      5. un-div-invN/A

                                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                      6. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                      7. lower-/.f6492.6

                                        \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                                    4. Applied rewrites92.6%

                                      \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                    5. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                    6. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                      2. lower-*.f64N/A

                                        \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                      3. lower--.f6494.1

                                        \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                                    7. Applied rewrites94.1%

                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                    8. Taylor expanded in z around 0

                                      \[\leadsto \frac{t \cdot x}{-1 \cdot \color{blue}{y}} \]
                                    9. Step-by-step derivation
                                      1. Applied rewrites59.8%

                                        \[\leadsto \frac{t \cdot x}{-y} \]
                                    10. Recombined 3 regimes into one program.
                                    11. Add Preprocessing

                                    Alternative 10: 70.5% accurate, 0.4× speedup?

                                    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x}{z}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{-y}\\ \end{array} \end{array} \end{array} \]
                                    t\_m = (fabs.f64 t)
                                    t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                    (FPCore (t_s x y z t_m)
                                     :precision binary64
                                     (let* ((t_2 (/ (- x y) (- z y))))
                                       (*
                                        t_s
                                        (if (<= t_2 0.4)
                                          (* t_m (/ x z))
                                          (if (<= t_2 2.0) (fma t_m (/ z y) t_m) (/ (* t_m x) (- y)))))))
                                    t\_m = fabs(t);
                                    t\_s = copysign(1.0, t);
                                    double code(double t_s, double x, double y, double z, double t_m) {
                                    	double t_2 = (x - y) / (z - y);
                                    	double tmp;
                                    	if (t_2 <= 0.4) {
                                    		tmp = t_m * (x / z);
                                    	} else if (t_2 <= 2.0) {
                                    		tmp = fma(t_m, (z / y), t_m);
                                    	} else {
                                    		tmp = (t_m * x) / -y;
                                    	}
                                    	return t_s * tmp;
                                    }
                                    
                                    t\_m = abs(t)
                                    t\_s = copysign(1.0, t)
                                    function code(t_s, x, y, z, t_m)
                                    	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                    	tmp = 0.0
                                    	if (t_2 <= 0.4)
                                    		tmp = Float64(t_m * Float64(x / z));
                                    	elseif (t_2 <= 2.0)
                                    		tmp = fma(t_m, Float64(z / y), t_m);
                                    	else
                                    		tmp = Float64(Float64(t_m * x) / Float64(-y));
                                    	end
                                    	return Float64(t_s * tmp)
                                    end
                                    
                                    t\_m = N[Abs[t], $MachinePrecision]
                                    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                    code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / (-y)), $MachinePrecision]]]), $MachinePrecision]]
                                    
                                    \begin{array}{l}
                                    t\_m = \left|t\right|
                                    \\
                                    t\_s = \mathsf{copysign}\left(1, t\right)
                                    
                                    \\
                                    \begin{array}{l}
                                    t_2 := \frac{x - y}{z - y}\\
                                    t\_s \cdot \begin{array}{l}
                                    \mathbf{if}\;t\_2 \leq 0.4:\\
                                    \;\;\;\;t\_m \cdot \frac{x}{z}\\
                                    
                                    \mathbf{elif}\;t\_2 \leq 2:\\
                                    \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\frac{t\_m \cdot x}{-y}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 3 regimes
                                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                      1. Initial program 96.3%

                                        \[\frac{x - y}{z - y} \cdot t \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                      4. Step-by-step derivation
                                        1. lower-/.f6464.0

                                          \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                      5. Applied rewrites64.0%

                                        \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                                      if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                                      1. Initial program 100.0%

                                        \[\frac{x - y}{z - y} \cdot t \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around inf

                                        \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                      4. Step-by-step derivation
                                        1. associate--l+N/A

                                          \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                        2. distribute-lft-out--N/A

                                          \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                        3. div-subN/A

                                          \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                        4. +-commutativeN/A

                                          \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                        5. mul-1-negN/A

                                          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                        6. distribute-lft-out--N/A

                                          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                        7. associate-/l*N/A

                                          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                        8. distribute-rgt-neg-inN/A

                                          \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                        9. mul-1-negN/A

                                          \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                        10. lower-fma.f64N/A

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                      5. Applied rewrites100.0%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                      6. Taylor expanded in z around inf

                                        \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites99.8%

                                          \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                                        if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                                        1. Initial program 91.3%

                                          \[\frac{x - y}{z - y} \cdot t \]
                                        2. Add Preprocessing
                                        3. Step-by-step derivation
                                          1. lift-*.f64N/A

                                            \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                          2. *-commutativeN/A

                                            \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                          3. lift-/.f64N/A

                                            \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                          4. clear-numN/A

                                            \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                          5. un-div-invN/A

                                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                          6. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                          7. lower-/.f6492.6

                                            \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                                        4. Applied rewrites92.6%

                                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                        5. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                        6. Step-by-step derivation
                                          1. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                          2. lower-*.f64N/A

                                            \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                          3. lower--.f6494.1

                                            \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                                        7. Applied rewrites94.1%

                                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                        8. Taylor expanded in z around 0

                                          \[\leadsto \frac{t \cdot x}{-1 \cdot \color{blue}{y}} \]
                                        9. Step-by-step derivation
                                          1. Applied rewrites59.8%

                                            \[\leadsto \frac{t \cdot x}{-y} \]
                                        10. Recombined 3 regimes into one program.
                                        11. Final simplification75.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{-y}\\ \end{array} \]
                                        12. Add Preprocessing

                                        Alternative 11: 70.6% accurate, 0.4× speedup?

                                        \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t\_m}{-y}\\ \end{array} \end{array} \end{array} \]
                                        t\_m = (fabs.f64 t)
                                        t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                        (FPCore (t_s x y z t_m)
                                         :precision binary64
                                         (let* ((t_2 (/ (- x y) (- z y))))
                                           (*
                                            t_s
                                            (if (<= t_2 0.4)
                                              (* t_m (/ x z))
                                              (if (<= t_2 20.0) (fma t_m (/ z y) t_m) (* x (/ t_m (- y))))))))
                                        t\_m = fabs(t);
                                        t\_s = copysign(1.0, t);
                                        double code(double t_s, double x, double y, double z, double t_m) {
                                        	double t_2 = (x - y) / (z - y);
                                        	double tmp;
                                        	if (t_2 <= 0.4) {
                                        		tmp = t_m * (x / z);
                                        	} else if (t_2 <= 20.0) {
                                        		tmp = fma(t_m, (z / y), t_m);
                                        	} else {
                                        		tmp = x * (t_m / -y);
                                        	}
                                        	return t_s * tmp;
                                        }
                                        
                                        t\_m = abs(t)
                                        t\_s = copysign(1.0, t)
                                        function code(t_s, x, y, z, t_m)
                                        	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                        	tmp = 0.0
                                        	if (t_2 <= 0.4)
                                        		tmp = Float64(t_m * Float64(x / z));
                                        	elseif (t_2 <= 20.0)
                                        		tmp = fma(t_m, Float64(z / y), t_m);
                                        	else
                                        		tmp = Float64(x * Float64(t_m / Float64(-y)));
                                        	end
                                        	return Float64(t_s * tmp)
                                        end
                                        
                                        t\_m = N[Abs[t], $MachinePrecision]
                                        t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                        code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(x * N[(t$95$m / (-y)), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        t\_m = \left|t\right|
                                        \\
                                        t\_s = \mathsf{copysign}\left(1, t\right)
                                        
                                        \\
                                        \begin{array}{l}
                                        t_2 := \frac{x - y}{z - y}\\
                                        t\_s \cdot \begin{array}{l}
                                        \mathbf{if}\;t\_2 \leq 0.4:\\
                                        \;\;\;\;t\_m \cdot \frac{x}{z}\\
                                        
                                        \mathbf{elif}\;t\_2 \leq 20:\\
                                        \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;x \cdot \frac{t\_m}{-y}\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                          1. Initial program 96.3%

                                            \[\frac{x - y}{z - y} \cdot t \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around 0

                                            \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                          4. Step-by-step derivation
                                            1. lower-/.f6464.0

                                              \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                          5. Applied rewrites64.0%

                                            \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                                          if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                          1. Initial program 100.0%

                                            \[\frac{x - y}{z - y} \cdot t \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                          4. Step-by-step derivation
                                            1. associate--l+N/A

                                              \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                            2. distribute-lft-out--N/A

                                              \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                            3. div-subN/A

                                              \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                            4. +-commutativeN/A

                                              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                            5. mul-1-negN/A

                                              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                            6. distribute-lft-out--N/A

                                              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                            7. associate-/l*N/A

                                              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                            8. distribute-rgt-neg-inN/A

                                              \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                            9. mul-1-negN/A

                                              \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                            10. lower-fma.f64N/A

                                              \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                          5. Applied rewrites100.0%

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                          6. Taylor expanded in z around inf

                                            \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                          7. Step-by-step derivation
                                            1. Applied rewrites98.9%

                                              \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                                            if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                                            1. Initial program 91.1%

                                              \[\frac{x - y}{z - y} \cdot t \]
                                            2. Add Preprocessing
                                            3. Step-by-step derivation
                                              1. lift-*.f64N/A

                                                \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                              2. *-commutativeN/A

                                                \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                              3. lift-/.f64N/A

                                                \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                              4. clear-numN/A

                                                \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                              5. un-div-invN/A

                                                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                              6. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                              7. lower-/.f6492.4

                                                \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                                            4. Applied rewrites92.4%

                                              \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                            5. Taylor expanded in x around inf

                                              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                            6. Step-by-step derivation
                                              1. lower-/.f64N/A

                                                \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                              2. lower-*.f64N/A

                                                \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                              3. lower--.f6495.4

                                                \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                                            7. Applied rewrites95.4%

                                              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                            8. Taylor expanded in z around 0

                                              \[\leadsto \frac{t \cdot x}{-1 \cdot \color{blue}{y}} \]
                                            9. Step-by-step derivation
                                              1. Applied rewrites60.5%

                                                \[\leadsto \frac{t \cdot x}{-y} \]
                                              2. Step-by-step derivation
                                                1. Applied rewrites57.1%

                                                  \[\leadsto x \cdot \color{blue}{\frac{t}{-y}} \]
                                              3. Recombined 3 regimes into one program.
                                              4. Final simplification74.9%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t}{-y}\\ \end{array} \]
                                              5. Add Preprocessing

                                              Alternative 12: 70.4% accurate, 0.4× speedup?

                                              \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z}\\ \end{array} \end{array} \end{array} \]
                                              t\_m = (fabs.f64 t)
                                              t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                              (FPCore (t_s x y z t_m)
                                               :precision binary64
                                               (let* ((t_2 (/ (- x y) (- z y))))
                                                 (*
                                                  t_s
                                                  (if (<= t_2 0.4)
                                                    (* t_m (/ x z))
                                                    (if (<= t_2 20.0) (fma t_m (/ z y) t_m) (/ (* t_m x) z))))))
                                              t\_m = fabs(t);
                                              t\_s = copysign(1.0, t);
                                              double code(double t_s, double x, double y, double z, double t_m) {
                                              	double t_2 = (x - y) / (z - y);
                                              	double tmp;
                                              	if (t_2 <= 0.4) {
                                              		tmp = t_m * (x / z);
                                              	} else if (t_2 <= 20.0) {
                                              		tmp = fma(t_m, (z / y), t_m);
                                              	} else {
                                              		tmp = (t_m * x) / z;
                                              	}
                                              	return t_s * tmp;
                                              }
                                              
                                              t\_m = abs(t)
                                              t\_s = copysign(1.0, t)
                                              function code(t_s, x, y, z, t_m)
                                              	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                              	tmp = 0.0
                                              	if (t_2 <= 0.4)
                                              		tmp = Float64(t_m * Float64(x / z));
                                              	elseif (t_2 <= 20.0)
                                              		tmp = fma(t_m, Float64(z / y), t_m);
                                              	else
                                              		tmp = Float64(Float64(t_m * x) / z);
                                              	end
                                              	return Float64(t_s * tmp)
                                              end
                                              
                                              t\_m = N[Abs[t], $MachinePrecision]
                                              t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                              code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]]
                                              
                                              \begin{array}{l}
                                              t\_m = \left|t\right|
                                              \\
                                              t\_s = \mathsf{copysign}\left(1, t\right)
                                              
                                              \\
                                              \begin{array}{l}
                                              t_2 := \frac{x - y}{z - y}\\
                                              t\_s \cdot \begin{array}{l}
                                              \mathbf{if}\;t\_2 \leq 0.4:\\
                                              \;\;\;\;t\_m \cdot \frac{x}{z}\\
                                              
                                              \mathbf{elif}\;t\_2 \leq 20:\\
                                              \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;\frac{t\_m \cdot x}{z}\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 3 regimes
                                              2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                                1. Initial program 96.3%

                                                  \[\frac{x - y}{z - y} \cdot t \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around 0

                                                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                4. Step-by-step derivation
                                                  1. lower-/.f6464.0

                                                    \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                5. Applied rewrites64.0%

                                                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                                                if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                                1. Initial program 100.0%

                                                  \[\frac{x - y}{z - y} \cdot t \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around inf

                                                  \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                                4. Step-by-step derivation
                                                  1. associate--l+N/A

                                                    \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                                  2. distribute-lft-out--N/A

                                                    \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                                  3. div-subN/A

                                                    \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                                  4. +-commutativeN/A

                                                    \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                                  5. mul-1-negN/A

                                                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                                  6. distribute-lft-out--N/A

                                                    \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                                  7. associate-/l*N/A

                                                    \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                                  8. distribute-rgt-neg-inN/A

                                                    \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                                  9. mul-1-negN/A

                                                    \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                                  10. lower-fma.f64N/A

                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                                5. Applied rewrites100.0%

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                                6. Taylor expanded in z around inf

                                                  \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                                                7. Step-by-step derivation
                                                  1. Applied rewrites98.9%

                                                    \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                                                  if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                  1. Initial program 91.1%

                                                    \[\frac{x - y}{z - y} \cdot t \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around 0

                                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                  4. Step-by-step derivation
                                                    1. lower-/.f64N/A

                                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                    2. lower-*.f6448.0

                                                      \[\leadsto \frac{\color{blue}{t \cdot x}}{z} \]
                                                  5. Applied rewrites48.0%

                                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                8. Recombined 3 regimes into one program.
                                                9. Final simplification72.9%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z}\\ \end{array} \]
                                                10. Add Preprocessing

                                                Alternative 13: 70.1% accurate, 0.4× speedup?

                                                \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 0.4:\\ \;\;\;\;t\_m \cdot \frac{x}{z}\\ \mathbf{elif}\;t\_2 \leq 20:\\ \;\;\;\;t\_m \cdot 1\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m \cdot x}{z}\\ \end{array} \end{array} \end{array} \]
                                                t\_m = (fabs.f64 t)
                                                t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                                (FPCore (t_s x y z t_m)
                                                 :precision binary64
                                                 (let* ((t_2 (/ (- x y) (- z y))))
                                                   (*
                                                    t_s
                                                    (if (<= t_2 0.4)
                                                      (* t_m (/ x z))
                                                      (if (<= t_2 20.0) (* t_m 1.0) (/ (* t_m x) z))))))
                                                t\_m = fabs(t);
                                                t\_s = copysign(1.0, t);
                                                double code(double t_s, double x, double y, double z, double t_m) {
                                                	double t_2 = (x - y) / (z - y);
                                                	double tmp;
                                                	if (t_2 <= 0.4) {
                                                		tmp = t_m * (x / z);
                                                	} else if (t_2 <= 20.0) {
                                                		tmp = t_m * 1.0;
                                                	} else {
                                                		tmp = (t_m * x) / z;
                                                	}
                                                	return t_s * tmp;
                                                }
                                                
                                                t\_m = abs(t)
                                                t\_s = copysign(1.0d0, t)
                                                real(8) function code(t_s, x, y, z, t_m)
                                                    real(8), intent (in) :: t_s
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8), intent (in) :: z
                                                    real(8), intent (in) :: t_m
                                                    real(8) :: t_2
                                                    real(8) :: tmp
                                                    t_2 = (x - y) / (z - y)
                                                    if (t_2 <= 0.4d0) then
                                                        tmp = t_m * (x / z)
                                                    else if (t_2 <= 20.0d0) then
                                                        tmp = t_m * 1.0d0
                                                    else
                                                        tmp = (t_m * x) / z
                                                    end if
                                                    code = t_s * tmp
                                                end function
                                                
                                                t\_m = Math.abs(t);
                                                t\_s = Math.copySign(1.0, t);
                                                public static double code(double t_s, double x, double y, double z, double t_m) {
                                                	double t_2 = (x - y) / (z - y);
                                                	double tmp;
                                                	if (t_2 <= 0.4) {
                                                		tmp = t_m * (x / z);
                                                	} else if (t_2 <= 20.0) {
                                                		tmp = t_m * 1.0;
                                                	} else {
                                                		tmp = (t_m * x) / z;
                                                	}
                                                	return t_s * tmp;
                                                }
                                                
                                                t\_m = math.fabs(t)
                                                t\_s = math.copysign(1.0, t)
                                                def code(t_s, x, y, z, t_m):
                                                	t_2 = (x - y) / (z - y)
                                                	tmp = 0
                                                	if t_2 <= 0.4:
                                                		tmp = t_m * (x / z)
                                                	elif t_2 <= 20.0:
                                                		tmp = t_m * 1.0
                                                	else:
                                                		tmp = (t_m * x) / z
                                                	return t_s * tmp
                                                
                                                t\_m = abs(t)
                                                t\_s = copysign(1.0, t)
                                                function code(t_s, x, y, z, t_m)
                                                	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                                	tmp = 0.0
                                                	if (t_2 <= 0.4)
                                                		tmp = Float64(t_m * Float64(x / z));
                                                	elseif (t_2 <= 20.0)
                                                		tmp = Float64(t_m * 1.0);
                                                	else
                                                		tmp = Float64(Float64(t_m * x) / z);
                                                	end
                                                	return Float64(t_s * tmp)
                                                end
                                                
                                                t\_m = abs(t);
                                                t\_s = sign(t) * abs(1.0);
                                                function tmp_2 = code(t_s, x, y, z, t_m)
                                                	t_2 = (x - y) / (z - y);
                                                	tmp = 0.0;
                                                	if (t_2 <= 0.4)
                                                		tmp = t_m * (x / z);
                                                	elseif (t_2 <= 20.0)
                                                		tmp = t_m * 1.0;
                                                	else
                                                		tmp = (t_m * x) / z;
                                                	end
                                                	tmp_2 = t_s * tmp;
                                                end
                                                
                                                t\_m = N[Abs[t], $MachinePrecision]
                                                t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                                code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.4], N[(t$95$m * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 20.0], N[(t$95$m * 1.0), $MachinePrecision], N[(N[(t$95$m * x), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]]
                                                
                                                \begin{array}{l}
                                                t\_m = \left|t\right|
                                                \\
                                                t\_s = \mathsf{copysign}\left(1, t\right)
                                                
                                                \\
                                                \begin{array}{l}
                                                t_2 := \frac{x - y}{z - y}\\
                                                t\_s \cdot \begin{array}{l}
                                                \mathbf{if}\;t\_2 \leq 0.4:\\
                                                \;\;\;\;t\_m \cdot \frac{x}{z}\\
                                                
                                                \mathbf{elif}\;t\_2 \leq 20:\\
                                                \;\;\;\;t\_m \cdot 1\\
                                                
                                                \mathbf{else}:\\
                                                \;\;\;\;\frac{t\_m \cdot x}{z}\\
                                                
                                                
                                                \end{array}
                                                \end{array}
                                                \end{array}
                                                
                                                Derivation
                                                1. Split input into 3 regimes
                                                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002

                                                  1. Initial program 96.3%

                                                    \[\frac{x - y}{z - y} \cdot t \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around 0

                                                    \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                  4. Step-by-step derivation
                                                    1. lower-/.f6464.0

                                                      \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                  5. Applied rewrites64.0%

                                                    \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                                                  if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{z - y} \cdot t \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around inf

                                                    \[\leadsto \color{blue}{1} \cdot t \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites98.2%

                                                      \[\leadsto \color{blue}{1} \cdot t \]

                                                    if 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                    1. Initial program 91.1%

                                                      \[\frac{x - y}{z - y} \cdot t \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around 0

                                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                    4. Step-by-step derivation
                                                      1. lower-/.f64N/A

                                                        \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                      2. lower-*.f6448.0

                                                        \[\leadsto \frac{\color{blue}{t \cdot x}}{z} \]
                                                    5. Applied rewrites48.0%

                                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                  5. Recombined 3 regimes into one program.
                                                  6. Final simplification72.7%

                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.4:\\ \;\;\;\;t \cdot \frac{x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;t \cdot 1\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z}\\ \end{array} \]
                                                  7. Add Preprocessing

                                                  Alternative 14: 68.4% accurate, 0.4× speedup?

                                                  \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m \cdot x}{z}\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq 0.2:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 20:\\ \;\;\;\;t\_m \cdot 1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
                                                  t\_m = (fabs.f64 t)
                                                  t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                                  (FPCore (t_s x y z t_m)
                                                   :precision binary64
                                                   (let* ((t_2 (/ (* t_m x) z)) (t_3 (/ (- x y) (- z y))))
                                                     (* t_s (if (<= t_3 0.2) t_2 (if (<= t_3 20.0) (* t_m 1.0) t_2)))))
                                                  t\_m = fabs(t);
                                                  t\_s = copysign(1.0, t);
                                                  double code(double t_s, double x, double y, double z, double t_m) {
                                                  	double t_2 = (t_m * x) / z;
                                                  	double t_3 = (x - y) / (z - y);
                                                  	double tmp;
                                                  	if (t_3 <= 0.2) {
                                                  		tmp = t_2;
                                                  	} else if (t_3 <= 20.0) {
                                                  		tmp = t_m * 1.0;
                                                  	} else {
                                                  		tmp = t_2;
                                                  	}
                                                  	return t_s * tmp;
                                                  }
                                                  
                                                  t\_m = abs(t)
                                                  t\_s = copysign(1.0d0, t)
                                                  real(8) function code(t_s, x, y, z, t_m)
                                                      real(8), intent (in) :: t_s
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8), intent (in) :: z
                                                      real(8), intent (in) :: t_m
                                                      real(8) :: t_2
                                                      real(8) :: t_3
                                                      real(8) :: tmp
                                                      t_2 = (t_m * x) / z
                                                      t_3 = (x - y) / (z - y)
                                                      if (t_3 <= 0.2d0) then
                                                          tmp = t_2
                                                      else if (t_3 <= 20.0d0) then
                                                          tmp = t_m * 1.0d0
                                                      else
                                                          tmp = t_2
                                                      end if
                                                      code = t_s * tmp
                                                  end function
                                                  
                                                  t\_m = Math.abs(t);
                                                  t\_s = Math.copySign(1.0, t);
                                                  public static double code(double t_s, double x, double y, double z, double t_m) {
                                                  	double t_2 = (t_m * x) / z;
                                                  	double t_3 = (x - y) / (z - y);
                                                  	double tmp;
                                                  	if (t_3 <= 0.2) {
                                                  		tmp = t_2;
                                                  	} else if (t_3 <= 20.0) {
                                                  		tmp = t_m * 1.0;
                                                  	} else {
                                                  		tmp = t_2;
                                                  	}
                                                  	return t_s * tmp;
                                                  }
                                                  
                                                  t\_m = math.fabs(t)
                                                  t\_s = math.copysign(1.0, t)
                                                  def code(t_s, x, y, z, t_m):
                                                  	t_2 = (t_m * x) / z
                                                  	t_3 = (x - y) / (z - y)
                                                  	tmp = 0
                                                  	if t_3 <= 0.2:
                                                  		tmp = t_2
                                                  	elif t_3 <= 20.0:
                                                  		tmp = t_m * 1.0
                                                  	else:
                                                  		tmp = t_2
                                                  	return t_s * tmp
                                                  
                                                  t\_m = abs(t)
                                                  t\_s = copysign(1.0, t)
                                                  function code(t_s, x, y, z, t_m)
                                                  	t_2 = Float64(Float64(t_m * x) / z)
                                                  	t_3 = Float64(Float64(x - y) / Float64(z - y))
                                                  	tmp = 0.0
                                                  	if (t_3 <= 0.2)
                                                  		tmp = t_2;
                                                  	elseif (t_3 <= 20.0)
                                                  		tmp = Float64(t_m * 1.0);
                                                  	else
                                                  		tmp = t_2;
                                                  	end
                                                  	return Float64(t_s * tmp)
                                                  end
                                                  
                                                  t\_m = abs(t);
                                                  t\_s = sign(t) * abs(1.0);
                                                  function tmp_2 = code(t_s, x, y, z, t_m)
                                                  	t_2 = (t_m * x) / z;
                                                  	t_3 = (x - y) / (z - y);
                                                  	tmp = 0.0;
                                                  	if (t_3 <= 0.2)
                                                  		tmp = t_2;
                                                  	elseif (t_3 <= 20.0)
                                                  		tmp = t_m * 1.0;
                                                  	else
                                                  		tmp = t_2;
                                                  	end
                                                  	tmp_2 = t_s * tmp;
                                                  end
                                                  
                                                  t\_m = N[Abs[t], $MachinePrecision]
                                                  t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                                  code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * x), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 0.2], t$95$2, If[LessEqual[t$95$3, 20.0], N[(t$95$m * 1.0), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
                                                  
                                                  \begin{array}{l}
                                                  t\_m = \left|t\right|
                                                  \\
                                                  t\_s = \mathsf{copysign}\left(1, t\right)
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  t_2 := \frac{t\_m \cdot x}{z}\\
                                                  t_3 := \frac{x - y}{z - y}\\
                                                  t\_s \cdot \begin{array}{l}
                                                  \mathbf{if}\;t\_3 \leq 0.2:\\
                                                  \;\;\;\;t\_2\\
                                                  
                                                  \mathbf{elif}\;t\_3 \leq 20:\\
                                                  \;\;\;\;t\_m \cdot 1\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;t\_2\\
                                                  
                                                  
                                                  \end{array}
                                                  \end{array}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 2 regimes
                                                  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.20000000000000001 or 20 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                    1. Initial program 94.5%

                                                      \[\frac{x - y}{z - y} \cdot t \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around 0

                                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                    4. Step-by-step derivation
                                                      1. lower-/.f64N/A

                                                        \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                                      2. lower-*.f6457.6

                                                        \[\leadsto \frac{\color{blue}{t \cdot x}}{z} \]
                                                    5. Applied rewrites57.6%

                                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]

                                                    if 0.20000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 20

                                                    1. Initial program 100.0%

                                                      \[\frac{x - y}{z - y} \cdot t \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in y around inf

                                                      \[\leadsto \color{blue}{1} \cdot t \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites97.3%

                                                        \[\leadsto \color{blue}{1} \cdot t \]
                                                    5. Recombined 2 regimes into one program.
                                                    6. Final simplification71.9%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.2:\\ \;\;\;\;\frac{t \cdot x}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 20:\\ \;\;\;\;t \cdot 1\\ \mathbf{else}:\\ \;\;\;\;\frac{t \cdot x}{z}\\ \end{array} \]
                                                    7. Add Preprocessing

                                                    Alternative 15: 98.0% accurate, 0.5× speedup?

                                                    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 2 \cdot 10^{+192}:\\ \;\;\;\;t\_m \cdot t\_2\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t\_m}{z - y}\\ \end{array} \end{array} \end{array} \]
                                                    t\_m = (fabs.f64 t)
                                                    t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                                    (FPCore (t_s x y z t_m)
                                                     :precision binary64
                                                     (let* ((t_2 (/ (- x y) (- z y))))
                                                       (* t_s (if (<= t_2 2e+192) (* t_m t_2) (* x (/ t_m (- z y)))))))
                                                    t\_m = fabs(t);
                                                    t\_s = copysign(1.0, t);
                                                    double code(double t_s, double x, double y, double z, double t_m) {
                                                    	double t_2 = (x - y) / (z - y);
                                                    	double tmp;
                                                    	if (t_2 <= 2e+192) {
                                                    		tmp = t_m * t_2;
                                                    	} else {
                                                    		tmp = x * (t_m / (z - y));
                                                    	}
                                                    	return t_s * tmp;
                                                    }
                                                    
                                                    t\_m = abs(t)
                                                    t\_s = copysign(1.0d0, t)
                                                    real(8) function code(t_s, x, y, z, t_m)
                                                        real(8), intent (in) :: t_s
                                                        real(8), intent (in) :: x
                                                        real(8), intent (in) :: y
                                                        real(8), intent (in) :: z
                                                        real(8), intent (in) :: t_m
                                                        real(8) :: t_2
                                                        real(8) :: tmp
                                                        t_2 = (x - y) / (z - y)
                                                        if (t_2 <= 2d+192) then
                                                            tmp = t_m * t_2
                                                        else
                                                            tmp = x * (t_m / (z - y))
                                                        end if
                                                        code = t_s * tmp
                                                    end function
                                                    
                                                    t\_m = Math.abs(t);
                                                    t\_s = Math.copySign(1.0, t);
                                                    public static double code(double t_s, double x, double y, double z, double t_m) {
                                                    	double t_2 = (x - y) / (z - y);
                                                    	double tmp;
                                                    	if (t_2 <= 2e+192) {
                                                    		tmp = t_m * t_2;
                                                    	} else {
                                                    		tmp = x * (t_m / (z - y));
                                                    	}
                                                    	return t_s * tmp;
                                                    }
                                                    
                                                    t\_m = math.fabs(t)
                                                    t\_s = math.copysign(1.0, t)
                                                    def code(t_s, x, y, z, t_m):
                                                    	t_2 = (x - y) / (z - y)
                                                    	tmp = 0
                                                    	if t_2 <= 2e+192:
                                                    		tmp = t_m * t_2
                                                    	else:
                                                    		tmp = x * (t_m / (z - y))
                                                    	return t_s * tmp
                                                    
                                                    t\_m = abs(t)
                                                    t\_s = copysign(1.0, t)
                                                    function code(t_s, x, y, z, t_m)
                                                    	t_2 = Float64(Float64(x - y) / Float64(z - y))
                                                    	tmp = 0.0
                                                    	if (t_2 <= 2e+192)
                                                    		tmp = Float64(t_m * t_2);
                                                    	else
                                                    		tmp = Float64(x * Float64(t_m / Float64(z - y)));
                                                    	end
                                                    	return Float64(t_s * tmp)
                                                    end
                                                    
                                                    t\_m = abs(t);
                                                    t\_s = sign(t) * abs(1.0);
                                                    function tmp_2 = code(t_s, x, y, z, t_m)
                                                    	t_2 = (x - y) / (z - y);
                                                    	tmp = 0.0;
                                                    	if (t_2 <= 2e+192)
                                                    		tmp = t_m * t_2;
                                                    	else
                                                    		tmp = x * (t_m / (z - y));
                                                    	end
                                                    	tmp_2 = t_s * tmp;
                                                    end
                                                    
                                                    t\_m = N[Abs[t], $MachinePrecision]
                                                    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                                    code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 2e+192], N[(t$95$m * t$95$2), $MachinePrecision], N[(x * N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
                                                    
                                                    \begin{array}{l}
                                                    t\_m = \left|t\right|
                                                    \\
                                                    t\_s = \mathsf{copysign}\left(1, t\right)
                                                    
                                                    \\
                                                    \begin{array}{l}
                                                    t_2 := \frac{x - y}{z - y}\\
                                                    t\_s \cdot \begin{array}{l}
                                                    \mathbf{if}\;t\_2 \leq 2 \cdot 10^{+192}:\\
                                                    \;\;\;\;t\_m \cdot t\_2\\
                                                    
                                                    \mathbf{else}:\\
                                                    \;\;\;\;x \cdot \frac{t\_m}{z - y}\\
                                                    
                                                    
                                                    \end{array}
                                                    \end{array}
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Split input into 2 regimes
                                                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 2.00000000000000008e192

                                                      1. Initial program 98.2%

                                                        \[\frac{x - y}{z - y} \cdot t \]
                                                      2. Add Preprocessing

                                                      if 2.00000000000000008e192 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                      1. Initial program 80.8%

                                                        \[\frac{x - y}{z - y} \cdot t \]
                                                      2. Add Preprocessing
                                                      3. Step-by-step derivation
                                                        1. lift-*.f64N/A

                                                          \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                                        2. *-commutativeN/A

                                                          \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                                        3. lift-/.f64N/A

                                                          \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                                        4. clear-numN/A

                                                          \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                                        5. un-div-invN/A

                                                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                                        6. lower-/.f64N/A

                                                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                                        7. lower-/.f6483.4

                                                          \[\leadsto \frac{t}{\color{blue}{\frac{z - y}{x - y}}} \]
                                                      4. Applied rewrites83.4%

                                                        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                                      5. Taylor expanded in x around inf

                                                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                                      6. Step-by-step derivation
                                                        1. lower-/.f64N/A

                                                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                                        2. lower-*.f64N/A

                                                          \[\leadsto \frac{\color{blue}{t \cdot x}}{z - y} \]
                                                        3. lower--.f6499.8

                                                          \[\leadsto \frac{t \cdot x}{\color{blue}{z - y}} \]
                                                      7. Applied rewrites99.8%

                                                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                                      8. Step-by-step derivation
                                                        1. Applied rewrites99.8%

                                                          \[\leadsto \frac{t}{z - y} \cdot \color{blue}{x} \]
                                                      9. Recombined 2 regimes into one program.
                                                      10. Final simplification98.3%

                                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 2 \cdot 10^{+192}:\\ \;\;\;\;t \cdot \frac{x - y}{z - y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{t}{z - y}\\ \end{array} \]
                                                      11. Add Preprocessing

                                                      Alternative 16: 96.9% accurate, 0.8× speedup?

                                                      \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_m \leq 20000000000000:\\ \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z - y}\\ \mathbf{else}:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z - y}\\ \end{array} \end{array} \]
                                                      t\_m = (fabs.f64 t)
                                                      t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                                      (FPCore (t_s x y z t_m)
                                                       :precision binary64
                                                       (*
                                                        t_s
                                                        (if (<= t_m 20000000000000.0)
                                                          (/ (* t_m (- x y)) (- z y))
                                                          (* (- x y) (/ t_m (- z y))))))
                                                      t\_m = fabs(t);
                                                      t\_s = copysign(1.0, t);
                                                      double code(double t_s, double x, double y, double z, double t_m) {
                                                      	double tmp;
                                                      	if (t_m <= 20000000000000.0) {
                                                      		tmp = (t_m * (x - y)) / (z - y);
                                                      	} else {
                                                      		tmp = (x - y) * (t_m / (z - y));
                                                      	}
                                                      	return t_s * tmp;
                                                      }
                                                      
                                                      t\_m = abs(t)
                                                      t\_s = copysign(1.0d0, t)
                                                      real(8) function code(t_s, x, y, z, t_m)
                                                          real(8), intent (in) :: t_s
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          real(8), intent (in) :: z
                                                          real(8), intent (in) :: t_m
                                                          real(8) :: tmp
                                                          if (t_m <= 20000000000000.0d0) then
                                                              tmp = (t_m * (x - y)) / (z - y)
                                                          else
                                                              tmp = (x - y) * (t_m / (z - y))
                                                          end if
                                                          code = t_s * tmp
                                                      end function
                                                      
                                                      t\_m = Math.abs(t);
                                                      t\_s = Math.copySign(1.0, t);
                                                      public static double code(double t_s, double x, double y, double z, double t_m) {
                                                      	double tmp;
                                                      	if (t_m <= 20000000000000.0) {
                                                      		tmp = (t_m * (x - y)) / (z - y);
                                                      	} else {
                                                      		tmp = (x - y) * (t_m / (z - y));
                                                      	}
                                                      	return t_s * tmp;
                                                      }
                                                      
                                                      t\_m = math.fabs(t)
                                                      t\_s = math.copysign(1.0, t)
                                                      def code(t_s, x, y, z, t_m):
                                                      	tmp = 0
                                                      	if t_m <= 20000000000000.0:
                                                      		tmp = (t_m * (x - y)) / (z - y)
                                                      	else:
                                                      		tmp = (x - y) * (t_m / (z - y))
                                                      	return t_s * tmp
                                                      
                                                      t\_m = abs(t)
                                                      t\_s = copysign(1.0, t)
                                                      function code(t_s, x, y, z, t_m)
                                                      	tmp = 0.0
                                                      	if (t_m <= 20000000000000.0)
                                                      		tmp = Float64(Float64(t_m * Float64(x - y)) / Float64(z - y));
                                                      	else
                                                      		tmp = Float64(Float64(x - y) * Float64(t_m / Float64(z - y)));
                                                      	end
                                                      	return Float64(t_s * tmp)
                                                      end
                                                      
                                                      t\_m = abs(t);
                                                      t\_s = sign(t) * abs(1.0);
                                                      function tmp_2 = code(t_s, x, y, z, t_m)
                                                      	tmp = 0.0;
                                                      	if (t_m <= 20000000000000.0)
                                                      		tmp = (t_m * (x - y)) / (z - y);
                                                      	else
                                                      		tmp = (x - y) * (t_m / (z - y));
                                                      	end
                                                      	tmp_2 = t_s * tmp;
                                                      end
                                                      
                                                      t\_m = N[Abs[t], $MachinePrecision]
                                                      t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                                      code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 20000000000000.0], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
                                                      
                                                      \begin{array}{l}
                                                      t\_m = \left|t\right|
                                                      \\
                                                      t\_s = \mathsf{copysign}\left(1, t\right)
                                                      
                                                      \\
                                                      t\_s \cdot \begin{array}{l}
                                                      \mathbf{if}\;t\_m \leq 20000000000000:\\
                                                      \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z - y}\\
                                                      
                                                      \mathbf{else}:\\
                                                      \;\;\;\;\left(x - y\right) \cdot \frac{t\_m}{z - y}\\
                                                      
                                                      
                                                      \end{array}
                                                      \end{array}
                                                      
                                                      Derivation
                                                      1. Split input into 2 regimes
                                                      2. if t < 2e13

                                                        1. Initial program 95.9%

                                                          \[\frac{x - y}{z - y} \cdot t \]
                                                        2. Add Preprocessing
                                                        3. Step-by-step derivation
                                                          1. lift-*.f64N/A

                                                            \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                                          2. lift-/.f64N/A

                                                            \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
                                                          3. associate-*l/N/A

                                                            \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
                                                          4. lower-/.f64N/A

                                                            \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
                                                          5. lower-*.f6489.1

                                                            \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z - y} \]
                                                        4. Applied rewrites89.1%

                                                          \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]

                                                        if 2e13 < t

                                                        1. Initial program 98.2%

                                                          \[\frac{x - y}{z - y} \cdot t \]
                                                        2. Add Preprocessing
                                                        3. Step-by-step derivation
                                                          1. lift-*.f64N/A

                                                            \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                                          2. lift-/.f64N/A

                                                            \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
                                                          3. associate-*l/N/A

                                                            \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
                                                          4. associate-/l*N/A

                                                            \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
                                                          5. *-commutativeN/A

                                                            \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
                                                          6. lower-*.f64N/A

                                                            \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
                                                          7. lower-/.f6499.7

                                                            \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot \left(x - y\right) \]
                                                        4. Applied rewrites99.7%

                                                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
                                                      3. Recombined 2 regimes into one program.
                                                      4. Final simplification91.6%

                                                        \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 20000000000000:\\ \;\;\;\;\frac{t \cdot \left(x - y\right)}{z - y}\\ \mathbf{else}:\\ \;\;\;\;\left(x - y\right) \cdot \frac{t}{z - y}\\ \end{array} \]
                                                      5. Add Preprocessing

                                                      Alternative 17: 35.8% accurate, 3.8× speedup?

                                                      \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ t\_s \cdot \left(t\_m \cdot 1\right) \end{array} \]
                                                      t\_m = (fabs.f64 t)
                                                      t\_s = (copysign.f64 #s(literal 1 binary64) t)
                                                      (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* t_m 1.0)))
                                                      t\_m = fabs(t);
                                                      t\_s = copysign(1.0, t);
                                                      double code(double t_s, double x, double y, double z, double t_m) {
                                                      	return t_s * (t_m * 1.0);
                                                      }
                                                      
                                                      t\_m = abs(t)
                                                      t\_s = copysign(1.0d0, t)
                                                      real(8) function code(t_s, x, y, z, t_m)
                                                          real(8), intent (in) :: t_s
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          real(8), intent (in) :: z
                                                          real(8), intent (in) :: t_m
                                                          code = t_s * (t_m * 1.0d0)
                                                      end function
                                                      
                                                      t\_m = Math.abs(t);
                                                      t\_s = Math.copySign(1.0, t);
                                                      public static double code(double t_s, double x, double y, double z, double t_m) {
                                                      	return t_s * (t_m * 1.0);
                                                      }
                                                      
                                                      t\_m = math.fabs(t)
                                                      t\_s = math.copysign(1.0, t)
                                                      def code(t_s, x, y, z, t_m):
                                                      	return t_s * (t_m * 1.0)
                                                      
                                                      t\_m = abs(t)
                                                      t\_s = copysign(1.0, t)
                                                      function code(t_s, x, y, z, t_m)
                                                      	return Float64(t_s * Float64(t_m * 1.0))
                                                      end
                                                      
                                                      t\_m = abs(t);
                                                      t\_s = sign(t) * abs(1.0);
                                                      function tmp = code(t_s, x, y, z, t_m)
                                                      	tmp = t_s * (t_m * 1.0);
                                                      end
                                                      
                                                      t\_m = N[Abs[t], $MachinePrecision]
                                                      t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                                                      code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(t$95$m * 1.0), $MachinePrecision]), $MachinePrecision]
                                                      
                                                      \begin{array}{l}
                                                      t\_m = \left|t\right|
                                                      \\
                                                      t\_s = \mathsf{copysign}\left(1, t\right)
                                                      
                                                      \\
                                                      t\_s \cdot \left(t\_m \cdot 1\right)
                                                      \end{array}
                                                      
                                                      Derivation
                                                      1. Initial program 96.5%

                                                        \[\frac{x - y}{z - y} \cdot t \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in y around inf

                                                        \[\leadsto \color{blue}{1} \cdot t \]
                                                      4. Step-by-step derivation
                                                        1. Applied rewrites38.1%

                                                          \[\leadsto \color{blue}{1} \cdot t \]
                                                        2. Final simplification38.1%

                                                          \[\leadsto t \cdot 1 \]
                                                        3. Add Preprocessing

                                                        Developer Target 1: 97.5% accurate, 0.8× speedup?

                                                        \[\begin{array}{l} \\ \frac{t}{\frac{z - y}{x - y}} \end{array} \]
                                                        (FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
                                                        double code(double x, double y, double z, double t) {
                                                        	return t / ((z - y) / (x - y));
                                                        }
                                                        
                                                        real(8) function code(x, y, z, t)
                                                            real(8), intent (in) :: x
                                                            real(8), intent (in) :: y
                                                            real(8), intent (in) :: z
                                                            real(8), intent (in) :: t
                                                            code = t / ((z - y) / (x - y))
                                                        end function
                                                        
                                                        public static double code(double x, double y, double z, double t) {
                                                        	return t / ((z - y) / (x - y));
                                                        }
                                                        
                                                        def code(x, y, z, t):
                                                        	return t / ((z - y) / (x - y))
                                                        
                                                        function code(x, y, z, t)
                                                        	return Float64(t / Float64(Float64(z - y) / Float64(x - y)))
                                                        end
                                                        
                                                        function tmp = code(x, y, z, t)
                                                        	tmp = t / ((z - y) / (x - y));
                                                        end
                                                        
                                                        code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \frac{t}{\frac{z - y}{x - y}}
                                                        \end{array}
                                                        

                                                        Reproduce

                                                        ?
                                                        herbie shell --seed 2024219 
                                                        (FPCore (x y z t)
                                                          :name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
                                                          :precision binary64
                                                        
                                                          :alt
                                                          (! :herbie-platform default (/ t (/ (- z y) (- x y))))
                                                        
                                                          (* (/ (- x y) (- z y)) t))