
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
def code(x, y, z): return x * (1.0 - (y * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(y * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - (y * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
def code(x, y, z): return x * (1.0 - (y * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(y * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - (y * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* y z) 5e+181) (* x (- 1.0 (* y z))) (/ y (/ -1.0 (* z x)))))
double code(double x, double y, double z) {
double tmp;
if ((y * z) <= 5e+181) {
tmp = x * (1.0 - (y * z));
} else {
tmp = y / (-1.0 / (z * x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y * z) <= 5d+181) then
tmp = x * (1.0d0 - (y * z))
else
tmp = y / ((-1.0d0) / (z * x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y * z) <= 5e+181) {
tmp = x * (1.0 - (y * z));
} else {
tmp = y / (-1.0 / (z * x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y * z) <= 5e+181: tmp = x * (1.0 - (y * z)) else: tmp = y / (-1.0 / (z * x)) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y * z) <= 5e+181) tmp = Float64(x * Float64(1.0 - Float64(y * z))); else tmp = Float64(y / Float64(-1.0 / Float64(z * x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y * z) <= 5e+181) tmp = x * (1.0 - (y * z)); else tmp = y / (-1.0 / (z * x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(y * z), $MachinePrecision], 5e+181], N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(-1.0 / N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq 5 \cdot 10^{+181}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{-1}{z \cdot x}}\\
\end{array}
\end{array}
if (*.f64 y z) < 5.0000000000000003e181Initial program 98.3%
if 5.0000000000000003e181 < (*.f64 y z) Initial program 80.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.8
Applied rewrites99.8%
Applied rewrites99.8%
Applied rewrites99.9%
Final simplification98.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- (* y z)))))
(if (<= (* y z) -2.0)
t_0
(if (<= (* y z) 1e-7)
(* x 1.0)
(if (<= (* y z) 5e+131) t_0 (* y (* z (- x))))))))
double code(double x, double y, double z) {
double t_0 = x * -(y * z);
double tmp;
if ((y * z) <= -2.0) {
tmp = t_0;
} else if ((y * z) <= 1e-7) {
tmp = x * 1.0;
} else if ((y * z) <= 5e+131) {
tmp = t_0;
} else {
tmp = y * (z * -x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -(y * z)
if ((y * z) <= (-2.0d0)) then
tmp = t_0
else if ((y * z) <= 1d-7) then
tmp = x * 1.0d0
else if ((y * z) <= 5d+131) then
tmp = t_0
else
tmp = y * (z * -x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -(y * z);
double tmp;
if ((y * z) <= -2.0) {
tmp = t_0;
} else if ((y * z) <= 1e-7) {
tmp = x * 1.0;
} else if ((y * z) <= 5e+131) {
tmp = t_0;
} else {
tmp = y * (z * -x);
}
return tmp;
}
def code(x, y, z): t_0 = x * -(y * z) tmp = 0 if (y * z) <= -2.0: tmp = t_0 elif (y * z) <= 1e-7: tmp = x * 1.0 elif (y * z) <= 5e+131: tmp = t_0 else: tmp = y * (z * -x) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-Float64(y * z))) tmp = 0.0 if (Float64(y * z) <= -2.0) tmp = t_0; elseif (Float64(y * z) <= 1e-7) tmp = Float64(x * 1.0); elseif (Float64(y * z) <= 5e+131) tmp = t_0; else tmp = Float64(y * Float64(z * Float64(-x))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -(y * z); tmp = 0.0; if ((y * z) <= -2.0) tmp = t_0; elseif ((y * z) <= 1e-7) tmp = x * 1.0; elseif ((y * z) <= 5e+131) tmp = t_0; else tmp = y * (z * -x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-N[(y * z), $MachinePrecision])), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -2.0], t$95$0, If[LessEqual[N[(y * z), $MachinePrecision], 1e-7], N[(x * 1.0), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 5e+131], t$95$0, N[(y * N[(z * (-x)), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y \cdot z\right)\\
\mathbf{if}\;y \cdot z \leq -2:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \cdot z \leq 10^{-7}:\\
\;\;\;\;x \cdot 1\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+131}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-x\right)\right)\\
\end{array}
\end{array}
if (*.f64 y z) < -2 or 9.9999999999999995e-8 < (*.f64 y z) < 4.99999999999999995e131Initial program 95.4%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6492.3
Applied rewrites92.3%
if -2 < (*.f64 y z) < 9.9999999999999995e-8Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites97.3%
if 4.99999999999999995e131 < (*.f64 y z) Initial program 84.5%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.8
Applied rewrites99.8%
Final simplification96.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (* y z))) (t_1 (* y (* z (- x))))) (if (<= t_0 -0.5) t_1 (if (<= t_0 1000000000.0) (* x 1.0) t_1))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y * z);
double t_1 = y * (z * -x);
double tmp;
if (t_0 <= -0.5) {
tmp = t_1;
} else if (t_0 <= 1000000000.0) {
tmp = x * 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y * z)
t_1 = y * (z * -x)
if (t_0 <= (-0.5d0)) then
tmp = t_1
else if (t_0 <= 1000000000.0d0) then
tmp = x * 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y * z);
double t_1 = y * (z * -x);
double tmp;
if (t_0 <= -0.5) {
tmp = t_1;
} else if (t_0 <= 1000000000.0) {
tmp = x * 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y * z) t_1 = y * (z * -x) tmp = 0 if t_0 <= -0.5: tmp = t_1 elif t_0 <= 1000000000.0: tmp = x * 1.0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y * z)) t_1 = Float64(y * Float64(z * Float64(-x))) tmp = 0.0 if (t_0 <= -0.5) tmp = t_1; elseif (t_0 <= 1000000000.0) tmp = Float64(x * 1.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y * z); t_1 = y * (z * -x); tmp = 0.0; if (t_0 <= -0.5) tmp = t_1; elseif (t_0 <= 1000000000.0) tmp = x * 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(z * (-x)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], t$95$1, If[LessEqual[t$95$0, 1000000000.0], N[(x * 1.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - y \cdot z\\
t_1 := y \cdot \left(z \cdot \left(-x\right)\right)\\
\mathbf{if}\;t\_0 \leq -0.5:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1000000000:\\
\;\;\;\;x \cdot 1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 y z)) < -0.5 or 1e9 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) Initial program 91.9%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6491.7
Applied rewrites91.7%
if -0.5 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 1e9Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites95.4%
(FPCore (x y z) :precision binary64 (if (<= (* y z) -2.0) (- (* z (* y x))) (if (<= (* y z) 1e-7) (* x 1.0) (* y (* z (- x))))))
double code(double x, double y, double z) {
double tmp;
if ((y * z) <= -2.0) {
tmp = -(z * (y * x));
} else if ((y * z) <= 1e-7) {
tmp = x * 1.0;
} else {
tmp = y * (z * -x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y * z) <= (-2.0d0)) then
tmp = -(z * (y * x))
else if ((y * z) <= 1d-7) then
tmp = x * 1.0d0
else
tmp = y * (z * -x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y * z) <= -2.0) {
tmp = -(z * (y * x));
} else if ((y * z) <= 1e-7) {
tmp = x * 1.0;
} else {
tmp = y * (z * -x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y * z) <= -2.0: tmp = -(z * (y * x)) elif (y * z) <= 1e-7: tmp = x * 1.0 else: tmp = y * (z * -x) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y * z) <= -2.0) tmp = Float64(-Float64(z * Float64(y * x))); elseif (Float64(y * z) <= 1e-7) tmp = Float64(x * 1.0); else tmp = Float64(y * Float64(z * Float64(-x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y * z) <= -2.0) tmp = -(z * (y * x)); elseif ((y * z) <= 1e-7) tmp = x * 1.0; else tmp = y * (z * -x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(y * z), $MachinePrecision], -2.0], (-N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(y * z), $MachinePrecision], 1e-7], N[(x * 1.0), $MachinePrecision], N[(y * N[(z * (-x)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -2:\\
\;\;\;\;-z \cdot \left(y \cdot x\right)\\
\mathbf{elif}\;y \cdot z \leq 10^{-7}:\\
\;\;\;\;x \cdot 1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-x\right)\right)\\
\end{array}
\end{array}
if (*.f64 y z) < -2Initial program 92.9%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6483.7
Applied rewrites83.7%
Applied rewrites88.5%
if -2 < (*.f64 y z) < 9.9999999999999995e-8Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites97.3%
if 9.9999999999999995e-8 < (*.f64 y z) Initial program 91.4%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6495.4
Applied rewrites95.4%
Final simplification94.9%
(FPCore (x y z) :precision binary64 (if (<= (* y z) 5e+131) (* x (- 1.0 (* y z))) (* y (* z (- x)))))
double code(double x, double y, double z) {
double tmp;
if ((y * z) <= 5e+131) {
tmp = x * (1.0 - (y * z));
} else {
tmp = y * (z * -x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y * z) <= 5d+131) then
tmp = x * (1.0d0 - (y * z))
else
tmp = y * (z * -x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y * z) <= 5e+131) {
tmp = x * (1.0 - (y * z));
} else {
tmp = y * (z * -x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y * z) <= 5e+131: tmp = x * (1.0 - (y * z)) else: tmp = y * (z * -x) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y * z) <= 5e+131) tmp = Float64(x * Float64(1.0 - Float64(y * z))); else tmp = Float64(y * Float64(z * Float64(-x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y * z) <= 5e+131) tmp = x * (1.0 - (y * z)); else tmp = y * (z * -x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(y * z), $MachinePrecision], 5e+131], N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * (-x)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq 5 \cdot 10^{+131}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-x\right)\right)\\
\end{array}
\end{array}
if (*.f64 y z) < 4.99999999999999995e131Initial program 98.2%
if 4.99999999999999995e131 < (*.f64 y z) Initial program 84.5%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (* x 1.0))
double code(double x, double y, double z) {
return x * 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 1.0d0
end function
public static double code(double x, double y, double z) {
return x * 1.0;
}
def code(x, y, z): return x * 1.0
function code(x, y, z) return Float64(x * 1.0) end
function tmp = code(x, y, z) tmp = x * 1.0; end
code[x_, y_, z_] := N[(x * 1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 1
\end{array}
Initial program 96.2%
Taylor expanded in y around 0
Applied rewrites52.6%
herbie shell --seed 2024219
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1.0 (* y z))))