Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2

Percentage Accurate: 86.2% → 98.3%
Time: 12.9s
Alternatives: 16
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Alternative 1: 98.3% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+285}:\\ \;\;\;\;t\_1 + \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
   (if (<= t_1 2e+285)
     (+ t_1 (/ x y))
     (/ (fma y (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) x) y))))
double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
	double tmp;
	if (t_1 <= 2e+285) {
		tmp = t_1 + (x / y);
	} else {
		tmp = fma(y, fma((2.0 / (z * t)), (z + 1.0), -2.0), x) / y;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
	tmp = 0.0
	if (t_1 <= 2e+285)
		tmp = Float64(t_1 + Float64(x / y));
	else
		tmp = Float64(fma(y, fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0), x) / y);
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+285], N[(t$95$1 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision] + x), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+285}:\\
\;\;\;\;t\_1 + \frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e285

    1. Initial program 99.8%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing

    if 2e285 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 32.6%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
    4. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 2 \cdot 10^{+285}:\\ \;\;\;\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} + \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 84.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2 + \frac{2}{z}}{t}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+22}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ 2.0 (/ 2.0 z)) t))
        (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
   (if (<= t_2 -2e+50)
     t_1
     (if (<= t_2 2e+22)
       (/ (fma y -2.0 x) y)
       (if (<= t_2 INFINITY) t_1 (+ (/ x y) -2.0))))))
double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + (2.0 / z)) / t;
	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
	double tmp;
	if (t_2 <= -2e+50) {
		tmp = t_1;
	} else if (t_2 <= 2e+22) {
		tmp = fma(y, -2.0, x) / y;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = (x / y) + -2.0;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(2.0 + Float64(2.0 / z)) / t)
	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
	tmp = 0.0
	if (t_2 <= -2e+50)
		tmp = t_1;
	elseif (t_2 <= 2e+22)
		tmp = Float64(fma(y, -2.0, x) / y);
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = Float64(Float64(x / y) + -2.0);
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+50], t$95$1, If[LessEqual[t$95$2, 2e+22], N[(N[(y * -2.0 + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2 + \frac{2}{z}}{t}\\
t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+22}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -2.0000000000000002e50 or 2e22 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 97.5%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
      2. associate-+r+N/A

        \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
      3. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
      4. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
      5. sub-negN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      6. metadata-evalN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      7. +-commutativeN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      8. *-lft-identityN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      9. associate-*l/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      10. lower-+.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      11. associate-*l/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      13. lower-/.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      14. lower-+.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
      15. associate-*r/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
      16. metadata-evalN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
      17. lower-/.f6494.9

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
    5. Applied rewrites94.9%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
    6. Taylor expanded in t around 0

      \[\leadsto \frac{2 + 2 \cdot \frac{1}{z}}{t} \]
    7. Step-by-step derivation
      1. Applied rewrites77.0%

        \[\leadsto \frac{2 + \frac{2}{z}}{t} \]

      if -2.0000000000000002e50 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e22

      1. Initial program 99.9%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
      4. Applied rewrites97.8%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
      5. Taylor expanded in t around inf

        \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
      6. Step-by-step derivation
        1. Applied rewrites91.3%

          \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]

        if +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

        1. Initial program 0.0%

          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
        4. Step-by-step derivation
          1. Applied rewrites100.0%

            \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification84.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -2 \cdot 10^{+50}:\\ \;\;\;\;\frac{2 + \frac{2}{z}}{t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 2 \cdot 10^{+22}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{2 + \frac{2}{z}}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
        7. Add Preprocessing

        Alternative 3: 84.3% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+22}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (fma 2.0 z 2.0) (* z t)))
                (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
           (if (<= t_2 -2e+50)
             t_1
             (if (<= t_2 2e+22)
               (/ (fma y -2.0 x) y)
               (if (<= t_2 INFINITY) t_1 (+ (/ x y) -2.0))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = fma(2.0, z, 2.0) / (z * t);
        	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
        	double tmp;
        	if (t_2 <= -2e+50) {
        		tmp = t_1;
        	} else if (t_2 <= 2e+22) {
        		tmp = fma(y, -2.0, x) / y;
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = t_1;
        	} else {
        		tmp = (x / y) + -2.0;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(fma(2.0, z, 2.0) / Float64(z * t))
        	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
        	tmp = 0.0
        	if (t_2 <= -2e+50)
        		tmp = t_1;
        	elseif (t_2 <= 2e+22)
        		tmp = Float64(fma(y, -2.0, x) / y);
        	elseif (t_2 <= Inf)
        		tmp = t_1;
        	else
        		tmp = Float64(Float64(x / y) + -2.0);
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+50], t$95$1, If[LessEqual[t$95$2, 2e+22], N[(N[(y * -2.0 + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\
        t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
        \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+50}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+22}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;t\_1\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x}{y} + -2\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -2.0000000000000002e50 or 2e22 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

          1. Initial program 97.5%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
          4. Applied rewrites76.8%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}} \]

          if -2.0000000000000002e50 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2e22

          1. Initial program 99.9%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
          4. Applied rewrites97.8%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
          5. Taylor expanded in t around inf

            \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
          6. Step-by-step derivation
            1. Applied rewrites91.3%

              \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]

            if +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

            1. Initial program 0.0%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            4. Step-by-step derivation
              1. Applied rewrites100.0%

                \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            5. Recombined 3 regimes into one program.
            6. Final simplification84.5%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -2 \cdot 10^{+50}:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 2 \cdot 10^{+22}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
            7. Add Preprocessing

            Alternative 4: 68.9% accurate, 0.4× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{\frac{2}{t}}{z}\\ \mathbf{elif}\;t\_1 \leq 10^{+69}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
               (if (<= t_1 -5e+59)
                 (/ (/ 2.0 t) z)
                 (if (<= t_1 1e+69)
                   (/ (fma y -2.0 x) y)
                   (if (<= t_1 INFINITY) (/ 2.0 (* z t)) (+ (/ x y) -2.0))))))
            double code(double x, double y, double z, double t) {
            	double t_1 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
            	double tmp;
            	if (t_1 <= -5e+59) {
            		tmp = (2.0 / t) / z;
            	} else if (t_1 <= 1e+69) {
            		tmp = fma(y, -2.0, x) / y;
            	} else if (t_1 <= ((double) INFINITY)) {
            		tmp = 2.0 / (z * t);
            	} else {
            		tmp = (x / y) + -2.0;
            	}
            	return tmp;
            }
            
            function code(x, y, z, t)
            	t_1 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
            	tmp = 0.0
            	if (t_1 <= -5e+59)
            		tmp = Float64(Float64(2.0 / t) / z);
            	elseif (t_1 <= 1e+69)
            		tmp = Float64(fma(y, -2.0, x) / y);
            	elseif (t_1 <= Inf)
            		tmp = Float64(2.0 / Float64(z * t));
            	else
            		tmp = Float64(Float64(x / y) + -2.0);
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+59], N[(N[(2.0 / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 1e+69], N[(N[(y * -2.0 + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
            \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+59}:\\
            \;\;\;\;\frac{\frac{2}{t}}{z}\\
            
            \mathbf{elif}\;t\_1 \leq 10^{+69}:\\
            \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\
            
            \mathbf{elif}\;t\_1 \leq \infty:\\
            \;\;\;\;\frac{2}{z \cdot t}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{x}{y} + -2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 4 regimes
            2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -4.9999999999999997e59

              1. Initial program 99.6%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                2. lower-*.f6454.5

                  \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
              5. Applied rewrites54.5%

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
              6. Step-by-step derivation
                1. Applied rewrites54.6%

                  \[\leadsto \frac{\frac{2}{t}}{\color{blue}{z}} \]

                if -4.9999999999999997e59 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.0000000000000001e69

                1. Initial program 99.9%

                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
                4. Applied rewrites96.3%

                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
                5. Taylor expanded in t around inf

                  \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
                6. Step-by-step derivation
                  1. Applied rewrites83.5%

                    \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]

                  if 1.0000000000000001e69 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                  1. Initial program 94.8%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                    2. lower-*.f6458.3

                      \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
                  5. Applied rewrites58.3%

                    \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

                  if +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

                  1. Initial program 0.0%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                  4. Step-by-step derivation
                    1. Applied rewrites100.0%

                      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                  5. Recombined 4 regimes into one program.
                  6. Final simplification72.5%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{\frac{2}{t}}{z}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 10^{+69}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 5: 68.9% accurate, 0.4× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10^{+69}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ 2.0 (* z t)))
                          (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
                     (if (<= t_2 -5e+59)
                       t_1
                       (if (<= t_2 1e+69)
                         (/ (fma y -2.0 x) y)
                         (if (<= t_2 INFINITY) t_1 (+ (/ x y) -2.0))))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = 2.0 / (z * t);
                  	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
                  	double tmp;
                  	if (t_2 <= -5e+59) {
                  		tmp = t_1;
                  	} else if (t_2 <= 1e+69) {
                  		tmp = fma(y, -2.0, x) / y;
                  	} else if (t_2 <= ((double) INFINITY)) {
                  		tmp = t_1;
                  	} else {
                  		tmp = (x / y) + -2.0;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(2.0 / Float64(z * t))
                  	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
                  	tmp = 0.0
                  	if (t_2 <= -5e+59)
                  		tmp = t_1;
                  	elseif (t_2 <= 1e+69)
                  		tmp = Float64(fma(y, -2.0, x) / y);
                  	elseif (t_2 <= Inf)
                  		tmp = t_1;
                  	else
                  		tmp = Float64(Float64(x / y) + -2.0);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+59], t$95$1, If[LessEqual[t$95$2, 1e+69], N[(N[(y * -2.0 + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{2}{z \cdot t}\\
                  t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
                  \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+59}:\\
                  \;\;\;\;t\_1\\
                  
                  \mathbf{elif}\;t\_2 \leq 10^{+69}:\\
                  \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\
                  
                  \mathbf{elif}\;t\_2 \leq \infty:\\
                  \;\;\;\;t\_1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{x}{y} + -2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -4.9999999999999997e59 or 1.0000000000000001e69 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                    1. Initial program 97.2%

                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                      2. lower-*.f6456.3

                        \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
                    5. Applied rewrites56.3%

                      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

                    if -4.9999999999999997e59 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.0000000000000001e69

                    1. Initial program 99.9%

                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
                    4. Applied rewrites96.3%

                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
                    5. Taylor expanded in t around inf

                      \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
                    6. Step-by-step derivation
                      1. Applied rewrites83.5%

                        \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]

                      if +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

                      1. Initial program 0.0%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                      4. Step-by-step derivation
                        1. Applied rewrites100.0%

                          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                      5. Recombined 3 regimes into one program.
                      6. Final simplification72.5%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 10^{+69}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 6: 68.9% accurate, 0.4× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ t_2 := \frac{x}{y} + -2\\ t_3 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_3 \leq -5 \cdot 10^{+59}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 10^{+69}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ 2.0 (* z t)))
                              (t_2 (+ (/ x y) -2.0))
                              (t_3 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
                         (if (<= t_3 -5e+59)
                           t_1
                           (if (<= t_3 1e+69) t_2 (if (<= t_3 INFINITY) t_1 t_2)))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = 2.0 / (z * t);
                      	double t_2 = (x / y) + -2.0;
                      	double t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
                      	double tmp;
                      	if (t_3 <= -5e+59) {
                      		tmp = t_1;
                      	} else if (t_3 <= 1e+69) {
                      		tmp = t_2;
                      	} else if (t_3 <= ((double) INFINITY)) {
                      		tmp = t_1;
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = 2.0 / (z * t);
                      	double t_2 = (x / y) + -2.0;
                      	double t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
                      	double tmp;
                      	if (t_3 <= -5e+59) {
                      		tmp = t_1;
                      	} else if (t_3 <= 1e+69) {
                      		tmp = t_2;
                      	} else if (t_3 <= Double.POSITIVE_INFINITY) {
                      		tmp = t_1;
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = 2.0 / (z * t)
                      	t_2 = (x / y) + -2.0
                      	t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t)
                      	tmp = 0
                      	if t_3 <= -5e+59:
                      		tmp = t_1
                      	elif t_3 <= 1e+69:
                      		tmp = t_2
                      	elif t_3 <= math.inf:
                      		tmp = t_1
                      	else:
                      		tmp = t_2
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(2.0 / Float64(z * t))
                      	t_2 = Float64(Float64(x / y) + -2.0)
                      	t_3 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
                      	tmp = 0.0
                      	if (t_3 <= -5e+59)
                      		tmp = t_1;
                      	elseif (t_3 <= 1e+69)
                      		tmp = t_2;
                      	elseif (t_3 <= Inf)
                      		tmp = t_1;
                      	else
                      		tmp = t_2;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = 2.0 / (z * t);
                      	t_2 = (x / y) + -2.0;
                      	t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
                      	tmp = 0.0;
                      	if (t_3 <= -5e+59)
                      		tmp = t_1;
                      	elseif (t_3 <= 1e+69)
                      		tmp = t_2;
                      	elseif (t_3 <= Inf)
                      		tmp = t_1;
                      	else
                      		tmp = t_2;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+59], t$95$1, If[LessEqual[t$95$3, 1e+69], t$95$2, If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{2}{z \cdot t}\\
                      t_2 := \frac{x}{y} + -2\\
                      t_3 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
                      \mathbf{if}\;t\_3 \leq -5 \cdot 10^{+59}:\\
                      \;\;\;\;t\_1\\
                      
                      \mathbf{elif}\;t\_3 \leq 10^{+69}:\\
                      \;\;\;\;t\_2\\
                      
                      \mathbf{elif}\;t\_3 \leq \infty:\\
                      \;\;\;\;t\_1\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_2\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -4.9999999999999997e59 or 1.0000000000000001e69 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

                        1. Initial program 97.2%

                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                          2. lower-*.f6456.3

                            \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
                        5. Applied rewrites56.3%

                          \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

                        if -4.9999999999999997e59 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.0000000000000001e69 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

                        1. Initial program 79.2%

                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in t around inf

                          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                        4. Step-by-step derivation
                          1. Applied rewrites86.9%

                            \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                        5. Recombined 2 regimes into one program.
                        6. Final simplification72.5%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -5 \cdot 10^{+59}:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 10^{+69}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 7: 91.6% accurate, 0.6× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ t_2 := \frac{x}{y} + t\_1\\ \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+39}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\ \;\;\;\;\mathsf{fma}\left(t\_1, z + 1, -2\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+63}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ 2.0 (* z t))) (t_2 (+ (/ x y) t_1)))
                           (if (<= (/ x y) -5e+39)
                             t_2
                             (if (<= (/ x y) 1e-22)
                               (fma t_1 (+ z 1.0) -2.0)
                               (if (<= (/ x y) 5e+63) (+ (/ x y) (+ -2.0 (/ 2.0 t))) t_2)))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = 2.0 / (z * t);
                        	double t_2 = (x / y) + t_1;
                        	double tmp;
                        	if ((x / y) <= -5e+39) {
                        		tmp = t_2;
                        	} else if ((x / y) <= 1e-22) {
                        		tmp = fma(t_1, (z + 1.0), -2.0);
                        	} else if ((x / y) <= 5e+63) {
                        		tmp = (x / y) + (-2.0 + (2.0 / t));
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(2.0 / Float64(z * t))
                        	t_2 = Float64(Float64(x / y) + t_1)
                        	tmp = 0.0
                        	if (Float64(x / y) <= -5e+39)
                        		tmp = t_2;
                        	elseif (Float64(x / y) <= 1e-22)
                        		tmp = fma(t_1, Float64(z + 1.0), -2.0);
                        	elseif (Float64(x / y) <= 5e+63)
                        		tmp = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t)));
                        	else
                        		tmp = t_2;
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+39], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 1e-22], N[(t$95$1 * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e+63], N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{2}{z \cdot t}\\
                        t_2 := \frac{x}{y} + t\_1\\
                        \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+39}:\\
                        \;\;\;\;t\_2\\
                        
                        \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\
                        \;\;\;\;\mathsf{fma}\left(t\_1, z + 1, -2\right)\\
                        
                        \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+63}:\\
                        \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_2\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if (/.f64 x y) < -5.00000000000000015e39 or 5.00000000000000011e63 < (/.f64 x y)

                          1. Initial program 87.3%

                            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                          4. Step-by-step derivation
                            1. Applied rewrites95.4%

                              \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]

                            if -5.00000000000000015e39 < (/.f64 x y) < 1e-22

                            1. Initial program 87.1%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                            4. Applied rewrites96.2%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]

                            if 1e-22 < (/.f64 x y) < 5.00000000000000011e63

                            1. Initial program 94.4%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                            4. Step-by-step derivation
                              1. div-subN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                              2. sub-negN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                              3. *-inversesN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                              4. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                              5. distribute-lft-inN/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                              7. lower-+.f64N/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                              8. associate-*r/N/A

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                              9. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                              10. lower-/.f6489.9

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
                            5. Applied rewrites89.9%

                              \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]
                          5. Recombined 3 regimes into one program.
                          6. Final simplification95.4%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+39}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+63}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{z \cdot t}\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 8: 97.7% accurate, 0.6× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -20:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+49}:\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (/ (fma y (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) x) y)))
                             (if (<= (/ x y) -20.0)
                               t_1
                               (if (<= (/ x y) 4e+49)
                                 (/ (fma t (+ (/ x y) -2.0) (+ 2.0 (/ 2.0 z))) t)
                                 t_1))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = fma(y, fma((2.0 / (z * t)), (z + 1.0), -2.0), x) / y;
                          	double tmp;
                          	if ((x / y) <= -20.0) {
                          		tmp = t_1;
                          	} else if ((x / y) <= 4e+49) {
                          		tmp = fma(t, ((x / y) + -2.0), (2.0 + (2.0 / z))) / t;
                          	} else {
                          		tmp = t_1;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(fma(y, fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0), x) / y)
                          	tmp = 0.0
                          	if (Float64(x / y) <= -20.0)
                          		tmp = t_1;
                          	elseif (Float64(x / y) <= 4e+49)
                          		tmp = Float64(fma(t, Float64(Float64(x / y) + -2.0), Float64(2.0 + Float64(2.0 / z))) / t);
                          	else
                          		tmp = t_1;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision] + x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -20.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 4e+49], N[(N[(t * N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision] + N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\
                          \mathbf{if}\;\frac{x}{y} \leq -20:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+49}:\\
                          \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 x y) < -20 or 3.99999999999999979e49 < (/.f64 x y)

                            1. Initial program 88.5%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
                            4. Applied rewrites99.1%

                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]

                            if -20 < (/.f64 x y) < 3.99999999999999979e49

                            1. Initial program 87.0%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in t around 0

                              \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                              2. associate-+r+N/A

                                \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
                              3. +-commutativeN/A

                                \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                              4. lower-fma.f64N/A

                                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                              5. sub-negN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              7. +-commutativeN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              8. *-lft-identityN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              9. associate-*l/N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              10. lower-+.f64N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              11. associate-*l/N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              12. *-lft-identityN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              13. lower-/.f64N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                              14. lower-+.f64N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
                              15. associate-*r/N/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
                              16. metadata-evalN/A

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
                              17. lower-/.f6499.9

                                \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
                            5. Applied rewrites99.9%

                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification99.5%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -20:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+49}:\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 9: 97.1% accurate, 0.6× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ t_2 := \frac{\mathsf{fma}\left(y, t\_1, x\right)}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-12}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0)) (t_2 (/ (fma y t_1 x) y)))
                             (if (<= (/ x y) -2e-12) t_2 (if (<= (/ x y) 5e-7) t_1 t_2))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                          	double t_2 = fma(y, t_1, x) / y;
                          	double tmp;
                          	if ((x / y) <= -2e-12) {
                          		tmp = t_2;
                          	} else if ((x / y) <= 5e-7) {
                          		tmp = t_1;
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	t_1 = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0)
                          	t_2 = Float64(fma(y, t_1, x) / y)
                          	tmp = 0.0
                          	if (Float64(x / y) <= -2e-12)
                          		tmp = t_2;
                          	elseif (Float64(x / y) <= 5e-7)
                          		tmp = t_1;
                          	else
                          		tmp = t_2;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * t$95$1 + x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2e-12], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 5e-7], t$95$1, t$95$2]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                          t_2 := \frac{\mathsf{fma}\left(y, t\_1, x\right)}{y}\\
                          \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-12}:\\
                          \;\;\;\;t\_2\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_2\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 x y) < -1.99999999999999996e-12 or 4.99999999999999977e-7 < (/.f64 x y)

                            1. Initial program 88.4%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
                            4. Applied rewrites98.6%

                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]

                            if -1.99999999999999996e-12 < (/.f64 x y) < 4.99999999999999977e-7

                            1. Initial program 86.9%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                            4. Applied rewrites99.6%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification99.0%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-12}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 10: 88.5% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-5}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (+ (/ x y) (+ -2.0 (/ 2.0 t)))))
                             (if (<= (/ x y) -1e-5)
                               t_1
                               (if (<= (/ x y) 1e-22) (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) t_1))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = (x / y) + (-2.0 + (2.0 / t));
                          	double tmp;
                          	if ((x / y) <= -1e-5) {
                          		tmp = t_1;
                          	} else if ((x / y) <= 1e-22) {
                          		tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                          	} else {
                          		tmp = t_1;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t)))
                          	tmp = 0.0
                          	if (Float64(x / y) <= -1e-5)
                          		tmp = t_1;
                          	elseif (Float64(x / y) <= 1e-22)
                          		tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0);
                          	else
                          		tmp = t_1;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-5], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-22], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
                          \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-5}:\\
                          \;\;\;\;t\_1\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\
                          \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 x y) < -1.00000000000000008e-5 or 1e-22 < (/.f64 x y)

                            1. Initial program 88.3%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                            4. Step-by-step derivation
                              1. div-subN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                              2. sub-negN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                              3. *-inversesN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                              4. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                              5. distribute-lft-inN/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                              7. lower-+.f64N/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                              8. associate-*r/N/A

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                              9. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                              10. lower-/.f6479.5

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
                            5. Applied rewrites79.5%

                              \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]

                            if -1.00000000000000008e-5 < (/.f64 x y) < 1e-22

                            1. Initial program 87.0%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                            4. Applied rewrites99.5%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification88.6%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-5}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-22}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 11: 85.0% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 1:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (if (<= (/ x y) -2e+226)
                             (/ x y)
                             (if (<= (/ x y) 1.0)
                               (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0)
                               (+ (/ x y) (/ 2.0 t)))))
                          double code(double x, double y, double z, double t) {
                          	double tmp;
                          	if ((x / y) <= -2e+226) {
                          		tmp = x / y;
                          	} else if ((x / y) <= 1.0) {
                          		tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                          	} else {
                          		tmp = (x / y) + (2.0 / t);
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	tmp = 0.0
                          	if (Float64(x / y) <= -2e+226)
                          		tmp = Float64(x / y);
                          	elseif (Float64(x / y) <= 1.0)
                          		tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0);
                          	else
                          		tmp = Float64(Float64(x / y) + Float64(2.0 / t));
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e+226], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1.0], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\
                          \;\;\;\;\frac{x}{y}\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 1:\\
                          \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{x}{y} + \frac{2}{t}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if (/.f64 x y) < -1.99999999999999992e226

                            1. Initial program 77.4%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{\frac{x}{y}} \]
                            4. Step-by-step derivation
                              1. lower-/.f6487.4

                                \[\leadsto \color{blue}{\frac{x}{y}} \]
                            5. Applied rewrites87.4%

                              \[\leadsto \color{blue}{\frac{x}{y}} \]

                            if -1.99999999999999992e226 < (/.f64 x y) < 1

                            1. Initial program 88.6%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                            4. Applied rewrites89.5%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]

                            if 1 < (/.f64 x y)

                            1. Initial program 90.3%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                            4. Step-by-step derivation
                              1. div-subN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                              2. sub-negN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                              3. *-inversesN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                              4. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                              5. distribute-lft-inN/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                              7. lower-+.f64N/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                              8. associate-*r/N/A

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                              9. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                              10. lower-/.f6484.1

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
                            5. Applied rewrites84.1%

                              \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]
                            6. Taylor expanded in t around 0

                              \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]
                            7. Step-by-step derivation
                              1. Applied rewrites82.6%

                                \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]
                            8. Recombined 3 regimes into one program.
                            9. Final simplification87.3%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 1:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 12: 82.5% accurate, 0.8× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (if (<= (/ x y) -2e+226)
                               (/ x y)
                               (if (<= (/ x y) 5e-7)
                                 (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0)
                                 (/ (fma y -2.0 x) y))))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if ((x / y) <= -2e+226) {
                            		tmp = x / y;
                            	} else if ((x / y) <= 5e-7) {
                            		tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                            	} else {
                            		tmp = fma(y, -2.0, x) / y;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (Float64(x / y) <= -2e+226)
                            		tmp = Float64(x / y);
                            	elseif (Float64(x / y) <= 5e-7)
                            		tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0);
                            	else
                            		tmp = Float64(fma(y, -2.0, x) / y);
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e+226], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e-7], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(y * -2.0 + x), $MachinePrecision] / y), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\
                            \;\;\;\;\frac{x}{y}\\
                            
                            \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\
                            \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if (/.f64 x y) < -1.99999999999999992e226

                              1. Initial program 77.4%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{x}{y}} \]
                              4. Step-by-step derivation
                                1. lower-/.f6487.4

                                  \[\leadsto \color{blue}{\frac{x}{y}} \]
                              5. Applied rewrites87.4%

                                \[\leadsto \color{blue}{\frac{x}{y}} \]

                              if -1.99999999999999992e226 < (/.f64 x y) < 4.99999999999999977e-7

                              1. Initial program 89.1%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                              4. Applied rewrites90.4%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]

                              if 4.99999999999999977e-7 < (/.f64 x y)

                              1. Initial program 89.2%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
                              4. Applied rewrites97.4%

                                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]
                              5. Taylor expanded in t around inf

                                \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
                              6. Step-by-step derivation
                                1. Applied rewrites76.7%

                                  \[\leadsto \frac{\mathsf{fma}\left(y, -2, x\right)}{y} \]
                              7. Recombined 3 regimes into one program.
                              8. Final simplification86.0%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+226}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-7}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, -2, x\right)}{y}\\ \end{array} \]
                              9. Add Preprocessing

                              Alternative 13: 65.5% accurate, 1.0× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + -2\\ \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-15}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 0.00185:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (+ (/ x y) -2.0)))
                                 (if (<= (/ x y) -5e-15)
                                   t_1
                                   (if (<= (/ x y) 0.00185) (+ -2.0 (/ 2.0 t)) t_1))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = (x / y) + -2.0;
                              	double tmp;
                              	if ((x / y) <= -5e-15) {
                              		tmp = t_1;
                              	} else if ((x / y) <= 0.00185) {
                              		tmp = -2.0 + (2.0 / t);
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8) :: t_1
                                  real(8) :: tmp
                                  t_1 = (x / y) + (-2.0d0)
                                  if ((x / y) <= (-5d-15)) then
                                      tmp = t_1
                                  else if ((x / y) <= 0.00185d0) then
                                      tmp = (-2.0d0) + (2.0d0 / t)
                                  else
                                      tmp = t_1
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	double t_1 = (x / y) + -2.0;
                              	double tmp;
                              	if ((x / y) <= -5e-15) {
                              		tmp = t_1;
                              	} else if ((x / y) <= 0.00185) {
                              		tmp = -2.0 + (2.0 / t);
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	t_1 = (x / y) + -2.0
                              	tmp = 0
                              	if (x / y) <= -5e-15:
                              		tmp = t_1
                              	elif (x / y) <= 0.00185:
                              		tmp = -2.0 + (2.0 / t)
                              	else:
                              		tmp = t_1
                              	return tmp
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(Float64(x / y) + -2.0)
                              	tmp = 0.0
                              	if (Float64(x / y) <= -5e-15)
                              		tmp = t_1;
                              	elseif (Float64(x / y) <= 0.00185)
                              		tmp = Float64(-2.0 + Float64(2.0 / t));
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	t_1 = (x / y) + -2.0;
                              	tmp = 0.0;
                              	if ((x / y) <= -5e-15)
                              		tmp = t_1;
                              	elseif ((x / y) <= 0.00185)
                              		tmp = -2.0 + (2.0 / t);
                              	else
                              		tmp = t_1;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e-15], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.00185], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \frac{x}{y} + -2\\
                              \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-15}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;\frac{x}{y} \leq 0.00185:\\
                              \;\;\;\;-2 + \frac{2}{t}\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if (/.f64 x y) < -4.99999999999999999e-15 or 0.0018500000000000001 < (/.f64 x y)

                                1. Initial program 87.9%

                                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                2. Add Preprocessing
                                3. Taylor expanded in t around inf

                                  \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites71.5%

                                    \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

                                  if -4.99999999999999999e-15 < (/.f64 x y) < 0.0018500000000000001

                                  1. Initial program 87.5%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                  4. Applied rewrites99.7%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                  5. Taylor expanded in z around inf

                                    \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites63.2%

                                      \[\leadsto \frac{2}{t} + \color{blue}{-2} \]
                                  7. Recombined 2 regimes into one program.
                                  8. Final simplification67.9%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{x}{y} \leq 0.00185:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                                  9. Add Preprocessing

                                  Alternative 14: 65.0% accurate, 1.0× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -8.5 \cdot 10^{+38}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2.25:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (if (<= (/ x y) -8.5e+38)
                                     (/ x y)
                                     (if (<= (/ x y) 2.25) (+ -2.0 (/ 2.0 t)) (/ x y))))
                                  double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -8.5e+38) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 2.25) {
                                  		tmp = -2.0 + (2.0 / t);
                                  	} else {
                                  		tmp = x / y;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: tmp
                                      if ((x / y) <= (-8.5d+38)) then
                                          tmp = x / y
                                      else if ((x / y) <= 2.25d0) then
                                          tmp = (-2.0d0) + (2.0d0 / t)
                                      else
                                          tmp = x / y
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -8.5e+38) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 2.25) {
                                  		tmp = -2.0 + (2.0 / t);
                                  	} else {
                                  		tmp = x / y;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	tmp = 0
                                  	if (x / y) <= -8.5e+38:
                                  		tmp = x / y
                                  	elif (x / y) <= 2.25:
                                  		tmp = -2.0 + (2.0 / t)
                                  	else:
                                  		tmp = x / y
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	tmp = 0.0
                                  	if (Float64(x / y) <= -8.5e+38)
                                  		tmp = Float64(x / y);
                                  	elseif (Float64(x / y) <= 2.25)
                                  		tmp = Float64(-2.0 + Float64(2.0 / t));
                                  	else
                                  		tmp = Float64(x / y);
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	tmp = 0.0;
                                  	if ((x / y) <= -8.5e+38)
                                  		tmp = x / y;
                                  	elseif ((x / y) <= 2.25)
                                  		tmp = -2.0 + (2.0 / t);
                                  	else
                                  		tmp = x / y;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -8.5e+38], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.25], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;\frac{x}{y} \leq -8.5 \cdot 10^{+38}:\\
                                  \;\;\;\;\frac{x}{y}\\
                                  
                                  \mathbf{elif}\;\frac{x}{y} \leq 2.25:\\
                                  \;\;\;\;-2 + \frac{2}{t}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\frac{x}{y}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (/.f64 x y) < -8.4999999999999997e38 or 2.25 < (/.f64 x y)

                                    1. Initial program 88.9%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6472.3

                                        \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    5. Applied rewrites72.3%

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]

                                    if -8.4999999999999997e38 < (/.f64 x y) < 2.25

                                    1. Initial program 86.6%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                    4. Applied rewrites95.0%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                    5. Taylor expanded in z around inf

                                      \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                    6. Step-by-step derivation
                                      1. Applied rewrites60.4%

                                        \[\leadsto \frac{2}{t} + \color{blue}{-2} \]
                                    7. Recombined 2 regimes into one program.
                                    8. Final simplification66.3%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -8.5 \cdot 10^{+38}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2.25:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
                                    9. Add Preprocessing

                                    Alternative 15: 53.2% accurate, 1.0× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2:\\ \;\;\;\;-2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                    (FPCore (x y z t)
                                     :precision binary64
                                     (if (<= (/ x y) -2.0) (/ x y) (if (<= (/ x y) 2.0) -2.0 (/ x y))))
                                    double code(double x, double y, double z, double t) {
                                    	double tmp;
                                    	if ((x / y) <= -2.0) {
                                    		tmp = x / y;
                                    	} else if ((x / y) <= 2.0) {
                                    		tmp = -2.0;
                                    	} else {
                                    		tmp = x / y;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y, z, t)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8) :: tmp
                                        if ((x / y) <= (-2.0d0)) then
                                            tmp = x / y
                                        else if ((x / y) <= 2.0d0) then
                                            tmp = -2.0d0
                                        else
                                            tmp = x / y
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t) {
                                    	double tmp;
                                    	if ((x / y) <= -2.0) {
                                    		tmp = x / y;
                                    	} else if ((x / y) <= 2.0) {
                                    		tmp = -2.0;
                                    	} else {
                                    		tmp = x / y;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y, z, t):
                                    	tmp = 0
                                    	if (x / y) <= -2.0:
                                    		tmp = x / y
                                    	elif (x / y) <= 2.0:
                                    		tmp = -2.0
                                    	else:
                                    		tmp = x / y
                                    	return tmp
                                    
                                    function code(x, y, z, t)
                                    	tmp = 0.0
                                    	if (Float64(x / y) <= -2.0)
                                    		tmp = Float64(x / y);
                                    	elseif (Float64(x / y) <= 2.0)
                                    		tmp = -2.0;
                                    	else
                                    		tmp = Float64(x / y);
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y, z, t)
                                    	tmp = 0.0;
                                    	if ((x / y) <= -2.0)
                                    		tmp = x / y;
                                    	elseif ((x / y) <= 2.0)
                                    		tmp = -2.0;
                                    	else
                                    		tmp = x / y;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.0], -2.0, N[(x / y), $MachinePrecision]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    \mathbf{if}\;\frac{x}{y} \leq -2:\\
                                    \;\;\;\;\frac{x}{y}\\
                                    
                                    \mathbf{elif}\;\frac{x}{y} \leq 2:\\
                                    \;\;\;\;-2\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\frac{x}{y}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if (/.f64 x y) < -2 or 2 < (/.f64 x y)

                                      1. Initial program 89.5%

                                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{\frac{x}{y}} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f6469.7

                                          \[\leadsto \color{blue}{\frac{x}{y}} \]
                                      5. Applied rewrites69.7%

                                        \[\leadsto \color{blue}{\frac{x}{y}} \]

                                      if -2 < (/.f64 x y) < 2

                                      1. Initial program 85.7%

                                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                      4. Applied rewrites97.7%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                      5. Taylor expanded in t around inf

                                        \[\leadsto -2 \]
                                      6. Step-by-step derivation
                                        1. Applied rewrites38.9%

                                          \[\leadsto -2 \]
                                      7. Recombined 2 regimes into one program.
                                      8. Add Preprocessing

                                      Alternative 16: 20.4% accurate, 47.0× speedup?

                                      \[\begin{array}{l} \\ -2 \end{array} \]
                                      (FPCore (x y z t) :precision binary64 -2.0)
                                      double code(double x, double y, double z, double t) {
                                      	return -2.0;
                                      }
                                      
                                      real(8) function code(x, y, z, t)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8), intent (in) :: z
                                          real(8), intent (in) :: t
                                          code = -2.0d0
                                      end function
                                      
                                      public static double code(double x, double y, double z, double t) {
                                      	return -2.0;
                                      }
                                      
                                      def code(x, y, z, t):
                                      	return -2.0
                                      
                                      function code(x, y, z, t)
                                      	return -2.0
                                      end
                                      
                                      function tmp = code(x, y, z, t)
                                      	tmp = -2.0;
                                      end
                                      
                                      code[x_, y_, z_, t_] := -2.0
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      -2
                                      \end{array}
                                      
                                      Derivation
                                      1. Initial program 87.7%

                                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                      4. Applied rewrites62.3%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                      5. Taylor expanded in t around inf

                                        \[\leadsto -2 \]
                                      6. Step-by-step derivation
                                        1. Applied rewrites19.7%

                                          \[\leadsto -2 \]
                                        2. Add Preprocessing

                                        Developer Target 1: 99.1% accurate, 1.1× speedup?

                                        \[\begin{array}{l} \\ \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right) \end{array} \]
                                        (FPCore (x y z t)
                                         :precision binary64
                                         (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
                                        double code(double x, double y, double z, double t) {
                                        	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                        }
                                        
                                        def code(x, y, z, t):
                                        	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
                                        
                                        function code(x, y, z, t)
                                        	return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y)))
                                        end
                                        
                                        function tmp = code(x, y, z, t)
                                        	tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                        end
                                        
                                        code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
                                        \end{array}
                                        

                                        Reproduce

                                        ?
                                        herbie shell --seed 2024219 
                                        (FPCore (x y z t)
                                          :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
                                          :precision binary64
                                        
                                          :alt
                                          (! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
                                        
                                          (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))