Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B

Percentage Accurate: 88.8% → 97.1%
Time: 10.3s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
def code(x, y, z, t):
	return x / ((y - z) * (t - z))
function code(x, y, z, t)
	return Float64(x / Float64(Float64(y - z) * Float64(t - z)))
end
function tmp = code(x, y, z, t)
	tmp = x / ((y - z) * (t - z));
end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
	return x / ((y - z) * (t - z));
}
def code(x, y, z, t):
	return x / ((y - z) * (t - z))
function code(x, y, z, t)
	return Float64(x / Float64(Float64(y - z) * Float64(t - z)))
end
function tmp = code(x, y, z, t)
	tmp = x / ((y - z) * (t - z));
end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}

Alternative 1: 97.1% accurate, 0.8× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \frac{\frac{x}{y - z}}{t - z} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t) :precision binary64 (/ (/ x (- y z)) (- t z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return (x / (y - z)) / (t - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / (y - z)) / (t - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	return (x / (y - z)) / (t - z);
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	return (x / (y - z)) / (t - z)
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return Float64(Float64(x / Float64(y - z)) / Float64(t - z))
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
	tmp = (x / (y - z)) / (t - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{y - z}}{t - z}
\end{array}
Derivation
  1. Initial program 84.4%

    \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
    3. associate-/r*N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    4. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. lower-/.f6497.5

      \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
  4. Applied rewrites97.5%

    \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
  5. Add Preprocessing

Alternative 2: 93.4% accurate, 0.6× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{-z}\\ \mathbf{if}\;z \leq -6 \cdot 10^{+111}:\\ \;\;\;\;\frac{t\_1}{t - z}\\ \mathbf{elif}\;z \leq 1.35 \cdot 10^{+90}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_1}{y - z}\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ x (- z))))
   (if (<= z -6e+111)
     (/ t_1 (- t z))
     (if (<= z 1.35e+90) (/ x (* (- y z) (- t z))) (/ t_1 (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = x / -z;
	double tmp;
	if (z <= -6e+111) {
		tmp = t_1 / (t - z);
	} else if (z <= 1.35e+90) {
		tmp = x / ((y - z) * (t - z));
	} else {
		tmp = t_1 / (y - z);
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x / -z
    if (z <= (-6d+111)) then
        tmp = t_1 / (t - z)
    else if (z <= 1.35d+90) then
        tmp = x / ((y - z) * (t - z))
    else
        tmp = t_1 / (y - z)
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = x / -z;
	double tmp;
	if (z <= -6e+111) {
		tmp = t_1 / (t - z);
	} else if (z <= 1.35e+90) {
		tmp = x / ((y - z) * (t - z));
	} else {
		tmp = t_1 / (y - z);
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = x / -z
	tmp = 0
	if z <= -6e+111:
		tmp = t_1 / (t - z)
	elif z <= 1.35e+90:
		tmp = x / ((y - z) * (t - z))
	else:
		tmp = t_1 / (y - z)
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(x / Float64(-z))
	tmp = 0.0
	if (z <= -6e+111)
		tmp = Float64(t_1 / Float64(t - z));
	elseif (z <= 1.35e+90)
		tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z)));
	else
		tmp = Float64(t_1 / Float64(y - z));
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = x / -z;
	tmp = 0.0;
	if (z <= -6e+111)
		tmp = t_1 / (t - z);
	elseif (z <= 1.35e+90)
		tmp = x / ((y - z) * (t - z));
	else
		tmp = t_1 / (y - z);
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / (-z)), $MachinePrecision]}, If[LessEqual[z, -6e+111], N[(t$95$1 / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.35e+90], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(y - z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{-z}\\
\mathbf{if}\;z \leq -6 \cdot 10^{+111}:\\
\;\;\;\;\frac{t\_1}{t - z}\\

\mathbf{elif}\;z \leq 1.35 \cdot 10^{+90}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{y - z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -6e111

    1. Initial program 73.8%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
      5. lower-/.f6499.9

        \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
    5. Taylor expanded in y around 0

      \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot z}}}{t - z} \]
    6. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(z\right)}}}{t - z} \]
      2. lower-neg.f6492.9

        \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{t - z} \]
    7. Applied rewrites92.9%

      \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{t - z} \]

    if -6e111 < z < 1.35e90

    1. Initial program 90.8%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing

    if 1.35e90 < z

    1. Initial program 74.7%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
      3. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      5. lower-/.f6499.8

        \[\leadsto \frac{\color{blue}{\frac{x}{t - z}}}{y - z} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
    5. Taylor expanded in t around 0

      \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot z}}}{y - z} \]
    6. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(z\right)}}}{y - z} \]
      2. lower-neg.f6489.3

        \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{y - z} \]
    7. Applied rewrites89.3%

      \[\leadsto \frac{\frac{x}{\color{blue}{-z}}}{y - z} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 68.5% accurate, 0.6× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{z \cdot z}\\ \mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -8200:\\ \;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\ \mathbf{elif}\;z \leq 24000000000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ x (* z z))))
   (if (<= z -3.3e+65)
     t_1
     (if (<= z -8200.0)
       (/ x (* y (- z)))
       (if (<= z 24000000000000.0) (/ x (* (- y z) t)) t_1)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = x / (z * z);
	double tmp;
	if (z <= -3.3e+65) {
		tmp = t_1;
	} else if (z <= -8200.0) {
		tmp = x / (y * -z);
	} else if (z <= 24000000000000.0) {
		tmp = x / ((y - z) * t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x / (z * z)
    if (z <= (-3.3d+65)) then
        tmp = t_1
    else if (z <= (-8200.0d0)) then
        tmp = x / (y * -z)
    else if (z <= 24000000000000.0d0) then
        tmp = x / ((y - z) * t)
    else
        tmp = t_1
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = x / (z * z);
	double tmp;
	if (z <= -3.3e+65) {
		tmp = t_1;
	} else if (z <= -8200.0) {
		tmp = x / (y * -z);
	} else if (z <= 24000000000000.0) {
		tmp = x / ((y - z) * t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = x / (z * z)
	tmp = 0
	if z <= -3.3e+65:
		tmp = t_1
	elif z <= -8200.0:
		tmp = x / (y * -z)
	elif z <= 24000000000000.0:
		tmp = x / ((y - z) * t)
	else:
		tmp = t_1
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(x / Float64(z * z))
	tmp = 0.0
	if (z <= -3.3e+65)
		tmp = t_1;
	elseif (z <= -8200.0)
		tmp = Float64(x / Float64(y * Float64(-z)));
	elseif (z <= 24000000000000.0)
		tmp = Float64(x / Float64(Float64(y - z) * t));
	else
		tmp = t_1;
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = x / (z * z);
	tmp = 0.0;
	if (z <= -3.3e+65)
		tmp = t_1;
	elseif (z <= -8200.0)
		tmp = x / (y * -z);
	elseif (z <= 24000000000000.0)
		tmp = x / ((y - z) * t);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e+65], t$95$1, If[LessEqual[z, -8200.0], N[(x / N[(y * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 24000000000000.0], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq -8200:\\
\;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\

\mathbf{elif}\;z \leq 24000000000000:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -3.30000000000000023e65 or 2.4e13 < z

    1. Initial program 77.5%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x}{\color{blue}{{z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
      2. lower-*.f6470.8

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
    5. Applied rewrites70.8%

      \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]

    if -3.30000000000000023e65 < z < -8200

    1. Initial program 84.8%

      \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \frac{x}{\color{blue}{y \cdot \left(t - z\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
      3. lower--.f6440.0

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right)} \cdot y} \]
    5. Applied rewrites40.0%

      \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
    6. Taylor expanded in t around 0

      \[\leadsto \frac{x}{\left(-1 \cdot z\right) \cdot y} \]
    7. Step-by-step derivation
      1. Applied rewrites29.4%

        \[\leadsto \frac{x}{\left(-z\right) \cdot y} \]

      if -8200 < z < 2.4e13

      1. Initial program 91.1%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      4. Step-by-step derivation
        1. lower-*.f64N/A

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
        2. lower--.f6472.6

          \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]
      5. Applied rewrites72.6%

        \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification68.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \mathbf{elif}\;z \leq -8200:\\ \;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\ \mathbf{elif}\;z \leq 24000000000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 4: 91.4% accurate, 0.6× speedup?

    \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{\frac{x}{t}}{y - z}\\ \mathbf{if}\;t \leq -1.02 \cdot 10^{+111}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 1.5 \cdot 10^{+164}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (/ x t) (- y z))))
       (if (<= t -1.02e+111)
         t_1
         (if (<= t 1.5e+164) (/ x (* (- y z) (- t z))) t_1))))
    assert(x < y && y < z && z < t);
    double code(double x, double y, double z, double t) {
    	double t_1 = (x / t) / (y - z);
    	double tmp;
    	if (t <= -1.02e+111) {
    		tmp = t_1;
    	} else if (t <= 1.5e+164) {
    		tmp = x / ((y - z) * (t - z));
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (x / t) / (y - z)
        if (t <= (-1.02d+111)) then
            tmp = t_1
        else if (t <= 1.5d+164) then
            tmp = x / ((y - z) * (t - z))
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    assert x < y && y < z && z < t;
    public static double code(double x, double y, double z, double t) {
    	double t_1 = (x / t) / (y - z);
    	double tmp;
    	if (t <= -1.02e+111) {
    		tmp = t_1;
    	} else if (t <= 1.5e+164) {
    		tmp = x / ((y - z) * (t - z));
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    [x, y, z, t] = sort([x, y, z, t])
    def code(x, y, z, t):
    	t_1 = (x / t) / (y - z)
    	tmp = 0
    	if t <= -1.02e+111:
    		tmp = t_1
    	elif t <= 1.5e+164:
    		tmp = x / ((y - z) * (t - z))
    	else:
    		tmp = t_1
    	return tmp
    
    x, y, z, t = sort([x, y, z, t])
    function code(x, y, z, t)
    	t_1 = Float64(Float64(x / t) / Float64(y - z))
    	tmp = 0.0
    	if (t <= -1.02e+111)
    		tmp = t_1;
    	elseif (t <= 1.5e+164)
    		tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z)));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    x, y, z, t = num2cell(sort([x, y, z, t])){:}
    function tmp_2 = code(x, y, z, t)
    	t_1 = (x / t) / (y - z);
    	tmp = 0.0;
    	if (t <= -1.02e+111)
    		tmp = t_1;
    	elseif (t <= 1.5e+164)
    		tmp = x / ((y - z) * (t - z));
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.02e+111], t$95$1, If[LessEqual[t, 1.5e+164], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{x}{t}}{y - z}\\
    \mathbf{if}\;t \leq -1.02 \cdot 10^{+111}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t \leq 1.5 \cdot 10^{+164}:\\
    \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if t < -1.02e111 or 1.5e164 < t

      1. Initial program 75.9%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
        3. associate-/l/N/A

          \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
        5. lower-/.f6498.6

          \[\leadsto \frac{\color{blue}{\frac{x}{t - z}}}{y - z} \]
      4. Applied rewrites98.6%

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      5. Taylor expanded in t around inf

        \[\leadsto \frac{\color{blue}{\frac{x}{t}}}{y - z} \]
      6. Step-by-step derivation
        1. lower-/.f6493.8

          \[\leadsto \frac{\color{blue}{\frac{x}{t}}}{y - z} \]
      7. Applied rewrites93.8%

        \[\leadsto \frac{\color{blue}{\frac{x}{t}}}{y - z} \]

      if -1.02e111 < t < 1.5e164

      1. Initial program 88.1%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
    3. Recombined 2 regimes into one program.
    4. Add Preprocessing

    Alternative 5: 61.5% accurate, 0.7× speedup?

    \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{z \cdot z}\\ \mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -0.000118:\\ \;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ x (* z z))))
       (if (<= z -3.3e+65)
         t_1
         (if (<= z -0.000118)
           (/ x (* y (- z)))
           (if (<= z 6800000000000.0) (/ x (* y t)) t_1)))))
    assert(x < y && y < z && z < t);
    double code(double x, double y, double z, double t) {
    	double t_1 = x / (z * z);
    	double tmp;
    	if (z <= -3.3e+65) {
    		tmp = t_1;
    	} else if (z <= -0.000118) {
    		tmp = x / (y * -z);
    	} else if (z <= 6800000000000.0) {
    		tmp = x / (y * t);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = x / (z * z)
        if (z <= (-3.3d+65)) then
            tmp = t_1
        else if (z <= (-0.000118d0)) then
            tmp = x / (y * -z)
        else if (z <= 6800000000000.0d0) then
            tmp = x / (y * t)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    assert x < y && y < z && z < t;
    public static double code(double x, double y, double z, double t) {
    	double t_1 = x / (z * z);
    	double tmp;
    	if (z <= -3.3e+65) {
    		tmp = t_1;
    	} else if (z <= -0.000118) {
    		tmp = x / (y * -z);
    	} else if (z <= 6800000000000.0) {
    		tmp = x / (y * t);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    [x, y, z, t] = sort([x, y, z, t])
    def code(x, y, z, t):
    	t_1 = x / (z * z)
    	tmp = 0
    	if z <= -3.3e+65:
    		tmp = t_1
    	elif z <= -0.000118:
    		tmp = x / (y * -z)
    	elif z <= 6800000000000.0:
    		tmp = x / (y * t)
    	else:
    		tmp = t_1
    	return tmp
    
    x, y, z, t = sort([x, y, z, t])
    function code(x, y, z, t)
    	t_1 = Float64(x / Float64(z * z))
    	tmp = 0.0
    	if (z <= -3.3e+65)
    		tmp = t_1;
    	elseif (z <= -0.000118)
    		tmp = Float64(x / Float64(y * Float64(-z)));
    	elseif (z <= 6800000000000.0)
    		tmp = Float64(x / Float64(y * t));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    x, y, z, t = num2cell(sort([x, y, z, t])){:}
    function tmp_2 = code(x, y, z, t)
    	t_1 = x / (z * z);
    	tmp = 0.0;
    	if (z <= -3.3e+65)
    		tmp = t_1;
    	elseif (z <= -0.000118)
    		tmp = x / (y * -z);
    	elseif (z <= 6800000000000.0)
    		tmp = x / (y * t);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e+65], t$95$1, If[LessEqual[z, -0.000118], N[(x / N[(y * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6800000000000.0], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
    
    \begin{array}{l}
    [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
    \\
    \begin{array}{l}
    t_1 := \frac{x}{z \cdot z}\\
    \mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;z \leq -0.000118:\\
    \;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\
    
    \mathbf{elif}\;z \leq 6800000000000:\\
    \;\;\;\;\frac{x}{y \cdot t}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if z < -3.30000000000000023e65 or 6.8e12 < z

      1. Initial program 77.5%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x}{\color{blue}{{z}^{2}}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
        2. lower-*.f6470.8

          \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
      5. Applied rewrites70.8%

        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]

      if -3.30000000000000023e65 < z < -1.18e-4

      1. Initial program 84.8%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \frac{x}{\color{blue}{y \cdot \left(t - z\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
        2. lower-*.f64N/A

          \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
        3. lower--.f6440.0

          \[\leadsto \frac{x}{\color{blue}{\left(t - z\right)} \cdot y} \]
      5. Applied rewrites40.0%

        \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
      6. Taylor expanded in t around 0

        \[\leadsto \frac{x}{\left(-1 \cdot z\right) \cdot y} \]
      7. Step-by-step derivation
        1. Applied rewrites29.4%

          \[\leadsto \frac{x}{\left(-z\right) \cdot y} \]

        if -1.18e-4 < z < 6.8e12

        1. Initial program 91.1%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
        4. Step-by-step derivation
          1. lower-*.f6462.9

            \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
        5. Applied rewrites62.9%

          \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification64.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.3 \cdot 10^{+65}:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \mathbf{elif}\;z \leq -0.000118:\\ \;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \end{array} \]
      10. Add Preprocessing

      Alternative 6: 77.7% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-86}:\\ \;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\ \mathbf{elif}\;y \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (if (<= y -8e-86)
         (/ x (* y (- t z)))
         (if (<= y 5e-208) (/ x (* z (- z t))) (/ x (* (- y z) t)))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if (y <= -8e-86) {
      		tmp = x / (y * (t - z));
      	} else if (y <= 5e-208) {
      		tmp = x / (z * (z - t));
      	} else {
      		tmp = x / ((y - z) * t);
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: tmp
          if (y <= (-8d-86)) then
              tmp = x / (y * (t - z))
          else if (y <= 5d-208) then
              tmp = x / (z * (z - t))
          else
              tmp = x / ((y - z) * t)
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double tmp;
      	if (y <= -8e-86) {
      		tmp = x / (y * (t - z));
      	} else if (y <= 5e-208) {
      		tmp = x / (z * (z - t));
      	} else {
      		tmp = x / ((y - z) * t);
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	tmp = 0
      	if y <= -8e-86:
      		tmp = x / (y * (t - z))
      	elif y <= 5e-208:
      		tmp = x / (z * (z - t))
      	else:
      		tmp = x / ((y - z) * t)
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	tmp = 0.0
      	if (y <= -8e-86)
      		tmp = Float64(x / Float64(y * Float64(t - z)));
      	elseif (y <= 5e-208)
      		tmp = Float64(x / Float64(z * Float64(z - t)));
      	else
      		tmp = Float64(x / Float64(Float64(y - z) * t));
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	tmp = 0.0;
      	if (y <= -8e-86)
      		tmp = x / (y * (t - z));
      	elseif (y <= 5e-208)
      		tmp = x / (z * (z - t));
      	else
      		tmp = x / ((y - z) * t);
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := If[LessEqual[y, -8e-86], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-208], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq -8 \cdot 10^{-86}:\\
      \;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
      
      \mathbf{elif}\;y \leq 5 \cdot 10^{-208}:\\
      \;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if y < -8.00000000000000068e-86

        1. Initial program 84.4%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \frac{x}{\color{blue}{y \cdot \left(t - z\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
          2. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]
          3. lower--.f6477.1

            \[\leadsto \frac{x}{\color{blue}{\left(t - z\right)} \cdot y} \]
        5. Applied rewrites77.1%

          \[\leadsto \frac{x}{\color{blue}{\left(t - z\right) \cdot y}} \]

        if -8.00000000000000068e-86 < y < 4.99999999999999963e-208

        1. Initial program 86.8%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(t - z\right)\right)}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(z \cdot \left(t - z\right)\right)}} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot \left(\mathsf{neg}\left(\left(t - z\right)\right)\right)}} \]
          3. mul-1-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(-1 \cdot \left(t - z\right)\right)}} \]
          4. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot \left(-1 \cdot \left(t - z\right)\right)}} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\mathsf{neg}\left(\left(t - z\right)\right)\right)}} \]
          6. sub-negN/A

            \[\leadsto \frac{x}{z \cdot \left(\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
          7. +-commutativeN/A

            \[\leadsto \frac{x}{z \cdot \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + t\right)}\right)\right)} \]
          8. distribute-neg-inN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z\right)\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)\right)}} \]
          9. remove-double-negN/A

            \[\leadsto \frac{x}{z \cdot \left(\color{blue}{z} + \left(\mathsf{neg}\left(t\right)\right)\right)} \]
          10. unsub-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z - t\right)}} \]
          11. lower--.f6476.6

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z - t\right)}} \]
        5. Applied rewrites76.6%

          \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z - t\right)}} \]

        if 4.99999999999999963e-208 < y

        1. Initial program 83.0%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
          2. lower--.f6460.3

            \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]
        5. Applied rewrites60.3%

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification69.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-86}:\\ \;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\ \mathbf{elif}\;y \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 72.8% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{z \cdot \left(z - t\right)}\\ \mathbf{if}\;z \leq -260000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* z (- z t)))))
         (if (<= z -260000.0)
           t_1
           (if (<= z 6800000000000.0) (/ x (* (- y z) t)) t_1))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = x / (z * (z - t));
      	double tmp;
      	if (z <= -260000.0) {
      		tmp = t_1;
      	} else if (z <= 6800000000000.0) {
      		tmp = x / ((y - z) * t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = x / (z * (z - t))
          if (z <= (-260000.0d0)) then
              tmp = t_1
          else if (z <= 6800000000000.0d0) then
              tmp = x / ((y - z) * t)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / (z * (z - t));
      	double tmp;
      	if (z <= -260000.0) {
      		tmp = t_1;
      	} else if (z <= 6800000000000.0) {
      		tmp = x / ((y - z) * t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = x / (z * (z - t))
      	tmp = 0
      	if z <= -260000.0:
      		tmp = t_1
      	elif z <= 6800000000000.0:
      		tmp = x / ((y - z) * t)
      	else:
      		tmp = t_1
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(z * Float64(z - t)))
      	tmp = 0.0
      	if (z <= -260000.0)
      		tmp = t_1;
      	elseif (z <= 6800000000000.0)
      		tmp = Float64(x / Float64(Float64(y - z) * t));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / (z * (z - t));
      	tmp = 0.0;
      	if (z <= -260000.0)
      		tmp = t_1;
      	elseif (z <= 6800000000000.0)
      		tmp = x / ((y - z) * t);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -260000.0], t$95$1, If[LessEqual[z, 6800000000000.0], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \frac{x}{z \cdot \left(z - t\right)}\\
      \mathbf{if}\;z \leq -260000:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq 6800000000000:\\
      \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -2.6e5 or 6.8e12 < z

        1. Initial program 78.2%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(t - z\right)\right)}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(z \cdot \left(t - z\right)\right)}} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot \left(\mathsf{neg}\left(\left(t - z\right)\right)\right)}} \]
          3. mul-1-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(-1 \cdot \left(t - z\right)\right)}} \]
          4. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot \left(-1 \cdot \left(t - z\right)\right)}} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\mathsf{neg}\left(\left(t - z\right)\right)\right)}} \]
          6. sub-negN/A

            \[\leadsto \frac{x}{z \cdot \left(\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
          7. +-commutativeN/A

            \[\leadsto \frac{x}{z \cdot \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + t\right)}\right)\right)} \]
          8. distribute-neg-inN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z\right)\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)\right)}} \]
          9. remove-double-negN/A

            \[\leadsto \frac{x}{z \cdot \left(\color{blue}{z} + \left(\mathsf{neg}\left(t\right)\right)\right)} \]
          10. unsub-negN/A

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z - t\right)}} \]
          11. lower--.f6474.5

            \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z - t\right)}} \]
        5. Applied rewrites74.5%

          \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z - t\right)}} \]

        if -2.6e5 < z < 6.8e12

        1. Initial program 91.3%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
          2. lower--.f6473.0

            \[\leadsto \frac{x}{t \cdot \color{blue}{\left(y - z\right)}} \]
        5. Applied rewrites73.0%

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification73.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -260000:\\ \;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 8: 91.1% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -4.2 \cdot 10^{+157}:\\ \;\;\;\;\frac{\frac{x}{y}}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (if (<= y -4.2e+157) (/ (/ x y) (- t z)) (/ x (* (- y z) (- t z)))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if (y <= -4.2e+157) {
      		tmp = (x / y) / (t - z);
      	} else {
      		tmp = x / ((y - z) * (t - z));
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: tmp
          if (y <= (-4.2d+157)) then
              tmp = (x / y) / (t - z)
          else
              tmp = x / ((y - z) * (t - z))
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double tmp;
      	if (y <= -4.2e+157) {
      		tmp = (x / y) / (t - z);
      	} else {
      		tmp = x / ((y - z) * (t - z));
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	tmp = 0
      	if y <= -4.2e+157:
      		tmp = (x / y) / (t - z)
      	else:
      		tmp = x / ((y - z) * (t - z))
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	tmp = 0.0
      	if (y <= -4.2e+157)
      		tmp = Float64(Float64(x / y) / Float64(t - z));
      	else
      		tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z)));
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	tmp = 0.0;
      	if (y <= -4.2e+157)
      		tmp = (x / y) / (t - z);
      	else
      		tmp = x / ((y - z) * (t - z));
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := If[LessEqual[y, -4.2e+157], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;y \leq -4.2 \cdot 10^{+157}:\\
      \;\;\;\;\frac{\frac{x}{y}}{t - z}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -4.2e157

        1. Initial program 76.5%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
          3. associate-/r*N/A

            \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
          5. lower-/.f6498.8

            \[\leadsto \frac{\color{blue}{\frac{x}{y - z}}}{t - z} \]
        4. Applied rewrites98.8%

          \[\leadsto \color{blue}{\frac{\frac{x}{y - z}}{t - z}} \]
        5. Taylor expanded in y around inf

          \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
        6. Step-by-step derivation
          1. lower-/.f6496.3

            \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]
        7. Applied rewrites96.3%

          \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{t - z} \]

        if -4.2e157 < y

        1. Initial program 85.7%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 9: 62.0% accurate, 0.8× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{z \cdot z}\\ \mathbf{if}\;z \leq -800000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* z z))))
         (if (<= z -800000.0) t_1 (if (<= z 6800000000000.0) (/ x (* y t)) t_1))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = x / (z * z);
      	double tmp;
      	if (z <= -800000.0) {
      		tmp = t_1;
      	} else if (z <= 6800000000000.0) {
      		tmp = x / (y * t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = x / (z * z)
          if (z <= (-800000.0d0)) then
              tmp = t_1
          else if (z <= 6800000000000.0d0) then
              tmp = x / (y * t)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / (z * z);
      	double tmp;
      	if (z <= -800000.0) {
      		tmp = t_1;
      	} else if (z <= 6800000000000.0) {
      		tmp = x / (y * t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = x / (z * z)
      	tmp = 0
      	if z <= -800000.0:
      		tmp = t_1
      	elif z <= 6800000000000.0:
      		tmp = x / (y * t)
      	else:
      		tmp = t_1
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(z * z))
      	tmp = 0.0
      	if (z <= -800000.0)
      		tmp = t_1;
      	elseif (z <= 6800000000000.0)
      		tmp = Float64(x / Float64(y * t));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / (z * z);
      	tmp = 0.0;
      	if (z <= -800000.0)
      		tmp = t_1;
      	elseif (z <= 6800000000000.0)
      		tmp = x / (y * t);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -800000.0], t$95$1, If[LessEqual[z, 6800000000000.0], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \frac{x}{z \cdot z}\\
      \mathbf{if}\;z \leq -800000:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq 6800000000000:\\
      \;\;\;\;\frac{x}{y \cdot t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -8e5 or 6.8e12 < z

        1. Initial program 78.2%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{x}{\color{blue}{{z}^{2}}} \]
        4. Step-by-step derivation
          1. unpow2N/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
          2. lower-*.f6465.4

            \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]
        5. Applied rewrites65.4%

          \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \]

        if -8e5 < z < 6.8e12

        1. Initial program 91.3%

          \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
        4. Step-by-step derivation
          1. lower-*.f6462.7

            \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
        5. Applied rewrites62.7%

          \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification64.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -800000:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \mathbf{elif}\;z \leq 6800000000000:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot z}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 10: 96.9% accurate, 0.8× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \frac{\frac{x}{t - z}}{y - z} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	return (x / (t - z)) / (y - z);
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          code = (x / (t - z)) / (y - z)
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	return (x / (t - z)) / (y - z);
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	return (x / (t - z)) / (y - z)
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	return Float64(Float64(x / Float64(t - z)) / Float64(y - z))
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp = code(x, y, z, t)
      	tmp = (x / (t - z)) / (y - z);
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \frac{\frac{x}{t - z}}{y - z}
      \end{array}
      
      Derivation
      1. Initial program 84.4%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(t - z\right)}} \]
        3. associate-/l/N/A

          \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
        5. lower-/.f6497.6

          \[\leadsto \frac{\color{blue}{\frac{x}{t - z}}}{y - z} \]
      4. Applied rewrites97.6%

        \[\leadsto \color{blue}{\frac{\frac{x}{t - z}}{y - z}} \]
      5. Add Preprocessing

      Alternative 11: 88.8% accurate, 1.0× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	return x / ((y - z) * (t - z));
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          code = x / ((y - z) * (t - z))
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	return x / ((y - z) * (t - z));
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	return x / ((y - z) * (t - z))
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	return Float64(x / Float64(Float64(y - z) * Float64(t - z)))
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp = code(x, y, z, t)
      	tmp = x / ((y - z) * (t - z));
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
      \end{array}
      
      Derivation
      1. Initial program 84.4%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Add Preprocessing

      Alternative 12: 39.2% accurate, 1.4× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \frac{x}{y \cdot t} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t) :precision binary64 (/ x (* y t)))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	return x / (y * t);
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          code = x / (y * t)
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	return x / (y * t);
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	return x / (y * t)
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	return Float64(x / Float64(y * t))
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp = code(x, y, z, t)
      	tmp = x / (y * t);
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \frac{x}{y \cdot t}
      \end{array}
      
      Derivation
      1. Initial program 84.4%

        \[\frac{x}{\left(y - z\right) \cdot \left(t - z\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
      4. Step-by-step derivation
        1. lower-*.f6439.3

          \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
      5. Applied rewrites39.3%

        \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
      6. Final simplification39.3%

        \[\leadsto \frac{x}{y \cdot t} \]
      7. Add Preprocessing

      Developer Target 1: 87.9% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - z\right) \cdot \left(t - z\right)\\ \mathbf{if}\;\frac{x}{t\_1} < 0:\\ \;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{1}{t\_1}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (- y z) (- t z))))
         (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (y - z) * (t - z);
      	double tmp;
      	if ((x / t_1) < 0.0) {
      		tmp = (x / (y - z)) / (t - z);
      	} else {
      		tmp = x * (1.0 / t_1);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (y - z) * (t - z)
          if ((x / t_1) < 0.0d0) then
              tmp = (x / (y - z)) / (t - z)
          else
              tmp = x * (1.0d0 / t_1)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (y - z) * (t - z);
      	double tmp;
      	if ((x / t_1) < 0.0) {
      		tmp = (x / (y - z)) / (t - z);
      	} else {
      		tmp = x * (1.0 / t_1);
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (y - z) * (t - z)
      	tmp = 0
      	if (x / t_1) < 0.0:
      		tmp = (x / (y - z)) / (t - z)
      	else:
      		tmp = x * (1.0 / t_1)
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(y - z) * Float64(t - z))
      	tmp = 0.0
      	if (Float64(x / t_1) < 0.0)
      		tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z));
      	else
      		tmp = Float64(x * Float64(1.0 / t_1));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (y - z) * (t - z);
      	tmp = 0.0;
      	if ((x / t_1) < 0.0)
      		tmp = (x / (y - z)) / (t - z);
      	else
      		tmp = x * (1.0 / t_1);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
      \mathbf{if}\;\frac{x}{t\_1} < 0:\\
      \;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
      
      \mathbf{else}:\\
      \;\;\;\;x \cdot \frac{1}{t\_1}\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024219 
      (FPCore (x y z t)
        :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
      
        (/ x (* (- y z) (- t z))))