Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 11.3s)

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (10.4%)

Memory
-0.5MiB live, 1 959.4MiB allocated
Samples
898.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 589.0ms
ival-sin: 199.0ms (33.8% of total)
ival-cos: 189.0ms (32.1% of total)
ival-mult: 154.0ms (26.1% of total)
ival-add: 38.0ms (6.4% of total)
ival-true: 6.0ms (1% of total)
ival-assert: 3.0ms (0.5% of total)
Bogosity

preprocess48.0ms (0.4%)

Memory
-17.4MiB live, 24.1MiB allocated
Algorithm
egg-herbie
Rules
180×associate-*r*
160×unsub-neg
142×associate-*l*
136×distribute-lft-neg-in
110×sub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03587
17981
213981
330781
445881
569381
687181
795781
8103881
9110481
10111881
11112381
12112581
089
0139
1169
0168
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))

explain124.0ms (1.1%)

Memory
27.4MiB live, 183.5MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
55.0ms512×0valid
Compiler

Compiled 76 to 36 computations (52.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 38.0ms
ival-cos: 13.0ms (34.1% of total)
ival-mult: 11.0ms (28.8% of total)
ival-sin: 11.0ms (28.8% of total)
ival-add: 2.0ms (5.2% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 3 to 3 computations (0% saved)

prune1.0ms (0%)

Memory
1.4MiB live, 1.4MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 8 computations (33.3% saved)

simplify8.0ms (0.1%)

Memory
-29.2MiB live, 6.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff128
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Rules
lower-fma.f64
lower-fma.f32
lower-*.f32
*-commutative
lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
11624
01623
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)

localize33.0ms (0.3%)

Memory
21.8MiB live, 60.5MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(sin.f64 y)
accuracy100.0%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
accuracy99.8%
(*.f64 z (cos.f64 y))
accuracy99.8%
(*.f64 x (sin.f64 y))
Samples
24.0ms256×0valid
Compiler

Compiled 26 to 10 computations (61.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-sin: 6.0ms (38.4% of total)
ival-cos: 5.0ms (32% of total)
ival-mult: 4.0ms (25.6% of total)
ival-add: 1.0ms (6.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series7.0ms (0.1%)

Memory
14.2MiB live, 14.2MiB allocated
Counts
4 → 96
Calls
Call 1
Inputs
#<alt (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))>
#<alt (*.f64 x (sin.f64 y))>
#<alt (sin.f64 y)>
#<alt (*.f64 z (cos.f64 y))>
Outputs
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
Calls

24 calls:

TimeVariablePointExpression
1.0ms
x
@0
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@inf
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@0
(+ (* x (sin y)) (* z (cos y)))
0.0ms
y
@-inf
(+ (* x (sin y)) (* z (cos y)))
0.0ms
y
@inf
(+ (* x (sin y)) (* z (cos y)))

simplify396.0ms (3.5%)

Memory
-9.8MiB live, 537.0MiB allocated
Algorithm
egg-herbie
Rules
14 960×lower-fma.f64
14 960×lower-fma.f32
4 098×lower-*.f64
4 098×lower-*.f32
2 688×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
096626
1316622
2937612
32505606
44416606
57325606
08407556
Stop Event
iter limit
node limit
Counts
96 → 93
Calls
Call 1
Inputs
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
Outputs
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 y x z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 y x)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (fma.f64 (*.f64 x (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (fma.f64 (*.f64 x (*.f64 y y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) x))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 y (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 z (*.f64 y (*.f64 y #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 z y) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))

rewrite779.0ms (6.9%)

Memory
-138.2MiB live, 787.5MiB allocated
Algorithm
batch-egg-rewrite
Rules
11 480×lower-fma.f64
11 480×lower-fma.f32
4 168×lower-*.f32
4 164×lower-*.f64
4 070×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0819
01319
12919
218519
3183619
0839118
Stop Event
iter limit
node limit
iter limit
Counts
4 → 176
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
(sin.f64 y)
(*.f64 z (cos.f64 y))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(+.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) (neg.f64 z)))
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(-.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))) (/.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (/.f64 (*.f64 x (*.f64 x (sin.f64 y))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(fma.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (*.f64 x (sin.f64 y))) (/.f64 (sin.f64 y) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 x (sin.f64 y)))
(fma.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)) (*.f64 z (cos.f64 y)))
(fma.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))) (*.f64 z (cos.f64 y)))
(neg.f64 (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (*.f64 z z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (*.f64 z z))))) (*.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (*.f64 z z))))) (*.f64 (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y))) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (*.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (pow.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))) #s(literal 2 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))) (neg.f64 (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))) (neg.f64 (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))) (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) (neg.f64 z)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(*.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) #s(literal 1 binary64))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(*.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (/.f64 #s(literal -1 binary64) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(*.f64 (+.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(*.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(*.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))))
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (-.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))))
(*.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))))
(*.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(exp.f64 (log.f64 (*.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))))
(sin.f64 y)
(exp.f64 (log.f64 (*.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(-.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (neg.f64 z)))
(neg.f64 (*.f64 (cos.f64 y) (neg.f64 z)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 y) (neg.f64 z)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)))
(*.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))))

eval34.0ms (0.3%)

Memory
31.1MiB live, 67.0MiB allocated
Compiler

Compiled 10 057 to 551 computations (94.5% saved)

prune49.0ms (0.4%)

Memory
-33.7MiB live, 102.5MiB allocated
Pruning

17 alts after pruning (17 fresh and 0 done)

PrunedKeptTotal
New25217269
Fresh000
Picked101
Done000
Total25317270
Accuracy
99.9%
Counts
270 → 17
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.9%
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
56.9%
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
45.8%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
19.4%
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
34.8%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
45.9%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
28.0%
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
47.5%
(*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
45.8%
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
27.8%
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
51.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
51.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
53.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
60.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
40.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Compiler

Compiled 1 198 to 540 computations (54.9% saved)

simplify697.0ms (6.2%)

Memory
30.8MiB live, 1 014.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
cost-diff128
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff6144
(fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff128
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff1408
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
cost-diff6272
(-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
cost-diff0
(fma.f64 y x z)
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(cos.f64 y)
cost-diff0
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
Rules
29 852×lower-fma.f32
29 846×lower-fma.f64
5 674×lower-*.f32
5 658×lower-*.f64
3 592×lower-+.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
039453
067451
1119449
2276447
3879447
43817438
08514422
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(cos.f64 y)
y
z
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
y
x
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
y
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(literal 1 binary64)
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
(*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 z z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
#s(literal 4 binary64)
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
(*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(*.f64 z z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(cos.f64 y)
y
z
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
y
x
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
z
(cos.f64 y)
y
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (fma.f64 z z (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z (neg.f64 z))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
#s(literal 1 binary64)
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
z
(cos.f64 y)
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (fma.f64 z z (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z (neg.f64 z))))))
(-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (fma.f64 z z (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z (neg.f64 z)))))
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
(*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 z z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (cos.f64 (+.f64 y y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 z z) (*.f64 x x))) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z z))))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
#s(literal 4 binary64)
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
z
(cos.f64 y)
(*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (cos.f64 (+.f64 y y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 z z) (*.f64 x x))) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z z)))))
(fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (cos.f64 (+.f64 y y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 z z) (*.f64 x x))) (*.f64 #s(literal 1/2 binary64) (fma.f64 x x (*.f64 z z))))
(*.f64 z z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))

localize322.0ms (2.8%)

Memory
0.0MiB live, 436.9MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy91.0%
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))
accuracy84.5%
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
accuracy80.4%
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
accuracy29.2%
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
accuracy97.3%
(-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
accuracy84.5%
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
accuracy80.4%
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
accuracy63.1%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
accuracy100.0%
(cos.f64 y)
accuracy99.8%
(*.f64 z (cos.f64 y))
accuracy60.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
accuracy100.0%
(fma.f64 y x z)
accuracy53.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
accuracy100.0%
(cos.f64 y)
accuracy100.0%
(sin.f64 y)
accuracy99.9%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
accuracy99.8%
(*.f64 x (sin.f64 y))
Samples
93.0ms72×1valid
55.0ms55×2valid
46.0ms128×0valid
1.0ms3valid
Compiler

Compiled 450 to 37 computations (91.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 138.0ms
ival-cos: 55.0ms (39.7% of total)
ival-mult: 23.0ms (16.6% of total)
adjust: 14.0ms (10.1% of total)
ival-add: 12.0ms (8.7% of total)
ival-div: 10.0ms (7.2% of total)
ival-pow: 9.0ms (6.5% of total)
ival-sub: 7.0ms (5.1% of total)
ival-sin: 6.0ms (4.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series101.0ms (0.9%)

Memory
23.7MiB live, 98.2MiB allocated
Counts
16 → 444
Calls
Call 1
Inputs
#<alt (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))>
#<alt (cos.f64 y)>
#<alt (*.f64 x (sin.f64 y))>
#<alt (sin.f64 y)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))>
#<alt (fma.f64 y x z)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))>
#<alt (*.f64 z (cos.f64 y))>
#<alt (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))>
#<alt (/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))>
#<alt (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))>
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))>
#<alt (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))>
#<alt (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))>
#<alt (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))>
#<alt (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))>
Outputs
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))>
#<alt (* -1 (pow z 2))>
#<alt (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))>
#<alt (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))>
#<alt (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (pow y 2)>
#<alt (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))>
#<alt (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))>
#<alt (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (- 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (- 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (- 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))>
#<alt (pow z 2)>
#<alt (+ (* (pow y 2) (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2))>
#<alt (+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)))) (pow z 2))>
#<alt (+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (+ (* 1/3 (pow z 2)) (* (pow y 2) (+ (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))))) (pow x 2)))) (pow z 2))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))>
#<alt (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))>
#<alt (* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))>
#<alt (* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* -1 (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (* (pow x 4) (pow (sin y) 4))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* (pow x 4) (pow (sin y) 4))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))>
#<alt (* -1 (pow z 4))>
#<alt (- (* 2 (* (pow y 2) (pow z 4))) (pow z 4))>
#<alt (- (* (pow y 2) (- (* (pow y 2) (- (pow x 4) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))>
#<alt (- (* (pow y 2) (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -2/3 (pow x 4)) (* -34/45 (pow z 4)))) (pow x 4)) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))>
#<alt (* (pow x 4) (pow (sin y) 4))>
#<alt (+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))>
#<alt (+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))>
#<alt (+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))>
#<alt (* -1 (* (pow z 4) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
#<alt (* -1 (* (pow z 4) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
#<alt (* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))>
Calls

111 calls:

TimeVariablePointExpression
23.0ms
y
@-inf
(/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y)))))
3.0ms
y
@inf
(/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y)))))
3.0ms
y
@inf
(/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))))))
2.0ms
x
@inf
(/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y)))))
2.0ms
z
@inf
(/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y)))))

simplify536.0ms (4.7%)

Memory
-33.2MiB live, 504.0MiB allocated
Algorithm
egg-herbie
Rules
8 782×lower-fma.f64
8 782×lower-fma.f32
7 522×lower-*.f64
7 522×lower-*.f32
3 952×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07629144
127788837
083768357
Stop Event
iter limit
node limit
Counts
444 → 433
Calls
Call 1
Inputs
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* x y)
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
z
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
z
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(* -1 (pow z 2))
(- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))
(- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))
(- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(pow y 2)
(* (pow y 2) (+ 1 (* -1/3 (pow y 2))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(pow z 2)
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)))) (pow z 2))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (+ (* 1/3 (pow z 2)) (* (pow y 2) (+ (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))))) (pow x 2)))) (pow z 2))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (pow y 2))
(* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(* (pow x 4) (pow (sin y) 4))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* (pow x 4) (pow (sin y) 4))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(* -1 (pow z 4))
(- (* 2 (* (pow y 2) (pow z 4))) (pow z 4))
(- (* (pow y 2) (- (* (pow y 2) (- (pow x 4) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))
(- (* (pow y 2) (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -2/3 (pow x 4)) (* -34/45 (pow z 4)))) (pow x 4)) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(* (pow x 4) (pow (sin y) 4))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
Outputs
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 y (fma.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 x (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 x #s(literal -1/6 binary64))) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 x #s(literal 1/120 binary64) (*.f64 (*.f64 x (*.f64 y y)) #s(literal -1/5040 binary64))) (*.f64 x #s(literal -1/6 binary64))) x))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (*.f64 y (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 (*.f64 y (*.f64 y y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* x y)
(*.f64 x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x y)
(*.f64 x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x y)
(*.f64 x y)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
z
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
z
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(*.f64 (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)) (neg.f64 z))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 #s(literal -1/2 binary64) (*.f64 z (*.f64 y y)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2)))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* -1 (pow z 2))
(*.f64 z (neg.f64 z))
(- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))
(fma.f64 (*.f64 (fma.f64 x x (*.f64 z z)) y) y (*.f64 z (neg.f64 z)))
(- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))
(fma.f64 (*.f64 y y) (fma.f64 x x (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/3 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 z z))) (*.f64 z (neg.f64 z)))
(- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 #s(literal 2/45 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 #s(literal -1/3 binary64) (fma.f64 x x (*.f64 z z)))) (fma.f64 x x (*.f64 z z))) (*.f64 z (neg.f64 z)))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(+ (* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* -1 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* (pow z 2) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 (neg.f64 x) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (neg.f64 (*.f64 z (cos.f64 y)))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (neg.f64 (*.f64 z (cos.f64 y)))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (fma.f64 z (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 (sin.f64 y) (*.f64 x (*.f64 x x)))) (-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (neg.f64 x)) (*.f64 (*.f64 z (cos.f64 y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x)))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (neg.f64 x)) (*.f64 (*.f64 z (cos.f64 y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (/.f64 (*.f64 x x) z))) x) z)
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (neg.f64 (fma.f64 y (fma.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (/.f64 (*.f64 x x) z))) z) (*.f64 x #s(literal -1/3 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z))) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (/.f64 (*.f64 x x) z))) x) z)
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(fma.f64 z (*.f64 (cos.f64 y) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 x (sin.f64 y))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 (cos.f64 y) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (-.f64 (fma.f64 (*.f64 (neg.f64 x) x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z (cos.f64 y)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (fma.f64 (*.f64 x x) (neg.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z (cos.f64 y)) z))) (-.f64 (fma.f64 x (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(*.f64 (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (neg.f64 z))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(neg.f64 (*.f64 z (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (neg.f64 z))
(pow y 2)
(*.f64 y y)
(* (pow y 2) (+ 1 (* -1/3 (pow y 2))))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/3 binary64) #s(literal 1 binary64)))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 2/45 binary64) #s(literal -1/3 binary64)) #s(literal 1 binary64)))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/315 binary64) #s(literal 2/45 binary64)) #s(literal -1/3 binary64)) #s(literal 1 binary64)))
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/3 binary64) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -2/45 binary64) #s(literal 1/3 binary64)) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2)))))
(*.f64 (*.f64 z z) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(pow z 2)
(*.f64 z z)
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2))
(fma.f64 (*.f64 y y) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z z))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)))) (pow z 2))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 z z) #s(literal 1/3 binary64) (*.f64 (*.f64 x x) #s(literal -1/3 binary64))) (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (+ (* 1/3 (pow z 2)) (* (pow y 2) (+ (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))))) (pow x 2)))) (pow z 2))
(fma.f64 z z (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 z z) #s(literal -2/45 binary64) (*.f64 (*.f64 x x) #s(literal 2/45 binary64))) (fma.f64 (*.f64 z z) #s(literal 1/3 binary64) (*.f64 (*.f64 x x) #s(literal -1/3 binary64)))) (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(* (pow x 2) (- (+ 1/2 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x x)) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (fma.f64 (neg.f64 x) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (fma.f64 x (neg.f64 (fma.f64 x (fma.f64 (sin.f64 y) (/.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 z (cos.f64 y))) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (*.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (*.f64 (neg.f64 x) x)) (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(*.f64 x (+.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))) (sin.f64 y)) (fma.f64 (*.f64 z (*.f64 z z)) (/.f64 (*.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (cos.f64 y)) (*.f64 z (*.f64 z z))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64))))) (neg.f64 (*.f64 x (*.f64 x x)))) (-.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))))
(* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (fma.f64 (*.f64 z (neg.f64 z)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))))
(* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (+.f64 (/.f64 (fma.f64 (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64))))) (*.f64 x (sin.f64 y))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z)
(+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (fma.f64 (neg.f64 y) (-.f64 (neg.f64 (fma.f64 x (/.f64 (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) z) (/.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 z z)) (*.f64 x (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (*.f64 z (*.f64 z z)))) (*.f64 z #s(literal -2 binary64))) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z)
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (fma.f64 (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))) (neg.f64 z) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (fma.f64 z (neg.f64 (fma.f64 z (fma.f64 #s(literal 0 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (/.f64 (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))) (*.f64 x (sin.f64 y))))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 z (+.f64 (/.f64 (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 z (neg.f64 z))) (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(*.f64 z (+.f64 (/.f64 (-.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (*.f64 x x)) (*.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x (*.f64 x x)) (*.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (*.f64 z (*.f64 z (neg.f64 z)))) (-.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (neg.f64 z))
(* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 (fma.f64 (*.f64 x x) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 (neg.f64 x) x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) z)) (neg.f64 z))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 (+.f64 (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (neg.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))))) (neg.f64 (*.f64 z (cos.f64 y)))) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (neg.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))))) (neg.f64 z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) z)) (neg.f64 z))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (pow y 2))
(*.f64 (*.f64 x y) (*.f64 x y))
(* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))
(*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal -1/3 binary64)) y) y (*.f64 x x)) y) y)
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 2/45 binary64)) (*.f64 (*.f64 x x) #s(literal -1/3 binary64))) (*.f64 x x)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))
(*.f64 (*.f64 y y) (fma.f64 x x (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/315 binary64) (*.f64 (*.f64 x y) (*.f64 x y)) (*.f64 (*.f64 x x) #s(literal 2/45 binary64))) (*.f64 (*.f64 x x) #s(literal -1/3 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (neg.f64 (pow.f64 z #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(* (pow x 4) (pow (sin y) 4))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* (pow x 4) (pow (sin y) 4))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* (pow x 4) (+ (* -1 (/ (* (pow z 4) (pow (cos y) 4)) (pow x 4))) (pow (sin y) 4)))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 x #s(literal 4 binary64)))))
(* -1 (pow z 4))
(neg.f64 (pow.f64 z #s(literal 4 binary64)))
(- (* 2 (* (pow y 2) (pow z 4))) (pow z 4))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 y y) #s(literal -1 binary64)))
(- (* (pow y 2) (- (* (pow y 2) (- (pow x 4) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))
(-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (+.f64 (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 z #s(literal 4 binary64)) #s(literal -5/3 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 z #s(literal 4 binary64))))) (pow.f64 z #s(literal 4 binary64)))
(- (* (pow y 2) (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -2/3 (pow x 4)) (* -34/45 (pow z 4)))) (pow x 4)) (* 5/3 (pow z 4)))) (* -2 (pow z 4)))) (pow z 4))
(-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (pow.f64 x #s(literal 4 binary64)) #s(literal -2/3 binary64) (*.f64 (pow.f64 z #s(literal 4 binary64)) #s(literal 34/45 binary64))) (+.f64 (pow.f64 x #s(literal 4 binary64)) (*.f64 (pow.f64 z #s(literal 4 binary64)) #s(literal -5/3 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 z #s(literal 4 binary64))))) (pow.f64 z #s(literal 4 binary64)))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(* (pow x 4) (pow (sin y) 4))
(*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(+ (* -1 (* (pow z 4) (pow (cos y) 4))) (* (pow x 4) (pow (sin y) 4)))
(-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (neg.f64 (pow.f64 z #s(literal 4 binary64))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))
(* -1 (* (pow z 4) (pow (cos y) 4)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (neg.f64 (pow.f64 z #s(literal 4 binary64))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))
(* (pow z 4) (- (/ (* (pow x 4) (pow (sin y) 4)) (pow z 4)) (pow (cos y) 4)))
(*.f64 (pow.f64 z #s(literal 4 binary64)) (fma.f64 (pow.f64 x #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)))))

rewrite578.0ms (5.1%)

Memory
-2.5MiB live, 822.5MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 352×lower-fma.f32
7 346×lower-fma.f64
4 044×lower-*.f32
4 028×lower-*.f64
3 404×lower-/.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
039229
067156
1270119
22227119
08265119
Stop Event
iter limit
node limit
iter limit
Counts
16 → 919
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(cos.f64 y)
(*.f64 x (sin.f64 y))
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
(-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(exp.f64 (-.f64 (*.f64 (log.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(-.f64 (/.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 x (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) x (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)) (*.f64 x (sin.f64 y)))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) #s(literal 1 binary64))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64))))
(/.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 1 binary64))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))) (neg.f64 (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(cos.f64 y)
(exp.f64 (log.f64 (*.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(*.f64 x (sin.f64 y))
(*.f64 x (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (sin.f64 y) x)
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) x)
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)))
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(+.f64 z (*.f64 y x))
(+.f64 (*.f64 y x) z)
(-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 y y)) (-.f64 (*.f64 y x) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 y x) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 y x))) (/.f64 (*.f64 (*.f64 x x) (*.f64 y y)) (-.f64 z (*.f64 y x))))
(fma.f64 y x z)
(fma.f64 x y z)
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y)))) (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x)))))
(/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y)))) (fma.f64 z z (-.f64 (*.f64 (*.f64 x x) (*.f64 y y)) (*.f64 y (*.f64 x z)))))
(/.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (-.f64 (*.f64 y x) z))
(/.f64 (neg.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y))))) (neg.f64 (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x))))))
(/.f64 (neg.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y))))) (neg.f64 (fma.f64 z z (-.f64 (*.f64 (*.f64 x x) (*.f64 y y)) (*.f64 y (*.f64 x z))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))) (neg.f64 (-.f64 (*.f64 y x) z)))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 x x) (*.f64 y y))) (-.f64 z (*.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (*.f64 y y)) (-.f64 (*.f64 y x) z)) (*.f64 (-.f64 (*.f64 y x) z) (*.f64 z z))) (*.f64 (-.f64 (*.f64 y x) z) (-.f64 (*.f64 y x) z)))
(/.f64 (neg.f64 (neg.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y)))))) (neg.f64 (neg.f64 (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x)))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))) (neg.f64 (neg.f64 (-.f64 (*.f64 y x) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 x x) (*.f64 y y)))) (neg.f64 (-.f64 z (*.f64 y x))))
(pow.f64 (/.f64 (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))) #s(literal -1 binary64))
(*.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 (*.f64 x x) (*.f64 y y)))) (/.f64 #s(literal 1 binary64) (fma.f64 y (*.f64 x (*.f64 y x)) (*.f64 z (-.f64 z (*.f64 y x))))))
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(exp.f64 (log.f64 (*.f64 (cos.f64 y) z)))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 1 binary64))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(*.f64 z (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) z)
(*.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)))
(+.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(+.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(+.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(exp.f64 (neg.f64 (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))))
(-.f64 #s(literal 0 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal -1 binary64)))
(-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)))
(-.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) #s(literal 1 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(-.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(fma.f64 z (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (*.f64 z z) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (neg.f64 z) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) x (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) x (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (*.f64 z z)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) #s(literal 1 binary64))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) z))))))
(/.f64 (+.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(pow.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (pow.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) #s(literal 1 binary64)) (pow.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (pow.f64 (pow.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(exp.f64 (-.f64 (*.f64 (log.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(-.f64 (/.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 x (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) x (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)) (*.f64 x (sin.f64 y)))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) #s(literal 1 binary64))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64))))
(/.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 1 binary64))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))) (neg.f64 (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) #s(literal 2 binary64)))
(-.f64 (/.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (/.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(-.f64 (/.f64 #s(literal 1/4 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (neg.f64 (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(fma.f64 (neg.f64 (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))))
(/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (+.f64 y y))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (+.f64 y y)))) #s(literal -2 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal -1/8 binary64) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 1/2 binary64)))))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) #s(literal -1 binary64))
(*.f64 (sin.f64 y) (sin.f64 y))
(*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64)))
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (neg.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64))) #s(literal -2 binary64))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) #s(literal 1/4 binary64))) (neg.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) #s(literal -1 binary64))
(*.f64 (cos.f64 y) (cos.f64 y))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(+.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(+.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(+.f64 (fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(fma.f64 (cos.f64 y) (*.f64 z (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 z (*.f64 z #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(fma.f64 z (*.f64 (cos.f64 y) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (cos.f64 y) z) (*.f64 (cos.f64 y) z) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 z z) #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 z z) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (cos.f64 y) (neg.f64 z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) x (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) z) z (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 (*.f64 (cos.f64 y) z) (cos.f64 y)) z (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 (cos.f64 y) z) z) (cos.f64 y) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (-.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) #s(literal 2 binary64)) (*.f64 (fma.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z)))))))
(pow.f64 (/.f64 (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(exp.f64 (-.f64 (*.f64 (log.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (*.f64 (log.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(-.f64 (/.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (/.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 z (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 x (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) x (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))) (*.f64 x (sin.f64 y)))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)) (*.f64 (cos.f64 y) z))
(fma.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)) (*.f64 x (sin.f64 y)))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) #s(literal 1 binary64))
(/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64))))
(/.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 1 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 1 binary64))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (pow.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))) (neg.f64 (neg.f64 (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) #s(literal 1 binary64))) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (neg.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (-.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))) (*.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))))
(*.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal -1 binary64)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x)))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64)))
(fma.f64 (*.f64 x x) #s(literal 1/2 binary64) (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 x x) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (*.f64 x x))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64))) (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (-.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x)) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (*.f64 x x))))))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 1 binary64))
(*.f64 x (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))))
(*.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))
(*.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) x)
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y))
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x)
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(+.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(fma.f64 x (*.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 x x) (pow.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 x x) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 x x) (*.f64 x x)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(fma.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(fma.f64 (neg.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(fma.f64 (pow.f64 (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 x x) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (neg.f64 (*.f64 (*.f64 z z) (*.f64 z z))) (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))
(fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) x) (*.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(fma.f64 (*.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(/.f64 (+.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)))) #s(literal -1 binary64))
(*.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z z)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 12 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 12 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 4 binary64))))))
(*.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))))

eval278.0ms (2.5%)

Memory
37.4MiB live, 503.3MiB allocated
Compiler

Compiled 98 131 to 3 597 computations (96.3% saved)

prune549.0ms (4.9%)

Memory
9.5MiB live, 403.5MiB allocated
Pruning

30 alts after pruning (27 fresh and 3 done)

PrunedKeptTotal
New1 756261 782
Fresh11112
Picked235
Done000
Total1 769301 799
Accuracy
100.0%
Counts
1 799 → 30
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
66.2%
(fma.f64 (cos.f64 y) z #s(approx (* x (sin y)) (*.f64 x y)))
77.5%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
45.4%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
49.2%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
34.8%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) #s(approx (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
99.0%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
26.4%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y)))
43.3%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y)))))
12.4%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
60.1%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
25.2%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
51.9%
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
89.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
85.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
40.8%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
51.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
53.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
60.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
36.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
38.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
45.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
38.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
17.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
Compiler

Compiled 1 097 to 634 computations (42.2% saved)

simplify358.0ms (3.2%)

Memory
2.9MiB live, 643.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
cost-diff0
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
cost-diff0
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
cost-diff0
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
cost-diff128
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))
cost-diff256
(-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))))
cost-diff704
(-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))
cost-diff960
(/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
cost-diff0
(*.f64 y y)
cost-diff0
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
cost-diff0
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
cost-diff0
(*.f64 x y)
cost-diff0
#s(approx (+ (* y x) z) (*.f64 x y))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
cost-diff0
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
cost-diff0
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
cost-diff0
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
cost-diff13888
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
Rules
11 244×lower-fma.f32
11 230×lower-fma.f64
3 808×lower-*.f32
3 782×lower-*.f64
2 798×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
078689
0120671
1261667
2700617
32174588
46571576
08137553
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
z
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(cos.f64 y)
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* y x) z) (*.f64 x y))
(*.f64 x y)
x
y
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
z
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
#s(literal -1/2 binary64)
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
(fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z)
y
(fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x)
(-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))))
(*.f64 z #s(literal -2 binary64))
z
#s(literal -2 binary64)
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))
(neg.f64 (/.f64 (*.f64 x x) z))
(/.f64 (*.f64 x x) z)
(*.f64 x x)
x
(/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
(-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))
(*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))
#s(literal 1/2 binary64)
(*.f64 z (*.f64 z z))
(*.f64 z z)
(*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))
(fma.f64 z (neg.f64 z) (*.f64 x x))
(neg.f64 z)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
z
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(cos.f64 y)
Outputs
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 y) (/.f64 x (cos.f64 y)) z)) (cos.f64 y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 y) (/.f64 x (cos.f64 y)) z)) (cos.f64 y))
z
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(cos.f64 y)
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* y x) z) (*.f64 x y))
(*.f64 x y)
x
y
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
z
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
#s(literal -1/2 binary64)
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -2 binary64) (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 3/2 binary64))) (/.f64 (*.f64 x x) z))) x) z))
(fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z)
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -2 binary64) (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 3/2 binary64))) (/.f64 (*.f64 x x) z))) x) z)
y
(fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x)
(fma.f64 y (fma.f64 z #s(literal -2 binary64) (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 3/2 binary64))) (/.f64 (*.f64 x x) z))) x)
(-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))))
(fma.f64 z #s(literal -2 binary64) (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 3/2 binary64))) (/.f64 (*.f64 x x) z)))
(*.f64 z #s(literal -2 binary64))
z
#s(literal -2 binary64)
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))
(-.f64 (-.f64 (/.f64 (*.f64 x x) z) (*.f64 z #s(literal 3/2 binary64))) (/.f64 (*.f64 x x) z))
(neg.f64 (/.f64 (*.f64 x x) z))
(*.f64 x (/.f64 x (neg.f64 z)))
(/.f64 (*.f64 x x) z)
(*.f64 x x)
x
(/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
(-.f64 (*.f64 z #s(literal 3/2 binary64)) (/.f64 (*.f64 x x) z))
(-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))
(*.f64 z (-.f64 (*.f64 z (*.f64 z #s(literal 3/2 binary64))) (*.f64 x x)))
(*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))
#s(literal 1/2 binary64)
(*.f64 z (*.f64 z z))
(*.f64 z z)
(*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))
(*.f64 z (*.f64 (+.f64 x z) (-.f64 x z)))
(fma.f64 z (neg.f64 z) (*.f64 x x))
(*.f64 (+.f64 x z) (-.f64 x z))
(neg.f64 z)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
z
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(cos.f64 y)

localize482.0ms (4.3%)

Memory
-18.0MiB live, 1 074.3MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
accuracy99.8%
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
accuracy99.4%
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
accuracy81.4%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
accuracy92.1%
(/.f64 (*.f64 x x) z)
accuracy76.8%
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))
accuracy68.9%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
accuracy66.0%
(/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
accuracy99.9%
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
accuracy94.2%
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
accuracy81.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
accuracy68.9%
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
accuracy100.0%
(*.f64 x y)
accuracy70.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
accuracy64.1%
#s(approx (+ (* y x) z) (*.f64 x y))
accuracy99.8%
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
accuracy99.8%
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
accuracy99.8%
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
accuracy99.4%
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
Samples
129.0ms61×1valid
100.0ms43×5exit
58.0ms98×0valid
43.0ms31×2exit
29.0ms3exit
15.0ms21×1exit
5.0ms4exit
Compiler

Compiled 587 to 75 computations (87.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 327.0ms
adjust: 96.0ms (29.4% of total)
ival-mult: 64.0ms (19.6% of total)
ival-div: 56.0ms (17.1% of total)
ival-cos: 36.0ms (11% of total)
ival-add: 21.0ms (6.4% of total)
ival-sub: 18.0ms (5.5% of total)
ival-pow: 11.0ms (3.4% of total)
ival-sin: 10.0ms (3.1% of total)
const: 7.0ms (2.1% of total)
ival-pow2: 4.0ms (1.2% of total)
ival-neg: 3.0ms (0.9% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series58.0ms (0.5%)

Memory
-4.6MiB live, 153.8MiB allocated
Counts
24 → 600
Calls
Call 1
Inputs
#<alt (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))>
#<alt #s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))>
#<alt (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))>
#<alt (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))>
#<alt #s(approx (+ (* y x) z) (*.f64 x y))>
#<alt (*.f64 x y)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))>
#<alt #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))>
#<alt (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)>
#<alt (*.f64 y y)>
#<alt (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))>
#<alt (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))>
#<alt (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))))>
#<alt (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))>
#<alt #s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))>
#<alt (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))>
#<alt (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))>
#<alt (pow.f64 (cos.f64 y) #s(literal 2 binary64))>
#<alt (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))>
#<alt (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))>
#<alt (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))>
#<alt #s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))>
#<alt (/.f64 (*.f64 x x) z)>
Outputs
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))>
#<alt (+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (* 1/24 (* (pow y 4) z))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* 1/24 (* (pow y 4) z))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (* -1 (/ (pow x 2) z))>
#<alt (/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)>
#<alt (/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)>
#<alt (/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)>
#<alt (* 3/2 z)>
#<alt (* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* 3/2 z)>
#<alt (* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (/ (- (* 1/2 (pow z 3)) (* -1 (pow z 3))) (pow z 2))>
#<alt (- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))>
#<alt (* -1 (/ (pow x 2) z))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* -1 (/ (pow x 2) z))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))>
#<alt (* -1 (* (pow x 2) z))>
#<alt (* z (- (* 3/2 (pow z 2)) (pow x 2)))>
#<alt (* z (- (* 3/2 (pow z 2)) (pow x 2)))>
#<alt (* z (- (* 3/2 (pow z 2)) (pow x 2)))>
#<alt (* 3/2 (pow z 3))>
#<alt (* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))>
#<alt (* 3/2 (pow z 3))>
#<alt (* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))>
#<alt (- (* 1/2 (pow z 3)) (* -1 (pow z 3)))>
#<alt (- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))>
#<alt (- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))>
#<alt (- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))>
#<alt (* -1 (* (pow x 2) z))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* -1 (* (pow x 2) z))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))>
#<alt (* -1/2 z)>
#<alt (* -1/2 z)>
#<alt (* -1/2 z)>
#<alt (* -1/2 z)>
#<alt (* -1/2 z)>
#<alt (* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))>
#<alt (* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))>
#<alt (* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))>
#<alt (* -1/2 z)>
#<alt (* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))>
#<alt (* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))>
#<alt (* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (+ (* -2 z) (* 1/2 z)) (* -1 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (- (* -1 z) (* 1/2 z))>
#<alt (* -3/2 z)>
#<alt (* -3/2 z)>
#<alt (* -3/2 z)>
#<alt (* -3/2 z)>
#<alt (* -3/2 z)>
#<alt (* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))>
#<alt (* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))>
#<alt (* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))>
#<alt (* -3/2 z)>
#<alt (* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))>
#<alt (* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))>
#<alt (* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt z>
#<alt (+ z (* -1 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1 z) (* 1/3 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* -2/45 (* (pow y 2) z)) (* 1/3 z))))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt (* z (+ 1/2 (* 1/2 (cos (* -2 y)))))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x y)>
#<alt (* y (+ x (* -7/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -7/6 x) (* 61/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -7/6 x) (* (pow y 2) (+ (* -547/5040 (* x (pow y 2))) (* 61/120 x)))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (* 1/24 (* (pow y 2) z))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* 1/24 (* (pow y 2) z))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt -1/2>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (* 1/24 (pow y 2))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* 1/24 (pow y 2))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))>
#<alt (* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))>
#<alt (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))>
#<alt (* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))>
#<alt (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
#<alt (/ (pow x 2) z)>
Calls

150 calls:

TimeVariablePointExpression
9.0ms
z
@0
(+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2)))
4.0ms
x
@inf
(- (neg (/ (* x x) z)) (/ (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (* z z)))
2.0ms
y
@inf
(+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2)))
2.0ms
y
@inf
(/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))
2.0ms
y
@-inf
(+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2)))

simplify417.0ms (3.7%)

Memory
1.9MiB live, 757.3MiB allocated
Algorithm
egg-herbie
Rules
9 188×lower-fma.f64
9 188×lower-fma.f32
7 470×lower-*.f64
7 470×lower-*.f32
3 980×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
079611586
1293711068
0870310433
Stop Event
iter limit
node limit
Counts
600 → 586
Calls
Call 1
Inputs
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
z
(+ z (* x y))
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* x y)
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
z
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
z
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(* 1/24 (* (pow y 4) z))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* 1/24 (* (pow y 4) z))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(* -1 (/ (pow x 2) z))
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(* 3/2 z)
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* 3/2 z)
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(/ (- (* 1/2 (pow z 3)) (* -1 (pow z 3))) (pow z 2))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(* -1 (/ (pow x 2) z))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* -1 (/ (pow x 2) z))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(* -1 (* (pow x 2) z))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(* 3/2 (pow z 3))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(* 3/2 (pow z 3))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(- (* 1/2 (pow z 3)) (* -1 (pow z 3)))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(* -1 (* (pow x 2) z))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* -1 (* (pow x 2) z))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(* -1/2 z)
(* -1/2 z)
(* -1/2 z)
(* -1/2 z)
(* -1/2 z)
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(* -1/2 z)
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(- (* -1 z) (* 1/2 z))
(* -3/2 z)
(* -3/2 z)
(* -3/2 z)
(* -3/2 z)
(* -3/2 z)
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(* -3/2 z)
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
z
(+ z (* -1 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1 z) (* 1/3 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* -2/45 (* (pow y 2) z)) (* 1/3 z))))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x y)
(* y (+ x (* -7/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* 61/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* (pow y 2) (+ (* -547/5040 (* x (pow y 2))) (* 61/120 x)))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* -1/2 z)
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(* 1/24 (* (pow y 2) z))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* 1/24 (* (pow y 2) z))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
-1/2
(- (* 1/24 (pow y 2)) 1/2)
(- (* 1/24 (pow y 2)) 1/2)
(- (* 1/24 (pow y 2)) 1/2)
(* 1/24 (pow y 2))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* 1/24 (pow y 2))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
(/ (pow x 2) z)
Outputs
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (cos.f64 y)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (fma.f64 z (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 (sin.f64 y) (*.f64 x (*.f64 x x)))) (-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) x) z)
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (neg.f64 (fma.f64 y (fma.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) z) (*.f64 x #s(literal -1/3 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z))) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) x) z)
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (*.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (-.f64 (fma.f64 (*.f64 x (neg.f64 x)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 (cos.f64 y) (*.f64 z z))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (fma.f64 (*.f64 x x) (neg.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (-.f64 (-.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (neg.f64 (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (*.f64 (cos.f64 y) (*.f64 z z)))) (fma.f64 (*.f64 x x) (neg.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/3 binary64) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -2/45 binary64) #s(literal 1/3 binary64)) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* x y)
(*.f64 x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 (neg.f64 y) (+.f64 x (/.f64 z y))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x y)
(*.f64 x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x y)
(*.f64 x y)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
z
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
(* z (+ 1 (/ (* x y) z)))
(fma.f64 (*.f64 z x) (/.f64 y z) z)
z
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(fma.f64 (neg.f64 z) (/.f64 (*.f64 y (neg.f64 x)) z) z)
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(fma.f64 (neg.f64 z) (/.f64 (*.f64 y (neg.f64 x)) z) z)
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(fma.f64 (neg.f64 z) (/.f64 (*.f64 y (neg.f64 x)) z) z)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* x y)
(*.f64 x y)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64))) y) y (*.f64 z #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
(* z (cos y))
(*.f64 (cos.f64 y) z)
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* 1/24 (* (pow y 4) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (pow.f64 y #s(literal 4 binary64))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)) (/.f64 z (pow.f64 y #s(literal 4 binary64))))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)) (/.f64 z (pow.f64 y #s(literal 4 binary64))))))
(* 1/24 (* (pow y 4) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (pow.f64 y #s(literal 4 binary64))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)) (/.f64 z (pow.f64 y #s(literal 4 binary64))))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)) (/.f64 z (pow.f64 y #s(literal 4 binary64))))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (neg.f64 z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y (neg.f64 y))) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (neg.f64 z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y (neg.f64 y))) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (neg.f64 z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y (neg.f64 y))) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (neg.f64 z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y (neg.f64 y))) z)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(* -1 (/ (pow x 2) z))
(/.f64 (*.f64 x (neg.f64 x)) z)
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(/.f64 (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))) z)
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(/.f64 (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))) z)
(/ (+ (* -1 (pow x 2)) (* 3/2 (pow z 2))) z)
(/.f64 (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))) z)
(* 3/2 z)
(*.f64 z #s(literal 3/2 binary64))
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 z (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 z (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* z (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 z (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* 3/2 z)
(*.f64 z #s(literal 3/2 binary64))
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (neg.f64 z) (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)))
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (neg.f64 z) (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)))
(* -1 (* z (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (neg.f64 z) (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)))
(/ (- (* 1/2 (pow z 3)) (* -1 (pow z 3))) (pow z 2))
(/.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64)) (*.f64 z z))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(+.f64 (/.f64 (*.f64 x (neg.f64 x)) z) (*.f64 z #s(literal 3/2 binary64)))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(+.f64 (/.f64 (*.f64 x (neg.f64 x)) z) (*.f64 z #s(literal 3/2 binary64)))
(- (+ (* -1 (/ (pow x 2) z)) (* 1/2 z)) (* -1 z))
(+.f64 (/.f64 (*.f64 x (neg.f64 x)) z) (*.f64 z #s(literal 3/2 binary64)))
(* -1 (/ (pow x 2) z))
(/.f64 (*.f64 x (neg.f64 x)) z)
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* -1 (/ (pow x 2) z))
(/.f64 (*.f64 x (neg.f64 x)) z)
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* (pow x 2) (- (* 1/2 (/ z (pow x 2))) (+ (* -1 (/ z (pow x 2))) (/ 1 z))))
(*.f64 (*.f64 x x) (-.f64 (*.f64 (/.f64 z (*.f64 x x)) #s(literal 3/2 binary64)) (/.f64 #s(literal 1 binary64) z)))
(* -1 (* (pow x 2) z))
(*.f64 z (*.f64 x (neg.f64 x)))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(* z (- (* 3/2 (pow z 2)) (pow x 2)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(* 3/2 (pow z 3))
(*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 (*.f64 z (*.f64 z z)) (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 (*.f64 z (*.f64 z z)) (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* (pow z 3) (+ 3/2 (* -1 (/ (pow x 2) (pow z 2)))))
(*.f64 (*.f64 z (*.f64 z z)) (-.f64 #s(literal 3/2 binary64) (/.f64 (*.f64 x x) (*.f64 z z))))
(* 3/2 (pow z 3))
(*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)) (neg.f64 (*.f64 z (*.f64 z z))))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)) (neg.f64 (*.f64 z (*.f64 z z))))
(* -1 (* (pow z 3) (- (/ (pow x 2) (pow z 2)) 3/2)))
(*.f64 (+.f64 (/.f64 (*.f64 x x) (*.f64 z z)) #s(literal -3/2 binary64)) (neg.f64 (*.f64 z (*.f64 z z))))
(- (* 1/2 (pow z 3)) (* -1 (pow z 3)))
(*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(- (+ (* -1 (* (pow x 2) z)) (* 1/2 (pow z 3))) (* -1 (pow z 3)))
(*.f64 z (fma.f64 x (neg.f64 x) (*.f64 (*.f64 z z) #s(literal 3/2 binary64))))
(* -1 (* (pow x 2) z))
(*.f64 z (*.f64 x (neg.f64 x)))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* -1 (* (pow x 2) z))
(*.f64 z (*.f64 x (neg.f64 x)))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* (pow x 2) (- (* 1/2 (/ (pow z 3) (pow x 2))) (+ z (* -1 (/ (pow z 3) (pow x 2))))))
(*.f64 (*.f64 x x) (-.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 x x)) (-.f64 z (/.f64 (*.f64 z (*.f64 z z)) (*.f64 x x)))))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(*.f64 z #s(literal -1/2 binary64))
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(*.f64 z #s(literal -1/2 binary64))
(* z (- (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))) 1/2))
(*.f64 z #s(literal -1/2 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(*.f64 z #s(literal -1/2 binary64))
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(*.f64 z #s(literal -1/2 binary64))
(* -1 (* z (+ 1/2 (+ (* -1 (/ (pow x 2) (pow z 2))) (/ (pow x 2) (pow z 2))))))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (+ (* -2 z) (* 1/2 z)) (* -1 z))
(*.f64 z #s(literal -1/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(- (* -1 z) (* 1/2 z))
(*.f64 z #s(literal -3/2 binary64))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(*.f64 z (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) #s(literal -3/2 binary64)))
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(*.f64 z (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) #s(literal -3/2 binary64)))
(* z (- (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))) 3/2))
(*.f64 z (+.f64 (/.f64 #s(literal 0 binary64) (*.f64 z z)) #s(literal -3/2 binary64)))
(* -3/2 z)
(*.f64 z #s(literal -3/2 binary64))
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(neg.f64 (*.f64 z (+.f64 #s(literal 3/2 binary64) (/.f64 #s(literal 0 binary64) (*.f64 z z)))))
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(neg.f64 (*.f64 z (+.f64 #s(literal 3/2 binary64) (/.f64 #s(literal 0 binary64) (*.f64 z z)))))
(* -1 (* z (+ 3/2 (* -1 (/ (+ (* -1 (pow x 2)) (pow x 2)) (pow z 2))))))
(neg.f64 (*.f64 z (+.f64 #s(literal 3/2 binary64) (/.f64 #s(literal 0 binary64) (*.f64 z z)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (neg.f64 (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x x))) (fma.f64 z (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 (sin.f64 y) (*.f64 x (*.f64 x x)))) (-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (sin.f64 y))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) x) z)
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (neg.f64 (fma.f64 y (fma.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) z) (*.f64 x #s(literal -1/3 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z))) (fma.f64 z #s(literal -1/2 binary64) (/.f64 (*.f64 x (neg.f64 x)) z))) x) z)
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (*.f64 z (fma.f64 z (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (-.f64 (fma.f64 (*.f64 x (neg.f64 x)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 (cos.f64 y) (*.f64 z z))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (fma.f64 (*.f64 x x) (neg.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (-.f64 (-.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (neg.f64 (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)) (*.f64 (cos.f64 y) (*.f64 z z)))) (fma.f64 (*.f64 x x) (neg.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)) x) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) z)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 x x) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (fma.f64 z #s(literal -1/720 binary64) (*.f64 #s(literal -1/48 binary64) z)))) (neg.f64 (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))))) (*.f64 z #s(literal -1/2 binary64))) z)
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
z
(+ z (* -1 (* (pow y 2) z)))
(-.f64 z (*.f64 z (*.f64 y y)))
(+ z (* (pow y 2) (+ (* -1 z) (* 1/3 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/3 binary64) #s(literal -1 binary64))) z)
(+ z (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* -2/45 (* (pow y 2) z)) (* 1/3 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -2/45 binary64) #s(literal 1/3 binary64))) (neg.f64 z)) z)
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* -2 y)))))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/3 binary64) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -2/45 binary64) #s(literal 1/3 binary64)) #s(literal -1 binary64)) #s(literal 1 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x y)
(*.f64 x y)
(* y (+ x (* -7/6 (* x (pow y 2)))))
(*.f64 y (fma.f64 (*.f64 x #s(literal -7/6 binary64)) (*.f64 y y) x))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* 61/120 (* x (pow y 2)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -7/6 binary64) (*.f64 (*.f64 x (*.f64 y y)) #s(literal 61/120 binary64))) x))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* (pow y 2) (+ (* -547/5040 (* x (pow y 2))) (* 61/120 x)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 x (*.f64 y y)) #s(literal -547/5040 binary64) (*.f64 x #s(literal 61/120 binary64))) (*.f64 x #s(literal -7/6 binary64))) x))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* 1/24 (* (pow y 2) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* 1/24 (* (pow y 2) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 z (*.f64 y y)))))
-1/2
#s(literal -1/2 binary64)
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(* 1/24 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(* 1/24 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(+ (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* x (- (* -1 (* x (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (fma.f64 (neg.f64 x) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) z))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (sin y) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* z (cos y))) (/ (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))))) (+ (* -1 (/ (* (cos y) (pow (sin y) 2)) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (pow (cos y) 2) (sin y)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (fma.f64 x (neg.f64 (fma.f64 x (fma.f64 (sin.f64 y) (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) z))) (*.f64 (cos.f64 y) z)) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (neg.f64 (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))))))) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) z))))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* x (+ (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow x 2))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (*.f64 x (neg.f64 x))) (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))))
(* x (- (+ (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (sin y)) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow x 3))) (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(*.f64 x (+.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))) (sin.f64 y)) (fma.f64 (*.f64 z (*.f64 z z)) (/.f64 (*.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (cos.f64 y)) (*.f64 z (*.f64 z z))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))))) (neg.f64 (*.f64 x (*.f64 x x)))) (-.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x)))))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
(* -1 (* x (+ (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (fma.f64 (neg.f64 (*.f64 z z)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
(* -1 (* x (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow z 3) (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (sin y))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))) x)) (* -1 (/ (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 x (+.f64 (/.f64 (+.f64 (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))))) (neg.f64 (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (*.f64 (*.f64 z z) (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -2 binary64) z) (-.f64 (/.f64 (fma.f64 (neg.f64 z) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))) (neg.f64 (*.f64 z z))) (/.f64 (*.f64 x x) z))) x) z)
(+ z (* y (- (* y (- (+ (* -2 z) (* -1 (* y (+ (* -1 (/ (* x (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3)))) (pow z 3))) (+ (* -1 (/ (* x (- (* -2 z) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) z)) (* -1 (/ (+ (* -1/6 (* x (pow z 2))) (* x (+ (* -1 (pow z 2)) (pow x 2)))) (pow z 2)))))))) (+ (* -1 (/ (+ (* -1 (* z (+ (* -1 (pow z 2)) (pow x 2)))) (* 1/2 (pow z 3))) (pow z 2))) (* -1 (/ (pow x 2) z))))) (* -1 x))))
(fma.f64 y (fma.f64 y (fma.f64 (neg.f64 y) (-.f64 (neg.f64 (fma.f64 x (/.f64 (fma.f64 (neg.f64 z) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))) (*.f64 z (*.f64 z z))) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal -2 binary64) z) (-.f64 (/.f64 (fma.f64 (neg.f64 z) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))) (neg.f64 (*.f64 z z))) (/.f64 (*.f64 x x) z)))) z))) (/.f64 (fma.f64 x (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 z z)))) (*.f64 z z))) (-.f64 (*.f64 #s(literal -2 binary64) z) (-.f64 (/.f64 (fma.f64 (neg.f64 z) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)))) (neg.f64 (*.f64 z z))) (/.f64 (*.f64 x x) z)))) x) z)
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (- (* (pow x 4) (pow (sin y) 4)) (* (pow z 4) (pow (cos y) 4))) (* (+ (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z z)))))
(/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(+ (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))) (/ (* z (* (cos y) (pow (sin y) 2))) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 x (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(+ (* z (- (* -1 (* z (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (fma.f64 (neg.f64 z) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(+ (* z (- (* z (- (* -1 (* z (+ (* -1 (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (+ (/ (* (cos y) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (cos y) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (* x (sin y))))))) (+ (* -1 (/ (* (pow (cos y) 2) (sin y)) (* x (- 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (- 1/2 (* 1/2 (cos (* 2 y)))) 2)))))) (* -1 (/ (* (cos y) (pow (sin y) 2)) (- 1/2 (* 1/2 (cos (* 2 y)))))))) (/ (* x (pow (sin y) 3)) (- 1/2 (* 1/2 (cos (* 2 y))))))
(fma.f64 z (fma.f64 z (neg.f64 (fma.f64 z (fma.f64 #s(literal 0 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (/.f64 (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))) (*.f64 x (sin.f64 y)))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))))) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* z (+ (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (pow z 2))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 z (+.f64 (/.f64 (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64)))) (neg.f64 (*.f64 z z))) (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(* z (- (+ (* -1 (/ (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (+ (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (cos y)) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (pow z 3))) (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (+ (* -1 (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))) (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))))))
(*.f64 z (+.f64 (/.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))))) (cos.f64 y)) (fma.f64 (*.f64 x (*.f64 x x)) (/.f64 (*.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (*.f64 x (*.f64 x x))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))))) (neg.f64 (*.f64 z (*.f64 z z)))) (-.f64 (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 x x) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (*.f64 z z) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 (*.f64 z z) (fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64) #s(literal -1/2 binary64))))))))
(/ (* z (pow (cos y) 3)) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* -1 (* z (+ (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 z (fma.f64 x (/.f64 (*.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(* -1 (* z (+ (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (* z (+ 1/2 (* 1/2 (cos (* 2 y))))))) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 z (+.f64 (/.f64 (fma.f64 (*.f64 x x) (/.f64 (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 x (neg.f64 x)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) z) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2)))) (/ (* (pow x 3) (* (pow (cos y) 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))))) (* z (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (+ 1/2 (* 1/2 (cos (* 2 y)))) 2))) (/ (* (pow x 2) (* (cos y) (pow (sin y) 2))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (* x (* (pow (cos y) 2) (sin y))) (+ 1/2 (* 1/2 (cos (* 2 y))))))) z)) (* -1 (/ (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))))))
(*.f64 z (+.f64 (/.f64 (+.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) z))) (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))))) (neg.f64 z)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) z) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)
(/ (pow x 2) z)
(/.f64 (*.f64 x x) z)

rewrite404.0ms (3.6%)

Memory
20.2MiB live, 603.9MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 272×lower-*.f32
5 246×lower-*.f64
5 138×lower-fma.f32
5 124×lower-fma.f64
2 316×lower-pow.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
078502
0120492
1545386
25089382
08562370
Stop Event
iter limit
node limit
iter limit
Counts
24 → 442
Calls
Call 1
Inputs
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* y x) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(*.f64 y y)
(/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
(-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))
(-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))))
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
(/.f64 (*.f64 x x) z)
Outputs
(+.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (*.f64 x (sin.f64 y)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) z (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 x (*.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 x (*.f64 (sin.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 x (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 x (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x (sin.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 (*.f64 x (sin.f64 y)) (cos.f64 y)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64))) (fma.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64))) (+.f64 (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64))) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (neg.f64 (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (neg.f64 (cos.f64 y))))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64))) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y)) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (neg.f64 (cos.f64 y))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64))) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (cos.f64 y) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)))
(/.f64 (fma.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (cos.f64 y))))
(/.f64 (fma.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))))) (*.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(/.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 (cos.f64 y) #s(literal 1 binary64))) (*.f64 (cos.f64 y) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))))
(/.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (cos.f64 y) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))))) (*.f64 (cos.f64 y) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (fma.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))) (*.f64 (neg.f64 (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (fma.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64))) (*.f64 (neg.f64 (cos.f64 y)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))))) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)))) (neg.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
(pow.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (neg.f64 (cos.f64 y)))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 (cos.f64 y) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (*.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) #s(literal 1 binary64)) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))) (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) #s(literal 1 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y)))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(pow.f64 (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))
(*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64))
(-.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) #s(literal -1 binary64))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y x)))
#s(approx (+ (* y x) z) (*.f64 y x))
(*.f64 y x)
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z)))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z))
(+.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))
(+.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) z)
(-.f64 (/.f64 (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))) (/.f64 (*.f64 z z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))))
(fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) z)
(fma.f64 y (*.f64 (*.f64 y z) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z)
(fma.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 y y) z)
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(fma.f64 (*.f64 (*.f64 y z) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y z)
(fma.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z z)
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)))))
(/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))))) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))))
(/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))))) (fma.f64 z z (-.f64 (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)))
(/.f64 (neg.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))))) (neg.f64 (fma.f64 z (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)))) (neg.f64 (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))) (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))
(pow.f64 (/.f64 (fma.f64 z (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z)))) #s(literal -1 binary64))
(*.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y))))))))
(*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 z (*.f64 y y)) z) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))) (/.f64 #s(literal 1 binary64) (fma.f64 z (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (neg.f64 z))))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(pow.f64 y #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(*.f64 y y)
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(+.f64 (*.f64 z #s(literal 1/2 binary64)) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) #s(literal -1 binary64)))
(-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))
(fma.f64 z #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 #s(literal 1/2 binary64) z (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (*.f64 z (*.f64 z z)) (/.f64 #s(literal 1/2 binary64) (*.f64 z z)) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (*.f64 z z)) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 1/2 binary64)) #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (/.f64 #s(literal 1/2 binary64) z) (/.f64 (*.f64 z (*.f64 z z)) z) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (/.f64 (*.f64 z (*.f64 z z)) z) (/.f64 #s(literal 1/2 binary64) z) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(fma.f64 (/.f64 (*.f64 z #s(literal 1/2 binary64)) z) (/.f64 (*.f64 z z) z) (neg.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(neg.f64 (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 z (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z)))
(/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (neg.f64 (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (*.f64 (*.f64 z z) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (*.f64 (*.f64 z z) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))))
(/.f64 (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z) z)
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z z)) (*.f64 (*.f64 z z) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (*.f64 (*.f64 z z) (*.f64 z z)))
(/.f64 (*.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) #s(literal 1 binary64)) (*.f64 z z))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) #s(literal 1 binary64)) (*.f64 (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 z z)))
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) #s(literal 1 binary64)) (*.f64 (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 z z)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (neg.f64 (neg.f64 (*.f64 z z))))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z)) (neg.f64 z))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (fma.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 z #s(literal 1/2 binary64)) (fma.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)) (*.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (fma.f64 z #s(literal 1/2 binary64) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (/.f64 #s(literal 1 binary64) (*.f64 z z))) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))))
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (/.f64 #s(literal 1 binary64) (*.f64 z z))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))))
(/.f64 (/.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) z) (neg.f64 z))
(pow.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 z (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z)) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(*.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (*.f64 z z)))
(*.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 z z))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 z z)) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(*.f64 (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z) (/.f64 #s(literal 1 binary64) z))
(+.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(+.f64 (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))
(-.f64 (/.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))))) (/.f64 (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))))))
(-.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))) (/.f64 (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))))
(-.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (neg.f64 (*.f64 z (*.f64 z z)))) (*.f64 z (*.f64 x x)))
(fma.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 z (neg.f64 (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z)) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 (*.f64 z z) (*.f64 z #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/2 binary64) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 (neg.f64 z) (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(fma.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (neg.f64 z) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(fma.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z z)) z (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 z z) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))
(fma.f64 (neg.f64 (fma.f64 z (neg.f64 z) (*.f64 x x))) z (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))) (neg.f64 (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (neg.f64 (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))))
(/.f64 (fma.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (*.f64 (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))) (-.f64 (*.f64 (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (*.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (neg.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))
(pow.f64 (/.f64 (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z))))) (*.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))))))
(*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 z (*.f64 z z)) (*.f64 z (*.f64 z z)))) (*.f64 (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (/.f64 #s(literal 1 binary64) (fma.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))))))
(+.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(+.f64 (*.f64 z #s(literal -2 binary64)) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(+.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (*.f64 z #s(literal -2 binary64)))
(+.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(-.f64 (*.f64 z #s(literal -2 binary64)) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))
(-.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(-.f64 (/.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64)))) (/.f64 (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64)) (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) #s(literal 4 binary64)) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) (/.f64 (*.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(-.f64 (+.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))
(fma.f64 z #s(literal -2 binary64) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 #s(literal -2 binary64) z (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 #s(literal 1 binary64) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(fma.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (*.f64 z z)) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(fma.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (*.f64 z #s(literal -2 binary64)))
(fma.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 z z))) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 z z)) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(fma.f64 (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z) (/.f64 #s(literal 1 binary64) z) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (fma.f64 (*.f64 z z) #s(literal 4 binary64) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64))) (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 z z) #s(literal 4 binary64) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 z z) #s(literal 4 binary64) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))) (neg.f64 (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64) (pow.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 z z) #s(literal 4 binary64) (-.f64 (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (*.f64 (*.f64 z #s(literal -2 binary64)) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(/.f64 (fma.f64 (*.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z))) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (fma.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (-.f64 (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (*.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 4 binary64)) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (-.f64 (*.f64 z #s(literal -2 binary64)) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (-.f64 (fma.f64 z #s(literal -2 binary64) (/.f64 (*.f64 x x) z)) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(pow.f64 (/.f64 (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (fma.f64 (*.f64 z z) #s(literal 4 binary64) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal -8 binary64)) (pow.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (*.f64 (*.f64 z z) #s(literal 4 binary64)))))
(*.f64 (fma.f64 (*.f64 z z) #s(literal 4 binary64) (*.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) (/.f64 #s(literal 1 binary64) (fma.f64 z #s(literal -2 binary64) (neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(+.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(+.f64 (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (/.f64 (*.f64 x x) z)))
(+.f64 (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))
(-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(-.f64 #s(literal 0 binary64) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(-.f64 #s(literal 0 binary64) (-.f64 (/.f64 (*.f64 x x) z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))))) (/.f64 (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))))))
(-.f64 (/.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (/.f64 (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 x (neg.f64 (/.f64 x z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 x (/.f64 x (neg.f64 z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) (neg.f64 z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (*.f64 x x) (neg.f64 (/.f64 #s(literal 1 binary64) z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 z z))) (neg.f64 (/.f64 (*.f64 x x) z)))
(fma.f64 (/.f64 (*.f64 x x) z) #s(literal -1 binary64) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 #s(literal -1 binary64) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (neg.f64 (/.f64 (*.f64 x x) z)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x x) z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (neg.f64 (*.f64 x x)) (/.f64 #s(literal 1 binary64) z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))) (/.f64 #s(literal 1 binary64) (*.f64 z z)) (neg.f64 (/.f64 (*.f64 x x) z)))
(fma.f64 (neg.f64 x) (/.f64 x z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (/.f64 x #s(literal -1 binary64)) (/.f64 x z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal -1 binary64) x) (/.f64 x z) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(neg.f64 (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z)))) (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z)))))
(/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))
(/.f64 (-.f64 (neg.f64 (*.f64 x x)) (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z)) z)
(/.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (*.f64 (neg.f64 z) #s(literal 1 binary64))) (*.f64 (neg.f64 z) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (*.f64 z z)) (*.f64 (neg.f64 z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (neg.f64 (*.f64 z (*.f64 z z))))
(/.f64 (-.f64 (*.f64 (neg.f64 z) (*.f64 z (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (*.f64 (neg.f64 z) (neg.f64 (*.f64 z z))))
(/.f64 (-.f64 (*.f64 z (*.f64 x x)) (*.f64 (neg.f64 z) (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z))) (neg.f64 (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 x x)) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (*.f64 z #s(literal 1 binary64))) (*.f64 z (/.f64 (*.f64 z z) (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 x x)) (*.f64 z z)) (*.f64 z (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))))) (*.f64 z (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 x x)) (neg.f64 (*.f64 z z))) (*.f64 z (neg.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))))))) (neg.f64 (*.f64 z (*.f64 z z))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 x x)) z) (*.f64 z (/.f64 (-.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) z))) (*.f64 z z))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) (neg.f64 (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (neg.f64 (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) (+.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (-.f64 (*.f64 (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (*.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))))
(/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (neg.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))
(pow.f64 (/.f64 (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z)))) (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) #s(literal -1 binary64))
(*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (*.f64 x (*.f64 x (*.f64 x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1 binary64))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))))))
(*.f64 (-.f64 (/.f64 (*.f64 x (*.f64 x (*.f64 x x))) (*.f64 (neg.f64 z) (neg.f64 z))) (*.f64 (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) (/.f64 #s(literal 1 binary64) (-.f64 (fma.f64 x (/.f64 x (neg.f64 z)) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (cos.f64 y)))
(/.f64 z (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 z #s(literal 1 binary64)) (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(/.f64 (*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (neg.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(pow.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) z)
(*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))) (*.f64 z #s(literal 1/2 binary64)))
(+.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 z #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 z (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 #s(literal 1/2 binary64) z (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) z) (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64)) (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 (*.f64 z (*.f64 z z)) (/.f64 #s(literal 1/2 binary64) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (*.f64 z z)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) z (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 (*.f64 z #s(literal 1/2 binary64)) (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 (*.f64 z #s(literal 1/2 binary64)) #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (/.f64 #s(literal 1/2 binary64) z) (/.f64 (*.f64 z (*.f64 z z)) z) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (*.f64 z (*.f64 z z)) z) (/.f64 #s(literal 1/2 binary64) z) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (*.f64 z #s(literal 1/2 binary64)) z) (/.f64 (*.f64 z z) z) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(fma.f64 (*.f64 z (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 z #s(literal 1/2 binary64)))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) z) #s(literal 3 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/8 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))) (*.f64 z #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 z #s(literal 1/2 binary64)) (*.f64 z #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 z #s(literal 1/2 binary64))) (*.f64 z #s(literal 1/2 binary64))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 y))) #s(literal 1 binary64)))
(exp.f64 (+.f64 (log.f64 (cos.f64 y)) (log.f64 (cos.f64 y))))
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)))
(/.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) #s(literal -1 binary64))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 y)))
(*.f64 (cos.f64 y) (cos.f64 y))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(+.f64 (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 x (sin.f64 y))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 x (*.f64 (sin.f64 y) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (*.f64 x (sin.f64 y)) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) x) (sin.f64 y) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 y)) x (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (sin.f64 y)) x (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) x) (sin.f64 y) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 x (sin.f64 y))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))) (*.f64 (sin.f64 y) (*.f64 x #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (*.f64 x (sin.f64 y))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal 1/4 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (*.f64 x (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)))
(*.f64 (sin.f64 y) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) x)
(*.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) x) (sin.f64 y))
(+.f64 (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64)))
(+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(fma.f64 z #s(literal -1/2 binary64) (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(fma.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y y) (*.f64 #s(literal 1/24 binary64) z) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 z (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 z y) (*.f64 y #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 z #s(literal 1/24 binary64)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64)))
(/.f64 (fma.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))) (fma.f64 (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (-.f64 (*.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 z #s(literal -1/2 binary64))) (*.f64 (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 z #s(literal -1/2 binary64)))) (-.f64 (*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))))
(/.f64 (*.f64 z (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64))) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))))
(/.f64 (*.f64 z (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64)) z) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))))
(/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64)) z) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
(fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))) (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64))))
(/.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64)) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))))
(/.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64)) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64)) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64))) (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64))) (-.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(pow.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64)))) (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64))) #s(literal -1 binary64))
(*.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/13824 binary64)) #s(literal -1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal -1/48 binary64))))))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/576 binary64) #s(literal -1/4 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -2 binary64) (fma.f64 x (/.f64 x z) (-.f64 (*.f64 z #s(literal 1/2 binary64)) (/.f64 (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x))) (*.f64 z z))))) x) z))
(exp.f64 (*.f64 (log.f64 (/.f64 z (*.f64 x x))) #s(literal -1 binary64)))
(neg.f64 (neg.f64 (/.f64 (*.f64 x x) z)))
(/.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x x)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 z (*.f64 x x)) #s(literal 1 binary64)))
(/.f64 (*.f64 x x) z)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 z (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 x x)) (neg.f64 z))
(/.f64 (*.f64 (*.f64 x x) #s(literal 1 binary64)) z)
(/.f64 (neg.f64 (neg.f64 (*.f64 x x))) (neg.f64 (neg.f64 z)))
(/.f64 (/.f64 (neg.f64 (*.f64 x x)) #s(literal -1 binary64)) z)
(pow.f64 (/.f64 z (*.f64 x x)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 z (*.f64 x x)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 x (/.f64 x z))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 x x) z))
(*.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) z))
(*.f64 (neg.f64 (*.f64 x x)) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(*.f64 (/.f64 #s(literal 1 binary64) z) (*.f64 x x))
(*.f64 (/.f64 x z) x)

eval190.0ms (1.7%)

Memory
-24.9MiB live, 265.2MiB allocated
Compiler

Compiled 37 463 to 2 533 computations (93.2% saved)

prune125.0ms (1.1%)

Memory
31.2MiB live, 271.0MiB allocated
Pruning

35 alts after pruning (31 fresh and 4 done)

PrunedKeptTotal
New1 090161 106
Fresh71522
Picked415
Done033
Total1 101351 136
Accuracy
100.0%
Counts
1 136 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
66.2%
(fma.f64 (cos.f64 y) z #s(approx (* x (sin y)) (*.f64 x y)))
77.5%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
49.2%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
49.6%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (fma.f64 (*.f64 z (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 z #s(literal 1/2 binary64))) (cos.f64 y)))
25.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)))
26.4%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y)))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 z (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
36.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
36.8%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
51.9%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
40.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
12.7%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
25.2%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
89.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
85.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
40.8%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
51.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
53.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
60.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
36.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
38.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
45.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
38.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
17.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
Compiler

Compiled 1 183 to 688 computations (41.8% saved)

simplify365.0ms (3.2%)

Memory
-18.1MiB live, 574.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(cos.f64 (*.f64 y #s(literal -2 binary64)))
cost-diff0
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
cost-diff0
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
cost-diff0
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
cost-diff0
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
cost-diff320
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
cost-diff384
(fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))
cost-diff512
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))
cost-diff0
(*.f64 y y)
cost-diff0
(fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
cost-diff0
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
cost-diff0
#s(approx (cos y) #s(literal 1 binary64))
cost-diff0
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
cost-diff0
(/.f64 (sin.f64 y) z)
cost-diff0
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
cost-diff0
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
cost-diff704
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
Rules
14 452×lower-fma.f32
14 440×lower-fma.f64
4 468×lower-*.f32
4 448×lower-*.f64
2 428×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
071467
0101466
1201444
2465420
31202419
44105411
08268395
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
z
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
x
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
z
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))
(fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
(*.f64 y y)
y
(*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
z
#s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))
(*.f64 z #s(literal 1/3 binary64))
z
#s(literal 1/3 binary64)
(fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))
#s(literal 1/24 binary64)
(*.f64 #s(literal 1/4 binary64) z)
#s(literal 1/4 binary64)
(*.f64 z #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
z
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
x
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
z
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* (cos y) z) (* x (sin y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z))
(fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
(fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z)
(*.f64 y y)
y
(*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
z
#s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) z)))
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z))
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
(*.f64 z (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64)))
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))
(*.f64 z #s(literal 1/24 binary64))
(*.f64 z #s(literal 1/3 binary64))
z
#s(literal 1/3 binary64)
(fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))
(*.f64 z #s(literal 7/24 binary64))
#s(literal 1/24 binary64)
(*.f64 #s(literal 1/4 binary64) z)
(*.f64 z #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(*.f64 z #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 z (cos.f64 y))
z
(cos.f64 y)

localize397.0ms (3.5%)

Memory
14.7MiB live, 456.6MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(/.f64 z (cos.f64 y))
accuracy99.8%
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
accuracy99.4%
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
accuracy66.6%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
accuracy98.1%
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))
accuracy90.9%
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
accuracy66.6%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
accuracy58.6%
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z))
accuracy90.9%
(*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
accuracy66.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
accuracy58.6%
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))
accuracy57.0%
#s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
accuracy99.8%
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
accuracy66.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
accuracy62.1%
#s(approx (cos y) #s(literal 1 binary64))
accuracy100.0%
(sin.f64 y)
accuracy99.9%
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
accuracy99.8%
(/.f64 (sin.f64 y) z)
accuracy91.3%
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
Samples
110.0ms171×0valid
95.0ms35×5exit
49.0ms50×1valid
Compiler

Compiled 323 to 61 computations (81.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 171.0ms
ival-mult: 50.0ms (29.3% of total)
ival-cos: 31.0ms (18.2% of total)
adjust: 23.0ms (13.5% of total)
const: 21.0ms (12.3% of total)
ival-add: 21.0ms (12.3% of total)
ival-div: 12.0ms (7% of total)
ival-sub: 6.0ms (3.5% of total)
ival-sin: 6.0ms (3.5% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series43.0ms (0.4%)

Memory
-7.2MiB live, 70.7MiB allocated
Counts
24 → 564
Calls
Call 1
Inputs
#<alt (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))>
#<alt #s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))>
#<alt (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))>
#<alt (/.f64 (sin.f64 y) z)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))>
#<alt (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))>
#<alt #s(approx (cos y) #s(literal 1 binary64))>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))>
#<alt #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))>
#<alt (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)>
#<alt (*.f64 y y)>
#<alt (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))>
#<alt (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))>
#<alt (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))>
#<alt #s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))>
#<alt #s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))>
#<alt (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))>
#<alt (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))>
#<alt (cos.f64 (*.f64 y #s(literal -2 binary64)))>
#<alt (sin.f64 y)>
#<alt #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))>
#<alt (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))>
#<alt #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z))>
#<alt (/.f64 z (cos.f64 y))>
Outputs
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (cos y)>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (/ (* x (sin y)) z)>
#<alt (* x (+ (/ (cos y) x) (/ (sin y) z)))>
#<alt (* x (+ (/ (cos y) x) (/ (sin y) z)))>
#<alt (* x (+ (/ (cos y) x) (/ (sin y) z)))>
#<alt (/ (* x (sin y)) z)>
#<alt (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))>
#<alt (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))>
#<alt (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))>
#<alt 1>
#<alt (+ 1 (/ (* x y) z))>
#<alt (+ 1 (* y (+ (* -1/2 y) (/ x z))))>
#<alt (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (/ (* x (sin y)) z)>
#<alt (/ (+ (* x (sin y)) (* z (cos y))) z)>
#<alt (/ (+ (* x (sin y)) (* z (cos y))) z)>
#<alt (/ (+ (* x (sin y)) (* z (cos y))) z)>
#<alt (cos y)>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (cos y)>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (+ (cos y) (/ (* x (sin y)) z))>
#<alt (/ y z)>
#<alt (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))>
#<alt (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))>
#<alt (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (/ (sin y) z)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (* 1/24 (* (pow y 4) z))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* 1/24 (* (pow y 4) z))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (pow y 2)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))>
#<alt (+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))>
#<alt (+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))>
#<alt (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))>
#<alt (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))>
#<alt (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))>
#<alt (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt 1>
#<alt (+ 1 (* -2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt -1/2>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (- (* 1/24 (pow y 2)) 1/2)>
#<alt (* 1/24 (pow y 2))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* 1/24 (pow y 2))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* z (- (* 1/24 (pow y 2)) 1/2))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))>
#<alt (* 1/24 (* (pow y 2) z))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* 1/24 (* (pow y 2) z))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt z>
#<alt (+ z (* 1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
Calls

141 calls:

TimeVariablePointExpression
12.0ms
z
@-inf
(+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2))
3.0ms
z
@-inf
(/ z (cos y))
3.0ms
z
@-inf
(+ (* x (/ (sin y) z)) (cos y))
2.0ms
z
@inf
(* z (+ (* x (/ (sin y) z)) (cos y)))
1.0ms
y
@inf
(* z (+ (* x (/ (sin y) z)) (cos y)))

simplify470.0ms (4.2%)

Memory
-2.4MiB live, 596.5MiB allocated
Algorithm
egg-herbie
Rules
8 940×lower-fma.f64
8 940×lower-fma.f32
7 212×lower-*.f64
7 212×lower-*.f32
2 308×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04988307
116687785
260247744
085757118
Stop Event
iter limit
node limit
Counts
564 → 551
Calls
Call 1
Inputs
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(cos y)
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(/ (* x (sin y)) z)
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(/ (* x (sin y)) z)
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
1
(+ 1 (/ (* x y) z))
(+ 1 (* y (+ (* -1/2 y) (/ x z))))
(+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(/ (* x (sin y)) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(cos y)
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(cos y)
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(+ (cos y) (/ (* x (sin y)) z))
(/ y z)
(* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))
(* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))
(* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(/ (sin y) z)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(* 1/24 (* (pow y 4) z))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* 1/24 (* (pow y 4) z))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(pow y 2)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 1/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* 7/24 z)
(* -1/2 z)
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
1
(+ 1 (* -2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
-1/2
(- (* 1/24 (pow y 2)) 1/2)
(- (* 1/24 (pow y 2)) 1/2)
(- (* 1/24 (pow y 2)) 1/2)
(* 1/24 (pow y 2))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* 1/24 (pow y 2))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* z (- (* 1/24 (pow y 2)) 1/2))
(* -1/2 z)
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(* 1/24 (* (pow y 2) z))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* 1/24 (* (pow y 2) z))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
z
(+ z (* 1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
Outputs
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(cos y)
(cos.f64 y)
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/ (* x (sin y)) z)
(/.f64 (*.f64 x (sin.f64 y)) z)
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(* x (+ (/ (cos y) x) (/ (sin y) z)))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(/ (* x (sin y)) z)
(/.f64 (*.f64 x (sin.f64 y)) z)
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
1
#s(literal 1 binary64)
(+ 1 (/ (* x y) z))
(fma.f64 x (/.f64 y z) #s(literal 1 binary64))
(+ 1 (* y (+ (* -1/2 y) (/ x z))))
(fma.f64 y (fma.f64 y #s(literal -1/2 binary64) (/.f64 x z)) #s(literal 1 binary64))
(+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 (/.f64 y z) #s(literal -1/6 binary64)) #s(literal -1/2 binary64)) (/.f64 x z)) #s(literal 1 binary64))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/ (* x (sin y)) z)
(/.f64 (*.f64 x (sin.f64 y)) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(/.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(/.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) z)
(/ (+ (* x (sin y)) (* z (cos y))) z)
(/.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) z)
(cos y)
(cos.f64 y)
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(cos y)
(cos.f64 y)
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+ (cos y) (/ (* x (sin y)) z))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/ y z)
(/.f64 y z)
(* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))
(fma.f64 y (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y y) z)) (/.f64 y z))
(* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))
(fma.f64 y (*.f64 y (*.f64 y (fma.f64 (/.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (/.f64 #s(literal -1/6 binary64) z)))) (/.f64 y z))
(* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))
(fma.f64 y (*.f64 (*.f64 y y) (fma.f64 y (*.f64 y (fma.f64 (/.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (/.f64 #s(literal 1/120 binary64) z))) (/.f64 #s(literal -1/6 binary64) z))) (/.f64 y z))
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(/ (sin y) z)
(/.f64 (sin.f64 y) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* 1/24 (* (pow y 4) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (/.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (/.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))))
(* 1/24 (* (pow y 4) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (/.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))))
(* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))
(*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 z #s(literal 1/24 binary64) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (/.f64 z (*.f64 (*.f64 y y) (*.f64 y y))))))
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (*.f64 (*.f64 y y) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))) (neg.f64 z) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (*.f64 (*.f64 y y) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))) (neg.f64 z) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (*.f64 (*.f64 y y) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))) (neg.f64 z) z)
(* -1 (* z (- (* -1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))) 1)))
(fma.f64 (*.f64 (*.f64 y y) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))) (neg.f64 z) z)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(pow y 2)
(*.f64 y y)
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 1/24 z)
(*.f64 z #s(literal 1/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* 7/24 z)
(*.f64 z #s(literal 7/24 binary64))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (- (+ (* -1/2 (/ z (pow y 2))) (* 1/3 z)) (+ (* 1/24 z) (* 1/4 z))))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (-.f64 (fma.f64 x (*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (cos.f64 y))))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (*.f64 z z) (*.f64 x (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (+.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (sin.f64 y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (*.f64 z z) (*.f64 x (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (/.f64 z (*.f64 x (*.f64 x (*.f64 x (sin.f64 y))))) (+.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (sin.f64 y))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (neg.f64 x))) x)))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (-.f64 (*.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 z (*.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) x)) x)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z)) x) z)
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (fma.f64 y (-.f64 (*.f64 x #s(literal -1/3 binary64)) (*.f64 (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z)) (/.f64 x z))) (/.f64 (fma.f64 x x (*.f64 z z)) z))) x) z)
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (fma.f64 z (*.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y)))) (/.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (+.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z (*.f64 z (cos.f64 y)))))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (+.f64 (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 x (*.f64 z (*.f64 z (*.f64 z (cos.f64 y))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (/.f64 (*.f64 x x) (*.f64 z (*.f64 z (cos.f64 y))))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z)) z)))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) z)) z)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+ (* x (- (* x (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+ (* x (- (* x (- (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* x (* (sin y) (- (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))))) (* z (cos y)))) (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(fma.f64 x (fma.f64 x (-.f64 (fma.f64 x (*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 z (cos.f64 y))))) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(* x (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
(*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* 1/2 (/ 1 (sin y)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (*.f64 z z) (*.f64 x (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (+.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (sin.f64 y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))))
(*.f64 x (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (*.f64 z z) (*.f64 x (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (/.f64 z (*.f64 x (*.f64 x (*.f64 x (sin.f64 y))))) (+.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (sin.f64 y))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))))
(*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (neg.f64 x))) x)))
(* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3))) x)) (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))) x)))))
(*.f64 x (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (-.f64 (*.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 z (*.f64 (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (*.f64 z z) (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) x)) x)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z)) x) z)
(+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))
(fma.f64 y (fma.f64 y (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (fma.f64 y (-.f64 (*.f64 x #s(literal -1/3 binary64)) (*.f64 (-.f64 (fma.f64 x (/.f64 x z) (*.f64 z #s(literal 1/2 binary64))) (/.f64 (fma.f64 x x (*.f64 z z)) z)) (/.f64 x z))) (/.f64 (fma.f64 x x (*.f64 z z)) z))) x) z)
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (- (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (fma.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(fma.f64 z (fma.f64 z (fma.f64 z (*.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y)))) (/.f64 (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (*.f64 x (sin.f64 y))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (+.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z (*.f64 z (cos.f64 y)))))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(*.f64 z (+.f64 (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 x (*.f64 z (*.f64 z (*.f64 z (cos.f64 y))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 (/.f64 (*.f64 x x) (*.f64 z (*.f64 z (cos.f64 y))))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z)) z)))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(*.f64 z (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (-.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 x x) (+.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) z)) z)))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/48 binary64) (fma.f64 z #s(literal -1/720 binary64) (*.f64 z #s(literal -1/48 binary64))))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/3 binary64) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -2/45 binary64) #s(literal 1/3 binary64)) #s(literal -1 binary64)) #s(literal 1 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
1
#s(literal 1 binary64)
(+ 1 (* -2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 2/3 binary64) #s(literal -2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -4/45 binary64) #s(literal 2/3 binary64)) #s(literal -2 binary64)) #s(literal 1 binary64))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(cos (* -2 y))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 y (*.f64 y (*.f64 y #s(literal -1/6 binary64))) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (*.f64 y y) (*.f64 (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) y) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
-1/2
#s(literal -1/2 binary64)
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(- (* 1/24 (pow y 2)) 1/2)
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(* 1/24 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* 1/24 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/24 binary64) (/.f64 #s(literal -1/2 binary64) (*.f64 y y))) y) y)
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* z (- (* 1/24 (pow y 2)) 1/2))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* -1/2 z)
(*.f64 z #s(literal -1/2 binary64))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
(* 1/24 (* (pow y 2) z))
(*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* 1/24 (* (pow y 2) z))
(*.f64 z (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))
(*.f64 (*.f64 y y) (fma.f64 z (/.f64 #s(literal -1/2 binary64) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/48 binary64) (fma.f64 z #s(literal -1/720 binary64) (*.f64 z #s(literal -1/48 binary64))))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
z
(+ z (* 1/2 (* (pow y 2) z)))
(fma.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) z)
(+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 z (*.f64 y y)) #s(literal 5/24 binary64) (*.f64 z #s(literal 1/2 binary64))) z)
(+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y (neg.f64 y)) (fma.f64 z #s(literal 7/360 binary64) (*.f64 z #s(literal -5/48 binary64))) (*.f64 z #s(literal 5/24 binary64))) (*.f64 z #s(literal 1/2 binary64))) z)
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))

rewrite470.0ms (4.2%)

Memory
-5.1MiB live, 527.6MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 014×lower-*.f32
4 994×lower-*.f64
4 214×lower-fma.f32
4 202×lower-fma.f64
3 414×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
071403
0101403
1404328
23186328
08732314
Stop Event
iter limit
node limit
iter limit
Counts
24 → 356
Calls
Call 1
Inputs
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(/.f64 (sin.f64 y) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z))
(fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
(*.f64 y y)
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z)))
(fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(sin.f64 y)
#s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z))
(/.f64 z (cos.f64 y))
Outputs
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) (*.f64 z (cos.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)))
(fma.f64 z (*.f64 x (/.f64 (sin.f64 y) z)) (*.f64 z (cos.f64 y)))
(fma.f64 x (*.f64 (/.f64 (sin.f64 y) z) z) (*.f64 z (cos.f64 y)))
(fma.f64 (/.f64 (sin.f64 y) z) (*.f64 x z) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)))
(fma.f64 (*.f64 x (/.f64 (sin.f64 y) z)) z (*.f64 z (cos.f64 y)))
(fma.f64 (*.f64 z x) (/.f64 (sin.f64 y) z) (*.f64 z (cos.f64 y)))
(fma.f64 (*.f64 z (/.f64 (sin.f64 y) z)) x (*.f64 z (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) (*.f64 z (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) (*.f64 z (cos.f64 y))))
(/.f64 (*.f64 z (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))))
(/.f64 (*.f64 z (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))))
(/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) (*.f64 z (cos.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x z)) (*.f64 z (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 z (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))))
(/.f64 (neg.f64 (*.f64 z (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) z)) (neg.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
(+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z)))
(+.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(fma.f64 (sin.f64 y) (*.f64 (/.f64 #s(literal 1 binary64) z) x) (cos.f64 y))
(fma.f64 (sin.f64 y) (/.f64 x z) (cos.f64 y))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 #s(literal 1 binary64) z) (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y))))))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (*.f64 (/.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(/.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (neg.f64 (neg.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)))))
(/.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z)))))
(pow.f64 (/.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (*.f64 x (/.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))))
(*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (/.f64 (sin.f64 y) z)) (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (/.f64 z (sin.f64 y))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (sin.f64 y) (neg.f64 z)))
(neg.f64 (/.f64 (neg.f64 (sin.f64 y)) z))
(/.f64 (sin.f64 y) z)
(/.f64 #s(literal 1 binary64) (/.f64 z (sin.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 z (sin.f64 y)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 z (sin.f64 y)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 z (sin.f64 y))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 z (sin.f64 y)) #s(literal 1 binary64))))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64)) z)
(/.f64 (neg.f64 (neg.f64 (neg.f64 (sin.f64 y)))) (neg.f64 (neg.f64 (neg.f64 z))))
(/.f64 (neg.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64))) (neg.f64 z))
(pow.f64 (/.f64 z (sin.f64 y)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 z (sin.f64 y)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) z))
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) z))
(*.f64 (neg.f64 (sin.f64 y)) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(*.f64 (/.f64 #s(literal 1 binary64) z) (sin.f64 y))
(*.f64 (/.f64 #s(literal 1 binary64) z) (pow.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) #s(literal -1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 z #s(approx (cos y) #s(literal 1 binary64)))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z)))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z))
(+.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))
(+.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) z)
(-.f64 (/.f64 (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))) (/.f64 (*.f64 z z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))
(fma.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y)) z)
(fma.f64 y (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
(fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)
(fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z)
(fma.f64 (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) (*.f64 y y) z)
(fma.f64 (*.f64 z (*.f64 y y)) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) z)
(fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)
(fma.f64 (*.f64 (*.f64 y y) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z z)
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))) (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)) (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))) (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)) (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))))
(/.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z))) (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))))
(/.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z))) (fma.f64 z z (-.f64 (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))))))
(/.f64 (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z)))) (neg.f64 (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z)))) (neg.f64 (fma.f64 z z (-.f64 (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)))) (neg.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))) (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))) (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)) (*.f64 z z))) (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z))))) (neg.f64 (neg.f64 (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))) (neg.f64 (neg.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)))))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))))) (neg.f64 (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))))
(pow.f64 (/.f64 (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))))) (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)) (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z)))) #s(literal -1 binary64))
(*.f64 (fma.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 z (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))) (*.f64 (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y))) (*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)))))))
(*.f64 (*.f64 (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) z) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 z (*.f64 y y)) (neg.f64 z))))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(pow.f64 y #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(*.f64 y y)
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(+.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 7/24 binary64))))
(+.f64 (*.f64 z #s(literal 7/24 binary64)) (neg.f64 (*.f64 z #s(literal 1/4 binary64))))
(+.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 (neg.f64 z) #s(literal 1/4 binary64)))
(+.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 #s(literal -1/4 binary64) z))
(+.f64 (neg.f64 (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal 1/3 binary64)))
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64)))
(-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))) (/.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))) (/.f64 (*.f64 (*.f64 z z) #s(literal 49/576 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))))
(-.f64 (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal 1/24 binary64)))
(fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64))))
(fma.f64 z #s(literal 7/24 binary64) (neg.f64 (*.f64 z #s(literal 1/4 binary64))))
(fma.f64 z #s(literal 7/24 binary64) (*.f64 (neg.f64 z) #s(literal 1/4 binary64)))
(fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))
(fma.f64 #s(literal 1/3 binary64) z (neg.f64 (*.f64 z #s(literal 7/24 binary64))))
(fma.f64 #s(literal -1 binary64) (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/3 binary64)))
(fma.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (neg.f64 (*.f64 z #s(literal 1/4 binary64))))
(fma.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (*.f64 (neg.f64 z) #s(literal 1/4 binary64)))
(fma.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (*.f64 #s(literal -1/4 binary64) z))
(fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (neg.f64 (*.f64 z #s(literal 1/4 binary64))))
(fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 (neg.f64 z) #s(literal 1/4 binary64)))
(fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64))) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64))) (fma.f64 (*.f64 z z) #s(literal 1/9 binary64) (-.f64 (*.f64 (*.f64 z z) #s(literal 49/576 binary64)) (*.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)))) (neg.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)))) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 1/9 binary64) (-.f64 (*.f64 (*.f64 z z) #s(literal 49/576 binary64)) (*.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 7/24 binary64))))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64)))) (neg.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64)))) (neg.f64 (-.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 7/24 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64))) (fma.f64 (*.f64 z z) #s(literal 49/576 binary64) (fma.f64 (*.f64 z z) #s(literal 1/16 binary64) (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 49/576 binary64)) (*.f64 (*.f64 z z) #s(literal 1/16 binary64))) (fma.f64 z #s(literal 7/24 binary64) (*.f64 z #s(literal 1/4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))) (*.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)))) (*.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))) (*.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 49/576 binary64)))) (*.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64))))) (neg.f64 (neg.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64)))) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 49/576 binary64) (fma.f64 (*.f64 z z) #s(literal 1/16 binary64) (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 49/576 binary64)) (*.f64 (*.f64 z z) #s(literal 1/16 binary64)))) (neg.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))
(pow.f64 (/.f64 (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64))) (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64)))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 343/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z #s(literal 7/24 binary64)) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/9 binary64)))))
(*.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 49/576 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 7/24 binary64)))))
(+.f64 (*.f64 z #s(literal 1/3 binary64)) (neg.f64 (*.f64 z #s(literal 1/24 binary64))))
(+.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 (neg.f64 z) #s(literal 1/24 binary64)))
(+.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 #s(literal -1/24 binary64) z))
(+.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64)))
(+.f64 (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal 1/4 binary64)))
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 1/24 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 (*.f64 (*.f64 z z) #s(literal 1/16 binary64)) (*.f64 z #s(literal -5/24 binary64))))
(fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))
(fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 1/24 binary64))))
(fma.f64 z #s(literal 1/3 binary64) (*.f64 (neg.f64 z) #s(literal 1/24 binary64)))
(fma.f64 z #s(literal 1/3 binary64) (*.f64 #s(literal -1/24 binary64) z))
(fma.f64 z #s(literal 1/4 binary64) (*.f64 z #s(literal 1/24 binary64)))
(fma.f64 #s(literal 1/24 binary64) z (*.f64 z #s(literal 1/4 binary64)))
(fma.f64 #s(literal 1/3 binary64) z (neg.f64 (*.f64 z #s(literal 1/24 binary64))))
(fma.f64 #s(literal 1/3 binary64) z (*.f64 (neg.f64 z) #s(literal 1/24 binary64)))
(fma.f64 #s(literal 1/3 binary64) z (*.f64 #s(literal -1/24 binary64) z))
(fma.f64 #s(literal 1/4 binary64) z (*.f64 z #s(literal 1/24 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 z #s(literal -5/24 binary64)) (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 z #s(literal -5/24 binary64)) (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))))))
(/.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))))
(/.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (fma.f64 (*.f64 z z) #s(literal 1/16 binary64) (-.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64)) (*.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) z) #s(literal 1/4 binary64)))))
(/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))
(/.f64 (neg.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))) (neg.f64 (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 1/16 binary64) (-.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64)) (*.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) z) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64)))) (neg.f64 (*.f64 z #s(literal -5/24 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (fma.f64 (*.f64 z z) #s(literal 1/9 binary64) (fma.f64 (*.f64 z z) #s(literal 1/576 binary64) (*.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 1/24 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/16 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 (*.f64 z #s(literal -5/24 binary64)) (*.f64 (*.f64 z z) #s(literal 1/16 binary64)))) (*.f64 (*.f64 z #s(literal -5/24 binary64)) (*.f64 z #s(literal -5/24 binary64))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))))) (neg.f64 (neg.f64 (*.f64 z #s(literal -5/24 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/27 binary64)) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 1/9 binary64) (fma.f64 (*.f64 z z) #s(literal 1/576 binary64) (*.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 1/24 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/16 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (neg.f64 (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (neg.f64 (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64)))))
(pow.f64 (/.f64 (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 z #s(literal -5/24 binary64)) (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64)))) #s(literal -1 binary64))
(*.f64 z #s(literal 7/24 binary64))
(*.f64 (fma.f64 (*.f64 z (*.f64 z z)) #s(literal 1/64 binary64) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z #s(literal 1/4 binary64)) (-.f64 (*.f64 z #s(literal 1/4 binary64)) (*.f64 z #s(literal 1/24 binary64))) (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))))
(*.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))))
(+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))
(+.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 z z)) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))
(fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))
(fma.f64 y (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))
(fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) y (*.f64 z #s(literal -1/2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))) (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))) (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))) (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (-.f64 (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 z (*.f64 y y)))))))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64)))) (neg.f64 (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64)))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (-.f64 (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 z (*.f64 y y))))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 z z)) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 z z)))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 z z)) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))) (neg.f64 (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))))
(pow.f64 (/.f64 (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))))) (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal -1/8 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 y (*.f64 (*.f64 y (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)))) (*.f64 (*.f64 z #s(literal -1/2 binary64)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z))))))))
(*.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal 1/2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(+.f64 (*.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(+.f64 (*.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (*.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 z (cos.f64 y))) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (/.f64 z (cos.f64 y))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (/.f64 z (cos.f64 y))) (*.f64 #s(literal 1/2 binary64) (/.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) #s(literal -1 binary64)))
(fma.f64 #s(literal 1/2 binary64) (/.f64 z (cos.f64 y)) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(fma.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (*.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 z (cos.f64 y))))
(neg.f64 (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 z)) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y))
(/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) z))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 z)) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) z) (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) #s(literal 1 binary64)) (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (/.f64 (cos.f64 y) z)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (neg.f64 z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) #s(literal 1 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (cos.f64 y) z)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (neg.f64 z)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (*.f64 (cos.f64 y) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (*.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (*.f64 (/.f64 (cos.f64 y) z) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (*.f64 (/.f64 (cos.f64 y) z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (*.f64 (neg.f64 (cos.f64 y)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (*.f64 (neg.f64 (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 z))) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (neg.f64 (/.f64 (cos.f64 y) z)))
(/.f64 (*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 (cos.f64 y) z))
(/.f64 (*.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (*.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 z (cos.f64 y))) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (/.f64 z (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (cos.f64 y) z))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) z)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (cos.f64 y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z)) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y))))
(/.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (*.f64 (cos.f64 y) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))))
(/.f64 (neg.f64 (*.f64 z (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))) (neg.f64 (*.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (/.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (neg.f64 z))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (neg.f64 (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (neg.f64 z))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (neg.f64 (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (*.f64 (/.f64 (cos.f64 y) z) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))) (neg.f64 (*.f64 (/.f64 (cos.f64 y) z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (*.f64 (neg.f64 (cos.f64 y)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))))
(/.f64 (neg.f64 (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))) (neg.f64 (*.f64 (neg.f64 (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 z)))) (neg.f64 (neg.f64 (neg.f64 (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64))) (neg.f64 (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64))) (neg.f64 (/.f64 (cos.f64 y) z)))
(/.f64 (neg.f64 (*.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (*.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 z (cos.f64 y)))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (/.f64 z (cos.f64 y)))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (neg.f64 (/.f64 (cos.f64 y) z)))
(pow.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))
(*.f64 z (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(*.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (neg.f64 z)) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64))
(-.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))
(/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64))))))))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
(pow.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64)))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64))) #s(literal -1 binary64))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/4 binary64))))))
(*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))
(*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(sin.f64 y)
#s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
(*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(*.f64 #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) z)
#s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64)))) z))
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) z)) #s(literal -1 binary64)))
(neg.f64 (/.f64 z (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 z (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (cos.f64 y) z))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) z)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))))
(/.f64 (neg.f64 z) (neg.f64 (cos.f64 y)))
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 z #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (neg.f64 (neg.f64 (neg.f64 z))) (neg.f64 (neg.f64 (neg.f64 (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 z #s(literal 1 binary64))) (neg.f64 (cos.f64 y)))
(pow.f64 (/.f64 (cos.f64 y) z) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (/.f64 z (cos.f64 y)))
(*.f64 (neg.f64 z) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (pow.f64 (/.f64 #s(literal 1 binary64) z) #s(literal -1 binary64)))

eval166.0ms (1.5%)

Memory
22.2MiB live, 285.2MiB allocated
Compiler

Compiled 22 118 to 1 518 computations (93.1% saved)

prune140.0ms (1.2%)

Memory
-37.3MiB live, 257.0MiB allocated
Pruning

40 alts after pruning (32 fresh and 8 done)

PrunedKeptTotal
New94714961
Fresh81826
Picked145
Done044
Total95640996
Accuracy
100.0%
Counts
996 → 40
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
66.2%
(fma.f64 (cos.f64 y) z #s(approx (* x (sin y)) (*.f64 x y)))
77.5%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (fma.f64 (*.f64 z (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 z #s(literal 1/2 binary64))) (cos.f64 y)))
25.3%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y))))
26.4%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y)))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 z (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
60.2%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
26.0%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
36.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
23.3%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
22.1%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
23.0%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
36.6%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
36.8%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
51.9%
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
12.7%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
25.2%
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
51.9%
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
85.6%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 (sin.f64 y) (/.f64 x z) (cos.f64 y))))
89.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
85.7%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
40.8%
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
53.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
60.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
38.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
45.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
38.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
45.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
17.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
36.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
2.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
Compiler

Compiled 2 290 to 703 computations (69.3% saved)

regimes124.0ms (1.1%)

Memory
25.2MiB live, 216.5MiB allocated
Counts
74 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (* x (sin y)) (*.f64 x y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 z (fma.f64 (sin.f64 y) (/.f64 x z) (cos.f64 y))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (sin.f64 y)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (sin.f64 y)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (fma.f64 (*.f64 z (cos.f64 (*.f64 y #s(literal -2 binary64)))) #s(literal 1/2 binary64) (*.f64 z #s(literal 1/2 binary64))) (cos.f64 y)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 z (/.f64 (cos.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (cos.f64 y))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (/.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (cos.f64 y)))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) #s(approx (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z (*.f64 z #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (*.f64 z z))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (fma.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (sin.f64 y)) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) (*.f64 x (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))))) (sin.f64 y)))))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
Calls

4 calls:

49.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
26.0ms
z
23.0ms
x
22.0ms
y
Results
AccuracySegmentsBranch
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes69.0ms (0.6%)

Memory
-2.5MiB live, 114.9MiB allocated
Counts
39 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (* x (sin y)) (*.f64 x y)))
Outputs
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))
Calls

4 calls:

26.0ms
y
15.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
13.0ms
x
12.0ms
z
Results
AccuracySegmentsBranch
91.0%3x
82.5%3y
86.5%3z
80.4%2(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes118.0ms (1%)

Memory
2.4MiB live, 115.9MiB allocated
Counts
37 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* x (sin y))) (*.f64 x (sin.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
Calls

4 calls:

67.0ms
y
25.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
13.0ms
x
11.0ms
z
Results
AccuracySegmentsBranch
66.7%4(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.4%5y
80.6%3z
80.1%3x
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes36.0ms (0.3%)

Memory
10.9MiB live, 87.9MiB allocated
Counts
35 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Calls

3 calls:

11.0ms
y
11.0ms
x
10.0ms
z
Results
AccuracySegmentsBranch
75.5%3y
62.7%3x
66.1%3z
Compiler

Compiled 12 to 9 computations (25% saved)

regimes50.0ms (0.4%)

Memory
-2.4MiB live, 96.4MiB allocated
Counts
34 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z 1/3) (+ (* z 1/24) (* 1/4 z)))) (* z -1/2)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (fma.f64 (*.f64 z x) (/.f64 y z) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) #s(approx (+ (* (* y y) (* z (+ (* (* y y) 1/24) -1/2))) z) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (* z (+ (* (* y y) 1/24) -1/2)) (*.f64 #s(literal 1/24 binary64) (*.f64 z (*.f64 y y)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y z) #s(approx (+ (* (* y y) 1/24) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y #s(literal 1/24 binary64)) y #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* (cos y) z) (* x (sin y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (+ (* z (/ (+ (* 1/2 (cos (* y -2))) 1/2) (cos y))) (/ (* (* x (sin y)) (+ (* 1/2 (cos (* y -2))) 1/2)) (pow (cos y) 2))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 (*.f64 y #s(literal 1/24 binary64)) z) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 y y) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal 1/4 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal 7/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/3 binary64) (neg.f64 (*.f64 z #s(literal 7/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 #s(literal 1/4 binary64) z))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (*.f64 z #s(literal -5/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 7/24 binary64)) (*.f64 z #s(literal -5/24 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(literal -5/24 binary64))) (*.f64 #s(literal -1/4 binary64) z)) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 #s(approx (- (* 1/2 (* z (* z z))) (* z (+ (* z (neg z)) (* x x)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 3/2 binary64))) (*.f64 z z)))) x) z))
#s(approx (/ (/ 1 (- (* x (sin y)) (* z (cos y)))) (/ 1 (- (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))) (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y)))))))) #s(approx (/ (* z (+ (* 1/2 (cos (* y -2))) 1/2)) (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 1/9 binary64)) (*.f64 (*.f64 z z) #s(literal 1/576 binary64))) (fma.f64 z #s(literal 1/3 binary64) (*.f64 z #s(literal 1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (pow (* x (sin y)) 4) (pow (* z (cos y)) 4)) (* (+ (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* x (sin y)) (* z (cos y))))) (fma.f64 y (fma.f64 y (-.f64 (*.f64 z #s(literal -2 binary64)) (-.f64 (neg.f64 (/.f64 (*.f64 x x) z)) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z (*.f64 z z))) (*.f64 z (fma.f64 z (neg.f64 z) (*.f64 x x)))) (*.f64 z z)))) x) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

16.0ms
y
11.0ms
x
10.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
10.0ms
z
Results
AccuracySegmentsBranch
53.4%1x
53.4%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
53.4%1z
53.4%1y
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes8.0ms (0.1%)

Memory
-17.4MiB live, 22.0MiB allocated
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
Calls

4 calls:

2.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
2.0ms
x
2.0ms
z
2.0ms
y
Results
AccuracySegmentsBranch
38.7%1y
45.4%3x
38.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
45.5%3z
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes6.0ms (0%)

Memory
18.4MiB live, 18.4MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Calls

4 calls:

1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
17.4%1y
17.4%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
17.4%1x
17.4%1z
Compiler

Compiled 24 to 17 computations (29.2% saved)

bsearch37.0ms (0.3%)

Memory
-8.6MiB live, 72.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
6.78543684354423e-18
9.978621467386942e-15
18.0ms
-1.1767729585114989e-58
-1.0225863708991178e-65
Samples
25.0ms272×0valid
Compiler

Compiled 372 to 252 computations (32.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-sin: 7.0ms (39.6% of total)
ival-cos: 6.0ms (33.9% of total)
ival-mult: 3.0ms (17% of total)
ival-add: 1.0ms (5.7% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch77.0ms (0.7%)

Memory
9.5MiB live, 48.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
1.5417367327868817e-66
1.468716172221672e-64
61.0ms
-4.272444130297062e-128
-3.120052986399489e-138
Samples
65.0ms272×0valid
Compiler

Compiled 321 to 218 computations (32.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 58.0ms
ival-mult: 46.0ms (79.2% of total)
ival-sin: 6.0ms (10.3% of total)
ival-cos: 5.0ms (8.6% of total)
ival-add: 1.0ms (1.7% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch42.0ms (0.4%)

Memory
-13.1MiB live, 61.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
18.0ms
4.2287225423087196e-7
3378.860185238779
22.0ms
-13.506227614094588
-1.5363594875748794e-36
Samples
23.0ms336×0valid
Compiler

Compiled 498 to 308 computations (38.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-mult: 4.0ms (29.7% of total)
ival-sin: 4.0ms (29.7% of total)
ival-cos: 3.0ms (22.3% of total)
ival-add: 1.0ms (7.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch33.0ms (0.3%)

Memory
14.9MiB live, 55.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
11.0ms
1.5417367327868817e-66
1.468716172221672e-64
19.0ms
-8.67679180771706e-163
-3.0723411554198225e-167
Samples
22.0ms224×0valid
Compiler

Compiled 285 to 179 computations (37.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 5.0ms (37.9% of total)
ival-cos: 4.0ms (30.3% of total)
ival-mult: 3.0ms (22.7% of total)
ival-add: 1.0ms (7.6% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify11.0ms (0.1%)

Memory
-18.8MiB live, 15.7MiB allocated
Algorithm
egg-herbie
Rules
10×*-commutative_binary64
1-exp_binary64
1-exp_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
056247
164247
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(if (<=.f64 x #s(literal -8684406692798715/14474011154664524427946373126085988481658748083205070504932198000989141204992 binary64)) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y))) (if (<=.f64 x #s(literal 4381000474388761/162259276829213363391578010288128 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))))
(if (<=.f64 z #s(literal -1024323743072435/24388660549343689307668728357759111763660922989570087116087163747073216709529418907189891430183531024686147899385989241370687309994439728955392 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 3912846279507389/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 y #s(literal -3602879701896397/144115188075855872 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) (if (<=.f64 y #s(literal 5620492334958379/72057594037927936 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -6483618076376551/8104522595470689372094546608771799123071184047348509570304018222052056272290836223436927829974812098219136497287696853871865529444163623648216552410378835326291370709768573288448 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) (if (<=.f64 z #s(literal 6070840288205403/3794275180128377091639574036764685364535950857523710002444946112771297432041422848 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(if (<=.f64 x #s(literal -8684406692798715/14474011154664524427946373126085988481658748083205070504932198000989141204992 binary64)) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y))) (if (<=.f64 x #s(literal 4381000474388761/162259276829213363391578010288128 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))))
(if (<=.f64 x #s(literal -8684406692798715/14474011154664524427946373126085988481658748083205070504932198000989141204992 binary64)) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y))) (if (<=.f64 x #s(literal 4381000474388761/162259276829213363391578010288128 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 x (sin.f64 y)))))
(if (<=.f64 z #s(literal -1024323743072435/24388660549343689307668728357759111763660922989570087116087163747073216709529418907189891430183531024686147899385989241370687309994439728955392 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 3912846279507389/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 z #s(literal -1024323743072435/24388660549343689307668728357759111763660922989570087116087163747073216709529418907189891430183531024686147899385989241370687309994439728955392 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 3912846279507389/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 y #s(literal -3602879701896397/144115188075855872 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) (if (<=.f64 y #s(literal 5620492334958379/72057594037927936 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -6483618076376551/8104522595470689372094546608771799123071184047348509570304018222052056272290836223436927829974812098219136497287696853871865529444163623648216552410378835326291370709768573288448 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) (if (<=.f64 z #s(literal 6070840288205403/3794275180128377091639574036764685364535950857523710002444946112771297432041422848 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))))
(if (<=.f64 z #s(literal -6483618076376551/8104522595470689372094546608771799123071184047348509570304018222052056272290836223436927829974812098219136497287696853871865529444163623648216552410378835326291370709768573288448 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) (if (<=.f64 z #s(literal 6070840288205403/3794275180128377091639574036764685364535950857523710002444946112771297432041422848 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y x))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y x)))

soundness792.0ms (7%)

Memory
-6.9MiB live, 519.9MiB allocated
Rules
14 960×lower-fma.f64
14 960×lower-fma.f32
11 480×lower-fma.f64
11 480×lower-fma.f32
8 782×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
096626
1316622
2937612
32505606
44416606
57325606
08407556
0819
01319
12919
218519
3183619
0839118
07629144
127788837
083768357
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
Compiler

Compiled 255 to 121 computations (52.5% saved)

preprocess103.0ms (0.9%)

Memory
22.9MiB live, 105.7MiB allocated
Compiler

Compiled 272 to 98 computations (64% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...