Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2

Percentage Accurate: 83.4% → 97.9%
Time: 10.8s
Alternatives: 14
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 83.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Alternative 1: 97.9% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z}}{z \cdot \frac{z + 1}{y\_m}}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
 :precision binary64
 (* x_s (* y_s (/ (/ x_m z) (* z (/ (+ z 1.0) y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
	return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = x_s * (y_s * ((x_m / z) / (z * ((z + 1.0d0) / y_m))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
	return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y_m, z] = sort([x_m, y_m, z])
def code(x_s, y_s, x_m, y_m, z):
	return x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y_m, z = sort([x_m, y_m, z])
function code(x_s, y_s, x_m, y_m, z)
	return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) / Float64(z * Float64(Float64(z + 1.0) / y_m)))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
	tmp = x_s * (y_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] / N[(z * N[(N[(z + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z}}{z \cdot \frac{z + 1}{y\_m}}\right)
\end{array}
Derivation
  1. Initial program 80.3%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    3. lift-*.f64N/A

      \[\leadsto \frac{x \cdot y}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
    4. times-fracN/A

      \[\leadsto \color{blue}{\frac{x}{z \cdot z} \cdot \frac{y}{z + 1}} \]
    5. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{y}{z + 1} \cdot \frac{x}{z \cdot z}} \]
    6. lift-*.f64N/A

      \[\leadsto \frac{y}{z + 1} \cdot \frac{x}{\color{blue}{z \cdot z}} \]
    7. associate-/r*N/A

      \[\leadsto \frac{y}{z + 1} \cdot \color{blue}{\frac{\frac{x}{z}}{z}} \]
    8. clear-numN/A

      \[\leadsto \color{blue}{\frac{1}{\frac{z + 1}{y}}} \cdot \frac{\frac{x}{z}}{z} \]
    9. frac-timesN/A

      \[\leadsto \color{blue}{\frac{1 \cdot \frac{x}{z}}{\frac{z + 1}{y} \cdot z}} \]
    10. metadata-evalN/A

      \[\leadsto \frac{\color{blue}{{1}^{-1}} \cdot \frac{x}{z}}{\frac{z + 1}{y} \cdot z} \]
    11. clear-numN/A

      \[\leadsto \frac{{1}^{-1} \cdot \color{blue}{\frac{1}{\frac{z}{x}}}}{\frac{z + 1}{y} \cdot z} \]
    12. inv-powN/A

      \[\leadsto \frac{{1}^{-1} \cdot \color{blue}{{\left(\frac{z}{x}\right)}^{-1}}}{\frac{z + 1}{y} \cdot z} \]
    13. unpow-prod-downN/A

      \[\leadsto \frac{\color{blue}{{\left(1 \cdot \frac{z}{x}\right)}^{-1}}}{\frac{z + 1}{y} \cdot z} \]
    14. associate-/l*N/A

      \[\leadsto \frac{{\color{blue}{\left(\frac{1 \cdot z}{x}\right)}}^{-1}}{\frac{z + 1}{y} \cdot z} \]
    15. *-lft-identityN/A

      \[\leadsto \frac{{\left(\frac{\color{blue}{z}}{x}\right)}^{-1}}{\frac{z + 1}{y} \cdot z} \]
    16. inv-powN/A

      \[\leadsto \frac{\color{blue}{\frac{1}{\frac{z}{x}}}}{\frac{z + 1}{y} \cdot z} \]
    17. clear-numN/A

      \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{z + 1}{y} \cdot z} \]
    18. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{z + 1}{y} \cdot z}} \]
    19. lower-/.f64N/A

      \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{z + 1}{y} \cdot z} \]
    20. lower-*.f64N/A

      \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\frac{z + 1}{y} \cdot z}} \]
    21. lower-/.f6496.3

      \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\frac{z + 1}{y}} \cdot z} \]
  4. Applied rewrites96.3%

    \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{z + 1}{y} \cdot z}} \]
  5. Final simplification96.3%

    \[\leadsto \frac{\frac{x}{z}}{z \cdot \frac{z + 1}{y}} \]
  6. Add Preprocessing

Alternative 2: 94.0% accurate, 0.4× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ \begin{array}{l} t_0 := \frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\ t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-5}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array}\right) \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
 :precision binary64
 (let* ((t_0 (* (/ x_m z) (/ y_m (* z z)))) (t_1 (* (+ z 1.0) (* z z))))
   (*
    x_s
    (*
     y_s
     (if (<= t_1 -5e+24)
       t_0
       (if (<= t_1 1e-5) (/ (* (/ x_m z) y_m) z) t_0))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
	double t_0 = (x_m / z) * (y_m / (z * z));
	double t_1 = (z + 1.0) * (z * z);
	double tmp;
	if (t_1 <= -5e+24) {
		tmp = t_0;
	} else if (t_1 <= 1e-5) {
		tmp = ((x_m / z) * y_m) / z;
	} else {
		tmp = t_0;
	}
	return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (x_m / z) * (y_m / (z * z))
    t_1 = (z + 1.0d0) * (z * z)
    if (t_1 <= (-5d+24)) then
        tmp = t_0
    else if (t_1 <= 1d-5) then
        tmp = ((x_m / z) * y_m) / z
    else
        tmp = t_0
    end if
    code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
	double t_0 = (x_m / z) * (y_m / (z * z));
	double t_1 = (z + 1.0) * (z * z);
	double tmp;
	if (t_1 <= -5e+24) {
		tmp = t_0;
	} else if (t_1 <= 1e-5) {
		tmp = ((x_m / z) * y_m) / z;
	} else {
		tmp = t_0;
	}
	return x_s * (y_s * tmp);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y_m, z] = sort([x_m, y_m, z])
def code(x_s, y_s, x_m, y_m, z):
	t_0 = (x_m / z) * (y_m / (z * z))
	t_1 = (z + 1.0) * (z * z)
	tmp = 0
	if t_1 <= -5e+24:
		tmp = t_0
	elif t_1 <= 1e-5:
		tmp = ((x_m / z) * y_m) / z
	else:
		tmp = t_0
	return x_s * (y_s * tmp)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y_m, z = sort([x_m, y_m, z])
function code(x_s, y_s, x_m, y_m, z)
	t_0 = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z)))
	t_1 = Float64(Float64(z + 1.0) * Float64(z * z))
	tmp = 0.0
	if (t_1 <= -5e+24)
		tmp = t_0;
	elseif (t_1 <= 1e-5)
		tmp = Float64(Float64(Float64(x_m / z) * y_m) / z);
	else
		tmp = t_0;
	end
	return Float64(x_s * Float64(y_s * tmp))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
	t_0 = (x_m / z) * (y_m / (z * z));
	t_1 = (z + 1.0) * (z * z);
	tmp = 0.0;
	if (t_1 <= -5e+24)
		tmp = t_0;
	elseif (t_1 <= 1e-5)
		tmp = ((x_m / z) * y_m) / z;
	else
		tmp = t_0;
	end
	tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -5e+24], t$95$0, If[LessEqual[t$95$1, 1e-5], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq 10^{-5}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}\right)
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -5.00000000000000045e24 or 1.00000000000000008e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

    1. Initial program 78.6%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \]
      6. associate-*l*N/A

        \[\leadsto \frac{y \cdot x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \]
      7. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
      9. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{z}} \cdot \frac{x}{z \cdot \left(z + 1\right)} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot \left(z + 1\right)}} \]
      11. *-commutativeN/A

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right) \cdot z}} \]
      12. lift-+.f64N/A

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right)} \cdot z} \]
      13. distribute-lft1-inN/A

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z + z}} \]
      14. lower-fma.f6495.6

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\mathsf{fma}\left(z, z, z\right)}} \]
    4. Applied rewrites95.6%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{\mathsf{fma}\left(z, z, z\right)}} \]
    5. Taylor expanded in z around inf

      \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{{z}^{2}}} \]
    6. Step-by-step derivation
      1. unpow2N/A

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z}} \]
      2. lower-*.f6494.6

        \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z}} \]
    7. Applied rewrites94.6%

      \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z}} \]
    8. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot z}} \]
      2. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{z}} \cdot \frac{x}{z \cdot z} \]
      3. lift-/.f64N/A

        \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot z}} \]
      4. frac-timesN/A

        \[\leadsto \color{blue}{\frac{y \cdot x}{z \cdot \left(z \cdot z\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{z \cdot \left(z \cdot z\right)} \]
      6. times-fracN/A

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{y}{z \cdot z}} \]
      7. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z}} \cdot \frac{y}{z \cdot z} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{y}{z \cdot z}} \]
      9. lower-/.f6493.5

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\frac{y}{z \cdot z}} \]
    9. Applied rewrites93.5%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{y}{z \cdot z}} \]

    if -5.00000000000000045e24 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000008e-5

    1. Initial program 82.0%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
      3. lower-/.f64N/A

        \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
      4. unpow2N/A

        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
      5. lower-*.f6479.4

        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
    5. Applied rewrites79.4%

      \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
    6. Step-by-step derivation
      1. Applied rewrites97.1%

        \[\leadsto \frac{x \cdot \frac{y}{z}}{\color{blue}{z}} \]
      2. Step-by-step derivation
        1. Applied rewrites97.0%

          \[\leadsto \frac{\frac{x}{z} \cdot y}{z} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification95.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -5 \cdot 10^{+24}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{y}{z \cdot z}\\ \mathbf{elif}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq 10^{-5}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot y}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{y}{z \cdot z}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 3: 92.8% accurate, 0.5× speedup?

      \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \frac{y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-40}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array}\right) \end{array} \end{array} \]
      y\_m = (fabs.f64 y)
      y\_s = (copysign.f64 #s(literal 1 binary64) y)
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
      (FPCore (x_s y_s x_m y_m z)
       :precision binary64
       (let* ((t_0 (* x_m (/ y_m (* z (fma z z z))))) (t_1 (* (+ z 1.0) (* z z))))
         (*
          x_s
          (*
           y_s
           (if (<= t_1 -5e+24)
             t_0
             (if (<= t_1 5e-40) (/ (* (/ x_m z) y_m) z) t_0))))))
      y\_m = fabs(y);
      y\_s = copysign(1.0, y);
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      assert(x_m < y_m && y_m < z);
      double code(double x_s, double y_s, double x_m, double y_m, double z) {
      	double t_0 = x_m * (y_m / (z * fma(z, z, z)));
      	double t_1 = (z + 1.0) * (z * z);
      	double tmp;
      	if (t_1 <= -5e+24) {
      		tmp = t_0;
      	} else if (t_1 <= 5e-40) {
      		tmp = ((x_m / z) * y_m) / z;
      	} else {
      		tmp = t_0;
      	}
      	return x_s * (y_s * tmp);
      }
      
      y\_m = abs(y)
      y\_s = copysign(1.0, y)
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      x_m, y_m, z = sort([x_m, y_m, z])
      function code(x_s, y_s, x_m, y_m, z)
      	t_0 = Float64(x_m * Float64(y_m / Float64(z * fma(z, z, z))))
      	t_1 = Float64(Float64(z + 1.0) * Float64(z * z))
      	tmp = 0.0
      	if (t_1 <= -5e+24)
      		tmp = t_0;
      	elseif (t_1 <= 5e-40)
      		tmp = Float64(Float64(Float64(x_m / z) * y_m) / z);
      	else
      		tmp = t_0;
      	end
      	return Float64(x_s * Float64(y_s * tmp))
      end
      
      y\_m = N[Abs[y], $MachinePrecision]
      y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
      code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -5e+24], t$95$0, If[LessEqual[t$95$1, 5e-40], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      y\_m = \left|y\right|
      \\
      y\_s = \mathsf{copysign}\left(1, y\right)
      \\
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      \\
      [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
      \\
      \begin{array}{l}
      t_0 := x\_m \cdot \frac{y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
      t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
      x\_s \cdot \left(y\_s \cdot \begin{array}{l}
      \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-40}:\\
      \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}\right)
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -5.00000000000000045e24 or 4.99999999999999965e-40 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

        1. Initial program 79.7%

          \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
          3. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot x} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot x} \]
          6. lower-/.f6485.0

            \[\leadsto \color{blue}{\frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot x \]
          7. lift-*.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot x \]
          8. lift-*.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \cdot x \]
          9. associate-*l*N/A

            \[\leadsto \frac{y}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot x \]
          10. lower-*.f64N/A

            \[\leadsto \frac{y}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot x \]
          11. *-commutativeN/A

            \[\leadsto \frac{y}{z \cdot \color{blue}{\left(\left(z + 1\right) \cdot z\right)}} \cdot x \]
          12. lift-+.f64N/A

            \[\leadsto \frac{y}{z \cdot \left(\color{blue}{\left(z + 1\right)} \cdot z\right)} \cdot x \]
          13. distribute-lft1-inN/A

            \[\leadsto \frac{y}{z \cdot \color{blue}{\left(z \cdot z + z\right)}} \cdot x \]
          14. lower-fma.f6485.0

            \[\leadsto \frac{y}{z \cdot \color{blue}{\mathsf{fma}\left(z, z, z\right)}} \cdot x \]
        4. Applied rewrites85.0%

          \[\leadsto \color{blue}{\frac{y}{z \cdot \mathsf{fma}\left(z, z, z\right)} \cdot x} \]

        if -5.00000000000000045e24 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.99999999999999965e-40

        1. Initial program 81.0%

          \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
        4. Step-by-step derivation
          1. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
          3. lower-/.f64N/A

            \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
          4. unpow2N/A

            \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
          5. lower-*.f6479.0

            \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
        5. Applied rewrites79.0%

          \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
        6. Step-by-step derivation
          1. Applied rewrites97.8%

            \[\leadsto \frac{x \cdot \frac{y}{z}}{\color{blue}{z}} \]
          2. Step-by-step derivation
            1. Applied rewrites97.7%

              \[\leadsto \frac{\frac{x}{z} \cdot y}{z} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification91.1%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -5 \cdot 10^{+24}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \mathbf{elif}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq 5 \cdot 10^{-40}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot y}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 4: 91.4% accurate, 0.5× speedup?

          \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\ t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-5}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array}\right) \end{array} \end{array} \]
          y\_m = (fabs.f64 y)
          y\_s = (copysign.f64 #s(literal 1 binary64) y)
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
          (FPCore (x_s y_s x_m y_m z)
           :precision binary64
           (let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
             (*
              x_s
              (*
               y_s
               (if (<= t_1 -5e+24)
                 t_0
                 (if (<= t_1 1e-5) (/ (* (/ x_m z) y_m) z) t_0))))))
          y\_m = fabs(y);
          y\_s = copysign(1.0, y);
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          assert(x_m < y_m && y_m < z);
          double code(double x_s, double y_s, double x_m, double y_m, double z) {
          	double t_0 = x_m * (y_m / (z * (z * z)));
          	double t_1 = (z + 1.0) * (z * z);
          	double tmp;
          	if (t_1 <= -5e+24) {
          		tmp = t_0;
          	} else if (t_1 <= 1e-5) {
          		tmp = ((x_m / z) * y_m) / z;
          	} else {
          		tmp = t_0;
          	}
          	return x_s * (y_s * tmp);
          }
          
          y\_m = abs(y)
          y\_s = copysign(1.0d0, y)
          x\_m = abs(x)
          x\_s = copysign(1.0d0, x)
          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
          real(8) function code(x_s, y_s, x_m, y_m, z)
              real(8), intent (in) :: x_s
              real(8), intent (in) :: y_s
              real(8), intent (in) :: x_m
              real(8), intent (in) :: y_m
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: t_1
              real(8) :: tmp
              t_0 = x_m * (y_m / (z * (z * z)))
              t_1 = (z + 1.0d0) * (z * z)
              if (t_1 <= (-5d+24)) then
                  tmp = t_0
              else if (t_1 <= 1d-5) then
                  tmp = ((x_m / z) * y_m) / z
              else
                  tmp = t_0
              end if
              code = x_s * (y_s * tmp)
          end function
          
          y\_m = Math.abs(y);
          y\_s = Math.copySign(1.0, y);
          x\_m = Math.abs(x);
          x\_s = Math.copySign(1.0, x);
          assert x_m < y_m && y_m < z;
          public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
          	double t_0 = x_m * (y_m / (z * (z * z)));
          	double t_1 = (z + 1.0) * (z * z);
          	double tmp;
          	if (t_1 <= -5e+24) {
          		tmp = t_0;
          	} else if (t_1 <= 1e-5) {
          		tmp = ((x_m / z) * y_m) / z;
          	} else {
          		tmp = t_0;
          	}
          	return x_s * (y_s * tmp);
          }
          
          y\_m = math.fabs(y)
          y\_s = math.copysign(1.0, y)
          x\_m = math.fabs(x)
          x\_s = math.copysign(1.0, x)
          [x_m, y_m, z] = sort([x_m, y_m, z])
          def code(x_s, y_s, x_m, y_m, z):
          	t_0 = x_m * (y_m / (z * (z * z)))
          	t_1 = (z + 1.0) * (z * z)
          	tmp = 0
          	if t_1 <= -5e+24:
          		tmp = t_0
          	elif t_1 <= 1e-5:
          		tmp = ((x_m / z) * y_m) / z
          	else:
          		tmp = t_0
          	return x_s * (y_s * tmp)
          
          y\_m = abs(y)
          y\_s = copysign(1.0, y)
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          x_m, y_m, z = sort([x_m, y_m, z])
          function code(x_s, y_s, x_m, y_m, z)
          	t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z))))
          	t_1 = Float64(Float64(z + 1.0) * Float64(z * z))
          	tmp = 0.0
          	if (t_1 <= -5e+24)
          		tmp = t_0;
          	elseif (t_1 <= 1e-5)
          		tmp = Float64(Float64(Float64(x_m / z) * y_m) / z);
          	else
          		tmp = t_0;
          	end
          	return Float64(x_s * Float64(y_s * tmp))
          end
          
          y\_m = abs(y);
          y\_s = sign(y) * abs(1.0);
          x\_m = abs(x);
          x\_s = sign(x) * abs(1.0);
          x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
          function tmp_2 = code(x_s, y_s, x_m, y_m, z)
          	t_0 = x_m * (y_m / (z * (z * z)));
          	t_1 = (z + 1.0) * (z * z);
          	tmp = 0.0;
          	if (t_1 <= -5e+24)
          		tmp = t_0;
          	elseif (t_1 <= 1e-5)
          		tmp = ((x_m / z) * y_m) / z;
          	else
          		tmp = t_0;
          	end
          	tmp_2 = x_s * (y_s * tmp);
          end
          
          y\_m = N[Abs[y], $MachinePrecision]
          y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
          code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -5e+24], t$95$0, If[LessEqual[t$95$1, 1e-5], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
          
          \begin{array}{l}
          y\_m = \left|y\right|
          \\
          y\_s = \mathsf{copysign}\left(1, y\right)
          \\
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          \\
          [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
          \\
          \begin{array}{l}
          t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
          t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
          x\_s \cdot \left(y\_s \cdot \begin{array}{l}
          \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;t\_1 \leq 10^{-5}:\\
          \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}\right)
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -5.00000000000000045e24 or 1.00000000000000008e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

            1. Initial program 78.6%

              \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{3}}} \]
            4. Step-by-step derivation
              1. associate-/l*N/A

                \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
              3. lower-/.f64N/A

                \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{3}}} \]
              4. cube-multN/A

                \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot \left(z \cdot z\right)}} \]
              5. unpow2N/A

                \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{{z}^{2}}} \]
              6. lower-*.f64N/A

                \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot {z}^{2}}} \]
              7. unpow2N/A

                \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
              8. lower-*.f6483.2

                \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
            5. Applied rewrites83.2%

              \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}} \]

            if -5.00000000000000045e24 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000008e-5

            1. Initial program 82.0%

              \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
            4. Step-by-step derivation
              1. associate-/l*N/A

                \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
              3. lower-/.f64N/A

                \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
              4. unpow2N/A

                \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
              5. lower-*.f6479.4

                \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
            5. Applied rewrites79.4%

              \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
            6. Step-by-step derivation
              1. Applied rewrites97.1%

                \[\leadsto \frac{x \cdot \frac{y}{z}}{\color{blue}{z}} \]
              2. Step-by-step derivation
                1. Applied rewrites97.0%

                  \[\leadsto \frac{\frac{x}{z} \cdot y}{z} \]
              3. Recombined 2 regimes into one program.
              4. Final simplification90.2%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -5 \cdot 10^{+24}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \mathbf{elif}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq 10^{-5}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot y}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \end{array} \]
              5. Add Preprocessing

              Alternative 5: 91.3% accurate, 0.5× speedup?

              \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\ t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-5}:\\ \;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array}\right) \end{array} \end{array} \]
              y\_m = (fabs.f64 y)
              y\_s = (copysign.f64 #s(literal 1 binary64) y)
              x\_m = (fabs.f64 x)
              x\_s = (copysign.f64 #s(literal 1 binary64) x)
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              (FPCore (x_s y_s x_m y_m z)
               :precision binary64
               (let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
                 (*
                  x_s
                  (*
                   y_s
                   (if (<= t_1 -5e+24)
                     t_0
                     (if (<= t_1 1e-5) (* y_m (/ (/ x_m z) z)) t_0))))))
              y\_m = fabs(y);
              y\_s = copysign(1.0, y);
              x\_m = fabs(x);
              x\_s = copysign(1.0, x);
              assert(x_m < y_m && y_m < z);
              double code(double x_s, double y_s, double x_m, double y_m, double z) {
              	double t_0 = x_m * (y_m / (z * (z * z)));
              	double t_1 = (z + 1.0) * (z * z);
              	double tmp;
              	if (t_1 <= -5e+24) {
              		tmp = t_0;
              	} else if (t_1 <= 1e-5) {
              		tmp = y_m * ((x_m / z) / z);
              	} else {
              		tmp = t_0;
              	}
              	return x_s * (y_s * tmp);
              }
              
              y\_m = abs(y)
              y\_s = copysign(1.0d0, y)
              x\_m = abs(x)
              x\_s = copysign(1.0d0, x)
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              real(8) function code(x_s, y_s, x_m, y_m, z)
                  real(8), intent (in) :: x_s
                  real(8), intent (in) :: y_s
                  real(8), intent (in) :: x_m
                  real(8), intent (in) :: y_m
                  real(8), intent (in) :: z
                  real(8) :: t_0
                  real(8) :: t_1
                  real(8) :: tmp
                  t_0 = x_m * (y_m / (z * (z * z)))
                  t_1 = (z + 1.0d0) * (z * z)
                  if (t_1 <= (-5d+24)) then
                      tmp = t_0
                  else if (t_1 <= 1d-5) then
                      tmp = y_m * ((x_m / z) / z)
                  else
                      tmp = t_0
                  end if
                  code = x_s * (y_s * tmp)
              end function
              
              y\_m = Math.abs(y);
              y\_s = Math.copySign(1.0, y);
              x\_m = Math.abs(x);
              x\_s = Math.copySign(1.0, x);
              assert x_m < y_m && y_m < z;
              public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
              	double t_0 = x_m * (y_m / (z * (z * z)));
              	double t_1 = (z + 1.0) * (z * z);
              	double tmp;
              	if (t_1 <= -5e+24) {
              		tmp = t_0;
              	} else if (t_1 <= 1e-5) {
              		tmp = y_m * ((x_m / z) / z);
              	} else {
              		tmp = t_0;
              	}
              	return x_s * (y_s * tmp);
              }
              
              y\_m = math.fabs(y)
              y\_s = math.copysign(1.0, y)
              x\_m = math.fabs(x)
              x\_s = math.copysign(1.0, x)
              [x_m, y_m, z] = sort([x_m, y_m, z])
              def code(x_s, y_s, x_m, y_m, z):
              	t_0 = x_m * (y_m / (z * (z * z)))
              	t_1 = (z + 1.0) * (z * z)
              	tmp = 0
              	if t_1 <= -5e+24:
              		tmp = t_0
              	elif t_1 <= 1e-5:
              		tmp = y_m * ((x_m / z) / z)
              	else:
              		tmp = t_0
              	return x_s * (y_s * tmp)
              
              y\_m = abs(y)
              y\_s = copysign(1.0, y)
              x\_m = abs(x)
              x\_s = copysign(1.0, x)
              x_m, y_m, z = sort([x_m, y_m, z])
              function code(x_s, y_s, x_m, y_m, z)
              	t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z))))
              	t_1 = Float64(Float64(z + 1.0) * Float64(z * z))
              	tmp = 0.0
              	if (t_1 <= -5e+24)
              		tmp = t_0;
              	elseif (t_1 <= 1e-5)
              		tmp = Float64(y_m * Float64(Float64(x_m / z) / z));
              	else
              		tmp = t_0;
              	end
              	return Float64(x_s * Float64(y_s * tmp))
              end
              
              y\_m = abs(y);
              y\_s = sign(y) * abs(1.0);
              x\_m = abs(x);
              x\_s = sign(x) * abs(1.0);
              x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
              function tmp_2 = code(x_s, y_s, x_m, y_m, z)
              	t_0 = x_m * (y_m / (z * (z * z)));
              	t_1 = (z + 1.0) * (z * z);
              	tmp = 0.0;
              	if (t_1 <= -5e+24)
              		tmp = t_0;
              	elseif (t_1 <= 1e-5)
              		tmp = y_m * ((x_m / z) / z);
              	else
              		tmp = t_0;
              	end
              	tmp_2 = x_s * (y_s * tmp);
              end
              
              y\_m = N[Abs[y], $MachinePrecision]
              y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              x\_m = N[Abs[x], $MachinePrecision]
              x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -5e+24], t$95$0, If[LessEqual[t$95$1, 1e-5], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
              
              \begin{array}{l}
              y\_m = \left|y\right|
              \\
              y\_s = \mathsf{copysign}\left(1, y\right)
              \\
              x\_m = \left|x\right|
              \\
              x\_s = \mathsf{copysign}\left(1, x\right)
              \\
              [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
              \\
              \begin{array}{l}
              t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
              t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
              x\_s \cdot \left(y\_s \cdot \begin{array}{l}
              \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;t\_1 \leq 10^{-5}:\\
              \;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}\right)
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -5.00000000000000045e24 or 1.00000000000000008e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

                1. Initial program 78.6%

                  \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{3}}} \]
                4. Step-by-step derivation
                  1. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
                  3. lower-/.f64N/A

                    \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{3}}} \]
                  4. cube-multN/A

                    \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot \left(z \cdot z\right)}} \]
                  5. unpow2N/A

                    \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{{z}^{2}}} \]
                  6. lower-*.f64N/A

                    \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot {z}^{2}}} \]
                  7. unpow2N/A

                    \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
                  8. lower-*.f6483.2

                    \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
                5. Applied rewrites83.2%

                  \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}} \]

                if -5.00000000000000045e24 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000008e-5

                1. Initial program 82.0%

                  \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
                4. Step-by-step derivation
                  1. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                  3. lower-/.f64N/A

                    \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
                  4. unpow2N/A

                    \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                  5. lower-*.f6479.4

                    \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                5. Applied rewrites79.4%

                  \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
                6. Step-by-step derivation
                  1. Applied rewrites80.8%

                    \[\leadsto \frac{x}{z \cdot z} \cdot \color{blue}{y} \]
                  2. Step-by-step derivation
                    1. Applied rewrites88.1%

                      \[\leadsto \frac{\frac{x}{z}}{z} \cdot y \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification85.7%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -5 \cdot 10^{+24}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \mathbf{elif}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq 10^{-5}:\\ \;\;\;\;y \cdot \frac{\frac{x}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 6: 86.1% accurate, 0.5× speedup?

                  \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\ t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 10^{-5}:\\ \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array}\right) \end{array} \end{array} \]
                  y\_m = (fabs.f64 y)
                  y\_s = (copysign.f64 #s(literal 1 binary64) y)
                  x\_m = (fabs.f64 x)
                  x\_s = (copysign.f64 #s(literal 1 binary64) x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  (FPCore (x_s y_s x_m y_m z)
                   :precision binary64
                   (let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
                     (*
                      x_s
                      (*
                       y_s
                       (if (<= t_1 -5e+24)
                         t_0
                         (if (<= t_1 1e-5) (* y_m (/ x_m (* z z))) t_0))))))
                  y\_m = fabs(y);
                  y\_s = copysign(1.0, y);
                  x\_m = fabs(x);
                  x\_s = copysign(1.0, x);
                  assert(x_m < y_m && y_m < z);
                  double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	double t_0 = x_m * (y_m / (z * (z * z)));
                  	double t_1 = (z + 1.0) * (z * z);
                  	double tmp;
                  	if (t_1 <= -5e+24) {
                  		tmp = t_0;
                  	} else if (t_1 <= 1e-5) {
                  		tmp = y_m * (x_m / (z * z));
                  	} else {
                  		tmp = t_0;
                  	}
                  	return x_s * (y_s * tmp);
                  }
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0d0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0d0, x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x_s, y_s, x_m, y_m, z)
                      real(8), intent (in) :: x_s
                      real(8), intent (in) :: y_s
                      real(8), intent (in) :: x_m
                      real(8), intent (in) :: y_m
                      real(8), intent (in) :: z
                      real(8) :: t_0
                      real(8) :: t_1
                      real(8) :: tmp
                      t_0 = x_m * (y_m / (z * (z * z)))
                      t_1 = (z + 1.0d0) * (z * z)
                      if (t_1 <= (-5d+24)) then
                          tmp = t_0
                      else if (t_1 <= 1d-5) then
                          tmp = y_m * (x_m / (z * z))
                      else
                          tmp = t_0
                      end if
                      code = x_s * (y_s * tmp)
                  end function
                  
                  y\_m = Math.abs(y);
                  y\_s = Math.copySign(1.0, y);
                  x\_m = Math.abs(x);
                  x\_s = Math.copySign(1.0, x);
                  assert x_m < y_m && y_m < z;
                  public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	double t_0 = x_m * (y_m / (z * (z * z)));
                  	double t_1 = (z + 1.0) * (z * z);
                  	double tmp;
                  	if (t_1 <= -5e+24) {
                  		tmp = t_0;
                  	} else if (t_1 <= 1e-5) {
                  		tmp = y_m * (x_m / (z * z));
                  	} else {
                  		tmp = t_0;
                  	}
                  	return x_s * (y_s * tmp);
                  }
                  
                  y\_m = math.fabs(y)
                  y\_s = math.copysign(1.0, y)
                  x\_m = math.fabs(x)
                  x\_s = math.copysign(1.0, x)
                  [x_m, y_m, z] = sort([x_m, y_m, z])
                  def code(x_s, y_s, x_m, y_m, z):
                  	t_0 = x_m * (y_m / (z * (z * z)))
                  	t_1 = (z + 1.0) * (z * z)
                  	tmp = 0
                  	if t_1 <= -5e+24:
                  		tmp = t_0
                  	elif t_1 <= 1e-5:
                  		tmp = y_m * (x_m / (z * z))
                  	else:
                  		tmp = t_0
                  	return x_s * (y_s * tmp)
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0, x)
                  x_m, y_m, z = sort([x_m, y_m, z])
                  function code(x_s, y_s, x_m, y_m, z)
                  	t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z))))
                  	t_1 = Float64(Float64(z + 1.0) * Float64(z * z))
                  	tmp = 0.0
                  	if (t_1 <= -5e+24)
                  		tmp = t_0;
                  	elseif (t_1 <= 1e-5)
                  		tmp = Float64(y_m * Float64(x_m / Float64(z * z)));
                  	else
                  		tmp = t_0;
                  	end
                  	return Float64(x_s * Float64(y_s * tmp))
                  end
                  
                  y\_m = abs(y);
                  y\_s = sign(y) * abs(1.0);
                  x\_m = abs(x);
                  x\_s = sign(x) * abs(1.0);
                  x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                  function tmp_2 = code(x_s, y_s, x_m, y_m, z)
                  	t_0 = x_m * (y_m / (z * (z * z)));
                  	t_1 = (z + 1.0) * (z * z);
                  	tmp = 0.0;
                  	if (t_1 <= -5e+24)
                  		tmp = t_0;
                  	elseif (t_1 <= 1e-5)
                  		tmp = y_m * (x_m / (z * z));
                  	else
                  		tmp = t_0;
                  	end
                  	tmp_2 = x_s * (y_s * tmp);
                  end
                  
                  y\_m = N[Abs[y], $MachinePrecision]
                  y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  x\_m = N[Abs[x], $MachinePrecision]
                  x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -5e+24], t$95$0, If[LessEqual[t$95$1, 1e-5], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
                  
                  \begin{array}{l}
                  y\_m = \left|y\right|
                  \\
                  y\_s = \mathsf{copysign}\left(1, y\right)
                  \\
                  x\_m = \left|x\right|
                  \\
                  x\_s = \mathsf{copysign}\left(1, x\right)
                  \\
                  [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                  \\
                  \begin{array}{l}
                  t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
                  t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
                  x\_s \cdot \left(y\_s \cdot \begin{array}{l}
                  \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+24}:\\
                  \;\;\;\;t\_0\\
                  
                  \mathbf{elif}\;t\_1 \leq 10^{-5}:\\
                  \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_0\\
                  
                  
                  \end{array}\right)
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -5.00000000000000045e24 or 1.00000000000000008e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

                    1. Initial program 78.6%

                      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{3}}} \]
                    4. Step-by-step derivation
                      1. associate-/l*N/A

                        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{3}}} \]
                      3. lower-/.f64N/A

                        \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{3}}} \]
                      4. cube-multN/A

                        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot \left(z \cdot z\right)}} \]
                      5. unpow2N/A

                        \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{{z}^{2}}} \]
                      6. lower-*.f64N/A

                        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot {z}^{2}}} \]
                      7. unpow2N/A

                        \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
                      8. lower-*.f6483.2

                        \[\leadsto x \cdot \frac{y}{z \cdot \color{blue}{\left(z \cdot z\right)}} \]
                    5. Applied rewrites83.2%

                      \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}} \]

                    if -5.00000000000000045e24 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000008e-5

                    1. Initial program 82.0%

                      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
                    4. Step-by-step derivation
                      1. associate-/l*N/A

                        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                      3. lower-/.f64N/A

                        \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
                      4. unpow2N/A

                        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                      5. lower-*.f6479.4

                        \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                    5. Applied rewrites79.4%

                      \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites80.8%

                        \[\leadsto \frac{x}{z \cdot z} \cdot \color{blue}{y} \]
                    7. Recombined 2 regimes into one program.
                    8. Final simplification82.0%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -5 \cdot 10^{+24}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \mathbf{elif}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq 10^{-5}:\\ \;\;\;\;y \cdot \frac{x}{z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\ \end{array} \]
                    9. Add Preprocessing

                    Alternative 7: 98.0% accurate, 0.7× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z} \cdot \frac{y\_m}{z + 1}}{z}\right) \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    x\_m = (fabs.f64 x)
                    x\_s = (copysign.f64 #s(literal 1 binary64) x)
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (x_s y_s x_m y_m z)
                     :precision binary64
                     (* x_s (* y_s (/ (* (/ x_m z) (/ y_m (+ z 1.0))) z))))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    x\_m = fabs(x);
                    x\_s = copysign(1.0, x);
                    assert(x_m < y_m && y_m < z);
                    double code(double x_s, double y_s, double x_m, double y_m, double z) {
                    	return x_s * (y_s * (((x_m / z) * (y_m / (z + 1.0))) / z));
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0d0, y)
                    x\_m = abs(x)
                    x\_s = copysign(1.0d0, x)
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x_s, y_s, x_m, y_m, z)
                        real(8), intent (in) :: x_s
                        real(8), intent (in) :: y_s
                        real(8), intent (in) :: x_m
                        real(8), intent (in) :: y_m
                        real(8), intent (in) :: z
                        code = x_s * (y_s * (((x_m / z) * (y_m / (z + 1.0d0))) / z))
                    end function
                    
                    y\_m = Math.abs(y);
                    y\_s = Math.copySign(1.0, y);
                    x\_m = Math.abs(x);
                    x\_s = Math.copySign(1.0, x);
                    assert x_m < y_m && y_m < z;
                    public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                    	return x_s * (y_s * (((x_m / z) * (y_m / (z + 1.0))) / z));
                    }
                    
                    y\_m = math.fabs(y)
                    y\_s = math.copysign(1.0, y)
                    x\_m = math.fabs(x)
                    x\_s = math.copysign(1.0, x)
                    [x_m, y_m, z] = sort([x_m, y_m, z])
                    def code(x_s, y_s, x_m, y_m, z):
                    	return x_s * (y_s * (((x_m / z) * (y_m / (z + 1.0))) / z))
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x\_m = abs(x)
                    x\_s = copysign(1.0, x)
                    x_m, y_m, z = sort([x_m, y_m, z])
                    function code(x_s, y_s, x_m, y_m, z)
                    	return Float64(x_s * Float64(y_s * Float64(Float64(Float64(x_m / z) * Float64(y_m / Float64(z + 1.0))) / z)))
                    end
                    
                    y\_m = abs(y);
                    y\_s = sign(y) * abs(1.0);
                    x\_m = abs(x);
                    x\_s = sign(x) * abs(1.0);
                    x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                    function tmp = code(x_s, y_s, x_m, y_m, z)
                    	tmp = x_s * (y_s * (((x_m / z) * (y_m / (z + 1.0))) / z));
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    x\_m = N[Abs[x], $MachinePrecision]
                    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    x\_m = \left|x\right|
                    \\
                    x\_s = \mathsf{copysign}\left(1, x\right)
                    \\
                    [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                    \\
                    x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z} \cdot \frac{y\_m}{z + 1}}{z}\right)
                    \end{array}
                    
                    Derivation
                    1. Initial program 80.3%

                      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                      2. lift-*.f64N/A

                        \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                      3. lift-*.f64N/A

                        \[\leadsto \frac{x \cdot y}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                      4. times-fracN/A

                        \[\leadsto \color{blue}{\frac{x}{z \cdot z} \cdot \frac{y}{z + 1}} \]
                      5. lift-*.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{z \cdot z}} \cdot \frac{y}{z + 1} \]
                      6. associate-/r*N/A

                        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{z}} \cdot \frac{y}{z + 1} \]
                      7. associate-*l/N/A

                        \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
                      8. clear-numN/A

                        \[\leadsto \frac{\color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{y}{z + 1}}{z} \]
                      9. inv-powN/A

                        \[\leadsto \frac{\color{blue}{{\left(\frac{z}{x}\right)}^{-1}} \cdot \frac{y}{z + 1}}{z} \]
                      10. clear-numN/A

                        \[\leadsto \frac{{\left(\frac{z}{x}\right)}^{-1} \cdot \color{blue}{\frac{1}{\frac{z + 1}{y}}}}{z} \]
                      11. inv-powN/A

                        \[\leadsto \frac{{\left(\frac{z}{x}\right)}^{-1} \cdot \color{blue}{{\left(\frac{z + 1}{y}\right)}^{-1}}}{z} \]
                      12. unpow-prod-downN/A

                        \[\leadsto \frac{\color{blue}{{\left(\frac{z}{x} \cdot \frac{z + 1}{y}\right)}^{-1}}}{z} \]
                      13. times-fracN/A

                        \[\leadsto \frac{{\color{blue}{\left(\frac{z \cdot \left(z + 1\right)}{x \cdot y}\right)}}^{-1}}{z} \]
                      14. lift-*.f64N/A

                        \[\leadsto \frac{{\left(\frac{z \cdot \left(z + 1\right)}{\color{blue}{x \cdot y}}\right)}^{-1}}{z} \]
                      15. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{{\left(\frac{z \cdot \left(z + 1\right)}{x \cdot y}\right)}^{-1}}{z}} \]
                    4. Applied rewrites97.4%

                      \[\leadsto \color{blue}{\frac{\frac{y}{z + 1} \cdot \frac{x}{z}}{z}} \]
                    5. Final simplification97.4%

                      \[\leadsto \frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z} \]
                    6. Add Preprocessing

                    Alternative 8: 95.6% accurate, 0.8× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\right) \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    x\_m = (fabs.f64 x)
                    x\_s = (copysign.f64 #s(literal 1 binary64) x)
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (x_s y_s x_m y_m z)
                     :precision binary64
                     (* x_s (* y_s (/ (/ x_m z) (/ (fma z z z) y_m)))))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    x\_m = fabs(x);
                    x\_s = copysign(1.0, x);
                    assert(x_m < y_m && y_m < z);
                    double code(double x_s, double y_s, double x_m, double y_m, double z) {
                    	return x_s * (y_s * ((x_m / z) / (fma(z, z, z) / y_m)));
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x\_m = abs(x)
                    x\_s = copysign(1.0, x)
                    x_m, y_m, z = sort([x_m, y_m, z])
                    function code(x_s, y_s, x_m, y_m, z)
                    	return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) / Float64(fma(z, z, z) / y_m))))
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    x\_m = N[Abs[x], $MachinePrecision]
                    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] / N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    x\_m = \left|x\right|
                    \\
                    x\_s = \mathsf{copysign}\left(1, x\right)
                    \\
                    [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                    \\
                    x\_s \cdot \left(y\_s \cdot \frac{\frac{x\_m}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m}}\right)
                    \end{array}
                    
                    Derivation
                    1. Initial program 80.3%

                      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                      2. clear-numN/A

                        \[\leadsto \color{blue}{\frac{1}{\frac{\left(z \cdot z\right) \cdot \left(z + 1\right)}{x \cdot y}}} \]
                      3. lift-*.f64N/A

                        \[\leadsto \frac{1}{\frac{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}}{x \cdot y}} \]
                      4. lift-*.f64N/A

                        \[\leadsto \frac{1}{\frac{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)}{x \cdot y}} \]
                      5. associate-*l*N/A

                        \[\leadsto \frac{1}{\frac{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}}{x \cdot y}} \]
                      6. lift-*.f64N/A

                        \[\leadsto \frac{1}{\frac{z \cdot \left(z \cdot \left(z + 1\right)\right)}{\color{blue}{x \cdot y}}} \]
                      7. times-fracN/A

                        \[\leadsto \frac{1}{\color{blue}{\frac{z}{x} \cdot \frac{z \cdot \left(z + 1\right)}{y}}} \]
                      8. associate-/r*N/A

                        \[\leadsto \color{blue}{\frac{\frac{1}{\frac{z}{x}}}{\frac{z \cdot \left(z + 1\right)}{y}}} \]
                      9. clear-numN/A

                        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{z \cdot \left(z + 1\right)}{y}} \]
                      10. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{z \cdot \left(z + 1\right)}{y}}} \]
                      11. lower-/.f64N/A

                        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{z \cdot \left(z + 1\right)}{y}} \]
                      12. lower-/.f64N/A

                        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\frac{z \cdot \left(z + 1\right)}{y}}} \]
                      13. *-commutativeN/A

                        \[\leadsto \frac{\frac{x}{z}}{\frac{\color{blue}{\left(z + 1\right) \cdot z}}{y}} \]
                      14. lift-+.f64N/A

                        \[\leadsto \frac{\frac{x}{z}}{\frac{\color{blue}{\left(z + 1\right)} \cdot z}{y}} \]
                      15. distribute-lft1-inN/A

                        \[\leadsto \frac{\frac{x}{z}}{\frac{\color{blue}{z \cdot z + z}}{y}} \]
                      16. lower-fma.f6495.2

                        \[\leadsto \frac{\frac{x}{z}}{\frac{\color{blue}{\mathsf{fma}\left(z, z, z\right)}}{y}} \]
                    4. Applied rewrites95.2%

                      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{\mathsf{fma}\left(z, z, z\right)}{y}}} \]
                    5. Add Preprocessing

                    Alternative 9: 89.8% accurate, 0.8× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot y\_m \leq 5 \cdot 10^{-193}:\\ \;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \end{array}\right) \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    x\_m = (fabs.f64 x)
                    x\_s = (copysign.f64 #s(literal 1 binary64) x)
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (x_s y_s x_m y_m z)
                     :precision binary64
                     (*
                      x_s
                      (*
                       y_s
                       (if (<= (* x_m y_m) 5e-193)
                         (* (/ y_m z) (/ x_m z))
                         (* y_m (/ x_m (* z (fma z z z))))))))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    x\_m = fabs(x);
                    x\_s = copysign(1.0, x);
                    assert(x_m < y_m && y_m < z);
                    double code(double x_s, double y_s, double x_m, double y_m, double z) {
                    	double tmp;
                    	if ((x_m * y_m) <= 5e-193) {
                    		tmp = (y_m / z) * (x_m / z);
                    	} else {
                    		tmp = y_m * (x_m / (z * fma(z, z, z)));
                    	}
                    	return x_s * (y_s * tmp);
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x\_m = abs(x)
                    x\_s = copysign(1.0, x)
                    x_m, y_m, z = sort([x_m, y_m, z])
                    function code(x_s, y_s, x_m, y_m, z)
                    	tmp = 0.0
                    	if (Float64(x_m * y_m) <= 5e-193)
                    		tmp = Float64(Float64(y_m / z) * Float64(x_m / z));
                    	else
                    		tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z))));
                    	end
                    	return Float64(x_s * Float64(y_s * tmp))
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    x\_m = N[Abs[x], $MachinePrecision]
                    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 5e-193], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    x\_m = \left|x\right|
                    \\
                    x\_s = \mathsf{copysign}\left(1, x\right)
                    \\
                    [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                    \\
                    x\_s \cdot \left(y\_s \cdot \begin{array}{l}
                    \mathbf{if}\;x\_m \cdot y\_m \leq 5 \cdot 10^{-193}:\\
                    \;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
                    
                    
                    \end{array}\right)
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (*.f64 x y) < 5.0000000000000005e-193

                      1. Initial program 73.8%

                        \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                        2. lift-*.f64N/A

                          \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        3. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        4. lift-*.f64N/A

                          \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                        5. lift-*.f64N/A

                          \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \]
                        6. associate-*l*N/A

                          \[\leadsto \frac{y \cdot x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \]
                        7. times-fracN/A

                          \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
                        8. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
                        9. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{y}{z}} \cdot \frac{x}{z \cdot \left(z + 1\right)} \]
                        10. lower-/.f64N/A

                          \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot \left(z + 1\right)}} \]
                        11. *-commutativeN/A

                          \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right) \cdot z}} \]
                        12. lift-+.f64N/A

                          \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right)} \cdot z} \]
                        13. distribute-lft1-inN/A

                          \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z + z}} \]
                        14. lower-fma.f6496.9

                          \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\mathsf{fma}\left(z, z, z\right)}} \]
                      4. Applied rewrites96.9%

                        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{\mathsf{fma}\left(z, z, z\right)}} \]
                      5. Taylor expanded in z around 0

                        \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]
                      6. Step-by-step derivation
                        1. lower-/.f6481.2

                          \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]
                      7. Applied rewrites81.2%

                        \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]

                      if 5.0000000000000005e-193 < (*.f64 x y)

                      1. Initial program 90.3%

                        \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                        2. lift-*.f64N/A

                          \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        3. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        4. associate-/l*N/A

                          \[\leadsto \color{blue}{y \cdot \frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                        5. *-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot y} \]
                        6. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot y} \]
                        7. lower-/.f6490.5

                          \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot y \]
                        8. lift-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot y \]
                        9. lift-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \cdot y \]
                        10. associate-*l*N/A

                          \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot y \]
                        11. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot y \]
                        12. *-commutativeN/A

                          \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\left(z + 1\right) \cdot z\right)}} \cdot y \]
                        13. lift-+.f64N/A

                          \[\leadsto \frac{x}{z \cdot \left(\color{blue}{\left(z + 1\right)} \cdot z\right)} \cdot y \]
                        14. distribute-lft1-inN/A

                          \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z \cdot z + z\right)}} \cdot y \]
                        15. lower-fma.f6490.5

                          \[\leadsto \frac{x}{z \cdot \color{blue}{\mathsf{fma}\left(z, z, z\right)}} \cdot y \]
                      4. Applied rewrites90.5%

                        \[\leadsto \color{blue}{\frac{x}{z \cdot \mathsf{fma}\left(z, z, z\right)} \cdot y} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification84.9%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq 5 \cdot 10^{-193}:\\ \;\;\;\;\frac{y}{z} \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 10: 88.9% accurate, 0.8× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot y\_m \leq 5 \cdot 10^{-193}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\ \mathbf{else}:\\ \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \end{array}\right) \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    x\_m = (fabs.f64 x)
                    x\_s = (copysign.f64 #s(literal 1 binary64) x)
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (x_s y_s x_m y_m z)
                     :precision binary64
                     (*
                      x_s
                      (*
                       y_s
                       (if (<= (* x_m y_m) 5e-193)
                         (/ (* (/ x_m z) y_m) z)
                         (* y_m (/ x_m (* z (fma z z z))))))))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    x\_m = fabs(x);
                    x\_s = copysign(1.0, x);
                    assert(x_m < y_m && y_m < z);
                    double code(double x_s, double y_s, double x_m, double y_m, double z) {
                    	double tmp;
                    	if ((x_m * y_m) <= 5e-193) {
                    		tmp = ((x_m / z) * y_m) / z;
                    	} else {
                    		tmp = y_m * (x_m / (z * fma(z, z, z)));
                    	}
                    	return x_s * (y_s * tmp);
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x\_m = abs(x)
                    x\_s = copysign(1.0, x)
                    x_m, y_m, z = sort([x_m, y_m, z])
                    function code(x_s, y_s, x_m, y_m, z)
                    	tmp = 0.0
                    	if (Float64(x_m * y_m) <= 5e-193)
                    		tmp = Float64(Float64(Float64(x_m / z) * y_m) / z);
                    	else
                    		tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z))));
                    	end
                    	return Float64(x_s * Float64(y_s * tmp))
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    x\_m = N[Abs[x], $MachinePrecision]
                    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                    code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 5e-193], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    x\_m = \left|x\right|
                    \\
                    x\_s = \mathsf{copysign}\left(1, x\right)
                    \\
                    [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                    \\
                    x\_s \cdot \left(y\_s \cdot \begin{array}{l}
                    \mathbf{if}\;x\_m \cdot y\_m \leq 5 \cdot 10^{-193}:\\
                    \;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
                    
                    
                    \end{array}\right)
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (*.f64 x y) < 5.0000000000000005e-193

                      1. Initial program 73.8%

                        \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
                      4. Step-by-step derivation
                        1. associate-/l*N/A

                          \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                        3. lower-/.f64N/A

                          \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
                        4. unpow2N/A

                          \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                        5. lower-*.f6468.5

                          \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                      5. Applied rewrites68.5%

                        \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites79.6%

                          \[\leadsto \frac{x \cdot \frac{y}{z}}{\color{blue}{z}} \]
                        2. Step-by-step derivation
                          1. Applied rewrites81.3%

                            \[\leadsto \frac{\frac{x}{z} \cdot y}{z} \]

                          if 5.0000000000000005e-193 < (*.f64 x y)

                          1. Initial program 90.3%

                            \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                            2. lift-*.f64N/A

                              \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                            3. *-commutativeN/A

                              \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                            4. associate-/l*N/A

                              \[\leadsto \color{blue}{y \cdot \frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                            5. *-commutativeN/A

                              \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot y} \]
                            6. lower-*.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot y} \]
                            7. lower-/.f6490.5

                              \[\leadsto \color{blue}{\frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot y \]
                            8. lift-*.f64N/A

                              \[\leadsto \frac{x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \cdot y \]
                            9. lift-*.f64N/A

                              \[\leadsto \frac{x}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \cdot y \]
                            10. associate-*l*N/A

                              \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot y \]
                            11. lower-*.f64N/A

                              \[\leadsto \frac{x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \cdot y \]
                            12. *-commutativeN/A

                              \[\leadsto \frac{x}{z \cdot \color{blue}{\left(\left(z + 1\right) \cdot z\right)}} \cdot y \]
                            13. lift-+.f64N/A

                              \[\leadsto \frac{x}{z \cdot \left(\color{blue}{\left(z + 1\right)} \cdot z\right)} \cdot y \]
                            14. distribute-lft1-inN/A

                              \[\leadsto \frac{x}{z \cdot \color{blue}{\left(z \cdot z + z\right)}} \cdot y \]
                            15. lower-fma.f6490.5

                              \[\leadsto \frac{x}{z \cdot \color{blue}{\mathsf{fma}\left(z, z, z\right)}} \cdot y \]
                          4. Applied rewrites90.5%

                            \[\leadsto \color{blue}{\frac{x}{z \cdot \mathsf{fma}\left(z, z, z\right)} \cdot y} \]
                        3. Recombined 2 regimes into one program.
                        4. Final simplification84.9%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq 5 \cdot 10^{-193}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot y}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\ \end{array} \]
                        5. Add Preprocessing

                        Alternative 11: 95.4% accurate, 0.9× speedup?

                        \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right) \end{array} \]
                        y\_m = (fabs.f64 y)
                        y\_s = (copysign.f64 #s(literal 1 binary64) y)
                        x\_m = (fabs.f64 x)
                        x\_s = (copysign.f64 #s(literal 1 binary64) x)
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        (FPCore (x_s y_s x_m y_m z)
                         :precision binary64
                         (* x_s (* y_s (* (/ x_m z) (/ y_m (fma z z z))))))
                        y\_m = fabs(y);
                        y\_s = copysign(1.0, y);
                        x\_m = fabs(x);
                        x\_s = copysign(1.0, x);
                        assert(x_m < y_m && y_m < z);
                        double code(double x_s, double y_s, double x_m, double y_m, double z) {
                        	return x_s * (y_s * ((x_m / z) * (y_m / fma(z, z, z))));
                        }
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0, y)
                        x\_m = abs(x)
                        x\_s = copysign(1.0, x)
                        x_m, y_m, z = sort([x_m, y_m, z])
                        function code(x_s, y_s, x_m, y_m, z)
                        	return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z)))))
                        end
                        
                        y\_m = N[Abs[y], $MachinePrecision]
                        y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        x\_m = N[Abs[x], $MachinePrecision]
                        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        y\_m = \left|y\right|
                        \\
                        y\_s = \mathsf{copysign}\left(1, y\right)
                        \\
                        x\_m = \left|x\right|
                        \\
                        x\_s = \mathsf{copysign}\left(1, x\right)
                        \\
                        [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                        \\
                        x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right)
                        \end{array}
                        
                        Derivation
                        1. Initial program 80.3%

                          \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                          2. lift-*.f64N/A

                            \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                          3. lift-*.f64N/A

                            \[\leadsto \frac{x \cdot y}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                          4. lift-*.f64N/A

                            \[\leadsto \frac{x \cdot y}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \]
                          5. associate-*l*N/A

                            \[\leadsto \frac{x \cdot y}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \]
                          6. times-fracN/A

                            \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{y}{z \cdot \left(z + 1\right)}} \]
                          7. *-commutativeN/A

                            \[\leadsto \color{blue}{\frac{y}{z \cdot \left(z + 1\right)} \cdot \frac{x}{z}} \]
                          8. lower-*.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{z \cdot \left(z + 1\right)} \cdot \frac{x}{z}} \]
                          9. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{z \cdot \left(z + 1\right)}} \cdot \frac{x}{z} \]
                          10. *-commutativeN/A

                            \[\leadsto \frac{y}{\color{blue}{\left(z + 1\right) \cdot z}} \cdot \frac{x}{z} \]
                          11. lift-+.f64N/A

                            \[\leadsto \frac{y}{\color{blue}{\left(z + 1\right)} \cdot z} \cdot \frac{x}{z} \]
                          12. distribute-lft1-inN/A

                            \[\leadsto \frac{y}{\color{blue}{z \cdot z + z}} \cdot \frac{x}{z} \]
                          13. lower-fma.f64N/A

                            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(z, z, z\right)}} \cdot \frac{x}{z} \]
                          14. lower-/.f6495.7

                            \[\leadsto \frac{y}{\mathsf{fma}\left(z, z, z\right)} \cdot \color{blue}{\frac{x}{z}} \]
                        4. Applied rewrites95.7%

                          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x}{z}} \]
                        5. Final simplification95.7%

                          \[\leadsto \frac{x}{z} \cdot \frac{y}{\mathsf{fma}\left(z, z, z\right)} \]
                        6. Add Preprocessing

                        Alternative 12: 93.9% accurate, 0.9× speedup?

                        \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right) \end{array} \]
                        y\_m = (fabs.f64 y)
                        y\_s = (copysign.f64 #s(literal 1 binary64) y)
                        x\_m = (fabs.f64 x)
                        x\_s = (copysign.f64 #s(literal 1 binary64) x)
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        (FPCore (x_s y_s x_m y_m z)
                         :precision binary64
                         (* x_s (* y_s (* (/ y_m z) (/ x_m (fma z z z))))))
                        y\_m = fabs(y);
                        y\_s = copysign(1.0, y);
                        x\_m = fabs(x);
                        x\_s = copysign(1.0, x);
                        assert(x_m < y_m && y_m < z);
                        double code(double x_s, double y_s, double x_m, double y_m, double z) {
                        	return x_s * (y_s * ((y_m / z) * (x_m / fma(z, z, z))));
                        }
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0, y)
                        x\_m = abs(x)
                        x\_s = copysign(1.0, x)
                        x_m, y_m, z = sort([x_m, y_m, z])
                        function code(x_s, y_s, x_m, y_m, z)
                        	return Float64(x_s * Float64(y_s * Float64(Float64(y_m / z) * Float64(x_m / fma(z, z, z)))))
                        end
                        
                        y\_m = N[Abs[y], $MachinePrecision]
                        y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        x\_m = N[Abs[x], $MachinePrecision]
                        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        y\_m = \left|y\right|
                        \\
                        y\_s = \mathsf{copysign}\left(1, y\right)
                        \\
                        x\_m = \left|x\right|
                        \\
                        x\_s = \mathsf{copysign}\left(1, x\right)
                        \\
                        [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                        \\
                        x\_s \cdot \left(y\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right)
                        \end{array}
                        
                        Derivation
                        1. Initial program 80.3%

                          \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                          2. lift-*.f64N/A

                            \[\leadsto \frac{\color{blue}{x \cdot y}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                          3. *-commutativeN/A

                            \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                          4. lift-*.f64N/A

                            \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
                          5. lift-*.f64N/A

                            \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right)} \cdot \left(z + 1\right)} \]
                          6. associate-*l*N/A

                            \[\leadsto \frac{y \cdot x}{\color{blue}{z \cdot \left(z \cdot \left(z + 1\right)\right)}} \]
                          7. times-fracN/A

                            \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
                          8. lower-*.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}} \]
                          9. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{y}{z}} \cdot \frac{x}{z \cdot \left(z + 1\right)} \]
                          10. lower-/.f64N/A

                            \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot \left(z + 1\right)}} \]
                          11. *-commutativeN/A

                            \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right) \cdot z}} \]
                          12. lift-+.f64N/A

                            \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\left(z + 1\right)} \cdot z} \]
                          13. distribute-lft1-inN/A

                            \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{z \cdot z + z}} \]
                          14. lower-fma.f6496.3

                            \[\leadsto \frac{y}{z} \cdot \frac{x}{\color{blue}{\mathsf{fma}\left(z, z, z\right)}} \]
                        4. Applied rewrites96.3%

                          \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{x}{\mathsf{fma}\left(z, z, z\right)}} \]
                        5. Add Preprocessing

                        Alternative 13: 75.4% accurate, 1.4× speedup?

                        \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right) \end{array} \]
                        y\_m = (fabs.f64 y)
                        y\_s = (copysign.f64 #s(literal 1 binary64) y)
                        x\_m = (fabs.f64 x)
                        x\_s = (copysign.f64 #s(literal 1 binary64) x)
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        (FPCore (x_s y_s x_m y_m z)
                         :precision binary64
                         (* x_s (* y_s (* y_m (/ x_m (* z z))))))
                        y\_m = fabs(y);
                        y\_s = copysign(1.0, y);
                        x\_m = fabs(x);
                        x\_s = copysign(1.0, x);
                        assert(x_m < y_m && y_m < z);
                        double code(double x_s, double y_s, double x_m, double y_m, double z) {
                        	return x_s * (y_s * (y_m * (x_m / (z * z))));
                        }
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0d0, y)
                        x\_m = abs(x)
                        x\_s = copysign(1.0d0, x)
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        real(8) function code(x_s, y_s, x_m, y_m, z)
                            real(8), intent (in) :: x_s
                            real(8), intent (in) :: y_s
                            real(8), intent (in) :: x_m
                            real(8), intent (in) :: y_m
                            real(8), intent (in) :: z
                            code = x_s * (y_s * (y_m * (x_m / (z * z))))
                        end function
                        
                        y\_m = Math.abs(y);
                        y\_s = Math.copySign(1.0, y);
                        x\_m = Math.abs(x);
                        x\_s = Math.copySign(1.0, x);
                        assert x_m < y_m && y_m < z;
                        public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                        	return x_s * (y_s * (y_m * (x_m / (z * z))));
                        }
                        
                        y\_m = math.fabs(y)
                        y\_s = math.copysign(1.0, y)
                        x\_m = math.fabs(x)
                        x\_s = math.copysign(1.0, x)
                        [x_m, y_m, z] = sort([x_m, y_m, z])
                        def code(x_s, y_s, x_m, y_m, z):
                        	return x_s * (y_s * (y_m * (x_m / (z * z))))
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0, y)
                        x\_m = abs(x)
                        x\_s = copysign(1.0, x)
                        x_m, y_m, z = sort([x_m, y_m, z])
                        function code(x_s, y_s, x_m, y_m, z)
                        	return Float64(x_s * Float64(y_s * Float64(y_m * Float64(x_m / Float64(z * z)))))
                        end
                        
                        y\_m = abs(y);
                        y\_s = sign(y) * abs(1.0);
                        x\_m = abs(x);
                        x\_s = sign(x) * abs(1.0);
                        x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                        function tmp = code(x_s, y_s, x_m, y_m, z)
                        	tmp = x_s * (y_s * (y_m * (x_m / (z * z))));
                        end
                        
                        y\_m = N[Abs[y], $MachinePrecision]
                        y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        x\_m = N[Abs[x], $MachinePrecision]
                        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                        code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        y\_m = \left|y\right|
                        \\
                        y\_s = \mathsf{copysign}\left(1, y\right)
                        \\
                        x\_m = \left|x\right|
                        \\
                        x\_s = \mathsf{copysign}\left(1, x\right)
                        \\
                        [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                        \\
                        x\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
                        \end{array}
                        
                        Derivation
                        1. Initial program 80.3%

                          \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
                        4. Step-by-step derivation
                          1. associate-/l*N/A

                            \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                          3. lower-/.f64N/A

                            \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
                          4. unpow2N/A

                            \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                          5. lower-*.f6472.0

                            \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                        5. Applied rewrites72.0%

                          \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
                        6. Step-by-step derivation
                          1. Applied rewrites72.3%

                            \[\leadsto \frac{x}{z \cdot z} \cdot \color{blue}{y} \]
                          2. Final simplification72.3%

                            \[\leadsto y \cdot \frac{x}{z \cdot z} \]
                          3. Add Preprocessing

                          Alternative 14: 69.8% accurate, 1.4× speedup?

                          \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right) \end{array} \]
                          y\_m = (fabs.f64 y)
                          y\_s = (copysign.f64 #s(literal 1 binary64) y)
                          x\_m = (fabs.f64 x)
                          x\_s = (copysign.f64 #s(literal 1 binary64) x)
                          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                          (FPCore (x_s y_s x_m y_m z)
                           :precision binary64
                           (* x_s (* y_s (* x_m (/ y_m (* z z))))))
                          y\_m = fabs(y);
                          y\_s = copysign(1.0, y);
                          x\_m = fabs(x);
                          x\_s = copysign(1.0, x);
                          assert(x_m < y_m && y_m < z);
                          double code(double x_s, double y_s, double x_m, double y_m, double z) {
                          	return x_s * (y_s * (x_m * (y_m / (z * z))));
                          }
                          
                          y\_m = abs(y)
                          y\_s = copysign(1.0d0, y)
                          x\_m = abs(x)
                          x\_s = copysign(1.0d0, x)
                          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                          real(8) function code(x_s, y_s, x_m, y_m, z)
                              real(8), intent (in) :: x_s
                              real(8), intent (in) :: y_s
                              real(8), intent (in) :: x_m
                              real(8), intent (in) :: y_m
                              real(8), intent (in) :: z
                              code = x_s * (y_s * (x_m * (y_m / (z * z))))
                          end function
                          
                          y\_m = Math.abs(y);
                          y\_s = Math.copySign(1.0, y);
                          x\_m = Math.abs(x);
                          x\_s = Math.copySign(1.0, x);
                          assert x_m < y_m && y_m < z;
                          public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                          	return x_s * (y_s * (x_m * (y_m / (z * z))));
                          }
                          
                          y\_m = math.fabs(y)
                          y\_s = math.copysign(1.0, y)
                          x\_m = math.fabs(x)
                          x\_s = math.copysign(1.0, x)
                          [x_m, y_m, z] = sort([x_m, y_m, z])
                          def code(x_s, y_s, x_m, y_m, z):
                          	return x_s * (y_s * (x_m * (y_m / (z * z))))
                          
                          y\_m = abs(y)
                          y\_s = copysign(1.0, y)
                          x\_m = abs(x)
                          x\_s = copysign(1.0, x)
                          x_m, y_m, z = sort([x_m, y_m, z])
                          function code(x_s, y_s, x_m, y_m, z)
                          	return Float64(x_s * Float64(y_s * Float64(x_m * Float64(y_m / Float64(z * z)))))
                          end
                          
                          y\_m = abs(y);
                          y\_s = sign(y) * abs(1.0);
                          x\_m = abs(x);
                          x\_s = sign(x) * abs(1.0);
                          x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                          function tmp = code(x_s, y_s, x_m, y_m, z)
                          	tmp = x_s * (y_s * (x_m * (y_m / (z * z))));
                          end
                          
                          y\_m = N[Abs[y], $MachinePrecision]
                          y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                          x\_m = N[Abs[x], $MachinePrecision]
                          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                          code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          y\_m = \left|y\right|
                          \\
                          y\_s = \mathsf{copysign}\left(1, y\right)
                          \\
                          x\_m = \left|x\right|
                          \\
                          x\_s = \mathsf{copysign}\left(1, x\right)
                          \\
                          [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                          \\
                          x\_s \cdot \left(y\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right)
                          \end{array}
                          
                          Derivation
                          1. Initial program 80.3%

                            \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto \color{blue}{\frac{x \cdot y}{{z}^{2}}} \]
                          4. Step-by-step derivation
                            1. associate-/l*N/A

                              \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{x \cdot \frac{y}{{z}^{2}}} \]
                            3. lower-/.f64N/A

                              \[\leadsto x \cdot \color{blue}{\frac{y}{{z}^{2}}} \]
                            4. unpow2N/A

                              \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                            5. lower-*.f6472.0

                              \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z}} \]
                          5. Applied rewrites72.0%

                            \[\leadsto \color{blue}{x \cdot \frac{y}{z \cdot z}} \]
                          6. Add Preprocessing

                          Developer Target 1: 96.9% accurate, 0.6× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < 249.6182814532307:\\ \;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\ \end{array} \end{array} \]
                          (FPCore (x y z)
                           :precision binary64
                           (if (< z 249.6182814532307)
                             (/ (* y (/ x z)) (+ z (* z z)))
                             (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
                          double code(double x, double y, double z) {
                          	double tmp;
                          	if (z < 249.6182814532307) {
                          		tmp = (y * (x / z)) / (z + (z * z));
                          	} else {
                          		tmp = (((y / z) / (1.0 + z)) * x) / z;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8) :: tmp
                              if (z < 249.6182814532307d0) then
                                  tmp = (y * (x / z)) / (z + (z * z))
                              else
                                  tmp = (((y / z) / (1.0d0 + z)) * x) / z
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	double tmp;
                          	if (z < 249.6182814532307) {
                          		tmp = (y * (x / z)) / (z + (z * z));
                          	} else {
                          		tmp = (((y / z) / (1.0 + z)) * x) / z;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z):
                          	tmp = 0
                          	if z < 249.6182814532307:
                          		tmp = (y * (x / z)) / (z + (z * z))
                          	else:
                          		tmp = (((y / z) / (1.0 + z)) * x) / z
                          	return tmp
                          
                          function code(x, y, z)
                          	tmp = 0.0
                          	if (z < 249.6182814532307)
                          		tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z)));
                          	else
                          		tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z);
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z)
                          	tmp = 0.0;
                          	if (z < 249.6182814532307)
                          		tmp = (y * (x / z)) / (z + (z * z));
                          	else
                          		tmp = (((y / z) / (1.0 + z)) * x) / z;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;z < 249.6182814532307:\\
                          \;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
                          
                          
                          \end{array}
                          \end{array}
                          

                          Reproduce

                          ?
                          herbie shell --seed 2024219 
                          (FPCore (x y z)
                            :name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
                            :precision binary64
                          
                            :alt
                            (! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
                          
                            (/ (* x y) (* (* z z) (+ z 1.0))))