
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma 1.5 x (* y -0.5)))
double code(double x, double y) {
return fma(1.5, x, (y * -0.5));
}
function code(x, y) return fma(1.5, x, Float64(y * -0.5)) end
code[x_, y_] := N[(1.5 * x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1.5, x, y \cdot -0.5\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
associate-+r-N/A
lower--.f64N/A
+-commutativeN/A
div-invN/A
lower-fma.f64N/A
metadata-evalN/A
div-invN/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
lift--.f64N/A
sub-negN/A
lift-fma.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.95e+29) (* 1.5 x) (if (<= x 9.2e-35) (+ x (* y -0.5)) (* 1.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 1.5 * x;
} else if (x <= 9.2e-35) {
tmp = x + (y * -0.5);
} else {
tmp = 1.5 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.95d+29)) then
tmp = 1.5d0 * x
else if (x <= 9.2d-35) then
tmp = x + (y * (-0.5d0))
else
tmp = 1.5d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 1.5 * x;
} else if (x <= 9.2e-35) {
tmp = x + (y * -0.5);
} else {
tmp = 1.5 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.95e+29: tmp = 1.5 * x elif x <= 9.2e-35: tmp = x + (y * -0.5) else: tmp = 1.5 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.95e+29) tmp = Float64(1.5 * x); elseif (x <= 9.2e-35) tmp = Float64(x + Float64(y * -0.5)); else tmp = Float64(1.5 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.95e+29) tmp = 1.5 * x; elseif (x <= 9.2e-35) tmp = x + (y * -0.5); else tmp = 1.5 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.95e+29], N[(1.5 * x), $MachinePrecision], If[LessEqual[x, 9.2e-35], N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(1.5 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{+29}:\\
\;\;\;\;1.5 \cdot x\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{-35}:\\
\;\;\;\;x + y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;1.5 \cdot x\\
\end{array}
\end{array}
if x < -1.94999999999999984e29 or 9.1999999999999996e-35 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6478.4
Applied rewrites78.4%
if -1.94999999999999984e29 < x < 9.1999999999999996e-35Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6480.7
Applied rewrites80.7%
Final simplification79.5%
(FPCore (x y) :precision binary64 (if (<= x -1.95e+29) (* 1.5 x) (if (<= x 1.3e-61) (* y -0.5) (* 1.5 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 1.5 * x;
} else if (x <= 1.3e-61) {
tmp = y * -0.5;
} else {
tmp = 1.5 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.95d+29)) then
tmp = 1.5d0 * x
else if (x <= 1.3d-61) then
tmp = y * (-0.5d0)
else
tmp = 1.5d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.95e+29) {
tmp = 1.5 * x;
} else if (x <= 1.3e-61) {
tmp = y * -0.5;
} else {
tmp = 1.5 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.95e+29: tmp = 1.5 * x elif x <= 1.3e-61: tmp = y * -0.5 else: tmp = 1.5 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.95e+29) tmp = Float64(1.5 * x); elseif (x <= 1.3e-61) tmp = Float64(y * -0.5); else tmp = Float64(1.5 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.95e+29) tmp = 1.5 * x; elseif (x <= 1.3e-61) tmp = y * -0.5; else tmp = 1.5 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.95e+29], N[(1.5 * x), $MachinePrecision], If[LessEqual[x, 1.3e-61], N[(y * -0.5), $MachinePrecision], N[(1.5 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{+29}:\\
\;\;\;\;1.5 \cdot x\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-61}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;1.5 \cdot x\\
\end{array}
\end{array}
if x < -1.94999999999999984e29 or 1.30000000000000005e-61 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6477.6
Applied rewrites77.6%
if -1.94999999999999984e29 < x < 1.30000000000000005e-61Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6478.2
Applied rewrites78.2%
Final simplification77.9%
(FPCore (x y) :precision binary64 (fma (- y x) -0.5 x))
double code(double x, double y) {
return fma((y - x), -0.5, x);
}
function code(x, y) return fma(Float64(y - x), -0.5, x) end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] * -0.5 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, -0.5, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-fma.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
metadata-evalN/A
metadata-eval99.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* y -0.5))
double code(double x, double y) {
return y * -0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-0.5d0)
end function
public static double code(double x, double y) {
return y * -0.5;
}
def code(x, y): return y * -0.5
function code(x, y) return Float64(y * -0.5) end
function tmp = code(x, y) tmp = y * -0.5; end
code[x_, y_] := N[(y * -0.5), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6449.3
Applied rewrites49.3%
Final simplification49.3%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024219
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))