
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (* x z) (if (<= x 0.0052) (- z) (if (<= x 1.1e+201) (* x y) (* x z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 0.0052) {
tmp = -z;
} else if (x <= 1.1e+201) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * z
else if (x <= 0.0052d0) then
tmp = -z
else if (x <= 1.1d+201) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 0.0052) {
tmp = -z;
} else if (x <= 1.1e+201) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = x * z elif x <= 0.0052: tmp = -z elif x <= 1.1e+201: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * z); elseif (x <= 0.0052) tmp = Float64(-z); elseif (x <= 1.1e+201) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = x * z; elseif (x <= 0.0052) tmp = -z; elseif (x <= 1.1e+201) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 0.0052], (-z), If[LessEqual[x, 1.1e+201], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 0.0052:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{+201}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1.1e201 < x Initial program 93.5%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Taylor expanded in z around inf
Applied rewrites58.3%
if -1 < x < 0.0051999999999999998Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6476.7
Applied rewrites76.7%
if 0.0051999999999999998 < x < 1.1e201Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6470.8
Applied rewrites70.8%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 0.47) (+ (* x y) (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.47) {
tmp = (x * y) + -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 0.47d0) then
tmp = (x * y) + -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.47) {
tmp = (x * y) + -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 0.47: tmp = (x * y) + -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 0.47) tmp = Float64(Float64(x * y) + Float64(-z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 0.47) tmp = (x * y) + -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.47], N[(N[(x * y), $MachinePrecision] + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.47:\\
\;\;\;\;x \cdot y + \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 0.46999999999999997 < x Initial program 95.5%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
if -1 < x < 0.46999999999999997Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -2.5e-12) t_0 (if (<= x 0.18) (fma z x (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -2.5e-12) {
tmp = t_0;
} else if (x <= 0.18) {
tmp = fma(z, x, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -2.5e-12) tmp = t_0; elseif (x <= 0.18) tmp = fma(z, x, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.5e-12], t$95$0, If[LessEqual[x, 0.18], N[(z * x + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -2.5 \cdot 10^{-12}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.18:\\
\;\;\;\;\mathsf{fma}\left(z, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.49999999999999985e-12 or 0.17999999999999999 < x Initial program 95.5%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
if -2.49999999999999985e-12 < x < 0.17999999999999999Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.5
Applied rewrites78.5%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.56e-12) t_0 (if (<= x 0.0052) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.56e-12) {
tmp = t_0;
} else if (x <= 0.0052) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.56d-12)) then
tmp = t_0
else if (x <= 0.0052d0) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.56e-12) {
tmp = t_0;
} else if (x <= 0.0052) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.56e-12: tmp = t_0 elif x <= 0.0052: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.56e-12) tmp = t_0; elseif (x <= 0.0052) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.56e-12) tmp = t_0; elseif (x <= 0.0052) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.56e-12], t$95$0, If[LessEqual[x, 0.0052], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1.56 \cdot 10^{-12}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.0052:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.56000000000000002e-12 or 0.0051999999999999998 < x Initial program 95.5%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
if -1.56000000000000002e-12 < x < 0.0051999999999999998Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6477.3
Applied rewrites77.3%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (* x z) (if (<= x 0.47) (- z) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 0.47) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * z
else if (x <= 0.47d0) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 0.47) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = x * z elif x <= 0.47: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * z); elseif (x <= 0.47) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = x * z; elseif (x <= 0.47) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 0.47], (-z), N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 0.47:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1 or 0.46999999999999997 < x Initial program 95.5%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
Taylor expanded in z around inf
Applied rewrites50.7%
if -1 < x < 0.46999999999999997Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6476.7
Applied rewrites76.7%
Final simplification63.2%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6438.4
Applied rewrites38.4%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6438.4
Applied rewrites38.4%
Applied rewrites2.2%
herbie shell --seed 2024219
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))