
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (* x_m 2.0) 5e-8)
(/ (/ (* x_m 2.0) z) (- y t))
(/ (/ (* x_m 2.0) (- y t)) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = ((x_m * 2.0) / z) / (y - t);
} else {
tmp = ((x_m * 2.0) / (y - t)) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 5d-8) then
tmp = ((x_m * 2.0d0) / z) / (y - t)
else
tmp = ((x_m * 2.0d0) / (y - t)) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = ((x_m * 2.0) / z) / (y - t);
} else {
tmp = ((x_m * 2.0) / (y - t)) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if (x_m * 2.0) <= 5e-8: tmp = ((x_m * 2.0) / z) / (y - t) else: tmp = ((x_m * 2.0) / (y - t)) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 5e-8) tmp = Float64(Float64(Float64(x_m * 2.0) / z) / Float64(y - t)); else tmp = Float64(Float64(Float64(x_m * 2.0) / Float64(y - t)) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if ((x_m * 2.0) <= 5e-8) tmp = ((x_m * 2.0) / z) / (y - t); else tmp = ((x_m * 2.0) / (y - t)) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-8], N[(N[(N[(x$95$m * 2.0), $MachinePrecision] / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{\frac{x\_m \cdot 2}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m \cdot 2}{y - t}}{z}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 4.9999999999999998e-8Initial program 92.9%
lift-/.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6491.2
Applied rewrites91.2%
if 4.9999999999999998e-8 < (*.f64 x #s(literal 2 binary64)) Initial program 88.8%
lift-/.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6498.3
Applied rewrites98.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (* x_m 2.0) 5e-8)
(/ (/ (* x_m 2.0) z) (- y t))
(* (/ x_m (- y t)) (/ 2.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = ((x_m * 2.0) / z) / (y - t);
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 5d-8) then
tmp = ((x_m * 2.0d0) / z) / (y - t)
else
tmp = (x_m / (y - t)) * (2.0d0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = ((x_m * 2.0) / z) / (y - t);
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if (x_m * 2.0) <= 5e-8: tmp = ((x_m * 2.0) / z) / (y - t) else: tmp = (x_m / (y - t)) * (2.0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 5e-8) tmp = Float64(Float64(Float64(x_m * 2.0) / z) / Float64(y - t)); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if ((x_m * 2.0) <= 5e-8) tmp = ((x_m * 2.0) / z) / (y - t); else tmp = (x_m / (y - t)) * (2.0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-8], N[(N[(N[(x$95$m * 2.0), $MachinePrecision] / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{\frac{x\_m \cdot 2}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 4.9999999999999998e-8Initial program 92.9%
lift-/.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6491.2
Applied rewrites91.2%
if 4.9999999999999998e-8 < (*.f64 x #s(literal 2 binary64)) Initial program 88.8%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (* x_m 2.0) 5e-8)
(* (/ x_m z) (/ 2.0 (- y t)))
(* (/ x_m (- y t)) (/ 2.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = (x_m / z) * (2.0 / (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 5d-8) then
tmp = (x_m / z) * (2.0d0 / (y - t))
else
tmp = (x_m / (y - t)) * (2.0d0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 5e-8) {
tmp = (x_m / z) * (2.0 / (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if (x_m * 2.0) <= 5e-8: tmp = (x_m / z) * (2.0 / (y - t)) else: tmp = (x_m / (y - t)) * (2.0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 5e-8) tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if ((x_m * 2.0) <= 5e-8) tmp = (x_m / z) * (2.0 / (y - t)); else tmp = (x_m / (y - t)) * (2.0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-8], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 4.9999999999999998e-8Initial program 92.9%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6491.1
Applied rewrites91.1%
if 4.9999999999999998e-8 < (*.f64 x #s(literal 2 binary64)) Initial program 88.8%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= z 8.5e+51)
(/ (* x_m 2.0) (- (* z y) (* z t)))
(* (/ x_m z) (/ 2.0 (- y t))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= 8.5e+51) {
tmp = (x_m * 2.0) / ((z * y) - (z * t));
} else {
tmp = (x_m / z) * (2.0 / (y - t));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 8.5d+51) then
tmp = (x_m * 2.0d0) / ((z * y) - (z * t))
else
tmp = (x_m / z) * (2.0d0 / (y - t))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= 8.5e+51) {
tmp = (x_m * 2.0) / ((z * y) - (z * t));
} else {
tmp = (x_m / z) * (2.0 / (y - t));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if z <= 8.5e+51: tmp = (x_m * 2.0) / ((z * y) - (z * t)) else: tmp = (x_m / z) * (2.0 / (y - t)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (z <= 8.5e+51) tmp = Float64(Float64(x_m * 2.0) / Float64(Float64(z * y) - Float64(z * t))); else tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if (z <= 8.5e+51) tmp = (x_m * 2.0) / ((z * y) - (z * t)); else tmp = (x_m / z) * (2.0 / (y - t)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, 8.5e+51], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(N[(z * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 8.5 \cdot 10^{+51}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z \cdot y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if z < 8.4999999999999999e51Initial program 93.3%
if 8.4999999999999999e51 < z Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6497.6
Applied rewrites97.6%
Final simplification94.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (/ (* x_m -2.0) (* z t))))
(*
x_s
(if (<= t -5.1e-110)
t_1
(if (<= t 2.9e-58) (/ (* x_m 2.0) (* z y)) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m * -2.0) / (z * t);
double tmp;
if (t <= -5.1e-110) {
tmp = t_1;
} else if (t <= 2.9e-58) {
tmp = (x_m * 2.0) / (z * y);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x_m * (-2.0d0)) / (z * t)
if (t <= (-5.1d-110)) then
tmp = t_1
else if (t <= 2.9d-58) then
tmp = (x_m * 2.0d0) / (z * y)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m * -2.0) / (z * t);
double tmp;
if (t <= -5.1e-110) {
tmp = t_1;
} else if (t <= 2.9e-58) {
tmp = (x_m * 2.0) / (z * y);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = (x_m * -2.0) / (z * t) tmp = 0 if t <= -5.1e-110: tmp = t_1 elif t <= 2.9e-58: tmp = (x_m * 2.0) / (z * y) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(x_m * -2.0) / Float64(z * t)) tmp = 0.0 if (t <= -5.1e-110) tmp = t_1; elseif (t <= 2.9e-58) tmp = Float64(Float64(x_m * 2.0) / Float64(z * y)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = (x_m * -2.0) / (z * t); tmp = 0.0; if (t <= -5.1e-110) tmp = t_1; elseif (t <= 2.9e-58) tmp = (x_m * 2.0) / (z * y); else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x$95$m * -2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t, -5.1e-110], t$95$1, If[LessEqual[t, 2.9e-58], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m \cdot -2}{z \cdot t}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -5.1 \cdot 10^{-110}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.9 \cdot 10^{-58}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -5.1000000000000002e-110 or 2.8999999999999999e-58 < t Initial program 91.5%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.5
Applied rewrites75.5%
if -5.1000000000000002e-110 < t < 2.8999999999999999e-58Initial program 92.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
Final simplification80.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (/ (* x_m -2.0) (* z t))))
(*
x_s
(if (<= t -5.1e-110)
t_1
(if (<= t 2.9e-58) (* x_m (/ 2.0 (* z y))) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m * -2.0) / (z * t);
double tmp;
if (t <= -5.1e-110) {
tmp = t_1;
} else if (t <= 2.9e-58) {
tmp = x_m * (2.0 / (z * y));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x_m * (-2.0d0)) / (z * t)
if (t <= (-5.1d-110)) then
tmp = t_1
else if (t <= 2.9d-58) then
tmp = x_m * (2.0d0 / (z * y))
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m * -2.0) / (z * t);
double tmp;
if (t <= -5.1e-110) {
tmp = t_1;
} else if (t <= 2.9e-58) {
tmp = x_m * (2.0 / (z * y));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): t_1 = (x_m * -2.0) / (z * t) tmp = 0 if t <= -5.1e-110: tmp = t_1 elif t <= 2.9e-58: tmp = x_m * (2.0 / (z * y)) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(x_m * -2.0) / Float64(z * t)) tmp = 0.0 if (t <= -5.1e-110) tmp = t_1; elseif (t <= 2.9e-58) tmp = Float64(x_m * Float64(2.0 / Float64(z * y))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) t_1 = (x_m * -2.0) / (z * t); tmp = 0.0; if (t <= -5.1e-110) tmp = t_1; elseif (t <= 2.9e-58) tmp = x_m * (2.0 / (z * y)); else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x$95$m * -2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t, -5.1e-110], t$95$1, If[LessEqual[t, 2.9e-58], N[(x$95$m * N[(2.0 / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m \cdot -2}{z \cdot t}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -5.1 \cdot 10^{-110}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.9 \cdot 10^{-58}:\\
\;\;\;\;x\_m \cdot \frac{2}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -5.1000000000000002e-110 or 2.8999999999999999e-58 < t Initial program 91.5%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.5
Applied rewrites75.5%
if -5.1000000000000002e-110 < t < 2.8999999999999999e-58Initial program 92.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.1
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower--.f6492.1
Applied rewrites92.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6486.3
Applied rewrites86.3%
Final simplification79.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ (* x_m 2.0) (- (* z y) (* z t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m * 2.0) / ((z * y) - (z * t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * ((x_m * 2.0d0) / ((z * y) - (z * t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m * 2.0) / ((z * y) - (z * t)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * ((x_m * 2.0) / ((z * y) - (z * t)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(Float64(x_m * 2.0) / Float64(Float64(z * y) - Float64(z * t)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * ((x_m * 2.0) / ((z * y) - (z * t))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(N[(z * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m \cdot 2}{z \cdot y - z \cdot t}
\end{array}
Initial program 91.8%
Final simplification91.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (* x_m (/ 2.0 (* z (- y t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m * (2.0 / (z * (y - t))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m * (2.0d0 / (z * (y - t))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m * (2.0 / (z * (y - t))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (x_m * (2.0 / (z * (y - t))))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m * Float64(2.0 / Float64(z * Float64(y - t))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (x_m * (2.0 / (z * (y - t)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m * N[(2.0 / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \frac{2}{z \cdot \left(y - t\right)}\right)
\end{array}
Initial program 91.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.9
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower--.f6492.5
Applied rewrites92.5%
Final simplification92.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ (* x_m -2.0) (* z t))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m * -2.0) / (z * t));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * ((x_m * (-2.0d0)) / (z * t))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * ((x_m * -2.0) / (z * t));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * ((x_m * -2.0) / (z * t))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(Float64(x_m * -2.0) / Float64(z * t))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * ((x_m * -2.0) / (z * t)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(N[(x$95$m * -2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m \cdot -2}{z \cdot t}
\end{array}
Initial program 91.8%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6454.3
Applied rewrites54.3%
Final simplification54.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024219
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))