
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i)))
(t_1 (* n1_i (* u (fma u u -1.0))))
(t_2 (fma (- 1.0 u) t_0 t_1))
(t_3 (fma n0_i (- 1.0 u) (* u n1_i)))
(t_4 (pow (- 1.0 u) 5.0)))
(fma
n0_i
(- 1.0 u)
(fma
u
n1_i
(*
(* normAngle normAngle)
(fma
-0.16666666666666666
t_2
(*
(* normAngle normAngle)
(fma
0.008333333333333333
(fma n0_i t_4 (* n1_i (pow u 5.0)))
(fma
(* normAngle normAngle)
(fma
-0.0001984126984126984
(fma n0_i (pow (- 1.0 u) 7.0) (* n1_i (pow u 7.0)))
(-
(fma
-0.16666666666666666
(+
(fma
n1_i
(* 0.008333333333333333 (- (pow u 5.0) u))
(* t_1 -0.027777777777777776))
(fma
n0_i
(* 0.008333333333333333 (+ t_4 (+ u -1.0)))
(* -0.027777777777777776 (* (- 1.0 u) t_0))))
(fma -0.001388888888888889 t_2 (* -0.0001984126984126984 t_3)))))
(-
(fma
0.027777777777777776
t_2
(* 0.008333333333333333 t_3))))))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i);
float t_1 = n1_i * (u * fmaf(u, u, -1.0f));
float t_2 = fmaf((1.0f - u), t_0, t_1);
float t_3 = fmaf(n0_i, (1.0f - u), (u * n1_i));
float t_4 = powf((1.0f - u), 5.0f);
return fmaf(n0_i, (1.0f - u), fmaf(u, n1_i, ((normAngle * normAngle) * fmaf(-0.16666666666666666f, t_2, ((normAngle * normAngle) * fmaf(0.008333333333333333f, fmaf(n0_i, t_4, (n1_i * powf(u, 5.0f))), fmaf((normAngle * normAngle), fmaf(-0.0001984126984126984f, fmaf(n0_i, powf((1.0f - u), 7.0f), (n1_i * powf(u, 7.0f))), -fmaf(-0.16666666666666666f, (fmaf(n1_i, (0.008333333333333333f * (powf(u, 5.0f) - u)), (t_1 * -0.027777777777777776f)) + fmaf(n0_i, (0.008333333333333333f * (t_4 + (u + -1.0f))), (-0.027777777777777776f * ((1.0f - u) * t_0)))), fmaf(-0.001388888888888889f, t_2, (-0.0001984126984126984f * t_3)))), -fmaf(0.027777777777777776f, t_2, (0.008333333333333333f * t_3)))))))));
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)) t_1 = Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0)))) t_2 = fma(Float32(Float32(1.0) - u), t_0, t_1) t_3 = fma(n0_i, Float32(Float32(1.0) - u), Float32(u * n1_i)) t_4 = Float32(Float32(1.0) - u) ^ Float32(5.0) return fma(n0_i, Float32(Float32(1.0) - u), fma(u, n1_i, Float32(Float32(normAngle * normAngle) * fma(Float32(-0.16666666666666666), t_2, Float32(Float32(normAngle * normAngle) * fma(Float32(0.008333333333333333), fma(n0_i, t_4, Float32(n1_i * (u ^ Float32(5.0)))), fma(Float32(normAngle * normAngle), fma(Float32(-0.0001984126984126984), fma(n0_i, (Float32(Float32(1.0) - u) ^ Float32(7.0)), Float32(n1_i * (u ^ Float32(7.0)))), Float32(-fma(Float32(-0.16666666666666666), Float32(fma(n1_i, Float32(Float32(0.008333333333333333) * Float32((u ^ Float32(5.0)) - u)), Float32(t_1 * Float32(-0.027777777777777776))) + fma(n0_i, Float32(Float32(0.008333333333333333) * Float32(t_4 + Float32(u + Float32(-1.0)))), Float32(Float32(-0.027777777777777776) * Float32(Float32(Float32(1.0) - u) * t_0)))), fma(Float32(-0.001388888888888889), t_2, Float32(Float32(-0.0001984126984126984) * t_3))))), Float32(-fma(Float32(0.027777777777777776), t_2, Float32(Float32(0.008333333333333333) * t_3)))))))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right)\\
t_1 := n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\\
t_2 := \mathsf{fma}\left(1 - u, t\_0, t\_1\right)\\
t_3 := \mathsf{fma}\left(n0\_i, 1 - u, u \cdot n1\_i\right)\\
t_4 := {\left(1 - u\right)}^{5}\\
\mathsf{fma}\left(n0\_i, 1 - u, \mathsf{fma}\left(u, n1\_i, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(-0.16666666666666666, t\_2, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(0.008333333333333333, \mathsf{fma}\left(n0\_i, t\_4, n1\_i \cdot {u}^{5}\right), \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(-0.0001984126984126984, \mathsf{fma}\left(n0\_i, {\left(1 - u\right)}^{7}, n1\_i \cdot {u}^{7}\right), -\mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(n1\_i, 0.008333333333333333 \cdot \left({u}^{5} - u\right), t\_1 \cdot -0.027777777777777776\right) + \mathsf{fma}\left(n0\_i, 0.008333333333333333 \cdot \left(t\_4 + \left(u + -1\right)\right), -0.027777777777777776 \cdot \left(\left(1 - u\right) \cdot t\_0\right)\right), \mathsf{fma}\left(-0.001388888888888889, t\_2, -0.0001984126984126984 \cdot t\_3\right)\right)\right), -\mathsf{fma}\left(0.027777777777777776, t\_2, 0.008333333333333333 \cdot t\_3\right)\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Final simplification99.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (fma n0_i (/ (* normAngle (cos normAngle)) (- (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf(n0_i, ((normAngle * cosf(normAngle)) / -sinf(normAngle)), (normAngle * (n1_i / sinf(normAngle)))), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(n0_i, Float32(Float32(normAngle * cos(normAngle)) / Float32(-sin(normAngle))), Float32(normAngle * Float32(n1_i / sin(normAngle)))), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(n0\_i, \frac{normAngle \cdot \cos normAngle}{-\sin normAngle}, normAngle \cdot \frac{n1\_i}{\sin normAngle}\right), n0\_i\right)
\end{array}
Initial program 98.0%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i -2.0 (- n1_i))))
(fma
n0_i
(- 1.0 u)
(fma
u
n1_i
(*
(* normAngle normAngle)
(fma
-0.16666666666666666
(fma
(- 1.0 u)
(fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i))
(* n1_i (* u (fma u u -1.0))))
(*
(* normAngle normAngle)
(*
u
(-
(fma
u
(*
(* u n0_i)
(fma
(* normAngle normAngle)
-0.003703703703703704
-0.05555555555555555))
(fma
n0_i
-0.041666666666666664
(*
(* normAngle normAngle)
(-
(* n0_i 0.001388888888888889)
(fma
(fma
n0_i
-0.03333333333333333
(fma n1_i 0.019444444444444445 (* n0_i 0.05555555555555555)))
-0.16666666666666666
(fma
-0.001388888888888889
t_0
(* -0.0001984126984126984 (- n1_i n0_i))))))))
(fma
0.027777777777777776
t_0
(* 0.008333333333333333 (- n1_i n0_i))))))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, -2.0f, -n1_i);
return fmaf(n0_i, (1.0f - u), fmaf(u, n1_i, ((normAngle * normAngle) * fmaf(-0.16666666666666666f, fmaf((1.0f - u), fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i), (n1_i * (u * fmaf(u, u, -1.0f)))), ((normAngle * normAngle) * (u * (fmaf(u, ((u * n0_i) * fmaf((normAngle * normAngle), -0.003703703703703704f, -0.05555555555555555f)), fmaf(n0_i, -0.041666666666666664f, ((normAngle * normAngle) * ((n0_i * 0.001388888888888889f) - fmaf(fmaf(n0_i, -0.03333333333333333f, fmaf(n1_i, 0.019444444444444445f, (n0_i * 0.05555555555555555f))), -0.16666666666666666f, fmaf(-0.001388888888888889f, t_0, (-0.0001984126984126984f * (n1_i - n0_i)))))))) - fmaf(0.027777777777777776f, t_0, (0.008333333333333333f * (n1_i - n0_i))))))))));
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(-2.0), Float32(-n1_i)) return fma(n0_i, Float32(Float32(1.0) - u), fma(u, n1_i, Float32(Float32(normAngle * normAngle) * fma(Float32(-0.16666666666666666), fma(Float32(Float32(1.0) - u), fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)), Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0))))), Float32(Float32(normAngle * normAngle) * Float32(u * Float32(fma(u, Float32(Float32(u * n0_i) * fma(Float32(normAngle * normAngle), Float32(-0.003703703703703704), Float32(-0.05555555555555555))), fma(n0_i, Float32(-0.041666666666666664), Float32(Float32(normAngle * normAngle) * Float32(Float32(n0_i * Float32(0.001388888888888889)) - fma(fma(n0_i, Float32(-0.03333333333333333), fma(n1_i, Float32(0.019444444444444445), Float32(n0_i * Float32(0.05555555555555555)))), Float32(-0.16666666666666666), fma(Float32(-0.001388888888888889), t_0, Float32(Float32(-0.0001984126984126984) * Float32(n1_i - n0_i)))))))) - fma(Float32(0.027777777777777776), t_0, Float32(Float32(0.008333333333333333) * Float32(n1_i - n0_i)))))))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, -2, -n1\_i\right)\\
\mathsf{fma}\left(n0\_i, 1 - u, \mathsf{fma}\left(u, n1\_i, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(1 - u, \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right), n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\right), \left(normAngle \cdot normAngle\right) \cdot \left(u \cdot \left(\mathsf{fma}\left(u, \left(u \cdot n0\_i\right) \cdot \mathsf{fma}\left(normAngle \cdot normAngle, -0.003703703703703704, -0.05555555555555555\right), \mathsf{fma}\left(n0\_i, -0.041666666666666664, \left(normAngle \cdot normAngle\right) \cdot \left(n0\_i \cdot 0.001388888888888889 - \mathsf{fma}\left(\mathsf{fma}\left(n0\_i, -0.03333333333333333, \mathsf{fma}\left(n1\_i, 0.019444444444444445, n0\_i \cdot 0.05555555555555555\right)\right), -0.16666666666666666, \mathsf{fma}\left(-0.001388888888888889, t\_0, -0.0001984126984126984 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right) - \mathsf{fma}\left(0.027777777777777776, t\_0, 0.008333333333333333 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in n0_i around inf
Applied rewrites99.0%
Final simplification99.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i -2.0 (- n1_i))))
(fma
n0_i
(- 1.0 u)
(fma
u
n1_i
(*
(* normAngle normAngle)
(fma
-0.16666666666666666
(fma
(- 1.0 u)
(fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i))
(* n1_i (* u (fma u u -1.0))))
(*
(* normAngle normAngle)
(*
u
(-
(fma
u
(*
u
(fma
-0.027777777777777776
(- n1_i n0_i)
(* n0_i -0.08333333333333333)))
(fma
n0_i
-0.041666666666666664
(*
(* normAngle normAngle)
(-
(* n0_i 0.001388888888888889)
(fma
(fma
n0_i
-0.03333333333333333
(fma n1_i 0.019444444444444445 (* n0_i 0.05555555555555555)))
-0.16666666666666666
(fma
-0.001388888888888889
t_0
(* -0.0001984126984126984 (- n1_i n0_i))))))))
(fma
0.027777777777777776
t_0
(* 0.008333333333333333 (- n1_i n0_i))))))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, -2.0f, -n1_i);
return fmaf(n0_i, (1.0f - u), fmaf(u, n1_i, ((normAngle * normAngle) * fmaf(-0.16666666666666666f, fmaf((1.0f - u), fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i), (n1_i * (u * fmaf(u, u, -1.0f)))), ((normAngle * normAngle) * (u * (fmaf(u, (u * fmaf(-0.027777777777777776f, (n1_i - n0_i), (n0_i * -0.08333333333333333f))), fmaf(n0_i, -0.041666666666666664f, ((normAngle * normAngle) * ((n0_i * 0.001388888888888889f) - fmaf(fmaf(n0_i, -0.03333333333333333f, fmaf(n1_i, 0.019444444444444445f, (n0_i * 0.05555555555555555f))), -0.16666666666666666f, fmaf(-0.001388888888888889f, t_0, (-0.0001984126984126984f * (n1_i - n0_i)))))))) - fmaf(0.027777777777777776f, t_0, (0.008333333333333333f * (n1_i - n0_i))))))))));
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(-2.0), Float32(-n1_i)) return fma(n0_i, Float32(Float32(1.0) - u), fma(u, n1_i, Float32(Float32(normAngle * normAngle) * fma(Float32(-0.16666666666666666), fma(Float32(Float32(1.0) - u), fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)), Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0))))), Float32(Float32(normAngle * normAngle) * Float32(u * Float32(fma(u, Float32(u * fma(Float32(-0.027777777777777776), Float32(n1_i - n0_i), Float32(n0_i * Float32(-0.08333333333333333)))), fma(n0_i, Float32(-0.041666666666666664), Float32(Float32(normAngle * normAngle) * Float32(Float32(n0_i * Float32(0.001388888888888889)) - fma(fma(n0_i, Float32(-0.03333333333333333), fma(n1_i, Float32(0.019444444444444445), Float32(n0_i * Float32(0.05555555555555555)))), Float32(-0.16666666666666666), fma(Float32(-0.001388888888888889), t_0, Float32(Float32(-0.0001984126984126984) * Float32(n1_i - n0_i)))))))) - fma(Float32(0.027777777777777776), t_0, Float32(Float32(0.008333333333333333) * Float32(n1_i - n0_i)))))))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, -2, -n1\_i\right)\\
\mathsf{fma}\left(n0\_i, 1 - u, \mathsf{fma}\left(u, n1\_i, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(1 - u, \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right), n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\right), \left(normAngle \cdot normAngle\right) \cdot \left(u \cdot \left(\mathsf{fma}\left(u, u \cdot \mathsf{fma}\left(-0.027777777777777776, n1\_i - n0\_i, n0\_i \cdot -0.08333333333333333\right), \mathsf{fma}\left(n0\_i, -0.041666666666666664, \left(normAngle \cdot normAngle\right) \cdot \left(n0\_i \cdot 0.001388888888888889 - \mathsf{fma}\left(\mathsf{fma}\left(n0\_i, -0.03333333333333333, \mathsf{fma}\left(n1\_i, 0.019444444444444445, n0\_i \cdot 0.05555555555555555\right)\right), -0.16666666666666666, \mathsf{fma}\left(-0.001388888888888889, t\_0, -0.0001984126984126984 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right) - \mathsf{fma}\left(0.027777777777777776, t\_0, 0.008333333333333333 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites99.0%
Final simplification99.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
n0_i
(- 1.0 u)
(fma
u
n1_i
(*
(* normAngle normAngle)
(fma
-0.16666666666666666
(fma
(- 1.0 u)
(fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i))
(* n1_i (* u (fma u u -1.0))))
(*
(* normAngle normAngle)
(*
u
(-
(fma
u
(*
u
(fma
-0.027777777777777776
(- n1_i n0_i)
(* n0_i -0.08333333333333333)))
(fma
n0_i
-0.041666666666666664
(*
(* normAngle normAngle)
(- (* n0_i 0.001388888888888889) (* n1_i -0.00205026455026455)))))
(fma
0.027777777777777776
(fma n0_i -2.0 (- n1_i))
(* 0.008333333333333333 (- n1_i n0_i)))))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(n0_i, (1.0f - u), fmaf(u, n1_i, ((normAngle * normAngle) * fmaf(-0.16666666666666666f, fmaf((1.0f - u), fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i), (n1_i * (u * fmaf(u, u, -1.0f)))), ((normAngle * normAngle) * (u * (fmaf(u, (u * fmaf(-0.027777777777777776f, (n1_i - n0_i), (n0_i * -0.08333333333333333f))), fmaf(n0_i, -0.041666666666666664f, ((normAngle * normAngle) * ((n0_i * 0.001388888888888889f) - (n1_i * -0.00205026455026455f))))) - fmaf(0.027777777777777776f, fmaf(n0_i, -2.0f, -n1_i), (0.008333333333333333f * (n1_i - n0_i))))))))));
}
function code(normAngle, u, n0_i, n1_i) return fma(n0_i, Float32(Float32(1.0) - u), fma(u, n1_i, Float32(Float32(normAngle * normAngle) * fma(Float32(-0.16666666666666666), fma(Float32(Float32(1.0) - u), fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)), Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0))))), Float32(Float32(normAngle * normAngle) * Float32(u * Float32(fma(u, Float32(u * fma(Float32(-0.027777777777777776), Float32(n1_i - n0_i), Float32(n0_i * Float32(-0.08333333333333333)))), fma(n0_i, Float32(-0.041666666666666664), Float32(Float32(normAngle * normAngle) * Float32(Float32(n0_i * Float32(0.001388888888888889)) - Float32(n1_i * Float32(-0.00205026455026455)))))) - fma(Float32(0.027777777777777776), fma(n0_i, Float32(-2.0), Float32(-n1_i)), Float32(Float32(0.008333333333333333) * Float32(n1_i - n0_i)))))))))) end
\begin{array}{l}
\\
\mathsf{fma}\left(n0\_i, 1 - u, \mathsf{fma}\left(u, n1\_i, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(1 - u, \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right), n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\right), \left(normAngle \cdot normAngle\right) \cdot \left(u \cdot \left(\mathsf{fma}\left(u, u \cdot \mathsf{fma}\left(-0.027777777777777776, n1\_i - n0\_i, n0\_i \cdot -0.08333333333333333\right), \mathsf{fma}\left(n0\_i, -0.041666666666666664, \left(normAngle \cdot normAngle\right) \cdot \left(n0\_i \cdot 0.001388888888888889 - n1\_i \cdot -0.00205026455026455\right)\right)\right) - \mathsf{fma}\left(0.027777777777777776, \mathsf{fma}\left(n0\_i, -2, -n1\_i\right), 0.008333333333333333 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right)\right)
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites99.0%
Taylor expanded in n1_i around inf
Applied rewrites99.0%
Final simplification99.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
n0_i
(- 1.0 u)
(fma
u
n1_i
(*
(* normAngle normAngle)
(fma
-0.16666666666666666
(fma
(- 1.0 u)
(fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i))
(* n1_i (* u (fma u u -1.0))))
(*
(* normAngle normAngle)
(*
u
(-
(fma
u
(*
u
(fma
-0.027777777777777776
(- n1_i n0_i)
(* n0_i -0.08333333333333333)))
(fma
n0_i
-0.041666666666666664
(*
(* normAngle normAngle)
(- (* n0_i 0.001388888888888889) (* n0_i -0.0007275132275132275)))))
(fma
0.027777777777777776
(fma n0_i -2.0 (- n1_i))
(* 0.008333333333333333 (- n1_i n0_i)))))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(n0_i, (1.0f - u), fmaf(u, n1_i, ((normAngle * normAngle) * fmaf(-0.16666666666666666f, fmaf((1.0f - u), fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i), (n1_i * (u * fmaf(u, u, -1.0f)))), ((normAngle * normAngle) * (u * (fmaf(u, (u * fmaf(-0.027777777777777776f, (n1_i - n0_i), (n0_i * -0.08333333333333333f))), fmaf(n0_i, -0.041666666666666664f, ((normAngle * normAngle) * ((n0_i * 0.001388888888888889f) - (n0_i * -0.0007275132275132275f))))) - fmaf(0.027777777777777776f, fmaf(n0_i, -2.0f, -n1_i), (0.008333333333333333f * (n1_i - n0_i))))))))));
}
function code(normAngle, u, n0_i, n1_i) return fma(n0_i, Float32(Float32(1.0) - u), fma(u, n1_i, Float32(Float32(normAngle * normAngle) * fma(Float32(-0.16666666666666666), fma(Float32(Float32(1.0) - u), fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)), Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0))))), Float32(Float32(normAngle * normAngle) * Float32(u * Float32(fma(u, Float32(u * fma(Float32(-0.027777777777777776), Float32(n1_i - n0_i), Float32(n0_i * Float32(-0.08333333333333333)))), fma(n0_i, Float32(-0.041666666666666664), Float32(Float32(normAngle * normAngle) * Float32(Float32(n0_i * Float32(0.001388888888888889)) - Float32(n0_i * Float32(-0.0007275132275132275)))))) - fma(Float32(0.027777777777777776), fma(n0_i, Float32(-2.0), Float32(-n1_i)), Float32(Float32(0.008333333333333333) * Float32(n1_i - n0_i)))))))))) end
\begin{array}{l}
\\
\mathsf{fma}\left(n0\_i, 1 - u, \mathsf{fma}\left(u, n1\_i, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(1 - u, \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right), n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\right), \left(normAngle \cdot normAngle\right) \cdot \left(u \cdot \left(\mathsf{fma}\left(u, u \cdot \mathsf{fma}\left(-0.027777777777777776, n1\_i - n0\_i, n0\_i \cdot -0.08333333333333333\right), \mathsf{fma}\left(n0\_i, -0.041666666666666664, \left(normAngle \cdot normAngle\right) \cdot \left(n0\_i \cdot 0.001388888888888889 - n0\_i \cdot -0.0007275132275132275\right)\right)\right) - \mathsf{fma}\left(0.027777777777777776, \mathsf{fma}\left(n0\_i, -2, -n1\_i\right), 0.008333333333333333 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right)\right)\right)\right)
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites99.0%
Taylor expanded in n0_i around inf
Applied rewrites98.9%
Final simplification98.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i -2.0 (- n1_i))))
(fma
u
(+
n1_i
(fma
(* normAngle normAngle)
(fma
(* normAngle normAngle)
(fma
n0_i
-0.041666666666666664
(fma
(* normAngle normAngle)
(fma
n0_i
0.001388888888888889
(-
(fma
-0.16666666666666666
(fma
n0_i
-0.03333333333333333
(fma
n1_i
-0.008333333333333333
(fma n1_i 0.027777777777777776 (* n0_i 0.05555555555555555))))
(fma
-0.0001984126984126984
(- n1_i n0_i)
(* -0.001388888888888889 t_0)))))
(-
(fma
0.027777777777777776
t_0
(* 0.008333333333333333 (- n1_i n0_i))))))
(* -0.16666666666666666 t_0))
(- n0_i)))
n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, -2.0f, -n1_i);
return fmaf(u, (n1_i + fmaf((normAngle * normAngle), fmaf((normAngle * normAngle), fmaf(n0_i, -0.041666666666666664f, fmaf((normAngle * normAngle), fmaf(n0_i, 0.001388888888888889f, -fmaf(-0.16666666666666666f, fmaf(n0_i, -0.03333333333333333f, fmaf(n1_i, -0.008333333333333333f, fmaf(n1_i, 0.027777777777777776f, (n0_i * 0.05555555555555555f)))), fmaf(-0.0001984126984126984f, (n1_i - n0_i), (-0.001388888888888889f * t_0)))), -fmaf(0.027777777777777776f, t_0, (0.008333333333333333f * (n1_i - n0_i))))), (-0.16666666666666666f * t_0)), -n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(-2.0), Float32(-n1_i)) return fma(u, Float32(n1_i + fma(Float32(normAngle * normAngle), fma(Float32(normAngle * normAngle), fma(n0_i, Float32(-0.041666666666666664), fma(Float32(normAngle * normAngle), fma(n0_i, Float32(0.001388888888888889), Float32(-fma(Float32(-0.16666666666666666), fma(n0_i, Float32(-0.03333333333333333), fma(n1_i, Float32(-0.008333333333333333), fma(n1_i, Float32(0.027777777777777776), Float32(n0_i * Float32(0.05555555555555555))))), fma(Float32(-0.0001984126984126984), Float32(n1_i - n0_i), Float32(Float32(-0.001388888888888889) * t_0))))), Float32(-fma(Float32(0.027777777777777776), t_0, Float32(Float32(0.008333333333333333) * Float32(n1_i - n0_i)))))), Float32(Float32(-0.16666666666666666) * t_0)), Float32(-n0_i))), n0_i) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, -2, -n1\_i\right)\\
\mathsf{fma}\left(u, n1\_i + \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, -0.041666666666666664, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, 0.001388888888888889, -\mathsf{fma}\left(-0.16666666666666666, \mathsf{fma}\left(n0\_i, -0.03333333333333333, \mathsf{fma}\left(n1\_i, -0.008333333333333333, \mathsf{fma}\left(n1\_i, 0.027777777777777776, n0\_i \cdot 0.05555555555555555\right)\right)\right), \mathsf{fma}\left(-0.0001984126984126984, n1\_i - n0\_i, -0.001388888888888889 \cdot t\_0\right)\right)\right), -\mathsf{fma}\left(0.027777777777777776, t\_0, 0.008333333333333333 \cdot \left(n1\_i - n0\_i\right)\right)\right)\right), -0.16666666666666666 \cdot t\_0\right), -n0\_i\right), n0\_i\right)
\end{array}
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites99.0%
Taylor expanded in u around 0
Applied rewrites98.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
-0.16666666666666666
(*
(* normAngle normAngle)
(fma
n1_i
(* u (fma u u -1.0))
(* (- 1.0 u) (fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i)))))
(fma n1_i u (fma n0_i (- u) n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(-0.16666666666666666f, ((normAngle * normAngle) * fmaf(n1_i, (u * fmaf(u, u, -1.0f)), ((1.0f - u) * fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i)))), fmaf(n1_i, u, fmaf(n0_i, -u, n0_i)));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(-0.16666666666666666), Float32(Float32(normAngle * normAngle) * fma(n1_i, Float32(u * fma(u, u, Float32(-1.0))), Float32(Float32(Float32(1.0) - u) * fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i))))), fma(n1_i, u, fma(n0_i, Float32(-u), n0_i))) end
\begin{array}{l}
\\
\mathsf{fma}\left(-0.16666666666666666, \left(normAngle \cdot normAngle\right) \cdot \mathsf{fma}\left(n1\_i, u \cdot \mathsf{fma}\left(u, u, -1\right), \left(1 - u\right) \cdot \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right)\right), \mathsf{fma}\left(n1\_i, u, \mathsf{fma}\left(n0\_i, -u, n0\_i\right)\right)\right)
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
Applied rewrites99.1%
Taylor expanded in u around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites99.0%
Taylor expanded in normAngle around 0
Applied rewrites98.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* n0_i (- 1.0 u)) (* n1_i (fma (* normAngle normAngle) (* u 0.16666666666666666) u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return (n0_i * (1.0f - u)) + (n1_i * fmaf((normAngle * normAngle), (u * 0.16666666666666666f), u));
}
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(n0_i * Float32(Float32(1.0) - u)) + Float32(n1_i * fma(Float32(normAngle * normAngle), Float32(u * Float32(0.16666666666666666)), u))) end
\begin{array}{l}
\\
n0\_i \cdot \left(1 - u\right) + n1\_i \cdot \mathsf{fma}\left(normAngle \cdot normAngle, u \cdot 0.16666666666666666, u\right)
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
distribute-lft-outN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3298.3
Applied rewrites98.3%
Taylor expanded in normAngle around 0
lower--.f3297.9
Applied rewrites97.9%
Taylor expanded in u around 0
Applied rewrites97.9%
Final simplification97.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i (- u) n0_i)))
(if (<= n0_i -4.999999999099794e-24)
t_0
(if (<= n0_i 2.00000006274879e-22) (* u n1_i) t_0))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, -u, n0_i);
float tmp;
if (n0_i <= -4.999999999099794e-24f) {
tmp = t_0;
} else if (n0_i <= 2.00000006274879e-22f) {
tmp = u * n1_i;
} else {
tmp = t_0;
}
return tmp;
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(-u), n0_i) tmp = Float32(0.0) if (n0_i <= Float32(-4.999999999099794e-24)) tmp = t_0; elseif (n0_i <= Float32(2.00000006274879e-22)) tmp = Float32(u * n1_i); else tmp = t_0; end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, -u, n0\_i\right)\\
\mathbf{if}\;n0\_i \leq -4.999999999099794 \cdot 10^{-24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;n0\_i \leq 2.00000006274879 \cdot 10^{-22}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if n0_i < -5e-24 or 2.00000006e-22 < n0_i Initial program 98.7%
lift-+.f32N/A
lift-*.f32N/A
lower-fma.f3298.7
lift-*.f32N/A
lift-/.f32N/A
un-div-invN/A
lower-/.f3298.8
lift-*.f32N/A
*-commutativeN/A
lift--.f32N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f32N/A
lower-neg.f3298.9
Applied rewrites98.9%
Taylor expanded in normAngle around 0
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
sub-negN/A
lower-fma.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower--.f3298.2
Applied rewrites98.2%
Taylor expanded in n1_i around 0
Applied rewrites78.1%
if -5e-24 < n0_i < 2.00000006e-22Initial program 96.9%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3296.2
Applied rewrites96.2%
Taylor expanded in n0_i around 0
Applied rewrites68.1%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (* n0_i (- 1.0 u))))
(if (<= n0_i -4.999999999099794e-24)
t_0
(if (<= n0_i 2.00000006274879e-22) (* u n1_i) t_0))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = n0_i * (1.0f - u);
float tmp;
if (n0_i <= -4.999999999099794e-24f) {
tmp = t_0;
} else if (n0_i <= 2.00000006274879e-22f) {
tmp = u * n1_i;
} else {
tmp = t_0;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
real(4) :: tmp
t_0 = n0_i * (1.0e0 - u)
if (n0_i <= (-4.999999999099794e-24)) then
tmp = t_0
else if (n0_i <= 2.00000006274879e-22) then
tmp = u * n1_i
else
tmp = t_0
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(n0_i * Float32(Float32(1.0) - u)) tmp = Float32(0.0) if (n0_i <= Float32(-4.999999999099794e-24)) tmp = t_0; elseif (n0_i <= Float32(2.00000006274879e-22)) tmp = Float32(u * n1_i); else tmp = t_0; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) t_0 = n0_i * (single(1.0) - u); tmp = single(0.0); if (n0_i <= single(-4.999999999099794e-24)) tmp = t_0; elseif (n0_i <= single(2.00000006274879e-22)) tmp = u * n1_i; else tmp = t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := n0\_i \cdot \left(1 - u\right)\\
\mathbf{if}\;n0\_i \leq -4.999999999099794 \cdot 10^{-24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;n0\_i \leq 2.00000006274879 \cdot 10^{-22}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if n0_i < -5e-24 or 2.00000006e-22 < n0_i Initial program 98.7%
Taylor expanded in n0_i around inf
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f32N/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f32N/A
lower-sin.f3278.0
Applied rewrites78.0%
Taylor expanded in normAngle around 0
Applied rewrites77.7%
if -5e-24 < n0_i < 2.00000006e-22Initial program 96.9%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3296.2
Applied rewrites96.2%
Taylor expanded in n0_i around 0
Applied rewrites68.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -1.5000000786160286e-23) (* n0_i 1.0) (if (<= n0_i 2.00000006274879e-22) (* u n1_i) (* n0_i 1.0))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -1.5000000786160286e-23f) {
tmp = n0_i * 1.0f;
} else if (n0_i <= 2.00000006274879e-22f) {
tmp = u * n1_i;
} else {
tmp = n0_i * 1.0f;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-1.5000000786160286e-23)) then
tmp = n0_i * 1.0e0
else if (n0_i <= 2.00000006274879e-22) then
tmp = u * n1_i
else
tmp = n0_i * 1.0e0
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-1.5000000786160286e-23)) tmp = Float32(n0_i * Float32(1.0)); elseif (n0_i <= Float32(2.00000006274879e-22)) tmp = Float32(u * n1_i); else tmp = Float32(n0_i * Float32(1.0)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-1.5000000786160286e-23)) tmp = n0_i * single(1.0); elseif (n0_i <= single(2.00000006274879e-22)) tmp = u * n1_i; else tmp = n0_i * single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.5000000786160286 \cdot 10^{-23}:\\
\;\;\;\;n0\_i \cdot 1\\
\mathbf{elif}\;n0\_i \leq 2.00000006274879 \cdot 10^{-22}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i \cdot 1\\
\end{array}
\end{array}
if n0_i < -1.50000008e-23 or 2.00000006e-22 < n0_i Initial program 98.8%
Taylor expanded in n0_i around inf
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f32N/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f32N/A
lower-sin.f3278.2
Applied rewrites78.2%
Taylor expanded in u around 0
Applied rewrites59.6%
if -1.50000008e-23 < n0_i < 2.00000006e-22Initial program 96.9%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3296.3
Applied rewrites96.3%
Taylor expanded in n0_i around 0
Applied rewrites67.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3297.4
Applied rewrites97.4%
Taylor expanded in u around 0
Applied rewrites97.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (* u n1_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return u * n1_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = u * n1_i
end function
function code(normAngle, u, n0_i, n1_i) return Float32(u * n1_i) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = u * n1_i; end
\begin{array}{l}
\\
u \cdot n1\_i
\end{array}
Initial program 98.0%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3297.4
Applied rewrites97.4%
Taylor expanded in n0_i around 0
Applied rewrites37.9%
herbie shell --seed 2024219
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))