
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (fma (* (exp (/ -2.0 v)) (- 1.0 (* u u))) (/ 1.0 (+ 1.0 u)) u)))))
float code(float u, float v) {
return 1.0f + (v * logf(fmaf((expf((-2.0f / v)) * (1.0f - (u * u))), (1.0f / (1.0f + u)), u)));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(fma(Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(1.0) - Float32(u * u))), Float32(Float32(1.0) / Float32(Float32(1.0) + u)), u)))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}} \cdot \left(1 - u \cdot u\right), \frac{1}{1 + u}, u\right)\right)
\end{array}
Initial program 99.4%
Applied rewrites99.5%
(FPCore (u v) :precision binary32 (fma v (log (fma (exp (/ -2.0 v)) (/ (fma u (- u) 1.0) (+ 1.0 u)) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), (fmaf(u, -u, 1.0f) / (1.0f + u)), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(fma(u, Float32(-u), Float32(1.0)) / Float32(Float32(1.0) + u)), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, \frac{\mathsf{fma}\left(u, -u, 1\right)}{1 + u}, u\right)\right), 1\right)
\end{array}
Initial program 99.4%
Applied rewrites99.5%
Taylor expanded in v around 0
Applied rewrites87.3%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.5%
(FPCore (u v) :precision binary32 (fma v (log (fma (exp (/ -2.0 v)) (- 1.0 u) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), (1.0f - u), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right), 1\right)
\end{array}
Initial program 99.4%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
lower-log.f32N/A
+-commutativeN/A
lower-fma.f32N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-exp.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f32N/A
lower--.f3299.5
Applied rewrites99.5%
(FPCore (u v) :precision binary32 (fma v (log (fma (exp (/ -2.0 v)) 1.0 u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), 1.0f, u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(1.0), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1, u\right)\right), 1\right)
\end{array}
Initial program 99.4%
Applied rewrites99.5%
Taylor expanded in v around 0
Applied rewrites87.3%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.5%
Taylor expanded in u around 0
Applied rewrites96.5%
(FPCore (u v)
:precision binary32
(if (<= v 0.20000000298023224)
1.0
(+
1.0
(fma
-2.0
(- 1.0 u)
(/
(fma
(* (* u u) (+ -4.0 (/ 4.0 u)))
-0.5
(* (* u (fma u (fma u -16.0 24.0) -8.0)) (/ 0.16666666666666666 v)))
(- v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), (fmaf(((u * u) * (-4.0f + (4.0f / u))), -0.5f, ((u * fmaf(u, fmaf(u, -16.0f, 24.0f), -8.0f)) * (0.16666666666666666f / v))) / -v));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(fma(Float32(Float32(u * u) * Float32(Float32(-4.0) + Float32(Float32(4.0) / u))), Float32(-0.5), Float32(Float32(u * fma(u, fma(u, Float32(-16.0), Float32(24.0)), Float32(-8.0))) * Float32(Float32(0.16666666666666666) / v))) / Float32(-v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{\mathsf{fma}\left(\left(u \cdot u\right) \cdot \left(-4 + \frac{4}{u}\right), -0.5, \left(u \cdot \mathsf{fma}\left(u, \mathsf{fma}\left(u, -16, 24\right), -8\right)\right) \cdot \frac{0.16666666666666666}{v}\right)}{-v}\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around -inf
Applied rewrites81.6%
Taylor expanded in u around 0
Applied rewrites81.6%
Taylor expanded in u around inf
Applied rewrites81.6%
Final simplification91.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.20000000298023224)
1.0
(+
1.0
(fma
-2.0
(- 1.0 u)
(/
(*
u
(fma
u
(/ (fma v 2.0 (fma u -2.6666666666666665 4.0)) v)
(+ -2.0 (/ -1.3333333333333333 v))))
(- v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u * fmaf(u, (fmaf(v, 2.0f, fmaf(u, -2.6666666666666665f, 4.0f)) / v), (-2.0f + (-1.3333333333333333f / v)))) / -v));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u * fma(u, Float32(fma(v, Float32(2.0), fma(u, Float32(-2.6666666666666665), Float32(4.0))) / v), Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)))) / Float32(-v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u \cdot \mathsf{fma}\left(u, \frac{\mathsf{fma}\left(v, 2, \mathsf{fma}\left(u, -2.6666666666666665, 4\right)\right)}{v}, -2 + \frac{-1.3333333333333333}{v}\right)}{-v}\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around -inf
Applied rewrites81.6%
Taylor expanded in u around 0
Applied rewrites81.6%
Taylor expanded in v around 0
Applied rewrites81.6%
Final simplification91.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.20000000298023224)
1.0
(+
1.0
(fma
-2.0
(- 1.0 u)
(/
(*
u
(fma
u
2.0
(-
(/ (fma u (fma u -2.6666666666666665 4.0) -1.3333333333333333) v)
2.0)))
(- v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u * fmaf(u, 2.0f, ((fmaf(u, fmaf(u, -2.6666666666666665f, 4.0f), -1.3333333333333333f) / v) - 2.0f))) / -v));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u * fma(u, Float32(2.0), Float32(Float32(fma(u, fma(u, Float32(-2.6666666666666665), Float32(4.0)), Float32(-1.3333333333333333)) / v) - Float32(2.0)))) / Float32(-v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u \cdot \mathsf{fma}\left(u, 2, \frac{\mathsf{fma}\left(u, \mathsf{fma}\left(u, -2.6666666666666665, 4\right), -1.3333333333333333\right)}{v} - 2\right)}{-v}\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around -inf
Applied rewrites81.6%
Taylor expanded in u around 0
Applied rewrites81.6%
Taylor expanded in v around inf
Applied rewrites81.6%
Final simplification91.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.20000000298023224)
1.0
(+
1.0
(fma
-2.0
(- 1.0 u)
(/ (* u (fma u 2.0 (+ -2.0 (/ -1.3333333333333333 v)))) (- v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = 1.0f + fmaf(-2.0f, (1.0f - u), ((u * fmaf(u, 2.0f, (-2.0f + (-1.3333333333333333f / v)))) / -v));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(Float32(u * fma(u, Float32(2.0), Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)))) / Float32(-v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \mathsf{fma}\left(-2, 1 - u, \frac{u \cdot \mathsf{fma}\left(u, 2, -2 + \frac{-1.3333333333333333}{v}\right)}{-v}\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around -inf
Applied rewrites81.6%
Taylor expanded in u around 0
Applied rewrites81.6%
Taylor expanded in v around inf
Applied rewrites75.1%
Final simplification91.5%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (+ (* u (+ (/ 2.0 v) (fma -2.0 (/ u v) 2.0))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = (u * ((2.0f / v) + fmaf(-2.0f, (u / v), 2.0f))) + -1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(Float32(Float32(2.0) / v) + fma(Float32(-2.0), Float32(u / v), Float32(2.0)))) + Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(\frac{2}{v} + \mathsf{fma}\left(-2, \frac{u}{v}, 2\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites72.7%
Taylor expanded in u around 0
Applied rewrites73.1%
Taylor expanded in u around 0
Applied rewrites73.3%
Applied rewrites73.3%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma u (+ (/ 2.0 v) (fma -2.0 (/ u v) 2.0)) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, ((2.0f / v) + fmaf(-2.0f, (u / v), 2.0f)), -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(u, Float32(Float32(Float32(2.0) / v) + fma(Float32(-2.0), Float32(u / v), Float32(2.0))), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, \frac{2}{v} + \mathsf{fma}\left(-2, \frac{u}{v}, 2\right), -1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites72.7%
Taylor expanded in u around 0
Applied rewrites73.1%
Taylor expanded in u around 0
Applied rewrites73.3%
Applied rewrites73.3%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma u (/ (fma v 2.0 (fma u -2.0 2.0)) v) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, (fmaf(v, 2.0f, fmaf(u, -2.0f, 2.0f)) / v), -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(u, Float32(fma(v, Float32(2.0), fma(u, Float32(-2.0), Float32(2.0))) / v), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, \frac{\mathsf{fma}\left(v, 2, \mathsf{fma}\left(u, -2, 2\right)\right)}{v}, -1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites72.7%
Taylor expanded in u around 0
Applied rewrites73.1%
Taylor expanded in u around 0
Applied rewrites73.3%
Taylor expanded in v around 0
Applied rewrites73.3%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma u (- 2.0 (/ (fma u 2.0 -2.0) v)) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, (2.0f - (fmaf(u, 2.0f, -2.0f) / v)), -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(u, Float32(Float32(2.0) - Float32(fma(u, Float32(2.0), Float32(-2.0)) / v)), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2 - \frac{\mathsf{fma}\left(u, 2, -2\right)}{v}, -1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites72.7%
Taylor expanded in u around 0
Applied rewrites73.1%
Taylor expanded in u around 0
Applied rewrites73.3%
Taylor expanded in v around -inf
Applied rewrites73.3%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma u (+ 2.0 (/ 2.0 v)) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, (2.0f + (2.0f / v)), -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(u, Float32(Float32(2.0) + Float32(Float32(2.0) / v)), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2 + \frac{2}{v}, -1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites72.7%
Taylor expanded in u around 0
Applied rewrites68.6%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma -2.0 (- 1.0 u) 1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Taylor expanded in v around inf
+-commutativeN/A
lower-fma.f32N/A
lower--.f3261.5
Applied rewrites61.5%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (fma u 2.0 -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, 2.0f, -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = fma(u, Float32(2.0), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2, -1\right)\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites92.6%
if 0.200000003 < v Initial program 90.6%
Applied rewrites92.1%
Applied rewrites91.5%
Taylor expanded in v around inf
+-commutativeN/A
lower-fma.f32N/A
lower--.f3261.5
Applied rewrites61.5%
Taylor expanded in u around 0
Applied rewrites61.5%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.4%
Taylor expanded in v around 0
Applied rewrites87.3%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.4%
Taylor expanded in u around 0
Applied rewrites5.9%
herbie shell --seed 2024219
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))